[1096130:22:21] [DynDOLODInit] <Debug: Start DynDOLODInit>
[1096130:22:21] [dynCheckPath] <Debug: Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\>
[1096130:22:21] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\TexGen_Summaries.txt>
TexGen 3.0 Alpha-182 x64 - Skyrim Special Edition (SSE) (1F996C42) starting session 2025-01-15 02:22:22

The Source Code Form of this program is subject to the terms of the Mozilla Public License, v. 2.0
If a copy of the MPL was not distributed with this file, You can obtain one at https://mozilla.org/MPL/2.0/.

The Source Code Form is available at https://github.com/TES5Edit/TES5Edit

[1096130:22:22] [OldChecks] <Debug: ) starting session 20 -> TexGen 3.0 Alpha-182 x64 - Skyrim Special Edition (SSE) (1F996C42) starting session 2024-10-23 03:50:25>
[1096130:22:22] [OldChecks] <Debug: ) starting session 20 -> TexGen 3.0 Alpha-182 x64 - Skyrim Special Edition (SSE) (1F996C42) starting session 2024-10-23 03:50:25>
Using Skyrim Special Edition Data Path: F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\
Using Scripts Path: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\
Using Temp Path: C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\
Using Output Path: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\
Using ini: E:\Documents\My Games\Skyrim Special Edition\Skyrim.ini
Using custom ini: E:\Documents\My Games\Skyrim Special Edition\SkyrimCustom.ini
Using save path: E:\Documents\My Games\Skyrim Special Edition\__MO_Saves\
Using Creation Club Content list: F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Skyrim.ccc
Using plugin list: C:\Users\Admin\AppData\Local\Skyrim Special Edition\Plugins.txt
Using settings file: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\TexGen.ini
Using language: russian
Using general string encoding: 1252  (ANSI - латиница 1)
Using translatable string encoding: 65001 (UTF-8)
Using VMAD string encoding: 65001 (UTF-8)
Loading active plugin list: C:\Users\Admin\AppData\Local\Skyrim Special Edition\Plugins.txt
[00:00] xEdit Background Loader: starting...
[00:00] xEdit Background Loader: [Skyrim - Misc.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Shaders.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Interface.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Animations.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Meshes0.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Meshes1.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Sounds.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Voices_en0.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Voices_ru0.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures0.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures1.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures2.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures3.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures4.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures5.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures6.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures7.bsa] Loading Resources.
[00:00] xEdit Background Loader: [Skyrim - Textures8.bsa] Loading Resources.
[00:00] xEdit Background Loader: [MarketplaceTextures.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccBGSSSE001-Fish.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccQDRSSE001-SurvivalMode.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccBGSSSE037-Curios.bsa] Loading Resources.
[00:00] xEdit Background Loader: [ccBGSSSE025-AdvDSGS.bsa] Loading Resources.
[00:00] xEdit Background Loader: [_ResourcePack.bsa] Loading Resources.
[00:00] xEdit Background Loader: [F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\] Setting Resource Path.
[00:00] xEdit Background Loader: [Skyrim.esm] File loaded (CRC32:24BB49CD)
[00:04] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "HAZD"
[00:04] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "RGDL"
[00:04] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "CLDC"
[00:04] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "PWAT"
[00:04] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "SCOL"
[00:04] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "SCPT"
[00:04] xEdit Background Loader: [Skyrim.esm] Warning: File contains empty top level group: GRUP Top "HAIR"
[00:04] xEdit Background Loader: loading "SkyrimSE.exe"...
[00:04] xEdit Background Loader: [SkyrimSE.exe] File loaded (CRC32:221D7639)
[00:05] xEdit Background Loader: [Update.esm] File loaded (CRC32:E6BA88BB)
[00:05] xEdit Background Loader: [Dawnguard.esm] File loaded (CRC32:D399544A)
[00:05] xEdit Background Loader: [HearthFires.esm] File loaded (CRC32:A1EC149B)
[00:05] xEdit Background Loader: [Dragonborn.esm] File loaded (CRC32:1120165C)
[00:06] xEdit Background Loader: [Dragonborn.esm] Warning: File contains empty top level group: GRUP Top "AVIF"
[00:06] xEdit Background Loader: [ccBGSSSE001-Fish.esm] File loaded (CRC32:70E3300E)
[00:06] xEdit Background Loader: [ccQDRSSE001-SurvivalMode.esl] File loaded (CRC32:25BC177E)
[00:06] xEdit Background Loader: [ccBGSSSE037-Curios.esl] File loaded (CRC32:1BF81A3C)
[00:06] xEdit Background Loader: [ccBGSSSE025-AdvDSGS.esm] File loaded (CRC32:EBBC9DA9)
[00:06] xEdit Background Loader: [_ResourcePack.esl] File loaded (CRC32:7898501C)
[00:06] xEdit Background Loader: [unofficial skyrim special edition patch.esp] File loaded (CRC32:F8C87AFB)
[00:07] xEdit Background Loader: [Unofficial Skyrim Modders Patch.esp] File loaded (CRC32:EF2229A2)
[00:07] xEdit Background Loader: [Skyrim Project Optimization - Full ESL Version.esm] File loaded (CRC32:224E3781)
[00:07] xEdit Background Loader: [Campfire.esm] File loaded (CRC32:16E2A0FE)
[00:07] xEdit Background Loader: [Landscape and Water Fixes.esp] File loaded (CRC32:A7D53016)
[00:07] xEdit Background Loader: [Wyrmstooth.esp] File loaded (CRC32:3E010234)
[00:07] xEdit Background Loader: [FISS.esp] File loaded (CRC32:2406815F)
[00:07] xEdit Background Loader: [DAc0da.esm] File loaded (CRC32:264184BD)
[00:08] xEdit Background Loader: [Vigilant.esm] File loaded (CRC32:A01989DF)
[00:08] xEdit Background Loader: [Glenmoril.esm] File loaded (CRC32:2FDBF46F)
[00:09] xEdit Background Loader: [Unslaad.esm] File loaded (CRC32:EC9AC85D)
[00:09] xEdit Background Loader: [TheBawbsWardenOfTheCoast.esp] File loaded (CRC32:5F09F6DE)
[00:09] xEdit Background Loader: [Skyrim Extended Cut - Saints and Seducers.esp] File loaded (CRC32:315F2FC4)
[00:10] xEdit Background Loader: [Skyrim Extended Cut - Saints and Seducers - Localized.esp] File loaded (CRC32:870629BC)
[00:10] xEdit Background Loader: [AHZmoreHUD.esl] File loaded (CRC32:48C87166)
[00:10] xEdit Background Loader: [iWant Widgets.esl] File loaded (CRC32:A658AD75)
[00:10] xEdit Background Loader: [RSkyrimChildren.esm] File loaded (CRC32:90EFE872)
[00:10] xEdit Background Loader: [Expressive Facegen Morphs.esl] File loaded (CRC32:62D8C4B3)
[00:10] xEdit Background Loader: [DynamicCollisionAdjustment.esl] File loaded (CRC32:E7652BE3)
[00:10] xEdit Background Loader: [Better Dynamic Snow SE - DisableRefs.esm] File loaded (CRC32:268FA37C)
[00:10] xEdit Background Loader: [BetterDynamicAsh-DisableRefs.esm] File loaded (CRC32:FD6C486D)
[00:10] xEdit Background Loader: [SkyTEST-RealisticAnimals&Predators.esp] File loaded (CRC32:FF77F980)
[00:10] xEdit Background Loader: [Skytest Creature Extension.esp] File loaded (CRC32:BA97F583)
[00:10] xEdit Background Loader: [Animallica.esp] File loaded (CRC32:E3DC9C6B)
[00:10] xEdit Background Loader: [Skytest Animallica.esp] File loaded (CRC32:12A4A145)
[00:10] xEdit Background Loader: [cutting room floor.esp] File loaded (CRC32:D5B37570)
[00:10] xEdit Background Loader: [UIExtensions.esp] File loaded (CRC32:FF385919)
[00:10] xEdit Background Loader: [SkyUI_SE.esp] File loaded (CRC32:79ACE179)
[00:10] xEdit Background Loader: [Free Campfire Recipes.esp] File loaded (CRC32:1180E7CE)
[00:10] xEdit Background Loader: [AcquisitiveSoulGemMultithreaded.esp] File loaded (CRC32:2DCA0969)
[00:10] xEdit Background Loader: [ASGM-Tweaks.esp] File loaded (CRC32:1ECBEF0A)
[00:10] xEdit Background Loader: [Vigilant Voiced.esp] File loaded (CRC32:017A9044)
[00:10] xEdit Background Loader: [JaxonzRenamer.esp] File loaded (CRC32:FF39754D)
[00:10] xEdit Background Loader: [AMatterOfTime.esp] File loaded (CRC32:A471B2D1)
[00:10] xEdit Background Loader: [SoulGemReforged.esp] File loaded (CRC32:549F9D2F)
[00:10] xEdit Background Loader: [UniversalAutoSort.esp] File loaded (CRC32:1ABE85C3)
[00:10] xEdit Background Loader: [SimpleBarenziah.esp] File loaded (CRC32:616C116B)
[00:10] xEdit Background Loader: [SimpleJiub.esp] File loaded (CRC32:04AB57E9)
[00:10] xEdit Background Loader: [MyOwnBag.esp] File loaded (CRC32:0A5031C7)
[00:10] xEdit Background Loader: [DoomEnchantment.esp] File loaded (CRC32:47241742)
[00:10] xEdit Background Loader: [AlwaysPickUpBooks.esp] File loaded (CRC32:7DBD68B9)
[00:10] xEdit Background Loader: [DisableFastTravel.esp] File loaded (CRC32:F9FE5FE9)
[00:10] xEdit Background Loader: [Free-BYOH-Recipes.esp] File loaded (CRC32:0A865BE3)
[00:10] xEdit Background Loader: [Ice-Wraith-Teeth-Fix.esp] File loaded (CRC32:1A902CD4)
[00:10] xEdit Background Loader: [RSChildren.esp] File loaded (CRC32:292DDD31)
[00:10] xEdit Background Loader: [CRF_RSChildrenPatch.esp] File loaded (CRC32:D01DFEAB)
[00:10] xEdit Background Loader: [Glenmoril-RSChildren-Patch.esp] File loaded (CRC32:ABCA3663)
[00:10] xEdit Background Loader: [HMB TCC.esp] File loaded (CRC32:FB5469C5)
[00:10] xEdit Background Loader: [Survival Mode Patches - Campfire.esp] File loaded (CRC32:CA4450A3)
[00:10] xEdit Background Loader: [Weapons Armor Clothing & Clutter Fixes.esp] File loaded (CRC32:436AC091)
[00:10] xEdit Background Loader: [imp_helm_legend.esp] File loaded (CRC32:E776A085)
[00:10] xEdit Background Loader: [SMIM-SE-Merged-All.esp] File loaded (CRC32:FB71D7EA)
[00:10] xEdit Background Loader: [BlendedRoads.esp] File loaded (CRC32:8C9C032E)
[00:10] xEdit Background Loader: [Lit Road Signs.esp] File loaded (CRC32:848143AA)
[00:10] xEdit Background Loader: [CC-Enhanced-Ore-Veins.esp] File loaded (CRC32:9A9627ED)
[00:10] xEdit Background Loader: [Wyrmstooth-Custom-Patch.esp] File loaded (CRC32:15BF7719)
[00:10] xEdit Background Loader: [RelightingSkyrim_SSE.esp] File loaded (CRC32:546B0D5A)
[00:10] xEdit Background Loader: [Luminosity Lighting Overhaul.esp] File loaded (CRC32:B1B584E5)
[00:10] xEdit Background Loader: [Rustic Weathers And Lighting.esp] File loaded (CRC32:265533E2)
[00:10] xEdit Background Loader: [TrueStormsSE.esp] File loaded (CRC32:705AE7F9)
[00:10] xEdit Background Loader: [Rustic_TS_Patch_Nimbus.esp] File loaded (CRC32:93EB52AB)
[00:10] xEdit Background Loader: [Better Dynamic Snow SE.esp] File loaded (CRC32:6BC2157D)
[00:10] xEdit Background Loader: [Better Dynamic Ash.esp] File loaded (CRC32:DF905664)
[00:10] xEdit Background Loader: [Solitude Braziers.esp] File loaded (CRC32:4BA5B7F1)
[00:10] xEdit Background Loader: [shalidor's maze fixes.esp] File loaded (CRC32:F934C60A)
[00:10] xEdit Background Loader: [blendedshrooms.esp] File loaded (CRC32:40141540)
[00:10] xEdit Background Loader: [Stones of Solitude.esp] File loaded (CRC32:18123299)
[00:10] xEdit Background Loader: [ALT - The Snow Elves Throne - BOS.esp] File loaded (CRC32:2323D15F)
[00:10] xEdit Background Loader: [SkystoneCastle.esp] File loaded (CRC32:F7B401D3)
[00:10] xEdit Background Loader: [SkystoneCastle-Tweaks.esp] File loaded (CRC32:13D3F716)
[00:10] xEdit Background Loader: [Mannequins Behave.esp] File loaded (CRC32:B0202014)
[00:10] xEdit Background Loader: [FEC.esp] File loaded (CRC32:3BDA1466)
[00:10] xEdit Background Loader: [FEC-Pouch-Renamer.esp] File loaded (CRC32:B55AD7DD)
[00:10] xEdit Background Loader: [DeadlySpellImpacts.esp] File loaded (CRC32:759121EA)
[00:10] xEdit Background Loader: [CC Open Helmets.esp] File loaded (CRC32:EBE7DC3E)
[00:10] xEdit Background Loader: [DiverseDragonsCollectionSE.esp] File loaded (CRC32:D66AA883)
[00:10] xEdit Background Loader: [ogSplendorDragons.esp] File loaded (CRC32:AC9D36A3)
[00:10] xEdit Background Loader: [AutoHideAmmo.esp] File loaded (CRC32:5AE9502C)
[00:10] xEdit Background Loader: [No NPC Greetings.esp] File loaded (CRC32:BFBCD2DC)
[00:10] xEdit Background Loader: [WM Flora Fixes.esp] File loaded (CRC32:4C83CB3D)
[00:10] xEdit Background Loader: [BetterBlendedMushrooms-WMFloraFixes-Patch.esp] File loaded (CRC32:E8D1A17E)
[00:10] xEdit Background Loader: [Dlizzio's Mesh Fixes.esp] File loaded (CRC32:0B9B608D)
[00:10] xEdit Background Loader: [Immersive Patrols II.esp] File loaded (CRC32:4BC03FEB)
[00:10] xEdit Background Loader: [RaceMenu.esp] File loaded (CRC32:7A89300E)
[00:10] xEdit Background Loader: [RaceMenuPlugin.esp] File loaded (CRC32:8FF336FE)
[00:10] xEdit Background Loader: [Fixed body collision.esp] File loaded (CRC32:9DEAF928)
[00:10] xEdit Background Loader: [VioLens SE.esp] File loaded (CRC32:3751A15C)
[00:10] xEdit Background Loader: [dD - Enhanced Blood Main.esp] File loaded (CRC32:E3B9201C)
[00:10] xEdit Background Loader: [CommunityOverlays1_0T30.esp] File loaded (CRC32:47C8195C)
[00:10] xEdit Background Loader: [CommunityOverlays2_31T50.esp] File loaded (CRC32:4CE9442B)
[00:10] xEdit Background Loader: [CommunityOverlays3.esp] File loaded (CRC32:0280DC7A)
[00:10] xEdit Background Loader: [XPMSE.esp] File loaded (CRC32:65BFBDE2)
[00:10] xEdit Background Loader: [FNIS.esp] File loaded (CRC32:8699147D)
[00:10] xEdit Background Loader: [MCMHelper.esp] File loaded (CRC32:3421A4DF)
[00:10] xEdit Background Loader: [Disable Turn Animation.esp] File loaded (CRC32:AF8C7D63)
[00:10] xEdit Background Loader: [Guard Dialogue Overhaul.esp] File loaded (CRC32:DD4C85A5)
[00:10] xEdit Background Loader: [FCO - Follower Commentary Overhaul.esp] File loaded (CRC32:0FDB86EA)
[00:10] xEdit Background Loader: [Vokrii - Minimalistic Perks of Skyrim.esp] File loaded (CRC32:CCD31E7F)
[00:10] xEdit Background Loader: [Vokrii Rebalance + Apply Spell Conditions Fix Patch.esp] File loaded (CRC32:62C8B580)
[00:10] xEdit Background Loader: [OwnCivilWar.esp] File loaded (CRC32:5F080B48)
[00:10] xEdit Background Loader: [Open Civil War Tweaks.esp] File loaded (CRC32:4FADC39E)
[00:10] xEdit Background Loader: [AI Overhaul Lite.esp] File loaded (CRC32:12AF67C8)
[00:10] xEdit Background Loader: [Wildcat - Combat of Skyrim.esp] File loaded (CRC32:19F72D72)
[00:10] xEdit Background Loader: [Disable Wildcat Knockdown.esp] File loaded (CRC32:EFAADFE7)
[00:10] xEdit Background Loader: [Rebirth Monster.esp] File loaded (CRC32:1476FE23)
[00:10] xEdit Background Loader: [BlinkTeleport.esp] File loaded (CRC32:807DF7EC)
[00:10] xEdit Background Loader: [MarkRecallNPC.esp] File loaded (CRC32:7F07B237)
[00:10] xEdit Background Loader: [NewVision.esp] File loaded (CRC32:1C18FA9A)
[00:10] xEdit Background Loader: [UltimateSpells.esp] File loaded (CRC32:D5257E11)
[00:10] xEdit Background Loader: [ShieldSpells.esp] File loaded (CRC32:CC325122)
[00:10] xEdit Background Loader: [PortalsTriple.esp] File loaded (CRC32:1B17DADB)
[00:10] xEdit Background Loader: [PortalsTriple-Addon-Easy.esp] File loaded (CRC32:80663E19)
[00:10] xEdit Background Loader: [BeastTail.esp] File loaded (CRC32:B3758838)
[00:10] xEdit Background Loader: [FurMantle.esp] File loaded (CRC32:8D2F705F)
[00:10] xEdit Background Loader: [WarmAndCold.esp] File loaded (CRC32:45D00495)
[00:10] xEdit Background Loader: [ModernEbonyWeaponSet.esp] File loaded (CRC32:09C34127)
[00:10] xEdit Background Loader: [SkyEbonyWeaponSet.esp] File loaded (CRC32:929C745E)
[00:10] xEdit Background Loader: [Full-Crossbow-Pack.esp] File loaded (CRC32:6EA441C6)
[00:10] xEdit Background Loader: [SlowTimeHorn.esp] File loaded (CRC32:CD113819)
[00:10] xEdit Background Loader: [SuperMine.esp] File loaded (CRC32:4582429C)
[00:10] xEdit Background Loader: [CookingExpanded.esp] File loaded (CRC32:4D5F3835)
[00:10] xEdit Background Loader: [CookingExpanded - Hearthfire.esp] File loaded (CRC32:CB819D6F)
[00:10] xEdit Background Loader: [CookingExpanded - Dragonborn.esp] File loaded (CRC32:94E6051B)
[00:10] xEdit Background Loader: [SB_WindhelmEntrance.esp] File loaded (CRC32:7F147EE5)
[00:10] xEdit Background Loader: [RealisticRSChildren.esp] File loaded (CRC32:381E90D5)
[00:10] xEdit Background Loader: [RRSC-CRF-Patch.esp] File loaded (CRC32:9E583B94)
[00:10] xEdit Background Loader: [RSC WT Patch.esp] File loaded (CRC32:B6E391DF)
[00:10] xEdit Background Loader: [Wild World.esp] File loaded (CRC32:66867AE4)
[00:10] xEdit Background Loader: [Wild World - SkyTEST.esp] File loaded (CRC32:22143AAE)
[00:10] xEdit Background Loader: [Wild World - Animallica.esp] File loaded (CRC32:D7FA2390)
[00:10] xEdit Background Loader: [Wild World - Rebirth Monster.esp] File loaded (CRC32:EAE085A7)
[00:10] xEdit Background Loader: [CC-Fishing_WACCF_Patch.esp] File loaded (CRC32:D35EDC17)
[00:10] xEdit Background Loader: [WACCF_Survival Mode_Patch.esp] File loaded (CRC32:D7E5AA47)
[00:10] xEdit Background Loader: [Saints&SeducersExtendedCut_WACCF.esp] File loaded (CRC32:710032AE)
[00:10] xEdit Background Loader: [RSChildren_WACCF_Patch.esp] File loaded (CRC32:643F5DE4)
[00:10] xEdit Background Loader: [CuttingRoomFloor_WACCF_Patch.esp] File loaded (CRC32:7B16C6B1)
[00:10] xEdit Background Loader: [alternate start - live another life.esp] File loaded (CRC32:B60F99A8)
[00:10] xEdit Background Loader: [Alternate Start - Live Another Life_WACCF_Patch.esp] File loaded (CRC32:C9649C94)
[00:10] xEdit Background Loader: [AS-LAL-TulliusHorseFix.esp] File loaded (CRC32:1224BB8F)
[00:10] xEdit Background Loader: [Landscape Fixes For Grass Mods.esp] File loaded (CRC32:4BC46D4C)
[00:10] xEdit Background Loader: [Landscape For Grass Mods - Military Camps.esp] File loaded (CRC32:0F7DE7C6)
[00:10] xEdit Background Loader: [Landscape Fixes For Grass mods - Cutting Room Floor Locations.esp] File loaded (CRC32:F3CDF156)
[00:10] xEdit Background Loader: [Landscape Fixes For Grass mods - Alternate start Locations.esp] File loaded (CRC32:B8A7B68D)
[00:10] xEdit Background Loader: [Landscape and Water Fixes - Patch - LFfGM.esp] File loaded (CRC32:A26DAE97)
[00:10] xEdit Background Loader: [Azurite Mists.esp] File loaded (CRC32:B8170ADD)
[00:10] xEdit Background Loader: [water mod.esp] File loaded (CRC32:AEAE05CA)
[00:10] xEdit Background Loader: [nchardak waterfall fix.esp] File loaded (CRC32:BBD3ED9B)
[00:10] xEdit Background Loader: [Enhanced Vanilla Trees SSE.esp] File loaded (CRC32:0592F289)
[00:10] xEdit Background Loader: [Verdant - A Skyrim Grass Plugin SSE Version.esp] File loaded (CRC32:B1850C3A)
[00:10] xEdit Background Loader: [Dual Wield Parrying_SKSE.esp] File loaded (CRC32:D89359B6)
[00:10] xEdit Background Loader: [Cold_Coldharbour_Weather.esp] File loaded (CRC32:00D5810E)
[00:10] xEdit Background Loader: [SimpleLight.esp] File loaded (CRC32:3DEB54EF)
[00:10] xEdit Background Loader: [RequiredKeyTweaks.esp] File loaded (CRC32:3DD02106)
[00:10] xEdit Background Loader: [Compact-Spatial-Rift.esp] File loaded (CRC32:BFE25FF6)
[00:10] xEdit Background Loader: [StrongBreath.esp] File loaded (CRC32:4A788557)
[00:10] xEdit Background Loader: [ConsoleNoFog.esp] File loaded (CRC32:5F2AD7A2)
[00:10] xEdit Background Loader: [SimpleEssential.esp] File loaded (CRC32:271EB933)
[00:10] xEdit Background Loader: [SaveHotKeyMCM.esp] File loaded (CRC32:F8DF026F)
[00:10] xEdit Background Loader: [DisableChildFlag.esp] File loaded (CRC32:CC9BFBA7)
[00:10] xEdit Background Loader: [GMST-Tweaks.esp] File loaded (CRC32:BD26E1BC)
[00:10] xEdit Background Loader: [PWER.esp] File loaded (CRC32:A3AF0E3C)
[00:10] xEdit Background Loader: [LockPro.esp] File loaded (CRC32:61BE6A00)
[00:10] xEdit Background Loader: [No-Death-Animations.esp] File loaded (CRC32:9E9F0031)
[00:10] xEdit Background Loader: [UnlimitedArrows.esp] File loaded (CRC32:4C5E657C)
[00:10] xEdit Background Loader: [No-Distant-Clouds.esp] File loaded (CRC32:43266EC0)
[00:10] xEdit Background Loader: [BarterFix-UnlimitedGold.esp] File loaded (CRC32:3ED09F90)
[00:10] xEdit Background Loader: [MapJournal.esp] File loaded (CRC32:DAE82B9E)
[00:10] xEdit Background Loader: [DoorMaster.esp] File loaded (CRC32:8A092B56)
[00:10] xEdit Background Loader: [MyOwnDraugr.esp] File loaded (CRC32:0FE5224C)
[00:10] xEdit Background Loader: [ApplyVisualEffect.esp] File loaded (CRC32:446721D8)
[00:10] xEdit Background Loader: [PickTheUnpickable.esp] File loaded (CRC32:FD9859B2)
[00:10] xEdit Background Loader: [SeparateHoodsLight.esp] File loaded (CRC32:AD9865E9)
[00:10] xEdit Background Loader: [EclipseSystem.esp] File loaded (CRC32:C42DDDCF)
[00:10] xEdit Background Loader: [GiveMeAll.esp] File loaded (CRC32:9189925B)
[00:10] xEdit Background Loader: [ccedhsse002-splkntset.esp] File loaded (CRC32:A13D4614)
[00:10] xEdit Background Loader: [BeardMaskFix.esp] File loaded (CRC32:7D1ACA8C)
[00:10] xEdit Background Loader: [BeardMaskFix_WACCF_Patch.esp] File loaded (CRC32:6CE8B34A)
[00:10] xEdit Background Loader: [imp_helm_legend_BMF_WACCF_Patch.esp] File loaded (CRC32:9B8EC35C)
[00:10] xEdit Background Loader: [I4IconAddon.esp] File loaded (CRC32:58B7C727)
[00:10] xEdit Background Loader: [Next-Gen Decapitations.esp] File loaded (CRC32:D7E903B5)
[00:10] xEdit Background Loader: [Dual-Wield-Addon.esp] File loaded (CRC32:81598DDE)
[00:10] xEdit Background Loader: [OAR-PCEA.esp] File loaded (CRC32:F97A35D3)
[00:10] xEdit Background Loader: [SellTorches.esp] File loaded (CRC32:58C1F268)
[00:10] xEdit Background Loader: [SkyrimConsole.esp] File loaded (CRC32:96549635)
[00:10] xEdit Background Loader: [ConsoleCommandsForEveryone.esp] File loaded (CRC32:CB00B245)
[00:10] xEdit Background Loader: [CCFE-Example-Addon.esp] File loaded (CRC32:44D1A671)
[00:10] xEdit Background Loader: [DCAU.esp] File loaded (CRC32:17379091)
[00:10] xEdit Background Loader: [Dragonbone Ebonsteel Rustic Death Hounds.esp] File loaded (CRC32:D5316788)
[00:10] xEdit Background Loader: [Complicated-Mod-Item-Spawner.esp] File loaded (CRC32:E541E47A)
[00:10] xEdit Background Loader: [Eat-Drink-Sleep Mod.esp] File loaded (CRC32:42901988)
[00:10] xEdit Background Loader: [EnchantCleaner.esp] File loaded (CRC32:6CB7E153)
[00:10] xEdit Background Loader: [Blended Shorelines Universal.esp] File loaded (CRC32:A0534D0D)
[00:10] xEdit Background Loader: [Postprocess-Disabler.esp] File loaded (CRC32:641FED5F)
[00:10] xEdit Background Loader: [NoSaltUniversal.esp] File loaded (CRC32:85C79578)
[00:10] xEdit Background Loader: [UltimateHeadparts.esp] File loaded (CRC32:56D03BA5)
[00:10] xEdit Background Loader: [NMGE-Universal.esp] File loaded (CRC32:ACBFB011)
[00:10] xEdit Background Loader: [A Clear Map of Skyrim.esp] File loaded (CRC32:DC04B3C2)
[00:10] xEdit Background Loader: [ACMOS - Wyrmstooth.esp] File loaded (CRC32:46E9305F)
[00:10] xEdit Background Loader: [World-Map-Weather.esp] File loaded (CRC32:3BAFB67C)
[00:10] xEdit Background Loader: finished
[00:11] [DynDOLODInit] <Debug: Start DynDOLODInit>
[00:11] [dynCheckPath] <Debug: Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_skyrimseexe.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimseexe.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_skyrimseexe.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimseexe.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_skyrimseexe.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimseexe.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_updateesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_updateesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_updateesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_updateesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_updateesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_updateesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_dawnguardesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_dawnguardesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_dawnguardesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dawnguardesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_hearthfiresesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_hearthfiresesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_hearthfiresesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_hearthfiresesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_hearthfiresesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_hearthfiresesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_dragonbornesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_dragonbornesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_dragonbornesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dragonbornesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ccbgssse001fishesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ccbgssse001fishesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ccbgssse001fishesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ccbgssse001fishesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ccbgssse001fishesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ccbgssse001fishesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ccqdrsse001survivalmodeesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ccqdrsse001survivalmodeesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ccqdrsse001survivalmodeesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ccqdrsse001survivalmodeesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ccqdrsse001survivalmodeesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ccqdrsse001survivalmodeesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ccbgssse037curiosesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ccbgssse037curiosesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ccbgssse037curiosesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ccbgssse037curiosesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ccbgssse037curiosesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ccbgssse037curiosesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ccbgssse025advdsgsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ccbgssse025advdsgsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ccbgssse025advdsgsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ccbgssse025advdsgsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ccbgssse025advdsgsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ccbgssse025advdsgsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha__resourcepackesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha__resourcepackesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha__resourcepackesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha__resourcepackesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy__resourcepackesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy__resourcepackesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_unofficialskyrimspecialeditionpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_unofficialskyrimspecialeditionpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_unofficialskyrimspecialeditionpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_unofficialskyrimspecialeditionpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_unofficialskyrimspecialeditionpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_unofficialskyrimspecialeditionpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_unofficialskyrimmodderspatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_unofficialskyrimmodderspatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_unofficialskyrimmodderspatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_unofficialskyrimmodderspatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_unofficialskyrimmodderspatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_unofficialskyrimmodderspatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_skyrimprojectoptimizationfulleslversionesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimprojectoptimizationfulleslversionesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_skyrimprojectoptimizationfulleslversionesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimprojectoptimizationfulleslversionesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_skyrimprojectoptimizationfulleslversionesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimprojectoptimizationfulleslversionesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_campfireesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_campfireesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_campfireesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_campfireesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_campfireesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_campfireesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_landscapeandwaterfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_landscapeandwaterfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_landscapeandwaterfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_landscapeandwaterfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_landscapeandwaterfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_landscapeandwaterfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_wyrmstoothesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_wyrmstoothesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_wyrmstoothesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_wyrmstoothesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_wyrmstoothesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_wyrmstoothesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_fissesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_fissesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_fissesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_fissesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_fissesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_fissesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_dac0daesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dac0daesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_dac0daesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_dac0daesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_dac0daesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dac0daesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_vigilantesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_vigilantesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_vigilantesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_vigilantesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_vigilantesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_vigilantesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_glenmorilesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_glenmorilesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_glenmorilesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_glenmorilesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_glenmorilesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_glenmorilesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_unslaadesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_unslaadesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_unslaadesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_unslaadesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_unslaadesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_unslaadesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_thebawbswardenofthecoastesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_thebawbswardenofthecoastesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_thebawbswardenofthecoastesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_thebawbswardenofthecoastesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_thebawbswardenofthecoastesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_thebawbswardenofthecoastesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_skyrimextendedcutsaintsandseducersesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimextendedcutsaintsandseducersesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_skyrimextendedcutsaintsandseducersesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimextendedcutsaintsandseducersesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_skyrimextendedcutsaintsandseducersesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimextendedcutsaintsandseducersesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_skyrimextendedcutsaintsandseducerslocalizedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimextendedcutsaintsandseducerslocalizedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_skyrimextendedcutsaintsandseducerslocalizedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimextendedcutsaintsandseducerslocalizedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_skyrimextendedcutsaintsandseducerslocalizedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimextendedcutsaintsandseducerslocalizedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ahzmorehudesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ahzmorehudesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ahzmorehudesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ahzmorehudesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ahzmorehudesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ahzmorehudesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_iwantwidgetsesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_iwantwidgetsesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_iwantwidgetsesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_iwantwidgetsesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_iwantwidgetsesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_iwantwidgetsesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_rskyrimchildrenesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_rskyrimchildrenesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_rskyrimchildrenesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_rskyrimchildrenesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_rskyrimchildrenesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_rskyrimchildrenesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_expressivefacegenmorphsesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_expressivefacegenmorphsesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_expressivefacegenmorphsesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_expressivefacegenmorphsesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_expressivefacegenmorphsesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_expressivefacegenmorphsesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_dynamiccollisionadjustmentesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dynamiccollisionadjustmentesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_dynamiccollisionadjustmentesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_dynamiccollisionadjustmentesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_dynamiccollisionadjustmentesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dynamiccollisionadjustmentesl.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_betterdynamicsnowsedisablerefsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_betterdynamicsnowsedisablerefsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_betterdynamicsnowsedisablerefsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_betterdynamicsnowsedisablerefsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_betterdynamicsnowsedisablerefsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_betterdynamicsnowsedisablerefsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_betterdynamicashdisablerefsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_betterdynamicashdisablerefsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_betterdynamicashdisablerefsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_betterdynamicashdisablerefsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_betterdynamicashdisablerefsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_betterdynamicashdisablerefsesm.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_skytestrealisticanimals&predatorsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skytestrealisticanimals&predatorsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_skytestrealisticanimals&predatorsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skytestrealisticanimals&predatorsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_skytestrealisticanimals&predatorsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skytestrealisticanimals&predatorsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_skytestcreatureextensionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skytestcreatureextensionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_skytestcreatureextensionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skytestcreatureextensionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_skytestcreatureextensionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skytestcreatureextensionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_animallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_animallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_animallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_animallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_animallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_animallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_skytestanimallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skytestanimallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_skytestanimallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skytestanimallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_skytestanimallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skytestanimallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_cuttingroomflooresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_cuttingroomflooresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_cuttingroomflooresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_cuttingroomflooresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_cuttingroomflooresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_cuttingroomflooresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_uiextensionsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_uiextensionsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_uiextensionsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_uiextensionsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_uiextensionsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_uiextensionsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_skyui_seesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyui_seesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_skyui_seesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyui_seesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_skyui_seesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyui_seesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_freecampfirerecipesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_freecampfirerecipesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_freecampfirerecipesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_freecampfirerecipesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_freecampfirerecipesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_freecampfirerecipesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_acquisitivesoulgemmultithreadedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_acquisitivesoulgemmultithreadedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_acquisitivesoulgemmultithreadedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_acquisitivesoulgemmultithreadedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_acquisitivesoulgemmultithreadedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_acquisitivesoulgemmultithreadedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_asgmtweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_asgmtweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_asgmtweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_asgmtweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_asgmtweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_asgmtweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_vigilantvoicedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_vigilantvoicedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_vigilantvoicedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_vigilantvoicedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_vigilantvoicedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_vigilantvoicedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_jaxonzrenameresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_jaxonzrenameresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_jaxonzrenameresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_jaxonzrenameresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_jaxonzrenameresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_jaxonzrenameresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_amatteroftimeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_amatteroftimeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_amatteroftimeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_amatteroftimeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_amatteroftimeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_amatteroftimeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_soulgemreforgedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_soulgemreforgedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_soulgemreforgedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_soulgemreforgedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_soulgemreforgedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_soulgemreforgedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_universalautosortesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_universalautosortesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_universalautosortesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_universalautosortesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_universalautosortesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_universalautosortesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_simplebarenziahesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_simplebarenziahesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_simplebarenziahesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_simplebarenziahesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_simplebarenziahesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_simplebarenziahesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_simplejiubesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_simplejiubesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_simplejiubesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_simplejiubesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_simplejiubesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_simplejiubesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_myownbagesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_myownbagesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_myownbagesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_myownbagesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_myownbagesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_myownbagesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_doomenchantmentesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_doomenchantmentesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_doomenchantmentesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_doomenchantmentesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_doomenchantmentesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_doomenchantmentesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_alwayspickupbooksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_alwayspickupbooksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_alwayspickupbooksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_alwayspickupbooksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_alwayspickupbooksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_alwayspickupbooksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_disablefasttravelesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_disablefasttravelesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_disablefasttravelesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_disablefasttravelesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_disablefasttravelesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_disablefasttravelesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_freebyohrecipesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_freebyohrecipesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_freebyohrecipesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_freebyohrecipesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_freebyohrecipesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_freebyohrecipesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_icewraithteethfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_icewraithteethfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_icewraithteethfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_icewraithteethfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_icewraithteethfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_icewraithteethfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_rschildrenesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_rschildrenesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_rschildrenesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_rschildrenesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_rschildrenesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_rschildrenesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_crf_rschildrenpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_crf_rschildrenpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_crf_rschildrenpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_crf_rschildrenpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_crf_rschildrenpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_crf_rschildrenpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_glenmorilrschildrenpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_glenmorilrschildrenpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_glenmorilrschildrenpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_glenmorilrschildrenpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_glenmorilrschildrenpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_glenmorilrschildrenpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_hmbtccesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_hmbtccesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_hmbtccesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_hmbtccesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_hmbtccesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_hmbtccesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_survivalmodepatchescampfireesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_survivalmodepatchescampfireesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_survivalmodepatchescampfireesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_survivalmodepatchescampfireesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_survivalmodepatchescampfireesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_survivalmodepatchescampfireesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_weaponsarmorclothing&clutterfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_weaponsarmorclothing&clutterfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_weaponsarmorclothing&clutterfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_weaponsarmorclothing&clutterfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_weaponsarmorclothing&clutterfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_weaponsarmorclothing&clutterfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_imp_helm_legendesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_imp_helm_legendesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_imp_helm_legendesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_imp_helm_legendesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_imp_helm_legendesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_imp_helm_legendesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_smimsemergedallesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_smimsemergedallesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_smimsemergedallesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_smimsemergedallesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_smimsemergedallesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_smimsemergedallesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_blendedroadsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_blendedroadsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_blendedroadsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_blendedroadsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_blendedroadsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_blendedroadsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_litroadsignsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_litroadsignsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_litroadsignsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_litroadsignsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_litroadsignsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_litroadsignsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ccenhancedoreveinsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ccenhancedoreveinsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ccenhancedoreveinsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ccenhancedoreveinsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ccenhancedoreveinsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ccenhancedoreveinsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_wyrmstoothcustompatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_wyrmstoothcustompatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_wyrmstoothcustompatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_wyrmstoothcustompatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_wyrmstoothcustompatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_wyrmstoothcustompatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_relightingskyrim_sseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_relightingskyrim_sseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_relightingskyrim_sseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_relightingskyrim_sseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_relightingskyrim_sseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_relightingskyrim_sseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_luminositylightingoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_luminositylightingoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_luminositylightingoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_luminositylightingoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_luminositylightingoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_luminositylightingoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_rusticweathersandlightingesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_rusticweathersandlightingesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_rusticweathersandlightingesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_rusticweathersandlightingesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_rusticweathersandlightingesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_rusticweathersandlightingesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_truestormsseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_truestormsseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_truestormsseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_truestormsseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_truestormsseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_truestormsseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_rustic_ts_patch_nimbusesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_rustic_ts_patch_nimbusesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_rustic_ts_patch_nimbusesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_rustic_ts_patch_nimbusesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_rustic_ts_patch_nimbusesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_rustic_ts_patch_nimbusesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_betterdynamicsnowseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_betterdynamicsnowseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_betterdynamicsnowseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_betterdynamicsnowseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_betterdynamicsnowseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_betterdynamicsnowseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_betterdynamicashesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_betterdynamicashesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_betterdynamicashesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_betterdynamicashesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_betterdynamicashesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_betterdynamicashesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_solitudebraziersesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_solitudebraziersesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_solitudebraziersesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_solitudebraziersesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_solitudebraziersesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_solitudebraziersesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_shalidorsmazefixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_shalidorsmazefixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_shalidorsmazefixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_shalidorsmazefixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_shalidorsmazefixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_shalidorsmazefixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_blendedshroomsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_blendedshroomsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_blendedshroomsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_blendedshroomsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_blendedshroomsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_blendedshroomsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_stonesofsolitudeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_stonesofsolitudeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_stonesofsolitudeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_stonesofsolitudeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_stonesofsolitudeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_stonesofsolitudeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_altthesnowelvesthronebosesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_altthesnowelvesthronebosesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_altthesnowelvesthronebosesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_altthesnowelvesthronebosesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_altthesnowelvesthronebosesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_altthesnowelvesthronebosesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_skystonecastleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skystonecastleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_skystonecastleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skystonecastleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_skystonecastleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skystonecastleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_skystonecastletweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skystonecastletweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_skystonecastletweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skystonecastletweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_skystonecastletweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skystonecastletweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_mannequinsbehaveesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_mannequinsbehaveesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_mannequinsbehaveesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_mannequinsbehaveesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_mannequinsbehaveesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_mannequinsbehaveesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_fecesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_fecesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_fecesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_fecesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_fecesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_fecesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_fecpouchrenameresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_fecpouchrenameresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_fecpouchrenameresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_fecpouchrenameresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_fecpouchrenameresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_fecpouchrenameresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_deadlyspellimpactsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_deadlyspellimpactsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_deadlyspellimpactsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_deadlyspellimpactsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_deadlyspellimpactsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_deadlyspellimpactsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ccopenhelmetsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ccopenhelmetsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ccopenhelmetsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ccopenhelmetsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ccopenhelmetsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ccopenhelmetsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_diversedragonscollectionseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_diversedragonscollectionseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_diversedragonscollectionseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_diversedragonscollectionseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_diversedragonscollectionseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_diversedragonscollectionseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ogsplendordragonsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ogsplendordragonsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ogsplendordragonsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ogsplendordragonsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ogsplendordragonsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ogsplendordragonsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_autohideammoesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_autohideammoesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_autohideammoesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_autohideammoesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_autohideammoesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_autohideammoesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_nonpcgreetingsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_nonpcgreetingsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_nonpcgreetingsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_nonpcgreetingsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_nonpcgreetingsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_nonpcgreetingsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_wmflorafixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_wmflorafixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_wmflorafixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_wmflorafixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_wmflorafixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_wmflorafixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_betterblendedmushroomswmflorafixespatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_betterblendedmushroomswmflorafixespatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_betterblendedmushroomswmflorafixespatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_betterblendedmushroomswmflorafixespatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_betterblendedmushroomswmflorafixespatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_betterblendedmushroomswmflorafixespatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_dlizziosmeshfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dlizziosmeshfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_dlizziosmeshfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_dlizziosmeshfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_dlizziosmeshfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dlizziosmeshfixesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_immersivepatrolsiiesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_immersivepatrolsiiesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_immersivepatrolsiiesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_immersivepatrolsiiesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_immersivepatrolsiiesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_immersivepatrolsiiesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_racemenuesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_racemenuesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_racemenuesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_racemenuesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_racemenuesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_racemenuesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_racemenupluginesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_racemenupluginesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_racemenupluginesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_racemenupluginesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_racemenupluginesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_racemenupluginesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_fixedbodycollisionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_fixedbodycollisionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_fixedbodycollisionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_fixedbodycollisionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_fixedbodycollisionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_fixedbodycollisionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_violensseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_violensseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_violensseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_violensseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_violensseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_violensseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ddenhancedbloodmainesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ddenhancedbloodmainesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ddenhancedbloodmainesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ddenhancedbloodmainesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ddenhancedbloodmainesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ddenhancedbloodmainesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_communityoverlays1_0t30esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_communityoverlays1_0t30esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_communityoverlays1_0t30esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_communityoverlays1_0t30esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_communityoverlays1_0t30esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_communityoverlays1_0t30esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_communityoverlays2_31t50esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_communityoverlays2_31t50esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_communityoverlays2_31t50esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_communityoverlays2_31t50esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_communityoverlays2_31t50esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_communityoverlays2_31t50esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_communityoverlays3esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_communityoverlays3esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_communityoverlays3esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_communityoverlays3esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_communityoverlays3esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_communityoverlays3esp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_xpmseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_xpmseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_xpmseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_xpmseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_xpmseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_xpmseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_fnisesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_fnisesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_fnisesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_fnisesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_fnisesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_fnisesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_mcmhelperesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_mcmhelperesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_mcmhelperesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_mcmhelperesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_mcmhelperesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_mcmhelperesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_disableturnanimationesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_disableturnanimationesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_disableturnanimationesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_disableturnanimationesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_disableturnanimationesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_disableturnanimationesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_guarddialogueoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_guarddialogueoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_guarddialogueoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_guarddialogueoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_guarddialogueoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_guarddialogueoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_fcofollowercommentaryoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_fcofollowercommentaryoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_fcofollowercommentaryoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_fcofollowercommentaryoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_fcofollowercommentaryoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_fcofollowercommentaryoverhaulesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_vokriiminimalisticperksofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_vokriiminimalisticperksofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_vokriiminimalisticperksofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_vokriiminimalisticperksofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_vokriiminimalisticperksofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_vokriiminimalisticperksofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_vokriirebalanceapplyspellconditionsfixpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_vokriirebalanceapplyspellconditionsfixpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_vokriirebalanceapplyspellconditionsfixpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_vokriirebalanceapplyspellconditionsfixpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_vokriirebalanceapplyspellconditionsfixpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_vokriirebalanceapplyspellconditionsfixpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_owncivilwaresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_owncivilwaresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_owncivilwaresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_owncivilwaresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_owncivilwaresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_owncivilwaresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_opencivilwartweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_opencivilwartweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_opencivilwartweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_opencivilwartweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_opencivilwartweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_opencivilwartweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_aioverhaulliteesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_aioverhaulliteesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_aioverhaulliteesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_aioverhaulliteesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_aioverhaulliteesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_aioverhaulliteesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_wildcatcombatofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_wildcatcombatofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_wildcatcombatofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_wildcatcombatofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_wildcatcombatofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_wildcatcombatofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_disablewildcatknockdownesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_disablewildcatknockdownesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_disablewildcatknockdownesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_disablewildcatknockdownesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_disablewildcatknockdownesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_disablewildcatknockdownesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_rebirthmonsteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_rebirthmonsteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_rebirthmonsteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_rebirthmonsteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_rebirthmonsteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_rebirthmonsteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_blinkteleportesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_blinkteleportesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_blinkteleportesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_blinkteleportesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_blinkteleportesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_blinkteleportesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_markrecallnpcesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_markrecallnpcesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_markrecallnpcesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_markrecallnpcesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_markrecallnpcesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_markrecallnpcesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_newvisionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_newvisionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_newvisionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_newvisionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_newvisionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_newvisionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ultimatespellsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ultimatespellsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ultimatespellsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ultimatespellsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ultimatespellsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ultimatespellsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_shieldspellsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_shieldspellsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_shieldspellsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_shieldspellsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_shieldspellsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_shieldspellsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_portalstripleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_portalstripleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_portalstripleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_portalstripleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_portalstripleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_portalstripleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_portalstripleaddoneasyesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_portalstripleaddoneasyesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_portalstripleaddoneasyesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_portalstripleaddoneasyesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_portalstripleaddoneasyesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_portalstripleaddoneasyesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_beasttailesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_beasttailesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_beasttailesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_beasttailesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_beasttailesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_beasttailesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_furmantleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_furmantleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_furmantleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_furmantleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_furmantleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_furmantleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_warmandcoldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_warmandcoldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_warmandcoldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_warmandcoldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_warmandcoldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_warmandcoldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_modernebonyweaponsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_modernebonyweaponsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_modernebonyweaponsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_modernebonyweaponsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_modernebonyweaponsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_modernebonyweaponsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_skyebonyweaponsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyebonyweaponsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_skyebonyweaponsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyebonyweaponsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_skyebonyweaponsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyebonyweaponsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_fullcrossbowpackesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_fullcrossbowpackesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_fullcrossbowpackesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_fullcrossbowpackesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_fullcrossbowpackesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_fullcrossbowpackesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_slowtimehornesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_slowtimehornesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_slowtimehornesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_slowtimehornesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_slowtimehornesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_slowtimehornesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_supermineesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_supermineesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_supermineesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_supermineesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_supermineesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_supermineesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_cookingexpandedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_cookingexpandedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_cookingexpandedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_cookingexpandedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_cookingexpandedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_cookingexpandedesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_cookingexpandedhearthfireesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_cookingexpandedhearthfireesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_cookingexpandedhearthfireesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_cookingexpandedhearthfireesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_cookingexpandedhearthfireesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_cookingexpandedhearthfireesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_cookingexpandeddragonbornesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_cookingexpandeddragonbornesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_cookingexpandeddragonbornesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_cookingexpandeddragonbornesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_cookingexpandeddragonbornesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_cookingexpandeddragonbornesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_sb_windhelmentranceesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_sb_windhelmentranceesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_sb_windhelmentranceesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_sb_windhelmentranceesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_sb_windhelmentranceesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_sb_windhelmentranceesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_realisticrschildrenesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_realisticrschildrenesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_realisticrschildrenesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_realisticrschildrenesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_realisticrschildrenesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_realisticrschildrenesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_rrsccrfpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_rrsccrfpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_rrsccrfpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_rrsccrfpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_rrsccrfpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_rrsccrfpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_rscwtpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_rscwtpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_rscwtpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_rscwtpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_rscwtpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_rscwtpatchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_wildworldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_wildworldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_wildworldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_wildworldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_wildworldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_wildworldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_wildworldskytestesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_wildworldskytestesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_wildworldskytestesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_wildworldskytestesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_wildworldskytestesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_wildworldskytestesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_wildworldanimallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_wildworldanimallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_wildworldanimallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_wildworldanimallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_wildworldanimallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_wildworldanimallicaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_wildworldrebirthmonsteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_wildworldrebirthmonsteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_wildworldrebirthmonsteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_wildworldrebirthmonsteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_wildworldrebirthmonsteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_wildworldrebirthmonsteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ccfishing_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ccfishing_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ccfishing_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ccfishing_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ccfishing_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ccfishing_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_waccf_survivalmode_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_waccf_survivalmode_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_waccf_survivalmode_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_waccf_survivalmode_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_waccf_survivalmode_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_waccf_survivalmode_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_saints&seducersextendedcut_waccfesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_saints&seducersextendedcut_waccfesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_saints&seducersextendedcut_waccfesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_saints&seducersextendedcut_waccfesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_saints&seducersextendedcut_waccfesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_saints&seducersextendedcut_waccfesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_rschildren_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_rschildren_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_rschildren_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_rschildren_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_rschildren_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_rschildren_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_cuttingroomfloor_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_cuttingroomfloor_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_cuttingroomfloor_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_cuttingroomfloor_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_cuttingroomfloor_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_cuttingroomfloor_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_alternatestartliveanotherlifeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_alternatestartliveanotherlifeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_alternatestartliveanotherlifeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_alternatestartliveanotherlifeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_alternatestartliveanotherlifeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_alternatestartliveanotherlifeesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_alternatestartliveanotherlife_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_alternatestartliveanotherlife_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_alternatestartliveanotherlife_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_alternatestartliveanotherlife_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_alternatestartliveanotherlife_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_alternatestartliveanotherlife_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_aslaltulliushorsefixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_aslaltulliushorsefixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_aslaltulliushorsefixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_aslaltulliushorsefixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_aslaltulliushorsefixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_aslaltulliushorsefixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_landscapefixesforgrassmodsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_landscapefixesforgrassmodsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_landscapefixesforgrassmodsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_landscapefixesforgrassmodsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_landscapefixesforgrassmodsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_landscapefixesforgrassmodsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_landscapeforgrassmodsmilitarycampsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_landscapeforgrassmodsmilitarycampsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_landscapeforgrassmodsmilitarycampsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_landscapeforgrassmodsmilitarycampsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_landscapeforgrassmodsmilitarycampsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_landscapeforgrassmodsmilitarycampsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_landscapefixesforgrassmodscuttingroomfloorlocationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_landscapefixesforgrassmodscuttingroomfloorlocationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_landscapefixesforgrassmodscuttingroomfloorlocationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_landscapefixesforgrassmodscuttingroomfloorlocationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_landscapefixesforgrassmodscuttingroomfloorlocationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_landscapefixesforgrassmodscuttingroomfloorlocationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_landscapefixesforgrassmodsalternatestartlocationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_landscapefixesforgrassmodsalternatestartlocationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_landscapefixesforgrassmodsalternatestartlocationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_landscapefixesforgrassmodsalternatestartlocationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_landscapefixesforgrassmodsalternatestartlocationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_landscapefixesforgrassmodsalternatestartlocationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_landscapeandwaterfixespatchlffgmesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_landscapeandwaterfixespatchlffgmesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_landscapeandwaterfixespatchlffgmesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_landscapeandwaterfixespatchlffgmesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_landscapeandwaterfixespatchlffgmesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_landscapeandwaterfixespatchlffgmesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_azuritemistsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_azuritemistsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_azuritemistsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_azuritemistsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_azuritemistsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_azuritemistsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_watermodesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_watermodesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_watermodesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_watermodesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_watermodesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_watermodesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_nchardakwaterfallfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_nchardakwaterfallfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_nchardakwaterfallfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_nchardakwaterfallfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_nchardakwaterfallfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_nchardakwaterfallfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_enhancedvanillatreessseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_enhancedvanillatreessseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_enhancedvanillatreessseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_enhancedvanillatreessseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_enhancedvanillatreessseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_enhancedvanillatreessseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_verdantaskyrimgrasspluginsseversionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_verdantaskyrimgrasspluginsseversionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_verdantaskyrimgrasspluginsseversionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_verdantaskyrimgrasspluginsseversionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_verdantaskyrimgrasspluginsseversionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_verdantaskyrimgrasspluginsseversionesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_dualwieldparrying_skseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dualwieldparrying_skseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_dualwieldparrying_skseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_dualwieldparrying_skseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_dualwieldparrying_skseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dualwieldparrying_skseesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_cold_coldharbour_weatheresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_cold_coldharbour_weatheresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_cold_coldharbour_weatheresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_cold_coldharbour_weatheresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_cold_coldharbour_weatheresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_cold_coldharbour_weatheresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_simplelightesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_simplelightesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_simplelightesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_simplelightesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_simplelightesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_simplelightesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_requiredkeytweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_requiredkeytweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_requiredkeytweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_requiredkeytweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_requiredkeytweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_requiredkeytweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_compactspatialriftesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_compactspatialriftesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_compactspatialriftesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_compactspatialriftesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_compactspatialriftesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_compactspatialriftesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_strongbreathesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_strongbreathesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_strongbreathesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_strongbreathesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_strongbreathesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_strongbreathesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_consolenofogesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_consolenofogesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_consolenofogesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_consolenofogesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_consolenofogesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_consolenofogesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_simpleessentialesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_simpleessentialesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_simpleessentialesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_simpleessentialesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_simpleessentialesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_simpleessentialesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_savehotkeymcmesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_savehotkeymcmesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_savehotkeymcmesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_savehotkeymcmesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_savehotkeymcmesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_savehotkeymcmesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_disablechildflagesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_disablechildflagesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_disablechildflagesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_disablechildflagesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_disablechildflagesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_disablechildflagesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_gmsttweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_gmsttweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_gmsttweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_gmsttweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_gmsttweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_gmsttweaksesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_pweresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_pweresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_pweresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_pweresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_pweresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_pweresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_lockproesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_lockproesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_lockproesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_lockproesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_lockproesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_lockproesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_nodeathanimationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_nodeathanimationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_nodeathanimationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_nodeathanimationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_nodeathanimationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_nodeathanimationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_unlimitedarrowsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_unlimitedarrowsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_unlimitedarrowsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_unlimitedarrowsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_unlimitedarrowsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_unlimitedarrowsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_nodistantcloudsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_nodistantcloudsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_nodistantcloudsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_nodistantcloudsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_nodistantcloudsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_nodistantcloudsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_barterfixunlimitedgoldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_barterfixunlimitedgoldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_barterfixunlimitedgoldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_barterfixunlimitedgoldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_barterfixunlimitedgoldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_barterfixunlimitedgoldesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_mapjournalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_mapjournalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_mapjournalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_mapjournalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_mapjournalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_mapjournalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_doormasteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_doormasteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_doormasteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_doormasteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_doormasteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_doormasteresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_myowndraugresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_myowndraugresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_myowndraugresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_myowndraugresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_myowndraugresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_myowndraugresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_applyvisualeffectesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_applyvisualeffectesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_applyvisualeffectesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_applyvisualeffectesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_applyvisualeffectesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_applyvisualeffectesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_picktheunpickableesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_picktheunpickableesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_picktheunpickableesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_picktheunpickableesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_picktheunpickableesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_picktheunpickableesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_separatehoodslightesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_separatehoodslightesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_separatehoodslightesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_separatehoodslightesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_separatehoodslightesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_separatehoodslightesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_eclipsesystemesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_eclipsesystemesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_eclipsesystemesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_eclipsesystemesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_eclipsesystemesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_eclipsesystemesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_givemeallesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_givemeallesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_givemeallesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_givemeallesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_givemeallesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_givemeallesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ccedhsse002splkntsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ccedhsse002splkntsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ccedhsse002splkntsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ccedhsse002splkntsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ccedhsse002splkntsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ccedhsse002splkntsetesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_beardmaskfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_beardmaskfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_beardmaskfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_beardmaskfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_beardmaskfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_beardmaskfixesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_beardmaskfix_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_beardmaskfix_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_beardmaskfix_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_beardmaskfix_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_beardmaskfix_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_beardmaskfix_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_imp_helm_legend_bmf_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_imp_helm_legend_bmf_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_imp_helm_legend_bmf_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_imp_helm_legend_bmf_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_imp_helm_legend_bmf_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_imp_helm_legend_bmf_waccf_patchesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_i4iconaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_i4iconaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_i4iconaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_i4iconaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_i4iconaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_i4iconaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_nextgendecapitationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_nextgendecapitationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_nextgendecapitationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_nextgendecapitationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_nextgendecapitationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_nextgendecapitationsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_dualwieldaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dualwieldaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_dualwieldaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_dualwieldaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_dualwieldaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dualwieldaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_oarpceaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_oarpceaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_oarpceaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_oarpceaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_oarpceaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_oarpceaesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_selltorchesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_selltorchesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_selltorchesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_selltorchesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_selltorchesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_selltorchesesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_skyrimconsoleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimconsoleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_skyrimconsoleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimconsoleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_skyrimconsoleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimconsoleesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_consolecommandsforeveryoneesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_consolecommandsforeveryoneesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_consolecommandsforeveryoneesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_consolecommandsforeveryoneesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_consolecommandsforeveryoneesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_consolecommandsforeveryoneesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ccfeexampleaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ccfeexampleaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ccfeexampleaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ccfeexampleaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ccfeexampleaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ccfeexampleaddonesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_dcauesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dcauesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_dcauesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_dcauesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_dcauesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dcauesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_dragonboneebonsteelrusticdeathhoundsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonboneebonsteelrusticdeathhoundsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_dragonboneebonsteelrusticdeathhoundsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_dragonboneebonsteelrusticdeathhoundsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_dragonboneebonsteelrusticdeathhoundsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dragonboneebonsteelrusticdeathhoundsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_complicatedmoditemspawneresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_complicatedmoditemspawneresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_complicatedmoditemspawneresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_complicatedmoditemspawneresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_complicatedmoditemspawneresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_complicatedmoditemspawneresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_eatdrinksleepmodesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_eatdrinksleepmodesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_eatdrinksleepmodesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_eatdrinksleepmodesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_eatdrinksleepmodesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_eatdrinksleepmodesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_enchantcleaneresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_enchantcleaneresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_enchantcleaneresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_enchantcleaneresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_enchantcleaneresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_enchantcleaneresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_blendedshorelinesuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_blendedshorelinesuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_blendedshorelinesuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_blendedshorelinesuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_blendedshorelinesuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_blendedshorelinesuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_postprocessdisableresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_postprocessdisableresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_postprocessdisableresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_postprocessdisableresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_postprocessdisableresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_postprocessdisableresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_nosaltuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_nosaltuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_nosaltuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_nosaltuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_nosaltuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_nosaltuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_ultimateheadpartsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_ultimateheadpartsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_ultimateheadpartsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_ultimateheadpartsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_ultimateheadpartsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_ultimateheadpartsesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_nmgeuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_nmgeuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_nmgeuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_nmgeuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_nmgeuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_nmgeuniversalesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_aclearmapofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_aclearmapofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_aclearmapofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_aclearmapofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_aclearmapofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_aclearmapofskyrimesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_acmoswyrmstoothesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_acmoswyrmstoothesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_acmoswyrmstoothesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_acmoswyrmstoothesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_acmoswyrmstoothesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_acmoswyrmstoothesp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_noalpha_worldmapweatheresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_worldmapweatheresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_alpha_worldmapweatheresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_worldmapweatheresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for DynDOLOD\DynDOLOD_SSE_TexGen_copy_worldmapweatheresp.txt>
[00:11] [TexGenLoadConfigs] <Debug: Looking for F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_worldmapweatheresp.txt>
[00:11] [BuildFileList] <Debug: Skyrim.esm Masters: 0 Skyrim.esm>
[00:11] [BuildFileList] <Debug: SkyrimSE.exe Masters: 0 Skyrim.esm>
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[00:11] [BuildFileList] <Debug: CcBGSSSE037-Curios.esl Masters: 0 Skyrim.esm>
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[00:11] [BuildFileList] <Debug: CcBGSSSE037-Curios.esl Masters: 5 ccBGSSSE037-Curios.esl>
[00:11] [BuildFileList] <Debug: CcBGSSSE025-AdvDSGS.esm Masters: 0 Skyrim.esm>
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[00:11] [BuildFileList] <Debug: CcBGSSSE025-AdvDSGS.esm Masters: 4 Dragonborn.esm>
[00:11] [BuildFileList] <Debug: CcBGSSSE025-AdvDSGS.esm Masters: 5 ccBGSSSE025-AdvDSGS.esm>
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[00:11] [BuildFileList] <Debug: _ResourcePack.esl Masters: 3 _ResourcePack.esl>
[00:11] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 0 Skyrim.esm>
[00:11] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 1 Update.esm>
[00:11] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 2 Dawnguard.esm>
[00:11] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 3 HearthFires.esm>
[00:11] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 4 Dragonborn.esm>
[00:11] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 5 ccBGSSSE001-Fish.esm>
[00:11] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 6 ccQDRSSE001-SurvivalMode.esl>
[00:11] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 7 ccBGSSSE037-Curios.esl>
[00:11] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 8 ccBGSSSE025-AdvDSGS.esm>
[00:11] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 9 _ResourcePack.esl>
[00:11] [BuildFileList] <Debug: Unofficial skyrim special edition patch.esp Masters: 10 unofficial skyrim special edition patch.esp>
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[00:11] [BuildFileList] <Debug: Wyrmstooth-Custom-Patch.esp Masters: 2 Wyrmstooth-Custom-Patch.esp>
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[00:11] [BuildFileList] <Debug: RelightingSkyrim_SSE.esp Masters: 5 RelightingSkyrim_SSE.esp>
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[00:11] [BuildFileList] <Debug: DiverseDragonsCollectionSE.esp Masters: 4 DiverseDragonsCollectionSE.esp>
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[00:11] [BuildFileList] <Debug: Postprocess-Disabler.esp Masters: 18 Postprocess-Disabler.esp>
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[00:11] [BuildFileList] <Debug: UltimateHeadparts.esp Masters: 6 UltimateHeadparts.esp>
[00:11] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 0 Skyrim.esm>
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[00:11] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 3 ccBGSSSE001-Fish.esm>
[00:11] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 4 ccQDRSSE001-SurvivalMode.esl>
[00:11] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 5 ccBGSSSE025-AdvDSGS.esm>
[00:11] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 6 Campfire.esm>
[00:11] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 7 Wyrmstooth.esp>
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[00:11] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 9 Skyrim Extended Cut - Saints and Seducers.esp>
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[00:11] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 12 FEC.esp>
[00:11] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 13 DiverseDragonsCollectionSE.esp>
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[00:11] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 16 Rebirth Monster.esp>
[00:11] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 17 NewVision.esp>
[00:11] [BuildFileList] <Debug: NMGE-Universal.esp Masters: 18 NMGE-Universal.esp>
[00:11] [BuildFileList] <Debug: A Clear Map of Skyrim.esp Masters: 0 Skyrim.esm>
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[00:11] [BuildFileList] <Debug: A Clear Map of Skyrim.esp Masters: 4 A Clear Map of Skyrim.esp>
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[00:11] [BuildFileList] <Debug: ACMOS - Wyrmstooth.esp Masters: 1 Wyrmstooth.esp>
[00:11] [BuildFileList] <Debug: ACMOS - Wyrmstooth.esp Masters: 2 A Clear Map of Skyrim.esp>
[00:11] [BuildFileList] <Debug: ACMOS - Wyrmstooth.esp Masters: 3 ACMOS - Wyrmstooth.esp>
[00:11] [BuildFileList] <Debug: World-Map-Weather.esp Masters: 0 Skyrim.esm>
[00:11] [BuildFileList] <Debug: World-Map-Weather.esp Masters: 1 World-Map-Weather.esp>
[00:11] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mesh_LookUp.txt>
[00:11] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mesh_Replace.txt>
[00:11] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Texture_Replace.txt>
[00:11] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Texture_Sets.txt>
[00:11] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Textures_Simplify.txt>
[00:11] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mod_Default_LOD.txt>
[00:11] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Misnamed.txt>
[00:11] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Mod_World_Ignore.txt>
[00:11] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_mesh_crc32.txt>
[00:11] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Meshes.txt>
[00:11] [LoadRecordsString] <Debug: Processing meshes\effects\fxchickenfeeding.nif Skyrim.esm FXChickenFeeding [STAT:000FD920]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\clutter\deadanimals\_testdeadgoat01.nif Skyrim.esm _testDeadGoat01 [STAT:000F5E0B]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\dungeons\nordic\chambers\wordwallhighhrothgarfixed.nif Skyrim.esm WordWallHighHrothgarFixed [STAT:001007E6]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\clutter\silver\silverplatter01idle.nif Skyrim.esm SilverPlatter01Idle [STAT:000F5837]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\effects\testlightingspheres.nif Skyrim.esm TestLightingSpheres [STAT:000F3A86]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\mps\mpssmokeburningvol.nif Skyrim.esm MPSSmokeBurningVol [STAT:000CD4FF]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\effects\testteapot01.nif Skyrim.esm TestTeapot01 [STAT:000CC79E]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\architecture\solitude\sbluepalaceinner.nif Skyrim.esm SBluePalaceInner [STAT:00090E66]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\architecture\markarth\mrksigngeneralgoods.nif Skyrim.esm MrkSignGeneralGoods [STAT:000E9319]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\architecture\solitude\farms\sfarmhousewindmill.nif Skyrim.esm SFarmhouseWindMillDirtPath [STAT:000B70EF]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\architecture\solitude\farms\sfarmhousewindmill.nif Skyrim.esm SFarmhouseWindMillDirt02 [STAT:000A9EFC]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\clutter\chopping block\choppingblock02.nif Skyrim.esm ChoppingBlock02 [STAT:00075448]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\test\gianttest.nif Skyrim.esm GiantTest [STAT:000BB983]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\architecture\solitude\farms\sfarmhousewindmill.nif Skyrim.esm SFarmhouseWindMill [STAT:000B36DF]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\architecture\markarth\mrkkeepsteps01atemp.nif Skyrim.esm MrkKeepSteps01aTEMP [STAT:00025CE5]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\test\frozentest01.nif Skyrim.esm FrozenTest01 [STAT:00094183]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\architecture\whiterun\wrinteriors\wrdungeon\wrdunintcor32in.nif Skyrim.esm WRDunIntCor32in [STAT:000794EE]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\clutter\beehive01.nif Skyrim.esm BeeHive01 [STAT:0008AF3A]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\architecture\solitude\interiors\sninedivineshrine.nif Skyrim.esm SNineDivineShrine [STAT:00072178]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\clutter\books\testbook01highpoly.nif Skyrim.esm HighPolyBookTest01 [STAT:00076E8F]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\architecture\markarth\mrkhousingside02.nif Skyrim.esm MrkHousingSide02 [STAT:0006D2DD]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\architecture\markarth\mrkhousingside01.nif Skyrim.esm MrkHousingSide01 [STAT:0006D2DC]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\alphatest.nif Skyrim.esm AlphaTest [STAT:00058E92]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\effects\splashtextemp.nif Skyrim.esm splashTexTemp [STAT:0004C6D6]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\clutter\fireplace\fireplacewood01off.nif Skyrim.esm FireplaceWood01Off [STAT:00035F45]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\actors\frostbitespider\frostbitespiderstatic25.nif Skyrim.esm FrostbiteSpider25 [STAT:0003AFE4]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\actors\frostbitespider\frostbitespiderstatic.nif Skyrim.esm FrostbiteSpider100 [STAT:0003AFE2]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\architecture\farmhouse\farmwall01.nif Skyrim.esm FarmWall01 [STAT:0001C56E]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\architecture\farmhouse\farmwallentrance02.nif Skyrim.esm FarmWallEntrance02 [STAT:0001F21C]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\marker_radiation.nif Skyrim.esm RadiationMarker [STAT:00000033]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\marker_horse.nif Skyrim.esm HorseMarker [STAT:00000012]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\marker_temple.nif Skyrim.esm TempleMarker [STAT:00000006]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\marker_divine.nif Skyrim.esm DivineMarker [STAT:00000005]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\magic\fxfirepillar01.nif Skyrim.esm fireStormFXactivator [ACTI:000877F8]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\water\mrkwatersystemwarrens01.nif Skyrim.esm MarkarthLowerWater [ACTI:0007A5D8]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\actors\icewraith\icewraithhavokparts.nif Skyrim.esm IceWraithHavokParts [ACTI:0005E98D]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\architecture\whiterun\animated\wrdragondoor01\wrdragondoor01.nif Skyrim.esm WRDragonDoor01Test [ACTI:000252C9]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\effects\irkgnthandpipeexplosion.nif Skyrim.esm IrkgnthandPipeExplosion [MSTT:0010626F]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\effects\workingexamples\fxtesticemps.nif Skyrim.esm FXtestIceMPS [MSTT:000ED39D]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\magic\fxfirepillar01.nif Skyrim.esm FXFirePillar01 [MSTT:000877F3]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\clutter\stockade\stockadebarricade01.nif Skyrim.esm StockadeBarricade01DONOTUSE [MSTT:0003985D]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\effects\fxwaterfallthinsmall.nif Skyrim.esm FXWaterfallThinSmall0006 [MSTT:000A850D]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\magic\magspiderspitexample.nif Skyrim.esm MAGSpiderSpitExample [MSTT:000470C7]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\effects\workingexamples\fxlodexample.nif Skyrim.esm FXlodExample [MSTT:0002A48D]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\effects\fxfollowglows.nif Skyrim.esm FXFollowGlows [MSTT:0001CC76]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\actors\icewraith\icewraithalphatest.nif Skyrim.esm IceWraithAlphaTest [MSTT:0005B35E]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\magic\magdragonfire01test02.nif Skyrim.esm MAGdragonFire01test02 [MSTT:0005A0B3]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\clutter\woodfires\spitpotclosed02.nif Skyrim.esm SpitPotClosed02 "Горшок" [CONT:00056AD4]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\clutter\sack01.nif Skyrim.esm TreasBag "Мешок" [CONT:0000000E]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\dlc01\soulcairn\test\doortest.nif Dawnguard.esm doortest [STAT:02018EF6]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\dlc01\architecture\snowelfruins\testbossroom01.nif Dawnguard.esm TestBossRoom01 [STAT:020153BA]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\dlc01\dungeons\castle\exterior\casextmaintowermarker01.nif Dawnguard.esm CasExtMainTowerMarker01 [STAT:0200DD57]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\actors\dlc01\vampirebrute\vampirebrute.nif Dawnguard.esm TestVampireBrute [STAT:0200C1DD]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\dlc01\dungeons\darkfalmercaveg\caveglroomwall01_darkfalmer.nif Dawnguard.esm CaveGLRoomWall01_DarkFalmer [STAT:02002BF4]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\effects\testpuddle01.nif Dawnguard.esm testPuddle01 [STAT:020047E2]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\dlc01\effects\testdlcfxrapids.nif Dawnguard.esm testDLCFXRapids [MSTT:02006B33]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\dlc01\effects\testdlcfxrapidsfallsline01.nif Dawnguard.esm testDLCFXrapidsFallsLine01 [MSTT:02006B32]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\effects\testphosdrips01.nif Dawnguard.esm testPhosDrips01 [MSTT:020047E3]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\dlc02\architecture\thirsk Dragonborn.esm Thirsk [STAT:04026AC6]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\dlc02\testobjects\tempplatformgear.nif Dragonborn.esm DLC2dunFahlbtharzDweGearFloor [ACTI:0401AEB1]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\dlc02\dungeons\dwemer\animated\dwekagrumezgauntlet\dweptnwallhalfanim01.nif Dragonborn.esm DLC2DwePtnWallAnimHalf01 [ACTI:040251B2]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\dlc02\magic\dlc2summonapocryphatargetfx.nif Dragonborn.esm DLC2SummonApocryphaTargetFXActivator [ACTI:0403D3B9]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\dlc02\testobjects\testplatform01.nif Dragonborn.esm DLC2DBMiscBookAttachAct [ACTI:0401EA7A]>
[00:11] [LoadRecordsString] <Debug: Processing meshes\landscape\grass\dlc02volcanicashrocks01.nif Dragonborn.esm DLC02VolcanicAshRocks01 [GRAS:0401771E]>
[00:11] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Textures.txt>
[00:11] [LoadRecordsString] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHViolaGiordano [STAT:000C0C2E]>
[00:11] [LoadRecordsString] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHclancruelsea [STAT:000C0C2F]>
[00:11] [LoadRecordsString] <Debug: Processing textures\architecture\windhelm\WHicedecal01.dds Skyrim.esm WHclancruelseaDestroyed [STAT:00101FE4]>
[00:11] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor02NoCol [TREE:02016598]>
[00:11] [LoadRecordsString] <Debug: Processing textures\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor01NoCol1 [TREE:02016599]>
[00:11] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineFloor01 [TREE:0201659A]>
[00:11] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineCeiling01NoCol1 [TREE:0201659B]>
[00:11] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall01 [TREE:0201659C]>
[00:11] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall01NoCol [TREE:0201659D]>
[00:11] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall02 [TREE:0201659E]>
[00:11] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall02NoCol [TREE:0201659F]>
[00:11] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall03 [TREE:020165A0]>
[00:11] [LoadRecordsString] <Debug: Processing textures\dlc01\dungeons\ppdetailovergrowth01.dds Dawnguard.esm DLC1PPVineWall03NoCol [TREE:020165A1]>
[00:11] [LoadRecordsString] <Debug: Processing textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskBeam01_n .dds Dragonborn.esm DLC2ThirskMeadHallExterior010000 [STAT:04026AC5]>
[00:11] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Missing_Scripts.txt>
[00:11] [LoadRecordsString] <Debug: Processing dlc1testphilvortextrigscript Dawnguard.esm dlc1testPhilVortexTRIG [ACTI:02010FF5]>
[00:11] [LoadRecordsString] <Debug: Processing myexplosion Dragonborn.esm DLC2ExpSpiderShockBombENEMY [ACTI:04028631]>
[00:11] [LoadRecordsString] <Debug: Processing myexplosion Dragonborn.esm DLC2ExpSpiderPoisonBombPlayer [ACTI:0401707E]>
[00:11] [LoadRecordsString] <Debug: Processing linkcustom01 Dawnguard.esm DLC1TempWaygate02 [ACTI:0200A4C2]>
[00:11] [LoadRecordsString] <Debug: Processing linkcustom01 Dawnguard.esm DLC1TempWaygate03 [ACTI:0200A4C3]>
[00:11] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Textures_Names.txt>
[00:11] [LoadRecordsString] <Debug: Processing alt SkyrimSE.exe NullTextureSet [TXST:00000028]>
[00:11] [LoadRecordsString] <Debug: Processing snow Skyrim.esm LandscapeSnow01 [TXST:00000891]>
[00:11] [LoadRecordsString] <Debug: Processing snow Skyrim.esm LandscapeSnow02 [TXST:0006A1B0]>
[00:11] [LoadRecordsString] <Debug: Processing snow Skyrim.esm LandscapeFrozenMarshIce01 [TXST:0007506D]>
[00:11] [LoadRecordsString] <Debug: Processing marsh Skyrim.esm LandscapeGrassSnow01 [TXST:00000889]>
[00:11] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeDirt01 [TXST:00000C0E]>
[00:11] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeDirt02 [TXST:00000C0F]>
[00:11] [LoadRecordsString] <Debug: Processing rocks Skyrim.esm LandscapeRiverbedEdge01 [TXST:0001301E]>
[00:11] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapeRiverBottom01 [TXST:00013183]>
[00:11] [LoadRecordsString] <Debug: Processing mud Skyrim.esm LandscapeRiverMud01 [TXST:000132E8]>
[00:11] [LoadRecordsString] <Debug: Processing yellow Skyrim.esm LandscapeFieldGrass01 [TXST:00013427]>
[00:11] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapeFieldGrass02 [TXST:00013429]>
[00:11] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapeFieldDirtGrass01 [TXST:000134B6]>
[00:11] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapePineForest01 [TXST:000137C7]>
[00:11] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapePineForest02 [TXST:000137CB]>
[00:11] [LoadRecordsString] <Debug: Processing green Skyrim.esm LandscapePineForest03 [TXST:00013875]>
[00:11] [LoadRecordsString] <Debug: Processing snow Skyrim.esm LandscapeDirtSnowPath01 [TXST:0001B081]>
[00:11] [LoadRecordsString] <Debug: Processing reach Skyrim.esm LandscapeReachMoss01 [TXST:0001CC3D]>
[00:11] [LoadRecordsString] <Debug: Processing reach Skyrim.esm LandscapeReachMossyRocks01 [TXST:0001CC44]>
[00:11] [LoadRecordsString] <Debug: Processing reach Skyrim.esm LandscapeReachGrass01 [TXST:0001CC46]>
[00:11] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeReachDirt01 [TXST:00021710]>
[00:11] [LoadRecordsString] <Debug: Processing tundra Skyrim.esm LandscapeTundra01 [TXST:00024E2F]>
[00:11] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeCaveDirt01 [TXST:00025413]>
[00:11] [LoadRecordsString] <Debug: Processing tundrarocks Skyrim.esm LandscapeTundraRocks01 [TXST:0002C6C5]>
[00:11] [LoadRecordsString] <Debug: Processing yellow Skyrim.esm LandscapeTundra02 [TXST:000300E3]>
[00:11] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeWRDirt [TXST:000462D3]>
[00:11] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeMineFloorDirt01 [TXST:0004C0F9]>
[00:11] [LoadRecordsString] <Debug: Processing fall Skyrim.esm LandscapeFallForestLeaves01 [TXST:00057DC6]>
[00:11] [LoadRecordsString] <Debug: Processing fall Skyrim.esm LandscapeFallForestDirt01 [TXST:00057DCE]>
[00:11] [LoadRecordsString] <Debug: Processing fall Skyrim.esm LandscapeFallForestRocks01 [TXST:00057DD0]>
[00:11] [LoadRecordsString] <Debug: Processing reach Skyrim.esm TextureSetReachMoss [TXST:00056AD1]>
[00:11] [LoadRecordsString] <Debug: Processing fall Skyrim.esm LandscapeFallForestGrass01 [TXST:00058605]>
[00:11] [LoadRecordsString] <Debug: Processing coast Skyrim.esm LandscapeCoastBeach01 [TXST:0006B3CE]>
[00:11] [LoadRecordsString] <Debug: Processing coast Skyrim.esm LandscapeCoastBeach02 [TXST:0006B3D0]>
[00:11] [LoadRecordsString] <Debug: Processing coast Skyrim.esm LandscapeCoastBeachGrass01 [TXST:0006DD54]>
[00:11] [LoadRecordsString] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraDirt01 [TXST:0006EA7F]>
[00:11] [LoadRecordsString] <Debug: Processing volcanictundrarocks Skyrim.esm LandscapeVolcanicTundraRocks01 [TXST:0006EA82]>
[00:11] [LoadRecordsString] <Debug: Processing rocks Skyrim.esm LandscapeRocks01 [TXST:00000AE1]>
[00:11] [LoadRecordsString] <Debug: Processing cobble Skyrim.esm LandscapeSnowCobble01 [TXST:0006A1AE]>
[00:11] [LoadRecordsString] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraDirt02 [TXST:0006EA87]>
[00:11] [LoadRecordsString] <Debug: Processing sulfur Skyrim.esm LandscapeVolcanicTundraGravel01 [TXST:0006EA89]>
[00:11] [LoadRecordsString] <Debug: Processing marsh Skyrim.esm LandscapeFrozenMarshGrass01 [TXST:00075066]>
[00:11] [LoadRecordsString] <Debug: Processing marsh Skyrim.esm LandscapeFrozenMarshLichen01 [TXST:00075068]>
[00:11] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeFrozenMarshDirtSlopes01 [TXST:0007506F]>
[00:11] [LoadRecordsString] <Debug: Processing volcanic Skyrim.esm LandscapeVolcanicTundraMineralPool01 [TXST:0008F999]>
[00:11] [LoadRecordsString] <Debug: Processing yellow Skyrim.esm LandscapeWRFieldGrass01 [TXST:000A3C4F]>
[00:11] [LoadRecordsString] <Debug: Processing brown Skyrim.esm LandscapeDirtPath01 [TXST:000B424B]>
[00:11] [LoadRecordsString] <Debug: Processing riftenstonewall01 Skyrim.esm TextureSetRiftenStoneWall01 [TXST:000B8CBB]>
[00:11] [LoadRecordsString] <Debug: Processing caverocks01 Skyrim.esm LandscapeCaveRocks [TXST:000F3DFB]>
[00:11] [LoadRecordsString] <Debug: Processing snow Skyrim.esm TextureSetRoad01Snow01 [TXST:00100618]>
[00:11] [LoadRecordsString] <Debug: Processing whoutwall Skyrim.esm WHStoneTexture01 [TXST:00101F4C]>
[00:11] [LoadRecordsString] <Debug: Processing wrstoneblocks01 Skyrim.esm WRStone [TXST:001044CC]>
[00:11] [LoadRecordsString] <Debug: Processing cavebasewall01 Skyrim.esm LandscapeCaveWalls01 [TXST:0010D131]>
[00:11] [LoadRecordsString] <Debug: Processing ridgedstone06 Skyrim.esm TextureSetNorExtRubble [TXST:0010E9E4]>
[00:11] [LoadRecordsString] <Debug: Processing scdirt1 Dawnguard.esm LandscapeDLC01SoulCairnDirt01 [TXST:02004BCB]>
[00:11] [LoadRecordsString] <Debug: Processing scdirt2 Dawnguard.esm LandscapeDLC01SoulCairnDirt02 [TXST:02004BCD]>
[00:11] [LoadRecordsString] <Debug: Processing scdirt2 Dawnguard.esm LandscapeDLC01SoulCairnDirt03 [TXST:02004BCF]>
[00:11] [LoadRecordsString] <Debug: Processing scdirt5 Dawnguard.esm LandscapeDLC01SoulCairnDirt05 [TXST:02004BD3]>
[00:11] [LoadRecordsString] <Debug: Processing scdirt5 Dawnguard.esm LandscapeDLC01SoulCairnPath01 [TXST:02004F96]>
[00:11] [LoadRecordsString] <Debug: Processing scrock1 Dawnguard.esm LandscapeDLC01SoulCairnRock01 [TXST:0200CDE7]>
[00:11] [LoadRecordsString] <Debug: Processing castlewallstone01 Dawnguard.esm DLC1CastleWallStone01 [TXST:0200D11C]>
[00:11] [LoadRecordsString] <Debug: Processing castlewallstone05 Dawnguard.esm DLC1CastleWallStone05 [TXST:0200D120]>
[00:11] [LoadRecordsString] <Debug: Processing bwallbasegray Dawnguard.esm SoulCairn_AltTexture01 [TXST:020041DF]>
[00:11] [LoadRecordsString] <Debug: Processing reach Dragonborn.esm LandscapeVolcanicAshTundra04 [TXST:0401EECE]>
[00:11] [LoadRecordsString] <Debug: Processing reach Dragonborn.esm LandscapeVolcanicAshTundra02 [TXST:0401BD1D]>
[00:11] [LoadRecordsString] <Debug: Processing coast Dragonborn.esm LandscapeVolcanicAshTundra01 [TXST:0401BD1C]>
[00:11] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAshRocks01 [TXST:0401771C]>
[00:11] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh05 [TXST:04017EA5]>
[00:11] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh04 [TXST:0401771A]>
[00:11] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh03 [TXST:04016E07]>
[00:11] [LoadRecordsString] <Debug: Processing volcanicash Dragonborn.esm LandscapeVolcanicAsh01 [TXST:04016E03]>
[00:11] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_XESPLOD.txt>
[00:19] [LoadRecordsString] <Debug: Processing dunCGOutsideClutterMarker Skyrim.esm dunCGOutsideClutterMarker [REFR:000C78EA] (places CW1MeleeCloseDefender [STAT:00030428] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at 3,-21)>
[00:19] [LoadRecordsString] <Debug: Processing Rocks Skyrim.esm Rocks [REFR:000BBCF2] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:0001A270] (in WhiterunWorld "Вайтран" [WRLD:0001A26F]) at 5,-2)>
[00:19] [LoadRecordsString] <Debug: Processing CWSolClutterDisableForever Skyrim.esm CWSolClutterDisableForever [REFR:00100D97] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:00037EE6] (in SolitudeWorld "Солитьюд" [WRLD:00037EDF]) at -15,25)>
[00:19] [LoadRecordsString] <Debug: Processing CWSolClutterEnableForever Skyrim.esm CWFortSiegeClutterEnableForever [LCRT:001035E9]>
[00:19] [LoadRecordsString] <Debug: Processing CWWhiterunIntEnableOnly Skyrim.esm CWWhiterunIntEnableOnly [REFR:000FC90B] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:0001A270] (in WhiterunWorld "Вайтран" [WRLD:0001A26F]) at 4,-2)>
[00:19] [LoadRecordsString] <Debug: Processing CWWhiterunIntDisableOnly Skyrim.esm CWWhiterunIntDisableOnly [REFR:000FC90C] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:0001A270] (in WhiterunWorld "Вайтран" [WRLD:0001A26F]) at 4,-2)>
[00:19] [LoadRecordsString] <Debug: Processing CWWHClutterDisableForever Skyrim.esm CWWHClutterDisableForever [REFR:00101FD2] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:0001691F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D]) at 32,8)>
[00:19] [LoadRecordsString] <Debug: Processing CWWHClutterEnableForever Skyrim.esm CWWHClutterEnableForever [REFR:00101FDD] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:0001691F] (in WindhelmWorld "Виндхельм" [WRLD:0001691D]) at 32,8)>
[00:19] [LoadRecordsString] <Debug: Processing CWSiegeMarkarthSiegeEnabler Skyrim.esm CWSiegeMarkarthSiegeEnabler [REFR:000805E6] (places XMarker [STAT:0000003B] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Скайрим" [WRLD:0000003C]) at -40,0)>
[00:19] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_XESPIgnore.txt>
[00:19] [LoadSomeData] <Debug: Player PlayerRef [PLYR:00000014]>
[00:19] [LoadSomeData] <Debug: Player XMarker [STAT:0000003B]>
[00:19] [ResourcesChecks] <Debug: 16 / 16 / 16>
[00:19] [WhatWindows] <Debug: Windows 10.0.26100>
[00:19] [ResourcesChecks] <Debug: 18784 MBytes>
[00:19] [ResourcesChecks] <Debug: SpeedOverMemory: False>
Loading configuration files
	F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt
	F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt
	F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt
	F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt
	F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dawnguardesm.txt
	F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt
	F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dragonbornesm.txt
	F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_wyrmstoothesp.txt
	F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_wyrmstoothesp.txt
	F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_blendedroadsesp.txt
Game: F:\SteamLibrary\steamapps\common\Skyrim Special Edition\SkyrimSE.exe, Version: 1.6.1170, Date: 2024-06-07 03:21:32
[00:19] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\PapyrusUtil.txt>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: farmult>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: active>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: tree>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: level2>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: skycell>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: nevermult>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: splitmult>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: niover>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: level1>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: nearmult>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: reffix>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: fadein>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: ugrid>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: lastmessage>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: mydebug>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: checks>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: fargrid>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: ularge>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: neargrid>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: level0>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_quest.pex: sheson_dyndolod_quest,,getstate,gotostate,oninit,initialize,conditional,hidden,quest,::mydebug_var,string,false,::fadein_var,float,::active_var,int,::niover_var,bool,::tree_var,::farmult_var,::ularge_var,::skycell_var,::ugrid_var,::level2_var,::reffix_var,::lastmessage_var,initializing,::checks_var,::fargrid_var,::level1_var,::splitmult_var,::level0_var,::nevermult_var,::neargrid_var,::nearmult_var,farmult,active,tree,level2,skycell,nevermult,splitmult,niover,level1,nearmult,reffix,fadein,ugrid,lastmessage,mydebug,checks,fargrid,ularge,neargrid,level0,none,::nonevar,self,"function that switches this object to the specified state",newstate,onendstate,::state,onbeginstate,"function that returns the current state",::temp0,::temp1,::temp2,::temp3,::temp4,form,::temp5,keyword,::temp6,::temp7,::temp8,::temp9,::temp10,::temp11,::temp14,actor,::temp15,worldspace,::temp12,string[],index,::temp13,sheson_dyndolod_master,myworld,::temp16,::temp17,::temp18,skse,getversionrelease,getscriptversionrelease,sheson_dyndolod_plugin,getskseversion,game,getformfromfile,dyndolod.esp,getstring,getformid,math,rightshift,getversion,getscriptversion,getconfig,worlds,plugin,getmodbyname,getmoddescription,stringutil,find,2.45,bunchofnumbers,n/a,"dyndolod dyndolod_worlds.txt ",debug,trace,masters,split,",",myreset,getform,getworldspace,getworldspacelodname,utility,wait,"dyndolod dyndolod_",".txt ","_objects.txt ",_objects,"dyndolod assigning config and ini values",10240,14336,22528,43008,largereffix,0,nearmultiple,1.25,farmultiple,1.5,nevermultiple,1.75,fminsecondsforloadfadein,2.66,setinifloat,fminsecondsforloadfadein:interface,fskycellreffadedistance,fblocklevel0distance:terrainmanager,fblocklevel1distance:terrainmanager,fblockmaximumdistance:terrainmanager,fsplitdistancemult:terrainmanager,ftreeloaddistance:terrainmanager,"dyndolod ini values assigned",messagebox,"dyndolod could not read dyndolod_worlds","dyndolod papyrus error","dyndolod papyrus error myworld=","dyndolod.dll papyrus scripts are the wrong version","dyndolod requires dyndolod.dll","dyndolod requires dyndolod.dll "," ",notification,"dyndolod.esp not found or too high in the load order",getpluginversion,skee,nioverride,"dyndolod.dll and skse versions do not match","dyndolod.dll and skse versions do not match ","dyndolod requires skse","dyndolod requires skse ">
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_alias.pex: script>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_firstborn.pex: gridstate>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_firstborn.pex: loaded>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_firstborn.pex: playerref>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_firstborn.pex: cellstate>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_firstborn.pex: sheson_dyndolod_firstborn,,getstate,gotostate,ontriggerenter,ontriggerleave,oncellattach,oncelldetach,conditional,hidden,objectreference,mybrotherminion,mymasterenable,bool,mycelllist,int,::gridstate_var,myfirstbornlist,myworld,string,none,::cellstate_var,::loaded_var,myminionlist,::playerref_var,actor,mymaster,mygriddisable,myformid,mybrother,mycelldisable,currentref,gridstate,loaded,playerref,cellstate,"function that returns the current state",::state,triggerref,::temp23,::temp24,::temp25,::temp26,worldspace,::temp27,::temp28,::temp29,form,::temp30,int[],::temp31,list,index,::temp32,::temp33,::temp34,sheson_dyndolod_master,::temp35,::temp36,float,::nonevar,::temp37,cell,::temp38,getworldspace,self,sheson_dyndolod_plugin,getworldspacelodname,getconfig,master,0,game,getformfromfile,dyndolod.esp,getformid,math,logicaland,getintarray,myactivefirstborn,utility,wait,getparentcell,isattached,ibowtotheev2,::temp56,::temp57,::temp58,::temp59,playerworldspace,::temp60,::temp61,::temp62,::temp63,::temp64,quest,::temp65,sheson_dyndolod_quest,::temp66,::temp67,f1,f2,::mangled_f1_3,::mangled_f2_4,::mangled_f1_5,::mangled_f2_6,::mangled_f1_7,::mangled_f2_8,::temp68,::temp69,::temp70,::temp71,::temp72,::temp73,::temp74,::temp75,getbaseobject,getdistance,getpositionx,abs,getpositiony,neargrid,ugrid,activate,fargrid,reffix,largereffix,::temp39,::temp40,::temp41,::temp42,::temp43,::temp44,::temp45,::temp46,::temp47,::temp48,::temp49,::temp50,::temp51,::temp52,::temp53,::mangled_list_1,::mangled_index_2,::temp54,::temp55,getactorvalue,speedmult,active,getworldspaceeditorid,brothers,::temp0,::temp1,::temp2,::temp3,::temp4,::temp5,::temp6,::temp7,::temp8,::temp9,::temp10,::temp11,::temp12,::temp13,::temp19,::temp14,::temp15,keyword,::temp16,::temp17,::temp18,::temp20,::temp21,v1,v2,v3,v4,::mangled_index_0,::temp22,checks,worlds,bunchofnumbers,x,plugin,getstring,debug,notification,"dyndolod_worlds does not belong to these dyndolod plugins","dyndolod error: dyndolod_worlds="," ",=," dyndolod.esp=",trace,lastmessage,"dyndolod can not read bunchofnumbers from dyndolod_","can not read bunchofnumbers from dyndolod_",dyndolod_," does not belong to these dyndolod plugins","dyndolod error: dyndolod_"," dyndolod.esm=","dyndolod can not read index data from dyndolod_","can not read index data from dyndolod_","dyndolod can not find "," in dyndolod_worlds"," (",") in dyndolod_worlds","can not find ",mycurrentdistance,getinifloat,ftreeloaddistance:terrainmanager,setinifloat,fblocklevel0distance:terrainmanager,fblocklevel1distance:terrainmanager,fblockmaximumdistance:terrainmanager,getintarraycount,cells,getintarrayitem,missing,"dyndolod can not find master data in dyndolod_","can not find master data in dyndolod_","function that switches this object to the specified state",newstate,onendstate,onbeginstate>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_lodobject.pex: myworldspace>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_lodobject.pex: sheson_dyndolod_lodobject,,getstate,gotostate,onactivate,oncellattach,oncelldetach,conditional,hidden,objectreference,myenabled,bool,mymultiple,float,myattached,::myworldspace_var,worldspace,myformid,int,playerref,actor,mydebounce,myselfdisable,mymaster,properties,float[],myfirstbornstate,myworld,string,none,myworldspace,"function that switches this object to the specified state",newstate,::nonevar,onendstate,self,::state,onbeginstate,akactionref,::temp0,::temp11,sheson_dyndolod_firstborn,::temp1,form,::temp2,::temp3,quest,::temp4,sheson_dyndolod_quest,::temp5,::temp6,::temp8,::temp10,::temp7,::temp9,playerworldspace,akactionworldspace,::temp12,::temp15,sheson_dyndolod_master,::temp16,::temp17,::temp13,::temp14,::temp18,myenableparent,openstate,::temp19,myobject,::temp20,::temp21,::mangled_myobject_0,::temp22,index,::mangled_index_1,::temp23,string[],::mangled_index_2,::temp24,game,getform,getformfromfile,dyndolod.esp,active,utility,wait,getworldspace,sheson_dyndolod_plugin,getworldspacelodname,getconfig,master,0,getformid,math,logicaland,gridstate,isdisabled,cellstate,mydebug,true," "," enable #1 ",getbaseobject," using ",getworldmodelpath,debug,trace,enablenowait,mycurrentdistance,getstrarrayitem,objects,disablenowait,getstrarraycount,niover,nearmult,farmult,nevermult,isplugininstalled,gettype,getanglex,getangley,getanglez,setangle,getpositionx,getpositiony,getpositionz,setposition,getscale,setscale,getopenstate,getcurrentdestructionstage," enable #2 ",myactivefirstborn,disable,setopen,is3dloaded,stringutil,split,;,resizefloatarray,nioverride,getnodepropertyfloat,addnodeoverridefloat,"function that returns the current state",::temp45,::temp46,::temp47,::temp48,::temp49,::temp25,::temp26,::temp27,::temp28,::temp29,::temp30,::temp31,::temp32,::temp34,::temp36,::temp33,::temp35,::temp37,::temp38,::temp39,::temp40,::temp41,::temp42,::temp43,::temp44," enable #3 ",abs,fargrid,getnodepropertybool>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: mycurrentfirstborn>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: mycurrentdistance>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: myreset>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: myactivefirstborn>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: mycurrentminionlist>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: mycurrentfirstbornlist>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_master.pex: sheson_dyndolod_master,,getstate,gotostate,ibowtotheev2,running,missing,updating,conditional,hidden,objectreference,myrun,bool,myoldminionlist,int,throttlecount,throttlethreshold,mycurrentattach,myoldfirstbornlist,myworld,string,none,mycurrent,::mycurrentminionlist_var,currentref,maxcurrent,::mycurrentfirstborn_var,maxold,::mycurrentfirstbornlist_var,::myreset_var,myoldfirstborn,index,::mycurrentdistance_var,::myactivefirstborn_var,mycurrentfirstborn,mycurrentdistance,myreset,myactivefirstborn,mycurrentminionlist,mycurrentfirstbornlist,myfirstborn,firstbornlist,minionlist,myattach,myactivateall,::nonevar,::temp0,form,::temp1,quest,::temp2,sheson_dyndolod_quest,::temp3,::temp4,::temp6,worldspace,::temp7,::temp5,float,::temp8,::temp9,::temp13,::temp10,::temp11,::temp12,::temp14,leveleditem,notes,mynote,self,game,getformfromfile,dyndolod.esp,active,utility,wait,getworldspace,sheson_dyndolod_plugin,getworldspacelodname,getconfig,bunchofnumbers,n/a,getintarraycount,firstborns,"dyndolod missing data for cell index ",debug,notification,"missing data for cell index ",lastmessage,emptystate,getstrarraycount,objects,getstrarrayitem,stringutil,find,;,substring,isdisabled,reset,tamriel,isplugininstalled,"notice board.esp",addform,"dyndolod successfully initialized","successfully initialized","function that returns the current state",::state,"function that switches this object to the specified state",newstate,onendstate,onbeginstate,::temp15,::temp16,::temp17,::temp20,::temp18,::temp19,::temp21,::temp23,sheson_dyndolod_firstborn,::temp24,::temp25,::temp22,::temp26,::temp27,::temp28,activate,minions,getintarrayitem,gridstate,getintarrayhas,cellstate,::temp29>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_mcm.pex: sheson_dyndolod_mcm,,getstate,gotostate,getversion,onconfiginit,onversionupdate,ongamereload,positiontocell,positiontosubblock,positiontoblock,cellquad,inttohex,format,pluginversion,onoptionslideropen,onoptionslideraccept,onpagereset,onoptionhighlight,onoptionselect,switchdyndolod,hidden,conditional,ski_configbase,fsplitdistancemult_s,int,myworld,string,none,mycurrentfirstborn,objectreference,myactiveid,mymaster,farmultiple_s,nioverridevalue,bool,nioverrideid,index,nearmultiple_s,ftreeloaddistance_s,myactivevalue,myactivefirstborn,myfirstbornlist,mylargerefid,currentref,flags,fblockmaximumdistance_s,fskycellreffadedistance_s,nevermultiple_s,myminionlist,fblocklevel1distance_s,mycurrent,myformid,fblocklevel0distance_s,fadeintime_s,page,::temp51,::temp52,::temp53,::temp54,::temp55,::temp56,form,::temp57,actor,::temp58,worldspace,::temp59,::temp60,::nonevar,::temp64,::temp61,sheson_dyndolod_master,::temp62,float,::temp63,::temp65,quest,::temp66,sheson_dyndolod_quest,::temp67,::temp68,::temp69,keyword,::temp70,x,y,a,b,x4,x8,x16,x32,y4,y8,y16,y32,lodworld,lastmessage,skse,getversionrelease,getscriptversionrelease,sheson_dyndolod_plugin,getskseversion,getscriptversion,game,getform,getworldspace,getworldspacelodname,getconfig,master,0,getformfromfile,dyndolod.esp,left_to_right,self,setcursorfillmode,loadcustomcontent,dyndolod\dyndolod.dds,information,unloadcustomcontent,setcursorposition,addheaderoption,"grid diameters",ugrid,math,floor,"grid: ",addtextoption,ularge,"large grid: ",neargrid,"near grid: ",fargrid,"far grid: ","current activator",getformid,"active activator","dyndolod plugins",worlds,plugin,dyndolod.esm,"esm version: ",", esp version: ",getstring,"esm: ","esp: ","esp version: ",dyndolod.dll,"dll version: ",", scripts version: ",dyndolod_worlds.txt,bunchofnumbers,n/a,dyndolod_,.txt,_objects.txt,_objects,settings,"time for fade-in from black",utility,getinifloat,fminsecondsforloadfadein:interface,addslideroption,fminsecondsforloadfadein,"{2} seconds","neverfade maximum",fskycellreffadedistance,{4},"window glow multipliers",getpluginversion,skee,nioverride,option_flag_none,addtoggleoption,"use racemenu nioverride",nearmult,"near grid multiple",{2},farmult,"far grid multiple",nevermult,"neverfade multiple",option_flag_disabled,"racemenu nioverride not installed","static object lod",fblocklevel0distance:terrainmanager,fblocklevel0distance,fblocklevel1distance:terrainmanager,fblocklevel1distance,fblockmaximumdistance:terrainmanager,fblockmaximumdistance,"terrain lod multiplier",fsplitdistancemult:terrainmanager,fsplitdistancemult,"tree lod",ftreeloaddistance:terrainmanager,ftreeloaddistance,"you are here",getpositionx,getpositiony,player,"x ",", y ",getpositionz,"z ","cell ",","," block "," subblock ",meshes\terrain\,\objects,.4.,.,.bto,.8.,.16.,\trees,.btt,.btr,.32.,textures\terrain\,.dds,main,options,"dyndolod is active",reffix,"large references fix","last message",important,"while dyndolod can be turned off here,","it is imperative to be in an interior space","before updating dyndolod plugins","updating dyndolod","before updating deactivate old dyndolod here.","close menu and wait for deactivated message.","go inside a house and check here","that old dyndolod is still not active.",save.,"start without old dyndolod plugins, load last save.","save again.","start with new dyndolod plugins, load last save.",setinfotext,requirements,"dyndolod requires dyndolod.dll",option,::temp71,::temp72,::temp73,::temp74,::temp75,::temp76,::temp77,::temp78,::temp79,"
dyndolod active world ","
no data for this location",::temp38,::temp41,::temp39,::temp40,::temp42,::temp43,::temp44,setsliderdialogstartvalue,2.66,setsliderdialogdefaultvalue,setsliderdialogrange,setsliderdialoginterval,nevermultiple,1.75,nearmultiple,1.25,farmultiple,1.5,::temp32,::temp33,::temp34,::temp35,::temp36,::temp37,getmodbyname,getmoddescription,stringutil,find,"version ",substring,pos,::temp7,::temp8,::temp9,num1,::temp14,::temp15,::temp16,::temp17,level,::temp27,::temp28,::temp29,::temp30,::temp31,::temp10,::temp11,::temp12,::temp13,::temp6,wait,"function that switches this object to the specified state",newstate,onendstate,::state,onbeginstate,::temp0,string[],::temp1,::pages_var,value,::temp45,::temp50,::temp46,::temp47,::temp48,::temp49,setinifloat,fadein,setslideroptionvalue,skycell,level0,level1,level2,splitmult,tree,newversion,::temp2,::temp3,::temp4,::temp5,::currentversion_var,origin,::temp18,::temp19,::temp20,::temp21,offset,"function that returns the current state",myattach,::temp91,::temp92,::temp93,::temp94,::temp95,::temp96,::temp98,::temp97,::temp99,int[],list,::temp100,::temp101,::temp102,::temp103,::temp104,::temp105,logicaland,getintarray,active,ibowtotheev2,getintarraycount,minions,getintarrayitem,reset,enablenowait,disablenowait,firstborns,getstrarraycount,objects,getstrarrayitem,;,isdisabled,debug,messagebox,"dyndolod activated","dyndolod deactivated",::temp80,::temp81,::temp82,::temp83,::temp84,::temp85,::temp86,::temp87,::temp88,::temp89,::temp90,settoggleoptionvalue,niover,dec,::temp22,hex,rest,::temp23,::temp24,::temp25,::temp26,m16,temp,1,2,3,4,5,6,7,8,9,c,d,e,f>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_objectactivator.pex: sheson_dyndolod_objectactivator,,getstate,gotostate,onload,onunload,conditional,hidden,objectreference,string,"function that returns the current state",::state,none,::temp9,form,::temp10,actor,::temp11,worldspace,::temp12,::temp13,int,::temp14,mymaster,::temp15,sheson_dyndolod_master,myactivefirstborn,::temp16,::temp17,::nonevar,game,getform,getworldspace,sheson_dyndolod_plugin,getworldspacelodnamestr,getconfig,master,0,getformfromfile,dyndolod.esp,mycurrentfirstbornlist,mycurrentminionlist,ibowtotheev2,::temp0,::temp1,::temp2,::temp3,::temp4,::temp5,::temp6,::temp7,::temp8,"function that switches this object to the specified state",newstate,onendstate,self,onbeginstate>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_objectenabler.pex: myworldspaces>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_plugin.pex: sheson_dyndolod_plugin,,getstate,gotostate,getversion,getscriptversion,getskseversion,isplugininstalled,getworldspaceeditoridstr,getworldspaceeditorid,getworldspacename,getworldspacelodnamestr,getworldspacelodname,getconfig,getintarray,getintarraycount,getintarrayitem,getintarrayhas,getstrarray,getstrarraycount,getstrarrayitem,onbeginstate,onendstate,conditional,hidden,string,akworld,worldspace,aktarget,objectreference,file,string[],section,key,int,index,bool,value,int[],default,"function that returns the current state",::state,none,"function that switches this object to the specified state",newstate,::nonevar,self,"event received when this state is switched to","event received when this state is switched away from">
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_worshipper.pex: playerref>
[00:19] [LoadPex] <Debug: Scripts\sheson_dyndolod_worshipper.pex: sheson_dyndolod_worshipper,,getstate,gotostate,oncellattach,onload,onunload,conditional,hidden,objectreference,mygriddisable,bool,::playerref_var,actor,myfirstborn,mybrother,mymaster,myworld,string,none,myformid,int,myfirstbornformid,mycelldisable,playerref,"function that switches this object to the specified state",newstate,::nonevar,onendstate,self,::state,onbeginstate,::temp16,form,::temp17,quest,::temp18,sheson_dyndolod_quest,::temp19,::temp20,::temp21,::temp28,float,::temp22,::temp24,worldspace,::temp25,::temp26,::temp27,int[],::temp23,list,index,::temp29,::mangled_list_2,::mangled_index_3,::temp30,sheson_dyndolod_firstborn,::temp31,game,getformfromfile,dyndolod.esp,reffix,active,utility,wait,getworldspace,sheson_dyndolod_plugin,getworldspacelodname,getconfig,master,0,getformid,math,logicaland,getintarray,worshippers,getactorvalue,speedmult,largereffix,getworldspaceeditorid,brothers,loaded,cellstate,gridstate,activate,"function that returns the current state",::temp0,::temp1,::temp2,::temp3,::temp4,::temp5,::temp12,::temp6,::temp8,::temp9,::temp10,::temp11,::temp7,::temp13,::mangled_list_0,::mangled_index_1,::temp14,::temp15,::temp32,::temp33,::temp34,::temp35,::temp36,::temp37,::temp38,::temp39,playerworldspace,::temp40,::temp41,::temp42,::temp43,::temp44,f1,f2,::mangled_f1_4,::mangled_f2_5,::temp45,::temp46,getdistance,fargrid,getpositionx,abs,getpositiony,ularge>
[00:19] [ShowTexGenForm] <Debug: Start ShowTexGenForm>
[00:19] [LoadSettings] <Debug: Loading E:\Documents\My Games\Skyrim Special Edition\SkyrimPrefs.ini>
[00:19] [LoadSettings] <Debug: Loading E:\Documents\My Games\Skyrim Special Edition\SkyrimCustom.ini>
[00:19] [LoadSettings] <Debug: Loading SKSE\Plugins\SSEDisplayTweaks.ini>
[00:19] [LoadSettings] <Debug: 1920x1080>
[00:19] [LoadSettings] <Debug: 1080>
[00:19] [LoadSettings] <Debug: 1080>
[00:19] [LoadTexGenINI] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\TexGen_SSE.ini>
[00:19] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Required_Billboards_skyrimesm.txt>
[00:19] [LoadRecordsString] <Debug: Processing TreeReachCliffTree01 Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:19] [LoadRecordsString] <Debug: Processing TreeReachCliffTree02 Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:19] [LoadRecordsString] <Debug: Processing TreeReachTree01 Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:19] [LoadRecordsString] <Debug: Processing TreeReachTree02 Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:19] [LoadRecordsString] <Debug: Processing TreeAspen01 Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:19] [LoadRecordsString] <Debug: Processing TreeAspen02 Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:19] [LoadRecordsString] <Debug: Processing TreeAspen03 Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:19] [LoadRecordsString] <Debug: Processing TreeAspen05 Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:19] [LoadRecordsString] <Debug: Processing TreeAspen06 Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForest01 Skyrim.esm TreePineForest01 [TREE:0001306D]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForest02 Skyrim.esm TreePineForest02 [TREE:00018A02]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForest03 Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForest04 Skyrim.esm TreePineForest04 [TREE:0004FBB0]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForest05 Skyrim.esm TreePineForest05 [TREE:00051126]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForest01Dead Skyrim.esm TreePineForest01Dead [TREE:000B927A]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForest02Dead Skyrim.esm TreePineForest02Dead [TREE:000B927B]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForest03Dead Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForest04Dead Skyrim.esm TreePineForest04Dead [TREE:000B927D]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForest05Dead Skyrim.esm TreePineForest05Dead [TREE:000B927E]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow01Dead Skyrim.esm TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow02Dead Skyrim.esm TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow03Dead Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow04Dead Skyrim.esm TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow05Dead Skyrim.esm TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL01Dead Skyrim.esm TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL02Dead Skyrim.esm TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL03Dead Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL04Dead Skyrim.esm TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL05Dead Skyrim.esm TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow01 Skyrim.esm TreePineForestSnow01 [TREE:0005C072]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow02 Skyrim.esm TreePineForestSnow02 [TREE:0005C071]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow03 Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow04 Skyrim.esm TreePineForestSnow04 [TREE:0005C06F]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnow05 Skyrim.esm TreePineForestSnow05 [TREE:0005C06E]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL01 Skyrim.esm TreePineForestSnowL01 [TREE:0005D2DB]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL02 Skyrim.esm TreePineForestSnowL02 [TREE:0005D2DA]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL03 Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL04 Skyrim.esm TreePineForestSnowL04 [TREE:0005D2D8]>
[00:19] [LoadRecordsString] <Debug: Processing TreePineForestSnowL05 Skyrim.esm TreePineForestSnowL05 [TREE:0005D2D7]>
[00:19] [LoadRecordsString] <Debug: Processing TreeTundraDriftWoodTree01 Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:19] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Required_Billboards_dawnguardesm.txt>
[00:19] [LoadRecordsString] <Debug: Processing DLC1TreePineForestSnowHeavy01 Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:19] [LoadRecordsString] <Debug: Processing DLC1TreePineForestSnowHeavy02 Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:19] [LoadRecordsString] <Debug: Processing DLC1TreeWinterAspenSnow03 Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:19] [LoadRecordsString] <Debug: Processing DLC1TreeWinterAspenSnow05 Dawnguard.esm DLC1TreeWinterAspenSnow05 [STAT:0200CE12]>
[00:19] [LoadRecordsString] <Debug: Processing DLC1TreeWinterAspenSnow01 Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:19] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_Required_Billboards_dragonbornesm.txt>
[00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh01 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh02 Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh03 Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh04 Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAsh05 Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL01 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL02 Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL03 Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL04 Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestAshL05 Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL01 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL02 Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL03 Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL04 Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineForestDeadAshL05 Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineShortHeavySnow01 Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:19] [LoadRecordsString] <Debug: Processing DLC2TreePineShortHeavySnow Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:19] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_Billboards_skyrimesm.txt>
[00:19] [LoadRecordsString] <Debug: Processing SnowGrass01Light Skyrim.esm SnowGrass01Light [GRAS:000F17FD]>
[00:19] [LoadRecordsString] <Debug: Processing SnowGrass02 Skyrim.esm SnowGrass02 [GRAS:000F17FE]>
[00:19] [LoadRecordsString] <Debug: Processing FieldGrass02 Skyrim.esm FieldGrass02 [GRAS:001098CA]>
[00:19] [_LoadList] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_Billboards__resourcepackesl.txt>
[00:19] [LoadRecordsString] <Debug: Processing RP_TreeSnowGum02,True _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:19] [LoadRecordsString] <Debug: Processing RP_TreeLatanPalm01,True _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:19] [LoadRecordsString] <Debug: Processing RP_TreeBaldCypress01,True _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:19] [LoadRecordsString] <Debug: Processing RP_TreeCoconutPalm01,True _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:20] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\dlc02volcanicashrocks01.nif Dragonborn.esm DLC02VolcanicAshRocks01 [GRAS:0401771E]>
[00:20] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\ewpsea05.nif TheBawbsWardenOfTheCoast.esp 000WCWaterPlant05 [GRAS:1015526D]>
[00:20] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\ewpsea02.nif TheBawbsWardenOfTheCoast.esp 000WCWaterPlant02 [GRAS:10155269]>
[00:20] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\ewpsea01.nif TheBawbsWardenOfTheCoast.esp 000WCWaterPlant01 [GRAS:1015526B]>
[00:20] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\egrass36b.nif Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass36 [GRAS:FE036801]>
[00:20] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\ewpshore03.nif Verdant - A Skyrim Grass Plugin SSE Version.esp EWpShore03b [GRAS:FE036802]>
[00:20] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\egrass05.nif Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass05_dirt [GRAS:FE03680D]>
[00:20] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\ug_forestgroundcover02.nif Verdant - A Skyrim Grass Plugin SSE Version.esp UG_forestgroundcover02 [GRAS:FE03681B]>
[00:20] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\espfangularsolomonseal02.nif Verdant - A Skyrim Grass Plugin SSE Version.esp ESpFAngularSolomonSeal02 [GRAS:FE036869]>
[00:20] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\espfangularsolomonseal04.nif Verdant - A Skyrim Grass Plugin SSE Version.esp ESpFAngularSolomonSeal04 [GRAS:FE03686A]>
[00:20] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\espladysmantle.nif Verdant - A Skyrim Grass Plugin SSE Version.esp EspLadysMantle [GRAS:FE03686D]>
[00:20] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\espmaylily02.nif Verdant - A Skyrim Grass Plugin SSE Version.esp espmaylily02 [GRAS:FE03687D]>
[00:20] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\espscilla01blue.nif Verdant - A Skyrim Grass Plugin SSE Version.esp espscilla01blue [GRAS:FE03687F]>
[00:20] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\espfernbraken05st.nif Verdant - A Skyrim Grass Plugin SSE Version.esp espfernbraken05st [GRAS:FE036886]>
[00:20] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\fallforestgrass0bj03.nif Verdant - A Skyrim Grass Plugin SSE Version.esp fallforestgrass0bj03 [GRAS:FE036889]>
[00:20] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\esutansy01.nif Verdant - A Skyrim Grass Plugin SSE Version.esp esutansy01 [GRAS:FE03689B]>
[00:20] [GetRequiredBillboards] <Debug: File not found Meshes\landscape\grass\espmeadowsweet02.nif Verdant - A Skyrim Grass Plugin SSE Version.esp espmeadowsweet02 [GRAS:FE036A15]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm FieldGrass02 [GRAS:001098CA]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm RockGrassSnow01 [GRAS:000F871E]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassflowers02.nif FieldGrassFlowers17:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FieldGrass02 [GRAS:001098CA]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\fieldgrassflowers02.nif FieldGrassFlowers17:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm FieldGrass02 [GRAS:001098CA]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm RockGrassWater01 [GRAS:000F871D]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fieldgrassobj02.dds>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\rockgrasssnowobj01.nif bounds volume 0, height 0 Update.esm RockGrassSnow01 [GRAS:000F871E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm ForestGrass02 [GRAS:000F69A4]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm SnowGrass02 [GRAS:000F17FE]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\rockgrasswater01.nif bounds volume 0, height 0 Update.esm RockGrassWater01 [GRAS:000F871D]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm SnowGrass01Light [GRAS:000F17FD]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm WaterCoralGrass01 [GRAS:0007AACC]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\snowgrass02.nif SnowGrass02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowGrass02 [GRAS:000F17FE]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\snowgrass02.nif SnowGrass02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm SnowGrass02 [GRAS:000F17FE]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\snowgrass02.nif :7 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowGrass02 [GRAS:000F17FE]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\snowgrass02.nif :7 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm SnowGrass02 [GRAS:000F17FE]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\forestgrass02.nif bounds volume 0, height 0 Update.esm ForestGrass02 [GRAS:000F69A4]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm WaterKelpGrass02 [GRAS:00078F6E]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\snowgrass02.dds>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\snowgrass01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowGrass01Light [GRAS:000F17FD]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\snowgrass01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm SnowGrass01Light [GRAS:000F17FD]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm BeachGrass02 [GRAS:00074A8C]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\snowgrass01.nif :7 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm SnowGrass01Light [GRAS:000F17FD]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\snowgrass01.nif :7 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm SnowGrass01Light [GRAS:000F17FD]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\snowgrass01.dds>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\watercoralgrass01.nif bounds volume 155.261077880859, height 86 Update.esm WaterCoralGrass01 [GRAS:0007AACC]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm BeachGrass01 [GRAS:00074A8B]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm VolcanicGrass02 [GRAS:00071CF5]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\waterkelpshort01.nif bounds volume 119.837387084961, height 93 Update.esm WaterKelpGrass02 [GRAS:00078F6E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm WaterKelpGrass01 [GRAS:00078F6D]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\beachgrassobj02.nif bounds volume 87.2582397460937, height 36 Update.esm BeachGrass02 [GRAS:00074A8C]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm VolcanicGrass01 [GRAS:000713D8]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\beachgrassobj01.nif bounds volume 111.15754699707, height 55 Update.esm BeachGrass01 [GRAS:00074A8B]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\volcanicgrassobj02.nif bounds volume 115.160758972168, height 33 Update.esm VolcanicGrass02 [GRAS:00071CF5]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\beachgrassobj02.nif BeachGrassObj02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm BeachGrass02 [GRAS:00074A8C]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\beachgrassobj02.nif BeachGrassObj02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm BeachGrass02 [GRAS:00074A8C]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\coastbeachgrassobj01.dds>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\waterkelptall01.nif bounds volume 314.44873046875, height 273 Update.esm WaterKelpGrass01 [GRAS:00078F6D]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm FallForestGrass02 [GRAS:0005B5A8]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm ReachGrass02 [GRAS:00053903]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\beachgrassobj01.nif BeachGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm BeachGrass01 [GRAS:00074A8B]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\beachgrassobj01.nif BeachGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm BeachGrass01 [GRAS:00074A8B]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\volcanicgrassobj01.nif bounds volume 110.611930847168, height 51 Update.esm VolcanicGrass01 [GRAS:000713D8]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\coastbeachgrassobj01.dds>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\volcanicgrassobj02.nif VolcanicGrassObj02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm VolcanicGrass02 [GRAS:00071CF5]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\volcanicgrassobj02.nif VolcanicGrassObj02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm VolcanicGrass02 [GRAS:00071CF5]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\volcanictundragrassobj02.dds>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm ReachGrass01 [GRAS:00053491]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\fallforestgrassobj02.nif bounds volume 131.51806640625, height 30 Update.esm FallForestGrass02 [GRAS:0005B5A8]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\volcanicgrassobj01.nif VolcanicGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm VolcanicGrass01 [GRAS:000713D8]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\volcanicgrassobj01.nif VolcanicGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm VolcanicGrass01 [GRAS:000713D8]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm FallForestGrass01 [GRAS:000597D1]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\volcanictundragrassobj01.dds>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm RockGrass01 [GRAS:00048749]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm TundraGrass04 [GRAS:000336FA]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fallforestgrassobj01.nif bounds volume 96.8762130737305, height 43 Update.esm FallForestGrass01 [GRAS:000597D1]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\reachgrassobj01.nif bounds volume 110.458137512207, height 36 Update.esm ReachGrass01 [GRAS:00053491]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm TundraGrass03 [GRAS:0002ACD3]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\rockgrass01.nif bounds volume 77.4983901977539, height 7 Update.esm RockGrass01 [GRAS:00048749]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm TundraGrass01 [GRAS:0002F3FA]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\fieldgrassobj02.dds] ResourceExists>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\reachgrassobj01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm ReachGrass01 [GRAS:00053491]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\reachgrassobj01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm ReachGrass01 [GRAS:00053491]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\egrass34.dds>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\tundragrassobj04.nif bounds volume 87.891975402832, height 35 Update.esm TundraGrass04 [GRAS:000336FA]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\fallforestgrassobj01.nif FallForestGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FallForestGrass01 [GRAS:000597D1]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\fallforestgrassobj01.nif FallForestGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm FallForestGrass01 [GRAS:000597D1]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm FernGrass01 [GRAS:000173F4]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fallforestgrassobj01.dds>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\tundragrassobj03.nif bounds volume 88.0568008422852, height 37 Update.esm TundraGrass03 [GRAS:0002ACD3]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\tundragrassobj04.nif TundraGrassObj04:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraGrass04 [GRAS:000336FA]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\tundragrassobj04.nif TundraGrassObj04:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraGrass04 [GRAS:000336FA]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\snowgrass02.dds] ResourceExists>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\snowgrass01.dds] ResourceExists>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\tundragrassobj04.dds>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\ferngrass01.nif bounds volume 126.558288574219, height 61 Update.esm FernGrass01 [GRAS:000173F4]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm ForestGrass01 [GRAS:00014041]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\tundragrassobj03.nif TundraGrassObj03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraGrass03 [GRAS:0002ACD3]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\tundragrassobj03.nif TundraGrassObj03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraGrass03 [GRAS:0002ACD3]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\tundragrassobj03.dds>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\coastbeachgrassobj01.dds] ResourceExists>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\forestgrass01.nif bounds volume 104.699569702148, height 21 Update.esm ForestGrass01 [GRAS:00014041]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm FieldGrass01 [GRAS:000135BE]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\ferngrass01.nif FernGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FernGrass01 [GRAS:000173F4]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\ferngrass01.nif FernGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm FernGrass01 [GRAS:000173F4]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\swordfern.dds>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\coastbeachgrassobj01.dds] ResourceExists>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass01.nif bounds volume 115.160758972168, height 63 Update.esm FieldGrass01 [GRAS:000135BE]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\treereachtree01magic.nif bounds volume 1080.99072265625, height 676 Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachMntMossCover05 [TREE:000E9626]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass01.nif L2_ReachBush02:2 - L1_ReachBush02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FieldGrass01 [GRAS:000135BE]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\fieldgrass01.nif L2_ReachBush02:2 - L1_ReachBush02:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Update.esm FieldGrass01 [GRAS:000135BE]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachMntMossCover03 [TREE:000E9624]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachmountainmosscover11.nif bounds volume 1138.49072265625, height 529 Skyrim.esm TreeReachMntMossCover05 [TREE:000E9626]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachMntMossCover04 [TREE:000E9625]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\egrass01l.dds>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachmountainmosscover09.nif bounds volume 1160.73474121094, height 529 Skyrim.esm TreeReachMntMossCover03 [TREE:000E9624]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachMntMossCover02 [TREE:000E9623]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachmountainmosscover08.nif bounds volume 1107.56762695312, height 517 Skyrim.esm TreeReachMntMossCover02 [TREE:000E9623]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachMntMossCover01 [TREE:000E9622]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass34.dds] ResourceExists>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachmountainmosscover07.nif bounds volume 1698.51525878906, height 511 Skyrim.esm TreeReachMntMossCover01 [TREE:000E9622]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\fieldgrassobj02.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\wrtempletreesapling01.nif bounds volume 1289.3056640625, height 833 Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeBlackReachFern02 [TREE:000E1ECE]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraSnowberry02 "Снежноягодник" [TREE:000DF015]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\wrtempletree02.nif bounds volume 3431.62768554687, height 1031 Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\blackreachfern02.nif bounds volume 445.468292236328, height 50 Skyrim.esm TreeBlackReachFern02 [TREE:000E1ECE]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeBlackReachFern01 [TREE:000E1ECD]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\wrtempletree01.nif bounds volume 3202.77563476562, height 840 Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm BlackreachBush02 [TREE:000CE102]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\snowgrass01.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florasnowberry02.nif bounds volume 147.417770385742, height 64 WM Flora Fixes.esp TreeFloraSnowberry02 "Снежноягодник" [TREE:000DF015]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraNightshade02 "Паслен" [TREE:000C43B6]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeAspen04 [TREE:0005FADA]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\fieldgrassobj02.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\3BBF78FB05C34108B86CC35A86F911EB.dds">
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\reachgrassobj02.nif bounds volume 101.375541687012, height 23 Update.esm ReachGrass02 [GRAS:00053903]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraLavender01 "Лаванда" [TREE:0001BB3D]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\blackreachfern01.nif bounds volume 353.978820800781, height 54 Skyrim.esm TreeBlackReachFern01 [TREE:000E1ECD]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraCabbage01 "Капуста" [TREE:000BCF48]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\blackreach\blackreachbush02.nif bounds volume 317.417694091797, height 130 Skyrim.esm BlackreachBush02 [TREE:000CE102]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm BlackreachBush01 [TREE:000CE101]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\tundragrass01.nif bounds volume 164.030487060547, height 69 Update.esm TundraGrass01 [GRAS:0002F3FA]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\treeaspen04.nif bounds volume 487.956970214844, height 303 Skyrim.esm TreeAspen04 [TREE:0005FADA]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraMountainFlower01Blue "Голубой горноцвет" [TREE:000BCF3D]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\snowgrass02.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraSnowberry01 "Снежноягодник" [TREE:000BCF33]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floralavender01.nif bounds volume 233.358093261719, height 101 WM Flora Fixes.esp TreeFloraLavender01 "Лаванда" [TREE:0001BB3D]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeGourdCluster01 "Тыква-горлянка" [TREE:000BE3E6]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floracabbage01.nif bounds volume 152.230087280273, height 38 WM Flora Fixes.esp TreeFloraCabbage01 "Капуста" [TREE:000BCF48]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraPotatoPlant01 "Картофель" [TREE:000BCF47]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\tundragrass01.nif TundraGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm TundraGrass01 [GRAS:0002F3FA]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\tundragrass01.nif TundraGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm TundraGrass01 [GRAS:0002F3FA]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass01l.dds] ResourceExists>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\coastbeachgrassobj01.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\tundragrassobj01.dds>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim06 [TREE:000BCCA7]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim02 [TREE:000BCCA3]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florapotatoplant01.nif bounds volume 189.203598022461, height 94 WM Flora Fixes.esp TreeFloraPotatoPlant01 "Картофель" [TREE:000BCF47]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraMountainFlower02Blue "Голубой горноцвет" [TREE:000BCF3F]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\coastbeachgrassobj01.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florasnowberry01.nif bounds volume 281.412506103516, height 97 WM Flora Fixes.esp TreeFloraSnowberry01 "Снежноягодник" [TREE:000BCF33]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraHangingMoss03 "Бородатый мох" [TREE:000BB951]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\snowgrass01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\02D503B141A8479E89DCFED00D491A61.dds">
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\snowgrass02.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\FAE9CEC13F6A455492818C57F1631FE4.dds">
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim02.nif bounds volume 297.639038085937, height 15 Skyrim.esm FalmerDripAnim02 [TREE:000BCCA3]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim01 [TREE:000BCCA1]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraDragonsTongue01 "Язык дракона" [TREE:000BB94D]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower02blue.nif bounds volume 300.21826171875, height 77 WM Flora Fixes.esp TreeFloraMountainFlower02Blue "Голубой горноцвет" [TREE:000BCF3F]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraMountainFlower02Red "Красный горноцвет" [TREE:000BCF3E]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\gourdcluster01.nif bounds volume 152.712142944336, height 48 WM Flora Fixes.esp TreeGourdCluster01 "Тыква-горлянка" [TREE:000BE3E6]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraSpikyGrass02 "Колючая трава" [TREE:000BE3E1]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\coastbeachgrassobj01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\DF988F5B61A543F8A91F332F7424660B.dds">
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim01.nif bounds volume 365.121887207031, height 16 Skyrim.esm FalmerDripAnim01 [TREE:000BCCA1]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraWheat01 "Пшеница" [TREE:000BB953]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass34.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower02red.nif bounds volume 300.21826171875, height 77 WM Flora Fixes.esp TreeFloraMountainFlower02Red "Красный горноцвет" [TREE:000BCF3E]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraJazBay01 "Джазби" [TREE:000BB949]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\coastbeachgrassobj01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\64D415C7FAD4453DAF249859D924C297.dds">
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floraspikygrass02.nif bounds volume 214.373504638672, height 82 WM Flora Fixes.esp TreeFloraSpikyGrass02 "Колючая трава" [TREE:000BE3E1]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraSpikyGrass01 "Колючая трава" [TREE:000BE3E0]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florahangingmoss03.nif bounds volume 124.611396789551, height 56 WM Flora Fixes.esp TreeFloraHangingMoss03 "Бородатый мох" [TREE:000BB951]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraHangingMoss02 "Бородатый мох" [TREE:000BB950]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass34.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\325AB369C92B4F288B86488527EA18C5.dds">
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florawheat01.nif bounds volume 243.64729309082, height 112 WM Flora Fixes.esp TreeFloraWheat01 "Пшеница" [TREE:000BB953]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraLeek01 "Лук-порей" [TREE:000BB952]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower01blue.nif bounds volume 165.411605834961, height 64 WM Flora Fixes.esp TreeFloraMountainFlower01Blue "Голубой горноцвет" [TREE:000BCF3D]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraMountainFlower01Red "Красный горноцвет" [TREE:000BCF3C]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass01l.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florahangingmoss02.nif bounds volume 209.726013183594, height 91 WM Flora Fixes.esp TreeFloraHangingMoss02 "Бородатый мох" [TREE:000BB950]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraHangingMoss01 "Бородатый мох" [TREE:000BB94F]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floraspikygrass01.nif bounds volume 123.628479003906, height 68 WM Flora Fixes.esp TreeFloraSpikyGrass01 "Колючая трава" [TREE:000BE3E0]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForest04Dead [TREE:000B927D]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForest02Dead [TREE:000B927B]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floraleek01.nif bounds volume 158.031646728516, height 34 WM Flora Fixes.esp TreeFloraLeek01 "Лук-порей" [TREE:000BB952]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraMountainFlower02Purple "Лиловый горноцвет" [TREE:000B91F8]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower01red.nif bounds volume 165.411605834961, height 64 WM Flora Fixes.esp TreeFloraMountainFlower01Red "Красный горноцвет" [TREE:000BCF3C]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraMountainFlower01Purple "Лиловый горноцвет" [TREE:000BCF3A]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachTreeStump01 [TREE:000B8A75]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass01l.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\F5237936FF1F421BA600ADE1F78DC8A5.dds">
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeKelpShortStatic01 [TREE:000B8A71]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florahangingmoss01.nif bounds volume 238.155410766602, height 93 WM Flora Fixes.esp TreeFloraHangingMoss01 "Бородатый мох" [TREE:000BB94F]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraDragonsTongue02 "Язык дракона" [TREE:000BB94E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFallForestFernCluster04 [TREE:000B8A6D]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower02purple.nif bounds volume 300.21826171875, height 77 WM Flora Fixes.esp TreeFloraMountainFlower02Purple "Лиловый горноцвет" [TREE:000B91F8]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraThistle01 "Чертополох" [TREE:000B91F0]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floramountainflower01purple.nif bounds volume 165.411605834961, height 64 WM Flora Fixes.esp TreeFloraMountainFlower01Purple "Лиловый горноцвет" [TREE:000BCF3A]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraSnowberry01Snow "Снежноягодник" [TREE:000BCF34]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\kelpshortstatic01.nif bounds volume 119.837387084961, height 93 Skyrim.esm TreeKelpShortStatic01 [TREE:000B8A71]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachFern03 [TREE:000B8A70]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floradragonstongue02.nif bounds volume 230.071731567383, height 83 WM Flora Fixes.esp TreeFloraDragonsTongue02 "Язык дракона" [TREE:000BB94E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachBush02 [TREE:000B8A69]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachfern03.nif bounds volume 288.513427734375, height 39 Skyrim.esm TreeReachFern03 [TREE:000B8A70]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\fallforestferncluster04.nif bounds volume 262.070587158203, height 34 Skyrim.esm TreeFallForestFernCluster04 [TREE:000B8A6D]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachFern02 [TREE:000B8A6F]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFallForestFernCluster03 [TREE:000B8A6C]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florathistle01.nif bounds volume 245.705108642578, height 114 WM Flora Fixes.esp TreeFloraThistle01 "Чертополох" [TREE:000B91F0]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:20] [GetRequiredBillboards] <Debug: Processing Update.esm SnowGrass01 [GRAS:0001CC70]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster03 [TREE:000B8A65]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachfern02.nif bounds volume 223.883895874023, height 40 Skyrim.esm TreeReachFern02 [TREE:000B8A6F]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachFern01 [TREE:000B8A6E]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florasnowberry01snow.nif bounds volume 281.412506103516, height 97 WM Flora Fixes.esp TreeFloraSnowberry01Snow "Снежноягодник" [TREE:000BCF34]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachBush01 [TREE:000B8A57]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\fallforestferncluster03.nif bounds volume 202.366012573242, height 32 Skyrim.esm TreeFallForestFernCluster03 [TREE:000B8A6C]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFallForestFernCluster02 [TREE:000B8A6B]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachmountainmosscover10.nif bounds volume 799.691162109375, height 346 Skyrim.esm TreeReachMntMossCover04 [TREE:000E9625]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner05 [TREE:000B11D7]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\snowgrass01.nif bounds volume 99.1614837646484, height 61 Update.esm SnowGrass01 [GRAS:0001CC70]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\snowgrass01.dds>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachfern01.nif bounds volume 220.764587402344, height 41 Skyrim.esm TreeReachFern01 [TREE:000B8A6E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachShrub02 [TREE:000AAE8E]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim06.nif bounds volume 185.884368896484, height 15 Skyrim.esm FalmerDripAnim06 [TREE:000BCCA7]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim05 [TREE:000BCCA6]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner05.nif bounds volume 139.717575073242, height 10 Skyrim.esm NightingaleBanner05 [TREE:000B11D7]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner04 [TREE:000B11D6]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachbush01.nif bounds volume 256.797576904297, height 114 Skyrim.esm TreeReachBush01 [TREE:000B8A57]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern06 [TREE:000B73C2]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim05.nif bounds volume 190.876922607422, height 16 Skyrim.esm FalmerDripAnim05 [TREE:000BCCA6]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim04 [TREE:000BCCA5]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\fallforestferncluster02.nif bounds volume 200.646453857422, height 30 Skyrim.esm TreeFallForestFernCluster02 [TREE:000B8A6B]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFallForestFernCluster01 [TREE:000B8A6A]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachshrub02.nif bounds volume 513.630187988281, height 146 Skyrim.esm TreeReachShrub02 [TREE:000AAE8E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachShrub01 [TREE:000AAE8D]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim04.nif bounds volume 224.964447021484, height 16 Skyrim.esm FalmerDripAnim04 [TREE:000BCCA5]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm FalmerDripAnim03 [TREE:000BCCA4]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern06.nif bounds volume 108.761207580566, height 74 Skyrim.esm TreeSwordFern06 [TREE:000B73C2]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern05 [TREE:000B73C0]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachshrub01.nif bounds volume 247.374206542969, height 112 Skyrim.esm TreeReachShrub01 [TREE:000AAE8D]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub10 [TREE:000AAE8B]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\falmer\falmerdripanim03.nif bounds volume 217.846282958984, height 15 Skyrim.esm FalmerDripAnim03 [TREE:000BCCA4]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub04 [TREE:000AAE7F]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern05.nif bounds volume 136.183700561523, height 98 Skyrim.esm TreeSwordFern05 [TREE:000B73C0]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern04 [TREE:000B73BE]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub10.nif bounds volume 339.819061279297, height 66 Skyrim.esm TreeTundraShrub10 [TREE:000AAE8B]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub09 [TREE:000AAE89]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub04.nif bounds volume 657.379638671875, height 69 Skyrim.esm TreeTundraShrub04 [TREE:000AAE7F]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub03 [TREE:000AAE7B]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern04.nif bounds volume 191.379211425781, height 68 Skyrim.esm TreeSwordFern04 [TREE:000B73BE]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern03 [TREE:000B73BC]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub09.nif bounds volume 643.036560058594, height 69 Skyrim.esm TreeTundraShrub09 [TREE:000AAE89]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub08 [TREE:000AAE87]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub03.nif bounds volume 643.036560058594, height 69 Skyrim.esm TreeTundraShrub03 [TREE:000AAE7B]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub02 [TREE:000AAE7A]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern03.nif bounds volume 180.047210693359, height 53 Skyrim.esm TreeSwordFern03 [TREE:000B73BC]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern02 [TREE:000B73BA]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub08.nif bounds volume 251.694259643555, height 126 Skyrim.esm TreeTundraShrub08 [TREE:000AAE87]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub07 [TREE:000AAE85]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub02.nif bounds volume 325.52880859375, height 69 Skyrim.esm TreeTundraShrub02 [TREE:000AAE7A]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub01 [TREE:000AAE79]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeDeadShrubSnow [TREE:000A731D]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern02.nif bounds volume 184.805297851562, height 65 Skyrim.esm TreeSwordFern02 [TREE:000B73BA]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFern01 [TREE:000B73B8]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\snowgrass01.dds] ResourceExists>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub01.nif bounds volume 284.387054443359, height 59 Skyrim.esm TreeTundraShrub01 [TREE:000AAE79]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeYellowShrub03 [TREE:000AAE75]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\deadshrub01snow.nif bounds volume 494.82421875, height 151 Skyrim.esm TreeDeadShrubSnow [TREE:000A731D]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeDeadShrub [TREE:000A731C]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordfern01.nif bounds volume 183.613723754883, height 71 Skyrim.esm TreeSwordFern01 [TREE:000B73B8]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner06 [TREE:000B11D8]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\yellowshrub03.nif bounds volume 379.327026367188, height 159 Skyrim.esm TreeYellowShrub03 [TREE:000AAE75]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeYellowShrub02 [TREE:000AAE74]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\deadshrub01.nif bounds volume 494.82421875, height 151 Skyrim.esm TreeDeadShrub [TREE:000A731C]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineShrub03Snow [TREE:000A7313]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner06.nif bounds volume 126.07933807373, height 10 Skyrim.esm NightingaleBanner06 [TREE:000B11D8]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineShrub02Snow [TREE:0009DAA1]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\yellowshrub02.nif bounds volume 347.782989501953, height 71 Skyrim.esm TreeYellowShrub02 [TREE:000AAE74]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeYellowShrub01 [TREE:000AAE73]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\pineshrub03snow.nif bounds volume 523.897888183594, height 39 Skyrim.esm TreePineShrub03Snow [TREE:000A7313]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineShrub03 [TREE:000A7312]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\yellowshrub01.nif bounds volume 316.091766357422, height 208 Skyrim.esm TreeYellowShrub01 [TREE:000AAE73]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeThicket01 [TREE:000A7329]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\pineshrub03.nif bounds volume 523.897888183594, height 39 Skyrim.esm TreePineShrub03 [TREE:000A7312]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeVineMaple01Snow [TREE:0009DAA5]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\thicket01.nif bounds volume 314.097106933594, height 134 Skyrim.esm TreeThicket01 [TREE:000A7329]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForestSnowL02 [TREE:0005D2DA]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForestSnowL03 [TREE:0005D2D9]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\vinemaple01snow.nif bounds volume 352.686828613281, height 154 Skyrim.esm TreeVineMaple01Snow [TREE:0009DAA5]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeVineMaple01 [TREE:0009DAA4]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForestSnowL04 [TREE:0005D2D8]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForestSnowL05 [TREE:0005D2D7]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForestSnow01 [TREE:0005C072]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForestSnow02 [TREE:0005C071]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForestSnow04 [TREE:0005C06F]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForestSnow05 [TREE:0005C06E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForest05 [TREE:00051126]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForest04 [TREE:0004FBB0]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForest03 [TREE:0004B016]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForest02 [TREE:00018A02]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForest01 [TREE:0001306D]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\vinemaple01.nif bounds volume 352.686828613281, height 154 Skyrim.esm TreeVineMaple01 [TREE:0009DAA4]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineShrub01 [TREE:0009DAA3]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp DLC01SoulCairnGrass01 [GRAS:020078AE]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\dlc01soulcairngrass01.nif bounds volume 57.6974868774414, height 28 unofficial skyrim special edition patch.esp DLC01SoulCairnGrass01 [GRAS:020078AE]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnShrubGroup02 "Высохший куст" [TREE:02011D55]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\soulcairnshrubgroup02.nif bounds volume 0, height 0 Dawnguard.esm TreeSoulCairnShrubGroup02 "Высохший куст" [TREE:02011D55]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnShrubGroup01 "Высохший куст" [TREE:02011D54]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\snowgrass01.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\soulcairnshrubgroup01.nif bounds volume 0, height 0 Dawnguard.esm TreeSoulCairnShrubGroup01 "Высохший куст" [TREE:02011D54]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp DLC1TreeFloraMountainFlower02Yellow "Желтый горноцвет" [TREE:02002A77]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\snowgrass01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\9B3757D114694B789B60235E82333802.dds">
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\plants\dlc01floramountainflower02.nif bounds volume 165.411605834961, height 64 WM Flora Fixes.esp DLC1TreeFloraMountainFlower02Yellow "Желтый горноцвет" [TREE:02002A77]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp DLC1TreeFloraMountainFlower01Yellow "Желтый горноцвет" [TREE:02002A76]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\plants\dlc01floramountainflower01.nif bounds volume 300.21826171875, height 77 WM Flora Fixes.esp DLC1TreeFloraMountainFlower01Yellow "Желтый горноцвет" [TREE:02002A76]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall03NoCol [TREE:020165A1]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall03nocol.nif bounds volume 465.863708496094, height 224 Dawnguard.esm DLC1PPVineWall03NoCol [TREE:020165A1]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall03 [TREE:020165A0]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\reachbush02.nif bounds volume 317.417694091797, height 130 Skyrim.esm TreeReachBush02 [TREE:000B8A69]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster06 [TREE:000B8A68]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForest01Dead [TREE:000B927A]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall01 [TREE:0201659C]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall03.nif bounds volume 465.863708496094, height 224 Dawnguard.esm DLC1PPVineWall03 [TREE:020165A0]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall02NoCol [TREE:0201659F]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\trees\reachtreestump01.nif bounds volume 499.764953613281, height 131 Skyrim.esm TreeReachTreeStump01 [TREE:000B8A75]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florajazbay01.nif bounds volume 217.94953918457, height 14 WM Flora Fixes.esp TreeFloraJazBay01 "Джазби" [TREE:000BB949]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraJuniper01 "Можжевельник" [TREE:000BB948]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeKelpTallStatic01 [TREE:000B8A72]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\fallforestferncluster01.nif bounds volume 116.228225708008, height 27 Skyrim.esm TreeFallForestFernCluster01 [TREE:000B8A6A]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1BushDeadSnowH01 [TREE:0200B55D]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floranightshade02.nif bounds volume 230.071731567383, height 83 WM Flora Fixes.esp TreeFloraNightshade02 "Паслен" [TREE:000C43B6]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraNightshade01 "Паслен" [TREE:000C43B0]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall02nocol.nif bounds volume 504.568145751953, height 224 Dawnguard.esm DLC1PPVineWall02NoCol [TREE:0201659F]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall02 [TREE:0201659E]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\kelptallstatic01.nif bounds volume 312.515594482422, height 273 Skyrim.esm TreeKelpTallStatic01 [TREE:000B8A72]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeWinterAspen04 [TREE:02003ACB]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\florajuniper01.nif bounds volume 640.675415039063, height 211 WM Flora Fixes.esp TreeFloraJuniper01 "Можжевельник" [TREE:000BB948]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraTundraCotton01 "Пушица" [TREE:000BB947]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\trees\winteraspen05.nif bounds volume 916.075317382813, height 732 Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnTree02 "Высохшее дерево" [TREE:02004333]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall02.nif bounds volume 504.568145751953, height 224 Dawnguard.esm DLC1PPVineWall02 [TREE:0201659E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineWall01NoCol [TREE:0201659D]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\trees\winteraspen04.nif bounds volume 489.682556152344, height 316 Dawnguard.esm TreeWinterAspen04 [TREE:02003ACB]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\plants\soulcairntree02_l1.nif bounds volume 1002.95263671875, height 619 Dawnguard.esm TreeSoulCairnTree02 "Высохшее дерево" [TREE:02004333]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnTree01 "Высохшее дерево" [TREE:02004332]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\trees\winteraspen03.nif bounds volume 1482.24487304687, height 989 Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\trees\winteraspen02.nif bounds volume 2040.91101074219, height 1318 Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm SnowGrassMound03 [TREE:02003AC8]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\plants\soulcairntree01_l1.nif bounds volume 634.023681640625, height 292 Dawnguard.esm TreeSoulCairnTree01 "Высохшее дерево" [TREE:02004332]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVineLongAsh "Пепельная лоза" [TREE:02004322]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\snowdrifts\snowgrassmound03.nif bounds volume 438.667297363281, height 44 Dawnguard.esm SnowGrassMound03 [TREE:02003AC8]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm SnowGrassMound02 [TREE:02003AC7]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinelongash01.nif bounds volume 522.398315429687, height 22 Dawnguard.esm TreeDeadVineLongAsh "Пепельная лоза" [TREE:02004322]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVineHallwayAsh "Пепельная лоза" [TREE:02004321]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\snowdrifts\snowgrassmound02.nif bounds volume 376.9111328125, height 46 Dawnguard.esm SnowGrassMound02 [TREE:02003AC7]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm SnowGrassMound01 [TREE:02003AC6]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinehallwayash01.nif bounds volume 576.226501464844, height 22 Dawnguard.esm TreeDeadVineHallwayAsh "Пепельная лоза" [TREE:02004321]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVinePatchAsh "Пепельная лоза" [TREE:02004320]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\snowdrifts\snowgrassmound01.nif bounds volume 380.060516357422, height 49 Dawnguard.esm SnowGrassMound01 [TREE:02003AC6]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinepatchash01.nif bounds volume 599.208618164062, height 22 Dawnguard.esm TreeDeadVinePatchAsh "Пепельная лоза" [TREE:02004320]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVinePatch "Мертвая лоза" [TREE:0200431F]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\trees\winteraspen01.nif bounds volume 2302.24096679687, height 1439 Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnTree03 "Высохшее дерево" [TREE:02004334]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinepatch01.nif bounds volume 599.208618164062, height 22 Dawnguard.esm TreeDeadVinePatch "Мертвая лоза" [TREE:0200431F]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVineLong "Мертвая лоза" [TREE:0200431E]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\plants\soulcairntree03_l1.nif bounds volume 596.604553222656, height 305 Dawnguard.esm TreeSoulCairnTree03 "Высохшее дерево" [TREE:02004334]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVinePatchSnow "Заснеженная ледяная лоза" [TREE:020042EA]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinelong01.nif bounds volume 522.398315429687, height 22 Dawnguard.esm TreeDeadVineLong "Мертвая лоза" [TREE:0200431E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeDeadVineHallway "Мертвая лоза" [TREE:0200431D]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01patchsnow.nif bounds volume 599.208618164062, height 22 Dawnguard.esm TreeIceVinePatchSnow "Заснеженная ледяная лоза" [TREE:020042EA]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVineLongSnow "Заснеженная ледяная лоза" [TREE:020042E9]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\deadvinehallway01.nif bounds volume 576.226501464844, height 22 Dawnguard.esm TreeDeadVineHallway "Мертвая лоза" [TREE:0200431D]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdSpikyGrass01 "Колючая трава" [TREE:030110CB]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01longsnow.nif bounds volume 522.398315429687, height 22 Dawnguard.esm TreeIceVineLongSnow "Заснеженная ледяная лоза" [TREE:020042E9]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVineHallwaySnow "Заснеженная ледяная лоза" [TREE:020042E8]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01hallwaysnow.nif bounds volume 576.226501464844, height 22 Dawnguard.esm TreeIceVineHallwaySnow "Заснеженная ледяная лоза" [TREE:020042E8]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVineHallway "Ледяная лоза" [TREE:020042E3]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdspikygrass01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdSpikyGrass01 "Колючая трава" [TREE:030110CB]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdSnowberry01 "Снежноягодник" [TREE:030110CA]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01hallway.nif bounds volume 576.226501464844, height 22 Dawnguard.esm TreeIceVineHallway "Ледяная лоза" [TREE:020042E3]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVinePatch "Ледяная лоза" [TREE:020042E2]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdsnowberry01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdSnowberry01 "Снежноягодник" [TREE:030110CA]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01patch.nif bounds volume 599.208618164062, height 22 Dawnguard.esm TreeIceVinePatch "Ледяная лоза" [TREE:020042E2]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeIceVineLong "Ледяная лоза" [TREE:020042E1]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom02 "Кровавый венец" [TREE:030110C3]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdscalypbits01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdScalyPBits01 "Чешуйчатка" [TREE:030110C9]>
[00:20] [GetRequiredBillboards] <Debug: Processing HearthFires.esm BYOHHouseIngrdNirnroot01 "Корень Нирна" [TREE:030110C8]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\icevine01long.nif bounds volume 522.398315429687, height 22 Dawnguard.esm TreeIceVineLong "Ледяная лоза" [TREE:020042E1]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdWheat01 "Пшеница" [TREE:030110CD]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom02.nif bounds volume 56.1693878173828, height 26 unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom02 "Кровавый венец" [TREE:030110C3]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom01 "Мухомор" [TREE:030110C2]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdnirnroot01.nif bounds volume 335.630737304687, height 117 HearthFires.esm BYOHHouseIngrdNirnroot01 "Корень Нирна" [TREE:030110C8]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom06 "Лютый гриб" [TREE:030110C7]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdwheat01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdWheat01 "Пшеница" [TREE:030110CD]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdThistle01 "Чертополох" [TREE:030110CC]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom01.nif bounds volume 53.6935768127441, height 20 unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom01 "Мухомор" [TREE:030110C2]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlRed01 "Красный горноцвет" [TREE:030110C1]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom06.nif bounds volume 56.0089263916016, height 21 unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom06 "Лютый гриб" [TREE:030110C7]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom05 "Гниль Намиры" [TREE:030110C6]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdthistle01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdThistle01 "Чертополох" [TREE:030110CC]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseFloraPotato01 "Картофель" [TREE:030110BA]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmtflred01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlRed01 "Красный горноцвет" [TREE:030110C1]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlPurple01 "Лиловый горноцвет" [TREE:030110C0]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom05.nif bounds volume 56.0089263916016, height 21 unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom05 "Гниль Намиры" [TREE:030110C6]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom04 "Бесовский гриб" [TREE:030110C5]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster03.nif bounds volume 277.274230957031, height 58 Skyrim.esm TreeSwordFernCluster03 [TREE:000B8A65]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster02 [TREE:000B8A64]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmtflpurple01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlPurple01 "Лиловый горноцвет" [TREE:030110C0]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlBlue01 "Голубой горноцвет" [TREE:030110BF]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall01.nif bounds volume 505.592712402344, height 224 Dawnguard.esm DLC1PPVineWall01 [TREE:0201659C]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineCeiling01NoCol1 [TREE:0201659B]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\pineshrub01.nif bounds volume 388.202270507812, height 210 Skyrim.esm TreePineShrub01 [TREE:0009DAA3]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineShrub01Snow [TREE:0009DAA2]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\blackreach\blackreachbush01.nif bounds volume 256.797576904297, height 114 Skyrim.esm BlackreachBush01 [TREE:000CE101]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC02VolcanicAshGrass02 [GRAS:0401E341]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floratundracotton01.nif bounds volume 113.51651763916, height 66 WM Flora Fixes.esp TreeFloraTundraCotton01 "Пушица" [TREE:000BB947]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForest05Dead [TREE:000B927E]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floradragonstongue01.nif bounds volume 192.01301574707, height 83 WM Flora Fixes.esp TreeFloraDragonsTongue01 "Язык дракона" [TREE:000BB94D]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraDeathBell02 "Ядовитый колокольчик" [TREE:000BB94C]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinewall01nocol.nif bounds volume 505.592712402344, height 224 Dawnguard.esm DLC1PPVineWall01NoCol [TREE:0201659D]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floranightshade01.nif bounds volume 192.01301574707, height 83 WM Flora Fixes.esp TreeFloraNightshade01 "Паслен" [TREE:000C43B0]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TestTreeFloraMountainFlower01Blue "Голубой горноцвет" [TREE:0008B5C4]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_DesertGrassCluster01 [TREE:FE00200E]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\dlc02volcanicashgrass02.nif bounds volume 0, height 0 Dragonborn.esm DLC02VolcanicAshGrass02 [GRAS:0401E341]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC02VolcanicAshGrass01 [GRAS:04017EA2]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvineceiling01nocol.nif bounds volume 295.584167480469, height 17 Dawnguard.esm DLC1PPVineCeiling01NoCol1 [TREE:0201659B]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineFloor01 [TREE:0201659A]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\desertgrasscluster01.nif bounds volume 233.178039550781, height 101 _ResourcePack.esl RP_DesertGrassCluster01 [TREE:FE00200E]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_MugoPine01 [TREE:FE002014]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\dlc02volcanicashgrass01.nif bounds volume 55.7673721313477, height 37 Dragonborn.esm DLC02VolcanicAshGrass01 [GRAS:04017EA2]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp DLC2TreeFloraAshYam01 "Пепельный батат" [TREE:040206E8]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinefloor01.nif bounds volume 688.774291992188, height 10 Dawnguard.esm DLC1PPVineFloor01 [TREE:0201659A]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineFloor01NoCol1 [TREE:02016599]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\trees\mugopine01.nif bounds volume 149.806549072266, height 84 _ResourcePack.esl RP_MugoPine01 [TREE:FE002014]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_Agave01 [TREE:FE002053]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\testmountainflower01blue.nif bounds volume 165.411605834961, height 64 WM Flora Fixes.esp TestTreeFloraMountainFlower01Blue "Голубой горноцвет" [TREE:0008B5C4]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachTree01Snow [TREE:0006B1B8]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\floradlc2ashyam01.nif bounds volume 159.965621948242, height 44 WM Flora Fixes.esp DLC2TreeFloraAshYam01 "Пепельный батат" [TREE:040206E8]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp DLC2TreeFloraHangingMoss03 "Императорский зонтичный мох" [TREE:0401FF66]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\agave01.nif bounds volume 67.7200088500977, height 35 _ResourcePack.esl RP_Agave01 [TREE:FE002053]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_IndianRiceGrass02 [TREE:FE002016]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\reachtree01.nif bounds volume 1080.99072265625, height 676 Skyrim.esm TreeReachTree01Snow [TREE:0006B1B8]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\indianricegrass02.nif bounds volume 148.526092529297, height 60 _ResourcePack.esl RP_IndianRiceGrass02 [TREE:FE002016]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\dlc2florahangingmoss03.nif bounds volume 124.611396789551, height 56 WM Flora Fixes.esp DLC2TreeFloraHangingMoss03 "Императорский зонтичный мох" [TREE:0401FF66]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp DLC2TreeFloraHangingMoss02 "Императорский зонтичный мох" [TREE:0401FF65]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treeweepingwillow02.nif bounds volume 1967.30700683594, height 1041 _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treeweepingwillow01.nif bounds volume 2149.77099609375, height 1019 _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\dlc2florahangingmoss02.nif bounds volume 209.726013183594, height 91 WM Flora Fixes.esp DLC2TreeFloraHangingMoss02 "Императорский зонтичный мох" [TREE:0401FF65]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp DLC2TreeFloraHangingMoss01 "Императорский зонтичный мох" [TREE:0401FF64]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treemadagascarpalm01.nif bounds volume 995.325073242188, height 693 _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_DesertGrassCluster03 [TREE:FE0020C4]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treebaldcypress02.nif bounds volume 1887.61730957031, height 1305 _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_Agave02 [TREE:FE002054]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\desertgrasscluster03.nif bounds volume 260.169189453125, height 105 _ResourcePack.esl RP_DesertGrassCluster03 [TREE:FE0020C4]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_DesertGrassCluster02 [TREE:FE0020C5]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\dlc2florahangingmoss01.nif bounds volume 238.155410766602, height 93 WM Flora Fixes.esp DLC2TreeFloraHangingMoss01 "Императорский зонтичный мох" [TREE:0401FF64]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineShrubAsh02 [TREE:04019C60]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\agave02.nif bounds volume 67.7200088500977, height 35 _ResourcePack.esl RP_Agave02 [TREE:FE002054]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_IndianRiceGrass01 [TREE:FE00200F]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\pineshrubash02.nif bounds volume 915.967224121094, height 344 Dragonborn.esm DLC2TreePineShrubAsh02 [TREE:04019C60]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineShrubAsh03 [TREE:04019C5F]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\indianricegrass01.nif bounds volume 102.868850708008, height 53 _ResourcePack.esl RP_IndianRiceGrass01 [TREE:FE00200F]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\pineshrubash03.nif bounds volume 523.897888183594, height 39 Dragonborn.esm DLC2TreePineShrubAsh03 [TREE:04019C5F]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineShrubAsh01 [TREE:04019C5E]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm02.nif bounds volume 656.007629394531, height 366 _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\pineshrubash01.nif bounds volume 388.202270507812, height 210 Dragonborn.esm DLC2TreePineShrubAsh01 [TREE:04019C5E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeThicketAsh01 [TREE:04019C5B]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treewhiteelephantpalm01.nif bounds volume 656.007629394531, height 366 _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\florathicketash01.nif bounds volume 314.097106933594, height 134 Dragonborn.esm DLC2TreeThicketAsh01 [TREE:04019C5B]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreeDeadShrubAsh [TREE:04019B16]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treesnowgum01.nif bounds volume 891.901916503906, height 537 _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_Boxwood01 [TREE:FE002012]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\deadshrub01ash.nif bounds volume 502.667877197266, height 175 Dragonborn.esm DLC2TreeDeadShrubAsh [TREE:04019B16]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\japaneseboxwood01.nif bounds volume 173.205078125, height 88 _ResourcePack.esl RP_Boxwood01 [TREE:FE002012]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:20] [GetRequiredBillboards] <Debug: Processing Vigilant.esm zzzCHDeadTree01 [TREE:0D071277]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\_resourcepack\landscape\trees\treemadagascarpalm02.nif bounds volume 759.390563964844, height 618 _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:20] [GetRequiredBillboards] <Debug: Processing Glenmoril.esm zzzLrhTreeFloraWhiteShade01_up [TREE:0E00728C]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\aom\coldharbourtree01_l1.nif bounds volume 634.023681640625, height 292 Vigilant.esm zzzCHDeadTree01 [TREE:0D071277]>
[00:20] [GetRequiredBillboards] <Debug: Processing Vigilant.esm zzzCHTreeDeadShrubGroup02 [TREE:0D071287]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\aom\coldharbourshrubgroup02.nif bounds volume 1727.95080566406, height 184 Vigilant.esm zzzCHTreeDeadShrubGroup02 [TREE:0D071287]>
[00:20] [GetRequiredBillboards] <Debug: Processing Vigilant.esm zzzCHDeadTree03 [TREE:0D07127C]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\aom\coldharbourtree03_l1.nif bounds volume 596.604553222656, height 305 Vigilant.esm zzzCHDeadTree03 [TREE:0D07127C]>
[00:20] [GetRequiredBillboards] <Debug: Processing Vigilant.esm zzzCHTreeDeadShrubGroup01 [TREE:0D071286]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\palmtree1.nif bounds volume 5483.326171875, height 5341 TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\aom\coldharbourshrubgroup01.nif bounds volume 1460.45849609375, height 184 Vigilant.esm zzzCHTreeDeadShrubGroup01 [TREE:0D071286]>
[00:20] [GetRequiredBillboards] <Debug: Processing Vigilant.esm zzzCHTreeFloraWhiteFlowers "Белый цветок" [TREE:0D220039]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\palmtree3.nif bounds volume 5502.63134765625, height 5341 TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\aom\floraflowerwhite.nif bounds volume 192.01301574707, height 83 Vigilant.esm zzzCHTreeFloraWhiteFlowers "Белый цветок" [TREE:0D220039]>
[00:20] [GetRequiredBillboards] <Debug: Processing Vigilant.esm zzzCHDeadTreeGroup01 [TREE:0D07127D]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew4.nif bounds volume 3538.06860351562, height 1377 TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\aom\coldharbourtreegroup01_l1.nif bounds volume 1111.88354492188, height 619 Vigilant.esm zzzCHDeadTreeGroup01 [TREE:0D07127D]>
[00:20] [GetRequiredBillboards] <Debug: Processing Vigilant.esm zzzCHTreeDeadShrub01 [TREE:0D071280]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew16v2.nif bounds volume 862.749694824219, height 527 TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster06.nif bounds volume 199.404113769531, height 88 Skyrim.esm TreeSwordFernCluster06 [TREE:000B8A68]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster05 [TREE:000B8A67]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom04.nif bounds volume 45.9238510131836, height 14 unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom04 "Бесовский гриб" [TREE:030110C5]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom03 "Белянка" [TREE:030110C4]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\pineshrub01snow.nif bounds volume 388.202270507812, height 210 Skyrim.esm TreePineShrub01Snow [TREE:0009DAA2]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub07.nif bounds volume 226.539184570313, height 126 Skyrim.esm TreeTundraShrub07 [TREE:000AAE85]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub06 [TREE:000AAE83]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1bushdeadsnowh01.nif bounds volume 365.04931640625, height 192 Dawnguard.esm DLC1BushDeadSnowH01 [TREE:0200B55D]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC01AncestorsGladeTree "This should not be visible" [TREE:0200B4EC]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinefloor01nocol.nif bounds volume 688.774291992188, height 10 Dawnguard.esm DLC1PPVineFloor01NoCol1 [TREE:02016599]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1PPVineFloor02NoCol [TREE:02016598]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp DLC2TreeFloraScathecraw02 "Вредозобник" [TREE:04017E94]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmushroom03.nif bounds volume 59.008472442627, height 21 unofficial skyrim special edition patch.esp BYOHHouseIngrdMushroom03 "Белянка" [TREE:030110C4]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew9v2dark.nif bounds volume 965.805908203125, height 351 TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1ppvinefloor02nocol.nif bounds volume 676.76953125, height 15 Dawnguard.esm DLC1PPVineFloor02NoCol [TREE:02016598]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnTreeGroup "Высохшие деревья" [TREE:0200DDB5]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew11v2.nif bounds volume 1318.98791503906, height 798 TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\plants\dlc01ancestorgladetree01.nif bounds volume 640.675415039063, height 211 Dawnguard.esm DLC01AncestorsGladeTree "This should not be visible" [TREE:0200B4EC]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\palmtree5.nif bounds volume 1648.98913574219, height 947 TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\plants\soulcairntreegroup01_l1.nif bounds volume 1111.88354492188, height 619 Dawnguard.esm TreeSoulCairnTreeGroup "Высохшие деревья" [TREE:0200DDB5]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1FallenBranchSnowH01 [TREE:0200B55E]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\plants\dlc01glowplant01.nif bounds volume 90.8240051269531, height 58 WM Flora Fixes.esp DLC01Gleamblossom01old "Светящийся цветок" [TREE:0200A24D]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnShrub03 "Высохший куст" [TREE:02003BDB]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbtreeaspenbamboo05.nif bounds volume 1629.64624023438, height 1439 TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\dlc1treepinefallenbranch01.nif bounds volume 705.43603515625, height 182 Dawnguard.esm DLC1FallenBranchSnowH01 [TREE:0200B55E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\soulcairnshrub03.nif bounds volume 1624.30725097656, height 193 Dawnguard.esm TreeSoulCairnShrub03 "Высохший куст" [TREE:02003BDB]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnShrub02 "Высохший куст" [TREE:02003BDA]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\palmtree2.nif bounds volume 5501.66015625, height 5341 TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\soulcairnshrub02.nif bounds volume 885.033874511719, height 184 Dawnguard.esm TreeSoulCairnShrub02 "Высохший куст" [TREE:02003BDA]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeSoulCairnShrub01 "Высохший куст" [TREE:02003BD9]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew20v2.nif bounds volume 1261.21252441406, height 832 TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbtreeaspenbamboo01.nif bounds volume 1694.77368164062, height 1439 TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc01\landscape\plants\soulcairnshrub01.nif bounds volume 418.068176269531, height 129 Dawnguard.esm TreeSoulCairnShrub01 "Высохший куст" [TREE:02003BD9]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew18v2.nif bounds volume 1379.15844726562, height 934 TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:11033A81]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\dlc01\landscape\trees\winteraspen06.nif bounds volume 917.706909179688, height 732 Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:11033A82]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew29v3.nif bounds volume 1239.35583496094, height 561 TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaGrass01 [GRAS:11066B39]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatreedead01.nif bounds volume 1929.75671386719, height 1258 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:11033A82]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree02.nif bounds volume 1929.75671386719, height 1258 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:11033A81]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESpblueberrybush03 [GRAS:FE03680C]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fallforestgrassobj01.nif bounds volume 96.8762130737305, height 43 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaGrass01 [GRAS:11066B39]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fallforestgrassobj01.dds>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif bounds volume 1694.77368164062, height 1439 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow03.nif bounds volume 2532.0458984375, height 1125 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead01 [TREE:1101A3A8]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead01.nif bounds volume 2033.59509277344, height 1052 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead01 [TREE:1101A3A8]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree01.nif bounds volume 1929.75671386719, height 1258 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:11033A7D]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree02.nif bounds volume 1929.75671386719, height 1258 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:11033A7D]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_MixedFlowers [GRAS:FE036800]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\vurt_mixedflowers.nif bounds volume 79.4795608520508, height 44 Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_MixedFlowers [GRAS:FE036800]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\vurt_mixedflowers.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_MixedFlowers [GRAS:FE036800]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\vurt_mixedflowers.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_MixedFlowers [GRAS:FE036800]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp SmallPebbles [GRAS:FE03681E]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\vurt_mixedflowers.dds>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\smallpebbles.nif bounds volume 77.7238693237305, height 4 Verdant - A Skyrim Grass Plugin SSE Version.esp SmallPebbles [GRAS:FE03681E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp SmallPebblesFarmingPlots [GRAS:FE03681F]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManiaRockGrass01 [GRAS:11066B38]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\smallpebbles.nif bounds volume 77.7238693237305, height 4 Verdant - A Skyrim Grass Plugin SSE Version.esp SmallPebblesFarmingPlots [GRAS:FE03681F]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_fallgrass [GRAS:FE036820]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\palmtree6.nif bounds volume 1658.03979492187, height 947 TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\pineshrub02snow.nif bounds volume 915.967224121094, height 344 Skyrim.esm TreePineShrub02Snow [TREE:0009DAA1]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreePineShrub02 [TREE:0009DAA0]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush01.nif bounds volume 547.13525390625, height 278 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:11033A7F]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\florascathecraw02.nif bounds volume 316.496459960937, height 112 WM Flora Fixes.esp DLC2TreeFloraScathecraw02 "Вредозобник" [TREE:04017E94]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp DLC2TreeFloraScathecraw01 "Вредозобник" [TREE:04017E93]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\vurt_fallgrass.nif bounds volume 85.4809951782227, height 47 Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_fallgrass [GRAS:FE036820]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub06.nif bounds volume 738.485595703125, height 25 Skyrim.esm TreeTundraShrub06 [TREE:000AAE83]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeTundraShrub05 [TREE:000AAE81]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster02.nif bounds volume 322.274719238281, height 70 Skyrim.esm TreeSwordFernCluster02 [TREE:000B8A64]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeClover01 [TREE:000B8A62]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmtflblue01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdMtFlBlue01 "Голубой горноцвет" [TREE:030110BF]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\rockgrasswater01.nif bounds volume 0, height 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManiaRockGrass01 [GRAS:11066B38]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner04.nif bounds volume 158.319290161133, height 10 Skyrim.esm NightingaleBanner04 [TREE:000B11D6]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaGrass03 [GRAS:11066B3B]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner03 [TREE:000B11D5]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\vurt_fallgrass.nif FieldGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_fallgrass [GRAS:FE036820]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\vurt_fallgrass.nif FieldGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_fallgrass [GRAS:FE036820]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_TundraGrass03 [GRAS:FE03682F]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\vurt_fallgrass.dds>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_TundraGrass01 [GRAS:FE036830]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster05.nif bounds volume 267.906707763672, height 76 Skyrim.esm TreeSwordFernCluster05 [TREE:000B8A67]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster04 [TREE:000B8A66]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush02.nif bounds volume 740.724670410156, height 327 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:11033A7F]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:114B9ED8]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floradeathbell02.nif bounds volume 359.628967285156, height 107 WM Flora Fixes.esp TreeFloraDeathBell02 "Ядовитый колокольчик" [TREE:000BB94C]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraDeathBell01 "Ядовитый колокольчик" [TREE:000BB94B]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\revenant\plants\florawhiteshade01.nif bounds volume 192.01301574707, height 83 Glenmoril.esm zzzLrhTreeFloraWhiteShade01_up [TREE:0E00728C]>
[00:20] [GetRequiredBillboards] <Debug: Processing Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\clover01.nif bounds volume 328.764343261719, height 23 Skyrim.esm TreeClover01 [TREE:000B8A62]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeSwordFernCluster01 [TREE:000B8A59]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\florascathecraw01.nif bounds volume 440.777709960937, height 112 WM Flora Fixes.esp DLC2TreeFloraScathecraw01 "Вредозобник" [TREE:04017E93]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp DLC2TreeFloraSpikyGrassAsh02 "Колючая трава" [TREE:04016E25]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass02tundra.nif bounds volume 128.740051269531, height 71 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_TundraGrass03 [GRAS:FE03682F]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow06.nif bounds volume 1744.76904296875, height 1146 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:114B9ED8]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster04.nif bounds volume 240.919067382813, height 119 Skyrim.esm TreeSwordFernCluster04 [TREE:000B8A66]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass02tundra.nif bounds volume 128.740051269531, height 71 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_TundraGrass01 [GRAS:FE036830]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_TundraGrass04 [GRAS:FE036831]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\egrass02tundra.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp UG_TundraGrass03 [GRAS:FE03682F]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\egrass02tundra.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp UG_TundraGrass03 [GRAS:FE03682F]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floradeathbell01.nif bounds volume 240.249862670898, height 118 WM Flora Fixes.esp TreeFloraDeathBell01 "Ядовитый колокольчик" [TREE:000BB94B]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp TreeFloraCanisRoot01 "Собачий корень" [TREE:000BB94A]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\vurt_mixedflowers.dds] ResourceExists>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\egrass02tundra.dds>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow01.nif bounds volume 2532.0458984375, height 1125 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\floraspikygrassash02.nif bounds volume 214.373504638672, height 82 WM Flora Fixes.esp DLC2TreeFloraSpikyGrassAsh02 "Колючая трава" [TREE:04016E25]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead02 [TREE:114B9ED9]>
[00:20] [GetRequiredBillboards] <Debug: Processing WM Flora Fixes.esp DLC2TreeFloraSpikyGrassAsh01 "Колючая трава" [TREE:04016E24]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass02tundra.nif bounds volume 128.740051269531, height 71 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_TundraGrass04 [GRAS:FE036831]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\egrass02tundra.dds>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead02.nif bounds volume 1443.134765625, height 1106 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead02 [TREE:114B9ED9]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:1101A3A6]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\plants\floracanisroot01.nif bounds volume 158.031646728516, height 64 WM Flora Fixes.esp TreeFloraCanisRoot01 "Собачий корень" [TREE:000BB94A]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp SnowGrass04 [GRAS:FE036841]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\dlc02\plants\floraspikygrassash01.nif bounds volume 123.628479003906, height 68 WM Flora Fixes.esp DLC2TreeFloraSpikyGrassAsh01 "Колючая трава" [TREE:04016E24]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow02.nif bounds volume 2532.0458984375, height 1125 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:1101A3A6]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_MesaGrass01 [GRAS:FE002066]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\snowgrass01.nif bounds volume 126.637275695801, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp SnowGrass04 [GRAS:FE036841]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\snowgrass01.dds>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif bounds volume 1694.77368164062, height 1439 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\mesagrassobj01.nif bounds volume 0, height 0 _ResourcePack.esl RP_MesaGrass01 [GRAS:FE002066]>
[00:20] [GetRequiredBillboards] <Debug: Processing _ResourcePack.esl RP_MesaGrass02 [GRAS:FE002067]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif bounds volume 1482.24487304687, height 989 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:11033BCC]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\mesagrassobj02.nif bounds volume 0, height 0 _ResourcePack.esl RP_MesaGrass02 [GRAS:FE002067]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EWpSea03 [GRAS:FE036851]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush03.nif bounds volume 740.724670410156, height 327 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:11033BCC]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:110617F3]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\ewpsea03.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EWpSea03 [GRAS:FE036851]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EWpSea06 [GRAS:FE036852]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree03.nif bounds volume 1929.75671386719, height 1258 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:110617F3]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:114B9E8A]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass02tundra.dds] ResourceExists>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush01.nif bounds volume 547.13525390625, height 278 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:114B9E8A]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\ewpsea06.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EWpSea06 [GRAS:FE036852]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EWpSea08 [GRAS:FE036853]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\vurt_mixedflowers.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\vurt_fallgrass.dds] ResourceExists>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass02tundra.dds] ResourceExists>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabushdead01.nif bounds volume 740.724670410156, height 327 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:114B9E8C]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\ewpsea08.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EWpSea08 [GRAS:FE036853]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EWpShore03a [GRAS:FE036854]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\snowgrass01.dds] ResourceExists>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush02.nif bounds volume 740.724670410156, height 327 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:114B9E8C]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\ewpshore03a.nif bounds volume 83.5104751586914, height 47 Verdant - A Skyrim Grass Plugin SSE Version.esp EWpShore03a [GRAS:FE036854]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\vurt_mixedflowers.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\160D3E0BA6594343924FCD1366C3AB19.dds">
[00:20] [AddModel] <Debug: Meshes\landscape\grass\ewpshore03a.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EWpShore03a [GRAS:FE036854]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\ewpshore03a.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EWpShore03a [GRAS:FE036854]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\ewpshore03.dds>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow04.nif bounds volume 1744.76904296875, height 1146 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:11033A80]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree01.nif bounds volume 1929.75671386719, height 1258 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:11033A80]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:114B9ED7]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow05.nif bounds volume 1744.76904296875, height 1146 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:114B9ED7]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EsuMuskMallow03Pink [GRAS:FE036875]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp helegrass01wh [GRAS:FE036899]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\pineshrub02.nif bounds volume 915.967224121094, height 344 Skyrim.esm TreePineShrub02 [TREE:0009DAA0]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew8v2dark.nif bounds volume 1377.84033203125, height 987 TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp 13grassobj [GRAS:FE03689C]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp esuladybedstraw01 [GRAS:FE03689A]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:20] [GetRequiredBillboards] <Debug: Processing Enhanced Vanilla Trees SSE.esp TreePineForestSnowL01 [TREE:0005D2DB]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\helegrass01wh.nif bounds volume 71.1758422851562, height 12 Verdant - A Skyrim Grass Plugin SSE Version.esp helegrass01wh [GRAS:FE036899]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp fallforestgrass0bjDUPLICATE004 [GRAS:FE03689D]>
[00:20] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass08 [GRAS:FE036D66]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_resourcepack\landscape\plants\desertgrasscluster02.nif bounds volume 236.845947265625, height 93 _ResourcePack.esl RP_DesertGrassCluster02 [TREE:FE0020C5]>
[00:20] [GetRequiredBillboards] <Debug: Processing DAc0da.esm zDcdRockGrassWater01 [GRAS:0C0037BA]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass02tundra.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseflorapotato01.nif bounds volume 107.856384277344, height 62 unofficial skyrim special edition patch.esp BYOHHouseFloraPotato01 "Картофель" [TREE:030110BA]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseFloraCarrots01 "Морковь" [TREE:030110B9]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\swordferncluster01.nif bounds volume 299.167175292969, height 95 Skyrim.esm TreeSwordFernCluster01 [TREE:000B8A59]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\aom\coldharbourshrub01.nif bounds volume 418.068176269531, height 129 Vigilant.esm zzzCHTreeDeadShrub01 [TREE:0D071280]>
[00:20] [GetRequiredBillboards] <Debug: Processing Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\espblueberrybush03.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp ESpblueberrybush03 [GRAS:FE03680C]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\tundrashrub05.nif bounds volume 339.819061279297, height 66 Skyrim.esm TreeTundraShrub05 [TREE:000AAE81]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\vurt_fallgrass.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\volcanicgrassobj02.nif bounds volume 115.160758972168, height 33 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaGrass03 [GRAS:11066B3B]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\13grassobj.nif bounds volume 99.7496871948242, height 64 Verdant - A Skyrim Grass Plugin SSE Version.esp 13grassobj [GRAS:FE03689C]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\volcanictundragrassobj02.dds>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esuladysbedstraw01.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp esuladybedstraw01 [GRAS:FE03689A]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner03.nif bounds volume 176.252655029297, height 10 Skyrim.esm NightingaleBanner03 [TREE:000B11D5]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner02 [TREE:000B11D4]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass08b.nif bounds volume 118.262420654297, height 65 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass08 [GRAS:FE036D66]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\espblueberrybush03.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESpblueberrybush03 [GRAS:FE03680C]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\espblueberrybush03.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESpblueberrybush03 [GRAS:FE03680C]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdmoratap01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdMoraTap01 "Мора тапинелла" [TREE:030110BE]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdFungalPod01 "Болотный стручок" [TREE:030110BD]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhousefloracarrots01.nif bounds volume 52.6592826843262, height 25 unofficial skyrim special edition patch.esp BYOHHouseFloraCarrots01 "Морковь" [TREE:030110B9]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdNightshade01 "Паслен" [TREE:03010469]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\espblueberrybush03.dds>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\13grassobj.nif TundraGrassObj03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp 13grassobj [GRAS:FE03689C]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\13grassobj.nif TundraGrassObj03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp 13grassobj [GRAS:FE03689C]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass02tundra.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\esuladysbedstraw01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp esuladybedstraw01 [GRAS:FE03689A]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\esuladysbedstraw01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp esuladybedstraw01 [GRAS:FE03689A]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\13grassobj.dds>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\egrass08b.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass08 [GRAS:FE036D66]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\egrass08b.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass08 [GRAS:FE036D66]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\architecture\revenant\orchard\tree\tree01.nif bounds volume 1080.99072265625, height 676 Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:20] [GetRequiredBillboards] <Debug: Processing Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass02tundra.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\CE1160B37A554A738E9D9A1123293879.dds">
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\egrass08.dds>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\esuladysbedstraw01.dds>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner02.nif bounds volume 193.847885131836, height 10 Skyrim.esm NightingaleBanner02 [TREE:000B11D4]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm NightingaleBanner01 [TREE:000B11D3]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\snowgrass01.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\rockgrasswater01.nif bounds volume 0, height 0 DAc0da.esm zDcdRockGrassWater01 [GRAS:0C0037BA]>
[00:20] [GetRequiredBillboards] <Debug: Processing DAc0da.esm zDcdWaterKelpGrass02 [GRAS:0C0037BD]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdnightshade01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdNightshade01 "Паслен" [TREE:03010469]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdLavender01 "Лаванда" [TREE:03010468]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\architecture\revenant\orchard\tree\tree03.nif bounds volume 1052.11877441406, height 617 Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass02tundra.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\E79F29B842224C468E1C44B39FB213C3.dds">
[00:20] [GetRequiredBillboards] <Debug: Processing Glenmoril.esm zzzRevOrchandTreeStump01 [TREE:0E001E2E]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\vurt_fallgrass.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\4AC2F616E2244C95A8BC77B76A120AE2.dds">
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\waterkelpshort01.nif bounds volume 0, height 0 DAc0da.esm zDcdWaterKelpGrass02 [GRAS:0C0037BD]>
[00:20] [GetRequiredBillboards] <Debug: Processing DAc0da.esm zDcdWaterKelpGrass01 [GRAS:0C0037BC]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdlavender01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdLavender01 "Лаванда" [TREE:03010468]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdJuniper01 "Можжевельник" [TREE:03010467]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\snowgrass01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\D7C7044AEE8643E188816938D70C4B1A.dds">
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdfungalpod01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdFungalPod01 "Болотный стручок" [TREE:030110BD]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdCreepCluster01 "Ползучая лоза" [TREE:030110BC]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\architecture\revenant\orchard\tree\treestump01.nif bounds volume 499.764953613281, height 131 Glenmoril.esm zzzRevOrchandTreeStump01 [TREE:0E001E2E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Glenmoril.esm zzzLrhTreeFloraWhiteShade02_up [TREE:0E00728D]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\clutter\nightingale\nightingalebanner01.nif bounds volume 193.847885131836, height 10 Skyrim.esm NightingaleBanner01 [TREE:000B11D3]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeThicket01Snow [TREE:000ABD65]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\ewpshore03.dds] ResourceExists>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdjuniper01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdJuniper01 "Можжевельник" [TREE:03010467]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdJazbay01 "Джазби" [TREE:03010466]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdcreepcluster01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdCreepCluster01 "Ползучая лоза" [TREE:030110BC]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdCotton01 "Пушица" [TREE:030110BB]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\revenant\plants\florawhiteshade02.nif bounds volume 230.071731567383, height 83 Glenmoril.esm zzzLrhTreeFloraWhiteShade02_up [TREE:0E00728D]>
[00:20] [GetRequiredBillboards] <Debug: Processing Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdjazbay01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdJazbay01 "Джазби" [TREE:03010466]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdGlowMushrm01 "Светящийся гриб" [TREE:03010465]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\waterkelptall01.nif bounds volume 0, height 0 DAc0da.esm zDcdWaterKelpGrass01 [GRAS:0C0037BC]>
[00:20] [GetRequiredBillboards] <Debug: Processing DAc0da.esm zDcdWaterCoralGrass01 [GRAS:0C0037BB]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\architecture\revenant\orchard\tree\treel01.nif bounds volume 3202.77563476562, height 840 Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:20] [GetRequiredBillboards] <Debug: Processing Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdcotton01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdCotton01 "Пушица" [TREE:030110BB]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\thicket01snow.nif bounds volume 314.097106933594, height 134 Skyrim.esm TreeThicket01Snow [TREE:000ABD65]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFallForestShrub02 [TREE:000AAE90]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass08.dds] ResourceExists>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\13grassobj.dds] ResourceExists>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\architecture\revenant\orchard\tree\tree02.nif bounds volume 1130.94873046875, height 680 Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:20] [GetRequiredBillboards] <Debug: Processing Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\watercoralgrass01.nif bounds volume 0, height 0 DAc0da.esm zDcdWaterCoralGrass01 [GRAS:0C0037BB]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdglowmushrm01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdGlowMushrm01 "Светящийся гриб" [TREE:03010465]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\fallforestshrub02.nif bounds volume 312.469207763672, height 134 Skyrim.esm TreeFallForestShrub02 [TREE:000AAE90]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdGiantLichen01 "Гигантский лишайник" [TREE:03010464]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeFallForestShrub01 [TREE:000AAE8F]>
[00:20] [GetRequiredBillboards] <Debug: Processing Vigilant.esm zzzCHRockGrass01 [GRAS:0D4C3D75]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManiaGrass03 [GRAS:11066B3D]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\architecture\revenant\orchard\tree\trees01.nif bounds volume 848.377868652344, height 362 Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\fallforestshrub01.nif bounds volume 486.749420166016, height 189 Skyrim.esm TreeFallForestShrub01 [TREE:000AAE8F]>
[00:20] [GetRequiredBillboards] <Debug: Processing Glenmoril.esm zzzLrhTreeFloraWhiteShade02 "Белый цветок" [TREE:0E00728B]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\forestgrass01.nif bounds volume 104.699569702148, height 21 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManiaGrass03 [GRAS:11066B3D]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaGrass02 [GRAS:11066B3A]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\aom\grass\chrockgrass01.nif bounds volume 0, height 0 Vigilant.esm zzzCHRockGrass01 [GRAS:0D4C3D75]>
[00:20] [GetRequiredBillboards] <Debug: Processing Vigilant.esm zzzCHGrass01 [GRAS:0D4C3D77]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\esuladysbedstraw01.dds] ResourceExists>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\espblueberrybush03.dds] ResourceExists>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\volcanicgrassobj01.nif bounds volume 110.611930847168, height 51 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaGrass02 [GRAS:11066B3A]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\volcanictundragrassobj01.dds>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\revenant\plants\florawhiteshade02.nif bounds volume 230.071731567383, height 83 Glenmoril.esm zzzLrhTreeFloraWhiteShade02 "Белый цветок" [TREE:0E00728B]>
[00:20] [GetRequiredBillboards] <Debug: Processing Glenmoril.esm zzzLrhTreeFloraWhiteShade01 "Белый цветок" [TREE:0E00728A]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\aom\grass\chgrass01.nif bounds volume 0, height 0 Vigilant.esm zzzCHGrass01 [GRAS:0D4C3D77]>
[00:20] [GetRequiredBillboards] <Debug: Processing Vigilant.esm zzzCHRockGrassOrder [GRAS:0D4C3D76]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\architecture\revenant\orchard\tree\treel01_ls.nif bounds volume 3202.77563476562, height 840 Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\ewpshore03.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [GetRequiredBillboards] <Debug: Processing Glenmoril.esm zzzRevOrchandTree04 [TREE:0E001E2B]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew12v2.nif bounds volume 950.500366210937, height 553 TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esumuskmallow03pink.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EsuMuskMallow03Pink [GRAS:FE036875]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\revenant\plants\florawhiteshade01.nif bounds volume 192.01301574707, height 83 Glenmoril.esm zzzLrhTreeFloraWhiteShade01 "Белый цветок" [TREE:0E00728A]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\esumuskmallow03pink.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EsuMuskMallow03Pink [GRAS:FE036875]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\esumuskmallow03pink.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EsuMuskMallow03Pink [GRAS:FE036875]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\esumuskmallow03pink.dds>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\architecture\revenant\orchard\tree\tree04.nif bounds volume 1109.2763671875, height 416 Glenmoril.esm zzzRevOrchandTree04 [TREE:0E001E2B]>
[00:20] [GetRequiredBillboards] <Debug: Processing Unslaad.esm zzzCrbTreeFloraIceshade02 [TREE:0F0D0E87]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\aom\grass\chrockgrassorder.nif bounds volume 0, height 0 Vigilant.esm zzzCHRockGrassOrder [GRAS:0D4C3D76]>
[00:20] [GetRequiredBillboards] <Debug: Processing Vigilant.esm zzzCHTreeDeadShrub03 [TREE:0D071282]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\ewpshore03.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\4B120622024B4CFAB1A5E2885163C085.dds">
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew31v3.nif bounds volume 1209.05786132812, height 542 TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\aom\coldharbourshrub03.nif bounds volume 1624.30725097656, height 193 Vigilant.esm zzzCHTreeDeadShrub03 [TREE:0D071282]>
[00:20] [GetRequiredBillboards] <Debug: Processing Vigilant.esm zzzCHTreeEldergleamDead [TREE:0D0772F7]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass08.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew3.nif bounds volume 3624.52905273438, height 1546 TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\architecture\crb\orchard\tree\floraiceshade02.nif bounds volume 230.071731567383, height 83 Unslaad.esm zzzCrbTreeFloraIceshade02 [TREE:0F0D0E87]>
[00:20] [GetRequiredBillboards] <Debug: Processing Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew13v2.nif bounds volume 924.729675292969, height 483 TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\13grassobj.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\aom\eldergleamdead.nif bounds volume 2586.81030273438, height 720 Vigilant.esm zzzCHTreeEldergleamDead [TREE:0D0772F7]>
[00:20] [GetRequiredBillboards] <Debug: Processing Vigilant.esm zzzCHTreeDeadShrub02 [TREE:0D071281]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\architecture\crb\orchard\tree\eldertree.nif bounds volume 3431.62768554687, height 1031 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:20] [GetRequiredBillboards] <Debug: Processing Unslaad.esm zzzCrbTreeFloraIceshade01 [TREE:0F0D0E86]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass08.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\8A4FF090AE4B40C29BC7164DA9B5AEAA.dds">
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew3.nif bounds volume 3624.52905273438, height 1546 TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\aom\coldharbourshrub02.nif bounds volume 885.033874511719, height 184 Vigilant.esm zzzCHTreeDeadShrub02 [TREE:0D071281]>
[00:20] [GetRequiredBillboards] <Debug: Processing Vigilant.esm zzzCHDeadTree02 [TREE:0D07127B]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\13grassobj.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\F63729540B29469E86ACFF26F67278A3.dds">
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew7v2dark.nif bounds volume 1333.57934570312, height 821 TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\espblueberrybush03.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\architecture\crb\orchard\tree\floraiceshade01.nif bounds volume 192.01301574707, height 83 Unslaad.esm zzzCrbTreeFloraIceshade01 [TREE:0F0D0E86]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp 000WCWaterPlant03 [GRAS:1015526C]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\aom\coldharbourtree02_l1.nif bounds volume 1002.95263671875, height 619 Vigilant.esm zzzCHDeadTree02 [TREE:0D07127B]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\esuladysbedstraw01.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\ewpsea03.nif bounds volume 0, height 0 TheBawbsWardenOfTheCoast.esp 000WCWaterPlant03 [GRAS:1015526C]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp 000WCFlower05 [GRAS:1001B19B]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\espblueberrybush03.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\83909D2E880E43B2AC359576C02701A0.dds">
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\esumuskmallow03pink.dds] ResourceExists>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\esuladysbedstraw01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\B14C7CB08837479CBE69D7978CE1F195.dds">
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\esuscabious01purple.nif bounds volume 0, height 0 TheBawbsWardenOfTheCoast.esp 000WCFlower05 [GRAS:1001B19B]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp 000WCGrassFlower01 [GRAS:1001B195]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManiaGrass02 [GRAS:11066B3E]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\espdandelion01.nif bounds volume 0, height 0 TheBawbsWardenOfTheCoast.esp 000WCGrassFlower01 [GRAS:1001B195]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp 000WCFlower01 [GRAS:1001B197]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\fieldgrassflowers02.nif bounds volume 0, height 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManiaGrass02 [GRAS:11066B3E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaMarshGrass01 [GRAS:11075FA6]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\esuwelshpoppy01red.nif bounds volume 0, height 0 TheBawbsWardenOfTheCoast.esp 000WCFlower01 [GRAS:1001B197]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp 000WCGrassVU01 [GRAS:1001B194]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\simarshgrass01.nif bounds volume 96.8762130737305, height 43 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaMarshGrass01 [GRAS:11075FA6]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\simarshgrass01.nif SwampGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaMarshGrass01 [GRAS:11075FA6]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\simarshgrass01.nif SwampGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Skyrim Extended Cut - Saints and Seducers.esp EC_SS_DementiaMarshGrass01 [GRAS:11075FA6]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\ec\expeditions\ss\landscape\grass\simarshgrass01.dds>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\egrass01longvu.nif bounds volume 0, height 0 TheBawbsWardenOfTheCoast.esp 000WCGrassVU01 [GRAS:1001B194]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp 000WCGrassFlower02 [GRAS:1001B196]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\espdandelion01leaves.nif bounds volume 0, height 0 TheBawbsWardenOfTheCoast.esp 000WCGrassFlower02 [GRAS:1001B196]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp 000WCFlower06 [GRAS:1001B19C]>
[00:20] [GetRequiredBillboards] <Debug: Processing Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManiaGrass01 [GRAS:11066B3C]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\esuscabious01pink.nif bounds volume 0, height 0 TheBawbsWardenOfTheCoast.esp 000WCFlower06 [GRAS:1001B19C]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp 000WCWaterPlant07 [GRAS:1015526E]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fieldgrass01.nif bounds volume 115.160758972168, height 63 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManiaGrass01 [GRAS:11066B3C]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\egrass01l.dds>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\ewplake07.nif bounds volume 0, height 0 TheBawbsWardenOfTheCoast.esp 000WCWaterPlant07 [GRAS:1015526E]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\esumuskmallow03pink.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenewsticktree14.nif bounds volume 1214.60815429688, height 800 TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenewsticktree16v2.nif bounds volume 862.749694824219, height 527 TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\fallforestgrassobj03.nif bounds volume 128.269241333008, height 56 Verdant - A Skyrim Grass Plugin SSE Version.esp fallforestgrass0bjDUPLICATE004 [GRAS:FE03689D]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdgiantlichen01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdGiantLichen01 "Гигантский лишайник" [TREE:03010464]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdDragonTongue01 "Язык дракона" [TREE:03010463]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\fallforestgrassobj03.nif FallForestGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp fallforestgrass0bjDUPLICATE004 [GRAS:FE03689D]>
[00:20] [AddModel] <Debug: Meshes\landscape\grass\fallforestgrassobj03.nif FallForestGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp fallforestgrass0bjDUPLICATE004 [GRAS:FE03689D]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew26v3.nif bounds volume 728.602111816406, height 375 TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\fallforestgrassobj03.dds>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\esumuskmallow03pink.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\2461B1A7626C44CEB3FC2F277103AEAB.dds">
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif bounds volume 600.528076171875, height 386 TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew15v2.nif bounds volume 1586.96850585938, height 800 TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrddragontongue01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdDragonTongue01 "Язык дракона" [TREE:03010463]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdDeathbell01 "Ядовитый колокольчик" [TREE:03010462]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew10v2.nif bounds volume 1751.02661132813, height 987 TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbtreeaspenbamboo06.nif bounds volume 914.913635253906, height 732 TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrddeathbell01.nif bounds volume 335.630737304687, height 117 unofficial skyrim special edition patch.esp BYOHHouseIngrdDeathbell01 "Ядовитый колокольчик" [TREE:03010462]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseIngrdCanisRoot01 "Собачий корень" [TREE:03010461]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew21.nif bounds volume 1196.05017089844, height 798 TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass01l.dds] ResourceExists>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhouseingrdcanisroot01.nif bounds volume 101.45442199707, height 56 unofficial skyrim special edition patch.esp BYOHHouseIngrdCanisRoot01 "Собачий корень" [TREE:03010461]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseFloraLeek01 "Лук-порей" [TREE:03010460]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif bounds volume 1369.28662109375, height 777 TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCPlant03 [TREE:1001B187]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\eheathershrub04.nif bounds volume 657.379638671875, height 69 TheBawbsWardenOfTheCoast.esp WCPlant03 [TREE:1001B187]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhousefloraleek01.nif bounds volume 88.2099761962891, height 37 unofficial skyrim special edition patch.esp BYOHHouseFloraLeek01 "Лук-порей" [TREE:03010460]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseFloraGourd01 "Тыква-горлянка" [TREE:0301045F]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew2v2.nif bounds volume 966.542785644531, height 535 TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhousefloragourd01.nif bounds volume 99.7346496582031, height 25 unofficial skyrim special edition patch.esp BYOHHouseFloraGourd01 "Тыква-горлянка" [TREE:0301045F]>
[00:20] [GetRequiredBillboards] <Debug: Processing unofficial skyrim special edition patch.esp BYOHHouseFloraCabbage01 "Капуста" [TREE:0301045E]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenewsticktree28.nif bounds volume 868.842895507812, height 502 TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew17v2.nif bounds volume 1425.94909667969, height 1013 TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCPlant02 [TREE:1001B186]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\_byoh\plants\byohhousefloracabbage01.nif bounds volume 78.7146759033203, height 17 unofficial skyrim special edition patch.esp BYOHHouseFloraCabbage01 "Капуста" [TREE:0301045E]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:20] [GetRequiredBillboards] <Debug: Processing Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:20] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\plants\eheathershrub03.nif bounds volume 643.036560058594, height 69 TheBawbsWardenOfTheCoast.esp WCPlant02 [TREE:1001B186]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\fallforestgrassobj03.dds] ResourceExists>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew14v2.nif bounds volume 1214.60815429688, height 800 TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass01l.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass01l.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\3564331552A3456AB9ED0AB737D1367A.dds">
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew30v3.nif bounds volume 1883.94714355469, height 787 TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\fallforestgrassobj03.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew5.nif bounds volume 912.647766113281, height 391 TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\palmtree4.nif bounds volume 5516.2314453125, height 5341 TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\fallforestgrassobj03.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\C53F39D82D6B4A599011426C12FFB016.dds">
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew23v3.nif bounds volume 662.408508300781, height 426 TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbtreeaspenbamboo04.nif bounds volume 1633.32946777344, height 1374 TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew6v2dark.nif bounds volume 1193.98193359375, height 552 TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:20] [GetRequiredBillboards] <Debug: Processing TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:20] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\gkbjungletreenew19v2.nif bounds volume 1349.06518554688, height 973 TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:20] [SplitComplexGrassTexture] <Debug: Processing textures\landscape\grass\egrass02tundra.dds>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass02tundra.dds] ResourceExists>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass02tundra.dds] DXGI_FORMAT_BC7_UNORM>
[00:20] [dynLoadImage] <Debug: [textures\landscape\grass\egrass02tundra.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\FB169F5C2D884A119EE3DD6F67CCB396.dds">
[00:20] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\fieldgrassobj02.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\C43507E39CA447C5AA324C4BAF021CB0.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:20] [GetRequiredBillboards] <Debug: Adding Complex grass Update.esm FieldGrass02 [GRAS:001098CA]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\snowgrass02.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\46F043FE42914B3E850113E2709FC84D.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Update.esm SnowGrass02 [GRAS:000F17FE]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\coastbeachgrassobj01.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\1DB77FC83331495AB565F3D3BEBABD2A.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Update.esm BeachGrass01 [GRAS:00074A8B]>
[00:21] [GetRequiredBillboards] <Debug: Processing Update.esm FrozenMarshGrass01 [GRAS:0004013C]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\marshgrassobj01.nif bounds volume 153.902572631836, height 50 Update.esm FrozenMarshGrass01 [GRAS:0004013C]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\marshgrassobj01.nif MarshGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FrozenMarshGrass01 [GRAS:0004013C]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\marshgrassobj01.nif MarshGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm FrozenMarshGrass01 [GRAS:0004013C]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\marshgrassobj01.nif :7 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Update.esm FrozenMarshGrass01 [GRAS:0004013C]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\marshgrassobj01.nif :7 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Update.esm FrozenMarshGrass01 [GRAS:0004013C]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\egrass34.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\2379A31D81A24881954FCD941B56DFD5.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Update.esm ReachGrass01 [GRAS:00053491]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\snowgrass01.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\2753EB7F31B34D9C841FAE15012F1AC7.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Update.esm SnowGrass01Light [GRAS:000F17FD]>
[00:21] [GetRequiredBillboards] <Debug: Processing Update.esm SnowGrass01Forest [GRAS:000BC025]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\snowgrass01.nif bounds volume 99.1614837646484, height 61 Update.esm SnowGrass01Forest [GRAS:000BC025]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\snowgrass01.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\B7DFB5233E4645B1BBD8C00B1EE0FAC2.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Update.esm SnowGrass01 [GRAS:0001CC70]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\coastbeachgrassobj01.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\D590C5CA04CD489C8DA64455AE5F122E.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Update.esm BeachGrass02 [GRAS:00074A8C]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\egrass01l.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\5CC3C2C26C4E4E71B20E17107F94D4DB.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Update.esm FieldGrass01 [GRAS:000135BE]>
[00:21] [GetRequiredBillboards] <Debug: Processing Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\trees\reachtree01.nif bounds volume 1080.99072265625, height 676 Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\vurt_mixedflowers.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\6327776EF8CB464CB0D253B07B37AE23.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_MixedFlowers [GRAS:FE036800]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass55Y [GRAS:FE036803]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass55y.nif bounds volume 79.4795608520508, height 44 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass55Y [GRAS:FE036803]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass55y.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass55Y [GRAS:FE036803]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass55y.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass55Y [GRAS:FE036803]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESpFAngularSolomonSeal03 [GRAS:FE036804]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\espfangularsolomonseal03.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp ESpFAngularSolomonSeal03 [GRAS:FE036804]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espfangularsolomonseal03.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESpFAngularSolomonSeal03 [GRAS:FE036804]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espfangularsolomonseal03.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESpFAngularSolomonSeal03 [GRAS:FE036804]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass13 [GRAS:FE036805]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\egrass02tundra.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\0CA92C10EA284F128BEB0469728ACDA4.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass13.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass13 [GRAS:FE036805]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass13.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass13 [GRAS:FE036805]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass13.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass13 [GRAS:FE036805]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass34 [GRAS:FE036806]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass34b.nif bounds volume 88.1816329956055, height 49 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass34 [GRAS:FE036806]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass34b.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass34 [GRAS:FE036806]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass34b.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass34 [GRAS:FE036806]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass06 [GRAS:FE036807]>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Verdant - A Skyrim Grass Plugin SSE Version.esp UG_TundraGrass03 [GRAS:FE03682F]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass06b.nif bounds volume 88.1816329956055, height 49 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass06 [GRAS:FE036807]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass06b.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass06 [GRAS:FE036807]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass06b.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass06 [GRAS:FE036807]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass12 [GRAS:FE036808]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass12b.nif bounds volume 88.1816329956055, height 49 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass12 [GRAS:FE036808]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass12b.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass12 [GRAS:FE036808]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass12b.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass12 [GRAS:FE036808]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp WoodAnemonewhite2k [GRAS:FE036809]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\woodanemone-white-2k.nif bounds volume 78.3964309692383, height 58 Verdant - A Skyrim Grass Plugin SSE Version.esp WoodAnemonewhite2k [GRAS:FE036809]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\woodanemone-white-2k.nif TundraGrassObj03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp WoodAnemonewhite2k [GRAS:FE036809]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\woodanemone-white-2k.nif TundraGrassObj03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp WoodAnemonewhite2k [GRAS:FE036809]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp WinterAconiteyellow1k [GRAS:FE03680A]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\winteraconite-yellow-1k.nif bounds volume 84.486686706543, height 63 Verdant - A Skyrim Grass Plugin SSE Version.esp WinterAconiteyellow1k [GRAS:FE03680A]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\winteraconite-yellow-1k.nif TundraGrassObj03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp WinterAconiteyellow1k [GRAS:FE03680A]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\winteraconite-yellow-1k.nif TundraGrassObj03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp WinterAconiteyellow1k [GRAS:FE03680A]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp WinterAconitewhite1k [GRAS:FE03680B]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\winteraconite-white-1k.nif bounds volume 103.276329040527, height 50 Verdant - A Skyrim Grass Plugin SSE Version.esp WinterAconitewhite1k [GRAS:FE03680B]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\winteraconite-white-1k.nif TundraGrassObj03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp WinterAconitewhite1k [GRAS:FE03680B]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\winteraconite-white-1k.nif TundraGrassObj03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp WinterAconitewhite1k [GRAS:FE03680B]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\egrass02tundra.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\13D428AB056E4F5B802B7250D65FC16D.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Verdant - A Skyrim Grass Plugin SSE Version.esp UG_TundraGrass04 [GRAS:FE036831]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_ReachGrass01 [GRAS:FE036832]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\reachgrassobj02.nif bounds volume 118.262420654297, height 65 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_ReachGrass01 [GRAS:FE036832]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\reachgrassobj02.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp UG_ReachGrass01 [GRAS:FE036832]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\reachgrassobj02.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp UG_ReachGrass01 [GRAS:FE036832]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_ReachGrass02 [GRAS:FE036833]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\reachgrassobj01.nif bounds volume 88.1816329956055, height 49 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_ReachGrass02 [GRAS:FE036833]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_FallForestGrass01 [GRAS:FE036834]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass02fallforest.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_FallForestGrass01 [GRAS:FE036834]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass02fallforest.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp UG_FallForestGrass01 [GRAS:FE036834]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass02fallforest.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp UG_FallForestGrass01 [GRAS:FE036834]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_FallForestGrass02 [GRAS:FE036835]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\vurt_fallgrass.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\0FA8016DF2D94990980726D8B5722A44.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass02fallforest.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_FallForestGrass02 [GRAS:FE036835]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_ForestGrass02 [GRAS:FE036836]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass02b.nif bounds volume 88.1816329956055, height 49 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_ForestGrass02 [GRAS:FE036836]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass02b.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp UG_ForestGrass02 [GRAS:FE036836]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass02b.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp UG_ForestGrass02 [GRAS:FE036836]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_FieldGrass02 [GRAS:FE036837]>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_fallgrass [GRAS:FE036820]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_aspenleafpile_big [GRAS:FE036821]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass02b.nif bounds volume 88.1816329956055, height 49 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_FieldGrass02 [GRAS:FE036837]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_FrozenMarshGrass01 [GRAS:FE036838]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\marshgrassobj01.nif bounds volume 183.660018920898, height 50 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_FrozenMarshGrass01 [GRAS:FE036838]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_FrozenMarshGrass02 [GRAS:FE036839]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\aspenleafpile01_big.nif bounds volume 132.041656494141, height 25 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_aspenleafpile_big [GRAS:FE036821]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_aspenleafpile_small [GRAS:FE036822]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\marshgrassobj01.nif bounds volume 183.660018920898, height 50 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_FrozenMarshGrass02 [GRAS:FE036839]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp Vurt_BigFernyel [GRAS:FE03683A]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\aspenleafpile01_small.nif bounds volume 119.142768859863, height 23 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_aspenleafpile_small [GRAS:FE036822]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_forestcloverpatch01 [GRAS:FE036823]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\vurt_bigfern2.nif bounds volume 110.729400634766, height 70 Verdant - A Skyrim Grass Plugin SSE Version.esp Vurt_BigFernyel [GRAS:FE03683A]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\vurt_bigfern2.nif VolcanicGrassObj02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp Vurt_BigFernyel [GRAS:FE03683A]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\vurt_bigfern2.nif VolcanicGrassObj02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp Vurt_BigFernyel [GRAS:FE03683A]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp FrozenMarshGrass03 [GRAS:FE03683B]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\forestcloverpatch01.nif bounds volume 119.142768859863, height 23 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_forestcloverpatch01 [GRAS:FE036823]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_brownplants [GRAS:FE036824]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\marshgrassobj01.nif bounds volume 183.660018920898, height 50 Verdant - A Skyrim Grass Plugin SSE Version.esp FrozenMarshGrass03 [GRAS:FE03683B]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp FrozenMarshGrass04 [GRAS:FE03683C]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\vurt_brownplants.nif bounds volume 79.4795608520508, height 44 Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_brownplants [GRAS:FE036824]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\marshgrassobj01.nif bounds volume 183.660018920898, height 50 Verdant - A Skyrim Grass Plugin SSE Version.esp FrozenMarshGrass04 [GRAS:FE03683C]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp FrozenMarshGrass05 [GRAS:FE03683D]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\snowgrass01.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\03423484189549968B82F47BF45C8D82.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\vurt_brownplants.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_brownplants [GRAS:FE036824]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\vurt_brownplants.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_brownplants [GRAS:FE036824]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_forestcloverpatch02 [GRAS:FE036825]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\marshgrassobj01.nif bounds volume 183.660018920898, height 50 Verdant - A Skyrim Grass Plugin SSE Version.esp FrozenMarshGrass05 [GRAS:FE03683D]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp BeachGrass03 [GRAS:FE03683E]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\forestcloverpatch02.nif bounds volume 119.142768859863, height 23 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_forestcloverpatch02 [GRAS:FE036825]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_pineneedles_heavy [GRAS:FE036826]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass07vu.nif bounds volume 317.417694091797, height 130 Verdant - A Skyrim Grass Plugin SSE Version.esp BeachGrass03 [GRAS:FE03683E]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass07vu.nif L2_ReachBush02:2 - L1_ReachBush02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp BeachGrass03 [GRAS:FE03683E]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass07vu.nif L2_ReachBush02:2 - L1_ReachBush02:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Verdant - A Skyrim Grass Plugin SSE Version.esp BeachGrass03 [GRAS:FE03683E]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\pineneedles.nif bounds volume 119.142768859863, height 23 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_pineneedles_heavy [GRAS:FE036826]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_deadpinebranches [GRAS:FE036827]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp BeachGrass04 [GRAS:FE03683F]>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Verdant - A Skyrim Grass Plugin SSE Version.esp SnowGrass04 [GRAS:FE036841]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp SnowGrass05 [GRAS:FE036842]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\deadpinebranches.nif bounds volume 119.142768859863, height 23 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_deadpinebranches [GRAS:FE036827]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_weedygroundcover [GRAS:FE036828]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\snowgrass01.nif bounds volume 126.637275695801, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp SnowGrass05 [GRAS:FE036842]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass05b [GRAS:FE036843]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\weedygroundcover.nif bounds volume 119.142768859863, height 23 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_weedygroundcover [GRAS:FE036828]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_fallgroundcover [GRAS:FE036829]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass05b.nif bounds volume 114.812889099121, height 64 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass05b [GRAS:FE036843]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass05b.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass05b [GRAS:FE036843]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass05b.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass05b [GRAS:FE036843]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\fallgroundcover.nif bounds volume 119.142768859863, height 23 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_fallgroundcover [GRAS:FE036829]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_fallgroundcover_dirt [GRAS:FE03682A]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass21 [GRAS:FE036844]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\fallgroundcover.nif bounds volume 119.142768859863, height 23 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_fallgroundcover_dirt [GRAS:FE03682A]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp BigFernUG_ [GRAS:FE03682B]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass21.nif bounds volume 70.8660736083984, height 35 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass21 [GRAS:FE036844]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass21.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass21 [GRAS:FE036844]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass21.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass21 [GRAS:FE036844]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuAlumroot01Vu [GRAS:FE036845]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\vurt_bigfern.nif bounds volume 106.061302185059, height 67 Verdant - A Skyrim Grass Plugin SSE Version.esp BigFernUG_ [GRAS:FE03682B]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\ewpshore03.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\0616867558A64EE884D0BA543C218376.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\vurt_bigfern.nif VolcanicGrassObj02:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp BigFernUG_ [GRAS:FE03682B]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\vurt_bigfern.nif VolcanicGrassObj02:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp BigFernUG_ [GRAS:FE03682B]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_FieldGrass01 [GRAS:FE03682C]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esualumroot01vu.nif bounds volume 107.842475891113, height 44 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuAlumroot01Vu [GRAS:FE036845]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass02b.nif bounds volume 88.1816329956055, height 49 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_FieldGrass01 [GRAS:FE03682C]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_ForestGrass01 [GRAS:FE03682D]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esualumroot01vu.nif L2_ReachBush02:2 - L1_ReachBush02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuAlumroot01Vu [GRAS:FE036845]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esualumroot01vu.nif L2_ReachBush02:2 - L1_ReachBush02:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Verdant - A Skyrim Grass Plugin SSE Version.esp ESuAlumroot01Vu [GRAS:FE036845]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuAlumroot02 [GRAS:FE036846]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass02b.nif bounds volume 88.1816329956055, height 49 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_ForestGrass01 [GRAS:FE03682D]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_FernGrass01 [GRAS:FE03682E]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass02b.nif bounds volume 88.1816329956055, height 49 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_FernGrass01 [GRAS:FE03682E]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esualumroot02.nif bounds volume 79.4795608520508, height 44 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuAlumroot02 [GRAS:FE036846]>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Verdant - A Skyrim Grass Plugin SSE Version.esp EWpShore03a [GRAS:FE036854]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMeadowSaxifrage01b [GRAS:FE036855]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esumeadowsaxifrage01b.nif bounds volume 115.451286315918, height 64 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMeadowSaxifrage01b [GRAS:FE036855]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esualumroot02.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuAlumroot02 [GRAS:FE036846]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esualumroot02.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuAlumroot02 [GRAS:FE036846]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuButtercup01b [GRAS:FE036847]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esumeadowsaxifrage01b.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMeadowSaxifrage01b [GRAS:FE036855]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esumeadowsaxifrage01b.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMeadowSaxifrage01b [GRAS:FE036855]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuEryong01Blueb [GRAS:FE036856]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esueryngo01blueb.nif bounds volume 74.1754684448242, height 41 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuEryong01Blueb [GRAS:FE036856]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esubuttercup01b.nif bounds volume 118.262420654297, height 65 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuButtercup01b [GRAS:FE036847]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esueryngo01blueb.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuEryong01Blueb [GRAS:FE036856]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esueryngo01blueb.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuEryong01Blueb [GRAS:FE036856]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_Callunavulgaris [GRAS:FE036857]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esubuttercup01b.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuButtercup01b [GRAS:FE036847]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esubuttercup01b.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuButtercup01b [GRAS:FE036847]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuCowParsley02 [GRAS:FE036848]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\vurt_calluna vulgaris.nif bounds volume 85.4809951782227, height 47 Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_Callunavulgaris [GRAS:FE036857]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\esucowparsley02.nif bounds volume 52.8488426208496, height 30 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuCowParsley02 [GRAS:FE036848]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuCreepingBellflower01 [GRAS:FE036849]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\vurt_calluna vulgaris.nif FieldGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_Callunavulgaris [GRAS:FE036857]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\vurt_calluna vulgaris.nif FieldGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_Callunavulgaris [GRAS:FE036857]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESpWhiteleafedDeadnettle01 [GRAS:FE036858]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esucreepingbellflower01.nif bounds volume 76.6159286499023, height 43 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuCreepingBellflower01 [GRAS:FE036849]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\espwhiteleafeddeadnettle01.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp ESpWhiteleafedDeadnettle01 [GRAS:FE036858]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esucreepingbellflower01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuCreepingBellflower01 [GRAS:FE036849]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esucreepingbellflower01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuCreepingBellflower01 [GRAS:FE036849]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuEryong01Blue [GRAS:FE03684A]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espwhiteleafeddeadnettle01.nif WoodAnemone-white-2k:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESpWhiteleafedDeadnettle01 [GRAS:FE036858]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espwhiteleafeddeadnettle01.nif WoodAnemone-white-2k:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESpWhiteleafedDeadnettle01 [GRAS:FE036858]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuArcticBramble01 [GRAS:FE036859]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esueryngo01blue.nif bounds volume 76.6159286499023, height 43 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuEryong01Blue [GRAS:FE03684A]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esuarcticbramble01.nif bounds volume 89.9055023193359, height 50 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuArcticBramble01 [GRAS:FE036859]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esueryngo01blue.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuEryong01Blue [GRAS:FE03684A]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esueryngo01blue.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuEryong01Blue [GRAS:FE03684A]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuGiantHyssop01Blue [GRAS:FE03684B]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esuarcticbramble01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuArcticBramble01 [GRAS:FE036859]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esuarcticbramble01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuArcticBramble01 [GRAS:FE036859]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuBleedingHeart01White [GRAS:FE03685A]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esugianthyssop01blue.nif bounds volume 64.4127349853516, height 36 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuGiantHyssop01Blue [GRAS:FE03684B]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esubleedingheart01white.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuBleedingHeart01White [GRAS:FE03685A]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esugianthyssop01blue.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuGiantHyssop01Blue [GRAS:FE03684B]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esugianthyssop01blue.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuGiantHyssop01Blue [GRAS:FE03684B]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMayweed01 [GRAS:FE03684C]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esubleedingheart01white.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuBleedingHeart01White [GRAS:FE03685A]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esubleedingheart01white.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuBleedingHeart01White [GRAS:FE03685A]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuClover02leaves [GRAS:FE03685B]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\esumayweed01.nif bounds volume 60.9672050476074, height 34 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMayweed01 [GRAS:FE03684C]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMeadowSaxifrage01 [GRAS:FE03684D]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esuclover02leaves.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuClover02leaves [GRAS:FE03685B]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esuclover02leaves.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuClover02leaves [GRAS:FE03685B]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esuclover02leaves.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuClover02leaves [GRAS:FE03685B]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuClover02Red [GRAS:FE03685C]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esumeadowsaxifrage01.nif bounds volume 95.7131118774414, height 53 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMeadowSaxifrage01 [GRAS:FE03684D]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\esuclover02red.nif bounds volume 62.5619697570801, height 35 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuClover02Red [GRAS:FE03685C]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuFoxglove02 [GRAS:FE03685D]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esumeadowsaxifrage01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMeadowSaxifrage01 [GRAS:FE03684D]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esumeadowsaxifrage01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMeadowSaxifrage01 [GRAS:FE03684D]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuNettles01 [GRAS:FE03684E]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esufoxglove02.nif bounds volume 74.1754684448242, height 41 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuFoxglove02 [GRAS:FE03685D]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esufoxglove02.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuFoxglove02 [GRAS:FE03685D]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esufoxglove02.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuFoxglove02 [GRAS:FE03685D]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EWpShore14 [GRAS:FE03685E]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\ewpshore14.nif bounds volume 76.0328903198242, height 42 Verdant - A Skyrim Grass Plugin SSE Version.esp EWpShore14 [GRAS:FE03685E]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\egrass08.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\EBD419B441CC41198060194A738ADC6A.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\ewpshore14.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EWpShore14 [GRAS:FE03685E]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\ewpshore14.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EWpShore14 [GRAS:FE03685E]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass07vu.nif bounds volume 317.417694091797, height 130 Verdant - A Skyrim Grass Plugin SSE Version.esp BeachGrass04 [GRAS:FE03683F]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp SnowGrass03 [GRAS:FE036840]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuSelfheal01 [GRAS:FE03685F]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esuselfheal01.nif bounds volume 88.0568008422852, height 37 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuSelfheal01 [GRAS:FE03685F]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\snowgrass01.nif bounds volume 126.637275695801, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp SnowGrass03 [GRAS:FE036840]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esuselfheal01.nif Coltfoot-1k:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuSelfheal01 [GRAS:FE03685F]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esuselfheal01.nif Coltfoot-1k:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuSelfheal01 [GRAS:FE03685F]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMentha01 [GRAS:FE036860]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esumentha01.nif bounds volume 79.4795608520508, height 44 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMentha01 [GRAS:FE036860]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esumentha01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMentha01 [GRAS:FE036860]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esumentha01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMentha01 [GRAS:FE036860]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass55 [GRAS:FE036861]>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass08 [GRAS:FE036D66]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass55.nif bounds volume 79.4795608520508, height 44 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass55 [GRAS:FE036861]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass55.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass55 [GRAS:FE036861]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass55.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass55 [GRAS:FE036861]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_vaccinium_snowy [GRAS:FE036862]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\vurt_vaccinium_snowy.nif bounds volume 645.461059570312, height 263 Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_vaccinium_snowy [GRAS:FE036862]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\vurt_vaccinium_snowy.nif TundraGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_vaccinium_snowy [GRAS:FE036862]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\vurt_vaccinium_snowy.nif TundraGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_vaccinium_snowy [GRAS:FE036862]>
[00:21] [IsUsed] <Debug: Building references Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_vaccinium_snowy [GRAS:FE036862]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\13grassobj.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\05F9232B337E46A1A9BA9A2953CF4772.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esunettles01.nif bounds volume 80.0624771118164, height 45 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuNettles01 [GRAS:FE03684E]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esunettles01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuNettles01 [GRAS:FE03684E]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esunettles01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuNettles01 [GRAS:FE03684E]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuRoseBayWillowherb01 [GRAS:FE03684F]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esurosebaywillowherb01.nif bounds volume 79.4795608520508, height 44 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuRoseBayWillowherb01 [GRAS:FE03684F]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esurosebaywillowherb01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuRoseBayWillowherb01 [GRAS:FE03684F]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esurosebaywillowherb01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuRoseBayWillowherb01 [GRAS:FE03684F]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuScabious02Purple [GRAS:FE036850]>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Verdant - A Skyrim Grass Plugin SSE Version.esp 13grassobj [GRAS:FE03689C]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esuscabious02purple.nif bounds volume 79.4795608520508, height 44 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuScabious02Purple [GRAS:FE036850]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esuscabious02purple.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuScabious02Purple [GRAS:FE036850]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esuscabious02purple.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuScabious02Purple [GRAS:FE036850]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\fallforestgrassobj03.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\19E2937AD61E4D7D8F8236E0414FAF7D.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Verdant - A Skyrim Grass Plugin SSE Version.esp fallforestgrass0bjDUPLICATE004 [GRAS:FE03689D]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp esusheepsorrel [GRAS:FE03689E]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esusheepssorrel.nif bounds volume 148.425064086914, height 82 Verdant - A Skyrim Grass Plugin SSE Version.esp esusheepsorrel [GRAS:FE03689E]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esusheepssorrel.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp esusheepsorrel [GRAS:FE03689E]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esusheepssorrel.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp esusheepsorrel [GRAS:FE03689E]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp 56grassobjbixxtu [GRAS:FE03689F]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\56grassobj.nif bounds volume 132.77424621582, height 74 Verdant - A Skyrim Grass Plugin SSE Version.esp 56grassobjbixxtu [GRAS:FE03689F]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\56grassobj.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp 56grassobjbixxtu [GRAS:FE03689F]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\56grassobj.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp 56grassobjbixxtu [GRAS:FE03689F]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp 39grassobjbixxtu [GRAS:FE0368A0]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\espblueberrybush03.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\4C4DEAE3776A46C8AA329D6815FC3DFE.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\39grassobj.nif bounds volume 267.906707763672, height 148 Verdant - A Skyrim Grass Plugin SSE Version.esp 39grassobjbixxtu [GRAS:FE0368A0]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\39grassobj.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp 39grassobjbixxtu [GRAS:FE0368A0]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\39grassobj.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp 39grassobjbixxtu [GRAS:FE0368A0]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp 34grassobjbixxtu [GRAS:FE0368A1]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\34grassobj.nif bounds volume 122.930877685547, height 68 Verdant - A Skyrim Grass Plugin SSE Version.esp 34grassobjbixxtu [GRAS:FE0368A1]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\34grassobj.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp 34grassobjbixxtu [GRAS:FE0368A1]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\34grassobj.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp 34grassobjbixxtu [GRAS:FE0368A1]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp snowgrasstwigs [GRAS:FE0368A2]>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Verdant - A Skyrim Grass Plugin SSE Version.esp ESpblueberrybush03 [GRAS:FE03680C]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass58 [GRAS:FE03680E]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\snow grass01.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp snowgrasstwigs [GRAS:FE0368A2]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass58.nif bounds volume 79.4795608520508, height 44 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass58 [GRAS:FE03680E]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\snow grass01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp snowgrasstwigs [GRAS:FE0368A2]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\snow grass01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp snowgrasstwigs [GRAS:FE0368A2]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass58.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass58 [GRAS:FE03680E]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass58.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass58 [GRAS:FE03680E]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass25 [GRAS:FE03680F]>
[00:21] [AddTextureSet] <Debug: File not found textures\landscape\grass\snow grass01_n.dds. Used by Meshes\landscape\grass\snow grass01.nif Verdant - A Skyrim Grass Plugin SSE Version.esp snowgrasstwigs [GRAS:FE0368A2]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp 36grassobjxx [GRAS:FE0368A3]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass25.nif bounds volume 79.4795608520508, height 44 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass25 [GRAS:FE03680F]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\36grassobj.nif bounds volume 197.104034423828, height 109 Verdant - A Skyrim Grass Plugin SSE Version.esp 36grassobjxx [GRAS:FE0368A3]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass25.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass25 [GRAS:FE03680F]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass25.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass25 [GRAS:FE03680F]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass03 [GRAS:FE036810]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\36grassobj.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp 36grassobjxx [GRAS:FE0368A3]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\36grassobj.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp 36grassobjxx [GRAS:FE0368A3]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp 49grassobjbixxtu [GRAS:FE0368A4]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass03b.nif bounds volume 99.1614837646484, height 55 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass03 [GRAS:FE036810]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\49grassobj.nif bounds volume 169.88525390625, height 94 Verdant - A Skyrim Grass Plugin SSE Version.esp 49grassobjbixxtu [GRAS:FE0368A4]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass03b.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass03 [GRAS:FE036810]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass03b.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass03 [GRAS:FE036810]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass11_dirt [GRAS:FE036811]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\49grassobj.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp 49grassobjbixxtu [GRAS:FE0368A4]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\49grassobj.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp 49grassobjbixxtu [GRAS:FE0368A4]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp margagrass01fo [GRAS:FE0368A5]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass11.nif bounds volume 79.4795608520508, height 44 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass11_dirt [GRAS:FE036811]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\margagrass01fo.nif bounds volume 119.142768859863, height 23 Verdant - A Skyrim Grass Plugin SSE Version.esp margagrass01fo [GRAS:FE0368A5]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EsuChives [GRAS:FE0368A6]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass11.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass11_dirt [GRAS:FE036811]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass11.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass11_dirt [GRAS:FE036811]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\egrass01l.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\544564652EEE4B9992CD5E58534B585E.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_strangeplant [GRAS:FE036812]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esuchives01b.nif bounds volume 118.262420654297, height 65 Verdant - A Skyrim Grass Plugin SSE Version.esp EsuChives [GRAS:FE0368A6]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\vurt_strangeplant.nif bounds volume 79.4795608520508, height 44 Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_strangeplant [GRAS:FE036812]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esuchives01b.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EsuChives [GRAS:FE0368A6]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esuchives01b.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EsuChives [GRAS:FE0368A6]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10re [GRAS:FE0368A7]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\vurt_strangeplant.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_strangeplant [GRAS:FE036812]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\vurt_strangeplant.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_strangeplant [GRAS:FE036812]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass15 [GRAS:FE036813]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass10re.nif bounds volume 150.784622192383, height 83 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10re [GRAS:FE0368A7]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass15b.nif bounds volume 88.1816329956055, height 49 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass15 [GRAS:FE036813]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass10re.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10re [GRAS:FE0368A7]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass10re.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10re [GRAS:FE0368A7]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass58G [GRAS:FE0368A8]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass15b.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass15 [GRAS:FE036813]>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Skyrim Extended Cut - Saints and Seducers.esp EC_SS_ManiaGrass01 [GRAS:11066B3C]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass15b.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass15 [GRAS:FE036813]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10_mine [GRAS:FE036814]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass58g.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass58G [GRAS:FE0368A8]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass10.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10_mine [GRAS:FE036814]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass58g.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass58G [GRAS:FE0368A8]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass58g.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass58G [GRAS:FE0368A8]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp 39grassobjbixxture [GRAS:FE0368A9]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass10.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10_mine [GRAS:FE036814]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass10.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10_mine [GRAS:FE036814]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_eriophorum [GRAS:FE036815]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\39grassobjre.nif bounds volume 241.19287109375, height 133 Verdant - A Skyrim Grass Plugin SSE Version.esp 39grassobjbixxture [GRAS:FE0368A9]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\vurt_eriophorum.nif bounds volume 85.4809951782227, height 47 Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_eriophorum [GRAS:FE036815]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\39grassobjre.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp 39grassobjbixxture [GRAS:FE0368A9]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\39grassobjre.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp 39grassobjbixxture [GRAS:FE0368A9]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMentha01bb [GRAS:FE0368AA]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\vurt_eriophorum.nif FieldGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_eriophorum [GRAS:FE036815]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\vurt_eriophorum.nif FieldGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_eriophorum [GRAS:FE036815]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EWpShore07 [GRAS:FE036816]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esumentha01bb.nif bounds volume 129.830657958984, height 72 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMentha01bb [GRAS:FE0368AA]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\ewpshore07vu.nif bounds volume 317.417694091797, height 130 Verdant - A Skyrim Grass Plugin SSE Version.esp EWpShore07 [GRAS:FE036816]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EWpLake07 [GRAS:FE036817]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esumentha01bb.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMentha01bb [GRAS:FE0368AA]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esumentha01bb.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESuMentha01bb [GRAS:FE0368AA]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp 36grassobjma [GRAS:FE0368AC]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\ewplake07.nif bounds volume 41.7851638793945, height 23 Verdant - A Skyrim Grass Plugin SSE Version.esp EWpLake07 [GRAS:FE036817]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_bentgrass [GRAS:FE036818]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\36grassobjma.nif bounds volume 191.929672241211, height 106 Verdant - A Skyrim Grass Plugin SSE Version.esp 36grassobjma [GRAS:FE0368AC]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\esuladysbedstraw01.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\B61408BB95A14DEEAD5F409AE0FD5AC8.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\vurt_bentgrass.nif bounds volume 172.921951293945, height 56 Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_bentgrass [GRAS:FE036818]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\36grassobjma.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp 36grassobjma [GRAS:FE0368AC]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\36grassobjma.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp 36grassobjma [GRAS:FE0368AC]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass06bb [GRAS:FE0368AD]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\vurt_bentgrass.nif MarshGrassObj01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_bentgrass [GRAS:FE036818]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\vurt_bentgrass.nif MarshGrassObj01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_bentgrass [GRAS:FE036818]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_lupin [GRAS:FE036819]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass06bb.nif bounds volume 68.3666610717773, height 38 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass06bb [GRAS:FE0368AD]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass06bb.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass06bb [GRAS:FE0368AD]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\vurt_lupinus angustifolius.nif bounds volume 53.7587203979492, height 48 Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_lupin [GRAS:FE036819]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass06bb.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass06bb [GRAS:FE0368AD]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_forestgroundcover [GRAS:FE03681A]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass58Gvo [GRAS:FE0368AE]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\ug_forestgroundcover.nif bounds volume 132.041656494141, height 25 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_forestgroundcover [GRAS:FE03681A]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp RiverbedPebbles [GRAS:FE03681C]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass58gvo.nif bounds volume 79.4795608520508, height 44 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass58Gvo [GRAS:FE0368AE]>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Verdant - A Skyrim Grass Plugin SSE Version.esp esuladybedstraw01 [GRAS:FE03689A]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass58gvo.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass58Gvo [GRAS:FE0368AE]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass58gvo.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass58Gvo [GRAS:FE0368AE]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EsuCransBill01bb [GRAS:FE0368B2]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\riverbedpebbles.nif bounds volume 77.7238693237305, height 4 Verdant - A Skyrim Grass Plugin SSE Version.esp RiverbedPebbles [GRAS:FE03681C]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp SmallPebblesRiverEdge [GRAS:FE03681D]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esucransbill01bb.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EsuCransBill01bb [GRAS:FE0368B2]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\smallpebbles.nif bounds volume 77.7238693237305, height 4 Verdant - A Skyrim Grass Plugin SSE Version.esp SmallPebblesRiverEdge [GRAS:FE03681D]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esucransbill01bb.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EsuCransBill01bb [GRAS:FE0368B2]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esucransbill01bb.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EsuCransBill01bb [GRAS:FE0368B2]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass09bb [GRAS:FE0368BA]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass09bb.nif bounds volume 88.1816329956055, height 49 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass09bb [GRAS:FE0368BA]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass09bb.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass09bb [GRAS:FE0368BA]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass09bb.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass09bb [GRAS:FE0368BA]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass35yy [GRAS:FE0368BB]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass35y.nif bounds volume 79.4795608520508, height 44 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass35yy [GRAS:FE0368BB]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass35y.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass35yy [GRAS:FE0368BB]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass35y.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass35yy [GRAS:FE0368BB]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10_dirt [GRAS:FE0368C2]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass10.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10_dirt [GRAS:FE0368C2]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass35Y [GRAS:FE0368C3]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass35y.nif bounds volume 79.4795608520508, height 44 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass35Y [GRAS:FE0368C3]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\egrass02tundra.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\277AB9CD7379492EAD5C1EB69D5D8A76.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass04Y [GRAS:FE0368C4]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass04y.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass04Y [GRAS:FE0368C4]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass04y.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass04Y [GRAS:FE0368C4]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass04y.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass04Y [GRAS:FE0368C4]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass09b [GRAS:FE0368C5]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass09b.nif bounds volume 88.1816329956055, height 49 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass09b [GRAS:FE0368C5]>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Verdant - A Skyrim Grass Plugin SSE Version.esp UG_TundraGrass01 [GRAS:FE036830]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass09b.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass09b [GRAS:FE0368C5]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass09b.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass09b [GRAS:FE0368C5]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_aspenleafpile_bigGRASS [GRAS:FE036A12]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\aspenleafpile01_big.nif bounds volume 132.041656494141, height 25 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_aspenleafpile_bigGRASS [GRAS:FE036A12]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_aspenleafpile_smallGRASS [GRAS:FE036A13]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\aspenleafpile01_small.nif bounds volume 119.142768859863, height 23 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_aspenleafpile_smallGRASS [GRAS:FE036A13]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10_mineb [GRAS:FE036A14]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass10.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10_mineb [GRAS:FE036A14]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_eriophorumb [GRAS:FE036A16]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\vurt_eriophorum.nif bounds volume 85.4809951782227, height 47 Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_eriophorumb [GRAS:FE036A16]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp SmallPebblessnow [GRAS:FE036A18]>
[00:21] [SplitComplexGrassTexture] <Debug: Splitting complex grass textures textures\landscape\grass\esumuskmallow03pink.dds into C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\0964F575D9EF473E84921DF5AD42C139.dds 1 0.999969483818788, -0.0078125 -0.00781226159233428, 0 0>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\smallpebblessnow.nif bounds volume 77.7238693237305, height 4 Verdant - A Skyrim Grass Plugin SSE Version.esp SmallPebblessnow [GRAS:FE036A18]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp Dandelion1k [GRAS:FE036D62]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\dandelion-1k.nif bounds volume 106.723945617676, height 52 Verdant - A Skyrim Grass Plugin SSE Version.esp Dandelion1k [GRAS:FE036D62]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\dandelion-1k.nif TundraGrassObj03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp Dandelion1k [GRAS:FE036D62]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\dandelion-1k.nif TundraGrassObj03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp Dandelion1k [GRAS:FE036D62]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10 [GRAS:FE036D64]>
[00:21] [GetRequiredBillboards] <Debug: Adding Complex grass Verdant - A Skyrim Grass Plugin SSE Version.esp EsuMuskMallow03Pink [GRAS:FE036875]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass10b.nif bounds volume 118.262420654297, height 65 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10 [GRAS:FE036D64]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EspBarrenWort01Leaves [GRAS:FE036876]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass10b.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10 [GRAS:FE036D64]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass10b.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10 [GRAS:FE036D64]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass07 [GRAS:FE036D65]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\espbarrenwort01leaves.nif bounds volume 138.582107543945, height 77 Verdant - A Skyrim Grass Plugin SSE Version.esp EspBarrenWort01Leaves [GRAS:FE036876]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espbarrenwort01leaves.nif WoodAnemone-white-2k:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EspBarrenWort01Leaves [GRAS:FE036876]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espbarrenwort01leaves.nif WoodAnemone-white-2k:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EspBarrenWort01Leaves [GRAS:FE036876]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass07b.nif bounds volume 88.1816329956055, height 49 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass07 [GRAS:FE036D65]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EspBluebells03blue [GRAS:FE036877]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass07b.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass07 [GRAS:FE036D65]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\egrass07b.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass07 [GRAS:FE036D65]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\espbluebells03blue.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EspBluebells03blue [GRAS:FE036877]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espbluebells03blue.nif WoodAnemone-white-2k:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EspBluebells03blue [GRAS:FE036877]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espbluebells03blue.nif WoodAnemone-white-2k:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EspBluebells03blue [GRAS:FE036877]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp espblueeyedmary01 [GRAS:FE036878]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\espblueeyedmary01.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp espblueeyedmary01 [GRAS:FE036878]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espblueeyedmary01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp espblueeyedmary01 [GRAS:FE036878]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espblueeyedmary01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp espblueeyedmary01 [GRAS:FE036878]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp espblueeyedmary03 [GRAS:FE036879]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\espblueeyedmary03.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp espblueeyedmary03 [GRAS:FE036879]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espblueeyedmary03.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp espblueeyedmary03 [GRAS:FE036879]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espblueeyedmary03.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp espblueeyedmary03 [GRAS:FE036879]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp espbogbean02leaves [GRAS:FE03687A]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\espbogbean02leaves.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp espbogbean02leaves [GRAS:FE03687A]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espbogbean02leaves.nif WoodAnemone-white-2k:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp espbogbean02leaves [GRAS:FE03687A]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espbogbean02leaves.nif WoodAnemone-white-2k:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp espbogbean02leaves [GRAS:FE03687A]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp espcowslip02leaves [GRAS:FE03687B]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\espcowslip02leaves.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp espcowslip02leaves [GRAS:FE03687B]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espcowslip02leaves.nif WoodAnemone-white-2k:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp espcowslip02leaves [GRAS:FE03687B]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espcowslip02leaves.nif WoodAnemone-white-2k:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp espcowslip02leaves [GRAS:FE03687B]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp espcowslip02yellow [GRAS:FE03687C]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\espcowslip02yellow.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp espcowslip02yellow [GRAS:FE03687C]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espcowslip02yellow.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp espcowslip02yellow [GRAS:FE03687C]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espcowslip02yellow.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp espcowslip02yellow [GRAS:FE03687C]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp espperennialcornflower01 [GRAS:FE03687E]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\espperennialcornflower01.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp espperennialcornflower01 [GRAS:FE03687E]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espperennialcornflower01.nif WoodAnemone-white-2k:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp espperennialcornflower01 [GRAS:FE03687E]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espperennialcornflower01.nif WoodAnemone-white-2k:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp espperennialcornflower01 [GRAS:FE03687E]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESuBleedingHeart01WhiteDUPLICATE001 [GRAS:FE036880]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esubleedingheart01white.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp ESuBleedingHeart01WhiteDUPLICATE001 [GRAS:FE036880]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp esuleaves03 [GRAS:FE036881]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esuleaves03.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp esuleaves03 [GRAS:FE036881]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esuleaves03.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp esuleaves03 [GRAS:FE036881]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esuleaves03.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp esuleaves03 [GRAS:FE036881]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp esupoppy04leaves [GRAS:FE036882]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esupoppy04leaves.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp esupoppy04leaves [GRAS:FE036882]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esupoppy04leaves.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp esupoppy04leaves [GRAS:FE036882]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esupoppy04leaves.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp esupoppy04leaves [GRAS:FE036882]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp helegrass01re [GRAS:FE036883]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\helegrass01re.nif bounds volume 119.142768859863, height 20 Verdant - A Skyrim Grass Plugin SSE Version.esp helegrass01re [GRAS:FE036883]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp 45grassobjbixxtu [GRAS:FE036884]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\45grassobj.nif bounds volume 267.906707763672, height 148 Verdant - A Skyrim Grass Plugin SSE Version.esp 45grassobjbixxtu [GRAS:FE036884]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\45grassobj.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp 45grassobjbixxtu [GRAS:FE036884]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\45grassobj.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp 45grassobjbixxtu [GRAS:FE036884]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp espbogbilberry01 [GRAS:FE036885]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\espbogbilberry01.nif bounds volume 178.244216918945, height 105 Verdant - A Skyrim Grass Plugin SSE Version.esp espbogbilberry01 [GRAS:FE036885]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espbogbilberry01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp espbogbilberry01 [GRAS:FE036885]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espbogbilberry01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp espbogbilberry01 [GRAS:FE036885]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp esucurleddock01 [GRAS:FE036887]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esucurleddock01.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp esucurleddock01 [GRAS:FE036887]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esucurleddock01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp esucurleddock01 [GRAS:FE036887]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esucurleddock01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp esucurleddock01 [GRAS:FE036887]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp esumeadowsweet02 [GRAS:FE036888]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esumeadowsweet02.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp esumeadowsweet02 [GRAS:FE036888]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esumeadowsweet02.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp esumeadowsweet02 [GRAS:FE036888]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esumeadowsweet02.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp esumeadowsweet02 [GRAS:FE036888]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp Mixgrass02 [GRAS:FE03688A]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\mixgrass01.nif bounds volume 119.142768859863, height 20 Verdant - A Skyrim Grass Plugin SSE Version.esp Mixgrass02 [GRAS:FE03688A]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp 53grassobjbixxtu [GRAS:FE03688B]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\53grassobj.nif bounds volume 132.77424621582, height 74 Verdant - A Skyrim Grass Plugin SSE Version.esp 53grassobjbixxtu [GRAS:FE03688B]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\53grassobj.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp 53grassobjbixxtu [GRAS:FE03688B]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\53grassobj.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp 53grassobjbixxtu [GRAS:FE03688B]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp 52grassobjbixxtu [GRAS:FE03688C]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\52grassobj.nif bounds volume 129.371551513672, height 63 Verdant - A Skyrim Grass Plugin SSE Version.esp 52grassobjbixxtu [GRAS:FE03688C]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\52grassobj.nif TundraGrassObj03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp 52grassobjbixxtu [GRAS:FE03688C]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\52grassobj.nif TundraGrassObj03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp 52grassobjbixxtu [GRAS:FE03688C]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp 12grassobj [GRAS:FE03688D]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\12grassobj.nif bounds volume 166.430160522461, height 81 Verdant - A Skyrim Grass Plugin SSE Version.esp 12grassobj [GRAS:FE03688D]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\12grassobj.nif TundraGrassObj03:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp 12grassobj [GRAS:FE03688D]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\12grassobj.nif TundraGrassObj03:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp 12grassobj [GRAS:FE03688D]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp reachalta5 [GRAS:FE03688E]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\reachalta501.nif bounds volume 88.5324783325195, height 35 Verdant - A Skyrim Grass Plugin SSE Version.esp reachalta5 [GRAS:FE03688E]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\reachalta501.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp reachalta5 [GRAS:FE03688E]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\reachalta501.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp reachalta5 [GRAS:FE03688E]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp espgrapehyacinth01 [GRAS:FE03688F]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\espgrapehyacinth01.nif bounds volume 113.441612243652, height 69 Verdant - A Skyrim Grass Plugin SSE Version.esp espgrapehyacinth01 [GRAS:FE03688F]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espgrapehyacinth01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp espgrapehyacinth01 [GRAS:FE03688F]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\espgrapehyacinth01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp espgrapehyacinth01 [GRAS:FE03688F]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp 15grassobj [GRAS:FE036890]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\15grassobj.nif bounds volume 132.310241699219, height 86 Verdant - A Skyrim Grass Plugin SSE Version.esp 15grassobj [GRAS:FE036890]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\15grassobj.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp 15grassobj [GRAS:FE036890]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\15grassobj.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp 15grassobj [GRAS:FE036890]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp 33grassobjbixxtu [GRAS:FE036891]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\33grassobj.nif bounds volume 116.034477233887, height 64 Verdant - A Skyrim Grass Plugin SSE Version.esp 33grassobjbixxtu [GRAS:FE036891]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\33grassobj.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp 33grassobjbixxtu [GRAS:FE036891]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\33grassobj.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp 33grassobjbixxtu [GRAS:FE036891]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp 32grassobjbixxtu [GRAS:FE036892]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\32grassobj.nif bounds volume 135.771865844727, height 73 Verdant - A Skyrim Grass Plugin SSE Version.esp 32grassobjbixxtu [GRAS:FE036892]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\32grassobj.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp 32grassobjbixxtu [GRAS:FE036892]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\32grassobj.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp 32grassobjbixxtu [GRAS:FE036892]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp 46grassobjbixxtu [GRAS:FE036893]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\46grassobj.nif bounds volume 202.408004760742, height 112 Verdant - A Skyrim Grass Plugin SSE Version.esp 46grassobjbixxtu [GRAS:FE036893]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\46grassobj.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp 46grassobjbixxtu [GRAS:FE036893]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\46grassobj.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp 46grassobjbixxtu [GRAS:FE036893]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp ESUconeflower01purple [GRAS:FE036894]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esuconeflower01purple.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp ESUconeflower01purple [GRAS:FE036894]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esuconeflower01purple.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp ESUconeflower01purple [GRAS:FE036894]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esuconeflower01purple.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp ESUconeflower01purple [GRAS:FE036894]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp esucornflower01 [GRAS:FE036895]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esucornflower01.nif bounds volume 84.652229309082, height 47 Verdant - A Skyrim Grass Plugin SSE Version.esp esucornflower01 [GRAS:FE036895]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esucornflower01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp esucornflower01 [GRAS:FE036895]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esucornflower01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp esucornflower01 [GRAS:FE036895]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp esuheather02 [GRAS:FE036896]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esuheather02.nif bounds volume 129.830657958984, height 72 Verdant - A Skyrim Grass Plugin SSE Version.esp esuheather02 [GRAS:FE036896]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esuheather02.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp esuheather02 [GRAS:FE036896]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esuheather02.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp esuheather02 [GRAS:FE036896]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp esupoppy02red [GRAS:FE036897]>
[00:21] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esupoppy02red.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp esupoppy02red [GRAS:FE036897]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esupoppy02red.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp esupoppy02red [GRAS:FE036897]>
[00:21] [AddModel] <Debug: Meshes\landscape\grass\esupoppy02red.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp esupoppy02red [GRAS:FE036897]>
[00:21] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp helegrass01fa [GRAS:FE036898]>
[00:21] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\helegrass01fa.nif bounds volume 119.142768859863, height 20 Verdant - A Skyrim Grass Plugin SSE Version.esp helegrass01fa [GRAS:FE036898]>
[00:22] [AddTextureSet] <Debug: File not found textures\landscape\grass\vurt_icebush.dds. Used by Meshes\landscape\grass\vurt_vaccinium_snowy.nif Verdant - A Skyrim Grass Plugin SSE Version.esp vurt_vaccinium_snowy [GRAS:FE036862]>
[00:22] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_BeachGrass [GRAS:FE036864]>
[00:22] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass02beach.nif bounds volume 118.262420654297, height 65 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_BeachGrass [GRAS:FE036864]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\egrass02beach.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp UG_BeachGrass [GRAS:FE036864]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\egrass02beach.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp UG_BeachGrass [GRAS:FE036864]>
[00:22] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp SnowGrass06 [GRAS:FE036865]>
[00:22] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\snowgrass01.nif bounds volume 126.637275695801, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp SnowGrass06 [GRAS:FE036865]>
[00:22] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp UG_aspenleafpile_smallb [GRAS:FE036866]>
[00:22] [GetRequiredBillboards] <Debug: Ignoring Meshes\landscape\grass\aspenleafpile01_big.nif bounds volume 132.041656494141, height 25 Verdant - A Skyrim Grass Plugin SSE Version.esp UG_aspenleafpile_smallb [GRAS:FE036866]>
[00:22] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10bb [GRAS:FE036867]>
[00:22] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass10bb.nif bounds volume 118.262420654297, height 65 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10bb [GRAS:FE036867]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\egrass10bb.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10bb [GRAS:FE036867]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\egrass10bb.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass10bb [GRAS:FE036867]>
[00:22] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass07vu [GRAS:FE036868]>
[00:22] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\egrass07vu2.nif bounds volume 317.417694091797, height 130 Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass07vu [GRAS:FE036868]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\egrass07vu2.nif L2_ReachBush02:2 - L1_ReachBush02:2 Shader Flags 1: Specular | Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass07vu [GRAS:FE036868]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\egrass07vu2.nif L2_ReachBush02:2 - L1_ReachBush02:2 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade | Tree_Anim Verdant - A Skyrim Grass Plugin SSE Version.esp EGrass07vu [GRAS:FE036868]>
[00:22] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EspBarrenWort02 [GRAS:FE03686B]>
[00:22] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\espbarrenwort02.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EspBarrenWort02 [GRAS:FE03686B]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\espbarrenwort02.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EspBarrenWort02 [GRAS:FE03686B]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\espbarrenwort02.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EspBarrenWort02 [GRAS:FE03686B]>
[00:22] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EspBeeBalm01 [GRAS:FE03686C]>
[00:22] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\espbeebalm01.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EspBeeBalm01 [GRAS:FE03686C]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\espbeebalm01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EspBeeBalm01 [GRAS:FE03686C]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\espbeebalm01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EspBeeBalm01 [GRAS:FE03686C]>
[00:22] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EsuBlueberryBush02 [GRAS:FE03686E]>
[00:22] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esublueberrybush02.nif bounds volume 166.676330566406, height 98 Verdant - A Skyrim Grass Plugin SSE Version.esp EsuBlueberryBush02 [GRAS:FE03686E]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\esublueberrybush02.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EsuBlueberryBush02 [GRAS:FE03686E]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\esublueberrybush02.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EsuBlueberryBush02 [GRAS:FE03686E]>
[00:22] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EsuBurdock [GRAS:FE03686F]>
[00:22] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esuburdock.nif bounds volume 146.85026550293, height 86 Verdant - A Skyrim Grass Plugin SSE Version.esp EsuBurdock [GRAS:FE03686F]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\esuburdock.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EsuBurdock [GRAS:FE03686F]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\esuburdock.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EsuBurdock [GRAS:FE03686F]>
[00:22] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EspPacificBleedingHeart01Leaves [GRAS:FE036870]>
[00:22] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esppacificbleedingheart01leaves.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EspPacificBleedingHeart01Leaves [GRAS:FE036870]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\esppacificbleedingheart01leaves.nif WoodAnemone-white-2k:1 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EspPacificBleedingHeart01Leaves [GRAS:FE036870]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\esppacificbleedingheart01leaves.nif WoodAnemone-white-2k:1 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EspPacificBleedingHeart01Leaves [GRAS:FE036870]>
[00:22] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp Solojunco [GRAS:FE036871]>
[00:22] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\solojunco.nif bounds volume 204.083312988281, height 113 Verdant - A Skyrim Grass Plugin SSE Version.esp Solojunco [GRAS:FE036871]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\solojunco.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp Solojunco [GRAS:FE036871]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\solojunco.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp Solojunco [GRAS:FE036871]>
[00:22] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EsuLooseStrife01 [GRAS:FE036872]>
[00:22] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esuloosestrife01.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EsuLooseStrife01 [GRAS:FE036872]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\esuloosestrife01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EsuLooseStrife01 [GRAS:FE036872]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\esuloosestrife01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EsuLooseStrife01 [GRAS:FE036872]>
[00:22] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EspSuffolkLungWort03 [GRAS:FE036873]>
[00:22] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\espsuffolklungwort03.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EspSuffolkLungWort03 [GRAS:FE036873]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\espsuffolklungwort03.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EspSuffolkLungWort03 [GRAS:FE036873]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\espsuffolklungwort03.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EspSuffolkLungWort03 [GRAS:FE036873]>
[00:22] [GetRequiredBillboards] <Debug: Processing Verdant - A Skyrim Grass Plugin SSE Version.esp EsuCransBill01 [GRAS:FE036874]>
[00:22] [GetRequiredBillboards] <Debug: Adding Meshes\landscape\grass\esucransbill01.nif bounds volume 106.695831298828, height 59 Verdant - A Skyrim Grass Plugin SSE Version.esp EsuCransBill01 [GRAS:FE036874]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\esucransbill01.nif SnowGrass01:0 Shader Flags 1: Vertex_Alpha | Recieve_Shadows | Cast_Shadows | Own_Emit | Remappable_Textures | ZBuffer_Test Verdant - A Skyrim Grass Plugin SSE Version.esp EsuCransBill01 [GRAS:FE036874]>
[00:22] [AddModel] <Debug: Meshes\landscape\grass\esucransbill01.nif SnowGrass01:0 Shader Flags 2: ZBuffer_Write | Double_Sided | Vertex_Colors | EnvMap_Light_Fade Verdant - A Skyrim Grass Plugin SSE Version.esp EsuCransBill01 [GRAS:FE036874]>
[00:22] [LoadTexGenPreset] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Presets\DynDOLOD_SSE_TexGen.ini>
[00:22] [dynCheckPath] <Debug: Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\>
[00:22] [TwbRender.Create] <Debug: OpenGL version: 4.6.0 NVIDIA 566.36>
[00:22] [TwbRender.Create] <Debug: NumPF 8>
[00:22] [TwbRender.Create] <Debug: I = 0, pf = 60, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 1, pf = 68, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 2, pf = 76, q = 8258, r = 16>
[00:22] [TwbRender.Create] <Debug: I = 3, pf = 84, q = 8258, r = 16>
[00:22] [TwbRender.Create] <Debug: I = 4, pf = 156, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 5, pf = 164, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 6, pf = 172, q = 8258, r = 16>
[00:22] [TwbRender.Create] <Debug: I = 7, pf = 180, q = 8258, r = 16>
[00:22] [TwbRender.Create] <Debug: I = 8, pf = 14126528, q = 8258, r = 16>
[00:22] [TwbRender.Create] <Debug: I = 9, pf = 0, q = 8258, r = 16>
[00:22] [TwbRender.Create] <Debug: I = 10, pf = 14, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 11, pf = 0, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 12, pf = 0, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 13, pf = 0, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 14, pf = -2147483614, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 15, pf = 0, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 16, pf = 0, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 17, pf = 0, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 18, pf = 0, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 19, pf = 0, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 20, pf = 487696304, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 21, pf = 543, q = 8258, r = 16>
[00:22] [TwbRender.Create] <Debug: I = 22, pf = -28334489, q = 8258, r = 16>
[00:22] [TwbRender.Create] <Debug: I = 23, pf = 47906, q = 8258, r = 16>
[00:22] [TwbRender.Create] <Debug: I = 24, pf = 14, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 25, pf = 0, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 26, pf = -761270368, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 27, pf = 63, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 28, pf = 0, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 29, pf = 0, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 30, pf = 489140352, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 31, pf = 543, q = 8258, r = 16>
[00:22] [TwbRender.Create] <Debug: I = 32, pf = 487685680, q = 8258, r = 16>
[00:22] [TwbRender.Create] <Debug: I = 33, pf = 543, q = 8258, r = 16>
[00:22] [TwbRender.Create] <Debug: I = 34, pf = 0, q = 8258, r = 16>
[00:22] [TwbRender.Create] <Debug: I = 35, pf = 0, q = 8258, r = 16>
[00:22] [TwbRender.Create] <Debug: I = 36, pf = 14, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 37, pf = 0, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 38, pf = 14, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 39, pf = 0, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 40, pf = 24576348, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 41, pf = 0, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 42, pf = -761270048, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 43, pf = 63, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 44, pf = 14575117, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 45, pf = 0, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 46, pf = 0, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 47, pf = 0, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 48, pf = 1, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 49, pf = 0, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 50, pf = 1, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 51, pf = 0, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 52, pf = 14574860, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 53, pf = 0, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 54, pf = 24576348, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 55, pf = 0, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 56, pf = 14, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 57, pf = 0, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 58, pf = -761270312, q = 8258, r = 0>
[00:22] [TwbRender.Create] <Debug: I = 59, pf = 63, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 60, pf = 24576348, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 61, pf = 0, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 62, pf = 305609836, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 63, pf = 0, q = 8258, r = 8>
[00:22] [TwbRender.Create] <Debug: I = 64, pf = 108, q = 8258, r = 0>
[00:22] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFF4011406>
[00:22] [TwbRender.MakeCurrent] <Debug: 0 0 0>
[00:22] [TwbRender.MakeCurrent] <Debug: 0 0 0>
[00:22] [TwbRender.MakeCurrent] <Debug: 0 0 0>
[00:22] [TwbRender.Create] <Debug: Max texture resolution: 32768 x 32768>
[00:22] [TwbRender.Create] <Debug: Max viewport resolution: 32768 x 32768>
[00:22] [TwbRender.Create] <Debug: Max render resolution: 32768 x 32768>
[00:22] [TwbRender.Create] <Debug: Max samples: 16>
[00:22] [TwbRender.ReserveID] <Debug: Creating 1>
[00:22] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer objects unsupported>
[00:22] [TwbRender.DeleteID] <Debug: Deleting 1>
[00:22] [TwbRender.Create] <Debug: Framebuffer error: framebuffer objects unsupported: 32768>
[00:22] [TwbRender.ReserveID] <Debug: Creating 1>
[00:22] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer objects unsupported>
[00:22] [TwbRender.DeleteID] <Debug: Deleting 1>
[00:22] [TwbRender.Create] <Debug: Framebuffer error: framebuffer objects unsupported: 16384>
[00:22] [TwbRender.ReserveID] <Debug: Creating 1>
[00:22] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[00:22] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 1>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFF4011406>
[00:25] [TwbRender.Create] <Debug: Max render resolution: 8192>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFF4011406 20000 0>
[00:25] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\default.frag>
[00:25] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\default.vert>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFF4011406>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFF4011406 20000 0>
[00:25] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\envmap.frag>
[00:25] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\envmap.vert>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFF4011406>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFF4011406 20000 0>
[00:25] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\stitched.frag>
[00:25] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\stitched.vert>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFF4011406>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\defaultdiffuse.dds>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFF4011406 10002 0>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\defaultdiffuse.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 1>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFF4011406>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\default_n.dds>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFF4011406 10002 0>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\default_n.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 2>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFF4011406>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFF4011406 20000 0>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFF4011406>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFF4011406 20000 0>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFF4011406>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFF4011406 20000 0>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFF4011406>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFF4011406 10002 0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 1>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 2>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFF4011406>
SKSE: F:\SteamLibrary\steamapps\common\Skyrim Special Edition\skse64_loader.exe, Version: 2.2.6, Date: 2024-01-17 23:11:36
PapyrusUtil DLL: F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\PapyrusUtil.DLL, Version: 4.6, Game Version: 1.6.1170, Date: 2024-01-19 07:36:10
DynDOLOD DLL: F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\DynDOLOD.DLL, Version: 2.45, Game Version: 1.6.1170, Date: 2024-01-17 04:45:00
Program: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGenx64.exe, Version: 3.0.0.182, Date: 2024-10-10 14:47:00
Started by: D:\Programs\Mod-Organizer-2\ModOrganizer.exe, Version: 2.5.3, Date: 2024-10-02 18:56:44
External: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe, Version: 1.0.0.0, Date: 2024-09-04 04:00:00
Gathering base records for billboards
[00:47] [SaveTexGenPreset] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Presets\DynDOLOD_SSE_TexGen.ini>
[00:47] [SaveTexGenPreset] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\DynDOLOD\lod\TexGen_SSE.ini>
[00:00] [DoTexGen] <Debug: Warning: True>
[00:00] [DoTexGen] <Debug: LockResource: True>
[00:00] [DoTexGen] <Debug: CreateMod: False>
[00:00] [DoTexGen] <Debug: TreeNormalMaps: False>
[00:00] [DoTexGen] <Debug: RealTimeLog: False>
[00:00] [DoTexGen] <Debug: RenderObjects: True>
[00:00] [DoTexGen] <Debug: StitchObjects: True>
[00:00] [DoTexGen] <Debug: Skymills: False>
[00:00] [DoTexGen] <Debug: GrassTrim: True>
[00:00] [DoTexGen] <Debug: Error: True>
[00:00] [DoTexGen] <Debug: UseMipmaps: True>
[00:00] [DoTexGen] <Debug: Enderal: False>
[00:00] [DoTexGen] <Debug: CreateTreeLODAtlasOnly: False>
[00:00] [DoTexGen] <Debug: BleedToTransparent: True>
[00:00] [DoTexGen] <Debug: SummaryOnly: False>
[00:00] [DoTexGen] <Debug: LocationSwaps: False>
[00:00] [DoTexGen] <Debug: GLListDebug: False>
[00:00] [DoTexGen] <Debug: RenderBillboards: True>
[00:00] [DoTexGen] <Debug: RenderTexturesSingleThread: False>
[00:00] [DoTexGen] <Debug: LockContainerRef: False>
[00:00] [DoTexGen] <Debug: Swaps: True>
[00:00] [DoTexGen] <Debug: SSRenderAlpha: False>
[00:00] [DoTexGen] <Debug: RenderSingle: False>
[00:00] [DoTexGen] <Debug: DynDOLODScripts: True>
[00:00] [DoTexGen] <Debug: PapyrusUtilDLL: True>
[00:00] [DoTexGen] <Debug: GLAlphaCoverage: False>
[00:00] [DoTexGen] <Debug: GrassMipMaps: False>
[00:00] [DoTexGen] <Debug: LockRecords: False>
[00:00] [DoTexGen] <Debug: BillboardRim: False>
[00:00] [DoTexGen] <Debug: CreateArchive: False>
[00:00] [DoTexGen] <Debug: GrassHDBillboards: False>
[00:00] [DoTexGen] <Debug: GrassBillboards: False>
[00:00] [DoTexGen] <Debug: SendBugReport: False>
[00:00] [DoTexGen] <Debug: BillboardGlow: False>
[00:00] [DoTexGen] <Debug: Info: True>
[00:00] [DoTexGen] <Debug: ExecuteLODGen: True>
[00:00] [DoTexGen] <Debug: DVLaSS: True>
[00:00] [DoTexGen] <Debug: ObjectMipMaps: True>
[00:00] [DoTexGen] <Debug: DynDOLODDLL: True>
[00:00] [DoTexGen] <Debug: HDTreeTrim: True>
[00:00] [DoTexGen] <Debug: RenderTrim: True>
[00:00] [DoTexGen] <Debug: DynDOLODNGDLL: False>
[00:00] [DoTexGen] <Debug: LoadGLCompressed: True>
[00:00] [DoTexGen] <Debug: BackportedESLSupport: False>
[00:00] [DoTexGen] <Debug: DeleteFiles: False>
[00:00] [DoTexGen] <Debug: 565: False>
[00:00] [DoTexGen] <Debug: TreeHDBillboards: True>
[00:00] [DoTexGen] <Debug: Notice: False>
[00:00] [DoTexGen] <Debug: DynDOLODNGScripts: False>
[00:00] [DoTexGen] <Debug: Summary: True>
[00:00] [DoTexGen] <Debug: LargeReferences: False>
[00:00] [DoTexGen] <Debug: SSBlendAlpha: False>
[00:00] [DoTexGen] <Debug: CreateExportFile: True>
[00:00] [DoTexGen] <Debug: NormalMapSteepness: False>
[00:00] [DoTexGen] <Debug: CPUMipMaps: False>
[00:00] [DoTexGen] <Debug: ComplexGrassUseMipmaps: False>
[00:00] [DoTexGen] <Debug: Debug: False>
[00:00] [DoTexGen] <Debug: GLDebug: False>
[00:00] [DoTexGen] <Debug: PapyrusUtilScripts: False>
[00:00] [DoTexGen] <Debug: LockTexconv: False>
[00:00] [DoTexGen] <Debug: RegionSwaps: False>
[00:00] [DoTexGen] <Debug: Billboards: True>
[00:00] [DoTexGen] <Debug: TreeMipMaps: False>
[00:00] [DoTexGen] <Debug: Indent: True>
[00:00] [DoTexGen] <Debug: Exception: True>
[00:00] [DoTexGen] <Debug: KeepRenderer: True>
[00:00] [DoTexGen] <Debug: BillboardSoft: False>
[00:00] [DoTexGen] <Debug: TreeBillboards: True>
[00:00] [DoTexGen] <Debug: SSE: True>
[00:00] [DoTexGen] <Debug: LastError:>
[00:00] [DoTexGen] <Debug: RenderPreviewModel:>
[00:00] [DoTexGen] <Debug: AppName: SSE>
[00:00] [DoTexGen] <Debug: ArchiveType: .zip>
[00:00] [DoTexGen] <Debug: PresetFilename: Default>
[00:00] [DoTexGen] <Debug: BillboardsPreviewModel: [0006A9E6] Meshes\Landscape\Trees\TreeAspen01.nif>
[00:00] [DoTexGen] <Debug: GameName: Skyrim>
[00:00] [DoTexGen] <Debug: TreeModelHeightMultiplier: 1.7>
[00:00] [DoTexGen] <Debug: AlphaCoverage: 0.85>
[00:00] [DoTexGen] <Debug: BillboardMinWidth: 40>
[00:00] [DoTexGen] <Debug: BillboardMinHeightMulitplier: 4>
[00:00] [DoTexGen] <Debug: RenderModelHeightMultiplier: 1.85>
[00:00] [DoTexGen] <Debug: AlphaFactor: 0.25>
[00:00] [DoTexGen] <Debug: PluginVersion: 1.71>
[00:00] [DoTexGen] <Debug: BillboardDiscardRatio: 0.01>
[00:00] [DoTexGen] <Debug: SRGBGamma: 2.2>
[00:00] [DoTexGen] <Debug: BillboardMinHeight: 40>
[00:00] [DoTexGen] <Debug: GrassModelHeightMultiplier: 1>
[00:00] [DoTexGen] <Debug: BillboardMinWidthMulitplier: 4>
[00:00] [DoTexGen] <Debug: BillboardsMaxSizeDefault: 1024>
[00:00] [DoTexGen] <Debug: DiffuseFormat: 225>
[00:00] [DoTexGen] <Debug: RenderObjectsAmbient: 100>
[00:00] [DoTexGen] <Debug: GrassBillboardsDirectTB: -100>
[00:00] [DoTexGen] <Debug: StitchObjectsSizeDefault: 256>
[00:00] [DoTexGen] <Debug: ObjectMaxSuperSamples: 0>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsGlowTB: 0>
[00:00] [DoTexGen] <Debug: RenderObjectsDirect: 0>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsDirect: 135>
[00:00] [DoTexGen] <Debug: ISize H: 1080>
[00:00] [DoTexGen] <Debug: RenderBillboardsGlow: 100>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsAmbient: 135>
[00:00] [DoTexGen] <Debug: TreeBillboardsDirect: 135>
[00:00] [DoTexGen] <Debug: RenderBillboardsAmbient: 150>
[00:00] [DoTexGen] <Debug: GrassBillboardsSmoothness: 0>
[00:00] [DoTexGen] <Debug: RenderBillboardsSmoothness: 0>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsGlow: 100>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsDirect: 0>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsGlow: 100>
[00:00] [DoTexGen] <Debug: BillboardsUnitsPerPixel: 100>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsAmbient: 55>
[00:00] [DoTexGen] <Debug: RenderMaxSuperSamples: 0>
[00:00] [DoTexGen] <Debug: MaxTextureIndex: 10>
[00:00] [DoTexGen] <Debug: TexconvAdapterIndex: 0>
[00:00] [DoTexGen] <Debug: GrassBillboardsDirectFB: 0>
[00:00] [DoTexGen] <Debug: TreeBillboardsAmbient: 55>
[00:00] [DoTexGen] <Debug: RenderObjectsSizeDefault: 256>
[00:00] [DoTexGen] <Debug: RenderBillboardsGlowLR: 0>
[00:00] [DoTexGen] <Debug: ForceComplexGrass: 1>
[00:00] [DoTexGen] <Debug: RenderObjectsGlowLR: 0>
[00:00] [DoTexGen] <Debug: BillboardsUnitsPerPixelDefault: 110>
[00:00] [DoTexGen] <Debug: GrassBillboardsAmbient: 25>
[00:00] [DoTexGen] <Debug: DiffuseAlphaFormat: 225>
[00:00] [DoTexGen] <Debug: RenderBillboardsDirectLR: 0>
[00:00] [DoTexGen] <Debug: TreeBillboardsDirectLR: 0>
[00:00] [DoTexGen] <Debug: TreeMSAlphaThreshold: 128>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsDirectLR: 0>
[00:00] [DoTexGen] <Debug: BillboardsMinSize: 256>
[00:00] [DoTexGen] <Debug: RenderObjectsDirectLR: 0>
[00:00] [DoTexGen] <Debug: MinGrassModelVolume: 64>
[00:00] [DoTexGen] <Debug: NormalFormat: 225>
[00:00] [DoTexGen] <Debug: GrassBillboardsDirect: 150>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsDirectLR: 0>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsGlowLR: 0>
[00:00] [DoTexGen] <Debug: StitchThreads: 4>
[00:00] [DoTexGen] <Debug: RenderContexts: 1>
[00:00] [DoTexGen] <Debug: MinGrassModelHeight: 32>
[00:00] [DoTexGen] <Debug: FormID: -1>
[00:00] [DoTexGen] <Debug: ArchiveLevel: 3>
[00:00] [DoTexGen] <Debug: MinTreeModelHeight: 256>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsGlowLR: 0>
[00:00] [DoTexGen] <Debug: SSAlphaThreshold: 128>
[00:00] [DoTexGen] <Debug: BillboardsMaxSize: 1024>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsSmoothness: 0>
[00:00] [DoTexGen] <Debug: GrassMaxSuperSamples: 0>
[00:00] [DoTexGen] <Debug: MaxRenderResolution: 8192>
[00:00] [DoTexGen] <Debug: StitchObjectsSize: 256>
[00:00] [DoTexGen] <Debug: GrassMSAlphaThreshold: 112>
[00:00] [DoTexGen] <Debug: RenderObjectsSize: 256>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsDirectFB: 0>
[00:00] [DoTexGen] <Debug: GrassBillboardsDirectLR: 0>
[00:00] [DoTexGen] <Debug: TreeBillboardsDirectFB: 0>
[00:00] [DoTexGen] <Debug: RenderObjectsGlowTB: 0>
[00:00] [DoTexGen] <Debug: MinTreeModelVolume: 512>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsSmoothness: 0>
[00:00] [DoTexGen] <Debug: RenderBillboardsDirectFB: 0>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsGlowTB: 0>
[00:00] [DoTexGen] <Debug: RenderThreads: 2>
[00:00] [DoTexGen] <Debug: MaxTextureSize: 16384>
[00:00] [DoTexGen] <Debug: RenderBillboardsDirectTB: -100>
[00:00] [DoTexGen] <Debug: RenderObjectsSmoothness: 0>
[00:00] [DoTexGen] <Debug: ArchiveThreads: 16>
[00:00] [DoTexGen] <Debug: ACAlphaThreshold: 255>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsDirectTB: -100>
[00:00] [DoTexGen] <Debug: RenderBillboardsGlowTB: 0>
[00:00] [DoTexGen] <Debug: NormalSpecularFormat: 225>
[00:00] [DoTexGen] <Debug: TreeMaxSuperSamples: 0>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsDirectTB: -100>
[00:00] [DoTexGen] <Debug: RenderObjectsDirectFB: -100>
[00:00] [DoTexGen] <Debug: TreeBillboardsDirectTB: -100>
[00:00] [DoTexGen] <Debug: RenderObjectsGlowFB: 100>
[00:00] [DoTexGen] <Debug: RenderBillboardsDirect: 50>
[00:00] [DoTexGen] <Debug: RenderBillboardsGlowFB: -100>
[00:00] [DoTexGen] <Debug: RenderObjectsDirectTB: 0>
[00:00] [DoTexGen] <Debug: MaxMultiSamples: 16>
[00:00] [DoTexGen] <Debug: TreeHDBillboardsGlowFB: -100>
[00:00] [DoTexGen] <Debug: TextureCache: 80>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsGlowFB: -100>
[00:00] [DoTexGen] <Debug: ObjectMSAlphaThreshold: 128>
[00:00] [DoTexGen] <Debug: GrassHDBillboardsDirectFB: 0>
[00:47] [TwbRender.Create] <Debug: OpenGL version: 4.6.0 NVIDIA 566.36>
[00:47] [TwbRender.Create] <Debug: NumPF 8>
[00:47] [TwbRender.Create] <Debug: I = 0, pf = 60, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 1, pf = 68, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 2, pf = 76, q = 8258, r = 16>
[00:47] [TwbRender.Create] <Debug: I = 3, pf = 84, q = 8258, r = 16>
[00:47] [TwbRender.Create] <Debug: I = 4, pf = 156, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 5, pf = 164, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 6, pf = 172, q = 8258, r = 16>
[00:47] [TwbRender.Create] <Debug: I = 7, pf = 180, q = 8258, r = 16>
[00:47] [TwbRender.Create] <Debug: I = 8, pf = 1, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 9, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 10, pf = 14, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 11, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 12, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 13, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 14, pf = -2147483614, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 15, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 16, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 17, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 18, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 19, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 20, pf = 487679536, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 21, pf = 543, q = 8258, r = 16>
[00:47] [TwbRender.Create] <Debug: I = 22, pf = -28333801, q = 8258, r = 16>
[00:47] [TwbRender.Create] <Debug: I = 23, pf = 47906, q = 8258, r = 16>
[00:47] [TwbRender.Create] <Debug: I = 24, pf = 14, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 25, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 26, pf = -761268976, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 27, pf = 63, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 28, pf = 0, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 29, pf = 0, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 30, pf = 489140352, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 31, pf = 543, q = 8258, r = 16>
[00:47] [TwbRender.Create] <Debug: I = 32, pf = 487685680, q = 8258, r = 16>
[00:47] [TwbRender.Create] <Debug: I = 33, pf = 543, q = 8258, r = 16>
[00:47] [TwbRender.Create] <Debug: I = 34, pf = 0, q = 8258, r = 16>
[00:47] [TwbRender.Create] <Debug: I = 35, pf = 0, q = 8258, r = 16>
[00:47] [TwbRender.Create] <Debug: I = 36, pf = 14, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 37, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 38, pf = 14, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 39, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 40, pf = 24576348, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 41, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 42, pf = -761268656, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 43, pf = 63, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 44, pf = 14575117, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 45, pf = 0, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 46, pf = 0, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 47, pf = 0, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 48, pf = 1, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 49, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 50, pf = 1, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 51, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 52, pf = 14574860, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 53, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 54, pf = 24576348, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 55, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 56, pf = 14, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 57, pf = 0, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 58, pf = -761268920, q = 8258, r = 0>
[00:47] [TwbRender.Create] <Debug: I = 59, pf = 63, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 60, pf = 24576348, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 61, pf = 0, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 62, pf = 305609836, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 63, pf = 0, q = 8258, r = 8>
[00:47] [TwbRender.Create] <Debug: I = 64, pf = 108, q = 8258, r = 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 0>
[00:47] [TwbRender.Create] <Debug: Max texture resolution: 32768 x 32768>
[00:47] [TwbRender.Create] <Debug: Max viewport resolution: 32768 x 32768>
[00:47] [TwbRender.Create] <Debug: Max render resolution: 32768 x 32768>
[00:47] [TwbRender.Create] <Debug: Max samples: 16>
[00:47] [TwbRender.ReserveID] <Debug: Creating 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: framebuffer complete>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 1>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:48] [TwbRender.Create] <Debug: Max render resolution: 8192>
[00:48] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:48] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\default.frag>
[00:48] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\default.vert>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:48] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:48] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\envmap.frag>
[00:48] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\envmap.vert>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:48] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:48] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\stitched.frag>
[00:48] [TwbRender.LoadShader.CreateShader] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\shaders\stitched.vert>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\defaultdiffuse.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\defaultdiffuse.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 1>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\default_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\default_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 2>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\reachclifftree02_e466c528_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\reachtree02_b6c979d1_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\treeaspen01_95830dac_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\treeaspen03_19485f51_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\treeaspen06_573571d5_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\treepineforest03_12676e1d_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\billboards\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachclifftree01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachclifftree02_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachtree01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachtree02_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen02_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen03_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen05_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen06_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest02_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest03_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest04_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest05_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash02_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash03_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash04_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash05_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl02_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl03_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl04_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl05_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead02_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead03_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead04_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead05_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl02_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl03_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl04_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl05_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow02_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow03_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow04_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow05_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow02_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow03_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow04_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow05_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl02_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl03_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl04_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl05_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treereachtree01magic_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\tundradriftwood01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen02_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen03_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen05_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen06_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk.nif>
[00:01] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk.nif>
[00:01] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk.nif>
[00:01] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\reachclifftree02_e466c528_trunk.nif>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape ReachCliffTree01:0 - L1_ReachCliffTree01:0>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape ReachCliffTree02:0 - L1_ReachCliffTree02:0>
[00:01] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:01] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:01] [TwbRender.ReserveID] <Debug: Creating 3>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:01] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:01] [TwbRender.ReserveID] <Debug: Creating 4>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk.nif>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:01] [TwbRender.LoadScene] <Debug: Vertexdata: 740>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 Height: 102>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1, Height: 128>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1, Height: 256>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 FB: 191 x 256>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 FB: 191 x 256 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 FB: 191 x 256 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 FB: 191 x 256 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 5>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 FB: 191 x 256 1 1 2 5>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 FB: 191 x 256 1 1 2 5 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 191 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 FB: 1 1 2 5 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 191 x 256 128>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 192 x 256 -> 192 x 256>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 FB: 192 x 256>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 FB: 192 x 256 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 FB: 192 x 256 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 FB: 192 x 256 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 5>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 FB: 192 x 256 1 1 2 5>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 FB: 192 x 256 1 1 2 5 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 192 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 192 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 FB: 1 1 2 5 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 192 x 256 128>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1_n.dds>
[00:01] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_0_1_4E6853AB00A945158DD16C6364DA27CB.txt">
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_1 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 Height: 102>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2, Height: 128>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2, Height: 256>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 FB: 179 x 256>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 FB: 179 x 256 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 FB: 179 x 256 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 FB: 179 x 256 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 5>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 FB: 179 x 256 1 1 2 5>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 FB: 179 x 256 1 1 2 5 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 179 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 FB: 1 1 2 5 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 179 x 256 128>
[00:01] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\reachclifftree02_e466c528_trunk.nif>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:01] [TwbRender.LoadScene] <Debug: Vertexdata: 1429>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 Height: 80>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1, Height: 128>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1, Height: 256>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 FB: 293 x 256>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 FB: 293 x 256 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 FB: 293 x 256 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 FB: 293 x 256 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 5>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 FB: 293 x 256 1 1 2 5>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 180 x 256 -> 180 x 256>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 FB: 293 x 256 1 1 2 5 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 293 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 FB: 1 1 2 5 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 293 x 256 128>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 FB: 180 x 256>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 FB: 180 x 256 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 FB: 180 x 256 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 framebuffer complete>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 292 x 256 -> 292 x 256>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 FB: 180 x 256 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 5>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 FB: 180 x 256 1 1 2 5>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 FB: 180 x 256 1 1 2 5 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 180 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 180 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2 FB: 1 1 2 5 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 180 x 256 128>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 FB: 292 x 256>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 FB: 292 x 256 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 FB: 292 x 256 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 FB: 292 x 256 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 5>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 FB: 292 x 256 1 1 2 5>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 FB: 292 x 256 1 1 2 5 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 292 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 292 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 FB: 1 1 2 5 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 292 x 256 128>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2_n.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.UnLoadTextures] <Debug: 4 > 80>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk.nif>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1_n.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_1 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 Height: 80>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2, Height: 128>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2, Height: 256>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 FB: 258 x 256>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 FB: 258 x 256 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 FB: 258 x 256 1 1>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape ReachTree01:0 - L1_ReachTree01:0>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 FB: 258 x 256 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 5>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 FB: 258 x 256 1 1 2 5>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 FB: 258 x 256 1 1 2 5 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 258 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 FB: 1 1 2 5 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 258 x 256 128>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 260 x 256 -> 260 x 256>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 FB: 260 x 256>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 FB: 260 x 256 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 FB: 260 x 256 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 FB: 260 x 256 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 5>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 FB: 260 x 256 1 1 2 5>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 FB: 260 x 256 1 1 2 5 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 260 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 260 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2 FB: 1 1 2 5 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 260 x 256 128>
[00:01] Creating billboards
[00:01] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk with dyndolod\render\billboards\dyndolod\lod\trees\reachclifftree01_fe5926a6_trunk.nif
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2_n.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.UnLoadTextures] <Debug: 4 > 80>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\reachtree02_b6c979d1_trunk.nif>
[00:01] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk.nif>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:01] [TwbRender.LoadScene] <Debug: Vertexdata: 1465>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 Height: 117>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1, Height: 128>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1, Height: 256>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 FB: 194 x 256>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 FB: 194 x 256 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 FB: 194 x 256 1 1>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape ReachTree02:0 - L1_ReachTree02:0>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 FB: 194 x 256 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 5>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 FB: 194 x 256 1 1 2 5>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 FB: 194 x 256 1 1 2 5 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 194 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 FB: 1 1 2 5 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 194 x 256 128>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 192 x 256 -> 192 x 256>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 FB: 192 x 256>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 FB: 192 x 256 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 FB: 192 x 256 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 FB: 192 x 256 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 5>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 FB: 192 x 256 1 1 2 5>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 FB: 192 x 256 1 1 2 5 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 192 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 192 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 FB: 1 1 2 5 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 192 x 256 128>
[00:01] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\reachtree02_b6c979d1_trunk.nif>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:01] [TwbRender.LoadScene] <Debug: Vertexdata: 1500>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 Height: 116>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1, Height: 128>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1, Height: 256>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 FB: 148 x 256>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 FB: 148 x 256 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 FB: 148 x 256 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 FB: 148 x 256 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 5>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 FB: 148 x 256 1 1 2 5>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 FB: 148 x 256 1 1 2 5 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 148 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 FB: 1 1 2 5 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 148 x 256 128>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 152 x 256 -> 152 x 256>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 FB: 152 x 256>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 FB: 152 x 256 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 FB: 152 x 256 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 FB: 152 x 256 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 5>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 FB: 152 x 256 1 1 2 5>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 FB: 152 x 256 1 1 2 5 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 152 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 152 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 FB: 1 1 2 5 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 152 x 256 128>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1_n.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_1 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 Height: 117>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2, Height: 128>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2, Height: 256>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 FB: 163 x 256>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 FB: 163 x 256 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 FB: 163 x 256 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 FB: 163 x 256 1 1 2>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1.dds>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 5>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 FB: 163 x 256 1 1 2 5>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 FB: 163 x 256 1 1 2 5 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 163 x 256>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1_n.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_1 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 Height: 116>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2, Height: 128>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2, Height: 256>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 FB: 1 1 2 5 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 163 x 256 128>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 FB: 190 x 256>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 FB: 190 x 256 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 FB: 190 x 256 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 FB: 190 x 256 1 1 2>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 164 x 256 -> 164 x 256>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 5>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 FB: 190 x 256 1 1 2 5>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 FB: 190 x 256 1 1 2 5 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 190 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 FB: 1 1 2 5 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 190 x 256 128>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 FB: 164 x 256>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 FB: 164 x 256 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 FB: 164 x 256 1 1>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 188 x 256 -> 188 x 256>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 FB: 164 x 256 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 5>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 FB: 164 x 256 1 1 2 5>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 FB: 164 x 256 1 1 2 5 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 164 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 164 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2 FB: 1 1 2 5 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 164 x 256 128>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 FB: 188 x 256>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 FB: 188 x 256 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 FB: 188 x 256 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 FB: 188 x 256 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 5>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 FB: 188 x 256 1 1 2 5>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 FB: 188 x 256 1 1 2 5 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 188 x 256>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 188 x 256>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2.dds>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2 FB: 1 1 2 5 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 188 x 256 128>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2_n.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.UnLoadTextures] <Debug: 4 > 80>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk.nif>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2_n.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.UnLoadTextures] <Debug: 4 > 80>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk.nif>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PineTree02_t>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape pinetree05_t>
[00:01] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBarkComp.dds>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:01] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBarkComp.dds>
[00:01] [TwbRender.ReserveID] <Debug: Creating 5>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:01] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:01] [TwbRender.ReserveID] <Debug: Creating 6>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk.nif>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:01] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 Height: 634>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1, Height: 1024>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1, Height: 1024>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 FB: 254 x 1024>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 FB: 254 x 1024 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 FB: 254 x 1024 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 FB: 254 x 1024 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 FB: 254 x 1024 1 1 2 7>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 FB: 254 x 1024 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 254 x 1024>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 254 x 1024 128>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 252 x 1024 -> 252 x 1024>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 FB: 252 x 1024>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 FB: 252 x 1024 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 FB: 252 x 1024 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 FB: 252 x 1024 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 FB: 252 x 1024 1 1 2 7>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 FB: 252 x 1024 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 252 x 1024>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 252 x 1024>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 252 x 1024 128>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1_n.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 Height: 634>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2, Height: 1024>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2, Height: 1024>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 FB: 256 x 1024>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 FB: 256 x 1024 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 FB: 256 x 1024 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 FB: 256 x 1024 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 FB: 256 x 1024 1 1 2 7>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 FB: 256 x 1024 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 256 x 1024>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 256 x 1024 128>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 256 x 1024 -> 256 x 1024>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 FB: 256 x 1024>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 FB: 256 x 1024 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 FB: 256 x 1024 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 FB: 256 x 1024 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 FB: 256 x 1024 1 1 2 7>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 FB: 256 x 1024 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 256 x 1024>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 256 x 1024>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 256 x 1024 128>
[00:01] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk.nif>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:01] [TwbRender.LoadScene] <Debug: Vertexdata: 1364>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 Height: 690>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1, Height: 1024>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1, Height: 1024>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 FB: 213 x 1024>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 FB: 213 x 1024 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 FB: 213 x 1024 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 FB: 213 x 1024 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 FB: 213 x 1024 1 1 2 7>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 FB: 213 x 1024 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 213 x 1024>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2.dds>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 213 x 1024 128>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2_n.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.UnLoadTextures] <Debug: 6 > 80>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk.nif>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 196 x 1024 -> 196 x 1024>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 FB: 196 x 1024>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 FB: 196 x 1024 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 FB: 196 x 1024 1 1>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PineTree04:t>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 FB: 196 x 1024 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 FB: 196 x 1024 1 1 2 7>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 FB: 196 x 1024 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 196 x 1024>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 196 x 1024>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk.nif>
[00:01] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.LoadScene] <Debug: Vertexdata: 632>
[00:01] [UnmultiplyAlpha] <Debug: 0 196 x 1024 128>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 Height: 401>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1, Height: 512>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1, Height: 512>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1>
[00:01] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 FB: 119 x 512>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 FB: 119 x 512 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 FB: 119 x 512 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 FB: 119 x 512 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 FB: 119 x 512 1 1 2 7>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 FB: 119 x 512 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 119 x 512>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:01] [UnmultiplyAlpha] <Debug: 0 119 x 512 128>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 92 x 512 -> 92 x 512>
[00:01] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 FB: 92 x 512>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 FB: 92 x 512 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 FB: 92 x 512 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 FB: 92 x 512 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 FB: 92 x 512 1 1 2 7>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 FB: 92 x 512 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 92 x 512>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1.dds>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 92 x 512>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1_n.dds>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:01] [UnmultiplyAlpha] <Debug: 0 92 x 512 128>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 Height: 690>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2, Height: 1024>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2, Height: 1024>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2>
[00:01] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 FB: 202 x 1024>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 FB: 202 x 1024 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 FB: 202 x 1024 1 1>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1.dds>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 FB: 202 x 1024 1 1 2>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1_n.dds>
[00:01] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk.nif>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 Height: 401>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2, Height: 512>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2, Height: 512>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 FB: 202 x 1024 1 1 2 7>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 FB: 202 x 1024 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 202 x 1024>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PineTree02_d>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:01] [UnmultiplyAlpha] <Debug: 0 202 x 1024 128>
[00:01] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 FB: 124 x 512>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 FB: 124 x 512 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 FB: 124 x 512 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 FB: 124 x 512 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 FB: 124 x 512 1 1 2 7>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 FB: 124 x 512 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 124 x 512>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 184 x 1024 -> 184 x 1024>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:01] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:01] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 FB: 184 x 1024>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 FB: 184 x 1024 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 FB: 184 x 1024 1 1>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 104 x 512 -> 104 x 512>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 FB: 184 x 1024 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 FB: 184 x 1024 1 1 2 7>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 FB: 184 x 1024 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 184 x 1024>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 184 x 1024>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:01] [UnmultiplyAlpha] <Debug: 0 184 x 1024 128>
[00:01] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 FB: 104 x 512>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 FB: 104 x 512 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 FB: 104 x 512 1 1>
[00:01] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk.nif>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 FB: 104 x 512 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 FB: 104 x 512 1 1 2 7>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 FB: 104 x 512 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 104 x 512>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 104 x 512>
[00:01] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_1_23_7664EC039B424323A4595CF15BB053A4.txt">
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2_n.dds>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.UnLoadTextures] <Debug: 6 > 80>
[00:01] [TwbRender.LoadScene] <Debug: Vertexdata: 1065>
[00:01] [UnmultiplyAlpha] <Debug: 0 104 x 512 128>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 Height: 690>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1, Height: 1024>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1, Height: 1024>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:01] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 FB: 213 x 1024>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 FB: 213 x 1024 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 FB: 213 x 1024 1 1>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk.nif>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2.dds>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 FB: 213 x 1024 1 1 2>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2_n.dds>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 FB: 213 x 1024 1 1 2 7>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.UnLoadTextures] <Debug: 6 > 80>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 FB: 213 x 1024 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 213 x 1024>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk.nif>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:01] [UnmultiplyAlpha] <Debug: 0 213 x 1024 128>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PineTree01_t:3>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 196 x 1024 -> 196 x 1024>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 FB: 196 x 1024>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 FB: 196 x 1024 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 FB: 196 x 1024 1 1>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:01] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreePineFore:2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 FB: 196 x 1024 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 FB: 196 x 1024 1 1 2 7>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 FB: 196 x 1024 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 196 x 1024>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 196 x 1024>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 196 x 1024 128>
[00:01] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk.nif>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:01] [TwbRender.LoadScene] <Debug: Vertexdata: 1040>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 Height: 287>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1, Height: 512>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1, Height: 512>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 FB: 267 x 512>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 FB: 267 x 512 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 FB: 267 x 512 1 1>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1.dds>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 FB: 267 x 512 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 FB: 267 x 512 1 1 2 7>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1_n.dds>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 FB: 267 x 512 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 267 x 512>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 Height: 690>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2, Height: 1024>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2, Height: 1024>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 267 x 512 128>
[00:01] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 FB: 202 x 1024>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 FB: 202 x 1024 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 FB: 202 x 1024 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 FB: 202 x 1024 1 1 2>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 260 x 512 -> 260 x 512>
[00:01] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk.nif>
[00:01] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 FB: 202 x 1024 1 1 2 7>
[00:01] [TwbRender.LoadScene] <Debug: Vertexdata: 1871>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 FB: 202 x 1024 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 202 x 1024>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 Height: 549>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1, Height: 1024>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1, Height: 1024>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:01] [UnmultiplyAlpha] <Debug: 0 202 x 1024 128>
[00:01] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 FB: 260 x 512>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 FB: 260 x 512 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 FB: 260 x 512 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 FB: 260 x 512 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 FB: 260 x 512 1 1 2 7>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 184 x 1024 -> 184 x 1024>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 FB: 260 x 512 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 260 x 512>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 260 x 512>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:01] [UnmultiplyAlpha] <Debug: 0 260 x 512 128>
[00:01] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 FB: 263 x 1024>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 FB: 263 x 1024 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 FB: 263 x 1024 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 FB: 263 x 1024 1 1 2>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 FB: 263 x 1024 1 1 2 7>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 FB: 263 x 1024 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 263 x 1024>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 FB: 1 1 2 7 2>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:01] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:01] [UnmultiplyAlpha] <Debug: 0 263 x 1024 128>
[00:01] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 FB: 184 x 1024>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 FB: 184 x 1024 1>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 FB: 184 x 1024 1 1>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 FB: 184 x 1024 1 1 2>
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1.dds>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 framebuffer complete>
[00:01] [TwbRender.ReserveID] <Debug: Creating 7>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 FB: 184 x 1024 1 1 2 7>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1_n.dds>
[00:01] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 framebuffer complete>
[00:01] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 FB: 184 x 1024 1 1 2 7 2>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 184 x 1024>
[00:01] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 Scale: 1.85>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 Height: 287>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2, Height: 512>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2, Height: 512>
[00:01] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:01] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 244 x 1024 -> 244 x 1024>
[00:01] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:01] [TwbRender.ReserveID] <Debug: Creating 8>
[00:01] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 184 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2 FB: 1 1 2 7 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [UnmultiplyAlpha] <Debug: 0 184 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 FB: 243 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 FB: 243 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 FB: 243 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 FB: 243 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 7>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 FB: 243 x 512 1 1 2 7>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 FB: 243 x 512 1 1 2 7 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 8>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 243 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 FB: 1 1 2 7 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [UnmultiplyAlpha] <Debug: 0 243 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 FB: 244 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 FB: 244 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 FB: 244 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 FB: 244 x 1024 1 1 2>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 232 x 512 -> 232 x 512>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 7>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 FB: 244 x 1024 1 1 2 7>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 FB: 244 x 1024 1 1 2 7 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 8>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 244 x 1024>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2_n.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:02] [TwbRender.ReserveID] <Debug: Creating 8>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 244 x 1024>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 6 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 FB: 1 1 2 7 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [UnmultiplyAlpha] <Debug: 0 244 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk.nif>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 FB: 232 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 FB: 232 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 FB: 232 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 FB: 232 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 7>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 FB: 232 x 512 1 1 2 7>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 FB: 232 x 512 1 1 2 7 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 8>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 232 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:02] [TwbRender.ReserveID] <Debug: Creating 8>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 232 x 512>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PineTree01_t:1>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2 FB: 1 1 2 7 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 232 x 512 128>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 Height: 549>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 FB: 266 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 FB: 266 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 FB: 266 x 1024 1 1>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 FB: 266 x 1024 1 1 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 6 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 7>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 FB: 266 x 1024 1 1 2 7>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk.nif>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 FB: 266 x 1024 1 1 2 7 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 8>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 266 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 FB: 1 1 2 7 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 266 x 1024 128>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreePineForestDead01_t>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 1811>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 248 x 1024 -> 248 x 1024>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 FB: 248 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 FB: 248 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 FB: 248 x 1024 1 1>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 Height: 549>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 FB: 248 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 7>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 FB: 248 x 1024 1 1 2 7>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 FB: 248 x 1024 1 1 2 7 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 8>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 248 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:02] [TwbRender.ReserveID] <Debug: Creating 8>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 248 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2 FB: 1 1 2 7 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 248 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 FB: 246 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 FB: 246 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 FB: 246 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 FB: 246 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 7>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 FB: 246 x 1024 1 1 2 7>
[00:02] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 FB: 246 x 1024 1 1 2 7 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 8>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 246 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 FB: 1 1 2 7 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 246 x 1024 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 232 x 1024 -> 232 x 1024>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 FB: 232 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 FB: 232 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 FB: 232 x 1024 1 1>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 FB: 232 x 1024 1 1 2>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 7>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 FB: 232 x 1024 1 1 2 7>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2_n.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 FB: 232 x 1024 1 1 2 7 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 8>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 232 x 1024>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:02] [TwbRender.UnLoadTextures] <Debug: 7 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:02] [TwbRender.ReserveID] <Debug: Creating 8>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 232 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 FB: 1 1 2 7 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 232 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:02] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:02] [TwbRender.ReserveID] <Debug: Creating 7>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PineTree01_t>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 Height: 549>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 FB: 259 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 FB: 259 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 FB: 259 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 FB: 259 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 8>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 FB: 259 x 1024 1 1 2 8>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 FB: 259 x 1024 1 1 2 8 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 9>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 259 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 FB: 1 1 2 8 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [UnmultiplyAlpha] <Debug: 0 259 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:02] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:02] [TwbRender.ReserveID] <Debug: Creating 8>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 240 x 1024 -> 240 x 1024>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 FB: 240 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 FB: 240 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 FB: 240 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 FB: 240 x 1024 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 9>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 1039>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 FB: 240 x 1024 1 1 2 9>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 FB: 240 x 1024 1 1 2 9 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 10>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 240 x 1024>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 Height: 287>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:02] [TwbRender.ReserveID] <Debug: Creating 10>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 240 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2 FB: 1 1 2 9 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 240 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 FB: 267 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 FB: 267 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 FB: 267 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 FB: 267 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 9>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 FB: 267 x 512 1 1 2 9>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 FB: 267 x 512 1 1 2 9 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 10>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 267 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 FB: 1 1 2 9 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [UnmultiplyAlpha] <Debug: 0 267 x 512 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 260 x 512 -> 260 x 512>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 FB: 260 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 FB: 260 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 FB: 260 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 FB: 260 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 9>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 FB: 260 x 512 1 1 2 9>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 FB: 260 x 512 1 1 2 9 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 10>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 260 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:02] [TwbRender.ReserveID] <Debug: Creating 10>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 260 x 512>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 FB: 1 1 2 9 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [UnmultiplyAlpha] <Debug: 0 260 x 512 128>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 8 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk.nif>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PineTree05_t>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 Height: 287>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 FB: 243 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 FB: 243 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 FB: 243 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 FB: 243 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 9>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 FB: 243 x 512 1 1 2 9>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 FB: 243 x 512 1 1 2 9 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 10>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 243 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 FB: 1 1 2 9 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [UnmultiplyAlpha] <Debug: 0 243 x 512 128>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 1148>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 232 x 512 -> 232 x 512>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 FB: 232 x 512>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 FB: 232 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 FB: 232 x 512 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 Height: 225>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 FB: 232 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 9>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 FB: 232 x 512 1 1 2 9>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 FB: 232 x 512 1 1 2 9 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 10>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 232 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:02] [TwbRender.ReserveID] <Debug: Creating 10>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 232 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2 FB: 1 1 2 9 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 232 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 FB: 61 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 FB: 61 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 FB: 61 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 FB: 61 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 9>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 FB: 61 x 256 1 1 2 9>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 FB: 61 x 256 1 1 2 9 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 10>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 61 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 FB: 1 1 2 9 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 61 x 256 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 52 x 256 -> 52 x 256>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 FB: 52 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 FB: 52 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 FB: 52 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 FB: 52 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 9>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 FB: 52 x 256 1 1 2 9>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 FB: 52 x 256 1 1 2 9 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 10>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 52 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:02] [TwbRender.ReserveID] <Debug: Creating 10>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 52 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 FB: 1 1 2 9 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_1 textures\landscape\trees\TreePineForestBarkComp_n.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 Height: 225>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 FB: 58 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 FB: 58 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 FB: 58 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 FB: 58 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 9>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 FB: 58 x 256 1 1 2 9>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 FB: 58 x 256 1 1 2 9 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 10>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 58 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 FB: 1 1 2 9 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 58 x 256 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 52 x 256 -> 52 x 256>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 FB: 52 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 FB: 52 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 FB: 52 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 FB: 52 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 9>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 FB: 52 x 256 1 1 2 9>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 FB: 52 x 256 1 1 2 9 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 10>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 52 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:02] [TwbRender.ReserveID] <Debug: Creating 10>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 52 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2 FB: 1 1 2 9 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2_n.dds>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 8 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk.nif>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 8 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk.nif>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreePineForestDead01_t>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PineTree02_d>
[00:02] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 1065>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 Height: 690>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 FB: 213 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 FB: 213 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 FB: 213 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 FB: 213 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 9>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 FB: 213 x 1024 1 1 2 9>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 FB: 213 x 1024 1 1 2 9 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 10>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 213 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 FB: 1 1 2 9 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 213 x 1024 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 196 x 1024 -> 196 x 1024>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 FB: 196 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 FB: 196 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 FB: 196 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 FB: 196 x 1024 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:02] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:02] [TwbRender.ReserveID] <Debug: Creating 9>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 10>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 FB: 196 x 1024 1 1 2 10>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 FB: 196 x 1024 1 1 2 10 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 196 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 196 x 1024>
[00:02] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompSnowL_n.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 FB: 1 1 2 10 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 196 x 1024 128>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1_n.dds>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk.nif>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:01] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_e466c528_trunk with dyndolod\render\billboards\dyndolod\lod\trees\reachclifftree02_e466c528_trunk.nif
[00:01] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk with dyndolod\render\billboards\dyndolod\lod\trees\reachtree01_4a50c8f4_trunk.nif
[00:01] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_b6c979d1_trunk with dyndolod\render\billboards\dyndolod\lod\trees\reachtree02_b6c979d1_trunk.nif
[00:01] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforest01_85d25646_trunk.nif
[00:01] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforest02_99e082bc_trunk.nif
[00:01] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforest05_678f7877_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdead02_144b7fe2_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdead01_bd5c8503_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforest04_255e27f0_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdead04_1b5b62dc_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdead05_1baa2819_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnow01_2380c17c_trunk.nif
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 Height: 690>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 1811>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 FB: 202 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 FB: 202 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 FB: 202 x 1024 1 1>
[00:02] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompSnowL_n.dds>
[00:02] [TwbRender.ReserveID] <Debug: Creating 10>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 FB: 202 x 1024 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 Height: 549>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 FB: 202 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 FB: 202 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 202 x 1024>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 1039>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 202 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 FB: 246 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 FB: 246 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 FB: 246 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 FB: 246 x 1024 1 1 2>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 184 x 1024 -> 184 x 1024>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 Height: 287>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 FB: 246 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 FB: 246 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 246 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 246 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 FB: 184 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 FB: 184 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 FB: 184 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 FB: 184 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 FB: 184 x 1024 1 1 2 11>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 232 x 1024 -> 232 x 1024>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 FB: 184 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 184 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 184 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 184 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 FB: 267 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 FB: 267 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 FB: 267 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 FB: 267 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 FB: 267 x 512 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 FB: 267 x 512 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 267 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 267 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 FB: 232 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 FB: 232 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 FB: 232 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 FB: 232 x 1024 1 1 2>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 260 x 512 -> 260 x 512>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 FB: 232 x 1024 1 1 2 11>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 FB: 232 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 232 x 1024>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2_n.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 232 x 1024>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 10 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk.nif>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 232 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 FB: 260 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 FB: 260 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 FB: 260 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 FB: 260 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 FB: 260 x 512 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 FB: 260 x 512 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 260 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreePineForestDead04_t>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 260 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 260 x 512 128>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 Height: 549>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 FB: 259 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 FB: 259 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 FB: 259 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 FB: 259 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 FB: 259 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 FB: 259 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 259 x 1024>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1_n.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 259 x 1024 128>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_n.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 Height: 287>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 FB: 243 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 FB: 243 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 FB: 243 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 FB: 243 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 FB: 243 x 512 1 1 2 11>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 240 x 1024 -> 240 x 1024>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 FB: 243 x 512 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 243 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 1811>
[00:02] [UnmultiplyAlpha] <Debug: 0 243 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 FB: 240 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 FB: 240 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 FB: 240 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 FB: 240 x 1024 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 232 x 512 -> 232 x 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 Height: 549>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 FB: 240 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 FB: 240 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 240 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 240 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 240 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 FB: 232 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 FB: 232 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 FB: 232 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 FB: 232 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 FB: 232 x 512 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 FB: 232 x 512 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 232 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 232 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 232 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 FB: 246 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 FB: 246 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 FB: 246 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 FB: 246 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 FB: 246 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 FB: 246 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 246 x 1024>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 246 x 1024 128>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2.dds>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 232 x 1024 -> 232 x 1024>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 FB: 232 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 FB: 232 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 FB: 232 x 1024 1 1>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 10 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 10 > 80>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 FB: 232 x 1024 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk.nif>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 FB: 232 x 1024 1 1 2 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk.nif>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 FB: 232 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 232 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 232 x 1024>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PineTree05_t>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PineTree02_d>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 232 x 1024 128>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 1065>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1_n.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 Height: 690>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 1148>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 FB: 213 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 FB: 213 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 FB: 213 x 1024 1 1>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnowl.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnowl_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 Height: 549>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 FB: 213 x 1024 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 Height: 225>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 FB: 213 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 FB: 213 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 213 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 213 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 FB: 259 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 FB: 259 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 FB: 259 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 FB: 259 x 1024 1 1 2>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 196 x 1024 -> 196 x 1024>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 FB: 259 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 FB: 259 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 259 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 259 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 FB: 61 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 FB: 61 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 FB: 61 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 FB: 61 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 FB: 61 x 256 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 FB: 61 x 256 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 61 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 61 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 FB: 196 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 FB: 196 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 FB: 196 x 1024 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 52 x 256 -> 52 x 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 240 x 1024 -> 240 x 1024>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 FB: 196 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 FB: 196 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 FB: 196 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 196 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 196 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 196 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 FB: 52 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 FB: 52 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 FB: 52 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 FB: 52 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 FB: 52 x 256 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 FB: 52 x 256 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 52 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 52 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 FB: 240 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 FB: 240 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 FB: 240 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 FB: 240 x 1024 1 1 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 FB: 240 x 1024 1 1 2 11>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow_n.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 Height: 225>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 FB: 240 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 240 x 1024>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 240 x 1024>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1_n.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnowL.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnowL_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 Height: 690>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 240 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 FB: 58 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 FB: 58 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 FB: 58 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 FB: 58 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 FB: 58 x 256 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 FB: 58 x 256 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 58 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 58 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 FB: 202 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 FB: 202 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 FB: 202 x 1024 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 52 x 256 -> 52 x 256>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 FB: 202 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 FB: 202 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 FB: 202 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 202 x 1024>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 202 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 FB: 52 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 FB: 52 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 FB: 52 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 FB: 52 x 256 1 1 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2_n.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 FB: 52 x 256 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 FB: 52 x 256 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 52 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 52 x 256>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 10 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 184 x 1024 -> 184 x 1024>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 FB: 184 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 FB: 184 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 FB: 184 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 FB: 184 x 1024 1 1 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2_n.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 FB: 184 x 1024 1 1 2 11>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 10 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 FB: 184 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 184 x 1024>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk.nif>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PineTree05_t>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 184 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape pinetree05_t>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 184 x 1024 128>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 Height: 634>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 FB: 254 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 FB: 254 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 FB: 254 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 FB: 254 x 1024 1 1 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 FB: 254 x 1024 1 1 2 11>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 FB: 254 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 254 x 1024>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2_n.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 254 x 1024 128>
[00:02] [TwbRender.UnLoadTextures] <Debug: 10 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk.nif>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 1148>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 Height: 225>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 FB: 61 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 FB: 61 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 FB: 61 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 FB: 61 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 FB: 61 x 256 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 FB: 61 x 256 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 61 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 252 x 1024 -> 252 x 1024>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 61 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 FB: 252 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 FB: 252 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 FB: 252 x 1024 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 52 x 256 -> 52 x 256>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 FB: 252 x 1024 1 1 2>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PineTree01_t:1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 FB: 252 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 FB: 252 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 252 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 252 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 252 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 FB: 52 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 FB: 52 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 FB: 52 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 FB: 52 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 FB: 52 x 256 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 FB: 52 x 256 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 52 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 52 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnowl.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 Height: 225>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 FB: 58 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 FB: 58 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 FB: 58 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 FB: 58 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 FB: 58 x 256 1 1 2 11>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 FB: 58 x 256 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 58 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 58 x 256 128>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 52 x 256 -> 52 x 256>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 FB: 52 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 FB: 52 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 FB: 52 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 FB: 52 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 FB: 52 x 256 1 1 2 11>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1_n.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 FB: 52 x 256 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 52 x 256>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 1871>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 52 x 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 Height: 634>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 FB: 256 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 FB: 256 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 FB: 256 x 1024 1 1>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 FB: 256 x 1024 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 Height: 549>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 framebuffer complete>
[00:02] [TwbRender.UnLoadTextures] <Debug: 10 > 80>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 FB: 256 x 1024 1 1 2 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 FB: 256 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 256 x 1024>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk.nif>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape pinetree05_t>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 256 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 FB: 263 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 FB: 263 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 FB: 263 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 FB: 263 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 FB: 263 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 FB: 263 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 263 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 256 x 1024 -> 256 x 1024>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 263 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 FB: 256 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 FB: 256 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 FB: 256 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 FB: 256 x 1024 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 Height: 634>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 FB: 256 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 FB: 256 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 256 x 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 244 x 1024 -> 244 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 256 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 256 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 FB: 254 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 FB: 254 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 FB: 254 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 FB: 254 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 FB: 254 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 FB: 254 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 254 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 254 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 FB: 244 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 FB: 244 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 FB: 244 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 FB: 244 x 1024 1 1 2>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk.nif>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 252 x 1024 -> 252 x 1024>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 FB: 244 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 FB: 244 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 244 x 1024>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 244 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 244 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 FB: 252 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 FB: 252 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 FB: 252 x 1024 1 1>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PineTree01_t:1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 FB: 252 x 1024 1 1 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 10 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 FB: 252 x 1024 1 1 2 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk.nif>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 FB: 252 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 252 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 252 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 252 x 1024 128>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PineTree02_t>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 Height: 549>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 FB: 266 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 FB: 266 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 FB: 266 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 FB: 266 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 FB: 266 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 FB: 266 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 266 x 1024>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 266 x 1024 128>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 Height: 634>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 248 x 1024 -> 248 x 1024>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk.nif>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 1871>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 FB: 256 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 FB: 256 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 FB: 256 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 FB: 256 x 1024 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 Height: 549>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 FB: 256 x 1024 1 1 2 11>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 1364>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 FB: 256 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 256 x 1024>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 Height: 690>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 256 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 FB: 248 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 FB: 248 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 FB: 248 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 FB: 248 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 FB: 248 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 FB: 248 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 248 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 256 x 1024 -> 256 x 1024>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 248 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 248 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 FB: 263 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 FB: 263 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 FB: 263 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 FB: 263 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 FB: 263 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 FB: 263 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 263 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 263 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 FB: 213 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 FB: 213 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 FB: 213 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 FB: 213 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 FB: 213 x 1024 1 1 2 11>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 FB: 213 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 213 x 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 244 x 1024 -> 244 x 1024>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 213 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 FB: 256 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 FB: 256 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 FB: 256 x 1024 1 1>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2_n.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 FB: 256 x 1024 1 1 2>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 10 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 FB: 256 x 1024 1 1 2 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk.nif>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 196 x 1024 -> 196 x 1024>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 FB: 256 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 256 x 1024>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PineTree05.0:1>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 256 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 256 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 FB: 244 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 FB: 244 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 FB: 244 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 FB: 244 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 FB: 244 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 FB: 244 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 244 x 1024>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 244 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 549>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 244 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 FB: 196 x 1024>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 FB: 196 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 FB: 196 x 1024 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 Height: 401>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 FB: 196 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 FB: 196 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 FB: 196 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 196 x 1024>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 196 x 1024>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2_n.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 196 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 FB: 119 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 FB: 119 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 FB: 119 x 512 1 1>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 10 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 FB: 119 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 FB: 119 x 512 1 1 2 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk.nif>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 framebuffer complete>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1.dds>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 FB: 119 x 512 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 119 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 119 x 512 128>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1_n.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 92 x 512 -> 92 x 512>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PineTree02_t>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 FB: 92 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 FB: 92 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 FB: 92 x 512 1 1>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 framebuffer complete>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 FB: 92 x 512 1 1 2>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 Height: 549>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 FB: 92 x 512 1 1 2 11>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 FB: 92 x 512 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 92 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 92 x 512>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 92 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 FB: 266 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 FB: 266 x 1024 1>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1_n.dds>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 FB: 266 x 1024 1 1>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 Height: 690>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 FB: 266 x 1024 1 1 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 FB: 266 x 1024 1 1 2 11>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1_n.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 FB: 266 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 266 x 1024>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 Height: 401>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 266 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 FB: 202 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 FB: 202 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 FB: 202 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 FB: 202 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 FB: 202 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 FB: 202 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 202 x 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 248 x 1024 -> 248 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 202 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 FB: 124 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 FB: 124 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 FB: 124 x 512 1 1>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 FB: 124 x 512 1 1 2>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 1364>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 FB: 124 x 512 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 FB: 124 x 512 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 124 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 184 x 1024 -> 184 x 1024>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 Height: 690>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 FB: 248 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 FB: 248 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 FB: 248 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 FB: 248 x 1024 1 1 2>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 68 x 512 -> 68 x 512>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 FB: 248 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 FB: 248 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 248 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 248 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 248 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 FB: 184 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 FB: 184 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 FB: 184 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 FB: 184 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 FB: 184 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 FB: 184 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 184 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 184 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 184 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 FB: 213 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 FB: 213 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 FB: 213 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 FB: 213 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 FB: 213 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 FB: 213 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 213 x 1024>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 213 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 FB: 68 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 FB: 68 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 FB: 68 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 FB: 68 x 512 1 1 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2_n.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 FB: 68 x 512 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 FB: 68 x 512 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 68 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 68 x 512>
[00:02] [TwbRender.UnLoadTextures] <Debug: 10 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 196 x 1024 -> 196 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 68 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 FB: 196 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 FB: 196 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 FB: 196 x 1024 1 1>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 FB: 196 x 1024 1 1 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2_n.dds>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PineTree05.0:1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 FB: 196 x 1024 1 1 2 11>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2.dds>
[00:02] [TwbRender.UnLoadTextures] <Debug: 10 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 FB: 196 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 196 x 1024>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2_n.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk.nif>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 10 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 196 x 1024>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk.nif>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeAspen02_1:0>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeAspen05_1:1>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 196 x 1024 128>
[00:02] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp.dds>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 549>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 Height: 401>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 FB: 119 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 FB: 119 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 FB: 119 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 FB: 119 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 FB: 119 x 512 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 FB: 119 x 512 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 119 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 119 x 512 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 92 x 512 -> 92 x 512>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 FB: 92 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 FB: 92 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 FB: 92 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 FB: 92 x 512 1 1 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1_n.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 FB: 92 x 512 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 FB: 92 x 512 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 92 x 512>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnowL.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnowL_N.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 Height: 690>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2, Height: 1024>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2, Height: 1024>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 92 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 92 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 FB: 202 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 FB: 202 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 FB: 202 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 FB: 202 x 1024 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 FB: 202 x 1024 1 1 2 11>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 FB: 202 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 202 x 1024>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1_n.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_1 textures\landscape\trees\TreePineForestBarkCompsnowl.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 Height: 401>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 202 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 FB: 124 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 FB: 124 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 FB: 124 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 FB: 124 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 FB: 124 x 512 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 FB: 124 x 512 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 124 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 184 x 1024 -> 184 x 1024>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 FB: 184 x 1024>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 FB: 184 x 1024 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 FB: 184 x 1024 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 FB: 184 x 1024 1 1 2>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 68 x 512 -> 68 x 512>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 FB: 184 x 1024 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 FB: 184 x 1024 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 184 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 184 x 1024>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 184 x 1024 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 FB: 68 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 FB: 68 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 FB: 68 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 FB: 68 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 FB: 68 x 512 1 1 2 11>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 FB: 68 x 512 1 1 2 11 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 68 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 68 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2 FB: 1 1 2 11 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 68 x 512 128>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2.dds>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 11 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2_n.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\treeaspen01_95830dac_trunk.nif>
[00:02] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp.dds>
[00:02] [TwbRender.ReserveID] <Debug: Creating 11>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 11 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeAspen01_1:0>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\treepineforest03_12676e1d_trunk.nif>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForest03_1:0>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\treepineforest03_12676e1d_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 Height: 194>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 FB: 13 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 FB: 13 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 FB: 13 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 FB: 13 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 FB: 13 x 256 1 1 2 12>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 FB: 13 x 256 1 1 2 12 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 13>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 13 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 FB: 1 1 2 12 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 16 x 256 -> 16 x 256>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 FB: 16 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 FB: 16 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 FB: 16 x 256 1 1>
[00:02] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp2.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 FB: 16 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 FB: 16 x 256 1 1 2 12>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 FB: 16 x 256 1 1 2 12 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 13>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 16 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.ReserveID] <Debug: Creating 13>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 16 x 256>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:02] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp2.dds>
[00:02] [TwbRender.ReserveID] <Debug: Creating 14>
[00:02] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 FB: 1 1 2 12 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp2_N.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 Height: 194>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 FB: 13 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 FB: 13 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 FB: 13 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 FB: 13 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 FB: 13 x 256 1 1 2 12>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 FB: 13 x 256 1 1 2 12 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 13>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 13 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 FB: 1 1 2 12 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 16 x 256 -> 16 x 256>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 FB: 16 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 FB: 16 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 FB: 16 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 FB: 16 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 FB: 16 x 256 1 1 2 12>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 FB: 16 x 256 1 1 2 12 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 13>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 16 x 256>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:02] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp2_N.dds>
[00:02] [TwbRender.ReserveID] <Debug: Creating 15>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:02] [TwbRender.ReserveID] <Debug: Creating 13>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 16 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2 FB: 1 1 2 12 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\treeaspen01_95830dac_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 317>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 Height: 347>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 FB: 102 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 FB: 102 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 FB: 102 x 512 1 1>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2_n.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 FB: 102 x 512 1 1 2>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 14 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 FB: 102 x 512 1 1 2 12>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk.nif>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 FB: 102 x 512 1 1 2 12 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 13>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 102 x 512>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreePineForestBroken06:0>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 FB: 1 1 2 12 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 102 x 512 128>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 BSTriShape TreePineForestBroken06:3>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape TreePineForestBroken06:4>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 88 x 512 -> 88 x 512>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 FB: 88 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 FB: 88 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 FB: 88 x 512 1 1>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape TreePineForestBroken06:5>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 FB: 88 x 512 1 1 2>
[00:02] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 FB: 88 x 512 1 1 2 12>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 FB: 88 x 512 1 1 2 12 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 13>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 88 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:02] [TwbRender.ReserveID] <Debug: Creating 13>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 88 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 FB: 1 1 2 12 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 88 x 512 128>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 textures\landscape\trees\TreeAspenBarkComp2.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_1 textures\landscape\trees\TreeAspenBarkComp2_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 Height: 347>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 FB: 94 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 FB: 94 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 FB: 94 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 FB: 94 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 FB: 94 x 512 1 1 2 12>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 FB: 94 x 512 1 1 2 12 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 13>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 94 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 FB: 1 1 2 12 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 94 x 512 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 84 x 512 -> 84 x 512>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 FB: 84 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 FB: 84 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 FB: 84 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 FB: 84 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 FB: 84 x 512 1 1 2 12>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 FB: 84 x 512 1 1 2 12 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 13>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 84 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:02] [TwbRender.ReserveID] <Debug: Creating 13>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 84 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2 FB: 1 1 2 12 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:02] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:02] [TwbRender.ReserveID] <Debug: Creating 13>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 84 x 512 128>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnow02_40c0b28b_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnow04_8ce158bc_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnowl01_adda7ab9_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnowl04_d34c6403_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnow05_f16aeebe_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnowl02_9ccb32c8_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestdeadsnowl05_7bb942ca_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnow01_60c9f657_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnow04_9266e05f_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnowl01_b7455ec8_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnowl04_0647d1c3_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnow02_2ca7dc44_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnow05_1cc74931_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnowl05_5e309779_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk with dyndolod\render\billboards\dyndolod\lod\trees\srg_treepineforestsnowl02_ed232c10_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_12676e1d_trunk with dyndolod\render\billboards\dyndolod\lod\trees\treepineforest03_12676e1d_trunk.nif
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk.nif>
[00:02] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds>
[00:02] [TwbRender.ReserveID] <Debug: Creating 12>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 126>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 Height: 143>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 FB: 58 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 FB: 58 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 FB: 58 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 FB: 58 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 16>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 FB: 58 x 256 1 1 2 16>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 FB: 58 x 256 1 1 2 16 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 17>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 58 x 256>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2_n.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\edgetrim\WoodEdgeTrim01.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 16 > 80>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 FB: 1 1 2 16 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 58 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk.nif>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 64 x 256 -> 64 x 256>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDead03_1:0>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 FB: 64 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 FB: 64 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 FB: 64 x 256 1 1>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 FB: 64 x 256 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 Height: 194>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 16>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 FB: 64 x 256 1 1 2 16>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:02] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\edgetrim\WoodEdgeTrim01.dds>
[00:02] [TwbRender.ReserveID] <Debug: Creating 17>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 FB: 64 x 256 1 1 2 16 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 64 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 64 x 256>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\edgetrim\WoodEdgeTrim01_n.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 FB: 1 1 2 16 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 64 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 FB: 13 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 FB: 13 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 FB: 13 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 FB: 13 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 16>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 FB: 13 x 256 1 1 2 16>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 FB: 13 x 256 1 1 2 16 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 13 x 256>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1_n.dds>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 FB: 1 1 2 16 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:02] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\edgetrim\WoodEdgeTrim01_n.dds>
[00:02] [TwbRender.ReserveID] <Debug: Creating 16>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 Height: 143>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 16 x 256 -> 16 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 FB: 52 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 FB: 52 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 FB: 52 x 256 1 1>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 125>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 FB: 52 x 256 1 1 2>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 7>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 36>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 20>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 FB: 52 x 256 1 1 2 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 Height: 264>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 FB: 52 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 52 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 FB: 16 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 FB: 16 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 FB: 16 x 256 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 60 x 256 -> 60 x 256>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 FB: 16 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 FB: 16 x 256 1 1 2 18>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 FB: 16 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 16 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 16 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 FB: 185 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 FB: 185 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 FB: 185 x 512 1 1>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 FB: 185 x 512 1 1 2>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 Height: 194>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 FB: 185 x 512 1 1 2 18>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 FB: 185 x 512 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 185 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 185 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 FB: 60 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 FB: 60 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 FB: 60 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 FB: 60 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 FB: 60 x 256 1 1 2 18>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 FB: 60 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 60 x 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 164 x 512 -> 164 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 60 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 FB: 13 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 FB: 13 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 FB: 13 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 FB: 13 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 FB: 13 x 256 1 1 2 18>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 FB: 13 x 256 1 1 2 18 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2.dds>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 13 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2_n.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 FB: 164 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 FB: 164 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 FB: 164 x 512 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 16 x 256 -> 16 x 256>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 17 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 FB: 164 x 512 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\treeaspen06_573571d5_trunk.nif>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 FB: 164 x 512 1 1 2 18>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeAspen06_1:1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 FB: 164 x 512 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 164 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\treeaspen06_573571d5_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 114>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 164 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 Height: 143>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 FB: 16 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 FB: 16 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 FB: 16 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 FB: 16 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 FB: 16 x 256 1 1 2 18>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 FB: 16 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 16 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 16 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 FB: 58 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 FB: 58 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 FB: 58 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 FB: 58 x 256 1 1 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 FB: 58 x 256 1 1 2 18>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 FB: 58 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 58 x 256>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 17 > 80>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1_n.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 58 x 256 128>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 textures\dlc02\architecture\edgetrim\WoodEdgeTrim01.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 textures\dlc02\architecture\edgetrim\WoodEdgeTrim01_n.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 Height: 264>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 FB: 176 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 FB: 176 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 FB: 176 x 512 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 60 x 256 -> 60 x 256>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnow03_1:0>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 FB: 176 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 FB: 176 x 512 1 1 2 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 Height: 194>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 FB: 176 x 512 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 176 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 176 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 FB: 60 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 FB: 60 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 FB: 60 x 256 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 152 x 512 -> 152 x 512>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 FB: 60 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 FB: 60 x 256 1 1 2 18>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 FB: 60 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 60 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 60 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 FB: 13 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 FB: 13 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 FB: 13 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 FB: 13 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 FB: 13 x 256 1 1 2 18>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 FB: 13 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 13 x 256>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 FB: 152 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 FB: 152 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 FB: 152 x 512 1 1>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1_n.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 16 x 256 -> 16 x 256>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 Height: 143>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 FB: 152 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 FB: 152 x 512 1 1 2 18>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 FB: 152 x 512 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 152 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 152 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 152 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 FB: 16 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 FB: 16 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 FB: 16 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 FB: 16 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 FB: 16 x 256 1 1 2 18>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 FB: 16 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 16 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 16 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 FB: 52 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 FB: 52 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 FB: 52 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 framebuffer complete>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1.dds>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 FB: 52 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 FB: 52 x 256 1 1 2 18>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 FB: 52 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 52 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 Height: 194>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2_n.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 FB: 13 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 FB: 13 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 FB: 13 x 256 1 1>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 17 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 60 x 256 -> 60 x 256>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 FB: 13 x 256 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk.nif>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 FB: 13 x 256 1 1 2 18>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnowL03_1:0>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 FB: 13 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 13 x 256>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 Height: 194>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 FB: 60 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 FB: 60 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 FB: 60 x 256 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 16 x 256 -> 16 x 256>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 FB: 60 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 FB: 60 x 256 1 1 2 18>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 FB: 60 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 60 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 60 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 FB: 13 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 FB: 13 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 FB: 13 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 FB: 13 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 FB: 13 x 256 1 1 2 18>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 FB: 13 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 13 x 256>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 FB: 16 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 FB: 16 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 FB: 16 x 256 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 16 x 256 -> 16 x 256>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 17 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 FB: 16 x 256 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk.nif>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 FB: 16 x 256 1 1 2 18>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape WRTempleTreeSapling01:5>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 FB: 16 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 16 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 16 x 256>
[00:02] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRTreeAliveBark01.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 FB: 16 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 FB: 16 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 FB: 16 x 256 1 1>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 FB: 16 x 256 1 1 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 18 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 FB: 16 x 256 1 1 2 18>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 FB: 16 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 16 x 256>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk.nif>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 16 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode DLC1TreeWinterAspenSnow03>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape DLC1TreeWinterAspenSnow03:0>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 Height: 194>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 FB: 13 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 FB: 13 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 FB: 13 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 FB: 13 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 FB: 13 x 256 1 1 2 18>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 FB: 13 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 13 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 387>
[00:02] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 16 x 256 -> 16 x 256>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 FB: 16 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 FB: 16 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 FB: 16 x 256 1 1>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 Height: 152>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 FB: 16 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 FB: 16 x 256 1 1 2 18>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 framebuffer complete>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 FB: 16 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 16 x 256>
[00:02] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRTreeAliveBark01.dds>
[00:02] [TwbRender.ReserveID] <Debug: Creating 20>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 16 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 FB: 83 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 FB: 83 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 FB: 83 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 FB: 83 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 FB: 83 x 256 1 1 2 18>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 FB: 83 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 83 x 256>
[00:02] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRTreeAliveBark01_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2_n.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 19 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 83 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk.nif>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnow03_1:0>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 80 x 256 -> 80 x 256>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 FB: 80 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 FB: 80 x 256 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 Height: 194>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1, Height: 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 FB: 80 x 256 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 FB: 80 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 FB: 80 x 256 1 1 2 18>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 FB: 80 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 80 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 80 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 80 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 FB: 13 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 FB: 13 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 FB: 13 x 256 1 1>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 FB: 13 x 256 1 1 2>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 FB: 13 x 256 1 1 2 18>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 237>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 Height: 152>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 Height: 321>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 FB: 13 x 256 1 1 2 18 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 13 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 FB: 1 1 2 18 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 16 x 256 -> 16 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 FB: 126 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 FB: 126 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 FB: 126 x 256 1 1>
[00:02] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRTreeAliveBark01_n.dds>
[00:02] [TwbRender.ReserveID] <Debug: Creating 18>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 FB: 126 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 FB: 126 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 FB: 126 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 126 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 126 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 FB: 96 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 FB: 96 x 512 1>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 FB: 96 x 512 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 124 x 256 -> 124 x 256>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 266>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 FB: 96 x 512 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 Scale: 1.85>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 FB: 96 x 512 1 1 2 19>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 Height: 90>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1, Height: 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 FB: 96 x 512 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 96 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 96 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 FB: 16 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 FB: 16 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 FB: 16 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 FB: 16 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 FB: 16 x 256 1 1 2 19>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 84 x 512 -> 84 x 512>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 FB: 16 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 16 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 16 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 FB: 124 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 FB: 124 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 FB: 124 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 FB: 124 x 256 1 1 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 FB: 124 x 256 1 1 2 19>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1_n.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 FB: 124 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 124 x 256>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 Height: 194>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 124 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 124 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 FB: 140 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 FB: 140 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 FB: 140 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 FB: 140 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 FB: 140 x 256 1 1 2 19>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 FB: 140 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 140 x 256>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2_n.dds>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 19 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 140 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 FB: 84 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 FB: 84 x 512 1>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 FB: 84 x 512 1 1>
[00:02] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk.nif>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 140 x 256 -> 140 x 256>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 FB: 84 x 512 1 1 2>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode DLC1TreeWinterAspenSnow05>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape DLC1TreeWinterAspenSnow05:0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 FB: 84 x 512 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 FB: 84 x 512 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 84 x 512>
[00:02] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 150>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 84 x 512>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 Height: 112>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1, Height: 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 84 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 FB: 13 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 FB: 13 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 FB: 13 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 FB: 13 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 FB: 13 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 FB: 13 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 13 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1.dds>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 FB: 140 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 FB: 140 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 FB: 140 x 256 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 16 x 256 -> 16 x 256>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1_n.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 FB: 140 x 256 1 1 2>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 Height: 321>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 FB: 140 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 FB: 140 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 140 x 256>
[00:02] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_2_126_967CC57093E54C1EB9B56E5829F2ADC6.txt">
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 140 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 140 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 FB: 58 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 FB: 58 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 FB: 58 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 FB: 58 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 FB: 58 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 FB: 58 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 58 x 256>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1_n.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 58 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 FB: 16 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 FB: 16 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 FB: 16 x 256 1 1>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 textures\architecture\whiterun\WRTreeAliveBark01.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_1 textures\architecture\whiterun\WRTreeAliveBark01_n.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 Height: 90>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2, Height: 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 60 x 256 -> 60 x 256>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 FB: 16 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 FB: 16 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 FB: 16 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 16 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 16 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 FB: 144 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 FB: 144 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 FB: 144 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 FB: 144 x 512 1 1 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 FB: 144 x 512 1 1 2 19>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2_n.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 FB: 144 x 512 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 144 x 512>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 19 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 144 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk.nif>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 FB: 170 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 FB: 170 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 FB: 170 x 256 1 1>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnowL03_1:0>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 FB: 170 x 256 1 1 2>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 124 x 512 -> 124 x 512>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 FB: 170 x 256 1 1 2 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 Height: 194>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 FB: 170 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 170 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 170 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 FB: 60 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 FB: 60 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 FB: 60 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 FB: 60 x 256 1 1 2>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 168 x 256 -> 168 x 256>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 FB: 60 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 FB: 60 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 60 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 60 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 FB: 124 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 FB: 124 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 FB: 124 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 FB: 124 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 FB: 124 x 512 1 1 2 19>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 FB: 124 x 512 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 124 x 512>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 Height: 112>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2, Height: 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 124 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 FB: 13 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 FB: 13 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 FB: 13 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 FB: 13 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 FB: 13 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 FB: 13 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 13 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 16 x 256 -> 16 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 FB: 168 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 FB: 168 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 FB: 168 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 FB: 168 x 256 1 1 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 FB: 168 x 256 1 1 2 19>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 FB: 168 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 168 x 256>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2_n.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 168 x 256>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 19 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 168 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\treeaspen03_19485f51_trunk.nif>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 FB: 45 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 FB: 45 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 FB: 45 x 256 1 1>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeAspen03_1:0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 FB: 45 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 FB: 45 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 FB: 45 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 45 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2.dds>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 45 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 FB: 16 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 FB: 16 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 FB: 16 x 256 1 1>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2_n.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 52 x 256 -> 52 x 256>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 FB: 16 x 256 1 1 2>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\treeaspen03_19485f51_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 55011331 20001 0>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 19 > 80>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 FB: 16 x 256 1 1 2 19>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 232>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 FB: 16 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 16 x 256>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 55011331>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 Height: 228>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1>
[00:02] [TwbRender.MakeCurrent] <Debug: 55011331 20001 0>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 16 x 256>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 55011331>
[00:02] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk.nif>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 55011331 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 FB: 52 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 FB: 52 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 FB: 52 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 FB: 52 x 256 1 1 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 FB: 52 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 FB: 52 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 52 x 256>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1_n.dds>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode DLC1TreePineShortHeavySnow01>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape Trunk01>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 52 x 256>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 Height: 194>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 55011331>
[00:02] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 55011331 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 FB: 73 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 FB: 73 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 FB: 73 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 FB: 73 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 FB: 73 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 FB: 73 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 73 x 256>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 55011331>
[00:02] [TwbRender.UnLoadTextures] <Debug: 19 > 80>
[00:02] [UnmultiplyAlpha] <Debug: 0 73 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 55011331 30002 0>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 FB: 13 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 FB: 13 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 FB: 13 x 256 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 64 x 256 -> 64 x 256>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 FB: 13 x 256 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk.nif>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 FB: 13 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 FB: 13 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 13 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 55011331>
[00:02] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 55011331 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 FB: 64 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 FB: 64 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 FB: 64 x 256 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 16 x 256 -> 16 x 256>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 FB: 64 x 256 1 1 2>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode DLC2TreePineShortHeavySnow01>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape Trunk01>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 FB: 64 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 FB: 64 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 64 x 256>
[00:02] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 760>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 64 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 55011331>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 Height: 280>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1>
[00:02] [UnmultiplyAlpha] <Debug: 0 64 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 FB: 16 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 FB: 16 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 FB: 16 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 FB: 16 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 FB: 16 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 FB: 16 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 16 x 256>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 16 x 256>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 Height: 228>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 FB: 164 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 FB: 164 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 FB: 164 x 512 1 1>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 FB: 164 x 512 1 1 2>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2_n.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 FB: 164 x 512 1 1 2 19>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 19 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 55011331 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 framebuffer complete>
[00:02] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk.nif>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 FB: 164 x 512 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 164 x 512>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 55011331>
[00:02] [TwbRender.MakeCurrent] <Debug: 55011331 20001 0>
[00:02] [TwbRender.Render] <Debug: New dyndolod\render\billboards\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk.nif>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 760>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 FB: 112 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 FB: 112 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 FB: 112 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 FB: 112 x 256 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 55011331>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 Height: 280>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 168 x 512 -> 168 x 512>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 FB: 112 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 FB: 112 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 112 x 256>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode Tree_LOD>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeReachTree01Magic:0 - L1_ReachTree01:0>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 112 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 FB: 164 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 FB: 164 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 FB: 164 x 512 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 96 x 256 -> 96 x 256>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 FB: 164 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 FB: 164 x 512 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 FB: 164 x 512 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 164 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 FB: 168 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 FB: 168 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 FB: 168 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 FB: 168 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 FB: 168 x 512 1 1 2 19>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 168 x 512 -> 168 x 512>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 FB: 168 x 512 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 168 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 168 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 168 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 FB: 96 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 FB: 96 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 FB: 96 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 FB: 96 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 FB: 96 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 FB: 96 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 96 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 96 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [UnmultiplyAlpha] <Debug: 0 96 x 256 128>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 FB: 168 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 FB: 168 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 FB: 168 x 512 1 1>
[00:02] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TundraDriftWoodBark01_g.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 FB: 168 x 512 1 1 2>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1_n.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 FB: 168 x 512 1 1 2 19>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 FB: 168 x 512 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 168 x 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 Height: 280>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2_n.dds>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TundraDriftWoodBark01_g.dds>
[00:02] [TwbRender.ReserveID] <Debug: Creating 22>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 168 x 512>
[00:02] [TwbRender.UnLoadTextures] <Debug: 20 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.LoadScene] <Debug: Loading dyndolod\render\billboards\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachclifftree01_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 1465>
[00:02] [UnmultiplyAlpha] <Debug: 0 168 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 FB: 154 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 FB: 154 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 FB: 154 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 FB: 154 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 FB: 154 x 512 1 1 2 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode ReachCliffTree01>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape ReachCliffTree01:0 - L1_ReachCliffTree01:0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 Height: 117>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1, Height: 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 FB: 154 x 512 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 154 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 154 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1.dds>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 FB: 194 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 FB: 194 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 FB: 194 x 256 1 1>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 156 x 512 -> 156 x 512>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 Height: 280>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 FB: 194 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 FB: 194 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 FB: 194 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 194 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 194 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 FB: 156 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 FB: 156 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 FB: 156 x 512 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 192 x 256 -> 192 x 256>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 FB: 156 x 512 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 FB: 156 x 512 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 FB: 156 x 512 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 156 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 156 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachclifftree01_trunk.nif>
[00:02] [UnmultiplyAlpha] <Debug: 0 156 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 1188>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 FB: 154 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 FB: 154 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 FB: 154 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 FB: 154 x 512 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 FB: 154 x 512 1 1 2 19>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 Height: 101>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1, Height: 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 FB: 154 x 512 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 154 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2.dds>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [UnmultiplyAlpha] <Debug: 0 154 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 FB: 192 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 FB: 192 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 FB: 192 x 256 1 1>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 FB: 192 x 256 1 1 2>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2_n.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 156 x 512 -> 156 x 512>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 FB: 192 x 256 1 1 2 19>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 FB: 192 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 192 x 256>
[00:02] [TwbRender.UnLoadTextures] <Debug: 20 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 192 x 256>
[00:02] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk.nif>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [UnmultiplyAlpha] <Debug: 0 192 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode DLC1TreePineShortHeavySnow>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 FB: 192 x 256>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape Trunk>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 FB: 192 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 FB: 192 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 FB: 192 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 FB: 192 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 FB: 192 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 192 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk.nif>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 192 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 FB: 156 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 FB: 156 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 FB: 156 x 512 1 1>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1_n.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 FB: 156 x 512 1 1 2>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 192 x 256 -> 192 x 256>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_1 textures\landscape\trees\TundraDriftWoodBark01_g.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 Height: 117>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2, Height: 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 FB: 156 x 512 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 FB: 156 x 512 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 156 x 512>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode ReachCliffTree01>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape ReachCliffTree01:0 - L1_ReachCliffTree01:0>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 156 x 512>
[00:02] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 760>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 156 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 FB: 192 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 FB: 192 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 FB: 192 x 256 1 1>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 Height: 280>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 FB: 192 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 FB: 192 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 FB: 192 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 192 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 192 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 192 x 256 128>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2.dds>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 FB: 163 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 FB: 163 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 FB: 163 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 FB: 163 x 256 1 1 2>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2_n.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 FB: 163 x 256 1 1 2 19>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.UnLoadTextures] <Debug: 20 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 FB: 163 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 163 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1.dds>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk.nif>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1_n.dds>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_1 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 Height: 101>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2, Height: 128>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode DLC2TreePineShortHeavySnow>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape Trunk>
[00:02] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk.nif>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 1188>
[00:02] [UnmultiplyAlpha] <Debug: 0 163 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 FB: 164 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 FB: 164 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 FB: 164 x 512 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 164 x 256 -> 164 x 256>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 FB: 164 x 512 1 1 2>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 Height: 152>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1, Height: 256>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1, Height: 256>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 FB: 164 x 512 1 1 2 19>
[00:02] [TwbRender.LoadScene] <Debug: Vertexdata: 760>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 FB: 164 x 512 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 164 x 512>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 Scale: 1.85>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 Height: 280>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1, Height: 512>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1, Height: 512>
[00:02] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 FB: 178 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 FB: 178 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 FB: 178 x 256 1 1>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 168 x 512 -> 168 x 512>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 FB: 178 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 FB: 178 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 FB: 178 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 178 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [UnmultiplyAlpha] <Debug: 0 178 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 FB: 164 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 FB: 164 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 FB: 164 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 FB: 164 x 256 1 1 2>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 180 x 256 -> 180 x 256>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 FB: 164 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 FB: 164 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 164 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 164 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [UnmultiplyAlpha] <Debug: 0 164 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 FB: 192 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 FB: 192 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 FB: 192 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 FB: 192 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 FB: 192 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 FB: 192 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 192 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2.dds>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [UnmultiplyAlpha] <Debug: 0 192 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 FB: 164 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 FB: 164 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 FB: 164 x 512 1 1>
[00:02] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2_n.dds>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 FB: 164 x 512 1 1 2>
[00:02] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 192 x 256 -> 192 x 256>
[00:02] [TwbRender.UnLoadTextures] <Debug: 20 > 80>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 FB: 164 x 512 1 1 2 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk.nif>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 FB: 164 x 512 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 164 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:02] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 FB: 168 x 512>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 FB: 168 x 512 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 FB: 168 x 512 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 FB: 168 x 512 1 1 2>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:02] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 168 x 512 -> 168 x 512>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 FB: 168 x 512 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 FB: 168 x 512 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 168 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode ReachCliffTree02>
[00:02] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape ReachCliffTree02:0 - L1_ReachCliffTree02:0>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 168 x 512>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 168 x 512 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 FB: 180 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 FB: 180 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 FB: 180 x 256 1 1>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 FB: 180 x 256 1 1 2>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 framebuffer complete>
[00:02] [TwbRender.ReserveID] <Debug: Creating 19>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 FB: 180 x 256 1 1 2 19>
[00:02] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 framebuffer complete>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 FB: 180 x 256 1 1 2 19 2>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 180 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.ReserveID] <Debug: Creating 21>
[00:02] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 180 x 256>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2 FB: 1 1 2 19 2>
[00:02] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:02] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:02] [UnmultiplyAlpha] <Debug: 0 180 x 256 128>
[00:02] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 FB: 192 x 256>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 FB: 192 x 256 1>
[00:02] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 FB: 192 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 framebuffer complete>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1.dds>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 FB: 192 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 FB: 192 x 256 1 1 2 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 FB: 192 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 192 x 256>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1_n.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 192 x 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 Height: 280>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2_n.dds>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 192 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 FB: 168 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 FB: 168 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 FB: 168 x 512 1 1>
[00:03] [TwbRender.UnLoadTextures] <Debug: 20 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 FB: 168 x 512 1 1 2>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 FB: 168 x 512 1 1 2 19>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachclifftree02_trunk.nif>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 FB: 168 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 168 x 512>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 168 x 512>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1_n.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_1 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 Height: 152>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 168 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 FB: 154 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 FB: 154 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 FB: 154 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 FB: 154 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 FB: 154 x 512 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 FB: 154 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 154 x 512>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode ReachCliffTree02>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape ReachCliffTree02:0 - L1_ReachCliffTree02:0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 154 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 FB: 178 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 FB: 178 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 FB: 178 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 FB: 178 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 FB: 178 x 256 1 1 2 19>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 156 x 512 -> 156 x 512>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 FB: 178 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 178 x 256>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 178 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1_n.dds>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 FB: 156 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 FB: 156 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 FB: 156 x 512 1 1>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 Height: 280>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 180 x 256 -> 180 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 FB: 156 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 FB: 156 x 512 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 FB: 156 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 156 x 512>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 2156>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 156 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 156 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 FB: 154 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 FB: 154 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 FB: 154 x 512 1 1>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 Height: 120>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1, Height: 128>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 FB: 154 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 FB: 154 x 512 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 FB: 154 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 154 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 154 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 FB: 180 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 FB: 180 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 FB: 180 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 FB: 180 x 256 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 FB: 180 x 256 1 1 2 19>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 156 x 512 -> 156 x 512>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 FB: 180 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 180 x 256>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2_n.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 180 x 256>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.UnLoadTextures] <Debug: 20 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 180 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 FB: 294 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 FB: 294 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 FB: 294 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 framebuffer complete>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode DLC1TreeWinterAspenSnow01>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape DLC1TreeWinterAspenSnow01:0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 FB: 294 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 FB: 294 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 FB: 294 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 294 x 256>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 294 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 FB: 156 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 FB: 156 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 FB: 156 x 512 1 1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 FB: 156 x 512 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 20 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 296 x 256 -> 296 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 FB: 156 x 512 1 1 2 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 framebuffer complete>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen02.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreeAspen02_1:0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 FB: 156 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 156 x 512>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 459>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk.nif>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachclifftree02_trunk.nif>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 156 x 512>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 Height: 231>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 237>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 156 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 FB: 296 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 FB: 296 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 FB: 296 x 256 1 1>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 Height: 364>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 FB: 296 x 256 1 1 2>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 2156>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 FB: 296 x 256 1 1 2 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 Height: 80>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1, Height: 128>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 FB: 296 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 296 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 296 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2.dds>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 296 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 FB: 60 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 FB: 60 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 FB: 60 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 FB: 60 x 256 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 FB: 60 x 256 1 1 2 19>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 FB: 60 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 60 x 256>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.UnLoadTextures] <Debug: 20 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk.nif>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 FB: 96 x 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 FB: 96 x 512 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 52 x 256 -> 52 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 FB: 96 x 512 1 1>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForest01.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForest01_1:0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 FB: 96 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 FB: 96 x 512 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 FB: 96 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 96 x 512>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1.dds>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1_n.dds>
[00:03] [UnmultiplyAlpha] <Debug: 0 96 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 FB: 294 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 FB: 294 x 256 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 Height: 761>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 FB: 294 x 256 1 1>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_1 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 Height: 120>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2, Height: 128>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 84 x 512 -> 84 x 512>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 FB: 294 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 FB: 294 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 FB: 294 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 294 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 294 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 FB: 52 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 FB: 52 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 FB: 52 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 FB: 52 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 FB: 52 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 FB: 52 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 52 x 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 296 x 256 -> 296 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 52 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 FB: 254 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 FB: 254 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 FB: 254 x 1024 1 1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 FB: 254 x 1024 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 FB: 254 x 1024 1 1 2 19>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 Height: 231>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 FB: 254 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 254 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 254 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 FB: 259 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 FB: 259 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 FB: 259 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 FB: 259 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 FB: 259 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 FB: 259 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 259 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 252 x 1024 -> 252 x 1024>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 259 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 FB: 84 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 FB: 84 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 FB: 84 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 FB: 84 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 FB: 84 x 512 1 1 2 19>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 260 x 256 -> 260 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 FB: 84 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 84 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 84 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 84 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 FB: 296 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 FB: 296 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 FB: 296 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 FB: 296 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 FB: 296 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 FB: 296 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 296 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 296 x 256>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 296 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 FB: 53 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 FB: 53 x 256 1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1_n.dds>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 FB: 53 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 FB: 53 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 FB: 53 x 256 1 1 2 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 Height: 364>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 FB: 53 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 53 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 53 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 FB: 252 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 FB: 252 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 FB: 252 x 1024 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 44 x 256 -> 44 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 FB: 252 x 1024 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 FB: 252 x 1024 1 1 2 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 FB: 252 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 252 x 1024>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_1 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 Height: 80>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2, Height: 128>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 252 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 252 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 FB: 260 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 FB: 260 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 FB: 260 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 FB: 260 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 FB: 260 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 FB: 260 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 260 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 260 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 260 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 FB: 144 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 FB: 144 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 FB: 144 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 FB: 144 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 FB: 144 x 512 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 FB: 144 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 144 x 512>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 144 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 FB: 44 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 FB: 44 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 FB: 44 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 FB: 44 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 FB: 44 x 256 1 1 2 19>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 124 x 512 -> 124 x 512>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 FB: 44 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 44 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 44 x 256>
[00:03] [TwbRender.UnLoadTextures] <Debug: 20 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1_n.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk.nif>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 Height: 761>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 44 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 FB: 259 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 FB: 259 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 FB: 259 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 FB: 259 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 FB: 259 x 256 1 1 2 19>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 FB: 259 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 259 x 256>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.UnLoadTextures] <Debug: 20 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 259 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk.nif>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 FB: 124 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 FB: 124 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 FB: 124 x 512 1 1>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForest05.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForest05_1:0>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 116>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 FB: 124 x 512 1 1 2>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 260 x 256 -> 260 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 FB: 124 x 512 1 1 2 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 Height: 428>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 FB: 124 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 124 x 512>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode ReachTree01>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape ReachTree01:0 - L1_ReachTree01:0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 124 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 FB: 256 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 FB: 256 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 FB: 256 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 FB: 256 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 FB: 256 x 1024 1 1 2 19>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 FB: 256 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 256 x 1024>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2_n.dds>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 256 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 FB: 260 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 FB: 260 x 256 1>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 FB: 260 x 256 1 1>
[00:03] [TwbRender.UnLoadTextures] <Debug: 20 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 FB: 260 x 256 1 1 2>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk.nif>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 FB: 260 x 256 1 1 2 19>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen03.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreeAspen03_1:0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 FB: 260 x 256 1 1 2 19 2>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk.nif>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 260 x 256>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 232>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 260 x 256>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 Height: 258>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 252 x 1024 -> 252 x 1024>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 260 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 FB: 134 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 FB: 134 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 FB: 134 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 FB: 134 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 FB: 134 x 512 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 FB: 134 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 134 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 134 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 FB: 146 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 FB: 146 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 FB: 146 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 FB: 146 x 512 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 FB: 146 x 512 1 1 2 19>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 104 x 512 -> 104 x 512>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 FB: 146 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 146 x 512>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2_n.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.UnLoadTextures] <Debug: 20 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 146 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 FB: 252 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 FB: 252 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 FB: 252 x 1024 1 1>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachtree01_trunk.nif>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 140 x 512 -> 140 x 512>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 FB: 252 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 FB: 252 x 1024 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 FB: 252 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 252 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 252 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode ReachTree01>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape ReachTree01:0 - L1_ReachTree01:0>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 252 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 FB: 104 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 FB: 104 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 FB: 104 x 512 1 1>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 2388>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 FB: 104 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 FB: 104 x 512 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 FB: 104 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 104 x 512>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 Height: 175>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 104 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 104 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 FB: 140 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 FB: 140 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 FB: 140 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 FB: 140 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 FB: 140 x 512 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 FB: 140 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 140 x 512>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 140 x 512>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1_n.dds>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 FB: 194 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 FB: 194 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 FB: 194 x 256 1 1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 Height: 428>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 FB: 194 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 FB: 194 x 256 1 1 2 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 FB: 194 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 194 x 256>
[00:03] [TwbRender.UnLoadTextures] <Debug: 20 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk.nif>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForest02.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForest02_1:0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 194 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 FB: 140 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 FB: 140 x 512 1>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk.nif>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 FB: 140 x 512 1 1>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 FB: 140 x 512 1 1 2>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 196 x 256 -> 196 x 256>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 Height: 756>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 FB: 140 x 512 1 1 2 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 FB: 140 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 140 x 512>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1_n.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 Height: 258>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 FB: 196 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 FB: 196 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 FB: 196 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 FB: 196 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 FB: 196 x 256 1 1 2 19>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 124 x 512 -> 124 x 512>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 FB: 196 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 196 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 196 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 196 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 FB: 233 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 FB: 233 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 FB: 233 x 1024 1 1>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachtree01_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 FB: 233 x 1024 1 1 2>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 2388>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 FB: 233 x 1024 1 1 2 19>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 FB: 233 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 233 x 1024>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1_n.dds>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 Height: 117>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1, Height: 128>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_1 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 Height: 175>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 233 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 FB: 223 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 FB: 223 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 FB: 223 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 FB: 223 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 FB: 223 x 512 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 FB: 223 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 223 x 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 220 x 1024 -> 220 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 223 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 FB: 124 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 FB: 124 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 FB: 124 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 FB: 124 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 FB: 124 x 512 1 1 2 19>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 204 x 512 -> 204 x 512>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 FB: 124 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 124 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 124 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 FB: 194 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 FB: 194 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 FB: 194 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 FB: 194 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 FB: 194 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 FB: 194 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 194 x 256>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2_n.dds>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 194 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 FB: 163 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 FB: 163 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 FB: 163 x 256 1 1>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 20 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 FB: 163 x 256 1 1 2>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 196 x 256 -> 196 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 FB: 163 x 256 1 1 2 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk.nif>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 FB: 163 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 163 x 256>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDead01.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDead01_1:0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk.nif>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:03] [UnmultiplyAlpha] <Debug: 0 163 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 FB: 220 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 FB: 220 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 FB: 220 x 1024 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 164 x 256 -> 164 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 FB: 220 x 1024 1 1 2>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 Height: 761>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 FB: 220 x 1024 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 FB: 220 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 220 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 220 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 220 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 FB: 204 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 FB: 204 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 FB: 204 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 FB: 204 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 FB: 204 x 512 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 FB: 204 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 204 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 204 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 204 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1.dds>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 FB: 196 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 FB: 196 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 FB: 196 x 256 1 1>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 framebuffer complete>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1_n.dds>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 FB: 196 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 FB: 196 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 FB: 196 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 196 x 256>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 Height: 756>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 196 x 256>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_95830dac_trunk with dyndolod\render\billboards\dyndolod\lod\trees\treeaspen01_95830dac_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk with dyndolod\render\billboards\dyndolod\lod\trees\treeaspen05_3cc98ec4_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk with dyndolod\render\billboards\dyndolod\lod\trees\treepineforestdead03_7e65b3e5_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk with dyndolod\render\billboards\dyndolod\lod\trees\treepineforestbroken06_09e933e6_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_573571d5_trunk with dyndolod\render\billboards\dyndolod\lod\trees\treeaspen06_573571d5_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk with dyndolod\render\billboards\dyndolod\lod\trees\treepineforestdeadsnow03_c884ceca_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk with dyndolod\render\billboards\dyndolod\lod\trees\treepineforestdeadsnowl03_074a2bfc_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treewinteraspensnow03_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk with dyndolod\render\billboards\dyndolod\lod\trees\treepineforestsnow03_e41b19f3_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk with dyndolod\render\billboards\dyndolod\lod\trees\treeaspen02_5e948a6f_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk with dyndolod\render\billboards\dyndolod\lod\trees\wrtempletreesapling01_86d3ccd0_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treewinteraspensnow05_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk with dyndolod\render\billboards\dyndolod\lod\trees\treepineforestsnowl03_63ad3412_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_19485f51_trunk with dyndolod\render\billboards\dyndolod\lod\trees\treeaspen03_19485f51_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treepineshortheavysnow01_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc2treepineshortheavysnow01_trunk.nif
[00:02] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk with dyndolod\render\billboards\dyndolod\lod\trees\treereachtree01magic_af401bc8_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachclifftree01_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treepineshortheavysnow_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\reachclifftree01_08b35d64_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc2treepineshortheavysnow_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\reachclifftree02_e03f1517_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\dlc1treewinteraspensnow01_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen02_43069563_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachclifftree02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachclifftree02_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest01_38f280b7_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest05_c36dc7d1_trunk.nif
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 196 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 FB: 164 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 FB: 164 x 256 1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2_n.dds>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 FB: 164 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 FB: 164 x 256 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 20 > 80>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 FB: 164 x 256 1 1 2 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 FB: 164 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 164 x 256>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen05.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreeAspen05_1:1>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1.dds>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 164 x 256>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 126>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 Scale: 1.85>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 Height: 162>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1_n.dds>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 164 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_1 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 Height: 117>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 FB: 243 x 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2, Height: 128>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 FB: 243 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 FB: 243 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 FB: 243 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 FB: 243 x 1024 1 1 2 19>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 FB: 243 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 243 x 1024>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 20 > 80>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 243 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk.nif>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 FB: 221 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 FB: 221 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 FB: 221 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 FB: 221 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 FB: 221 x 1024 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 FB: 221 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 221 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 236 x 1024 -> 236 x 1024>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 221 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 FB: 58 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 FB: 58 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 FB: 58 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 FB: 58 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 FB: 58 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 FB: 58 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 58 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 204 x 1024 -> 204 x 1024>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode ReachTree02>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape ReachTree02:3>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 58 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 64 x 256 -> 64 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 FB: 163 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 FB: 163 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 FB: 163 x 256 1 1>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 BSTriShape ReachTree02:0 - L1_ReachTree02:0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 FB: 163 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 FB: 163 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 FB: 163 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 163 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 163 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 FB: 236 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 FB: 236 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 FB: 236 x 1024 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 164 x 256 -> 164 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 FB: 236 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 FB: 236 x 1024 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 FB: 236 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 236 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 236 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 236 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 FB: 204 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 FB: 204 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 FB: 204 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 FB: 204 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 FB: 204 x 1024 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 FB: 204 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 204 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 204 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 204 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 FB: 64 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 FB: 64 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 FB: 64 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 FB: 64 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 FB: 64 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 FB: 64 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 64 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1.dds>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 64 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\mountains\MountainSlab02.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 Height: 761>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 64 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 FB: 164 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 FB: 164 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 FB: 164 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 FB: 164 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 FB: 164 x 256 1 1 2 19>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 FB: 164 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 164 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1_n.dds>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 164 x 256>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 Height: 162>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 164 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 FB: 222 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 FB: 222 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 FB: 222 x 1024 1 1>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 FB: 222 x 1024 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 21 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 FB: 222 x 1024 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 FB: 222 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 222 x 1024>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForest03.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForest03_1:0>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 222 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 FB: 52 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 FB: 52 x 256 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 Height: 233>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 FB: 52 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 FB: 52 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 FB: 52 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 FB: 52 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 52 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 220 x 1024 -> 220 x 1024>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 FB: 13 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 FB: 13 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 FB: 13 x 256 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 60 x 256 -> 60 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 FB: 13 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 FB: 13 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 FB: 13 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 13 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 FB: 220 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 FB: 220 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 FB: 220 x 1024 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 16 x 256 -> 16 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 FB: 220 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 FB: 220 x 1024 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 FB: 220 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 220 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 220 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 220 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 FB: 60 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 FB: 60 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 FB: 60 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 FB: 60 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 FB: 60 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 FB: 60 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 60 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 60 x 256>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.UnLoadTextures] <Debug: 21 > 80>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 FB: 16 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 FB: 16 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 FB: 16 x 256 1 1>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachtree02_trunk.nif>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 framebuffer complete>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2.dds>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 FB: 16 x 256 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 21 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 FB: 16 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 FB: 16 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 16 x 256>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk.nif>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 16 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen06.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreeAspen06_1:1>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 114>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 Height: 162>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2.dds>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 FB: 58 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 FB: 58 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 FB: 58 x 256 1 1>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode ReachTree02>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape ReachTree02:3>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 FB: 58 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 FB: 58 x 256 1 1 2 19>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 FB: 58 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 58 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 BSTriShape ReachTree02:0 - L1_ReachTree02:0>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 58 x 256 128>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 60 x 256 -> 60 x 256>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 FB: 60 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 FB: 60 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 FB: 60 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 FB: 60 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 FB: 60 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 FB: 60 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 60 x 256>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 60 x 256>
[00:03] [TwbRender.UnLoadTextures] <Debug: 21 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 Height: 233>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDead02.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDead02_1:0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 FB: 13 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 FB: 13 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 FB: 13 x 256 1 1>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 FB: 13 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 FB: 13 x 256 1 1 2 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 Height: 756>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 FB: 13 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 13 x 256>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1_n.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 Height: 162>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:03] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 FB: 233 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 FB: 233 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 FB: 233 x 1024 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 16 x 256 -> 16 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 FB: 233 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 FB: 233 x 1024 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 FB: 233 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 233 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 233 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 FB: 52 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 FB: 52 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 FB: 52 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 FB: 52 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 FB: 52 x 256 1 1 2 19>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 220 x 1024 -> 220 x 1024>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 FB: 52 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 52 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 FB: 16 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 FB: 16 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 FB: 16 x 256 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 60 x 256 -> 60 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 FB: 16 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 FB: 16 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 FB: 16 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 16 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 16 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 FB: 220 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 FB: 220 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 FB: 220 x 1024 1 1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 FB: 220 x 1024 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 21 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 FB: 220 x 1024 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 FB: 220 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 220 x 1024>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForest04.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForest04_1:0>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 220 x 1024>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 121>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 220 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 FB: 60 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 FB: 60 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 FB: 60 x 256 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 Height: 670>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 FB: 60 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 FB: 60 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 FB: 60 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 60 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 60 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 FB: 241 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 FB: 241 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 FB: 241 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 FB: 241 x 1024 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 FB: 241 x 1024 1 1 2 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 21 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 FB: 241 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 241 x 1024>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk.nif>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1.dds>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDead04.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDead04_1:0>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 121>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1_n.dds>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 241 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 Height: 670>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 FB: 241 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 FB: 241 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 FB: 241 x 1024 1 1>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 Height: 756>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 FB: 241 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 FB: 241 x 1024 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 FB: 241 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 241 x 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 224 x 1024 -> 224 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [UnmultiplyAlpha] <Debug: 0 241 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 FB: 221 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 FB: 221 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 FB: 221 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 FB: 221 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 FB: 221 x 1024 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 FB: 221 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 221 x 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 224 x 1024 -> 224 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [UnmultiplyAlpha] <Debug: 0 221 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 FB: 224 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 FB: 224 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 FB: 224 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 FB: 224 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 FB: 224 x 1024 1 1 2 19>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 204 x 1024 -> 204 x 1024>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 FB: 224 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 224 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 224 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [UnmultiplyAlpha] <Debug: 0 224 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 FB: 224 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 FB: 224 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 FB: 224 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 FB: 224 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 FB: 224 x 1024 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 FB: 224 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 224 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 224 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [UnmultiplyAlpha] <Debug: 0 224 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 FB: 204 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 FB: 204 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 FB: 204 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 FB: 204 x 1024 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 FB: 204 x 1024 1 1 2 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 FB: 204 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 204 x 1024>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1_n.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 204 x 1024>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 Height: 670>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [UnmultiplyAlpha] <Debug: 0 204 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 FB: 255 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 FB: 255 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 FB: 255 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 FB: 255 x 1024 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 FB: 255 x 1024 1 1 2 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 FB: 255 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 255 x 1024>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 Height: 670>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [UnmultiplyAlpha] <Debug: 0 255 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 FB: 255 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 FB: 255 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 FB: 255 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 FB: 255 x 1024 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 FB: 255 x 1024 1 1 2 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 FB: 255 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 255 x 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 236 x 1024 -> 236 x 1024>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 21 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [UnmultiplyAlpha] <Debug: 0 255 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDead03.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDead03_1:0>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 FB: 236 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 FB: 236 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 FB: 236 x 1024 1 1>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 FB: 236 x 1024 1 1 2>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 Height: 129>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 FB: 236 x 1024 1 1 2 19>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 236 x 1024 -> 236 x 1024>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 FB: 236 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 236 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 236 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 236 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 FB: 13 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 FB: 13 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 FB: 13 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 FB: 13 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 FB: 13 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 FB: 13 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 13 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 FB: 236 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 FB: 236 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 FB: 236 x 1024 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 16 x 256 -> 16 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 FB: 236 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 FB: 236 x 1024 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 FB: 236 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 236 x 1024>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 236 x 1024>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2_n.dds>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [UnmultiplyAlpha] <Debug: 0 236 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 FB: 16 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 FB: 16 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 FB: 16 x 256 1 1>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 21 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 FB: 16 x 256 1 1 2>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 FB: 16 x 256 1 1 2 19>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 framebuffer complete>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnow03.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnow03_1:0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 FB: 16 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 16 x 256>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 16 x 256>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 Height: 233>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 FB: 13 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 FB: 13 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 FB: 13 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 FB: 13 x 256 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 FB: 13 x 256 1 1 2 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 Height: 129>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 framebuffer complete>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2.dds>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 FB: 13 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 13 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 FB: 13 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 FB: 13 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 FB: 13 x 256 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 16 x 256 -> 16 x 256>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 FB: 13 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 FB: 13 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 FB: 13 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 13 x 256>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 21 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 16 x 256 -> 16 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 FB: 16 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 FB: 16 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 FB: 16 x 256 1 1>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDead05.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDead05_1:0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 FB: 16 x 256 1 1 2>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 FB: 16 x 256 1 1 2 19>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 116>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 FB: 16 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 16 x 256>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 Height: 428>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 16 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 FB: 16 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 FB: 16 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 FB: 16 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 FB: 16 x 256 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 FB: 16 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 FB: 16 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 16 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 16 x 256>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1_n.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 FB: 134 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 FB: 134 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 FB: 134 x 512 1 1>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 Height: 233>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 FB: 134 x 512 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 FB: 134 x 512 1 1 2 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 FB: 134 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 134 x 512>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 21 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 134 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk.nif>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 FB: 13 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 FB: 13 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 FB: 13 x 256 1 1>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnowL02.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnowL02_1:0>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 104 x 512 -> 104 x 512>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 FB: 13 x 256 1 1 2>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 Height: 756>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 FB: 13 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 FB: 13 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 13 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 16 x 256 -> 16 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 FB: 104 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 FB: 104 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 FB: 104 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 FB: 104 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 FB: 104 x 512 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 FB: 104 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 104 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 104 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 104 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 FB: 233 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 FB: 233 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 FB: 233 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 FB: 233 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 FB: 233 x 1024 1 1 2 19>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 FB: 233 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 233 x 1024>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1_n.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 Height: 428>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 233 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 FB: 16 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 FB: 16 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 FB: 16 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 FB: 16 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 FB: 16 x 256 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 FB: 16 x 256 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 16 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 16 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 FB: 140 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 FB: 140 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 FB: 140 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 FB: 140 x 512 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 FB: 140 x 512 1 1 2 19>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 220 x 1024 -> 220 x 1024>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 FB: 140 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 140 x 512>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 21 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnow04.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnow04_1:0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 124 x 512 -> 124 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 FB: 220 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 FB: 220 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 FB: 220 x 1024 1 1>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 121>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 Height: 670>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 FB: 220 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 FB: 220 x 1024 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 FB: 220 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 220 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 220 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [UnmultiplyAlpha] <Debug: 0 220 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 FB: 124 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 FB: 124 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 FB: 124 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 FB: 124 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 FB: 124 x 512 1 1 2 19>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 FB: 124 x 512 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 124 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 124 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 FB: 241 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 FB: 241 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 FB: 241 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 FB: 241 x 1024 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 FB: 241 x 1024 1 1 2 19>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 FB: 241 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 241 x 1024>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2_n.dds>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 21 > 80>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 Height: 756>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 241 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 FB: 221 x 1024>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 FB: 221 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 FB: 221 x 1024 1 1>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnow01.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnow01_1:0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 FB: 221 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 FB: 221 x 1024 1 1 2 19>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnow01.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnow01_1:0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 FB: 221 x 1024 1 1 2 19 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 221 x 1024>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 Height: 761>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 FB: 1 1 2 19 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 224 x 1024 -> 224 x 1024>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:03] [UnmultiplyAlpha] <Debug: 0 221 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [LoadGLMultiImage] <Debug: Loading textures\landscape\mountains\MountainSlab02.dds>
[00:03] [TwbRender.ReserveID] <Debug: Creating 19>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 FB: 243 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 FB: 243 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 FB: 243 x 1024 1 1>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 Height: 761>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 FB: 243 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 FB: 243 x 1024 1 1 2 21>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 204 x 1024 -> 204 x 1024>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 FB: 243 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 243 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 243 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 FB: 224 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 FB: 224 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 FB: 224 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 FB: 224 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 FB: 224 x 1024 1 1 2 21>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 236 x 1024 -> 236 x 1024>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 FB: 224 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 224 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 224 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 224 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 FB: 254 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 FB: 254 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 FB: 254 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 FB: 254 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 FB: 254 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 FB: 254 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 254 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 254 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 FB: 204 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 FB: 204 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 FB: 204 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 FB: 204 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 FB: 204 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 FB: 204 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 204 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 252 x 1024 -> 252 x 1024>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 204 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 204 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 FB: 236 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 FB: 236 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 FB: 236 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 FB: 236 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 FB: 236 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 FB: 236 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 236 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 236 x 1024>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 236 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 FB: 252 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 FB: 252 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 FB: 252 x 1024 1 1>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 FB: 252 x 1024 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 Height: 670>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 FB: 252 x 1024 1 1 2 21>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 21 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\mountains\MountainSlab02_N.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 FB: 252 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 252 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk.nif>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 252 x 1024>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnowL03.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnowL03_1:0>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 252 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 FB: 255 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 FB: 255 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 FB: 255 x 1024 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 Height: 233>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 FB: 255 x 1024 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 FB: 255 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 FB: 255 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 255 x 1024>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 Height: 761>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 255 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 FB: 13 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 FB: 13 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 FB: 13 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 FB: 13 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 FB: 13 x 256 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 FB: 13 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 13 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 FB: 222 x 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 16 x 256 -> 16 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 FB: 222 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 FB: 222 x 1024 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 236 x 1024 -> 236 x 1024>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 FB: 222 x 1024 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 FB: 222 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 FB: 222 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 222 x 1024>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 Height: 761>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 222 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 FB: 16 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 FB: 16 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 FB: 16 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 FB: 16 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 FB: 16 x 256 1 1 2 21>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 220 x 1024 -> 220 x 1024>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 FB: 16 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 16 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 16 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 FB: 236 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 FB: 236 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 FB: 236 x 1024 1 1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 FB: 236 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 FB: 236 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 FB: 236 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 236 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 236 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 236 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 FB: 256 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 FB: 256 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 FB: 256 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 FB: 256 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 FB: 256 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 FB: 256 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 256 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 256 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 FB: 220 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 FB: 220 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 FB: 220 x 1024 1 1>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 Height: 233>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 FB: 220 x 1024 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 FB: 220 x 1024 1 1 2 21>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 FB: 220 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 220 x 1024>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2_n.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 220 x 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 252 x 1024 -> 252 x 1024>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 220 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk.nif>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 FB: 13 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 FB: 13 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 FB: 13 x 256 1 1>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnow05.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnow05_1:0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 FB: 13 x 256 1 1 2>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 FB: 13 x 256 1 1 2 21>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 116>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 Height: 428>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 FB: 13 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 13 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 FB: 252 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 FB: 252 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 FB: 252 x 1024 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 16 x 256 -> 16 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 FB: 252 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 FB: 252 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 FB: 252 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 252 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2.dds>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 252 x 1024>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2_n.dds>
[00:03] [UnmultiplyAlpha] <Debug: 0 252 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 FB: 134 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 FB: 134 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 FB: 134 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 FB: 134 x 512 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 FB: 134 x 512 1 1 2 21>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnow02.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnow02_1:0>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 FB: 134 x 512 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 134 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 134 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 Height: 756>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 FB: 16 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 FB: 16 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 FB: 16 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 FB: 16 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 FB: 16 x 256 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 FB: 16 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 16 x 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 104 x 512 -> 104 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 16 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 FB: 233 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 FB: 233 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 FB: 233 x 1024 1 1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 framebuffer complete>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 FB: 233 x 1024 1 1 2>
[00:03] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 FB: 233 x 1024 1 1 2 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnowL04.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnowL04_1:0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 FB: 233 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 233 x 1024>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 121>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2_n.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 Scale: 1.85>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 Height: 670>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [UnmultiplyAlpha] <Debug: 0 233 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 FB: 104 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 FB: 104 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 FB: 104 x 512 1 1>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 FB: 104 x 512 1 1 2>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnow02.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnow02_1:0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 FB: 104 x 512 1 1 2 21>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 FB: 104 x 512 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 104 x 512>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 Scale: 1.85>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 Height: 756>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1, Height: 1024>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 104 x 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 220 x 1024 -> 220 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 104 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 FB: 241 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 FB: 241 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 FB: 241 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 FB: 241 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 FB: 241 x 1024 1 1 2 21>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 FB: 241 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 241 x 1024>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 Height: 428>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 241 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 FB: 233 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 FB: 233 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 FB: 233 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 FB: 233 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 FB: 233 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 FB: 233 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 233 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 224 x 1024 -> 224 x 1024>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 233 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 FB: 220 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 FB: 220 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 FB: 220 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 FB: 220 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 FB: 220 x 1024 1 1 2 21>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 220 x 1024 -> 220 x 1024>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 FB: 220 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 220 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 220 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 220 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 FB: 140 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 FB: 140 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 FB: 140 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 FB: 140 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 FB: 140 x 512 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 FB: 140 x 512 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 140 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 FB: 224 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 FB: 224 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 FB: 224 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 FB: 224 x 1024 1 1 2>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 124 x 512 -> 124 x 512>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 FB: 224 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 FB: 224 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 224 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 224 x 1024>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 224 x 1024 128>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 FB: 220 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 FB: 220 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 FB: 220 x 1024 1 1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 FB: 220 x 1024 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 Height: 756>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 FB: 220 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 FB: 220 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 220 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 220 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 220 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 FB: 124 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 FB: 124 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 FB: 124 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 FB: 124 x 512 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 FB: 124 x 512 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 FB: 124 x 512 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 124 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 124 x 512>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 Height: 670>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1.dds>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 FB: 221 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 FB: 221 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 FB: 221 x 1024 1 1>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 FB: 221 x 1024 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 FB: 221 x 1024 1 1 2 21>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 Height: 756>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 FB: 221 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 221 x 1024>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 221 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 FB: 255 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 FB: 255 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 FB: 255 x 1024 1 1>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnowL01.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnowL01_1:0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 FB: 255 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 FB: 255 x 1024 1 1 2 21>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 204 x 1024 -> 204 x 1024>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 FB: 255 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 255 x 1024>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 Height: 761>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 255 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 FB: 221 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 FB: 221 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 FB: 221 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 FB: 221 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 FB: 221 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 FB: 221 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 221 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 236 x 1024 -> 236 x 1024>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 221 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 FB: 204 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 FB: 204 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 FB: 204 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 FB: 204 x 1024 1 1 2>
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen03_c17245c1_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\reachtree01_4307f8c7_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest02_19f48223_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachtree01_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen05_1272f839_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead01_6712ea87_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest03_ce10d850_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen06_b5c48894_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead02_a192b271_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforest04_52e1db2c_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead04_edf2aab8_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead03_811c414f_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow03_1a0f63f1_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdead05_7a6b5bd2_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl02_a5b75eea_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow04_4e2bbc6a_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow01_2191815d_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl03_b63ea20d_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow01_f7f3b949_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow05_6b024096_trunk.nif
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 FB: 204 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 FB: 204 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 204 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 204 x 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 204 x 1024 -> 204 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 204 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 FB: 243 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 FB: 243 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 FB: 243 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 FB: 243 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 FB: 243 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 FB: 243 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 243 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2.dds>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 243 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 FB: 236 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 FB: 236 x 1024 1>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 FB: 236 x 1024 1 1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 FB: 236 x 1024 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 FB: 236 x 1024 1 1 2 21>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnowL01.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnowL01_1:0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 236 x 1024 -> 236 x 1024>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 FB: 236 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 236 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 236 x 1024>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 Height: 761>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1>
[00:03] [UnmultiplyAlpha] <Debug: 0 236 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 FB: 204 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 FB: 204 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 FB: 204 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 FB: 204 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 FB: 204 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 FB: 204 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 204 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 204 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 204 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 FB: 236 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 FB: 236 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 FB: 236 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 FB: 236 x 1024 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 FB: 236 x 1024 1 1 2 21>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 FB: 236 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 236 x 1024>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2_n.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 236 x 1024>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 236 x 1024 128>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 FB: 254 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 FB: 254 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 FB: 254 x 1024 1 1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2.dds>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnowL05.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnowL05_1:0>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 framebuffer complete>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 116>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 FB: 254 x 1024 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 FB: 254 x 1024 1 1 2 21>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 framebuffer complete>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 FB: 254 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 254 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 Height: 428>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 254 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 FB: 134 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 FB: 134 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 FB: 134 x 512 1 1>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnow03.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnow03_1:0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 FB: 134 x 512 1 1 2>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 FB: 134 x 512 1 1 2 21>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 FB: 134 x 512 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 134 x 512>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 Height: 233>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1.dds>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 252 x 1024 -> 252 x 1024>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 134 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 FB: 13 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 FB: 13 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 FB: 13 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 FB: 13 x 256 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 FB: 13 x 256 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 FB: 13 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 13 x 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 104 x 512 -> 104 x 512>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1_n.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 FB: 252 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 FB: 252 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 FB: 252 x 1024 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 16 x 256 -> 16 x 256>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 Height: 761>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 FB: 252 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 FB: 252 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 FB: 252 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 252 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 252 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 252 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 FB: 104 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 FB: 104 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 FB: 104 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 FB: 104 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 FB: 104 x 512 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 FB: 104 x 512 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 104 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 104 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 104 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 FB: 16 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 FB: 16 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 FB: 16 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 FB: 16 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 FB: 16 x 256 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 FB: 16 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 16 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1.dds>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 16 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1.dds>
[00:03] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 FB: 222 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 FB: 222 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 FB: 222 x 1024 1 1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 FB: 222 x 1024 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 Height: 428>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 FB: 222 x 1024 1 1 2 21>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 Height: 233>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 FB: 222 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 222 x 1024>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 Height: 761>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 222 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 FB: 140 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 FB: 140 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 FB: 140 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 FB: 140 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 FB: 140 x 512 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 FB: 140 x 512 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 140 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 FB: 13 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 FB: 13 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 FB: 13 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 FB: 13 x 256 1 1 2>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 220 x 1024 -> 220 x 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 124 x 512 -> 124 x 512>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 FB: 13 x 256 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 FB: 13 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 13 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 16 x 256 -> 16 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 FB: 256 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 FB: 256 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 FB: 256 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 FB: 256 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 FB: 256 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 FB: 256 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 256 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 256 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 FB: 220 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 FB: 220 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 FB: 220 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 FB: 220 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 FB: 220 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 FB: 220 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 220 x 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 252 x 1024 -> 252 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 220 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 220 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 FB: 124 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 FB: 124 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 FB: 124 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 FB: 124 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 FB: 124 x 512 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 FB: 124 x 512 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 124 x 512>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [LoadGLMultiImage] <Debug: Loading textures\landscape\mountains\MountainSlab02_N.dds>
[00:03] [TwbRender.ReserveID] <Debug: Creating 24>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 124 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 FB: 16 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 FB: 16 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 FB: 16 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 FB: 16 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 FB: 16 x 256 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 FB: 16 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 16 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 16 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 FB: 252 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 FB: 252 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 FB: 252 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 FB: 252 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 FB: 252 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 FB: 252 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 252 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 252 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 252 x 1024 128>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2.dds>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2_n.dds>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 242>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 1854>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 Height: 199>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 FB: 129 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 FB: 129 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 FB: 129 x 256 1 1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk.nif>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnowL05.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnowL05_1:0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 FB: 129 x 256 1 1 2>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen05_trunk.nif>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 FB: 129 x 256 1 1 2 21>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen05.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreeAspen05_1:1>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk.nif>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen05_trunk.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnow04.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnow04_1:0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 FB: 129 x 256 1 1 2 21 2>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 116>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 129 x 256>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk.nif>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 Height: 428>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 129 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 FB: 134 x 512>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 FB: 134 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 FB: 134 x 512 1 1>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 126>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk.nif>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 132 x 256 -> 132 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 FB: 134 x 512 1 1 2>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnowL02.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnowL02_1:0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 Height: 95>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1, Height: 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk.nif>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 FB: 134 x 512 1 1 2 21>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 121>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 FB: 134 x 512 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 134 x 512>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 Height: 670>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 Scale: 1.85>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 Height: 756>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1>
[00:03] [UnmultiplyAlpha] <Debug: 0 134 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 FB: 132 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 FB: 132 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 FB: 132 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 FB: 132 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 FB: 132 x 256 1 1 2 21>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 104 x 512 -> 104 x 512>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 FB: 132 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 132 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 132 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 132 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 FB: 58 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 FB: 58 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 FB: 58 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 FB: 58 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 FB: 58 x 256 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 FB: 58 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 58 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1.dds>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 58 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 FB: 241 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 FB: 241 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 FB: 241 x 1024 1 1>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1_n.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 64 x 256 -> 64 x 256>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 textures\landscape\mountains\MountainSlab02.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 textures\landscape\mountains\MountainSlab02_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_1 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 Height: 199>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 FB: 241 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 FB: 241 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 FB: 241 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 241 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 241 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 FB: 233 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 FB: 233 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 FB: 233 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 FB: 233 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 FB: 233 x 1024 1 1 2 21>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 224 x 1024 -> 224 x 1024>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 FB: 233 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 233 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 233 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 FB: 104 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 FB: 104 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 FB: 104 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 FB: 104 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 FB: 104 x 512 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 FB: 104 x 512 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 104 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 104 x 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 220 x 1024 -> 220 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 104 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 FB: 64 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 FB: 64 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 FB: 64 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 FB: 64 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 FB: 64 x 256 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 FB: 64 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 64 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 64 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1.dds>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 64 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 FB: 166 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 FB: 166 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 FB: 166 x 256 1 1>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 FB: 166 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 FB: 166 x 256 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 FB: 166 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 166 x 256>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 Height: 428>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 166 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 FB: 224 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 FB: 224 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 FB: 224 x 1024 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 164 x 256 -> 164 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 FB: 224 x 1024 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 FB: 224 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 FB: 224 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 224 x 1024>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 Height: 95>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2, Height: 128>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 224 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 224 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 FB: 220 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 FB: 220 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 FB: 220 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 FB: 220 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 FB: 220 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 FB: 220 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 220 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 220 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 220 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 FB: 140 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 FB: 140 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 FB: 140 x 512 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 FB: 140 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 FB: 140 x 512 1 1 2 21>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 FB: 140 x 512 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 140 x 512>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1_n.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 Height: 670>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 FB: 164 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 FB: 164 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 FB: 164 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 FB: 164 x 256 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 124 x 512 -> 124 x 512>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 FB: 164 x 256 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 FB: 164 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 164 x 256>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 164 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 164 x 256 128>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1_n.dds>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 FB: 52 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 FB: 52 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 FB: 52 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 FB: 52 x 256 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 Height: 756>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2, Height: 1024>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2, Height: 1024>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 FB: 52 x 256 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 FB: 52 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 52 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 FB: 255 x 1024>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2.dds>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 FB: 255 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 FB: 255 x 1024 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 60 x 256 -> 60 x 256>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2_n.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 FB: 255 x 1024 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 FB: 255 x 1024 1 1 2 21>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen01.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreeAspen01_1:0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 FB: 255 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 255 x 1024>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 317>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 255 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 FB: 124 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 FB: 124 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 FB: 124 x 512 1 1>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachtree02_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 Height: 393>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 FB: 124 x 512 1 1 2>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 242>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 1854>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 FB: 124 x 512 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 FB: 124 x 512 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 124 x 512>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 Height: 133>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 236 x 1024 -> 236 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 124 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 FB: 221 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 FB: 221 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 FB: 221 x 1024 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 FB: 221 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 FB: 221 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 FB: 221 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 221 x 1024>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2_n.dds>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [UnmultiplyAlpha] <Debug: 0 221 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 FB: 60 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 FB: 60 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 FB: 60 x 256 1 1>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen01_trunk.nif>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 FB: 60 x 256 1 1 2>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen01.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 NiTriShape TreeAspen01_1:0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 FB: 60 x 256 1 1 2 21>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen01_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 317>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 Height: 231>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 FB: 60 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 60 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 204 x 1024 -> 204 x 1024>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 60 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 FB: 102 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 FB: 102 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 FB: 102 x 512 1 1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 FB: 102 x 512 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 FB: 102 x 512 1 1 2 21>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:03] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 FB: 102 x 512 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 102 x 512>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest03_trunk.nif>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen06_trunk.nif>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen06.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreeAspen06_1:1>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForest03.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForest03_1:0>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen06_trunk.nif>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest03_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 114>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 102 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 FB: 129 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 FB: 129 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 FB: 129 x 256 1 1>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 Height: 95>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1, Height: 128>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 FB: 129 x 256 1 1 2>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 88 x 512 -> 88 x 512>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 FB: 129 x 256 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 FB: 129 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 129 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:03] [UnmultiplyAlpha] <Debug: 0 129 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 FB: 236 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 FB: 236 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 FB: 236 x 1024 1 1>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 Height: 129>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 132 x 256 -> 132 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 FB: 236 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 FB: 236 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 FB: 236 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 236 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 236 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 236 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 FB: 51 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 FB: 51 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 FB: 51 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 FB: 51 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 FB: 51 x 256 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 FB: 51 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 51 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 51 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 FB: 204 x 1024>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 FB: 204 x 1024 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 FB: 204 x 1024 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 32 x 256 -> 32 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 FB: 204 x 1024 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 FB: 204 x 1024 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 FB: 204 x 1024 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 204 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 204 x 1024>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2.dds>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 204 x 1024 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 FB: 58 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 FB: 58 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 FB: 58 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 FB: 58 x 256 1 1 2>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 FB: 58 x 256 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 FB: 58 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 58 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2_n.dds>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 58 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 FB: 88 x 512>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 FB: 88 x 512 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 FB: 88 x 512 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 60 x 256 -> 60 x 256>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 FB: 88 x 512 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 FB: 88 x 512 1 1 2 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk.nif>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 FB: 88 x 512 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 88 x 512>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnow05.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnow05_1:0>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 116>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 88 x 512>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 Height: 428>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [UnmultiplyAlpha] <Debug: 0 88 x 512 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 FB: 13 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 FB: 13 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 FB: 13 x 256 1 1>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2.dds>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 FB: 13 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 FB: 13 x 256 1 1 2 21>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 FB: 13 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 13 x 256>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1.dds>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 FB: 132 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 FB: 132 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 FB: 132 x 256 1 1>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 16 x 256 -> 16 x 256>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 FB: 132 x 256 1 1 2>
[00:03] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1_n.dds>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:03] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk.nif>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 FB: 132 x 256 1 1 2 21>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 Height: 393>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2, Height: 512>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2, Height: 512>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnowL03.nif>
[00:03] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnowL03_1:0>
[00:03] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk.nif>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:03] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 FB: 132 x 256 1 1 2 21 2>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 132 x 256>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 Scale: 1.85>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 Height: 233>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1, Height: 256>
[00:03] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1, Height: 256>
[00:03] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.ReserveID] <Debug: Creating 23>
[00:03] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 132 x 256>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:03] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 FB: 1 1 2 21 2>
[00:03] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:03] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:03] [UnmultiplyAlpha] <Debug: 0 132 x 256 128>
[00:03] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 FB: 32 x 256>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 FB: 32 x 256 1>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 FB: 32 x 256 1 1>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 framebuffer complete>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 FB: 32 x 256 1 1 2>
[00:03] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 framebuffer complete>
[00:03] [TwbRender.ReserveID] <Debug: Creating 21>
[00:03] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 FB: 32 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 FB: 32 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 32 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 32 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1.dds>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [UnmultiplyAlpha] <Debug: 0 32 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 FB: 60 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 FB: 60 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 FB: 60 x 256 1 1>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 FB: 60 x 256 1 1 2>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 textures\landscape\mountains\MountainSlab02.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 textures\landscape\mountains\MountainSlab02_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_1 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 Height: 133>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 FB: 60 x 256 1 1 2 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 FB: 60 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 60 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 Height: 231>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 60 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 FB: 134 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 FB: 134 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 FB: 134 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 FB: 134 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 FB: 134 x 512 1 1 2 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 FB: 134 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 134 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 Height: 95>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2, Height: 128>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 134 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 FB: 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 FB: 16 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 FB: 16 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 FB: 16 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 FB: 16 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 FB: 16 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 16 x 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 104 x 512 -> 104 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 16 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 FB: 94 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 FB: 94 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 FB: 94 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 FB: 94 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 FB: 94 x 512 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 FB: 94 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 94 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 Height: 129>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 94 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 FB: 13 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 FB: 13 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 FB: 13 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 FB: 13 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 FB: 13 x 256 1 1 2 21>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 84 x 512 -> 84 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 FB: 13 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 13 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 FB: 166 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 FB: 166 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 FB: 166 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 16 x 256 -> 16 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 FB: 166 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 FB: 166 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 FB: 166 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 166 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 166 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 FB: 47 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 FB: 47 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 FB: 47 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 FB: 47 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 FB: 47 x 256 1 1 2 21>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 164 x 256 -> 164 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 FB: 47 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 47 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 47 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 40 x 256 -> 40 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 FB: 52 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 FB: 52 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 FB: 52 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 FB: 52 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 FB: 52 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 FB: 52 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 FB: 104 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 FB: 104 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 FB: 104 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 60 x 256 -> 60 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 FB: 104 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 FB: 104 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 FB: 104 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 104 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 104 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 104 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 FB: 13 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 FB: 13 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 FB: 13 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 FB: 13 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 FB: 13 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 FB: 13 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 13 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 FB: 84 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 FB: 84 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 FB: 84 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 16 x 256 -> 16 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 FB: 84 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 FB: 84 x 512 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 FB: 84 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 84 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 Height: 428>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 84 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 84 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 FB: 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 FB: 16 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 FB: 16 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 FB: 16 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 FB: 16 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 FB: 16 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 16 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 16 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 FB: 164 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 FB: 164 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 FB: 164 x 256 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 FB: 164 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 FB: 164 x 256 1 1 2 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:04] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 framebuffer complete>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 FB: 164 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1_n.dds>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 164 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 Height: 233>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest04_trunk.nif>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForest04.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForest04_1:0>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest04_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 121>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 164 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 164 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 FB: 40 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 FB: 40 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 FB: 40 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 FB: 40 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 FB: 40 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 FB: 40 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 40 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 40 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 40 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 FB: 60 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 FB: 60 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 FB: 60 x 256 1 1>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash03_trunk.nif>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2.dds>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAsh03.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestAsh03_1:0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 FB: 60 x 256 1 1 2>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2_n.dds>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash03_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 76>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 FB: 60 x 256 1 1 2 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 Height: 129>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 FB: 60 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 60 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen02_trunk.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen02.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreeAspen02_1:0>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 60 x 256>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen02_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 237>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 FB: 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 FB: 16 x 256 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 Height: 214>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1, Height: 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 FB: 16 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 FB: 16 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 FB: 16 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 FB: 16 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 16 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 16 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 FB: 140 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 FB: 140 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 FB: 140 x 512 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest01_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 FB: 140 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2.dds>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForest01.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForest01_1:0>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 FB: 140 x 512 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 framebuffer complete>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest01_trunk.nif>
[00:04] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 FB: 140 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 140 x 512>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 Height: 423>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 FB: 13 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 FB: 13 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 FB: 13 x 256 1 1>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead01_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 FB: 13 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 FB: 13 x 256 1 1 2 21>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 124 x 512 -> 124 x 512>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDead01.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDead01_1:0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 FB: 13 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 13 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 FB: 121 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 FB: 121 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 FB: 121 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 16 x 256 -> 16 x 256>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead01_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 FB: 121 x 512 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 Height: 423>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 FB: 121 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 FB: 121 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 121 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 121 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 FB: 93 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 FB: 93 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 FB: 93 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 FB: 93 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 FB: 93 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 framebuffer complete>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 FB: 93 x 256 1 1 2 21 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 104 x 512 -> 104 x 512>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 93 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 93 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 FB: 48 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 FB: 48 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 FB: 48 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 FB: 48 x 256 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 76 x 256 -> 76 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 FB: 48 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 FB: 48 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 48 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 48 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 FB: 127 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 FB: 127 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 FB: 127 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 36 x 256 -> 36 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 FB: 127 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 FB: 127 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 FB: 127 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 127 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 127 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 FB: 124 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 FB: 124 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 FB: 124 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 FB: 124 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 124 x 512 -> 124 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 FB: 124 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 FB: 124 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 124 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 124 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 FB: 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 FB: 16 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 FB: 16 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 FB: 16 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 FB: 16 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 FB: 16 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 16 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 16 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2.dds>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 FB: 122 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 FB: 122 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 FB: 122 x 512 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 FB: 122 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 FB: 122 x 512 1 1 2 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:04] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 FB: 122 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 122 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.UnLoadTextures] <Debug: 22 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl04_trunk.nif>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadAshL04.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadAshL04:0 - L1_:1>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 122 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 FB: 104 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 FB: 104 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 FB: 104 x 512 1 1>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 FB: 104 x 512 1 1 2>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnowL04.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnowL04_1:0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk.nif>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 124 x 512 -> 124 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 FB: 104 x 512 1 1 2 21>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 121>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 FB: 104 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 104 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 Height: 670>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1, Height: 1024>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1, Height: 1024>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 104 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 104 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 FB: 76 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 FB: 76 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 FB: 76 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 FB: 76 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 FB: 76 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 FB: 76 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 76 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 76 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 76 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 FB: 36 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 FB: 36 x 256 1>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1_n.dds>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 FB: 36 x 256 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 FB: 36 x 256 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 FB: 36 x 256 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 FB: 36 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 36 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 Height: 129>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 36 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:04] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 25>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 36 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 FB: 124 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 FB: 124 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 FB: 124 x 512 1 1>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 FB: 124 x 512 1 1 2>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl04_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 281>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 FB: 124 x 512 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1_n.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 FB: 124 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 124 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 Height: 214>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 124 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 FB: 124 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 FB: 124 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 FB: 124 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 FB: 124 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 FB: 124 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 FB: 124 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 124 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 124 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 Height: 423>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 FB: 241 x 1024>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 FB: 241 x 1024 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 FB: 241 x 1024 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 FB: 241 x 1024 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 FB: 241 x 1024 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 FB: 241 x 1024 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 241 x 1024>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 241 x 1024 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 FB: 128 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 FB: 128 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 FB: 128 x 512 1 1>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 FB: 128 x 512 1 1 2>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 Height: 423>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 FB: 128 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 FB: 128 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 128 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 224 x 1024 -> 224 x 1024>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 128 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 FB: 114 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 FB: 114 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 FB: 114 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 112 x 512 -> 112 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 FB: 114 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 FB: 114 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 FB: 114 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 114 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 114 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 FB: 121 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 FB: 121 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 FB: 121 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 92 x 256 -> 92 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 FB: 121 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 FB: 121 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 FB: 121 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 121 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 121 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 FB: 72 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 FB: 72 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 FB: 72 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 FB: 72 x 256 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 108 x 512 -> 108 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 FB: 72 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 FB: 72 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 72 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 72 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 FB: 128 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 FB: 128 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 FB: 128 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 56 x 256 -> 56 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 FB: 128 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 FB: 128 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 FB: 128 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 128 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 128 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 FB: 111 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 FB: 111 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 FB: 111 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 FB: 111 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 124 x 512 -> 124 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 FB: 111 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 FB: 111 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 111 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 111 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 FB: 224 x 1024>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 FB: 224 x 1024 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 FB: 224 x 1024 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 112 x 512 -> 112 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 FB: 224 x 1024 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 FB: 224 x 1024 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 FB: 224 x 1024 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 224 x 1024>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 224 x 1024>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 224 x 1024 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 FB: 112 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 FB: 112 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 FB: 112 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 FB: 112 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 FB: 112 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 FB: 112 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 112 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 112 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 112 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 FB: 92 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 FB: 92 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 FB: 92 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 FB: 92 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 FB: 92 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 FB: 92 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 92 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 92 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 92 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 FB: 108 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 FB: 108 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 FB: 108 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 FB: 108 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 FB: 108 x 512 1 1 2 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 FB: 108 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 108 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest05_trunk.nif>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 Height: 670>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2, Height: 1024>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2, Height: 1024>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForest05.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForest05_1:0>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 108 x 512>
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest05_trunk.nif>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash04_trunk.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAsh04.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSLODTriShape TreePineForestAsh04_1:0 - L1_:1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 116>
[00:04] [UnmultiplyAlpha] <Debug: 0 108 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 FB: 56 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 FB: 56 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 FB: 56 x 256 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 Height: 238>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash04_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 framebuffer complete>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 281>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 FB: 56 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 FB: 56 x 256 1 1 2 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 FB: 56 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 56 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 56 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1_n.dds>
[00:04] [UnmultiplyAlpha] <Debug: 0 56 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 FB: 124 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 FB: 124 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 FB: 124 x 512 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 FB: 124 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 FB: 124 x 512 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 FB: 124 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 124 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 124 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen03_trunk.nif>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen03.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreeAspen03_1:0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen03_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 232>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 FB: 112 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 FB: 112 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 FB: 112 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 FB: 112 x 512 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 Height: 152>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 FB: 112 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 FB: 112 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 112 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 112 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 112 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 FB: 255 x 1024>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 FB: 255 x 1024 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 FB: 255 x 1024 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 FB: 255 x 1024 1 1 2>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 FB: 255 x 1024 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 FB: 255 x 1024 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 255 x 1024>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest02_trunk.nif>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForest02.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForest02_1:0>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2_n.dds>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest02_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 255 x 1024 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 FB: 67 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 FB: 67 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 FB: 67 x 256 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead02_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 FB: 67 x 256 1 1 2>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDead02.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDead02_1:0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 FB: 67 x 256 1 1 2 21>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead02_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 FB: 67 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 67 x 256>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 236 x 1024 -> 236 x 1024>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 67 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 FB: 121 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 FB: 121 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 FB: 121 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 44 x 256 -> 44 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 FB: 121 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 FB: 121 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 FB: 121 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 121 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 121 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 FB: 128 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 FB: 128 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 FB: 128 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 FB: 128 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 108 x 512 -> 108 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 FB: 128 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 FB: 128 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 128 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 128 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 FB: 73 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 FB: 73 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 FB: 73 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 FB: 73 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 FB: 73 x 256 1 1 2 21>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 116 x 512 -> 116 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 FB: 73 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 73 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 73 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 FB: 117 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 FB: 117 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 FB: 117 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 64 x 256 -> 64 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 FB: 117 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 FB: 117 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 FB: 117 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 117 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 117 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 FB: 117 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 FB: 117 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 FB: 117 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 FB: 117 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 100 x 512 -> 100 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 FB: 117 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 FB: 117 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 117 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 117 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 FB: 236 x 1024>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 FB: 236 x 1024 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 FB: 236 x 1024 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 100 x 512 -> 100 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 FB: 236 x 1024 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 FB: 236 x 1024 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 FB: 236 x 1024 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 236 x 1024>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 236 x 1024>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 236 x 1024 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 FB: 44 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 FB: 44 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 FB: 44 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 FB: 44 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 FB: 44 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 FB: 44 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 44 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 44 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 44 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 FB: 108 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 FB: 108 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 FB: 108 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 FB: 108 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 FB: 108 x 512 1 1 2 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 FB: 108 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 108 x 512>
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnow02_ba22f1dd_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl04_24404158_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow02_987f76f5_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl01_adb4fc2c_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestdeadsnowl05_44247e92_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow03_db63ae25_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl01_4060bf47_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\reachtree02_173eb5c7_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl05_17d2f810_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen05_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen05_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow04_ca15bb0f_trunk.nif
[00:03] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl02_08e98a3b_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treeaspen01_3c90228c_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\reachtree02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\reachtree02_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen01_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen06_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen06_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest03_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest03_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnow05_4bdb6490_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl03_ee667532_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest04_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest04_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash03_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash03_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen02_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest01_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead01_trunk.nif
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 Height: 238>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2, Height: 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 108 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 108 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 FB: 116 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 FB: 116 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 FB: 116 x 512 1 1>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 FB: 116 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 FB: 116 x 512 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 FB: 116 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 116 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2_n.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 116 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [UnmultiplyAlpha] <Debug: 0 116 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1_n.dds>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 FB: 64 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 FB: 64 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 FB: 64 x 256 1 1>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnowL02.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnowL02_1:0>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 FB: 64 x 256 1 1 2>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 FB: 64 x 256 1 1 2 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 FB: 64 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 64 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 64 x 256>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl05_trunk.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadAshL05.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadAshL05_1:0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl05_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 64 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 FB: 100 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 FB: 100 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 FB: 100 x 512 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 Height: 238>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 FB: 100 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 FB: 100 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 FB: 100 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 100 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 100 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 Height: 152>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 100 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 FB: 100 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 FB: 100 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 FB: 100 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 FB: 100 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 FB: 100 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 FB: 100 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 100 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 100 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 100 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 FB: 70 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 FB: 70 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 FB: 70 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 FB: 70 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 FB: 70 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 FB: 70 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 70 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1.dds>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 70 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 FB: 128 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 FB: 128 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 FB: 128 x 512 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 52 x 256 -> 52 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 FB: 128 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 FB: 128 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 FB: 128 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 128 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 128 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 FB: 117 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 FB: 117 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 FB: 117 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 FB: 117 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 116 x 512 -> 116 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 FB: 117 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 FB: 117 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 117 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 117 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 FB: 67 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 FB: 67 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 FB: 67 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 FB: 67 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 FB: 67 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 FB: 67 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 67 x 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 100 x 512 -> 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 67 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 FB: 112 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 FB: 112 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 FB: 112 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 44 x 256 -> 44 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 FB: 112 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 FB: 112 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 FB: 112 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 112 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 112 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 FB: 111 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 FB: 111 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 FB: 111 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 framebuffer complete>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 96 x 256 -> 96 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 FB: 111 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 FB: 111 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 FB: 111 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 111 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 111 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 FB: 111 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 FB: 111 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 FB: 111 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 FB: 111 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 100 x 512 -> 100 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 FB: 111 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 FB: 111 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 111 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 111 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 FB: 52 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 FB: 52 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 FB: 52 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 FB: 52 x 256 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 100 x 512 -> 100 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 FB: 52 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 FB: 52 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 FB: 116 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 FB: 116 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 FB: 116 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 FB: 116 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 FB: 116 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 FB: 116 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 116 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 116 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash01_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 116 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 FB: 100 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 FB: 100 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 FB: 100 x 512 1 1>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAsh01.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestAsh01_1:0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 FB: 100 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 FB: 100 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 FB: 100 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash01_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 100 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2.dds>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 1014>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 100 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 FB: 44 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 FB: 44 x 256 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 Height: 447>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 FB: 44 x 256 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 FB: 44 x 256 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 FB: 44 x 256 1 1 2 21>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash05_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 FB: 44 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 44 x 256>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAsh05.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestAsh05_1:0>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash05_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 44 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1_n.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 Height: 238>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2, Height: 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2>
[00:04] [UnmultiplyAlpha] <Debug: 0 44 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 FB: 111 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 FB: 111 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 FB: 111 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 FB: 111 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 FB: 111 x 512 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 FB: 111 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 111 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 Height: 238>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 111 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 FB: 100 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 FB: 100 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 FB: 100 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 FB: 100 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 100 x 512 -> 100 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 FB: 100 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 FB: 100 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 100 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 FB: 100 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 FB: 100 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 FB: 100 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 FB: 100 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 FB: 100 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 FB: 100 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 100 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 100 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 FB: 120 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 FB: 120 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 FB: 120 x 512 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 FB: 120 x 512 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow05_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 FB: 120 x 512 1 1 2 21>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnow05.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnow05_1:0>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow05_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 116>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 FB: 120 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 120 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 Height: 238>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 120 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 FB: 67 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 FB: 67 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 FB: 67 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 FB: 67 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 FB: 67 x 256 1 1 2 21>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 116 x 512 -> 116 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 FB: 67 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 67 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 67 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 44 x 256 -> 44 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 FB: 96 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 FB: 96 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 FB: 96 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 FB: 96 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 FB: 96 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 FB: 96 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 96 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 96 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2.dds>
[00:04] [UnmultiplyAlpha] <Debug: 0 96 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 FB: 70 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 FB: 70 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 FB: 70 x 256 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 framebuffer complete>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2_n.dds>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 FB: 70 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 FB: 70 x 256 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 FB: 70 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 70 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead03_trunk.nif>
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDead03.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDead03_1:0>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead03_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 70 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 FB: 100 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 FB: 100 x 512 1>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 FB: 100 x 512 1 1>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen01_trunk.nif>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 52 x 256 -> 52 x 256>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 FB: 100 x 512 1 1 2>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode WinterAspen01.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreeAspen01_1:0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 Height: 129>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 FB: 100 x 512 1 1 2 21>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen01_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 409>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 FB: 100 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 100 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 Height: 231>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 100 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 FB: 67 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 FB: 67 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 FB: 67 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 FB: 67 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 FB: 67 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 FB: 67 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 67 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 67 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 FB: 116 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 FB: 116 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 FB: 116 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 44 x 256 -> 44 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 FB: 116 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 FB: 116 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 FB: 116 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 116 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 116 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 116 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 FB: 44 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 FB: 44 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 FB: 44 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 FB: 44 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 FB: 44 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 FB: 44 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 44 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 44 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 Height: 447>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 44 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 FB: 52 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 FB: 52 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 FB: 52 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 FB: 52 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 FB: 52 x 256 1 1 2 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 FB: 52 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 52 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 Height: 238>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2, Height: 256>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 FB: 13 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 FB: 13 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 FB: 13 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 FB: 13 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 FB: 13 x 256 1 1 2 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 FB: 13 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 13 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 FB: 60 x 256>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 FB: 60 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 FB: 60 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 16 x 256 -> 16 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 FB: 60 x 256 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 FB: 60 x 256 1 1 2 21>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow01_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 FB: 60 x 256 1 1 2 21 2>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 60 x 256>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnow01.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnow01_1:0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow01_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 FB: 44 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 FB: 44 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 FB: 44 x 256 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 Height: 423>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 52 x 256 -> 52 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 FB: 44 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 FB: 44 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 FB: 44 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 44 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 44 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 44 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 FB: 121 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 FB: 121 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 FB: 121 x 512 1 1>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 FB: 121 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 FB: 121 x 512 1 1 2 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 FB: 121 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 121 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 Height: 238>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk.nif>
[00:04] [UnmultiplyAlpha] <Debug: 0 121 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 FB: 70 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 FB: 70 x 256 1>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnowL03.nif>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 FB: 70 x 256 1 1>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnowL03_1:0>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 FB: 70 x 256 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 116 x 512 -> 116 x 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 Height: 129>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 FB: 70 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 FB: 70 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 70 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 70 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 FB: 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 FB: 16 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 FB: 16 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 52 x 256 -> 52 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 FB: 16 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 FB: 16 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 FB: 16 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 16 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 16 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 FB: 122 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 FB: 122 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 FB: 122 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 FB: 122 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 FB: 122 x 512 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 FB: 122 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 122 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 Height: 129>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 122 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 FB: 52 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 FB: 52 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 FB: 52 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 FB: 52 x 256 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 124 x 512 -> 124 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 FB: 52 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 FB: 52 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 FB: 70 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 FB: 70 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 FB: 70 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 FB: 70 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 FB: 70 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 FB: 70 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 70 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 Height: 231>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 70 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 FB: 13 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 FB: 13 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 FB: 13 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 52 x 256 -> 52 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 FB: 13 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 FB: 13 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 FB: 13 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 13 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 16 x 256 -> 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 FB: 116 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 FB: 116 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 FB: 116 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 FB: 116 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 FB: 116 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 FB: 116 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 116 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 116 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 116 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 FB: 52 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 FB: 52 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 FB: 52 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 FB: 52 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 FB: 52 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 FB: 52 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 FB: 13 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 FB: 13 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 FB: 13 x 256 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 FB: 13 x 256 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 FB: 13 x 256 1 1 2 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 FB: 13 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 13 x 256>
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash02_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 16 x 256 -> 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 FB: 124 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 FB: 124 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 FB: 124 x 512 1 1>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAsh02.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestAsh02_1:0 - L1_:1>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl01_trunk.nif>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash02_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 FB: 124 x 512 1 1 2>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 249>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 FB: 124 x 512 1 1 2 21>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAshL01.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestAshL01_1:0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 FB: 124 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 124 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 124 x 512>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl01_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 1014>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 FB: 53 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 FB: 53 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 FB: 53 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 FB: 53 x 256 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 Height: 447>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 FB: 53 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 FB: 53 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 53 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 53 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 FB: 52 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 FB: 52 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 FB: 52 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 44 x 256 -> 44 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 FB: 52 x 256 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 FB: 52 x 256 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 FB: 52 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 52 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 Height: 423>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 FB: 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 FB: 16 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 FB: 16 x 256 1 1>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 FB: 16 x 256 1 1 2>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 FB: 16 x 256 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 FB: 16 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 16 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 16 x 256>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl01_trunk.nif>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnowL01.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnowL01_1:0>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 FB: 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 FB: 16 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 FB: 16 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 FB: 16 x 256 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1.dds>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl01_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 FB: 16 x 256 1 1 2 21>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 FB: 16 x 256 1 1 2 21 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1_n.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 16 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 Height: 129>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 Height: 423>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 16 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 FB: 117 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 FB: 117 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 FB: 117 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 FB: 117 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 FB: 117 x 512 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 FB: 117 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 117 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead04_trunk.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDead04.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDead04_1:0>
[00:04] [UnmultiplyAlpha] <Debug: 0 117 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 FB: 120 x 512>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead04_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 FB: 120 x 512 1>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 121>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 FB: 120 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 100 x 512 -> 100 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 FB: 120 x 512 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 FB: 120 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 FB: 120 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 120 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 120 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 FB: 44 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 FB: 44 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 FB: 44 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 FB: 44 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 FB: 44 x 256 1 1 2 21>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 116 x 512 -> 116 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 FB: 44 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 44 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 44 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 44 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 FB: 111 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 FB: 111 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 FB: 111 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 FB: 111 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 FB: 111 x 512 1 1 2 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 FB: 111 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 111 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 111 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen02_trunk.nif>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 FB: 13 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 FB: 13 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 FB: 13 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 FB: 13 x 256 1 1 2>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode WinterAspen02.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreeAspen02_1:0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 FB: 13 x 256 1 1 2 21>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 112 x 512 -> 112 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 FB: 13 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 13 x 256>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen02_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 313>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 Height: 214>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 FB: 127 x 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 FB: 127 x 512 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 16 x 256 -> 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 FB: 127 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 FB: 127 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 FB: 127 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 FB: 127 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 127 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 127 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 FB: 100 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 FB: 100 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 FB: 100 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 FB: 100 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 124 x 512 -> 124 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 FB: 100 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 FB: 100 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 100 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 FB: 121 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 FB: 121 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 FB: 121 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 FB: 121 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 FB: 121 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 FB: 121 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 121 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 121 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 FB: 116 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 FB: 116 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 FB: 116 x 512 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 FB: 116 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1_n.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 104 x 512 -> 104 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 FB: 116 x 512 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 FB: 116 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 116 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 116 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 116 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 FB: 112 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 FB: 112 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 FB: 112 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 FB: 112 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 FB: 112 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 FB: 112 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 112 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 112 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 112 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 FB: 57 x 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 FB: 57 x 256 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 Height: 447>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 FB: 57 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 FB: 57 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 FB: 57 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 FB: 57 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 57 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2.dds>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 57 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 FB: 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 FB: 16 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 FB: 16 x 256 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 52 x 256 -> 52 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 FB: 16 x 256 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 FB: 16 x 256 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 FB: 16 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 16 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 16 x 256>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow02_trunk.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnow02.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnow02_1:0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow02_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 FB: 124 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 FB: 124 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 FB: 124 x 512 1 1>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 FB: 124 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 FB: 124 x 512 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 FB: 124 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 124 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnowL04.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnowL04_1:0>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 124 x 512>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 121>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1>
[00:04] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 FB: 104 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 FB: 104 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 FB: 104 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 FB: 104 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 FB: 104 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 FB: 104 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 104 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 104 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 104 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 FB: 111 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 FB: 111 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 FB: 111 x 512 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 Height: 423>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 FB: 111 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 FB: 111 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 FB: 111 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 111 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 111 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 FB: 121 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 FB: 121 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 FB: 121 x 512 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 FB: 121 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 96 x 512 -> 96 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 FB: 121 x 512 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 FB: 121 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 121 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 121 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 FB: 52 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 FB: 52 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 FB: 52 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 FB: 52 x 256 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 116 x 512 -> 116 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 FB: 52 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 FB: 52 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 FB: 117 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 FB: 117 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 FB: 117 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 FB: 117 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 FB: 117 x 512 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 FB: 117 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 117 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 Height: 214>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 117 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 FB: 121 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 FB: 121 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 FB: 121 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 FB: 121 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 100 x 512 -> 100 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 FB: 121 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 FB: 121 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 121 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 121 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 FB: 128 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 FB: 128 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 FB: 128 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 FB: 128 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 104 x 512 -> 104 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 FB: 128 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 FB: 128 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 128 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 128 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 FB: 96 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 FB: 96 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 FB: 96 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 FB: 96 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 124 x 512 -> 124 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 FB: 96 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 FB: 96 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 96 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 96 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 96 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 FB: 128 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 FB: 128 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 FB: 128 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 FB: 128 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 FB: 128 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 FB: 128 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 128 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 128 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 FB: 116 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 FB: 116 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 FB: 116 x 512 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 FB: 116 x 512 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 FB: 116 x 512 1 1 2 21>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 112 x 512 -> 112 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 FB: 116 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 116 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 116 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 116 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 FB: 82 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 FB: 82 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 FB: 82 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 FB: 82 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 FB: 82 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 FB: 82 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 82 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 82 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 FB: 100 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 FB: 100 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 FB: 100 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 76 x 256 -> 76 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 FB: 100 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2_n.dds>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreePalmTreeSmall01.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreePalmTreeSmall01:2 Trunk>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 FB: 100 x 512 1 1 2 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 FB: 100 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 100 x 512>
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 100 x 512>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl02_trunk.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAshL02.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSLODTriShape TreePineForestAshL02_1:0 - L1_:1>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl02_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 249>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 100 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 FB: 104 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 FB: 104 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 FB: 104 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 FB: 104 x 512 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 FB: 104 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 FB: 104 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 104 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 104 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 104 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape TreePalmTreeSmall01:3 Trunk>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 FB: 124 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 FB: 124 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 FB: 124 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 FB: 124 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 FB: 124 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 FB: 124 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 124 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 124 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:04] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 FB: 112 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 FB: 112 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 FB: 112 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 FB: 112 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 FB: 112 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 FB: 112 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 112 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 112 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 23 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 112 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl02_trunk.nif>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 FB: 76 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 FB: 76 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 FB: 76 x 256 1 1>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnowL02.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnowL02_1:0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 framebuffer complete>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl02_trunk.nif>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 FB: 76 x 256 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 FB: 76 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 FB: 76 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 76 x 256>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 76 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeShortBark01.dds>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2_n.dds>
[00:04] [UnmultiplyAlpha] <Debug: 0 76 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 FB: 117 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 FB: 117 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 FB: 117 x 512 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 24 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 FB: 117 x 512 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead05_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 FB: 117 x 512 1 1 2 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2.dds>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDead05.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDead05_1:0>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead05_trunk.nif>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 FB: 117 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 117 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2_n.dds>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 116>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 24 > 80>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 Height: 238>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [UnmultiplyAlpha] <Debug: 0 117 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 FB: 111 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 FB: 111 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 FB: 111 x 512 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen03_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 FB: 111 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 100 x 512 -> 100 x 512>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode WinterAspen03.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreeAspen03_1:0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 FB: 111 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 FB: 111 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 111 x 512>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen03_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 316>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 111 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 FB: 128 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 FB: 128 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 FB: 128 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 Height: 152>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 FB: 128 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 100 x 512 -> 100 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 FB: 128 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 FB: 128 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 128 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 128 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 FB: 117 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 FB: 117 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 FB: 117 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 FB: 117 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 112 x 512 -> 112 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 FB: 117 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 FB: 117 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 117 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:04] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeShortBark01.dds>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 23>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 117 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 FB: 67 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 FB: 67 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 FB: 67 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 FB: 67 x 256 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 100 x 512 -> 100 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 FB: 67 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 FB: 67 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 26>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 67 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeShortBark01_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 67 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 FB: 100 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 FB: 100 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 FB: 100 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 44 x 256 -> 44 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 FB: 100 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 FB: 100 x 512 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 FB: 100 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 26>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:04] [TwbRender.ReserveID] <Debug: Creating 26>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 100 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 FB: 83 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 FB: 83 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 FB: 83 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 FB: 83 x 256 1 1 2>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 FB: 83 x 256 1 1 2 21>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 FB: 83 x 256 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 26>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 83 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 83 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 FB: 100 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 FB: 100 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 FB: 100 x 512 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1_n.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 80 x 256 -> 80 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 FB: 100 x 512 1 1 2>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreeWhiteElephantPalm02.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeWhiteElephantPalm02:1 Trunk>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 FB: 100 x 512 1 1 2 21>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 FB: 100 x 512 1 1 2 21 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 26>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:04] [TwbRender.ReserveID] <Debug: Creating 26>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2 FB: 1 1 2 21 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 100 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 FB: 112 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 FB: 112 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 FB: 112 x 512 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:04] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeShortBark01_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 21>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 FB: 112 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 26>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 FB: 112 x 512 1 1 2 26>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape TreeWhiteElephantPalm02:3 Trunk>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 FB: 112 x 512 1 1 2 26 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 27>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 112 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm01_d.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 27>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 112 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2 FB: 1 1 2 26 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeShort01_d.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 112 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 FB: 100 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 FB: 100 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 FB: 100 x 512 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 FB: 100 x 512 1 1 2>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 27 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 26>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 FB: 100 x 512 1 1 2 26>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 FB: 100 x 512 1 1 2 26 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 27>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 100 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2.dds>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow03_trunk.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnow03.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnow03_1:0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow03_trunk.nif>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.ReserveID] <Debug: Creating 27>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 100 x 512>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 27 > 80>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 Height: 129>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 FB: 1 1 2 26 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [UnmultiplyAlpha] <Debug: 0 100 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk.nif>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 FB: 44 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 FB: 44 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 FB: 44 x 256 1 1>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnowL05.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnowL05_1:0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 FB: 44 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 26>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 FB: 44 x 256 1 1 2 26>
[00:04] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 FB: 44 x 256 1 1 2 26 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 27>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 44 x 256>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:04] [TwbRender.ReserveID] <Debug: Creating 27>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 44 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 FB: 1 1 2 26 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2>
[00:04] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm01_d.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 26>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 116>
[00:04] [UnmultiplyAlpha] <Debug: 0 44 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 FB: 80 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 FB: 80 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 FB: 80 x 256 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 framebuffer complete>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 Height: 238>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 FB: 80 x 256 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 27>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 FB: 80 x 256 1 1 2 27>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 FB: 80 x 256 1 1 2 27 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 28>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 80 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:04] [TwbRender.ReserveID] <Debug: Creating 28>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 80 x 256>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm01_n.dds>
[00:04] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeShort01_d.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 29>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 FB: 1 1 2 27 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 80 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 FB: 111 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 FB: 111 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 FB: 111 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 FB: 111 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 27>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 FB: 111 x 512 1 1 2 27>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 FB: 111 x 512 1 1 2 27 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 28>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 111 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1_n.dds>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 Height: 238>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 Height: 152>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeShort01_n.dds>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 FB: 1 1 2 27 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:04] [UnmultiplyAlpha] <Debug: 0 111 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm01_n.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 27>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 FB: 13 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 FB: 13 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 FB: 13 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 FB: 13 x 256 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 96 x 512 -> 96 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 28>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 FB: 13 x 256 1 1 2 28>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 FB: 13 x 256 1 1 2 28 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 13 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 FB: 1 1 2 28 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 16 x 256 -> 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 FB: 111 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 FB: 111 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 FB: 111 x 512 1 1>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 550>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 FB: 111 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 28>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 FB: 111 x 512 1 1 2 28>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 71>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 FB: 111 x 512 1 1 2 28 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 111 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 Height: 8>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1, Height: 8>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 FB: 1 1 2 28 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 111 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 FB: 67 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 FB: 67 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 FB: 67 x 256 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:04] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeShort01_n.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 28>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 FB: 67 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 FB: 67 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 FB: 67 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 67 x 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 100 x 512 -> 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 67 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 FB: 70 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 FB: 70 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 FB: 70 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 44 x 256 -> 44 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 FB: 70 x 256 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 FB: 70 x 256 1 1 2 30>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 496>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 FB: 70 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 70 x 256>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 1290>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 70 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 FB: 126 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 FB: 126 x 256 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 Height: 32>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1, Height: 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 FB: 126 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 52 x 256 -> 52 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 FB: 126 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 FB: 126 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 FB: 126 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 126 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 126 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 FB: 96 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 FB: 96 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 FB: 96 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 FB: 96 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 124 x 256 -> 124 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 FB: 96 x 512 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 FB: 96 x 512 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 96 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 96 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 96 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 FB: 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 FB: 16 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 FB: 16 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 FB: 16 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 FB: 16 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 FB: 16 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 16 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 16 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 FB: 228 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 FB: 228 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 FB: 228 x 256 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 FB: 228 x 256 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 29 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 FB: 228 x 256 1 1 2 30>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 Height: 129>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 FB: 228 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 228 x 256>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl03_trunk.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAshL03.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnowL03_1:0>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl03_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 76>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 Height: 129>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1>
[00:04] [UnmultiplyAlpha] <Debug: 0 228 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 FB: 100 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 FB: 100 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 FB: 100 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 FB: 100 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 208 x 256 -> 208 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 FB: 100 x 512 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 FB: 100 x 512 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 100 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 FB: 44 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 FB: 44 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 FB: 44 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 FB: 44 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 FB: 44 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 FB: 44 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 44 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 44 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2.dds>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 44 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 FB: 120 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 FB: 120 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 FB: 120 x 256 1 1>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 FB: 120 x 256 1 1 2>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 29 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 FB: 120 x 256 1 1 2 30>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl03_trunk.nif>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnowL03.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnowL03_1:0>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 FB: 120 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 120 x 256>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl03_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 Height: 238>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 Height: 129>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 FB: 52 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 FB: 52 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 FB: 52 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 120 x 256 -> 120 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 FB: 52 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 FB: 52 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 FB: 52 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 FB: 124 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 FB: 124 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 FB: 124 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 FB: 124 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 FB: 124 x 256 1 1 2 30>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 FB: 124 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 124 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 124 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 29 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl01_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 124 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadAshL01.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadAsh01:0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 FB: 13 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 FB: 13 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 FB: 13 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 FB: 13 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 FB: 13 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 FB: 13 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 13 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2.dds>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl01_trunk.nif>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 1014>
[00:04] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 FB: 93 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 FB: 93 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 FB: 93 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 16 x 256 -> 16 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 FB: 93 x 256 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 Height: 447>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 29 > 80>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 FB: 93 x 256 1 1 2 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 FB: 93 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 93 x 256>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen05_trunk.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode WinterAspen05.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreeAspen05_1:1>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen05_trunk.nif>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 150>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 93 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 FB: 208 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 FB: 208 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 FB: 208 x 256 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 Height: 112>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1, Height: 128>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 76 x 256 -> 76 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 FB: 208 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 FB: 208 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 FB: 208 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 208 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 208 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 FB: 70 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 FB: 70 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 FB: 70 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 FB: 70 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 FB: 70 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 FB: 70 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 70 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 70 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 FB: 13 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 FB: 13 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 FB: 13 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 52 x 256 -> 52 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 FB: 13 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 FB: 13 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 FB: 13 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 13 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 FB: 120 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 FB: 120 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 FB: 120 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 16 x 256 -> 16 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 FB: 120 x 256 1 1 2>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 textures\_resourcepack\landscape\trees\WhiteElephantPalm01_d.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_1 textures\_resourcepack\landscape\trees\WhiteElephantPalm01_n.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 Height: 8>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2, Height: 8>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 FB: 120 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 FB: 120 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 120 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 120 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 FB: 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 FB: 16 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 FB: 16 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 FB: 16 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 FB: 16 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 FB: 16 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 16 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 16 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 textures\_resourcepack\landscape\trees\PalmTreeShort01_d.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 textures\_resourcepack\landscape\trees\PalmTreeShort01_n.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 textures\_resourcepack\landscape\trees\PalmTreeShortBark01.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_1 textures\_resourcepack\landscape\trees\PalmTreeShortBark01_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 Height: 32>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2, Height: 32>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2>
[00:04] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 FB: 120 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 FB: 120 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 FB: 120 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 FB: 120 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 FB: 120 x 512 1 1 2 30>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 FB: 120 x 512 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 120 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 29 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow04_trunk.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnow04.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnow04_1:0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 120 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 FB: 58 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 FB: 58 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 FB: 58 x 256 1 1>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow04_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 121>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 FB: 58 x 256 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 116 x 512 -> 116 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 FB: 58 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 FB: 58 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 58 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 58 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 FB: 76 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 FB: 76 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 FB: 76 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 60 x 256 -> 60 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 FB: 76 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 FB: 76 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 FB: 76 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 76 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 76 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 76 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 FB: 52 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 FB: 52 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 FB: 52 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 FB: 52 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 FB: 52 x 256 1 1 2 30>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 framebuffer complete>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1_n.dds>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 FB: 52 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 52 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 Height: 129>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 FB: 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 FB: 16 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 FB: 16 x 256 1 1>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 FB: 16 x 256 1 1 2>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 FB: 16 x 256 1 1 2 30>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 29 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 FB: 16 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 16 x 256>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow01_trunk.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnow01.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnow01_1:0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 16 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow01_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 FB: 232 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 FB: 232 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 FB: 232 x 256 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 Height: 423>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 FB: 232 x 256 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 FB: 232 x 256 1 1 2 30>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 FB: 232 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 232 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 Height: 129>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 232 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 FB: 117 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 FB: 117 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 FB: 117 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 FB: 117 x 256 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 212 x 256 -> 212 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 FB: 117 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 FB: 117 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 117 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 117 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 FB: 121 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 FB: 121 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 FB: 121 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 116 x 256 -> 116 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 FB: 121 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 FB: 121 x 512 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 FB: 121 x 512 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 121 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 121 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 FB: 116 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 FB: 116 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 FB: 116 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 FB: 116 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 104 x 512 -> 104 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 FB: 116 x 512 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 FB: 116 x 512 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 116 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 116 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 116 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 FB: 60 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 FB: 60 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 FB: 60 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 FB: 60 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 FB: 60 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 FB: 60 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 60 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 60 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1_n.dds>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 FB: 114 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 FB: 114 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 FB: 114 x 256 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 Height: 447>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 FB: 114 x 256 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 FB: 114 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 FB: 114 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 114 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 Height: 112>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2, Height: 128>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 114 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 FB: 127 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 FB: 127 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 FB: 127 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 framebuffer complete>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 92 x 256 -> 92 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 FB: 127 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 FB: 127 x 512 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 FB: 127 x 512 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 127 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 127 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 FB: 13 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 FB: 13 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 FB: 13 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 FB: 13 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 FB: 13 x 256 1 1 2 30>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 124 x 512 -> 124 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 FB: 13 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 13 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 FB: 212 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 FB: 212 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 FB: 212 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 16 x 256 -> 16 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 FB: 212 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 FB: 212 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 FB: 212 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 212 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 212 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 212 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 FB: 116 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 FB: 116 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 FB: 116 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 FB: 116 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 FB: 116 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 FB: 116 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 116 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 116 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 116 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2.dds>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 FB: 104 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 FB: 104 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 FB: 104 x 512 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 framebuffer complete>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [TwbRender.UnLoadTextures] <Debug: 29 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 FB: 104 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 FB: 104 x 512 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 FB: 104 x 512 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 104 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 104 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [TwbRender.UnLoadTextures] <Debug: 29 > 80>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 104 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 FB: 121 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 FB: 121 x 512 1>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk.nif>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 FB: 121 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 FB: 121 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 FB: 121 x 512 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 FB: 121 x 512 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 121 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1.dds>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreeMadagascarPalm01.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeMadagascarPalm01:2 Trunk>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 121 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 FB: 45 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 FB: 45 x 256 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 FB: 45 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 FB: 45 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 FB: 45 x 256 1 1 2 30>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 116 x 512 -> 116 x 512>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape TreeMadagascarPalm01:3 Trunk>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 FB: 45 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 45 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 45 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 FB: 92 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 FB: 92 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 FB: 92 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 52 x 256 -> 52 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 FB: 92 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 FB: 92 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 FB: 92 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 92 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 92 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 92 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 FB: 124 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 FB: 124 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 FB: 124 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 FB: 124 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 FB: 124 x 512 1 1 2 30>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 FB: 124 x 512 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 124 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.UnLoadTextures] <Debug: 29 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 124 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl04_trunk.nif>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\MadagascarPalm02_d.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 FB: 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 FB: 16 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 FB: 16 x 256 1 1>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAshL04.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSLODTriShape TreePineForestSnowL04_1:0 - L1_:1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 FB: 16 x 256 1 1 2>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl04_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 FB: 16 x 256 1 1 2 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 281>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 FB: 16 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 16 x 256>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 16 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1.dds>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 FB: 128 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 FB: 128 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 FB: 128 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 FB: 128 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 FB: 128 x 512 1 1 2 30>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 FB: 128 x 512 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 128 x 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 Height: 423>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 30 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 128 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl04_trunk.nif>
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\sbt\treepineforestsnowl04_11f1330c_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl04_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl04_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest05_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest05_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash04_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash04_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforest02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforest02_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead02_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treeaspen03_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treeaspen03_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl05_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl05_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl02_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash01_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash05_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash05_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow05_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow05_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead03_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead03_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen01_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow01_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl03_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestash02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestash02_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl01_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl01_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead04_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead04_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen02_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow02_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl04_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl02_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl02_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdead05_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdead05_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen03_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen03_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow03_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow03_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl05_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm02_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treelatanpalmtree01_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl03_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl03_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl03_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl03_trunk.nif
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 FB: 116 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 FB: 116 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 FB: 116 x 512 1 1>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnowL04.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnowL04_1:0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 FB: 116 x 512 1 1 2>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl04_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 121>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 112 x 512 -> 112 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 FB: 116 x 512 1 1 2 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 FB: 116 x 512 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 116 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 116 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\MadagascarPalm02_d.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 31>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 116 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 FB: 52 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 FB: 52 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 FB: 52 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 FB: 52 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 FB: 52 x 256 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 FB: 52 x 256 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 52 x 256>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\MadagascarPalm02_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2_n.dds>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 FB: 121 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 FB: 121 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 FB: 121 x 512 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 31 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 FB: 121 x 512 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 FB: 121 x 512 1 1 2 30>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2_n.dds>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl02_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 FB: 121 x 512 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 121 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 31 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadAshL02.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadAshL02:0 - L1_:1>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl02_trunk.nif>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen06_trunk.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode WinterAspen06.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreeAspen06_1:1>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen06_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 249>
[00:04] [UnmultiplyAlpha] <Debug: 0 121 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 FB: 128 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 FB: 128 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 FB: 128 x 512 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 FB: 128 x 512 1 1 2>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 150>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 108 x 512 -> 108 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 FB: 128 x 512 1 1 2 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 Height: 112>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1, Height: 128>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 FB: 128 x 512 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 128 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 128 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 FB: 112 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 FB: 112 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 FB: 112 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 FB: 112 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 FB: 112 x 512 1 1 2 30>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 124 x 512 -> 124 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 FB: 112 x 512 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 112 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 112 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\MadagascarPalm02_n.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 33>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 112 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 FB: 121 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 FB: 121 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 FB: 121 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 FB: 121 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 FB: 121 x 512 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 FB: 121 x 512 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 121 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\MadagascarPalm01_d.dds>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 32 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 121 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 FB: 117 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 FB: 117 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 FB: 117 x 512 1 1>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow05_trunk.nif>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 104 x 512 -> 104 x 512>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnow05.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnow05_1:0>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow05_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 116>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 FB: 117 x 512 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 Height: 238>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 FB: 117 x 512 1 1 2 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 FB: 117 x 512 1 1 2 30 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 117 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 FB: 1 1 2 30 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 117 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 FB: 108 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 FB: 108 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 FB: 108 x 512 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:04] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\MadagascarPalm01_d.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 30>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 FB: 108 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 100 x 512 -> 100 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 FB: 108 x 512 1 1 2 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 FB: 108 x 512 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 108 x 512>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\MadagascarPalm01_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 108 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 108 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 FB: 58 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 FB: 58 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 FB: 58 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 FB: 58 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 FB: 58 x 256 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 FB: 58 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 58 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [UnmultiplyAlpha] <Debug: 0 58 x 256 128>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 FB: 124 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 FB: 124 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 FB: 124 x 512 1 1>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 60 x 256 -> 60 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 FB: 124 x 512 1 1 2>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 FB: 124 x 512 1 1 2 32>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 FB: 124 x 512 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 124 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 124 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 FB: 104 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 FB: 104 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 FB: 104 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 FB: 104 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 FB: 104 x 512 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 FB: 104 x 512 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 104 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2.dds>
[00:04] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\MadagascarPalm01_n.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 35>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 104 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 104 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 FB: 67 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 FB: 67 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 FB: 67 x 256 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 FB: 67 x 256 1 1 2>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 157>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 504>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 FB: 67 x 256 1 1 2 32>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 33 > 80>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 FB: 67 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 67 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 Height: 117>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1, Height: 128>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1_n.dds>
[00:04] [UnmultiplyAlpha] <Debug: 0 67 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 FB: 100 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 FB: 100 x 512 1>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow02_trunk.nif>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 FB: 100 x 512 1 1>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnow02.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnow02_1:0>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 44 x 256 -> 44 x 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 FB: 100 x 512 1 1 2>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow02_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 FB: 100 x 512 1 1 2 32>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 FB: 100 x 512 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 100 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 FB: 60 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 FB: 60 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 FB: 60 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 FB: 60 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 FB: 60 x 256 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 FB: 60 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 60 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 60 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1.dds>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 FB: 128 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 FB: 128 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 FB: 128 x 512 1 1>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 FB: 128 x 512 1 1 2>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 FB: 128 x 512 1 1 2 32>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 FB: 128 x 512 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 128 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_1 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 Height: 112>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2, Height: 128>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 128 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 FB: 129 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 FB: 129 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 FB: 129 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 FB: 129 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 FB: 129 x 256 1 1 2 32>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 116 x 512 -> 116 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 FB: 129 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 129 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 129 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 FB: 44 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 FB: 44 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 FB: 44 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 FB: 44 x 256 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 132 x 256 -> 132 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 FB: 44 x 256 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 FB: 44 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 44 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 44 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 44 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 FB: 128 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 FB: 128 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 FB: 128 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 FB: 128 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 FB: 128 x 512 1 1 2 32>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 FB: 128 x 512 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 128 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 Height: 238>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 128 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 FB: 117 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 FB: 117 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 FB: 117 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 FB: 117 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 112 x 512 -> 112 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 FB: 117 x 512 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 FB: 117 x 512 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 117 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 117 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 FB: 111 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 FB: 111 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 FB: 111 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 FB: 111 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 100 x 512 -> 100 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 FB: 111 x 512 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 FB: 111 x 512 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 111 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 111 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 FB: 45 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 FB: 45 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 FB: 45 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 96 x 512 -> 96 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 FB: 45 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 FB: 45 x 256 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 FB: 45 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 45 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 45 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 FB: 116 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 FB: 116 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 FB: 116 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 52 x 256 -> 52 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 FB: 116 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 FB: 116 x 512 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 FB: 116 x 512 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 116 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 116 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 116 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 FB: 132 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 FB: 132 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 FB: 132 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 FB: 132 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 FB: 132 x 256 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 FB: 132 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 132 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 132 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 132 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 FB: 70 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 FB: 70 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 FB: 70 x 256 1 1>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 FB: 70 x 256 1 1 2>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 33 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 FB: 70 x 256 1 1 2 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl05_trunk.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAshL05.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnowL05_1:0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 FB: 70 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 70 x 256>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl05_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1.dds>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 70 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1_n.dds>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 FB: 112 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 FB: 112 x 512 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 Height: 238>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 FB: 112 x 512 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 textures\_resourcepack\landscape\trees\MadagascarPalm01_d.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 textures\_resourcepack\landscape\trees\MadagascarPalm01_n.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 textures\_resourcepack\landscape\trees\MadagascarPalm02_d.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_1 textures\_resourcepack\landscape\trees\MadagascarPalm02_n.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 Height: 117>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2, Height: 128>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 FB: 112 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 52 x 256 -> 52 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 FB: 112 x 512 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 FB: 112 x 512 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 112 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 112 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 112 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 FB: 100 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 FB: 100 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 FB: 100 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 FB: 100 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 FB: 100 x 512 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 FB: 100 x 512 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 100 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 100 x 512 128>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 FB: 96 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 FB: 96 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 FB: 96 x 512 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 33 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 FB: 96 x 512 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl05_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 FB: 96 x 512 1 1 2 32>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnowL05.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnowL05_1:0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 FB: 96 x 512 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 96 x 512>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl05_trunk.nif>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 116>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 96 x 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 Height: 238>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 Height: 420>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 96 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 FB: 52 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 FB: 52 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 FB: 52 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 FB: 52 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 FB: 52 x 256 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 FB: 52 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 52 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.UnLoadTextures] <Debug: 33 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 FB: 67 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 FB: 67 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 FB: 67 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 FB: 67 x 256 1 1 2>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl03_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 FB: 67 x 256 1 1 2 32>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2.dds>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadAshL03.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadAshL03:0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 FB: 67 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 67 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl03_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2_n.dds>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 76>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 33 > 80>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 Height: 129>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [UnmultiplyAlpha] <Debug: 0 67 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 FB: 105 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 FB: 105 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 FB: 105 x 256 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 44 x 256 -> 44 x 256>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 FB: 105 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 FB: 105 x 256 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 FB: 105 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 105 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 105 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 FB: 52 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 FB: 52 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 FB: 52 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 108 x 256 -> 108 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 FB: 52 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 FB: 52 x 256 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 FB: 52 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 52 x 256>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreeBaldCypress01.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeBaldCypress01:2 Trunk>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 FB: 67 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 FB: 67 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 FB: 67 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 FB: 67 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 FB: 67 x 256 1 1 2 32>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 FB: 67 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 67 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 33 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 67 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 FB: 111 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 FB: 111 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 FB: 111 x 512 1 1>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk.nif>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 44 x 256 -> 44 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 FB: 111 x 512 1 1 2>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnowL01.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestDeadSnowL01_1:0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 FB: 111 x 512 1 1 2 32>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 framebuffer complete>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 FB: 111 x 512 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 111 x 512>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 Height: 423>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 111 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 FB: 93 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 FB: 93 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 FB: 93 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 FB: 93 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 FB: 93 x 256 1 1 2 32>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 100 x 512 -> 100 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 FB: 93 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 93 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 93 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 FB: 44 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 FB: 44 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 FB: 44 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 76 x 256 -> 76 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 FB: 44 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 FB: 44 x 256 1 1 2 32>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 BSTriShape TreeBaldCypress01:3 Trunk>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 FB: 44 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 44 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 44 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 44 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 FB: 108 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 FB: 108 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 FB: 108 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 FB: 108 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 FB: 108 x 256 1 1 2 32>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 FB: 108 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 108 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 108 x 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 Height: 238>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark01_d.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 FB: 44 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 FB: 44 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 FB: 44 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 FB: 44 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 FB: 44 x 256 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 FB: 44 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 44 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 44 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [TwbRender.UnLoadTextures] <Debug: 34 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:04] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark01_d.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 34>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 44 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreeMadagascarPalm02.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeMadagascarPalm02:2 Trunk>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 FB: 122 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 FB: 122 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 FB: 122 x 512 1 1>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape TreeMadagascarPalm02:3 Trunk>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 FB: 122 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 FB: 122 x 512 1 1 2 32>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 FB: 122 x 512 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 36>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 122 x 512>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark01_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 122 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 FB: 100 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 FB: 100 x 512 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 FB: 100 x 512 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 Height: 238>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 FB: 100 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 124 x 512 -> 124 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 FB: 100 x 512 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 FB: 100 x 512 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 36>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 100 x 512>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 39>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 527>
[00:04] [TwbRender.ReserveID] <Debug: Creating 36>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 100 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 Height: 117>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1, Height: 128>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1>
[00:04] [UnmultiplyAlpha] <Debug: 0 100 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 FB: 76 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 FB: 76 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 FB: 76 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 FB: 76 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 FB: 76 x 256 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 FB: 76 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 36>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 76 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:04] [TwbRender.ReserveID] <Debug: Creating 36>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 76 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.UnLoadTextures] <Debug: 35 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [UnmultiplyAlpha] <Debug: 0 76 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 FB: 70 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 FB: 70 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 FB: 70 x 256 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow03_trunk.nif>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 FB: 70 x 256 1 1 2>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnow03.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnow03_1:0>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow03_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 FB: 70 x 256 1 1 2 32>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 Height: 129>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 FB: 70 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 36>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 70 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:04] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark01_n.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 37>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_1 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 Height: 129>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 70 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 FB: 70 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 FB: 70 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 FB: 70 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 52 x 256 -> 52 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 FB: 70 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 FB: 70 x 256 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 FB: 70 x 256 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 36>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 70 x 256>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark02_d.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 70 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 52 x 256 -> 52 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 FB: 124 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 FB: 124 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 FB: 124 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 FB: 124 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 FB: 124 x 512 1 1 2 32>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 FB: 124 x 512 1 1 2 32 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 36>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 124 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:04] [TwbRender.ReserveID] <Debug: Creating 36>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 124 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 FB: 1 1 2 32 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark02_d.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 32>
[00:04] [UnmultiplyAlpha] <Debug: 0 124 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 FB: 115 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 FB: 115 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 FB: 115 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 FB: 115 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 36>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 FB: 115 x 256 1 1 2 36>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 FB: 115 x 256 1 1 2 36 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 115 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark02_n.dds>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 FB: 1 1 2 36 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 115 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 FB: 13 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 FB: 13 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 FB: 13 x 256 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 framebuffer complete>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 Scale: 1.85>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 FB: 13 x 256 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 Height: 423>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 116 x 256 -> 116 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 36>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 FB: 13 x 256 1 1 2 36>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 FB: 13 x 256 1 1 2 36 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 13 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 FB: 1 1 2 36 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 FB: 114 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 FB: 114 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 FB: 114 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 16 x 256 -> 16 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 FB: 114 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 36>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 FB: 114 x 256 1 1 2 36>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 FB: 114 x 256 1 1 2 36 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 114 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 FB: 1 1 2 36 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 114 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 FB: 52 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 FB: 52 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 FB: 52 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 FB: 52 x 256 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 92 x 256 -> 92 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 36>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 FB: 52 x 256 1 1 2 36>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 FB: 52 x 256 1 1 2 36 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2 FB: 1 1 2 36 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 FB: 52 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 FB: 52 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 FB: 52 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 FB: 52 x 256 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 36>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 FB: 52 x 256 1 1 2 36>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 FB: 52 x 256 1 1 2 36 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 52 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 37 > 80>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 52 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2 FB: 1 1 2 36 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 52 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 FB: 111 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 FB: 111 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 FB: 111 x 512 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:04] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark02_n.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 36>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 FB: 111 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 FB: 111 x 512 1 1 2 38>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 FB: 111 x 512 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 111 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 111 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 FB: 116 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 FB: 116 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 FB: 116 x 256 1 1>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 112 x 512 -> 112 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 framebuffer complete>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk.nif>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 FB: 116 x 256 1 1 2>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 1176>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 FB: 116 x 256 1 1 2 38>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 255>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 37 > 80>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 FB: 116 x 256 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 116 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 Height: 233>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 116 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treereachtree01magic_trunk.nif>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 116 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 FB: 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 FB: 16 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 FB: 16 x 256 1 1>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode TreeReachTree01Magic>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeReachTree01Magic:0 - L1_ReachTree01:0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 FB: 16 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 FB: 16 x 256 1 1 2 38>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 FB: 16 x 256 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 16 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 textures\_resourcepack\landscape\trees\MadagascarPalm01_d.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 textures\_resourcepack\landscape\trees\MadagascarPalm01_n.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 textures\_resourcepack\landscape\trees\MadagascarPalm02_d.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_1 textures\_resourcepack\landscape\trees\MadagascarPalm02_n.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 Height: 117>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2, Height: 128>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 16 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 FB: 92 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 FB: 92 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 FB: 92 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 FB: 92 x 256 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 FB: 92 x 256 1 1 2 38>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 FB: 92 x 256 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 92 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 Height: 129>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 92 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 92 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 FB: 112 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 FB: 112 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 FB: 112 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 FB: 112 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 FB: 112 x 512 1 1 2 38>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 FB: 112 x 512 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 112 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 112 x 512>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2_n.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 37 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 112 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 FB: 132 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 FB: 132 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 FB: 132 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 FB: 132 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 FB: 132 x 256 1 1 2 38>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 FB: 132 x 256 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 132 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [UnmultiplyAlpha] <Debug: 0 132 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 FB: 74 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2_n.dds>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 FB: 74 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 FB: 74 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 FB: 74 x 256 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 120 x 256 -> 120 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 37 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 FB: 74 x 256 1 1 2 38>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treereachtree01magic_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 FB: 74 x 256 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 74 x 256>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 1465>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 74 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 FB: 13 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 FB: 13 x 256 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 Height: 117>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1, Height: 128>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 FB: 13 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 76 x 256 -> 76 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 FB: 13 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 FB: 13 x 256 1 1 2 38>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 FB: 13 x 256 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 13 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 13 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 FB: 120 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 FB: 120 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 FB: 120 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 16 x 256 -> 16 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 FB: 120 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 FB: 120 x 256 1 1 2 38>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 FB: 120 x 256 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 120 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 120 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 FB: 194 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 FB: 194 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 FB: 194 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 FB: 194 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 FB: 194 x 256 1 1 2 38>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 FB: 194 x 256 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 194 x 256>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 194 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 FB: 76 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 FB: 76 x 256 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 textures\_resourcepack\landscape\trees\BaldCypressBark01_d.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 textures\_resourcepack\landscape\trees\BaldCypressBark01_n.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 textures\_resourcepack\landscape\trees\BaldCypressBark02_d.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_1 textures\_resourcepack\landscape\trees\BaldCypressBark02_n.dds>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 FB: 76 x 256 1 1>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 Height: 233>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2, Height: 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 FB: 76 x 256 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 192 x 256 -> 192 x 256>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 FB: 76 x 256 1 1 2 38>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 FB: 76 x 256 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 76 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 76 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 76 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 FB: 16 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 FB: 16 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 FB: 16 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 FB: 16 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 FB: 16 x 256 1 1 2 38>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 FB: 16 x 256 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 16 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 16 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2.dds>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 16 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 FB: 131 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 FB: 131 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 FB: 131 x 256 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 FB: 131 x 256 1 1 2>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 FB: 131 x 256 1 1 2 38>
[00:04] [TwbRender.UnLoadTextures] <Debug: 37 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 FB: 131 x 256 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 131 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 37 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk.nif>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow04_trunk.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnow04.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TreePineForestSnow04_1:0>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow04_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 121>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 131 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 124 x 256 -> 124 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 FB: 192 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 FB: 192 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 FB: 192 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 FB: 192 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 FB: 192 x 256 1 1 2 38>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 FB: 192 x 256 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 192 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 192 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 192 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 FB: 121 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 FB: 121 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 FB: 121 x 512 1 1>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode SnowGum01.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape SnowGum01:3 Trunk>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 FB: 121 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 FB: 121 x 512 1 1 2 38>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 FB: 121 x 512 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 121 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [UnmultiplyAlpha] <Debug: 0 121 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 FB: 124 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 FB: 124 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 FB: 124 x 256 1 1>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1_n.dds>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 framebuffer complete>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_1 textures\landscape\trees\TundraDriftWoodBark01_g.dds>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 FB: 124 x 256 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 Height: 117>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2, Height: 128>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 104 x 512 -> 104 x 512>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 FB: 124 x 256 1 1 2 38>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 FB: 124 x 256 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 124 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 124 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 124 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 FB: 163 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 FB: 163 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 FB: 163 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 FB: 163 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 FB: 163 x 256 1 1 2 38>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 FB: 163 x 256 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 163 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 163 x 256 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 FB: 104 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 FB: 104 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 FB: 104 x 512 1 1>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 FB: 104 x 512 1 1 2>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 164 x 256 -> 164 x 256>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:04] [TwbRender.UnLoadTextures] <Debug: 37 > 80>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 framebuffer complete>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 FB: 104 x 512 1 1 2 38>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 FB: 104 x 512 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 104 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk.nif>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 104 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [UnmultiplyAlpha] <Debug: 0 104 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 FB: 164 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 FB: 164 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 FB: 164 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 FB: 164 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 FB: 164 x 256 1 1 2 38>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 FB: 164 x 256 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 164 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 164 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 164 x 256 128>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreeBaldCypress02.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeBaldCypress02:2 Trunk>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_1 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 Height: 372>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 FB: 128 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 FB: 128 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 FB: 128 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 FB: 128 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 FB: 128 x 512 1 1 2 38>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 FB: 128 x 512 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 128 x 512>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2.dds>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2_n.dds>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 128 x 512 128>
[00:04] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:04] [TwbRender.UnLoadTextures] <Debug: 37 > 80>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\tundradriftwood01_trunk.nif>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode TundraDriftWood01>
[00:04] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TundraDriftWood01:0>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\SnowGumBark01_d.dds>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 1279>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 Height: 264>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1, Height: 512>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1, Height: 512>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 FB: 299 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 FB: 299 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 FB: 299 x 512 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 FB: 299 x 512 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 FB: 299 x 512 1 1 2 38>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 FB: 299 x 512 1 1 2 38 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 299 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 FB: 1 1 2 38 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 299 x 512 128>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:04] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\SnowGumBark01_d.dds>
[00:04] [TwbRender.ReserveID] <Debug: Creating 38>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 300 x 512 -> 300 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 FB: 300 x 512>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 FB: 300 x 512 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 FB: 300 x 512 1 1>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 FB: 300 x 512 1 1 2>
[00:04] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\SnowGumBark01_n.dds>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 FB: 300 x 512 1 1 2 39>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 FB: 300 x 512 1 1 2 39 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 40>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 300 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:04] [TwbRender.ReserveID] <Debug: Creating 40>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 300 x 512>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:04] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\tundradriftwood01_trunk.nif>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:04] [TwbRender.LoadScene] <Debug: Vertexdata: 1510>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 FB: 1 1 2 39 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 Scale: 1.85>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 Height: 97>
[00:04] [UnmultiplyAlpha] <Debug: 0 300 x 512 128>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1, Height: 128>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1, Height: 256>
[00:04] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 FB: 143 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 FB: 143 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 FB: 143 x 256 1 1>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 FB: 143 x 256 1 1 2>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 framebuffer complete>
[00:04] [TwbRender.ReserveID] <Debug: Creating 39>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 FB: 143 x 256 1 1 2 39>
[00:04] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 framebuffer complete>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 FB: 143 x 256 1 1 2 39 2>
[00:04] [TwbRender.ReserveID] <Debug: Creating 40>
[00:04] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 143 x 256>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:04] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 FB: 1 1 2 39 2>
[00:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:04] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:04] [UnmultiplyAlpha] <Debug: 0 143 x 256 128>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 140 x 256 -> 140 x 256>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:04] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 112 x 512 -> 112 x 512>
[00:04] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 FB: 140 x 256>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 FB: 140 x 256 1>
[00:04] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 FB: 140 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 FB: 140 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 39>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 FB: 140 x 256 1 1 2 39>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1.dds>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 FB: 140 x 256 1 1 2 39 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 140 x 256>
[00:05] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\SnowGumBark01_n.dds>
[00:05] [TwbRender.ReserveID] <Debug: Creating 41>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 140 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 FB: 1 1 2 39 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 140 x 256 128>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 FB: 112 x 512>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 FB: 112 x 512 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 FB: 112 x 512 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 FB: 112 x 512 1 1 2>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1_n.dds>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 39>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 FB: 112 x 512 1 1 2 39>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 FB: 112 x 512 1 1 2 39 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 112 x 512>
[00:05] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk.nif>
[00:05] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 textures\_resourcepack\landscape\trees\BaldCypressBark01_d.dds>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_1 textures\_resourcepack\landscape\trees\BaldCypressBark01_n.dds>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1.dds>
[00:05] [TwbRender.LoadScene] <Debug: Vertexdata: 2728>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 Scale: 1.85>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 Height: 264>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2, Height: 512>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2, Height: 512>
[00:05] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1_n.dds>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 112 x 512>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_1 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 Scale: 1.85>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 Height: 97>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2, Height: 128>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2, Height: 256>
[00:05] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2 FB: 1 1 2 39 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 112 x 512 128>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 FB: 351 x 512>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 Scale: 1.85>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 Height: 143>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1, Height: 256>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1, Height: 256>
[00:05] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 FB: 351 x 512 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 FB: 351 x 512 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 FB: 351 x 512 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 39>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 FB: 351 x 512 1 1 2 39>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2.dds>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 FB: 351 x 512 1 1 2 39 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 351 x 512>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2_n.dds>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 FB: 1 1 2 39 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:05] [TwbRender.UnLoadTextures] <Debug: 39 > 80>
[00:05] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 351 x 512 128>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 FB: 109 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 FB: 109 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 FB: 109 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 FB: 109 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 39>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 FB: 109 x 256 1 1 2 39>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 FB: 109 x 256 1 1 2 39 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 109 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 FB: 1 1 2 39 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 109 x 256 128>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 FB: 375 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 FB: 375 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 FB: 375 x 256 1 1>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 352 x 512 -> 352 x 512>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 112 x 256 -> 112 x 256>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 FB: 375 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 39>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 FB: 375 x 256 1 1 2 39>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 FB: 375 x 256 1 1 2 39 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 375 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 FB: 1 1 2 39 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 375 x 256 128>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 FB: 352 x 512>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 FB: 352 x 512 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 FB: 352 x 512 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 FB: 352 x 512 1 1 2>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 376 x 256 -> 376 x 256>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 39>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 FB: 352 x 512 1 1 2 39>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 FB: 352 x 512 1 1 2 39 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 352 x 512>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 352 x 512>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2 FB: 1 1 2 39 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 352 x 512 128>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 FB: 112 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 FB: 112 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 FB: 112 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 FB: 112 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 39>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 FB: 112 x 256 1 1 2 39>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 FB: 112 x 256 1 1 2 39 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 112 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 112 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2 FB: 1 1 2 39 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 112 x 256 128>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 FB: 376 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 FB: 376 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 FB: 376 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 FB: 376 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 39>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 FB: 376 x 256 1 1 2 39>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 FB: 376 x 256 1 1 2 39 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 376 x 256>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2.dds>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 376 x 256>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2_n.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees">
[00:05] [TwbRender.UnLoadTextures] <Debug: 39 > 80>
[00:05] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2_n.dds>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 FB: 1 1 2 39 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [TwbRender.UnLoadTextures] <Debug: 39 > 80>
[00:05] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk.nif>
[00:05] [UnmultiplyAlpha] <Debug: 0 376 x 256 128>
[00:05] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:05] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode PalmTreeTall01.nif>
[00:05] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PalmTreeTall01:2 Trunk>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeTallBark01.dds>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1_n.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 textures\_resourcepack\landscape\trees\SnowGumBark01_d.dds>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_1 textures\_resourcepack\landscape\trees\SnowGumBark01_n.dds>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 Scale: 1.85>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 Height: 143>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2, Height: 256>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2, Height: 256>
[00:05] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2>
[00:05] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 FB: 271 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 FB: 271 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 FB: 271 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 FB: 271 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 39>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 FB: 271 x 256 1 1 2 39>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 FB: 271 x 256 1 1 2 39 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 271 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 FB: 1 1 2 39 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:05] [UnmultiplyAlpha] <Debug: 0 271 x 256 128>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 276 x 256 -> 276 x 256>
[00:05] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 FB: 276 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 FB: 276 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 FB: 276 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 FB: 276 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 39>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 FB: 276 x 256 1 1 2 39>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 FB: 276 x 256 1 1 2 39 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 276 x 256>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:05] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeTallBark01.dds>
[00:05] [TwbRender.ReserveID] <Debug: Creating 42>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 276 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2 FB: 1 1 2 39 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 276 x 256 128>
[00:05] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeTallBark01_n.dds>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2_n.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [TwbRender.UnLoadTextures] <Debug: 41 > 80>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk.nif>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:05] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeTallBark01_n.dds>
[00:05] [TwbRender.ReserveID] <Debug: Creating 39>
[00:05] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:05] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode SnowGum02.nif>
[00:05] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape SnowGum02:3 Trunk>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk.nif>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:05] [TwbRender.LoadScene] <Debug: Vertexdata: 452>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 Scale: 1.85>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 Height: 77>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1, Height: 128>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1, Height: 256>
[00:05] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 FB: 37 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 FB: 37 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 FB: 37 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 FB: 37 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 FB: 37 x 256 1 1 2 40>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 FB: 37 x 256 1 1 2 40 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 43>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 37 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 FB: 1 1 2 40 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 37 x 256 128>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 40 x 256 -> 40 x 256>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 FB: 40 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 FB: 40 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 FB: 40 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 FB: 40 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 FB: 40 x 256 1 1 2 40>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 FB: 40 x 256 1 1 2 40 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 43>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 40 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:05] [TwbRender.ReserveID] <Debug: Creating 43>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 40 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 FB: 1 1 2 40 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 40 x 256 128>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1_n.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 textures\_resourcepack\landscape\trees\PalmTreeTallBark01.dds>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_1 textures\_resourcepack\landscape\trees\PalmTreeTallBark01_n.dds>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 Scale: 1.85>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 Height: 77>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2, Height: 128>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2, Height: 256>
[00:05] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 FB: 35 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 FB: 35 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 FB: 35 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 FB: 35 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 FB: 35 x 256 1 1 2 40>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 FB: 35 x 256 1 1 2 40 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 43>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 35 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 FB: 1 1 2 40 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 35 x 256 128>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 36 x 256 -> 36 x 256>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 FB: 36 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 FB: 36 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 FB: 36 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 FB: 36 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 FB: 36 x 256 1 1 2 40>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 FB: 36 x 256 1 1 2 40 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 43>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 36 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:05] [TwbRender.ReserveID] <Debug: Creating 43>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 36 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2 FB: 1 1 2 40 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 36 x 256 128>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2_n.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [TwbRender.UnLoadTextures] <Debug: 41 > 80>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk.nif>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:05] [TwbRender.LoadScene] <Debug: Vertexdata: 2523>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 Scale: 1.85>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 Height: 146>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1, Height: 256>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1, Height: 256>
[00:05] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 FB: 336 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 FB: 336 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 FB: 336 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 FB: 336 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 FB: 336 x 256 1 1 2 40>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 FB: 336 x 256 1 1 2 40 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 43>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 336 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 FB: 1 1 2 40 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 336 x 256 128>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 340 x 256 -> 340 x 256>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 FB: 340 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 FB: 340 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 FB: 340 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 FB: 340 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 FB: 340 x 256 1 1 2 40>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 FB: 340 x 256 1 1 2 40 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 43>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 340 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:05] [TwbRender.ReserveID] <Debug: Creating 43>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 340 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 FB: 1 1 2 40 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 340 x 256 128>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1_n.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 textures\_resourcepack\landscape\trees\SnowGumBark01_d.dds>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_1 textures\_resourcepack\landscape\trees\SnowGumBark01_n.dds>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 Scale: 1.85>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 Height: 146>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2, Height: 256>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2, Height: 256>
[00:05] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 FB: 275 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 FB: 275 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 FB: 275 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 FB: 275 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 FB: 275 x 256 1 1 2 40>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 FB: 275 x 256 1 1 2 40 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 43>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 275 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 FB: 1 1 2 40 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 275 x 256 128>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 276 x 256 -> 276 x 256>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 FB: 276 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 FB: 276 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 FB: 276 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 FB: 276 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 FB: 276 x 256 1 1 2 40>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 FB: 276 x 256 1 1 2 40 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 43>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 276 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:05] [TwbRender.ReserveID] <Debug: Creating 43>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 276 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2 FB: 1 1 2 40 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 276 x 256 128>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2_n.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [TwbRender.UnLoadTextures] <Debug: 41 > 80>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk.nif>
[00:05] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:05] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreeWeepingWillow01.nif>
[00:05] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeWeepingWillow01:3 Trunk>
[00:05] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBark01_d.dds>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:05] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBark01_d.dds>
[00:05] [TwbRender.ReserveID] <Debug: Creating 40>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBark01_n.dds>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:05] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBark01_n.dds>
[00:05] [TwbRender.ReserveID] <Debug: Creating 43>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk.nif>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:05] [TwbRender.LoadScene] <Debug: Vertexdata: 1174>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 Scale: 1.85>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 Height: 169>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1, Height: 256>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1, Height: 256>
[00:05] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 FB: 271 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 FB: 271 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 FB: 271 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 FB: 271 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 44>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 FB: 271 x 256 1 1 2 44>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 FB: 271 x 256 1 1 2 44 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 271 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 FB: 1 1 2 44 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 271 x 256 128>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 272 x 256 -> 272 x 256>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 FB: 272 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 FB: 272 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 FB: 272 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 FB: 272 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 44>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 FB: 272 x 256 1 1 2 44>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 FB: 272 x 256 1 1 2 44 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 272 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 272 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 FB: 1 1 2 44 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 272 x 256 128>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1_n.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 textures\_resourcepack\landscape\trees\WeepingWillowBark01_d.dds>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_1 textures\_resourcepack\landscape\trees\WeepingWillowBark01_n.dds>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 Scale: 1.85>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 Height: 169>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2, Height: 256>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2, Height: 256>
[00:05] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 FB: 289 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 FB: 289 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 FB: 289 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 FB: 289 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 44>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 FB: 289 x 256 1 1 2 44>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 FB: 289 x 256 1 1 2 44 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 289 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 FB: 1 1 2 44 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 289 x 256 128>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 288 x 256 -> 288 x 256>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 FB: 288 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 FB: 288 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 FB: 288 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 FB: 288 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 44>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 FB: 288 x 256 1 1 2 44>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 FB: 288 x 256 1 1 2 44 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 288 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 288 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2 FB: 1 1 2 44 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 288 x 256 128>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2_n.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [TwbRender.UnLoadTextures] <Debug: 43 > 80>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk.nif>
[00:05] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:05] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreeWeepingWillow02.nif>
[00:05] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeWeepingWillow02:3 Trunk>
[00:05] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk.nif>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:05] [TwbRender.LoadScene] <Debug: Vertexdata: 1476>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 Scale: 1.85>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 Height: 172>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1, Height: 256>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1, Height: 256>
[00:05] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 FB: 269 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 FB: 269 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 FB: 269 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 FB: 269 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 44>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 FB: 269 x 256 1 1 2 44>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 FB: 269 x 256 1 1 2 44 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 269 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 FB: 1 1 2 44 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 269 x 256 128>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 256 x 256 -> 256 x 256>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 FB: 256 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 FB: 256 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 FB: 256 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 FB: 256 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 44>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 FB: 256 x 256 1 1 2 44>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 FB: 256 x 256 1 1 2 44 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 256 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 256 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 FB: 1 1 2 44 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1_n.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 textures\_resourcepack\landscape\trees\WeepingWillowBark01_d.dds>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_1 textures\_resourcepack\landscape\trees\WeepingWillowBark01_n.dds>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 Scale: 1.85>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 Height: 172>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2, Height: 256>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2, Height: 256>
[00:05] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 FB: 262 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 FB: 262 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 FB: 262 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 FB: 262 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 44>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 FB: 262 x 256 1 1 2 44>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 FB: 262 x 256 1 1 2 44 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 262 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 FB: 1 1 2 44 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 262 x 256 128>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 256 x 256 -> 256 x 256>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 FB: 256 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 FB: 256 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 FB: 256 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 FB: 256 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 44>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 FB: 256 x 256 1 1 2 44>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 FB: 256 x 256 1 1 2 44 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 256 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 256 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2 FB: 1 1 2 44 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl01_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen05_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen05_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow04_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow04_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow01_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl04_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl04_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl04_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl04_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl02_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\winteraspen06_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\winteraspen06_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnow05_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnow05_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treemadagascarpalm01_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow02_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestashl05_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestashl05_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnowl05_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnowl05_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadashl03_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadashl03_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestdeadsnowl01_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treemadagascarpalm02_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow03_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow03_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treebaldcypress01_trunk.nif
[00:04] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treereachtree01magic_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treereachtree01magic_trunk.nif
[00:05] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\treepineforestsnow04_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\treepineforestsnow04_trunk.nif
[00:05] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\tundradriftwood01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\tundradriftwood01_trunk.nif
[00:05] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treebaldcypress02_trunk.nif
[00:05] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treesnowgum01_trunk.nif
[00:05] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treecoconutpalmtall01_trunk.nif
[00:05] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treesnowgum02_trunk.nif
[00:05] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treeweepingwillow01_trunk.nif
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2_n.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [TwbRender.UnLoadTextures] <Debug: 43 > 80>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk.nif>
[00:05] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:05] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreeWhiteElephantPalm01.nif>
[00:05] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeWhiteElephantPalm01:2 Trunk>
[00:05] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape TreeWhiteElephantPalm01:3 Trunk>
[00:05] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk.nif>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:05] [TwbRender.LoadScene] <Debug: Vertexdata: 1352>
[00:05] [TwbRender.LoadScene] <Debug: Vertexdata: 136>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 Scale: 1.85>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 Height: 16>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1, Height: 16>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1, Height: 256>
[00:05] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 FB: 143 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 FB: 143 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 FB: 143 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 FB: 143 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 44>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 FB: 143 x 256 1 1 2 44>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 FB: 143 x 256 1 1 2 44 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 143 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 FB: 1 1 2 44 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 143 x 256 128>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 MultiSamples: 16, SuperSamples: 0>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 136 x 256 -> 136 x 256>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 FB: 136 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 FB: 136 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 FB: 136 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 FB: 136 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 44>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 FB: 136 x 256 1 1 2 44>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 FB: 136 x 256 1 1 2 44 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 136 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 136 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 FB: 1 1 2 44 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 136 x 256 128>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1_n.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 textures\_resourcepack\landscape\trees\WhiteElephantPalm01_d.dds>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_1 textures\_resourcepack\landscape\trees\WhiteElephantPalm01_n.dds>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 Scale: 1.85>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 Height: 16>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2, Height: 16>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2, Height: 256>
[00:05] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 FB: 141 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 FB: 141 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 FB: 141 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 FB: 141 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 44>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 FB: 141 x 256 1 1 2 44>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 FB: 141 x 256 1 1 2 44 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 141 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 FB: 1 1 2 44 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 141 x 256 128>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 MultiSamples: 16, SuperSamples: 0>
[00:05] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 128 x 256 -> 128 x 256>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 FB: 128 x 256>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 FB: 128 x 256 1>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 FB: 128 x 256 1 1>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 FB: 128 x 256 1 1 2>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 framebuffer complete>
[00:05] [TwbRender.ReserveID] <Debug: Creating 44>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 FB: 128 x 256 1 1 2 44>
[00:05] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 framebuffer complete>
[00:05] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 FB: 128 x 256 1 1 2 44 2>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 128 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.ReserveID] <Debug: Creating 45>
[00:05] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 128 x 256>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:05] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2 FB: 1 1 2 44 2>
[00:05] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [UnmultiplyAlpha] <Debug: 0 128 x 256 128>
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2_n.dds>
[00:05] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack">
[00:05] [TwbRender.UnLoadTextures] <Debug: 43 > 80>
[00:05] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:05] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:05] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_3_290_BA73A0CE7A044969A83D1A6FF4E8779C.txt">
[00:05] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treeweepingwillow02_trunk.nif
[00:05] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\billboards\dyndolod\lod\trees\_resourcepack\treewhiteelephantpalm01_trunk.nif
[00:06] [LoadWorldSpaces] <Debug: Parent worldspace Skyrim.esm Tamriel "Скайрим" [WRLD:0000003C]>
[00:06] [NewWorldspace] <Debug: Child worldspace Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[00:06] [LoadChildWorldSettings] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_MarkarthWorld.ini>
[00:06] [LoadChildWorldSettings] <Debug: ScanChild True Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[00:06] [LoadChildWorldSettings] <Debug: ScanParent False Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[00:06] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[00:06] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM True Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[00:06] [LoadChildWorldSettings] <Debug: Bounds SW [-44,1] to NE [-40,2] Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[00:06] [NewWorldspace] <Debug: Bounds SW [-48,-3] to NE [-30,6] Skyrim.esm MarkarthWorld "Маркарт" [WRLD:00016D71]>
[00:06] [NewWorldspace] <Debug: Child worldspace Skyrim.esm DeepwoodRedoubtWorld "Лесная долина" [WRLD:00029AB7]>
[00:06] [NewWorldspace] <Debug: Bounds SW [-39,-1] to NE [1,25] Skyrim.esm DeepwoodRedoubtWorld "Лесная долина" [WRLD:00029AB7]>
[00:06] [NewWorldspace] <Debug: Child worldspace Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:06] [LoadChildWorldSettings] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_WhiterunWorld.ini>
[00:06] [LoadChildWorldSettings] <Debug: ScanChild True Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:06] [LoadChildWorldSettings] <Debug: ScanParent True Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:06] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:06] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM False Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:06] [LoadChildWorldSettings] <Debug: Bounds SW [4,-3] to NE [7,1] Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-3,-12] to NE [17,16] Skyrim.esm WhiterunWorld "Вайтран" [WRLD:0001A26F]>
[00:07] [NewWorldspace] <Debug: Child worldspace Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:07] [LoadChildWorldSettings] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_WindhelmWorld.ini>
[00:07] [LoadChildWorldSettings] <Debug: ScanChild True Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:07] [LoadChildWorldSettings] <Debug: ScanParent True Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:07] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:07] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM True Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:07] [LoadChildWorldSettings] <Debug: Bounds SW [31,8] to NE [34,10] Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-1,-1] to NE [37,27] Skyrim.esm WindhelmWorld "Виндхельм" [WRLD:0001691D]>
[00:07] [NewWorldspace] <Debug: Child worldspace Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[00:07] [LoadChildWorldSettings] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_RiftenWorld.ini>
[00:07] [LoadChildWorldSettings] <Debug: ScanChild True Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[00:07] [LoadChildWorldSettings] <Debug: ScanParent True Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[00:07] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[00:07] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM False Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[00:07] [LoadChildWorldSettings] <Debug: Bounds SW [41,-25] to NE [43,-23] Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-1,-27] to NE [45,1] Skyrim.esm RiftenWorld "Рифтен" [WRLD:00016BB4]>
[00:07] [NewWorldspace] <Debug: Child worldspace Skyrim.esm EastEmpireWarehouse "Склад Восточной имперской компании" [WRLD:0004F838]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-1,-2] to NE [3,4] Skyrim.esm EastEmpireWarehouse "Склад Восточной имперской компании" [WRLD:0004F838]>
[00:07] [NewWorldspace] <Debug: Child worldspace Skyrim.esm WhiterunDragonsreachWorld "Драконий Предел, галерея" [WRLD:00046033]>
[00:07] [LoadChildWorldSettings] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_WhiterunDragonsreachWorld.ini>
[00:07] [LoadChildWorldSettings] <Debug: ScanChild False Skyrim.esm WhiterunDragonsreachWorld "Драконий Предел, галерея" [WRLD:00046033]>
[00:07] [LoadChildWorldSettings] <Debug: ScanParent True Skyrim.esm WhiterunDragonsreachWorld "Драконий Предел, галерея" [WRLD:00046033]>
[00:07] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm WhiterunDragonsreachWorld "Драконий Предел, галерея" [WRLD:00046033]>
[00:07] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM True Skyrim.esm WhiterunDragonsreachWorld "Драконий Предел, галерея" [WRLD:00046033]>
[00:07] [LoadChildWorldSettings] <Debug: Bounds SW [-128,-128] to NE [7,1] Skyrim.esm WhiterunDragonsreachWorld "Драконий Предел, галерея" [WRLD:00046033]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-1,-4] to NE [11,4] Skyrim.esm WhiterunDragonsreachWorld "Драконий Предел, галерея" [WRLD:00046033]>
[00:07] [NewWorldspace] <Debug: Child worldspace Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:07] [LoadChildWorldSettings] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_SolitudeWorld.ini>
[00:07] [LoadChildWorldSettings] <Debug: ScanChild True Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:07] [LoadChildWorldSettings] <Debug: ScanParent True Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:07] [LoadChildWorldSettings] <Debug: NoDynamicLOD False Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:07] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM True Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:07] [LoadChildWorldSettings] <Debug: Bounds SW [-17,24] to NE [-11,27] Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-19,-3] to NE [4,30] Skyrim.esm SolitudeWorld "Солитьюд" [WRLD:00037EDF]>
[00:07] [NewWorldspace] <Debug: Child worldspace Skyrim.esm FallowstoneCaveWorldStart "Пещера Желтый Камень" [WRLD:000243DE]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-3,-3] to NE [4,6] Skyrim.esm FallowstoneCaveWorldStart "Пещера Желтый Камень" [WRLD:000243DE]>
[00:07] [NewWorldspace] <Debug: Child worldspace Skyrim.esm FallowstoneCaveWorldEnd "Роща Великанов" [WRLD:000204C7]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-1,-25] to NE [51,3] Skyrim.esm FallowstoneCaveWorldEnd "Роща Великанов" [WRLD:000204C7]>
[00:07] [NewWorldspace] <Debug: Child worldspace Skyrim.esm WindhelmPitWorldspace "Яма" [WRLD:000D45F0]>
[00:07] [LoadChildWorldSettings] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_childworld_WindhelmPitWorldspace.ini>
[00:07] [LoadChildWorldSettings] <Debug: ScanChild False Skyrim.esm WindhelmPitWorldspace "Яма" [WRLD:000D45F0]>
[00:07] [LoadChildWorldSettings] <Debug: ScanParent False Skyrim.esm WindhelmPitWorldspace "Яма" [WRLD:000D45F0]>
[00:07] [LoadChildWorldSettings] <Debug: NoDynamicLOD True Skyrim.esm WindhelmPitWorldspace "Яма" [WRLD:000D45F0]>
[00:07] [LoadChildWorldSettings] <Debug: NoCellsWithNAVM False Skyrim.esm WindhelmPitWorldspace "Яма" [WRLD:000D45F0]>
[00:07] [NewWorldspace] <Debug: Bounds SW [0,0] to NE [36,13] Skyrim.esm WindhelmPitWorldspace "Яма" [WRLD:000D45F0]>
[00:07] [NewWorldspace] <Debug: Child worldspace Skyrim.esm KatariahWorld "Покои императора" [WRLD:000C350D]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-13,0] to NE [1,30] Skyrim.esm KatariahWorld "Покои императора" [WRLD:000C350D]>
[00:07] [NewWorldspace] <Debug: Child worldspace Skyrim Extended Cut - Saints and Seducers.esp ECSSzDummyMarkerWorld [WRLD:1155C4B3]>
[00:07] [NewWorldspace] <Debug: Bounds SW [0,0] to NE [0,0] Skyrim Extended Cut - Saints and Seducers.esp ECSSzDummyMarkerWorld [WRLD:1155C4B3]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-57,-43] to NE [62,51] Skyrim.esm Tamriel "Скайрим" [WRLD:0000003C]>
[00:07] [LoadWorldSpaces] <Debug: Parent worldspace Dragonborn.esm DLC2SolstheimWorld "Солстейм" [WRLD:04000800]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-64,-64] to NE [128,128] Dragonborn.esm DLC2SolstheimWorld "Солстейм" [WRLD:04000800]>
[00:07] [LoadWorldSpaces] <Debug: Parent worldspace Dawnguard.esm DLC01SoulCairn "Каирн Душ" [WRLD:02001408]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-52,-51] to NE [80,52] Dawnguard.esm DLC01SoulCairn "Каирн Душ" [WRLD:02001408]>
[00:07] [LoadWorldSpaces] <Debug: Parent worldspace Dragonborn.esm DLC2ApocryphaWorld "Апокриф" [WRLD:0401C0B2]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-50,-50] to NE [55,51] Dragonborn.esm DLC2ApocryphaWorld "Апокриф" [WRLD:0401C0B2]>
[00:07] [LoadWorldSpaces] <Debug: Parent worldspace Skyrim.esm SkuldafnWorld "Скулдафн" [WRLD:000278DD]>
[00:07] [NewWorldspace] <Debug: Bounds SW [0,-21] to NE [65,1] Skyrim.esm SkuldafnWorld "Скулдафн" [WRLD:000278DD]>
[00:07] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zRevNamiraRealm "Свартибруннр" [WRLD:0E000D62]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-32,-32] to NE [33,33] Glenmoril.esm zRevNamiraRealm "Свартибруннр" [WRLD:0E000D62]>
[00:07] [LoadWorldSpaces] <Debug: Parent worldspace Vigilant.esm zCHMolagWorld "Хладная Гавань" [WRLD:0D06D275]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-32,-32] to NE [33,33] Vigilant.esm zCHMolagWorld "Хладная Гавань" [WRLD:0D06D275]>
[00:07] [LoadWorldSpaces] <Debug: Parent worldspace DAc0da.esm zDcdBlindRealm "Сырное пространство-время" [WRLD:0C00B765]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-32,-32] to NE [33,33] DAc0da.esm zDcdBlindRealm "Сырное пространство-время" [WRLD:0C00B765]>
[00:07] [LoadWorldSpaces] <Debug: Parent worldspace DAc0da.esm zDcdDwemereth "Двемерет" [WRLD:0C0097E3]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-32,-32] to NE [33,33] DAc0da.esm zDcdDwemereth "Двемерет" [WRLD:0C0097E3]>
[00:07] [LoadWorldSpaces] <Debug: Parent worldspace DAc0da.esm zDcdGhostSea "Море причин и следствий" [WRLD:0C000DBB]>
[00:07] [NewWorldspace] <Debug: Bounds SW [-32,-32] to NE [33,33] DAc0da.esm zDcdGhostSea "Море причин и следствий" [WRLD:0C000DBB]>
[00:07] [LoadWorldSpaces] <Debug: Parent worldspace Wyrmstooth.esp Dimfrost "Димфрост" [WRLD:0A0825E1]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-32,-32] to NE [33,33] Wyrmstooth.esp Dimfrost "Димфрост" [WRLD:0A0825E1]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Wyrmstooth.esp WyrmstoothWorld "Клык Вирма" [WRLD:0A000D62]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-32,-32] to NE [33,33] Wyrmstooth.esp WyrmstoothWorld "Клык Вирма" [WRLD:0A000D62]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Skyrim.esm Sovngarde "Совнгард" [WRLD:0002EE41]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-24,-32] to NE [35,41] Skyrim.esm Sovngarde "Совнгард" [WRLD:0002EE41]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Dawnguard.esm DLC1HunterHQWorld "Ущелье Утренней Зари" [WRLD:02001DB8]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-33,-9] to NE [5,10] Dawnguard.esm DLC1HunterHQWorld "Ущелье Утренней Зари" [WRLD:02001DB8]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Skyrim Extended Cut - Saints and Seducers.esp ECSSShiveringIsles "Shivering Isles" [WRLD:11C2BFF8]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-32,-32] to NE [32,32] Skyrim Extended Cut - Saints and Seducers.esp ECSSShiveringIsles "Shivering Isles" [WRLD:11C2BFF8]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace TheBawbsWardenOfTheCoast.esp VolcanicIsland "Остров Тени-и-Пламени" [WRLD:10000D62]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-27,-19] to NE [23,20] TheBawbsWardenOfTheCoast.esp VolcanicIsland "Остров Тени-и-Пламени" [WRLD:10000D62]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Unslaad.esm zzzCrbApoWorld "Ледяная бездна" [WRLD:0F42AF9C]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-12,-11] to NE [14,11] Unslaad.esm zzzCrbApoWorld "Ледяная бездна" [WRLD:0F42AF9C]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Unslaad.esm zzzCrbWyrmWorld "Драконий Пик" [WRLD:0F32F628]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-5,-5] to NE [6,6] Unslaad.esm zzzCrbWyrmWorld "Драконий Пик" [WRLD:0F32F628]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Unslaad.esm zzzCrbNorthernSanctuary "Северное святилище" [WRLD:0F0A750C]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-9,-8] to NE [9,12] Unslaad.esm zzzCrbNorthernSanctuary "Северное святилище" [WRLD:0F0A750C]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Unslaad.esm zzzCrbSnowWorld "Затерянный Унслад" [WRLD:0F064266]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-8,-8] to NE [9,9] Unslaad.esm zzzCrbSnowWorld "Затерянный Унслад" [WRLD:0F064266]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Unslaad.esm zzzCrbUllissWorld "Унслад" [WRLD:0F004E70]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-8,-8] to NE [9,11] Unslaad.esm zzzCrbUllissWorld "Унслад" [WRLD:0F004E70]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHTabooedLand "Северные запретные земли" [WRLD:0E01159E]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-5,-5] to NE [6,6] Glenmoril.esm zGHTabooedLand "Северные запретные земли" [WRLD:0E01159E]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHMilkySeaRealm "???" [WRLD:0E0109CC]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-4,-4] to NE [6,5] Glenmoril.esm zGHMilkySeaRealm "???" [WRLD:0E0109CC]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHVaerminaRealm "Трясина" [WRLD:0E00FDFA]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-10,-8] to NE [8,11] Glenmoril.esm zGHVaerminaRealm "Трясина" [WRLD:0E00FDFA]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHHinnomRealm "Великая Бездна Хиннома" [WRLD:0E00EF8C]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-6,-7] to NE [7,7] Glenmoril.esm zGHHinnomRealm "Великая Бездна Хиннома" [WRLD:0E00EF8C]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHWitchForestWorld "Вадин Холт" [WRLD:0E00DE4D]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-5,-8] to NE [6,8] Glenmoril.esm zGHWitchForestWorld "Вадин Холт" [WRLD:0E00DE4D]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHHolyWhistleWorld "Холм Трубача" [WRLD:0E00CA16]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-6,-6] to NE [5,6] Glenmoril.esm zGHHolyWhistleWorld "Холм Трубача" [WRLD:0E00CA16]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHTempleWardWorld "Вой Исмира" [WRLD:0E00BC78]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-4,-7] to NE [5,6] Glenmoril.esm zGHTempleWardWorld "Вой Исмира" [WRLD:0E00BC78]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHCradleWoodsWorld "Колыбельный лес" [WRLD:0E00AA1A]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-5,-3] to NE [5,11] Glenmoril.esm zGHCradleWoodsWorld "Колыбельный лес" [WRLD:0E00AA1A]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHDunmerCampWorld "Эбонвол Вулфхарта" [WRLD:0E009DE8]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-3,-4] to NE [7,8] Glenmoril.esm zGHDunmerCampWorld "Эбонвол Вулфхарта" [WRLD:0E009DE8]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHHunterRealm "Заброшенная часовня Джулианоса" [WRLD:0E00981E]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-4,-3] to NE [4,4] Glenmoril.esm zGHHunterRealm "Заброшенная часовня Джулианоса" [WRLD:0E00981E]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zGHFelixRealm "Святилище Намиры" [WRLD:0E009598]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-3,-3] to NE [5,4] Glenmoril.esm zGHFelixRealm "Святилище Намиры" [WRLD:0E009598]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Glenmoril.esm zLrhLalanoaRealm "Благословенное ущелье" [WRLD:0E006F1A]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-4,-5] to NE [7,7] Glenmoril.esm zLrhLalanoaRealm "Благословенное ущелье" [WRLD:0E006F1A]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Vigilant.esm zCHWhaleGraceyardWorld "Кладбище китов" [WRLD:0D2DA92A]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-5,-5] to NE [6,7] Vigilant.esm zCHWhaleGraceyardWorld "Кладбище китов" [WRLD:0D2DA92A]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Vigilant.esm zCHOldForestWorld "Старый Лес" [WRLD:0D2C5DB1]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-4,-4] to NE [5,5] Vigilant.esm zCHOldForestWorld "Старый Лес" [WRLD:0D2C5DB1]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Vigilant.esm zAoMWitchWorld "Ведьмин пруд" [WRLD:0D166857]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-4,-5] to NE [5,6] Vigilant.esm zAoMWitchWorld "Ведьмин пруд" [WRLD:0D166857]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Vigilant.esm zCHTrueEndWorld "Древнее поле" [WRLD:0D078779]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-6,-6] to NE [7,7] Vigilant.esm zCHTrueEndWorld "Древнее поле" [WRLD:0D078779]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Vigilant.esm zCHWasteland "Белая пустошь" [WRLD:0D06C8A8]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-6,-5] to NE [6,7] Vigilant.esm zCHWasteland "Белая пустошь" [WRLD:0D06C8A8]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Vigilant.esm zCOCursedWorld "Кровавое проклятие Ревности" [WRLD:0D0619A2]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-5,-5] to NE [6,7] Vigilant.esm zCOCursedWorld "Кровавое проклятие Ревности" [WRLD:0D0619A2]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Vigilant.esm zCOBruiantWorld "Поместье Брюантов" [WRLD:0D047CFA]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-4,-5] to NE [5,6] Vigilant.esm zCOBruiantWorld "Поместье Брюантов" [WRLD:0D047CFA]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Vigilant.esm zBMLamaeWorld "Сон Лами" [WRLD:0D035457]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-6,-5] to NE [5,7] Vigilant.esm zBMLamaeWorld "Сон Лами" [WRLD:0D035457]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Vigilant.esm zAoMVigilantWorld "Ущелье Стуна" [WRLD:0D023E7E]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-4,-4] to NE [5,6] Vigilant.esm zAoMVigilantWorld "Ущелье Стуна" [WRLD:0D023E7E]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Dawnguard.esm DLC01FalmerValley "Забытая долина" [WRLD:02000BB5]>
[00:08] [NewWorldspace] <Debug: Bounds SW [-16,-13] to NE [12,15] Dawnguard.esm DLC01FalmerValley "Забытая долина" [WRLD:02000BB5]>
[00:08] [LoadWorldSpaces] <Debug: Parent worldspace Skyrim.esm LabyrinthianMazeWorld "Лабиринт Шалидора" [WRLD:00104217]>
[00:09] [NewWorldspace] <Debug: Bounds SW [-1,-3] to NE [3,2] Skyrim.esm LabyrinthianMazeWorld "Лабиринт Шалидора" [WRLD:00104217]>
[00:09] [LoadWorldSpaces] <Debug: Parent worldspace Skyrim.esm JaphetsFollyWorld "Каприз Иафета" [WRLD:00094B35]>
[00:09] [NewWorldspace] <Debug: Bounds SW [-9,-6] to NE [7,8] Skyrim.esm JaphetsFollyWorld "Каприз Иафета" [WRLD:00094B35]>
[00:09] [LoadWorldSpaces] <Debug: Parent worldspace Skyrim.esm Blackreach "Черный Предел" [WRLD:0001EE62]>
[00:09] [NewWorldspace] <Debug: Bounds SW [-23,-9] to NE [10,20] Skyrim.esm Blackreach "Черный Предел" [WRLD:0001EE62]>
[00:09] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\sbt" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_4_156_E010C7FE3D76467D935C205FAC7E146D.txt">
[00:10] [ScanReferences] <Debug: [Tamriel] Processing 269233 references>
[00:12] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dyndolod\lod\trees\_resourcepack" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_5_48_F821C28BE4E84D75A5AF8E695DE24ACE.txt">
[00:16] [ScanReferences] <Debug: [WhiterunWorld] Processing 2544 references>
[00:16] [ScanReferences] <Debug: [WindhelmWorld] Processing 1840 references>
[00:16] [ScanReferences] <Debug: [RiftenWorld] Processing 1697 references>
[00:16] [ScanReferences] <Debug: [WhiterunDragonsreachWorld] Processing 572 references>
[00:16] [ScanReferences] <Debug: [SolitudeWorld] Processing 2187 references>
[00:17] [ScanReferences] <Debug: [WindhelmPitWorldspace] Processing 83 references>
[00:17] [ScanReferences] <Debug: [KatariahWorld] Processing 580 references>
[00:17] [ScanReferences] <Debug: [ECSSzDummyMarkerWorld] Processing 1 references>
[00:17] [ScanReferences] <Debug: [DLC2SolstheimWorld] Processing 20658 references>
[00:17] [ScanReferences] <Debug: [MarkarthWorld] Processing 1730 references>
[00:17] [ScanReferences] <Debug: [DLC01SoulCairn] Processing 8733 references>
[00:18] [ScanReferences] <Debug: [DLC2ApocryphaWorld] Processing 1515 references>
[00:18] [ScanReferences] <Debug: [SkuldafnWorld] Processing 1419 references>
[00:18] [ScanReferences] <Debug: [zRevNamiraRealm] Processing 40536 references>
[00:19] [ScanReferences] <Debug: [zCHMolagWorld] Processing 22391 references>
[00:19] [ScanReferences] <Debug: [zDcdBlindRealm] Processing 242 references>
[00:19] [ScanReferences] <Debug: [zDcdDwemereth] Processing 2028 references>
[00:19] [ScanReferences] <Debug: [zDcdGhostSea] Processing 10129 references>
[00:20] [ScanReferences] <Debug: [Dimfrost] Processing 6651 references>
[00:20] [ScanReferences] <Debug: [WyrmstoothWorld] Processing 35065 references>
[00:21] [ScanReferences] <Debug: [Sovngarde] Processing 2818 references>
[00:21] [ScanReferences] <Debug: [DeepwoodRedoubtWorld] Processing 1282 references>
[00:21] [ScanReferences] <Debug: [DLC1HunterHQWorld] Processing 1806 references>
[00:21] [ScanReferences] <Debug: [ECSSShiveringIsles] Processing 3034 references>
[00:21] [ScanReferences] <Debug: [VolcanicIsland] Processing 9892 references>
[00:21] [ScanReferences] <Debug: [zzzCrbApoWorld] Processing 5909 references>
[00:21] [ScanReferences] <Debug: [zzzCrbWyrmWorld] Processing 386 references>
[00:21] [ScanReferences] <Debug: [zzzCrbNorthernSanctuary] Processing 3600 references>
[00:22] [ScanReferences] <Debug: [zzzCrbSnowWorld] Processing 2151 references>
[00:22] [ScanReferences] <Debug: [zzzCrbUllissWorld] Processing 2604 references>
[00:22] [ScanReferences] <Debug: [zGHTabooedLand] Processing 644 references>
[00:22] [ScanReferences] <Debug: [zGHMilkySeaRealm] Processing 99 references>
[00:22] [ScanReferences] <Debug: [zGHVaerminaRealm] Processing 4119 references>
[00:22] [ScanReferences] <Debug: [zGHHinnomRealm] Processing 1529 references>
[00:22] [ScanReferences] <Debug: [zGHWitchForestWorld] Processing 3496 references>
[00:22] [ScanReferences] <Debug: [zGHHolyWhistleWorld] Processing 2946 references>
[00:22] [ScanReferences] <Debug: [zGHTempleWardWorld] Processing 2750 references>
[00:22] [ScanReferences] <Debug: [zGHCradleWoodsWorld] Processing 4279 references>
[00:22] [ScanReferences] <Debug: [zGHDunmerCampWorld] Processing 2263 references>
[00:23] [ScanReferences] <Debug: [zGHHunterRealm] Processing 419 references>
[00:23] [ScanReferences] <Debug: [zGHFelixRealm] Processing 625 references>
[00:23] [ScanReferences] <Debug: [zLrhLalanoaRealm] Processing 1889 references>
[00:23] [ScanReferences] <Debug: [zCHWhaleGraceyardWorld] Processing 307 references>
[00:23] [ScanReferences] <Debug: [zCHOldForestWorld] Processing 543 references>
[00:23] [ScanReferences] <Debug: [zAoMWitchWorld] Processing 741 references>
[00:23] [ScanReferences] <Debug: [zCHTrueEndWorld] Processing 1219 references>
[00:23] [ScanReferences] <Debug: [zCHWasteland] Processing 84 references>
[00:23] [ScanReferences] <Debug: [zCOCursedWorld] Processing 117 references>
[00:23] [ScanReferences] <Debug: [zCOBruiantWorld] Processing 452 references>
[00:23] [ScanReferences] <Debug: [zBMLamaeWorld] Processing 1088 references>
[00:23] [ScanReferences] <Debug: [zAoMVigilantWorld] Processing 261 references>
[00:23] [ScanReferences] <Debug: [DLC01FalmerValley] Processing 7372 references>
[00:23] [ScanReferences] <Debug: [LabyrinthianMazeWorld] Processing 902 references>
[00:23] [ScanReferences] <Debug: [JaphetsFollyWorld] Processing 1112 references>
[00:23] [ScanReferences] <Debug: [Blackreach] Processing 4811 references>
[00:24] [TwbRender.Render] <Debug: New Meshes\landscape\trees\treepineforestsnow03.nif>
[00:24] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestdeadsnow04.nif>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnow03.nif Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestSnow03 Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneLow01 Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneLow02 Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneLow03 Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBoneMid01 Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:24] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 13 NiTriShape>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 NiTriShape Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:24] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 21 NiTriShape>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiNode Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 NiTriShape TreePineForestSnow03_1:0 Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape TreePineForestSnow03_1:1 Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBranchCompSnow.dds Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode TreePineForestDead04 Skyrim.esm TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree01_t Skyrim.esm TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape Pine04:l Skyrim.esm TreePineForestSnow04Dead [TREE:000EF5A2]>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBranchCompSnow.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 44>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBranchCompSnow_N.dds Skyrim.esm TreePineForestSnow03 [TREE:0005C070]>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBranchCompSnow_N.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 45>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\treepineforestsnow03.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 296>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 Scale: 2.66>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 Height: 369>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070, Height: 512>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070, Height: 512>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 FB: 220 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 FB: 220 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 FB: 220 x 512 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 FB: 220 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 46>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 FB: 220 x 512 1 1 2 46>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 FB: 220 x 512 1 1 2 46 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 47>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 220 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 FB: 1 1 2 46 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 220 x 512 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 216 x 512 -> 216 x 512>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 FB: 216 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 FB: 216 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 FB: 216 x 512 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 FB: 216 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 46>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 FB: 216 x 512 1 1 2 46>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 FB: 216 x 512 1 1 2 46 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 47>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 216 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 FB: 1 1 2 46 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 216 x 512 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 textures\landscape\trees\TreePineForestBranchCompSnow.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 textures\landscape\trees\TreePineForestBranchCompSnow_N.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 Scale: 2.66>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 Height: 369>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1, Height: 512>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1, Height: 512>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 FB: 220 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 FB: 220 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 FB: 220 x 512 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 FB: 220 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 46>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 FB: 220 x 512 1 1 2 46>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 FB: 220 x 512 1 1 2 46 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 47>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 220 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 FB: 1 1 2 46 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 220 x 512 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 212 x 512 -> 212 x 512>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 FB: 212 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 FB: 212 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 FB: 212 x 512 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 FB: 212 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 46>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 FB: 212 x 512 1 1 2 46>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 FB: 212 x 512 1 1 2 46 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 47>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 212 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:24] [TwbRender.ReserveID] <Debug: Creating 47>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 212 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1 FB: 1 1 2 46 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 212 x 512 128>
[00:24] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_6_1_D13D71E2F667412B934145A0B609FC89.txt">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 Scale: 2.66>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 Height: 369>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2, Height: 512>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2, Height: 512>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 FB: 239 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 FB: 239 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 FB: 239 x 512 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 FB: 239 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 46>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 FB: 239 x 512 1 1 2 46>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 FB: 239 x 512 1 1 2 46 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 47>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 239 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 FB: 1 1 2 46 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 239 x 512 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 232 x 512 -> 232 x 512>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 FB: 232 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 FB: 232 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 FB: 232 x 512 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 FB: 232 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 46>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 FB: 232 x 512 1 1 2 46>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 FB: 232 x 512 1 1 2 46 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 47>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 232 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:24] [TwbRender.ReserveID] <Debug: Creating 47>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 232 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2 FB: 1 1 2 46 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 232 x 512 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2.dds>
[00:24] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestdeadsnow04.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:24] [TwbRender.UnLoadTextures] <Debug: 45 > 80>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 1811>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 289>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 Scale: 1.20>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 Height: 396>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2, Height: 512>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2, Height: 512>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 FB: 162 x 512>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 FB: 162 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 FB: 162 x 512 1 1>
[00:24] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenewsticktree28.nif>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 FB: 162 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 46>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 FB: 162 x 512 1 1 2 46>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 FB: 162 x 512 1 1 2 46 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 47>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 162 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 FB: 1 1 2 46 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 162 x 512 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 168 x 512 -> 168 x 512>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 FB: 168 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 FB: 168 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 FB: 168 x 512 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 FB: 168 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 46>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 FB: 168 x 512 1 1 2 46>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 FB: 168 x 512 1 1 2 46 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 47>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 168 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 FB: 1 1 2 46 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 168 x 512 128>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree28stick TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree28stick TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 textures\landscape\trees\TreePineForestBranchCompSnow.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 textures\landscape\trees\TreePineForestBranchCompSnow_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 Scale: 1.20>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 Height: 396>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1, Height: 512>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1, Height: 512>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 FB: 162 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 FB: 162 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 FB: 162 x 512 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 FB: 162 x 512 1 1 2>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree28stick_1 TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 46>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 FB: 162 x 512 1 1 2 46>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 FB: 162 x 512 1 1 2 46 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 47>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 162 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 FB: 1 1 2 46 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree28stick_2 TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 162 x 512 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 156 x 512 -> 156 x 512>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 FB: 156 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 FB: 156 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 FB: 156 x 512 1 1>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree28stick_3 TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 FB: 156 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 46>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 FB: 156 x 512 1 1 2 46>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 FB: 156 x 512 1 1 2 46 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 47>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 156 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:24] [TwbRender.ReserveID] <Debug: Creating 47>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 156 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1 FB: 1 1 2 46 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 156 x 512 128>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape jungletree28stick_4 TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape jungletree28stick_5 TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 BSTriShape jungletree28stick_6 TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 Scale: 1.20>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 Height: 396>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2, Height: 512>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2, Height: 512>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 FB: 172 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 FB: 172 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 FB: 172 x 512 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 FB: 172 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 46>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 FB: 172 x 512 1 1 2 46>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 FB: 172 x 512 1 1 2 46 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 47>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 172 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 FB: 1 1 2 46 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 172 x 512 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 168 x 512 -> 168 x 512>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 FB: 168 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 FB: 168 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 FB: 168 x 512 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 FB: 168 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 46>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 FB: 168 x 512 1 1 2 46>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 FB: 168 x 512 1 1 2 46 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 47>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 168 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:24] [TwbRender.ReserveID] <Debug: Creating 47>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 168 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2 FB: 1 1 2 46 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 168 x 512 128>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbtundradriftwoodbark01.dds TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbtundradriftwoodbark01.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 46>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2.dds>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbtundradriftwoodbark01_n.dds TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2_n.dds>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbtundradriftwoodbark01_n.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 47>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:24] [TwbRender.UnLoadTextures] <Debug: 47 > 80>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbtreeaspenbranchcompredtwig15.dds TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:24] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew18v2.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbtreeaspenbranchcompredtwig15.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 48>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbtreeaspenbranchcompredtwig15_n.dds TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbtreeaspenbranchcompredtwig15_n.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 49>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenewsticktree28.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 588>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 236>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 208>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 550>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 76>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 138>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 1274>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b Scale: 1.00>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b Height: 52>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b, Height: 64>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b FB: 236 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b FB: 236 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b FB: 236 x 256 1 1>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree18 TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree18 TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b FB: 236 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 50>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b FB: 236 x 256 1 1 2 50>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree18_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b FB: 236 x 256 1 1 2 50 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 51>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b 236 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b FB: 1 1 2 50 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 236 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b 228 x 256 -> 228 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b FB: 228 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b FB: 228 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b FB: 228 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b FB: 228 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 50>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b FB: 228 x 256 1 1 2 50>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b FB: 228 x 256 1 1 2 50 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 51>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b 228 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b FB: 1 1 2 50 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 228 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b textures\landscape\trees\gkbtreeaspenbranchcompredtwig15.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b textures\landscape\trees\gkbtreeaspenbranchcompredtwig15_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b textures\landscape\trees\gkbtundradriftwoodbark01.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b textures\landscape\trees\gkbtundradriftwoodbark01_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 Scale: 1.00>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 Height: 52>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1, Height: 64>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 FB: 236 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 FB: 236 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 FB: 236 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 FB: 236 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 50>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 FB: 236 x 256 1 1 2 50>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 FB: 236 x 256 1 1 2 50 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 51>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 236 x 256>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree18_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 FB: 1 1 2 50 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 236 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 220 x 256 -> 220 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 FB: 220 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 FB: 220 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 FB: 220 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 FB: 220 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 50>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 FB: 220 x 256 1 1 2 50>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 FB: 220 x 256 1 1 2 50 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 51>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 220 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:24] [TwbRender.ReserveID] <Debug: Creating 51>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 220 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1 FB: 1 1 2 50 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 220 x 256 128>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree18_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 Scale: 1.00>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 Height: 52>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2, Height: 64>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 FB: 247 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 FB: 247 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 FB: 247 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 FB: 247 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 50>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 FB: 247 x 256 1 1 2 50>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 FB: 247 x 256 1 1 2 50 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 51>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 247 x 256>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 BSTriShape jungletree18_4 TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 FB: 1 1 2 50 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 247 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 232 x 256 -> 232 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 FB: 232 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 FB: 232 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 FB: 232 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 FB: 232 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 50>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 FB: 232 x 256 1 1 2 50>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 FB: 232 x 256 1 1 2 50 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 51>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 232 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:24] [TwbRender.ReserveID] <Debug: Creating 51>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 232 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2 FB: 1 1 2 50 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 232 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2.dds>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark31.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark31.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 50>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2_n.dds>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark31_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.UnLoadTextures] <Debug: 51 > 80>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark31_n.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 51>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew26v3.nif>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark13.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark13.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 52>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark13_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark13_n.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 53>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 54>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\ReachTreeBranch01_N.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 55>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree26v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree26v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew18v2.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 71>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 1732>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 870>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 Scale: 1.15>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 Height: 109>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038, Height: 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 FB: 200 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 FB: 200 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 FB: 200 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 FB: 200 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 56>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 FB: 200 x 256 1 1 2 56>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 FB: 200 x 256 1 1 2 56 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 57>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 200 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 FB: 1 1 2 56 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 200 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 220 x 256 -> 220 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 FB: 220 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 FB: 220 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 FB: 220 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 FB: 220 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 56>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 FB: 220 x 256 1 1 2 56>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 FB: 220 x 256 1 1 2 56 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 57>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 220 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 FB: 1 1 2 56 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 220 x 256 128>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree26v3_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 textures\landscape\trees\gkbbark13.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 textures\landscape\trees\gkbbark13_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 textures\landscape\trees\gkbbark31.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 textures\landscape\trees\gkbbark31_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 Scale: 1.15>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 Height: 109>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1, Height: 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 FB: 200 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 FB: 200 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 FB: 200 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 FB: 200 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 56>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 FB: 200 x 256 1 1 2 56>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 FB: 200 x 256 1 1 2 56 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 57>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 200 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 FB: 1 1 2 56 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 200 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 200 x 256 -> 200 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 FB: 200 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 FB: 200 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 FB: 200 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 FB: 200 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 56>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 FB: 200 x 256 1 1 2 56>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 FB: 200 x 256 1 1 2 56 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 57>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 200 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:24] [TwbRender.ReserveID] <Debug: Creating 57>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 200 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1 FB: 1 1 2 56 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape jungletree26v3_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 200 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 Scale: 1.15>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 Height: 109>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2, Height: 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 FB: 184 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 FB: 184 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 FB: 184 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 framebuffer complete>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape jungletree26v3_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 FB: 184 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 56>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 FB: 184 x 256 1 1 2 56>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 FB: 184 x 256 1 1 2 56 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 57>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 184 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 FB: 1 1 2 56 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 184 x 256 128>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiNode jungletree26v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiNode jungletree26v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark30.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark30.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 56>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark30_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark30_n.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 57>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreeAspenBranchComp_N.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreeAspenBranchComp_N.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 58>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 180 x 256 -> 180 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 FB: 180 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 FB: 180 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 FB: 180 x 256 1 1>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark27.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 FB: 180 x 256 1 1 2>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 59>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 FB: 180 x 256 1 1 2 59>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark27.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 60>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 FB: 180 x 256 1 1 2 59 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 61>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 180 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark27_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:24] [TwbRender.ReserveID] <Debug: Creating 61>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 180 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark27_n.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 62>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2 FB: 1 1 2 59 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 180 x 256 128>
[00:24] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew26v3.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 1068>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 1045>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 650>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 636>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 Scale: 1.22>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 Height: 46>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049, Height: 64>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 FB: 318 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 FB: 318 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 FB: 318 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 FB: 318 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 59>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 FB: 318 x 256 1 1 2 59>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 FB: 318 x 256 1 1 2 59 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 61>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 318 x 256>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2.dds>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 FB: 1 1 2 59 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2_n.dds>
[00:24] [UnmultiplyAlpha] <Debug: 0 318 x 256 128>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.UnLoadTextures] <Debug: 60 > 80>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 344 x 256 -> 344 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 FB: 344 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 FB: 344 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 FB: 344 x 256 1 1>
[00:24] [TwbRender.Render] <Debug: New Meshes\dlc02\landscape\trees\treepineforestdeadashl02.nif>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 FB: 344 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 59>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 FB: 344 x 256 1 1 2 59>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 FB: 344 x 256 1 1 2 59 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 61>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 344 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 FB: 1 1 2 59 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 344 x 256 128>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadAshL02.nif Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestDeadAshL02 Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneCup02 Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneMid01 Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneMid03 Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBoneTop03 Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiNode BranchBoneUp01 Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiNode BranchBoneUp03 Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 BSTriShape Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiNode Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 BSLODTriShape TreePineForestDeadAshL02:1 - L2_:0 - L1_:0 Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 BSLODTriShape TreePineForestDeadAshL02:0 - L1_:1 Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 textures\landscape\trees\TreeAspenBranchComp_N.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 textures\landscape\trees\gkbbark27.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 textures\landscape\trees\gkbbark27_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 textures\landscape\trees\gkbbark30.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 textures\landscape\trees\gkbbark30_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 Scale: 1.22>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 Height: 46>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1, Height: 64>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 FB: 318 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 FB: 318 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 FB: 318 x 256 1 1>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBranchCompAshL.dds Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 FB: 318 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 59>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 FB: 318 x 256 1 1 2 59>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 FB: 318 x 256 1 1 2 59 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 61>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 318 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 FB: 1 1 2 59 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 318 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 316 x 256 -> 316 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 FB: 316 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 FB: 316 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 FB: 316 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 FB: 316 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 59>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 FB: 316 x 256 1 1 2 59>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 FB: 316 x 256 1 1 2 59 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 61>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 316 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:24] [TwbRender.ReserveID] <Debug: Creating 61>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 316 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1 FB: 1 1 2 59 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 316 x 256 128>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBranchCompAshL.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 59>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1.dds>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBranchCompSnowL_N.dds Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 Scale: 1.22>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 Height: 46>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2, Height: 64>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 FB: 282 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 FB: 282 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 FB: 282 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 FB: 282 x 256 1 1 2>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBranchCompSnowL_N.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 61>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 63>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 FB: 282 x 256 1 1 2 63>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 FB: 282 x 256 1 1 2 63 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 282 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc02\landscape\trees\treepineforestdeadashl02.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 898>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 FB: 1 1 2 63 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 282 x 256 128>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 249>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b Scale: 1.00>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b Height: 257>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b, Height: 512>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b, Height: 512>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b FB: 145 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b FB: 145 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b FB: 145 x 512 1 1>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 284 x 256 -> 284 x 256>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b FB: 145 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 63>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b FB: 145 x 512 1 1 2 63>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b FB: 145 x 512 1 1 2 63 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b 145 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b FB: 1 1 2 63 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 145 x 512 128>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 FB: 284 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 FB: 284 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 FB: 284 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 FB: 284 x 256 1 1 2>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b 140 x 512 -> 140 x 512>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 63>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 FB: 284 x 256 1 1 2 63>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 FB: 284 x 256 1 1 2 63 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 284 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 284 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2 FB: 1 1 2 63 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 284 x 256 128>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b FB: 140 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b FB: 140 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b FB: 140 x 512 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b FB: 140 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 63>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b FB: 140 x 512 1 1 2 63>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b FB: 140 x 512 1 1 2 63 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b 140 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b FB: 1 1 2 63 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.UnLoadTextures] <Debug: 62 > 80>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew16v2.nif>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b textures\dlc02\landscape\trees\TreePineForestBranchCompAshL.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b textures\landscape\trees\TreePineForestBranchCompSnowL_N.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 Scale: 1.00>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 Height: 257>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1, Height: 512>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1, Height: 512>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 FB: 145 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 FB: 145 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 FB: 145 x 512 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 FB: 145 x 512 1 1 2>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree16 TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 framebuffer complete>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree16 TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:24] [TwbRender.ReserveID] <Debug: Creating 63>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 FB: 145 x 512 1 1 2 63>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 FB: 145 x 512 1 1 2 63 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 145 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 FB: 1 1 2 63 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree16_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 145 x 512 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 136 x 512 -> 136 x 512>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 FB: 136 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 FB: 136 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 FB: 136 x 512 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 FB: 136 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 63>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 FB: 136 x 512 1 1 2 63>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 FB: 136 x 512 1 1 2 63 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 136 x 512>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree16_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 136 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1 FB: 1 1 2 63 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 136 x 512 128>
[00:24] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew16v2.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 182>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 294>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 343>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 Scale: 1.21>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 Height: 64>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035, Height: 64>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 FB: 255 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 FB: 255 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 FB: 255 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 FB: 255 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 63>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 FB: 255 x 256 1 1 2 63>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 FB: 255 x 256 1 1 2 63 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 255 x 256>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1.dds>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 FB: 1 1 2 63 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1_n.dds>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 255 x 256 128>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 Scale: 1.00>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 Height: 257>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2, Height: 512>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2, Height: 512>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 FB: 136 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 FB: 136 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 FB: 136 x 512 1 1>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 276 x 256 -> 276 x 256>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 FB: 136 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 63>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 FB: 136 x 512 1 1 2 63>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 FB: 136 x 512 1 1 2 63 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 136 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 FB: 1 1 2 63 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 136 x 512 128>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 FB: 276 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 FB: 276 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 FB: 276 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 FB: 276 x 256 1 1 2>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 128 x 512 -> 128 x 512>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 63>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 FB: 276 x 256 1 1 2 63>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 FB: 276 x 256 1 1 2 63 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 276 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 FB: 1 1 2 63 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 276 x 256 128>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 FB: 128 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 FB: 128 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 FB: 128 x 512 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 FB: 128 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 63>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 FB: 128 x 512 1 1 2 63>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 FB: 128 x 512 1 1 2 63 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 128 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 128 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2 FB: 1 1 2 63 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 128 x 512 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 textures\landscape\trees\gkbbark13.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 textures\landscape\trees\gkbbark13_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 Scale: 1.21>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 Height: 64>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1, Height: 64>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 FB: 255 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 FB: 255 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 FB: 255 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 FB: 255 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 63>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 FB: 255 x 256 1 1 2 63>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 FB: 255 x 256 1 1 2 63 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 255 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 FB: 1 1 2 63 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 255 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 252 x 256 -> 252 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 FB: 252 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 FB: 252 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 FB: 252 x 256 1 1>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 FB: 252 x 256 1 1 2>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2_n.dds>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 63>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 FB: 252 x 256 1 1 2 63>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 framebuffer complete>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 FB: 252 x 256 1 1 2 63 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 252 x 256>
[00:24] [TwbRender.UnLoadTextures] <Debug: 62 > 80>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 252 x 256>
[00:24] [TwbRender.Render] <Debug: New Meshes\landscape\trees\palmtree2.nif>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1 FB: 1 1 2 63 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 252 x 256 128>
[00:24] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnow03_0005c070 with Meshes\landscape\trees\treepineforestsnow03.nif Skyrim.esm TreePineForestSnow03 [TREE:0005C070]
[00:24] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow04_000ef5a2 with Meshes\landscape\trees\srg_treepineforestdeadsnow04.nif Skyrim.esm TreePineForestSnow04Dead [TREE:000EF5A2]
[00:24] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree28_0001b16b with Meshes\landscape\trees\gkbjungletreenewsticktree28.nif TheBawbsWardenOfTheCoast.esp WCGUndeadTree03 [TREE:1001B16B]
[00:24] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew18v2_00016038 with Meshes\landscape\trees\gkbjungletreenew18v2.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree18 [TREE:10016038]
[00:24] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew26v3_00016049 with Meshes\landscape\trees\gkbjungletreenew26v3.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree26 [TREE:10016049]
[00:24] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl02_00017f5b with Meshes\dlc02\landscape\trees\treepineforestdeadashl02.nif Dragonborn.esm DLC2TreePineForestDeadAshL02 [TREE:04017F5B]
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode palmtree2 TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape palmtree2 TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape palmtree2_1 TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 BSTriShape palmtree2_2 TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 Scale: 1.21>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 Height: 64>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2, Height: 64>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 FB: 206 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 FB: 206 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 FB: 206 x 256 1 1>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape palmtree2_3 TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 FB: 206 x 256 1 1 2>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape palmtree2_4 TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 63>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 FB: 206 x 256 1 1 2 63>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 FB: 206 x 256 1 1 2 63 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 206 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 FB: 1 1 2 63 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 206 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 208 x 256 -> 208 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 FB: 208 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 FB: 208 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 FB: 208 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 FB: 208 x 256 1 1 2>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbpalmleaf2.dds TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 63>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 FB: 208 x 256 1 1 2 63>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbpalmleaf2.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 64>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 FB: 208 x 256 1 1 2 63 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 65>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 208 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.ReserveID] <Debug: Creating 65>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 208 x 256>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\SwordFern_N.dds TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\SwordFern_N.dds>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2 FB: 1 1 2 63 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 65>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbpalmbark14.dds TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbpalmbark14.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 63>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbpalmbark14_n.dds TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbpalmbark14_n.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 66>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2.dds>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbpalmbark22.dds TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2_n.dds>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbpalmbark22.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 67>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.UnLoadTextures] <Debug: 67 > 80>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbpalmbark22_n.dds TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.Render] <Debug: New Meshes\landscape\trees\treepineforestdead03.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbpalmbark22_n.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 68>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\palmtree2.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 171>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 120>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 384>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 64>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 209>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 Scale: 1.19>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 Height: 160>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2, Height: 256>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDead03.nif Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestDead03 Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 FB: 125 x 256>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneLow01 Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 FB: 125 x 256 1>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneLow02 Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 FB: 125 x 256 1 1>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneLow03 Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBoneMid01 Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 FB: 125 x 256 1 1 2>
[00:24] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 13 NiTriShape>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 NiTriShape Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:24] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 21 NiTriShape>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiNode Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 NiTriShape TreePineForestDead03_1:0 Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 69>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 FB: 125 x 256 1 1 2 69>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape TreePineForestDead03_1:1 Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 FB: 125 x 256 1 1 2 69 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 70>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 125 x 256>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBranchComp.dds Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 FB: 1 1 2 69 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 125 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 128 x 256 -> 128 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 FB: 128 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 FB: 128 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 FB: 128 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 FB: 128 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 69>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 FB: 128 x 256 1 1 2 69>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 FB: 128 x 256 1 1 2 69 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 70>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 128 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 FB: 1 1 2 69 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 128 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 textures\landscape\trees\SwordFern_N.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 textures\landscape\trees\gkbpalmbark14.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 textures\landscape\trees\gkbpalmbark14_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 textures\landscape\trees\gkbpalmbark22.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 textures\landscape\trees\gkbpalmbark22_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 textures\landscape\trees\gkbpalmleaf2.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 Scale: 1.19>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 Height: 160>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1, Height: 256>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 FB: 125 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 FB: 125 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 FB: 125 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 FB: 125 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 69>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 FB: 125 x 256 1 1 2 69>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 FB: 125 x 256 1 1 2 69 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 70>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 125 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 FB: 1 1 2 69 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 125 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 124 x 256 -> 124 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 FB: 124 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 FB: 124 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 FB: 124 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 FB: 124 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 69>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 FB: 124 x 256 1 1 2 69>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 FB: 124 x 256 1 1 2 69 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 70>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 124 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:24] [TwbRender.ReserveID] <Debug: Creating 70>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 124 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1 FB: 1 1 2 69 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 124 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 Scale: 1.19>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 Height: 160>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2, Height: 256>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 FB: 120 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 FB: 120 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 FB: 120 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 FB: 120 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 69>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 FB: 120 x 256 1 1 2 69>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 FB: 120 x 256 1 1 2 69 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 70>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 120 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 FB: 1 1 2 69 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 120 x 256 -> 120 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 FB: 120 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 FB: 120 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 FB: 120 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 FB: 120 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 69>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 FB: 120 x 256 1 1 2 69>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 FB: 120 x 256 1 1 2 69 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 70>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 120 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:24] [TwbRender.ReserveID] <Debug: Creating 70>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 120 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2 FB: 1 1 2 69 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.UnLoadTextures] <Debug: 69 > 80>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.Render] <Debug: New Meshes\landscape\aom\coldharbourtree01_l1.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBranchComp.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 69>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Vigilant.esm zzzCHDeadTree01 [TREE:0D071277]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode SoulCairnTree01_L1 Vigilant.esm zzzCHDeadTree01 [TREE:0D071277]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape SoulCairnTree01_L1:0 Vigilant.esm zzzCHDeadTree01 [TREE:0D071277]>
[00:24] [TwbRender.LoadTexture] <Debug: Loading Textures\landscape\AoM\Plants\Coldharbourtreebark01.dds Vigilant.esm zzzCHDeadTree01 [TREE:0D071277]>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBranchComp_N.dds Skyrim.esm TreePineForest03Dead [TREE:000B927C]>
[00:24] [TwbRender.Render] <Debug: New Meshes\dlc02\landscape\trees\treepineforestashl01.nif>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAshL01.nif Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestAshL01 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneLow01 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBoneLow02 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiNode BranchBoneLow03 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiNode BranchBoneLow04 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiNode BranchBoneTop01 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 16 NiNode BranchBoneTop02 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 NiNode BranchBoneTop03 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiNode BranchBoneTop06 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 BSTriShape Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 BSTriShape Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiNode Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 NiTriShape TreePineForestAshL01_1:0 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 BSLODTriShape TreePineForestAshL01_1:1 - L2_:0 - L1_:0 Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBranchComp_N.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 70>
[00:24] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc02\landscape\trees\treepineforestashl01.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 1014>
[00:24] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading Textures\landscape\AoM\Plants\Coldharbourtreebark01.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 71>
[00:24] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\treepineforestdead03.nif>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 1422>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e Scale: 1.00>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e Height: 257>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e, Height: 512>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e, Height: 512>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 296>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e FB: 190 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e FB: 190 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e FB: 190 x 512 1 1>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c Scale: 1.48>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c Height: 205>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c, Height: 256>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e FB: 190 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 72>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e FB: 190 x 512 1 1 2 72>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e FB: 190 x 512 1 1 2 72 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e 190 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e FB: 1 1 2 72 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 190 x 512 128>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c FB: 110 x 256>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e 192 x 512 -> 192 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c FB: 110 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c FB: 110 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c FB: 110 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 72>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c FB: 110 x 256 1 1 2 72>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c FB: 110 x 256 1 1 2 72 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c 110 x 256>
[00:24] [TwbRender.LoadTexture] <Debug: Loading Textures\landscape\AoM\Plants\Coldharbourtreebark01_n.dds Vigilant.esm zzzCHDeadTree01 [TREE:0D071277]>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c FB: 1 1 2 72 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 110 x 256 128>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e FB: 192 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e FB: 192 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e FB: 192 x 512 1 1>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c 100 x 256 -> 100 x 256>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e FB: 192 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 72>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e FB: 192 x 512 1 1 2 72>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e FB: 192 x 512 1 1 2 72 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e 192 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e FB: 1 1 2 72 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 192 x 512 128>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c FB: 100 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c FB: 100 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c FB: 100 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c FB: 100 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 72>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c FB: 100 x 256 1 1 2 72>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c FB: 100 x 256 1 1 2 72 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c 100 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c FB: 1 1 2 72 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 100 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e textures\dlc02\landscape\trees\TreePineForestBranchCompAshL.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e textures\landscape\trees\TreePineForestBranchCompSnowL_N.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 Scale: 1.00>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 Height: 257>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1, Height: 512>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1, Height: 512>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 FB: 190 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 FB: 190 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 FB: 190 x 512 1 1>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c textures\landscape\trees\TreePineForestBarkComp.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c textures\landscape\trees\TreePineForestBranchComp.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c textures\landscape\trees\TreePineForestBranchComp_N.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 Scale: 1.48>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 Height: 205>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1, Height: 256>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 FB: 190 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 72>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 FB: 190 x 512 1 1 2 72>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 FB: 190 x 512 1 1 2 72 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 190 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 FB: 1 1 2 72 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 190 x 512 128>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 FB: 110 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 FB: 110 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 FB: 110 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 FB: 110 x 256 1 1 2>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 188 x 512 -> 188 x 512>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 72>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 FB: 110 x 256 1 1 2 72>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 FB: 110 x 256 1 1 2 72 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 110 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 FB: 1 1 2 72 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 110 x 256 128>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 FB: 188 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 FB: 188 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 FB: 188 x 512 1 1>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 100 x 256 -> 100 x 256>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 FB: 188 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 72>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 FB: 188 x 512 1 1 2 72>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 FB: 188 x 512 1 1 2 72 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 188 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 188 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1 FB: 1 1 2 72 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [UnmultiplyAlpha] <Debug: 0 188 x 512 128>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 FB: 100 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 FB: 100 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 FB: 100 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 FB: 100 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 72>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 FB: 100 x 256 1 1 2 72>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 FB: 100 x 256 1 1 2 72 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 100 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 100 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1 FB: 1 1 2 72 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 100 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1_n.dds>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 Scale: 1.48>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 Height: 205>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2, Height: 256>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 FB: 120 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 FB: 120 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 FB: 120 x 256 1 1>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 FB: 120 x 256 1 1 2>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1_n.dds>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 72>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 FB: 120 x 256 1 1 2 72>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 framebuffer complete>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 Scale: 1.00>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 FB: 120 x 256 1 1 2 72 2>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 Height: 257>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2, Height: 512>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2, Height: 512>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 120 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 FB: 1 1 2 72 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 FB: 195 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 FB: 195 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 FB: 195 x 512 1 1>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 108 x 256 -> 108 x 256>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 FB: 195 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 72>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 FB: 195 x 512 1 1 2 72>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 FB: 195 x 512 1 1 2 72 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 195 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 FB: 1 1 2 72 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 195 x 512 128>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 FB: 108 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 FB: 108 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 FB: 108 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 FB: 108 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 72>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 FB: 108 x 256 1 1 2 72>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 FB: 108 x 256 1 1 2 72 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 108 x 256>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 192 x 512 -> 192 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 108 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2 FB: 1 1 2 72 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 FB: 192 x 512>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 FB: 192 x 512 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 FB: 192 x 512 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 FB: 192 x 512 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 72>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 FB: 192 x 512 1 1 2 72>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 FB: 192 x 512 1 1 2 72 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 192 x 512>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 192 x 512>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2_n.dds>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2 FB: 1 1 2 72 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:24] [TwbRender.UnLoadTextures] <Debug: 72 > 80>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 192 x 512 128>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow01.nif>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2_n.dds>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading Textures\landscape\AoM\Plants\Coldharbourtreebark01_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:24] [TwbRender.ReserveID] <Debug: Creating 72>
[00:24] [TwbRender.UnLoadTextures] <Debug: 72 > 80>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeLatanPalmTree01_static.nif>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode RockS03 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape Tri tree.002: 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreePalmTreeSmall01.nif _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreePalmTreeSmall01:1 Crown _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\aom\coldharbourtree01_l1.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 665>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 Scale: 2.65>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 Height: 114>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277, Height: 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 FB: 221 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 FB: 221 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 FB: 221 x 256 1 1>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape Tri tree.002: 1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 FB: 221 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 FB: 221 x 256 1 1 2 73>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 FB: 221 x 256 1 1 2 73 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 74>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 221 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 FB: 1 1 2 73 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 221 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 268 x 256 -> 268 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 FB: 268 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 FB: 268 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 FB: 268 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 FB: 268 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 FB: 268 x 256 1 1 2 73>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 FB: 268 x 256 1 1 2 73 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 74>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 268 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 FB: 1 1 2 73 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 268 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 Textures\landscape\AoM\Plants\Coldharbourtreebark01.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 Textures\landscape\AoM\Plants\Coldharbourtreebark01_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 Scale: 2.65>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 Height: 114>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1, Height: 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 FB: 221 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 FB: 221 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 FB: 221 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 FB: 221 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 FB: 221 x 256 1 1 2 73>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 FB: 221 x 256 1 1 2 73 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 74>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 221 x 256>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape TreePalmTreeSmall01:2 Trunk _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 FB: 1 1 2 73 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 221 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 220 x 256 -> 220 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 FB: 220 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 FB: 220 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 FB: 220 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 FB: 220 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 FB: 220 x 256 1 1 2 73>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 FB: 220 x 256 1 1 2 73 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 74>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 220 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:24] [TwbRender.ReserveID] <Debug: Creating 74>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 220 x 256>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape TreePalmTreeSmall01:3 Trunk _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1 FB: 1 1 2 73 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 220 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 Scale: 2.65>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 Height: 114>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2, Height: 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 FB: 166 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 FB: 166 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 FB: 166 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 FB: 166 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 FB: 166 x 256 1 1 2 73>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 FB: 166 x 256 1 1 2 73 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 74>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 166 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 FB: 1 1 2 73 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 166 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 160 x 256 -> 160 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 FB: 160 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 FB: 160 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 FB: 160 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 FB: 160 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 FB: 160 x 256 1 1 2 73>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 FB: 160 x 256 1 1 2 73 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 74>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 160 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:24] [TwbRender.ReserveID] <Debug: Creating 74>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 160 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2 FB: 1 1 2 73 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 160 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:24] [TwbRender.UnLoadTextures] <Debug: 72 > 80>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeSnowGum01_static.nif>
[00:24] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeLatanPalmTree01_static.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 1968>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 496>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 1290>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 Scale: 1.70>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 Height: 57>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013, Height: 64>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 FB: 237 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 FB: 237 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 FB: 237 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 FB: 237 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 FB: 237 x 256 1 1 2 73>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 FB: 237 x 256 1 1 2 73 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 74>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 237 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 FB: 1 1 2 73 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 237 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 240 x 256 -> 240 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 FB: 240 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 FB: 240 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 FB: 240 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 FB: 240 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 FB: 240 x 256 1 1 2 73>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 FB: 240 x 256 1 1 2 73 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 74>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 240 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 FB: 1 1 2 73 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 240 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 textures\_resourcepack\landscape\trees\PalmTreeShort01_d.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 textures\_resourcepack\landscape\trees\PalmTreeShort01_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 textures\_resourcepack\landscape\trees\PalmTreeShortBark01.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 textures\_resourcepack\landscape\trees\PalmTreeShortBark01_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 Scale: 1.70>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 Height: 57>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1, Height: 64>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 FB: 237 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 FB: 237 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 FB: 237 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 FB: 237 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 FB: 237 x 256 1 1 2 73>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 FB: 237 x 256 1 1 2 73 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 74>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 237 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 FB: 1 1 2 73 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 237 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 232 x 256 -> 232 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 FB: 232 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 FB: 232 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 FB: 232 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 FB: 232 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 FB: 232 x 256 1 1 2 73>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 FB: 232 x 256 1 1 2 73 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 74>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 232 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:24] [TwbRender.ReserveID] <Debug: Creating 74>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 232 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1 FB: 1 1 2 73 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 232 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1.dds>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode SnowGum01.nif _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape SnowGum01:1 Crown _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 Scale: 1.70>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 Height: 57>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2, Height: 64>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 FB: 239 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 FB: 239 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 FB: 239 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 FB: 239 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 FB: 239 x 256 1 1 2 73>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 FB: 239 x 256 1 1 2 73 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 74>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 239 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 FB: 1 1 2 73 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 239 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 240 x 256 -> 240 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 FB: 240 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 FB: 240 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 FB: 240 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 FB: 240 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 FB: 240 x 256 1 1 2 73>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 FB: 240 x 256 1 1 2 73 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 74>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 240 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:24] [TwbRender.ReserveID] <Debug: Creating 74>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 240 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2 FB: 1 1 2 73 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 240 x 256 128>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07dementia.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07dementia.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 73>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07_n.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07_n.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 74>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2.dds>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2_n.dds>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 75>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:24] [TwbRender.UnLoadTextures] <Debug: 75 > 80>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch_n.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]>
[00:24] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow03.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch_n.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 76>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow01.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 1012>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 6120>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 Scale: 1.00>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 Height: 113>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5, Height: 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 FB: 366 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 FB: 366 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 FB: 366 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 FB: 366 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 77>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 FB: 366 x 256 1 1 2 77>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 FB: 366 x 256 1 1 2 77 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 78>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 366 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 FB: 1 1 2 77 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 366 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 372 x 256 -> 372 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 FB: 372 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 FB: 372 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 FB: 372 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 FB: 372 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 77>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 FB: 372 x 256 1 1 2 77>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 FB: 372 x 256 1 1 2 77 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 78>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 372 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 FB: 1 1 2 77 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 372 x 256 128>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode RockS03 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape Tri tree.002: 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07dementia.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 Scale: 1.00>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 Height: 113>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1, Height: 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 FB: 366 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 FB: 366 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 FB: 366 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 FB: 366 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 77>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 FB: 366 x 256 1 1 2 77>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 FB: 366 x 256 1 1 2 77 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 78>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 366 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 FB: 1 1 2 77 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 366 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 368 x 256 -> 368 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 FB: 368 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 FB: 368 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 FB: 368 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 FB: 368 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 77>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 FB: 368 x 256 1 1 2 77>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 FB: 368 x 256 1 1 2 77 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 78>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 368 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:24] [TwbRender.ReserveID] <Debug: Creating 78>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 368 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1 FB: 1 1 2 77 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 368 x 256 128>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape Tri tree.002: 1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1_n.dds>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape SnowGum01:2 Crown _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 Scale: 1.00>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 Height: 113>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2, Height: 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 FB: 366 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 FB: 366 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 FB: 366 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 FB: 366 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 77>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 FB: 366 x 256 1 1 2 77>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape SnowGum01:3 Trunk _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 FB: 366 x 256 1 1 2 77 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 78>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 366 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 FB: 1 1 2 77 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 366 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 368 x 256 -> 368 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 FB: 368 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 FB: 368 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 FB: 368 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 FB: 368 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 77>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 FB: 368 x 256 1 1 2 77>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 FB: 368 x 256 1 1 2 77 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 78>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 368 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:24] [TwbRender.ReserveID] <Debug: Creating 78>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 368 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2 FB: 1 1 2 77 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 368 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:24] [TwbRender.UnLoadTextures] <Debug: 76 > 80>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.Render] <Debug: New Meshes\landscape\trees\palmtree1.nif>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode palmtree1 TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape palmtree1 TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape palmtree1_1 TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 BSTriShape palmtree1_2 TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape palmtree1_3 TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape palmtree1_4 TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]>
[00:24] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\palmtree1.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 171>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 120>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 384>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 181>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 64>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 Scale: 1.22>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 Height: 164>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1, Height: 256>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 FB: 125 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 FB: 125 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 FB: 125 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 FB: 125 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 77>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 FB: 125 x 256 1 1 2 77>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 FB: 125 x 256 1 1 2 77 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 78>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 125 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 FB: 1 1 2 77 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 125 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 128 x 256 -> 128 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 FB: 128 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 FB: 128 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 FB: 128 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 FB: 128 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 77>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 FB: 128 x 256 1 1 2 77>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 FB: 128 x 256 1 1 2 77 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 78>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 128 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 FB: 1 1 2 77 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 128 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1.dds>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\SnowGumBranches01_d.dds _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 textures\landscape\trees\SwordFern_N.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 textures\landscape\trees\gkbpalmbark14.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 textures\landscape\trees\gkbpalmbark14_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 textures\landscape\trees\gkbpalmbark22.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 textures\landscape\trees\gkbpalmbark22_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 textures\landscape\trees\gkbpalmleaf2.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 Scale: 1.22>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 Height: 164>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1, Height: 256>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 FB: 125 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 FB: 125 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 FB: 125 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 FB: 125 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 77>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 FB: 125 x 256 1 1 2 77>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 FB: 125 x 256 1 1 2 77 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 78>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 125 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 FB: 1 1 2 77 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 125 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 124 x 256 -> 124 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 FB: 124 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 FB: 124 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 FB: 124 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 FB: 124 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 77>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 FB: 124 x 256 1 1 2 77>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 FB: 124 x 256 1 1 2 77 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 78>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 124 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:24] [TwbRender.ReserveID] <Debug: Creating 78>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 124 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1 FB: 1 1 2 77 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 124 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 Scale: 1.22>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 Height: 164>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2, Height: 256>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 FB: 121 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 FB: 121 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 FB: 121 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 FB: 121 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 77>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 FB: 121 x 256 1 1 2 77>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 FB: 121 x 256 1 1 2 77 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 78>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 121 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 FB: 1 1 2 77 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\bark07_n.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\SnowGumBranches01_d.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 78>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 121 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 124 x 256 -> 124 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 FB: 124 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 FB: 124 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 FB: 124 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 FB: 124 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 77>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 FB: 124 x 256 1 1 2 77>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 FB: 124 x 256 1 1 2 77 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 79>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 124 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [TwbRender.ReserveID] <Debug: Creating 79>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 124 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\SnowGumBranches01_n.dds _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\bark07_n.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 80>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2 FB: 1 1 2 77 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [UnmultiplyAlpha] <Debug: 0 124 x 256 128>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch vibrant.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch vibrant.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 77>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow03.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 1012>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 6120>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:24] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 Scale: 1.25>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 Height: 141>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7, Height: 256>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 FB: 366 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 FB: 366 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 FB: 366 x 256 1 1>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [TwbRender.Render] <Debug: New Meshes\architecture\revenant\orchard\tree\treel01.nif>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 FB: 366 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 79>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 FB: 366 x 256 1 1 2 79>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 FB: 366 x 256 1 1 2 79 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 81>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 366 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 FB: 1 1 2 79 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 366 x 256 128>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 372 x 256 -> 372 x 256>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 FB: 372 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 FB: 372 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 FB: 372 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 FB: 372 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 79>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 FB: 372 x 256 1 1 2 79>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\SnowGumBranches01_n.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 81>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 FB: 372 x 256 1 1 2 79 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 82>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 372 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 FB: 1 1 2 79 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 372 x 256 128>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\SnowGumBranches01_bl.dds _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode WRTempleTree01 Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape L1_WRTempleTree01 Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape WRTempleTree01:3 Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape WRTempleTree01:0 - L1_WRTempleTree01:0 Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:24] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\SnowGumBranches01_bl.dds>
[00:24] [TwbRender.ReserveID] <Debug: Creating 79>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7.dds>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeSnowGum01_static.nif>
[00:24] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 6242>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 textures\EC\Expeditions\SS\landscape\Trees\bark07_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07dementia.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch vibrant.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 Scale: 1.25>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 Height: 141>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1, Height: 256>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 FB: 366 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 FB: 366 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 FB: 366 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 FB: 366 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 82>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 FB: 366 x 256 1 1 2 82>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 FB: 366 x 256 1 1 2 82 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 83>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 366 x 256>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 242>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:24] [TwbRender.LoadScene] <Debug: Vertexdata: 2728>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 FB: 1 1 2 82 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 366 x 256 128>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 Scale: 1.70>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 Height: 172>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011, Height: 256>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 FB: 409 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 FB: 409 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 FB: 409 x 256 1 1>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 368 x 256 -> 368 x 256>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 FB: 409 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 82>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 FB: 409 x 256 1 1 2 82>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 FB: 409 x 256 1 1 2 82 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 83>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 409 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 FB: 1 1 2 82 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 409 x 256 128>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 FB: 368 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 FB: 368 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 FB: 368 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 FB: 368 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 82>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 FB: 368 x 256 1 1 2 82>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 500 x 256 -> 500 x 256>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 FB: 368 x 256 1 1 2 82 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 83>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 368 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:24] [TwbRender.ReserveID] <Debug: Creating 83>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 368 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1 FB: 1 1 2 82 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 368 x 256 128>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 FB: 500 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 FB: 500 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 FB: 500 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 FB: 500 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 82>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 FB: 500 x 256 1 1 2 82>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 FB: 500 x 256 1 1 2 82 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 83>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 500 x 256>
[00:24] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew16v2_00016035 with Meshes\landscape\trees\gkbjungletreenew16v2.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree16 [TREE:10016035]
[00:24] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree2_00015fe2 with Meshes\landscape\trees\palmtree2.nif TheBawbsWardenOfTheCoast.esp WCPalmTree02 [TREE:10015FE2]
[00:24] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdead03_000b927c with Meshes\landscape\trees\treepineforestdead03.nif Skyrim.esm TreePineForest03Dead [TREE:000B927C]
[00:24] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl01_00017f6e with Meshes\dlc02\landscape\trees\treepineforestashl01.nif Dragonborn.esm DLC2TreePineForestAshL01 [TREE:04017F6E]
[00:24] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree01_l1_00071277 with Meshes\landscape\aom\coldharbourtree01_l1.nif Vigilant.esm zzzCHDeadTree01 [TREE:0D071277]
[00:24] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treelatanpalmtree01_00000013 with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeLatanPalmTree01_static.nif _ResourcePack.esl RP_TreeLatanPalm01 [TREE:FE002013]
[00:24] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow01_0001a3a5 with Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow01.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow01 [TREE:1101A3A5]
[00:24] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree1_00015fe1 with Meshes\landscape\trees\palmtree1.nif TheBawbsWardenOfTheCoast.esp WCPalmTree01 [TREE:10015FE1]
[00:24] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 FB: 1 1 2 82 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 500 x 256 128>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1_n.dds>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 Scale: 1.25>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 Height: 141>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2, Height: 256>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 FB: 366 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 FB: 366 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 FB: 366 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 FB: 366 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 82>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 FB: 366 x 256 1 1 2 82>
[00:24] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011.dds>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 FB: 366 x 256 1 1 2 82 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 83>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 366 x 256>
[00:24] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 textures\_resourcepack\landscape\trees\SnowGumBark01_d.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 textures\_resourcepack\landscape\trees\SnowGumBark01_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 textures\_resourcepack\landscape\trees\SnowGumBranches01_bl.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 textures\_resourcepack\landscape\trees\SnowGumBranches01_d.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 textures\_resourcepack\landscape\trees\SnowGumBranches01_n.dds>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 Scale: 1.70>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 Height: 172>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1, Height: 256>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1, Height: 256>
[00:24] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 FB: 1 1 2 82 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 366 x 256 128>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 FB: 409 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 FB: 409 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 FB: 409 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 FB: 409 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 82>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 FB: 409 x 256 1 1 2 82>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 368 x 256 -> 368 x 256>
[00:24] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape WRTempleTree01:1 - L1_WRTempleTree01:1 Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 FB: 409 x 256 1 1 2 82 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 83>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 409 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 FB: 1 1 2 82 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 409 x 256 128>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 FB: 368 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 FB: 368 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 FB: 368 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 FB: 368 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 82>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 FB: 368 x 256 1 1 2 82>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 MultiSamples: 16, SuperSamples: 0>
[00:24] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 404 x 256 -> 404 x 256>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 FB: 368 x 256 1 1 2 82 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 83>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 368 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:24] [TwbRender.ReserveID] <Debug: Creating 83>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 368 x 256>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:24] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2 FB: 1 1 2 82 2>
[00:24] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:24] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:24] [UnmultiplyAlpha] <Debug: 0 368 x 256 128>
[00:24] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 FB: 404 x 256>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 FB: 404 x 256 1>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 FB: 404 x 256 1 1>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 FB: 404 x 256 1 1 2>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 framebuffer complete>
[00:24] [TwbRender.ReserveID] <Debug: Creating 82>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 FB: 404 x 256 1 1 2 82>
[00:24] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 framebuffer complete>
[00:24] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 FB: 404 x 256 1 1 2 82 2>
[00:24] [TwbRender.ReserveID] <Debug: Creating 83>
[00:24] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 404 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 404 x 256>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\revenant\treebranch01.dds Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\architecture\revenant\treebranch01.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 84>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1 FB: 1 1 2 82 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 404 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\revenant\treebranch01_n.dds Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\architecture\revenant\treebranch01_n.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 82>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2.dds>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2_n.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:25] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreeAspenBarkComp2_N.dds 15>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\revenant\dirt01.dds Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreeAspenBarkComp2.dds 14>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\edgetrim\WoodEdgeTrim01.dds 17>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\edgetrim\WoodEdgeTrim01_n.dds 16>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestsnow04.nif>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\landscape\revenant\dirt01.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 14>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1.dds>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\revenant\dirt01_n.dds Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1_n.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 Scale: 1.70>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 Height: 172>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2, Height: 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 FB: 349 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 FB: 349 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 FB: 349 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 FB: 349 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 15>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 FB: 349 x 256 1 1 2 15>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 FB: 349 x 256 1 1 2 15 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 16>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 349 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 FB: 1 1 2 15 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnow04 [TREE:0005C06F]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree04 Skyrim.esm TreePineForestSnow04 [TREE:0005C06F]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree01_t:1 Skyrim.esm TreePineForestSnow04 [TREE:0005C06F]>
[00:25] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforest05.nif>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 349 x 256 128>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 336 x 256 -> 336 x 256>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 FB: 336 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 FB: 336 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 FB: 336 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 FB: 336 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 15>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 FB: 336 x 256 1 1 2 15>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 FB: 336 x 256 1 1 2 15 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 16>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 336 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:25] [TwbRender.ReserveID] <Debug: Creating 16>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 336 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2 FB: 1 1 2 15 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 336 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForest05 [TREE:00051126]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree05 Skyrim.esm TreePineForest05 [TREE:00051126]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree05_l1 Skyrim.esm TreePineForest05 [TREE:00051126]>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\landscape\revenant\dirt01_n.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 15>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape PineTree04:s Skyrim.esm TreePineForest05 [TREE:00051126]>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2.dds>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\revenant\woodbark01.dds Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2_n.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:25] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRTreeAliveBark01.dds 20>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape PineTree04_l Skyrim.esm TreePineForestSnow04 [TREE:0005C06F]>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRTreeAliveBark01_n.dds 18>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.Render] <Debug: New Meshes\architecture\revenant\orchard\tree\treel01_ls.nif>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape PineTree04_l2 Skyrim.esm TreePineForestSnow04 [TREE:0005C06F]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape PineTree05_l2 Skyrim.esm TreePineForest05 [TREE:00051126]>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\architecture\revenant\woodbark01.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 16>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 BSTriShape PineTree04:t Skyrim.esm TreePineForest05 [TREE:00051126]>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\revenant\woodbark01_n.dds Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]>
[00:25] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestsnow04.nif>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 1871>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 289>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 289>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode WRTempleTree01 Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape L1_WRTempleTree01 Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f Scale: 1.47>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f Height: 485>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f, Height: 512>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f, Height: 512>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f FB: 172 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f FB: 172 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f FB: 172 x 512 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f FB: 172 x 512 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 17>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f FB: 172 x 512 1 1 2 17>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f FB: 172 x 512 1 1 2 17 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 18>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f 172 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f FB: 1 1 2 17 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape WRTempleTree01:3 Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 172 x 512 128>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\plants\srg_Shrub01half_van.dds Skyrim.esm TreePineForest05 [TREE:00051126]>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f 168 x 512 -> 168 x 512>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape WRTempleTree01:1 - L1_WRTempleTree01:1 Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f FB: 168 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f FB: 168 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f FB: 168 x 512 1 1>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f FB: 168 x 512 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 17>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f FB: 168 x 512 1 1 2 17>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f FB: 168 x 512 1 1 2 17 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 18>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f 168 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f FB: 1 1 2 17 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 BSTriShape WRTempleTree01:0 - L1_WRTempleTree01:0 Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\plants\srg_Shrub01half_van.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 17>
[00:25] [UnmultiplyAlpha] <Debug: 0 168 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\plants\srg_Shrub01half_n.dds Skyrim.esm TreePineForest05 [TREE:00051126]>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\architecture\revenant\woodbark01_n.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 18>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f.dds>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:25] [TwbRender.LoadScene] <Debug: Loading Meshes\architecture\revenant\orchard\tree\treel01.nif>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 312>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 184>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 2991>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\plants\srg_Shrub01half_n.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 20>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f textures\landscape\trees\TreePineForestBranchCompsnow.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f textures\landscape\trees\TreePineForestBranchCompsnow_n.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 Scale: 1.47>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 Height: 485>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1, Height: 512>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1, Height: 512>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 FB: 172 x 512>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 FB: 172 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 FB: 172 x 512 1 1>
[00:25] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforest05.nif>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 343>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c Scale: 4.41>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c Height: 562>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c, Height: 1024>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c, Height: 1024>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 FB: 172 x 512 1 1 2>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 166>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 1164>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 166>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 FB: 172 x 512 1 1 2 83>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 632>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 FB: 172 x 512 1 1 2 83 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 85>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 172 x 512>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 Scale: 1.67>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 Height: 391>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126, Height: 512>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126, Height: 512>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 FB: 1 1 2 83 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:25] [UnmultiplyAlpha] <Debug: 0 172 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c FB: 1578 x 1024>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c FB: 1578 x 1024 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c FB: 1578 x 1024 1 1>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 164 x 512 -> 164 x 512>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c FB: 1578 x 1024 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c FB: 1578 x 1024 1 1 2 83>
[00:25] [TwbRender.LoadScene] <Debug: Loading Meshes\architecture\revenant\orchard\tree\treel01_ls.nif>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 312>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 184>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 343>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 2991>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c FB: 1578 x 1024 1 1 2 83 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 85>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c 1578 x 1024>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 Scale: 4.00>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 Height: 510>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0, Height: 512>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0, Height: 512>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c FB: 1 1 2 83 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 1578 x 1024 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 FB: 182 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 FB: 182 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 FB: 182 x 512 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 FB: 182 x 512 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 FB: 182 x 512 1 1 2 83>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 FB: 182 x 512 1 1 2 83 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 85>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 182 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 FB: 1 1 2 83 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:25] [UnmultiplyAlpha] <Debug: 0 182 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 FB: 164 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 FB: 164 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 FB: 164 x 512 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 FB: 164 x 512 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 FB: 164 x 512 1 1 2 83>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 FB: 164 x 512 1 1 2 83 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 85>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 164 x 512>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 168 x 512 -> 168 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:25] [TwbRender.ReserveID] <Debug: Creating 85>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 164 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1 FB: 1 1 2 83 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:25] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 FB: 789 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 FB: 789 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 FB: 789 x 512 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 FB: 789 x 512 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 FB: 789 x 512 1 1 2 83>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 FB: 789 x 512 1 1 2 83 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 85>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 789 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 FB: 1 1 2 83 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1.dds>
[00:25] [UnmultiplyAlpha] <Debug: 0 789 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 FB: 168 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 FB: 168 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 FB: 168 x 512 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 FB: 168 x 512 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 FB: 168 x 512 1 1 2 83>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 FB: 168 x 512 1 1 2 83 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 85>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 168 x 512>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1_n.dds>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 FB: 1 1 2 83 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 Scale: 1.47>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 Height: 485>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2, Height: 512>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2, Height: 512>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:25] [UnmultiplyAlpha] <Debug: 0 168 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 FB: 176 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 FB: 176 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 FB: 176 x 512 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 FB: 176 x 512 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 FB: 176 x 512 1 1 2 83>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 FB: 176 x 512 1 1 2 83 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 85>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 176 x 512>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c 1620 x 1024 -> 1620 x 1024>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 FB: 1 1 2 83 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 796 x 512 -> 796 x 512>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:25] [UnmultiplyAlpha] <Debug: 0 176 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 FB: 796 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 FB: 796 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 FB: 796 x 512 1 1>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 164 x 512 -> 164 x 512>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 FB: 796 x 512 1 1 2>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126.dds>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 FB: 796 x 512 1 1 2 83>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 textures\landscape\trees\TreePineForestBranchComp.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 textures\landscape\trees\TreePineForestBranchComp_N.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 textures\plants\srg_Shrub01half_n.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 textures\plants\srg_Shrub01half_van.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 Scale: 1.67>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 Height: 391>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1, Height: 512>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1, Height: 512>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 FB: 796 x 512 1 1 2 83 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 85>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 796 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 FB: 1 1 2 83 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:25] [UnmultiplyAlpha] <Debug: 0 796 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c FB: 1620 x 1024>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c FB: 1620 x 1024 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c FB: 1620 x 1024 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c FB: 1620 x 1024 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c FB: 1620 x 1024 1 1 2 83>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c FB: 1620 x 1024 1 1 2 83 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 85>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c 1620 x 1024>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c FB: 1 1 2 83 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:25] [UnmultiplyAlpha] <Debug: 0 1620 x 1024 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 FB: 164 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 FB: 164 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 FB: 164 x 512 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 FB: 164 x 512 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 FB: 164 x 512 1 1 2 83>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 FB: 164 x 512 1 1 2 83 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 85>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 164 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:25] [TwbRender.ReserveID] <Debug: Creating 85>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 164 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2 FB: 1 1 2 83 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:25] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 FB: 182 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 FB: 182 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 FB: 182 x 512 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 FB: 182 x 512 1 1 2>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0.dds>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 FB: 182 x 512 1 1 2 83>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 FB: 182 x 512 1 1 2 83 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 85>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 182 x 512>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 textures\architecture\revenant\treebranch01.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 textures\architecture\revenant\treebranch01_n.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 textures\architecture\revenant\woodbark01.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 textures\architecture\revenant\woodbark01_n.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 textures\landscape\revenant\dirt01.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 textures\landscape\revenant\dirt01_n.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 Scale: 4.00>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 Height: 510>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1, Height: 512>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1, Height: 512>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 FB: 1 1 2 83 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2_n.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\mountains\MountainSlab02.dds 19>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:25] [UnmultiplyAlpha] <Debug: 0 182 x 512 128>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 164 x 512 -> 164 x 512>
[00:25] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\mountains\MountainSlab02_N.dds 24>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 FB: 789 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 FB: 789 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 FB: 789 x 512 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 framebuffer complete>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 FB: 789 x 512 1 1 2>
[00:25] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds 12>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 12>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 FB: 789 x 512 1 1 2 12>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 framebuffer complete>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 FB: 789 x 512 1 1 2 12 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 19>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 789 x 512>
[00:25] [TwbRender.Render] <Debug: New Meshes\landscape\trees\tundradriftwood01.nif>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 FB: 1 1 2 12 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:25] [UnmultiplyAlpha] <Debug: 0 789 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 FB: 164 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 FB: 164 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 FB: 164 x 512 1 1>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode TundraDriftWood01 Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape TundraDriftWood01:0 - L1_TundraDriftWood01:0 Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 FB: 164 x 512 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 12>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 FB: 164 x 512 1 1 2 12>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 FB: 164 x 512 1 1 2 12 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 19>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 164 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:25] [TwbRender.ReserveID] <Debug: Creating 19>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 164 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1 FB: 1 1 2 12 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 792 x 512 -> 792 x 512>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 FB: 792 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 FB: 792 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 FB: 792 x 512 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 FB: 792 x 512 1 1 2>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1.dds>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 12>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 FB: 792 x 512 1 1 2 12>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1_n.dds>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 FB: 792 x 512 1 1 2 12 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 19>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 792 x 512>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape TundraDriftWood01:1 - L1_TundraDriftWood01:1 - L2_TundraDriftWood01:1 Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 Scale: 1.67>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 Height: 391>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2, Height: 512>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2, Height: 512>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:25] [TwbRender.ReserveID] <Debug: Creating 19>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 792 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1 FB: 1 1 2 12 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 792 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 FB: 184 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 FB: 184 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 FB: 184 x 512 1 1>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TundraDriftWoodBranches01.dds Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 FB: 184 x 512 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 12>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 FB: 184 x 512 1 1 2 12>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 FB: 184 x 512 1 1 2 12 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 19>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 184 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 FB: 1 1 2 12 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TundraDriftWoodBranches01.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 19>
[00:25] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_7_10_EB416C06C5A545D2A65EB8052134FF8C.txt">
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 184 x 512 128>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 164 x 512 -> 164 x 512>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 FB: 164 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 FB: 164 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 FB: 164 x 512 1 1>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TundraDriftWoodBranches01_N.dds Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 FB: 164 x 512 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 12>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 FB: 164 x 512 1 1 2 12>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 FB: 164 x 512 1 1 2 12 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 164 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 164 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2 FB: 1 1 2 12 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1.dds>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:25] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TundraDriftWoodBranches01_N.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 12>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1_n.dds>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:25] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\tundradriftwood01.nif>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 872>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 402>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 Scale: 2.56>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 Height: 163>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53, Height: 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 FB: 175 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 FB: 175 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 FB: 175 x 256 1 1>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 FB: 175 x 256 1 1 2>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 Scale: 4.00>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 Height: 510>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2, Height: 512>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2, Height: 512>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 FB: 175 x 256 1 1 2 24>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 FB: 175 x 256 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 175 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:25] [UnmultiplyAlpha] <Debug: 0 175 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2.dds>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 FB: 880 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 FB: 880 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 FB: 880 x 512 1 1>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2_n.dds>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 FB: 880 x 512 1 1 2>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreeAspenBarkComp.dds 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c.dds>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 FB: 880 x 512 1 1 2 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreeAspenBarkComp_N.dds 13>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 FB: 880 x 512 1 1 2 11 2>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 880 x 512>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c textures\architecture\revenant\treebranch01.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c textures\architecture\revenant\treebranch01_n.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c textures\architecture\revenant\woodbark01.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c textures\architecture\revenant\woodbark01_n.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c textures\landscape\revenant\dirt01.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c textures\landscape\revenant\dirt01_n.dds>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 Scale: 4.41>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 Height: 562>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1, Height: 1024>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1, Height: 1024>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:25] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeSnowGum02_static.nif>
[00:25] [UnmultiplyAlpha] <Debug: 0 880 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 FB: 1578 x 1024>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 FB: 1578 x 1024 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 FB: 1578 x 1024 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 FB: 1578 x 1024 1 1 2>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 856 x 512 -> 856 x 512>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 FB: 1578 x 1024 1 1 2 11>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 FB: 1578 x 1024 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 1578 x 1024>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 184 x 256 -> 184 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 1578 x 1024 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 FB: 856 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 FB: 856 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 FB: 856 x 512 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 FB: 856 x 512 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 FB: 856 x 512 1 1 2 11>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode SnowGum02.nif _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape SnowGum02:1 Crown _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape SnowGum02:2 Crown _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 FB: 856 x 512 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 856 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 856 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2 FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 856 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 FB: 184 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 FB: 184 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 FB: 184 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 FB: 184 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 FB: 184 x 256 1 1 2 11>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 FB: 184 x 256 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 184 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 184 x 256 128>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 textures\landscape\trees\TundraDriftWoodBranches01.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 textures\landscape\trees\TundraDriftWoodBranches01_N.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 Scale: 2.56>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 Height: 163>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1, Height: 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 FB: 175 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 FB: 175 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 FB: 175 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 FB: 175 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 FB: 175 x 256 1 1 2 11>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 FB: 175 x 256 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 175 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 175 x 256 128>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 168 x 256 -> 168 x 256>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 FB: 168 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 FB: 168 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 FB: 168 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 FB: 168 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 FB: 168 x 256 1 1 2 11>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 FB: 168 x 256 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 168 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 168 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1 FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 168 x 256 128>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 1600 x 1024 -> 1600 x 1024>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1_n.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 Scale: 2.56>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 Height: 163>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2, Height: 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 FB: 145 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 FB: 145 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 FB: 145 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 FB: 145 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 FB: 145 x 256 1 1 2 11>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 FB: 145 x 256 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 145 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 145 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 FB: 1600 x 1024>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 FB: 1600 x 1024 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 FB: 1600 x 1024 1 1>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 144 x 256 -> 144 x 256>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2.dds>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 FB: 1600 x 1024 1 1 2>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2_n.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:25] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 FB: 1600 x 1024 1 1 2 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 FB: 1600 x 1024 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 1600 x 1024>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [TwbRender.Render] <Debug: New Meshes\landscape\trees\treepineforestdeadsnow03.nif>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnow03.nif Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestDeadSnow03 Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneLow01 Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneLow02 Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneLow03 Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBoneMid01 Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:25] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 13 NiTriShape>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 NiTriShape Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:25] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 21 NiTriShape>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiNode Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 NiTriShape TreePineForestDeadSnow03_1:0 Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape TreePineForestDeadSnow03_1:1 Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\treepineforestdeadsnow03.nif>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 1600 x 1024>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 296>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1 FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 Scale: 1.29>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 Height: 179>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3, Height: 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3>
[00:25] [UnmultiplyAlpha] <Debug: 0 1600 x 1024 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 FB: 144 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 FB: 144 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 FB: 144 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 FB: 144 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 FB: 144 x 256 1 1 2 11>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 FB: 144 x 256 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 144 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 144 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2 FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [UnmultiplyAlpha] <Debug: 0 144 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 FB: 110 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 FB: 110 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 FB: 110 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 FB: 110 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 FB: 110 x 256 1 1 2 11>
[00:25] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow03_0001a3a7 with Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow03.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow03 [TREE:1101A3A7]
[00:25] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum01_00000011 with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeSnowGum01_static.nif _ResourcePack.esl RP_TreeSnowGum01 [TREE:FE002011]
[00:25] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow04_0005c06f with Meshes\landscape\trees\srg_treepineforestsnow04.nif Skyrim.esm TreePineForestSnow04 [TREE:0005C06F]
[00:25] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest05_00051126 with Meshes\landscape\trees\srg_treepineforest05.nif Skyrim.esm TreePineForest05 [TREE:00051126]
[00:25] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_ls_000035c0 with Meshes\architecture\revenant\orchard\tree\treel01_ls.nif Glenmoril.esm zzzRevOrchandTreeL01_ls [TREE:0E0035C0]
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 FB: 110 x 256 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 110 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [UnmultiplyAlpha] <Debug: 0 110 x 256 128>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 100 x 256 -> 100 x 256>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 FB: 100 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 FB: 100 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 FB: 100 x 256 1 1>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 FB: 100 x 256 1 1 2>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2_n.dds>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 FB: 100 x 256 1 1 2 11>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.Render] <Debug: New Meshes\dlc01\landscape\trees\dlc1treewinteraspensnow03.nif>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape SnowGum02:3 Trunk _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 FB: 100 x 256 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 100 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [UnmultiplyAlpha] <Debug: 0 100 x 256 128>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode DLC1TreeWinterAspenSnow03 Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape DLC1TreeWinterAspenSnow03:0 Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 textures\landscape\trees\TreePineForestBranchCompSnow.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 textures\landscape\trees\TreePineForestBranchCompSnow_N.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 Scale: 1.29>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 Height: 179>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1, Height: 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 FB: 110 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 FB: 110 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 FB: 110 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 FB: 110 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 FB: 110 x 256 1 1 2 11>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 framebuffer complete>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape DLC1TreeWinterAspenSnow03:1 Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 FB: 110 x 256 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 110 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 110 x 256 128>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 100 x 256 -> 100 x 256>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 FB: 100 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 FB: 100 x 256 1>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp.dds Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 FB: 100 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 FB: 100 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 FB: 100 x 256 1 1 2 11>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 FB: 100 x 256 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 100 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 100 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1 FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 100 x 256 128>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1_n.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 Scale: 1.29>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 Height: 179>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2, Height: 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 FB: 120 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 FB: 120 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 FB: 120 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 framebuffer complete>
[00:25] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenewsticktree16v2.nif>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 FB: 120 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 FB: 120 x 256 1 1 2 11>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 FB: 120 x 256 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 120 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree16stick TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree16stick TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 116 x 256 -> 116 x 256>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 FB: 116 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 FB: 116 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 FB: 116 x 256 1 1>
[00:25] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeSnowGum02_static.nif>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 framebuffer complete>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 121>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 FB: 116 x 256 1 1 2>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 6244>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 FB: 116 x 256 1 1 2 11>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 FB: 116 x 256 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 116 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 116 x 256>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree16stick_1 TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 2523>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2 FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 116 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 Scale: 1.70>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 Height: 162>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010, Height: 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 FB: 420 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 FB: 420 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 FB: 420 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 framebuffer complete>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2.dds>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 FB: 420 x 256 1 1 2>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree16stick_2 TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 FB: 420 x 256 1 1 2 11>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2_n.dds>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 FB: 420 x 256 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 420 x 256>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBarkCompSnowL.dds 9>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [UnmultiplyAlpha] <Debug: 0 420 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew6v2dark.nif>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 432 x 256 -> 432 x 256>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 FB: 432 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 FB: 432 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 FB: 432 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 FB: 432 x 256 1 1 2>
[00:25] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenewsticktree16v2.nif>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 9>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 FB: 432 x 256 1 1 2 9>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 FB: 432 x 256 1 1 2 9 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 432 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 FB: 1 1 2 9 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree6 TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree6 TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree6_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree6_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree6_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape jungletree6_4 TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 182>
[00:25] [UnmultiplyAlpha] <Debug: 0 432 x 256 128>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 9>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark20.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 294>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 343>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda Scale: 1.08>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda Height: 58>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda, Height: 64>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda FB: 255 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda FB: 255 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda FB: 255 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda FB: 255 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda FB: 255 x 256 1 1 2 11>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda FB: 255 x 256 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda 255 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [UnmultiplyAlpha] <Debug: 0 255 x 256 128>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda 244 x 256 -> 244 x 256>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda FB: 244 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda FB: 244 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda FB: 244 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda FB: 244 x 256 1 1 2>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010.dds>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda FB: 244 x 256 1 1 2 11>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 textures\_resourcepack\landscape\trees\SnowGumBark01_d.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 textures\_resourcepack\landscape\trees\SnowGumBark01_n.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 textures\_resourcepack\landscape\trees\SnowGumBranches01_bl.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 textures\_resourcepack\landscape\trees\SnowGumBranches01_d.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 textures\_resourcepack\landscape\trees\SnowGumBranches01_n.dds>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda FB: 244 x 256 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda 244 x 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 Scale: 1.70>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 Height: 162>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1, Height: 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp_N.dds Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [UnmultiplyAlpha] <Debug: 0 244 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 FB: 420 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 FB: 420 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 FB: 420 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 FB: 420 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 FB: 420 x 256 1 1 2 11>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark20.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 13>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 FB: 420 x 256 1 1 2 11 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 420 x 256>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark20_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda.dds>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 FB: 1 1 2 11 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [UnmultiplyAlpha] <Debug: 0 420 x 256 128>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark20_n.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 11>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda textures\landscape\trees\gkbtreeaspenbranchcompredtwig15.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda textures\landscape\trees\gkbtreeaspenbranchcompredtwig15_n.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda textures\landscape\trees\gkbtundradriftwoodbark01.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda textures\landscape\trees\gkbtundradriftwoodbark01_n.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 Scale: 1.08>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 Height: 58>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1, Height: 64>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 FB: 255 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 FB: 255 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 FB: 255 x 256 1 1>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew6v2dark.nif>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 395>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 241>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 FB: 255 x 256 1 1 2>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 80>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 416 x 256 -> 416 x 256>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 242>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 365>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 FB: 255 x 256 1 1 2 24>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 Scale: 1.29>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 Height: 75>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022, Height: 128>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 FB: 255 x 256 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 255 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [UnmultiplyAlpha] <Debug: 0 255 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 FB: 416 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 FB: 416 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 FB: 416 x 256 1 1>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1_n.dds>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 FB: 416 x 256 1 1 2>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 228 x 256 -> 228 x 256>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 FB: 416 x 256 1 1 2 24>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 FB: 416 x 256 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 416 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 416 x 256>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 Scale: 4.41>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 Height: 562>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2, Height: 1024>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2, Height: 1024>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 416 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 FB: 338 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 FB: 338 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 FB: 338 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 FB: 338 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 FB: 338 x 256 1 1 2 24>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 FB: 338 x 256 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 338 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 338 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 FB: 228 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 FB: 228 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 FB: 228 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 FB: 228 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 FB: 228 x 256 1 1 2 24>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 FB: 228 x 256 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 228 x 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 376 x 256 -> 376 x 256>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1.dds>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 228 x 256>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1_n.dds>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 228 x 256 128>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 FB: 1760 x 1024>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 FB: 1760 x 1024 1>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 Scale: 1.70>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 FB: 1760 x 1024 1 1>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 Height: 162>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2, Height: 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 FB: 1760 x 1024 1 1 2>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1_n.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 Scale: 1.08>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 Height: 58>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2, Height: 64>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 FB: 1760 x 1024 1 1 2 24>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 FB: 1760 x 1024 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 1760 x 1024>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 85>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 1760 x 1024 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 FB: 376 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 FB: 376 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 FB: 376 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 FB: 376 x 256 1 1 2>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 FB: 376 x 256 1 1 2 24>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\trees\TreeAspenWinterBranchComp.dds Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 FB: 376 x 256 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 376 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 376 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 FB: 335 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 FB: 335 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 FB: 335 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 FB: 335 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 FB: 335 x 256 1 1 2 24>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 FB: 335 x 256 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 335 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 335 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 FB: 206 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 FB: 206 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 FB: 206 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 FB: 206 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 FB: 206 x 256 1 1 2 24>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 328 x 256 -> 328 x 256>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 FB: 206 x 256 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 206 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022.dds>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 206 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 FB: 328 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 FB: 328 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 FB: 328 x 256 1 1>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 textures\landscape\trees\gkbsmoothdarkbark20.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 textures\landscape\trees\gkbsmoothdarkbark20_n.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 Scale: 1.29>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 Height: 75>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1, Height: 128>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 FB: 328 x 256 1 1 2>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 188 x 256 -> 188 x 256>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 FB: 328 x 256 1 1 2 24>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 FB: 328 x 256 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 328 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 328 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 328 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 FB: 338 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 FB: 338 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 FB: 338 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 FB: 338 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 FB: 338 x 256 1 1 2 24>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 1724 x 1024 -> 1724 x 1024>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 FB: 338 x 256 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 338 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 338 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 FB: 188 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 FB: 188 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 FB: 188 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 FB: 188 x 256 1 1 2>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2.dds>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 FB: 188 x 256 1 1 2 24>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 FB: 188 x 256 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 188 x 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 344 x 256 -> 344 x 256>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2_n.dds>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 188 x 256>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:25] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\MadagascarPalm01_d.dds 30>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\trees\TreeAspenWinterBranchComp.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 86>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 188 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 FB: 1724 x 1024>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 FB: 1724 x 1024 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 FB: 1724 x 1024 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 FB: 1724 x 1024 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 FB: 1724 x 1024 1 1 2 24>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2.dds>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\trees\TreeAspenWinterBranchComp_N.dds Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2_n.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:25] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\MadagascarPalm01_n.dds 35>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 FB: 1724 x 1024 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 83>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 1724 x 1024>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\MadagascarPalm02_d.dds 31>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:25] [TwbRender.ReserveID] <Debug: Creating 30>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 1724 x 1024>
[00:25] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\MadagascarPalm02_n.dds 33>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\BaldCypressBark02_d.dds 32>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 1724 x 1024 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 FB: 344 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 FB: 344 x 256 1>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 FB: 344 x 256 1 1>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 FB: 344 x 256 1 1 2>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:25] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestsnow01.nif>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 FB: 344 x 256 1 1 2 24>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\trees\TreeAspenWinterBranchComp_N.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 30>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 FB: 344 x 256 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 31>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 344 x 256>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabushdead01.nif>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnow01 [TREE:0005C072]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree01 Skyrim.esm TreePineForestSnow01 [TREE:0005C072]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree01 Skyrim.esm TreePineForestSnow01 [TREE:0005C072]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode cedartree1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSTriShape ReachTree02:3 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]>
[00:25] [TwbRender.ReserveID] <Debug: Creating 31>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 344 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc01\landscape\trees\dlc1treewinteraspensnow03.nif>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 387>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 274>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 Scale: 1.70>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 Height: 170>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11, Height: 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 BSTriShape ReachTree02:3_1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [UnmultiplyAlpha] <Debug: 0 344 x 256 128>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 FB: 179 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 FB: 179 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 FB: 179 x 256 1 1>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape PineTree01.0 Skyrim.esm TreePineForestSnow01 [TREE:0005C072]>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 FB: 179 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 FB: 179 x 256 1 1 2 24>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1_n.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 FB: 179 x 256 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 31>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 179 x 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 Scale: 1.29>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 Height: 75>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2, Height: 128>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 179 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 FB: 308 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 FB: 308 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 FB: 308 x 256 1 1>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 160 x 256 -> 160 x 256>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 FB: 308 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 FB: 308 x 256 1 1 2 24>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 framebuffer complete>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\ec\expeditions\ss\landscape\trees\deadtreebranch01.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 FB: 308 x 256 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 31>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 308 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape pinetree05_t Skyrim.esm TreePineForestSnow01 [TREE:0005C072]>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\ec\expeditions\ss\landscape\trees\deadtreebranch01.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 31>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 308 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 FB: 160 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 FB: 160 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 FB: 160 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 FB: 160 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 FB: 160 x 256 1 1 2 24>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 framebuffer complete>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 320 x 256 -> 320 x 256>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\ec\expeditions\ss\landscape\trees\deadtreebranch01_n.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 FB: 160 x 256 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 32>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 160 x 256>
[00:25] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:25] [LoadGLMultiImage] <Debug: Loading textures\ec\expeditions\ss\landscape\trees\deadtreebranch01_n.dds>
[00:25] [TwbRender.ReserveID] <Debug: Creating 33>
[00:25] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestsnow01.nif>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 895>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 895>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 160 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabushdead01.nif>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 FB: 320 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 FB: 320 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 FB: 320 x 256 1 1>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 Scale: 1.30>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 Height: 500>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072, Height: 512>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072, Height: 512>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 440>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 684>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b Scale: 1.00>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b Height: 34>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b, Height: 64>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 FB: 320 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 FB: 320 x 256 1 1 2 24>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11.dds>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 FB: 320 x 256 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 32>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 320 x 256>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 textures\dlc01\landscape\trees\TreeAspenWinterBranchComp.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 textures\dlc01\landscape\trees\TreeAspenWinterBranchComp_N.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 Scale: 1.70>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 Height: 170>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1, Height: 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:25] [TwbRender.ReserveID] <Debug: Creating 32>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 320 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 320 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 FB: 190 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 FB: 190 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 FB: 190 x 512 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 FB: 190 x 512 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 FB: 190 x 512 1 1 2 24>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 FB: 190 x 512 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 32>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 190 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 190 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2.dds>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b FB: 371 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b FB: 371 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b FB: 371 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b FB: 371 x 256 1 1 2>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b FB: 371 x 256 1 1 2 24>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2_n.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 192 x 512 -> 192 x 512>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b FB: 371 x 256 1 1 2 24 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 32>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b 371 x 256>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:25] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\BaldCypressBark02_n.dds 36>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b FB: 1 1 2 24 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:25] [UnmultiplyAlpha] <Debug: 0 371 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TundraDriftWoodBark01_g.dds 22>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 FB: 179 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 FB: 179 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 FB: 179 x 256 1 1>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 FB: 179 x 256 1 1 2>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 22>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 FB: 179 x 256 1 1 2 22>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b 368 x 256 -> 368 x 256>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 FB: 179 x 256 1 1 2 22 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 179 x 256>
[00:25] [TwbRender.Render] <Debug: New Meshes\architecture\revenant\orchard\tree\tree01.nif>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 FB: 1 1 2 22 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 179 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 FB: 192 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 FB: 192 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 FB: 192 x 512 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 FB: 192 x 512 1 1 2>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 152 x 256 -> 152 x 256>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 22>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 FB: 192 x 512 1 1 2 22>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 FB: 192 x 512 1 1 2 22 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 192 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 FB: 1 1 2 22 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 192 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b FB: 368 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b FB: 368 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b FB: 368 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b FB: 368 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 22>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b FB: 368 x 256 1 1 2 22>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode ReachTree01 Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape ReachTree01:0 - L1_ReachTree01:0 Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b FB: 368 x 256 1 1 2 22 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b 368 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b FB: 1 1 2 22 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 368 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 FB: 152 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 FB: 152 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 FB: 152 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 FB: 152 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 22>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 FB: 152 x 256 1 1 2 22>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 FB: 152 x 256 1 1 2 22 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 152 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 152 x 256>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072.dds>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1 FB: 1 1 2 22 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 textures\landscape\trees\TreePineForestBranchCompSnow.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 textures\landscape\trees\TreePineForestBranchCompSnow_n.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 Scale: 1.30>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 Height: 500>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1, Height: 512>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1, Height: 512>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 152 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 FB: 190 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 FB: 190 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 FB: 190 x 512 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 FB: 190 x 512 1 1 2>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b.dds>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 22>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 FB: 190 x 512 1 1 2 22>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b textures\ec\expeditions\ss\landscape\trees\bark07_n.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b textures\ec\expeditions\ss\landscape\trees\deadtreebranch01.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b textures\ec\expeditions\ss\landscape\trees\deadtreebranch01_n.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 Scale: 1.00>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 Height: 34>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1, Height: 64>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 FB: 190 x 512 1 1 2 22 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 190 x 512>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1.dds>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 FB: 1 1 2 22 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 190 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 FB: 371 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 FB: 371 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 FB: 371 x 256 1 1>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 framebuffer complete>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 188 x 512 -> 188 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 FB: 371 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 22>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 FB: 371 x 256 1 1 2 22>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 framebuffer complete>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape ReachTree01:2 - L2_ReachTree01:2 - L1_ReachTree01:2 Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 FB: 371 x 256 1 1 2 22 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 371 x 256>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1_n.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 Scale: 1.70>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 Height: 170>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2, Height: 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 FB: 1 1 2 22 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 371 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 FB: 188 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 FB: 188 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 FB: 188 x 512 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 FB: 188 x 512 1 1 2>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2.dds>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 22>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 FB: 188 x 512 1 1 2 22>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 360 x 256 -> 360 x 256>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape L2_ReachTree01:1 - L1_ReachTree01:1 Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 FB: 188 x 512 1 1 2 22 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 188 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 188 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1 FB: 1 1 2 22 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 188 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 FB: 217 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 FB: 217 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 FB: 217 x 256 1 1>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 FB: 217 x 256 1 1 2>
[00:25] [TwbRender.LoadScene] <Debug: Loading Meshes\architecture\revenant\orchard\tree\tree01.nif>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 22>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 FB: 217 x 256 1 1 2 22>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 1465>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 FB: 217 x 256 1 1 2 22 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 217 x 256>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 246>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 FB: 1 1 2 22 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 217 x 256 128>
[00:25] [TwbRender.LoadScene] <Debug: Vertexdata: 284>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 FB: 360 x 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 Scale: 10.00>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 Height: 708>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28, Height: 1024>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 FB: 360 x 256 1>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28, Height: 1024>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 FB: 360 x 256 1 1>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 196 x 256 -> 196 x 256>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 FB: 360 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 22>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 FB: 360 x 256 1 1 2 22>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 FB: 360 x 256 1 1 2 22 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 360 x 256>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1.dds>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 360 x 256>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2_n.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1 FB: 1 1 2 22 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 360 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 FB: 196 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 FB: 196 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 FB: 196 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 FB: 196 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 22>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 FB: 196 x 256 1 1 2 22>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 FB: 196 x 256 1 1 2 22 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 196 x 256>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1_n.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 196 x 256>
[00:25] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 Scale: 1.30>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 Height: 500>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2, Height: 512>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2, Height: 512>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2 FB: 1 1 2 22 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 196 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 FB: 854 x 1024>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 FB: 854 x 1024 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 FB: 854 x 1024 1 1>
[00:25] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestsnowl05.nif>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1.dds>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 FB: 854 x 1024 1 1 2>
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1_n.dds>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnowL05 [TREE:0005D2D7]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree05 Skyrim.esm TreePineForestSnowL05 [TREE:0005D2D7]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree05.0:1 Skyrim.esm TreePineForestSnowL05 [TREE:0005D2D7]>
[00:25] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53 with Meshes\landscape\trees\tundradriftwood01.nif Skyrim.esm TreeTundraDriftWoodTree01 [TREE:000B8F53]
[00:25] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnow03_000ef5a3 with Meshes\landscape\trees\treepineforestdeadsnow03.nif Skyrim.esm TreePineForestSnow03Dead [TREE:000EF5A3]
[00:25] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treesnowgum02_00000010 with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeSnowGum02_static.nif _ResourcePack.esl RP_TreeSnowGum02 [TREE:FE002010]
[00:25] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree16v2_00015fda with Meshes\landscape\trees\gkbjungletreenewsticktree16v2.nif TheBawbsWardenOfTheCoast.esp WCGUndeadTree01 [TREE:10015FDA]
[00:25] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew6v2dark_00016022 with Meshes\landscape\trees\gkbjungletreenew6v2dark.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree06 [TREE:10016022]
[00:25] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\treel01_00001e2c with Meshes\architecture\revenant\orchard\tree\treel01.nif Glenmoril.esm zzzRevOrchandTreeL01 [TREE:0E001E2C]
[00:25] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2_n.dds>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 22>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 FB: 854 x 1024 1 1 2 22>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 Scale: 1.00>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 Height: 34>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2, Height: 64>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2, Height: 256>
[00:25] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2>
[00:25] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:25] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 FB: 854 x 1024 1 1 2 22 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 854 x 1024>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree01.nif>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape PineTree05_l Skyrim.esm TreePineForestSnowL05 [TREE:0005D2D7]>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 FB: 1 1 2 22 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape PineTree05_l2 Skyrim.esm TreePineForestSnowL05 [TREE:0005D2D7]>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:25] [UnmultiplyAlpha] <Debug: 0 854 x 1024 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 FB: 204 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 FB: 204 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 FB: 204 x 512 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 FB: 204 x 512 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 22>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 FB: 204 x 512 1 1 2 22>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 FB: 204 x 512 1 1 2 22 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 204 x 512>
[00:25] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompsnowl.dds Skyrim.esm TreePineForestSnowL05 [TREE:0005D2D7]>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 FB: 1 1 2 22 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 204 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 FB: 326 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 FB: 326 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 FB: 326 x 256 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 FB: 326 x 256 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 22>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 FB: 326 x 256 1 1 2 22>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 204 x 512 -> 204 x 512>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 FB: 326 x 256 1 1 2 22 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 326 x 256>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 FB: 1 1 2 22 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode cedartree1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:25] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape ReachTree02:3 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 326 x 256 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 FB: 204 x 512>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 FB: 204 x 512 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 FB: 204 x 512 1 1>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 FB: 204 x 512 1 1 2>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 framebuffer complete>
[00:25] [TwbRender.ReserveID] <Debug: Creating 22>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 FB: 204 x 512 1 1 2 22>
[00:25] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 framebuffer complete>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 FB: 204 x 512 1 1 2 22 2>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 204 x 512>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 316 x 256 -> 316 x 256>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 MultiSamples: 16, SuperSamples: 0>
[00:25] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 952 x 1024 -> 952 x 1024>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.ReserveID] <Debug: Creating 24>
[00:25] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 204 x 512>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:25] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2 FB: 1 1 2 22 2>
[00:25] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:25] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:25] [UnmultiplyAlpha] <Debug: 0 204 x 512 128>
[00:25] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 FB: 316 x 256>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 FB: 316 x 256 1>
[00:25] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 FB: 316 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 FB: 316 x 256 1 1 2>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 22>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 FB: 316 x 256 1 1 2 22>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompsnowl.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 24>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 FB: 316 x 256 1 1 2 22 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 32>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 316 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:26] [TwbRender.ReserveID] <Debug: Creating 32>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 316 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape ReachTree02:3_1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2 FB: 1 1 2 22 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:26] [UnmultiplyAlpha] <Debug: 0 316 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 FB: 952 x 1024>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 FB: 952 x 1024 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 FB: 952 x 1024 1 1>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBranchCompSnowL.dds Skyrim.esm TreePineForestSnowL05 [TREE:0005D2D7]>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2_n.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 FB: 952 x 1024 1 1 2>
[00:26] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\BaldCypressBark01_n.dds 37>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 22>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 FB: 952 x 1024 1 1 2 22>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\BaldCypressBark01_d.dds 34>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 framebuffer complete>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 FB: 952 x 1024 1 1 2 22 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 32>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 952 x 1024>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2_n.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 FB: 1 1 2 22 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.Render] <Debug: New Meshes\landscape\trees\reachtree01.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:26] [UnmultiplyAlpha] <Debug: 0 952 x 1024 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow05.nif>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode ReachTree01 Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape ReachTree01:0 - L1_ReachTree01:0 Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 22>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\ec\expeditions\ss\landscape\trees\mania\treeaspenbranchcomp_n.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:26] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_8_10_97054B4E0C664810AB77D9DDEC94E389.txt">
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBranchCompSnowL.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 32>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:114B9ED7]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode RockS03 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:114B9ED7]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape Tri tree: 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:114B9ED7]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape ReachTree01:2 - L2_ReachTree01:2 - L1_ReachTree01:2 Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape Tri tree: 1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:114B9ED7]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape L2_ReachTree01:1 - L1_ReachTree01:1 Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\ec\expeditions\ss\landscape\trees\mania\treeaspenbranchcomp_n.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 34>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestsnowl05.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 549>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 166>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 166>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 Scale: 1.63>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 Height: 382>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7, Height: 512>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7, Height: 512>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 FB: 182 x 512>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 FB: 182 x 512 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 FB: 182 x 512 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 FB: 182 x 512 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 35>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 FB: 182 x 512 1 1 2 35>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\ReachTreeBranch01.dds Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 FB: 182 x 512 1 1 2 35 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 36>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 182 x 512>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 FB: 1 1 2 35 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:26] [UnmultiplyAlpha] <Debug: 0 182 x 512 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 164 x 512 -> 164 x 512>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 FB: 164 x 512>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 FB: 164 x 512 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 FB: 164 x 512 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 FB: 164 x 512 1 1 2>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 35>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 36>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 FB: 164 x 512 1 1 2 36>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 FB: 164 x 512 1 1 2 36 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 164 x 512>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\ReachTreeBranch01.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 83>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 FB: 1 1 2 36 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:26] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\reachtree01.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 1465>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 246>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 284>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 36>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 Scale: 1.70>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 Height: 120>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 FB: 214 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 FB: 214 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 FB: 214 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 FB: 214 x 256 1 1 2>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree01.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 1062>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 FB: 214 x 256 1 1 2 37>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 1812>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 FB: 214 x 256 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 87>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 214 x 256>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c Height: 127>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 214 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 textures\landscape\trees\TreePineForestBarkCompsnowl.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 textures\landscape\trees\TreePineForestBranchCompSnowL.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 textures\landscape\trees\TreePineForestBranchCompsnow_N.dds>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c FB: 224 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c FB: 224 x 256 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 Scale: 1.63>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 Height: 382>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1, Height: 512>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1, Height: 512>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c FB: 224 x 256 1 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 236 x 256 -> 236 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c FB: 224 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c FB: 224 x 256 1 1 2 37>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c FB: 224 x 256 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 87>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c 224 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 textures\architecture\revenant\treebranch01.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 textures\architecture\revenant\treebranch01_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 textures\architecture\revenant\woodbark01.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 textures\architecture\revenant\woodbark01_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 Scale: 10.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 Height: 708>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1, Height: 1024>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1, Height: 1024>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 224 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 FB: 182 x 512>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 FB: 182 x 512 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 FB: 182 x 512 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 FB: 182 x 512 1 1 2>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c 208 x 256 -> 208 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 FB: 182 x 512 1 1 2 37>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 FB: 182 x 512 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 87>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 182 x 512>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 182 x 512 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 FB: 236 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 FB: 236 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 FB: 236 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 FB: 236 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 FB: 236 x 256 1 1 2 37>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 164 x 512 -> 164 x 512>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 FB: 236 x 256 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 87>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 236 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 236 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 FB: 854 x 1024>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 FB: 854 x 1024 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 FB: 854 x 1024 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 FB: 854 x 1024 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 FB: 854 x 1024 1 1 2 37>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 textures\landscape\trees\ReachTreeBranch01.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 textures\landscape\trees\TundraDriftWoodBranches01.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 textures\landscape\trees\TundraDriftWoodBranches01_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 Scale: 1.70>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 Height: 120>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 FB: 854 x 1024 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 87>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 854 x 1024>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 854 x 1024 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c FB: 208 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c FB: 208 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c FB: 208 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c FB: 208 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c FB: 208 x 256 1 1 2 37>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c FB: 208 x 256 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 87>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c 208 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 FB: 164 x 512>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 FB: 164 x 512 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 FB: 164 x 512 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 FB: 164 x 512 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 FB: 164 x 512 1 1 2 37>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 FB: 164 x 512 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 87>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 164 x 512>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:26] [TwbRender.ReserveID] <Debug: Creating 87>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 164 x 512>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1 FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 FB: 214 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 FB: 214 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 FB: 214 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 FB: 214 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 FB: 214 x 256 1 1 2 37>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 FB: 214 x 256 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 87>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 214 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 214 x 256 128>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 208 x 256 -> 208 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 FB: 208 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 FB: 208 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 FB: 208 x 256 1 1>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 FB: 208 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 FB: 208 x 256 1 1 2 37>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1_n.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c textures\ec\expeditions\ss\landscape\trees\mania\treeaspenbranchcomp_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 Height: 127>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 FB: 208 x 256 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 87>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 208 x 256>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 Scale: 1.63>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 Height: 382>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2, Height: 512>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2, Height: 512>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:26] [TwbRender.ReserveID] <Debug: Creating 87>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 208 x 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 840 x 1024 -> 840 x 1024>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1 FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 FB: 224 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 FB: 224 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 FB: 224 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 FB: 224 x 256 1 1 2>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch yellow.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:114B9ED7]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 FB: 224 x 256 1 1 2 37>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch yellow.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 87>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 FB: 224 x 256 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 88>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 224 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow05.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 1283>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 224 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 FB: 184 x 512>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 FB: 184 x 512 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 FB: 184 x 512 1 1>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 5004>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 FB: 184 x 512 1 1 2>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 200 x 256 -> 200 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 FB: 184 x 512 1 1 2 37>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 Scale: 1.70>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 Height: 120>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 FB: 184 x 512 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 88>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 184 x 512>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 Height: 125>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 184 x 512 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 FB: 840 x 1024>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 FB: 840 x 1024 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 FB: 840 x 1024 1 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 164 x 512 -> 164 x 512>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 FB: 840 x 1024 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 FB: 840 x 1024 1 1 2 37>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 FB: 840 x 1024 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 88>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 840 x 1024>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:26] [TwbRender.ReserveID] <Debug: Creating 88>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 840 x 1024>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1 FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 840 x 1024 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 FB: 200 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 FB: 200 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 FB: 200 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 FB: 200 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 FB: 200 x 256 1 1 2 37>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 FB: 200 x 256 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 88>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 200 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:26] [TwbRender.ReserveID] <Debug: Creating 88>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 200 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1 FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 200 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 FB: 205 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 FB: 205 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 FB: 205 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 FB: 205 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 FB: 205 x 256 1 1 2 37>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 FB: 205 x 256 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 88>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 205 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1_n.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 Height: 127>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 205 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 204 x 256 -> 204 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 FB: 177 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 FB: 177 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 FB: 177 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 FB: 177 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 FB: 177 x 256 1 1 2 37>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 FB: 177 x 256 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 88>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 177 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 177 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 FB: 164 x 512>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 FB: 164 x 512 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 180 x 256 -> 180 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 FB: 164 x 512 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 FB: 164 x 512 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 FB: 164 x 512 1 1 2 37>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 FB: 164 x 512 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 88>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 164 x 512>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:26] [TwbRender.ReserveID] <Debug: Creating 88>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 164 x 512>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2 FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 FB: 189 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 FB: 189 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 FB: 189 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 FB: 189 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 FB: 189 x 256 1 1 2 37>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 FB: 189 x 256 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 88>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 189 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 189 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2.dds>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 FB: 204 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 FB: 204 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 FB: 204 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 FB: 204 x 256 1 1 2>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 FB: 204 x 256 1 1 2 37>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 152 x 256 -> 152 x 256>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2_n.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 FB: 204 x 256 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 88>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 204 x 256>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\PalmTreeTallBark01.dds 42>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:26] [TwbRender.ReserveID] <Debug: Creating 88>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 204 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\PalmTreeTallBark01_n.dds 39>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2 FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 204 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 FB: 180 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 FB: 180 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 FB: 180 x 256 1 1>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WeepingWillowBark01_d.dds 40>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 FB: 180 x 256 1 1 2>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 FB: 180 x 256 1 1 2 37>
[00:26] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WeepingWillowBark01_n.dds 43>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 FB: 180 x 256 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 39>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 180 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WhiteElephantPalm01_d.dds 26>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WhiteElephantPalm01_n.dds 27>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:26] [UnmultiplyAlpha] <Debug: 0 180 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 FB: 152 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 FB: 152 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 FB: 152 x 256 1 1>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 framebuffer complete>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2_n.dds>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 FB: 152 x 256 1 1 2>
[00:26] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeBaldCypress01_static.nif>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 framebuffer complete>
[00:26] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:26] [TwbRender.ReserveID] <Debug: Creating 26>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 FB: 152 x 256 1 1 2 26>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 FB: 152 x 256 1 1 2 26 2>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [TwbRender.ReserveID] <Debug: Creating 27>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 152 x 256>
[00:26] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew20v2.nif>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:26] [TwbRender.ReserveID] <Debug: Creating 27>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 152 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2 FB: 1 1 2 26 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 152 x 256 128>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07dementia.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch yellow.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 Height: 125>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 FB: 177 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 FB: 177 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 FB: 177 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 FB: 177 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 26>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 FB: 177 x 256 1 1 2 26>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 FB: 177 x 256 1 1 2 26 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 27>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 177 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 FB: 1 1 2 26 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [UnmultiplyAlpha] <Debug: 0 177 x 256 128>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 176 x 256 -> 176 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 FB: 176 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 FB: 176 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 FB: 176 x 256 1 1>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2_n.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 FB: 176 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 26>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 FB: 176 x 256 1 1 2 26>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 FB: 176 x 256 1 1 2 26 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 27>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 176 x 256>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:26] [TwbRender.ReserveID] <Debug: Creating 27>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 176 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1.dds>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1 FB: 1 1 2 26 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreeBaldCypress01.nif _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeBaldCypress01:1 Crown _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush03.nif>
[00:26] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:11033BCC]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode cedartree1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:11033BCC]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSTriShape ReachTree02:3 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:11033BCC]>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1.dds>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1_n.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree20 TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree20 TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1_n.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 Scale: 10.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 Height: 708>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2, Height: 1024>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2, Height: 1024>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 Height: 125>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 FB: 176 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 FB: 176 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 FB: 176 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 FB: 176 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 26>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 FB: 176 x 256 1 1 2 26>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 FB: 176 x 256 1 1 2 26 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 27>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 176 x 256>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 BSTriShape ReachTree02:3_1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:11033BCC]>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 FB: 1 1 2 26 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 FB: 820 x 1024>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 FB: 820 x 1024 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 FB: 820 x 1024 1 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 176 x 256 -> 176 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 FB: 820 x 1024 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 26>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 FB: 820 x 1024 1 1 2 26>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 FB: 820 x 1024 1 1 2 26 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 27>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 820 x 1024>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 FB: 1 1 2 26 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1red.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:11033BCC]>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 820 x 1024 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 FB: 176 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 FB: 176 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 FB: 176 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 FB: 176 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 26>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 FB: 176 x 256 1 1 2 26>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 FB: 176 x 256 1 1 2 26 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 27>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 176 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:26] [TwbRender.ReserveID] <Debug: Creating 27>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 176 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2 FB: 1 1 2 26 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree20_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1red.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.ReserveID] <Debug: Creating 26>
[00:26] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush03.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 440>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 684>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc Height: 34>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc, Height: 64>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc FB: 371 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc FB: 371 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc FB: 371 x 256 1 1>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree20_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc FB: 371 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 27>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc FB: 371 x 256 1 1 2 27>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc FB: 371 x 256 1 1 2 27 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc 371 x 256>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree20_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc FB: 1 1 2 27 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [UnmultiplyAlpha] <Debug: 0 371 x 256 128>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape TreeBaldCypress01:2 Trunk _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2_n.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc 376 x 256 -> 376 x 256>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark31_n.dds 51>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc FB: 376 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc FB: 376 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc FB: 376 x 256 1 1>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc FB: 376 x 256 1 1 2>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 780 x 1024 -> 780 x 1024>
[00:26] [TwbRender.Render] <Debug: New Meshes\dlc02\landscape\trees\treepineforestash05.nif>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 27>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc FB: 376 x 256 1 1 2 27>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc FB: 376 x 256 1 1 2 27 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc 376 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc FB: 1 1 2 27 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 376 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 FB: 780 x 1024>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 FB: 780 x 1024 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 FB: 780 x 1024 1 1>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAsh05.nif Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestAsh05 Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneCluster02 Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneCluster04 Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneMid01 Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 BSTriShape Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 25 NiNode Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape TreePineForestAsh05_1:0 Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 FB: 780 x 1024 1 1 2>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 BSLODTriShape TreePineForestAsh05_1:1 - L2_:0 - L1_:0 Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 27>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 FB: 780 x 1024 1 1 2 27>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 FB: 780 x 1024 1 1 2 27 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 780 x 1024>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape jungletree20_4 TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 780 x 1024>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape TreeBaldCypress01:3 Trunk _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1red.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc textures\ec\expeditions\ss\landscape\trees\bark07_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 Height: 34>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1, Height: 64>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape jungletree20_5 TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2 FB: 1 1 2 27 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [UnmultiplyAlpha] <Debug: 0 780 x 1024 128>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 FB: 371 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 FB: 371 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 FB: 371 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 FB: 371 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 27>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 FB: 371 x 256 1 1 2 27>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 FB: 371 x 256 1 1 2 27 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 371 x 256>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 BSTriShape jungletree20_6 TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 FB: 1 1 2 27 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [UnmultiplyAlpha] <Debug: 0 371 x 256 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 368 x 256 -> 368 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 FB: 368 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 FB: 368 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 FB: 368 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 FB: 368 x 256 1 1 2>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBranches01_d.dds _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 27>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 FB: 368 x 256 1 1 2 27>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 FB: 368 x 256 1 1 2 27 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 368 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 368 x 256>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 39>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1 FB: 1 1 2 27 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew20v2.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [UnmultiplyAlpha] <Debug: 0 368 x 256 128>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 1843>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 416>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 153>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 1342>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 305>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBranchCompAsh.dds Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a Scale: 1.10>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a Height: 93>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a FB: 210 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a FB: 210 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a FB: 210 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a framebuffer complete>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a FB: 210 x 256 1 1 2>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBranches01_d.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 27>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a FB: 210 x 256 1 1 2 37>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a FB: 210 x 256 1 1 2 37 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 40>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a 210 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a FB: 1 1 2 37 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 210 x 256 128>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBranches01_n.dds _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBranchCompAsh.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 37>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a MultiSamples: 16, SuperSamples: 0>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a 216 x 256 -> 216 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a FB: 216 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a FB: 216 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a FB: 216 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a FB: 216 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 40>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a FB: 216 x 256 1 1 2 40>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a FB: 216 x 256 1 1 2 40 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 42>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a 216 x 256>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1_n.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc02\landscape\trees\treepineforestash05.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a FB: 1 1 2 40 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 Height: 34>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2, Height: 64>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 216 x 256 128>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 274>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 FB: 326 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 FB: 326 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 FB: 326 x 256 1 1>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 Height: 155>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 FB: 326 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 40>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 FB: 326 x 256 1 1 2 40>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 FB: 326 x 256 1 1 2 40 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 42>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 326 x 256>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2.dds>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 FB: 1 1 2 40 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 326 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 FB: 89 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 FB: 89 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 FB: 89 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 FB: 89 x 256 1 1 2>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 40>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 FB: 89 x 256 1 1 2 40>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 320 x 256 -> 320 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 FB: 89 x 256 1 1 2 40 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 42>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 89 x 256>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:26] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 FB: 1 1 2 40 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBranches01_n.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 42>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a textures\landscape\trees\gkbbark13.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a textures\landscape\trees\gkbbark13_n.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 Scale: 1.10>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 Height: 93>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1>
[00:26] [UnmultiplyAlpha] <Debug: 0 89 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 FB: 320 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 FB: 320 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 FB: 320 x 256 1 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 80 x 256 -> 80 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 FB: 320 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 40>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 FB: 320 x 256 1 1 2 40>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 FB: 320 x 256 1 1 2 40 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 43>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 320 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2_n.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 43>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 320 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark01_d.dds _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2 FB: 1 1 2 40 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 320 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 FB: 210 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 FB: 210 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 FB: 210 x 256 1 1>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 FB: 210 x 256 1 1 2>
[00:26] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark31.dds 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 40>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 FB: 210 x 256 1 1 2 40>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 framebuffer complete>
[00:26] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 FB: 210 x 256 1 1 2 40 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 43>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 210 x 256>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreeAspenBranchComp_N.dds 58>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 FB: 1 1 2 40 2>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:26] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark27.dds 60>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 210 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 FB: 80 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 FB: 80 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 FB: 80 x 256 1 1>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark30.dds 56>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 FB: 80 x 256 1 1 2>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark30_n.dds 57>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 40>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 FB: 80 x 256 1 1 2 40>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 204 x 256 -> 204 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 FB: 80 x 256 1 1 2 40 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 43>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 80 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2.dds>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 FB: 1 1 2 40 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.Render] <Debug: New Meshes\landscape\trees\treepineforestsnowl03.nif>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark01_d.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 40>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 80 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 FB: 204 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 FB: 204 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 FB: 204 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 framebuffer complete>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestSnowL03.nif Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestSnowL03 Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneLow01 Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneLow02 Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneLow03 Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBoneMid01 Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:26] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 13 NiTriShape>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 NiTriShape Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 FB: 204 x 256 1 1 2>
[00:26] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 21 NiTriShape>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiNode Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 NiTriShape TreePineForestSnowL03_1:0 Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape TreePineForestSnowL03_1:1 Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 43>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 FB: 204 x 256 1 1 2 43>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\treepineforestsnowl03.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2_n.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 296>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 FB: 204 x 256 1 1 2 43 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 204 x 256>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark01_n.dds _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark27_n.dds 62>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 textures\dlc02\landscape\trees\TreePineForestBranchCompAsh.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 textures\landscape\trees\TreePineForestBranchCompSnow_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 Scale: 1.61>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 Height: 223>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 Height: 155>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 204 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1 FB: 1 1 2 43 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:26] [TwbRender.Render] <Debug: New Meshes\dlc02\landscape\trees\treepineforestdeadashl01.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 204 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 FB: 110 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 FB: 110 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 FB: 110 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 FB: 110 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 43>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 FB: 110 x 256 1 1 2 43>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 FB: 110 x 256 1 1 2 43 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 110 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 FB: 1 1 2 43 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:25] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow03_0000ce11 with Meshes\dlc01\landscape\trees\dlc1treewinteraspensnow03.nif Dawnguard.esm DLC1TreeWinterAspenSnow03 [STAT:0200CE11]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow01_0005c072 with Meshes\landscape\trees\srg_treepineforestsnow01.nif Skyrim.esm TreePineForestSnow01 [TREE:0005C072]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabushdead01_004b9e8b with Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabushdead01.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBushDead01 [TREE:114B9E8B]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl05_0005d2d7 with Meshes\landscape\trees\srg_treepineforestsnowl05.nif Skyrim.esm TreePineForestSnowL05 [TREE:0005D2D7]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_00109716 with Meshes\landscape\trees\reachtree01.nif Skyrim.esm TreeReachTree01Winterhold [TREE:00109716]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree01_00033a7c with Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree01.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania01 [TREE:11033A7C]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow05_004b9ed7 with Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow05.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow05 [TREE:114B9ED7]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree01_00001e28 with Meshes\architecture\revenant\orchard\tree\tree01.nif Glenmoril.esm zzzRevOrchandTree01 [TREE:0E001E28]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush03_00033bcc with Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush03.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBushRed01 [TREE:11033BCC]
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 110 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 FB: 89 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 FB: 89 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 FB: 89 x 256 1 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 108 x 256 -> 108 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 FB: 89 x 256 1 1 2>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 43>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 FB: 89 x 256 1 1 2 43>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1_n.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 FB: 89 x 256 1 1 2 43 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 89 x 256>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 Scale: 1.10>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 Height: 93>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 FB: 1 1 2 43 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 89 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 FB: 108 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 FB: 108 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 FB: 108 x 256 1 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 80 x 256 -> 80 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 FB: 108 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 43>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 FB: 108 x 256 1 1 2 43>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 FB: 108 x 256 1 1 2 43 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 108 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 FB: 1 1 2 43 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 FB: 190 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 FB: 190 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 FB: 190 x 256 1 1>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 FB: 190 x 256 1 1 2>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark01_n.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 43>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 FB: 190 x 256 1 1 2 50>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadAshL01.nif Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestDeadAshL01 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneLow01 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBoneLow02 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiNode BranchBoneLow03 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiNode BranchBoneLow04 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiNode BranchBoneTop01 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 16 NiNode BranchBoneTop02 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 NiNode BranchBoneTop03 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiNode BranchBoneTop06 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 BSTriShape TreePineForestDeadAsh01:0 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 25 BSTriShape TreePineForestDeadAsh01:1 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiNode Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 NiTriShape TreePineForestDeadAsh01:0 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 BSLODTriShape TreePineForestDeadAsh01:1 - L2_:0 - L1_:0 Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 FB: 190 x 256 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 51>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 190 x 256>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9.dds>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 textures\landscape\trees\TreePineForestBranchCompSnowL.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 textures\landscape\trees\TreePineForestBranchCompSnowL_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 Scale: 1.61>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 Height: 223>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 190 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 FB: 80 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 FB: 80 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 FB: 80 x 256 1 1>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark02_d.dds _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 FB: 80 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 FB: 80 x 256 1 1 2 50>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 188 x 256 -> 188 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 FB: 80 x 256 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 51>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 80 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:26] [TwbRender.ReserveID] <Debug: Creating 51>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 80 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [UnmultiplyAlpha] <Debug: 0 80 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 FB: 110 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 FB: 110 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 FB: 110 x 256 1 1>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc02\landscape\trees\treepineforestdeadashl01.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 1014>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 FB: 110 x 256 1 1 2>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 1422>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 FB: 110 x 256 1 1 2 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a Height: 257>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a, Height: 512>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a, Height: 512>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 FB: 110 x 256 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 51>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 110 x 256>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:26] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1_n.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 Height: 155>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark02_d.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 51>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [UnmultiplyAlpha] <Debug: 0 110 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 FB: 188 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 FB: 188 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 FB: 188 x 256 1 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 108 x 256 -> 108 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 FB: 188 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 FB: 188 x 256 1 1 2 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark02_n.dds _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 FB: 188 x 256 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 56>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 188 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:26] [TwbRender.ReserveID] <Debug: Creating 56>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 188 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [UnmultiplyAlpha] <Debug: 0 188 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a FB: 190 x 512>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a FB: 190 x 512 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a FB: 190 x 512 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a FB: 190 x 512 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a FB: 190 x 512 1 1 2 50>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a FB: 190 x 512 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 56>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a 190 x 512>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [UnmultiplyAlpha] <Debug: 0 190 x 512 128>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 FB: 93 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 FB: 93 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 FB: 93 x 256 1 1>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 FB: 93 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 FB: 93 x 256 1 1 2 50>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 framebuffer complete>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 FB: 93 x 256 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 56>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 93 x 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a 184 x 512 -> 184 x 512>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2_n.dds>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:26] [UnmultiplyAlpha] <Debug: 0 93 x 256 128>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting Textures\landscape\AoM\Plants\Coldharbourtreebark01.dds 71>
[00:26] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 FB: 108 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 FB: 108 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 FB: 108 x 256 1 1>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 80 x 256 -> 80 x 256>
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting Textures\landscape\AoM\Plants\Coldharbourtreebark01_n.dds 72>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 FB: 108 x 256 1 1 2>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 FB: 108 x 256 1 1 2 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark02_n.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 56>
[00:26] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree02.nif>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 FB: 108 x 256 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 108 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 108 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:26] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a FB: 184 x 512>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a FB: 184 x 512 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a FB: 184 x 512 1 1>
[00:26] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeBaldCypress01_static.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 2966>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:11033A81]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode cedartree1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:11033A81]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape ReachTree02:3 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:11033A81]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a FB: 184 x 512 1 1 2>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 1176>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a FB: 184 x 512 1 1 2 50>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 255>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b Scale: 1.70>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b Height: 225>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a FB: 184 x 512 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a 184 x 512>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1.dds>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1_n.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 184 x 512 128>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 Scale: 1.61>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 Height: 223>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 FB: 80 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 FB: 80 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 FB: 80 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 FB: 80 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 FB: 80 x 256 1 1 2 50>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 FB: 80 x 256 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 80 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 80 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [UnmultiplyAlpha] <Debug: 0 80 x 256 128>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b FB: 187 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b FB: 187 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b FB: 187 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b FB: 187 x 256 1 1 2>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b FB: 187 x 256 1 1 2 50>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2_n.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b FB: 187 x 256 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b 187 x 256>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:26] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a textures\dlc02\landscape\trees\TreePineForestBranchCompAshL.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a textures\landscape\trees\TreePineForestBranchCompSnowL_N.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 Height: 257>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1, Height: 512>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1, Height: 512>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 187 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 FB: 120 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 FB: 120 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 FB: 120 x 256 1 1>
[00:26] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew19v2.nif>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 FB: 120 x 256 1 1 2>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b 180 x 256 -> 180 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 FB: 120 x 256 1 1 2 50>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape ReachTree02:3_1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:11033A81]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 FB: 120 x 256 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 120 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 FB: 190 x 512>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 FB: 190 x 512 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 FB: 190 x 512 1 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 116 x 256 -> 116 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 FB: 190 x 512 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 FB: 190 x 512 1 1 2 50>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 FB: 190 x 512 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 190 x 512>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 190 x 512 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b FB: 180 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b FB: 180 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b FB: 180 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b FB: 180 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b FB: 180 x 256 1 1 2 50>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 180 x 512 -> 180 x 512>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b FB: 180 x 256 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b 180 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 180 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 FB: 116 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 FB: 116 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 FB: 116 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 FB: 116 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 FB: 116 x 256 1 1 2 50>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 FB: 116 x 256 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 116 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 116 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b.dds>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b textures\_resourcepack\landscape\trees\BaldCypressBark01_d.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b textures\_resourcepack\landscape\trees\BaldCypressBark01_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b textures\_resourcepack\landscape\trees\BaldCypressBark02_d.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b textures\_resourcepack\landscape\trees\BaldCypressBark02_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b textures\_resourcepack\landscape\trees\BaldCypressBranches01_d.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b textures\_resourcepack\landscape\trees\BaldCypressBranches01_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 Scale: 1.70>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 Height: 225>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1>
[00:26] [UnmultiplyAlpha] <Debug: 0 116 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 FB: 180 x 512>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 FB: 180 x 512 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 FB: 180 x 512 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 FB: 180 x 512 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 FB: 180 x 512 1 1 2 50>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 FB: 180 x 512 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 180 x 512>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2.dds>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 180 x 512>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2_n.dds>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 180 x 512 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 FB: 187 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 FB: 187 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 FB: 187 x 256 1 1>
[00:26] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew15v2.nif>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 FB: 187 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 FB: 187 x 256 1 1 2 50>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 FB: 187 x 256 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 187 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 187 x 256 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 168 x 256 -> 168 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 FB: 168 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 FB: 168 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 FB: 168 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 FB: 168 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 FB: 168 x 256 1 1 2 50>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 FB: 168 x 256 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 168 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 168 x 256>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree19 TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree19 TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\l1jaune2.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:11033A81]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree15 TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree15 TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree15_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\l1jaune2.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 58>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree15_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:26] [UnmultiplyAlpha] <Debug: 0 168 x 256 128>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree02.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 1062>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1_n.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 1812>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 Height: 257>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2, Height: 512>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2, Height: 512>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 FB: 195 x 512>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 FB: 195 x 512 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 FB: 195 x 512 1 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 Scale: 1.13>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 Height: 144>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 FB: 195 x 512 1 1 2>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 FB: 195 x 512 1 1 2 50>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1_n.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 FB: 195 x 512 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 195 x 512>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 Scale: 1.70>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 Height: 225>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 195 x 512 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 FB: 224 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 FB: 224 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 FB: 224 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 FB: 224 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 FB: 224 x 256 1 1 2 50>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 188 x 512 -> 188 x 512>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 FB: 224 x 256 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 224 x 256>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree19_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 224 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 FB: 183 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 FB: 183 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 FB: 183 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 FB: 183 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 FB: 183 x 256 1 1 2 50>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 208 x 256 -> 208 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 FB: 183 x 256 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 183 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 183 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 FB: 188 x 512>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 FB: 188 x 512 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 FB: 188 x 512 1 1>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree19_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 FB: 188 x 512 1 1 2>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 148 x 256 -> 148 x 256>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree15_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree19_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 FB: 188 x 512 1 1 2 50>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 FB: 188 x 512 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 188 x 512>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 188 x 512>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 188 x 512 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 FB: 208 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 FB: 208 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 FB: 208 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 FB: 208 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 FB: 208 x 256 1 1 2 50>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 FB: 208 x 256 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 208 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew15v2.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 56>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 335>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 1342>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 FB: 148 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 FB: 148 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 FB: 148 x 256 1 1>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 FB: 148 x 256 1 1 2>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 Scale: 1.30>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 Height: 104>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 FB: 148 x 256 1 1 2 50>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 FB: 148 x 256 1 1 2 50 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 148 x 256>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 148 x 256>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2_n.dds>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2 FB: 1 1 2 50 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\PalmTreeShort01_d.dds 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 148 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 FB: 333 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 FB: 333 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 FB: 333 x 256 1 1>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 FB: 333 x 256 1 1 2>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 FB: 333 x 256 1 1 2 29>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\l1jaune2.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 textures\ec\expeditions\ss\landscape\trees\bark07_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 Scale: 1.13>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 Height: 144>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 FB: 333 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 333 x 256>
[00:26] [TwbRender.Render] <Debug: New Meshes\landscape\trees\reachclifftree01.nif>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape jungletree19_4 TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 333 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 FB: 224 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 FB: 224 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 FB: 224 x 256 1 1>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2_n.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 FB: 224 x 256 1 1 2>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 332 x 256 -> 332 x 256>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:26] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 FB: 224 x 256 1 1 2 29>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape jungletree19_5 TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode ReachCliffTree01 Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape ReachCliffTree01:0 - L1_ReachCliffTree01:0 Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 FB: 224 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 224 x 256>
[00:26] [TwbRender.Render] <Debug: New Meshes\landscape\trees\treeaspen05.nif>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen05.nif Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreeAspen05 Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiSwitchNode TreeAspen05 Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiNode Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 NiTriShape Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 7 NiTriShape>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiTriShape Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [UnmultiplyAlpha] <Debug: 0 224 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 15 NiTriShape>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiNode TrunkBone Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiNode BranchBone01 Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiNode Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 FB: 332 x 256>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiTriShape TreeAspen05_1:0 Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 FB: 332 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 FB: 332 x 256 1 1>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape TreeAspen05_1:1 Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiNode Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiTriShape TreeAspen05_1:0 Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 200 x 256 -> 200 x 256>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiTriShape TreeAspen05_1:1 Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 FB: 332 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 FB: 332 x 256 1 1 2 29>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreeAspenBranchComp.dds Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 BSTriShape jungletree19_6 TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 FB: 332 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 332 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 332 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 FB: 200 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 FB: 200 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 FB: 200 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 FB: 200 x 256 1 1 2>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape ReachCliffTree01:2 - L1_ReachCliffTree01:2 - L2_ReachCliffTree01:2 Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 FB: 200 x 256 1 1 2 29>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 FB: 200 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 200 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 200 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape L1_ReachCliffTree01:1 - L2_ReachCliffTree01:1 Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 200 x 256 128>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 textures\landscape\trees\gkbbark13.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 textures\landscape\trees\gkbbark13_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 Scale: 1.30>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 Height: 104>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 FB: 333 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 FB: 333 x 256 1>
[00:26] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_9_30_22615CAE75984250BA0977BC8B0C295F.txt">
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 FB: 333 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 FB: 333 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 FB: 333 x 256 1 1 2 29>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 FB: 333 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 333 x 256>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew19v2.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 1457>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\reachclifftree01.nif>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 333 x 256 128>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 461>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 66>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1_n.dds>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 1342>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 335>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 Scale: 1.13>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 Height: 144>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:26] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 328 x 256 -> 328 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 FB: 189 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 FB: 189 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 FB: 189 x 256 1 1>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 Scale: 1.15>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 Height: 112>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 FB: 189 x 256 1 1 2>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 740>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 219>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 243>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 FB: 189 x 256 1 1 2 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 Scale: 3.03>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 Height: 208>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 FB: 189 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 189 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:26] [UnmultiplyAlpha] <Debug: 0 189 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 FB: 328 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 FB: 328 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 FB: 328 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 framebuffer complete>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 FB: 328 x 256 1 1 2>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 152 x 256 -> 152 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 FB: 328 x 256 1 1 2 29>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 FB: 328 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 328 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 328 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 328 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 FB: 183 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 FB: 183 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 FB: 183 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 FB: 183 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 FB: 183 x 256 1 1 2 29>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 FB: 183 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 183 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 183 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 FB: 244 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 FB: 244 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 FB: 244 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 FB: 244 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 FB: 244 x 256 1 1 2 29>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 192 x 256 -> 192 x 256>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 FB: 244 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 244 x 256>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1_n.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 244 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 FB: 152 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 FB: 152 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 FB: 152 x 256 1 1>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 Scale: 1.30>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 Height: 104>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 FB: 152 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 FB: 152 x 256 1 1 2 29>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 256 x 256 -> 256 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 FB: 152 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 152 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 152 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 152 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 FB: 192 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 FB: 192 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 FB: 192 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 FB: 192 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 FB: 192 x 256 1 1 2 29>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 FB: 192 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 192 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 192 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 FB: 287 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 FB: 287 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 FB: 287 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 FB: 287 x 256 1 1 2>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2_n.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 FB: 287 x 256 1 1 2 29>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 FB: 287 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 287 x 256>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\PalmTreeShortBark01.dds 23>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:26] [UnmultiplyAlpha] <Debug: 0 287 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 FB: 256 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 FB: 256 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 FB: 256 x 256 1 1>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 FB: 256 x 256 1 1 2>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 textures\landscape\trees\gkbbark13.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 textures\landscape\trees\gkbbark13_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 280 x 256 -> 280 x 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 Scale: 1.15>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 Height: 112>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 23>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 FB: 256 x 256 1 1 2 23>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 FB: 256 x 256 1 1 2 23 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 256 x 256>
[00:26] [TwbRender.Render] <Debug: New Meshes\dlc02\landscape\trees\treepineforestashl03.nif>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 FB: 1 1 2 23 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 FB: 183 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 FB: 183 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 FB: 183 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 FB: 183 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 23>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 FB: 183 x 256 1 1 2 23>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 FB: 183 x 256 1 1 2 23 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 183 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAshL03.nif Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestAshL03 Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneLow01 Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneLow02 Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 FB: 1 1 2 23 2>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneLow03 Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBoneMid01 Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 BSTriShape Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiNode Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiTriShape TreePineForestSnowL03_1:0 Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 BSLODTriShape TreePineForestSnowL03_1:1 - L2_:0 - L1_:0 Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [UnmultiplyAlpha] <Debug: 0 183 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 FB: 280 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 FB: 280 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 FB: 280 x 256 1 1>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreeAspenBranchComp.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 23>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 FB: 280 x 256 1 1 2>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 180 x 256 -> 180 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 FB: 280 x 256 1 1 2 29>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 FB: 280 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 280 x 256>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc02\landscape\trees\treepineforestashl03.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 76>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 384>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 280 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2 FB: 1 1 2 29 2>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f Scale: 1.03>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f Height: 95>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [UnmultiplyAlpha] <Debug: 0 280 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 FB: 180 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 FB: 180 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 FB: 180 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 FB: 180 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 FB: 180 x 256 1 1 2 29>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 FB: 180 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 180 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 180 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 180 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f FB: 110 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f FB: 110 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f FB: 110 x 256 1 1>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f framebuffer complete>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 textures\landscape\trees\ReachTreeBranch01.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 textures\landscape\trees\TundraDriftWoodBranches01.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 textures\landscape\trees\TundraDriftWoodBranches01_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 Scale: 3.03>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 Height: 208>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f FB: 110 x 256 1 1 2>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2.dds>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreeAspenBranchComp_N.dds Skyrim.esm TreeAspen05 [TREE:0007614B]>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f FB: 110 x 256 1 1 2 29>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f FB: 110 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f 110 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2_n.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\PalmTreeShort01_n.dds 28>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 110 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 FB: 244 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 FB: 244 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 FB: 244 x 256 1 1>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreeAspenBranchComp_N.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 28>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 FB: 244 x 256 1 1 2>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 FB: 244 x 256 1 1 2 29>
[00:26] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew30v3.nif>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 FB: 244 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\treeaspen05.nif>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 244 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 146>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 126>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1_n.dds>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 146>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 Scale: 1.15>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 Height: 112>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 126>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 244 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 FB: 166 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 FB: 166 x 256 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b Scale: 1.35>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b Height: 152>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b, Height: 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 FB: 166 x 256 1 1>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 FB: 166 x 256 1 1 2>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 248 x 256 -> 248 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 FB: 166 x 256 1 1 2 29>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 FB: 166 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 166 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 166 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b FB: 122 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b FB: 122 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b FB: 122 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b FB: 122 x 256 1 1 2>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 164 x 256 -> 164 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b FB: 122 x 256 1 1 2 29>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree30v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree30v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b FB: 122 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b 122 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 122 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 FB: 248 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 FB: 248 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 FB: 248 x 256 1 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b 124 x 256 -> 124 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 framebuffer complete>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree30v3_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 FB: 248 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 FB: 248 x 256 1 1 2 29>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 FB: 248 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 248 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 248 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [UnmultiplyAlpha] <Debug: 0 248 x 256 128>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 FB: 164 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 FB: 164 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 FB: 164 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 FB: 164 x 256 1 1 2>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape jungletree30v3_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 FB: 164 x 256 1 1 2 29>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 FB: 164 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 164 x 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f 108 x 256 -> 108 x 256>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape jungletree30v3_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 164 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 164 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b FB: 124 x 256>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1.dds>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b FB: 124 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b FB: 124 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b FB: 124 x 256 1 1 2>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 BSTriShape jungletree30v3_4 TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1_n.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b FB: 124 x 256 1 1 2 29>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 Scale: 3.03>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 Height: 208>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b FB: 124 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b 124 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 124 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f FB: 108 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f FB: 108 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f FB: 108 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f FB: 108 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f FB: 108 x 256 1 1 2 29>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f FB: 108 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f 108 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2.dds>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 FB: 224 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 FB: 224 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 FB: 224 x 256 1 1>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 FB: 224 x 256 1 1 2>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2_n.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b textures\landscape\trees\TreeAspenBarkComp.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b textures\landscape\trees\TreeAspenBranchComp.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b textures\landscape\trees\TreeAspenBranchComp_N.dds>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 BSTriShape jungletree30v3_5 TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 Scale: 1.35>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 Height: 152>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 FB: 224 x 256 1 1 2 29>
[00:26] [TwbRender.Render] <Debug: New Meshes\landscape\trees\palmtree4.nif>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 FB: 224 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 224 x 256>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f.dds>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f textures\dlc02\landscape\trees\TreePineForestBranchCompAshL.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f textures\landscape\trees\TreePineForestBranchCompSnowL_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 Scale: 1.03>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 Height: 95>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 224 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 FB: 122 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 FB: 122 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 FB: 122 x 256 1 1>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 25 BSTriShape jungletree30v3_6 TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 FB: 122 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 FB: 122 x 256 1 1 2 29>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 212 x 256 -> 212 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 FB: 122 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 122 x 256>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode palmtree4 TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape palmtree4 TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [UnmultiplyAlpha] <Debug: 0 122 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 FB: 110 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 FB: 110 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 FB: 110 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 FB: 110 x 256 1 1 2>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 120 x 256 -> 120 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 FB: 110 x 256 1 1 2 29>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 BSTriShape jungletree30v3_7 TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape palmtree4_1 TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 FB: 110 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 110 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [UnmultiplyAlpha] <Debug: 0 110 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 BSTriShape palmtree4_2 TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 FB: 212 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 FB: 212 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 FB: 212 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 FB: 212 x 256 1 1 2>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiNode jungletree30v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiNode jungletree30v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 108 x 256 -> 108 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 FB: 212 x 256 1 1 2 29>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 FB: 212 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 212 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 212 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [UnmultiplyAlpha] <Debug: 0 212 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 FB: 120 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 FB: 120 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 FB: 120 x 256 1 1>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark27.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 FB: 120 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 FB: 120 x 256 1 1 2 29>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape palmtree4_3 TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark27.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 50>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 FB: 120 x 256 1 1 2 29 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 120 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape palmtree4_4 TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 120 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark27_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1 FB: 1 1 2 29 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark27_n.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [TwbRender.ReserveID] <Debug: Creating 29>
[00:26] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 FB: 108 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 FB: 108 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 FB: 108 x 256 1 1>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 framebuffer complete>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\palmtree4.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2_n.dds>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 171>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 FB: 108 x 256 1 1 2>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 120>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew30v3.nif>
[00:26] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 384>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\PalmTreeShortBark01_n.dds 21>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 64>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 209>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 FB: 108 x 256 1 1 2 57>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch.dds 75>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 FB: 108 x 256 1 1 2 57 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 108 x 256>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 Scale: 1.24>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 Height: 169>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1_n.dds>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 195>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 108 x 256>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 Scale: 1.35>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 Height: 152>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 365>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1 FB: 1 1 2 57 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 72>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 FB: 124 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 FB: 124 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 FB: 124 x 256 1 1>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 226>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 357>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 FB: 124 x 256 1 1 2>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 311>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 FB: 124 x 256 1 1 2 21>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 205>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 FB: 124 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 124 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 Height: 112>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestdeadsnow01.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 124 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1.dds>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 FB: 135 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 FB: 135 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 FB: 135 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 FB: 135 x 256 1 1 2>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 128 x 256 -> 128 x 256>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1_n.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 FB: 135 x 256 1 1 2 21>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 Scale: 1.03>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 Height: 95>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 FB: 135 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 135 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 135 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 FB: 177 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 FB: 177 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 FB: 177 x 256 1 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 132 x 256 -> 132 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 FB: 177 x 256 1 1 2>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode TreePineForestDead01 Skyrim.esm TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape TreePineForestDead01_t Skyrim.esm TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 FB: 177 x 256 1 1 2 21>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 FB: 177 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 177 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 177 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 FB: 128 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 FB: 128 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 FB: 128 x 256 1 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 196 x 256 -> 196 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 FB: 128 x 256 1 1 2>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape TreePineForestDead01_l Skyrim.esm TreePineForestSnow01Dead [TREE:000EF5A5]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 FB: 128 x 256 1 1 2 21>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 FB: 128 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 128 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 128 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 FB: 120 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 FB: 120 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 FB: 120 x 256 1 1>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestdeadsnow01.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 1039>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 FB: 120 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 334>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 FB: 120 x 256 1 1 2 21>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 FB: 120 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 120 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 Height: 155>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4.dds>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 textures\landscape\trees\SwordFern_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 textures\landscape\trees\gkbpalmbark14.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 textures\landscape\trees\gkbpalmbark14_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 textures\landscape\trees\gkbpalmbark22.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 textures\landscape\trees\gkbpalmbark22_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 textures\landscape\trees\gkbpalmleaf2.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 Scale: 1.24>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 Height: 169>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1, Height: 256>
[00:26] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 FB: 132 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 FB: 132 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 FB: 132 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 FB: 132 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 FB: 132 x 256 1 1 2 21>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 FB: 132 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 132 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 132 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 132 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 FB: 196 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 FB: 196 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 FB: 196 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 FB: 196 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 FB: 196 x 256 1 1 2 21>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 FB: 196 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 196 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 196 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2.dds>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 FB: 226 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 FB: 226 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 FB: 226 x 256 1 1>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 FB: 226 x 256 1 1 2>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2_n.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 FB: 226 x 256 1 1 2 21>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 FB: 226 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 226 x 256>
[00:26] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew3.nif>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057.dds>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 textures\landscape\trees\TreeAspenBranchComp_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 textures\landscape\trees\gkbbark27.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 textures\landscape\trees\gkbbark27_n.dds>
[00:26] [UnmultiplyAlpha] <Debug: 0 226 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 Height: 112>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 FB: 124 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 FB: 124 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 FB: 124 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 FB: 124 x 256 1 1 2>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 212 x 256 -> 212 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 FB: 124 x 256 1 1 2 21>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 116 x 256 -> 116 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 FB: 124 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 124 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 124 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 FB: 177 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 FB: 177 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 FB: 177 x 256 1 1>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletreenew3 TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 BSTriShape jungletreenew3:22 TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 124 x 256 -> 124 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 FB: 177 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 FB: 177 x 256 1 1 2 21>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 FB: 177 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 177 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 177 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 FB: 212 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 FB: 212 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 FB: 212 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 FB: 212 x 256 1 1 2>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 180 x 256 -> 180 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 FB: 212 x 256 1 1 2 21>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 BSTriShape jungletreenew3:0 TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 FB: 212 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 212 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 212 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 FB: 116 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 FB: 116 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 FB: 116 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 FB: 116 x 256 1 1 2>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 BSTriShape :6 TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 FB: 116 x 256 1 1 2 21>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 FB: 116 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 116 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 116 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 116 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 FB: 124 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 FB: 124 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 FB: 124 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 FB: 124 x 256 1 1 2>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 FB: 124 x 256 1 1 2 21>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 FB: 124 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 124 x 256>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 textures\landscape\trees\TreePineForestBranchCompSnow.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 textures\landscape\trees\TreePineForestBranchCompSnow_n.dds>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode jungletreenew3:10 TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape :11 TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 Height: 155>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 124 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 124 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 FB: 180 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 FB: 180 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 FB: 180 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 FB: 180 x 256 1 1 2>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 FB: 180 x 256 1 1 2 21>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 FB: 180 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 180 x 256>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2_n.dds>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 180 x 256>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiNode jungletreenew3:16 TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape :17 TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1_n.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 180 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 FB: 226 x 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 Scale: 1.24>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 FB: 226 x 256 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 Height: 169>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 FB: 226 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 framebuffer complete>
[00:26] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeWeepingWillow01_static.nif>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 FB: 226 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 FB: 226 x 256 1 1 2 21>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 FB: 226 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 226 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 226 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 FB: 118 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 FB: 118 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 FB: 118 x 256 1 1>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 FB: 118 x 256 1 1 2>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 212 x 256 -> 212 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 FB: 118 x 256 1 1 2 21>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 FB: 118 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 118 x 256>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 Height: 112>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2, Height: 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark22.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 118 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 FB: 212 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 FB: 212 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 FB: 212 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 FB: 212 x 256 1 1 2>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 116 x 256 -> 116 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 FB: 212 x 256 1 1 2 21>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 FB: 212 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 212 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark22.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 60>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 212 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreeWeepingWillow01.nif _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeWeepingWillow01:1 Crown _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark22_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 212 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 FB: 298 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 FB: 298 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 FB: 298 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 FB: 298 x 256 1 1 2>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape TreeWeepingWillow01:2 Crown _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 FB: 298 x 256 1 1 2 21>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 FB: 298 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 298 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark22_n.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 62>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbtreeaspenbranchcompgreen1.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 298 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 FB: 116 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 FB: 116 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 FB: 116 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 FB: 116 x 256 1 1 2>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1_n.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 FB: 116 x 256 1 1 2 21>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 300 x 256 -> 300 x 256>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 Height: 155>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 FB: 116 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 116 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbtreeaspenbranchcompgreen1.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 71>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 116 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 116 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbTreebamboojungleAspenBranch7_N.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 FB: 300 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 FB: 300 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 FB: 300 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 FB: 300 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 FB: 300 x 256 1 1 2 21>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 FB: 300 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 300 x 256>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2_n.dds>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 300 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbTreebamboojungleAspenBranch7_N.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 72>
[00:26] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch vibrant.dds 77>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:26] [UnmultiplyAlpha] <Debug: 0 300 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 FB: 214 x 256>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbTreebamboojungleAspenBranch3.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 FB: 214 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 FB: 214 x 256 1 1>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBranchComp.dds 69>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 FB: 214 x 256 1 1 2>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape TreeWeepingWillow01:3 Trunk _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 FB: 214 x 256 1 1 2 21>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 framebuffer complete>
[00:26] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 FB: 214 x 256 1 1 2 21 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\plants\srg_Shrub01half_van.dds 17>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 214 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 FB: 1 1 2 21 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\plants\srg_Shrub01half_n.dds 20>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 214 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBarkComp.dds 5>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbTreebamboojungleAspenBranch3.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 17>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 200 x 256 -> 200 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 FB: 200 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 FB: 200 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 FB: 200 x 256 1 1>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbjunglebranch3.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 FB: 200 x 256 1 1 2>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBranchComp_N.dds 70>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 5>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 FB: 200 x 256 1 1 2 5>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2_n.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 FB: 200 x 256 1 1 2 5 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 20>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 200 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:26] [TwbRender.Render] <Debug: New Meshes\landscape\aom\coldharbourtreegroup01_l1.nif>
[00:26] [TwbRender.ReserveID] <Debug: Creating 20>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 200 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbjunglebranch3.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 21>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2 FB: 1 1 2 5 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:26] [TwbRender.Render] <Debug: New Meshes\dlc01\landscape\trees\winteraspen02.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [UnmultiplyAlpha] <Debug: 0 200 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew3.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 395>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 239>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 285>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 420>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 444>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a Height: 141>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a FB: 392 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a FB: 392 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a FB: 392 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a FB: 392 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 5>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a FB: 392 x 256 1 1 2 5>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2.dds>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a FB: 392 x 256 1 1 2 5 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 20>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a 392 x 256>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2_n.dds>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode WinterAspen02.nif Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode WinterAspen02 Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBoughBone01 Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiNode BranchBone01 Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiNode BranchBoughBone02 Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiNode BranchBone02 Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 16 BSTriShape Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 BSTriShape Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBranches01_d.dds _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 NiNode Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiTriShape TreeAspen02_1:0 Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Vigilant.esm zzzCHDeadTreeGroup01 [TREE:0D07127D]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode SoulCairnTreeGroup01_L1 Vigilant.esm zzzCHDeadTreeGroup01 [TREE:0D07127D]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape SoulCairnTreeGroup01_L1:0 Vigilant.esm zzzCHDeadTreeGroup01 [TREE:0D07127D]>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a FB: 1 1 2 5 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:26] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\revenant\dirt01.dds 14>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 NiTriShape TreeAspen02_1:1 Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [UnmultiplyAlpha] <Debug: 0 392 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.Render] <Debug: New Meshes\landscape\trees\treepineforest03.nif>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a 384 x 256 -> 384 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a FB: 384 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a FB: 384 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a FB: 384 x 256 1 1>
[00:26] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc01\landscape\trees\winteraspen02.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 313>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 239>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a FB: 384 x 256 1 1 2>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForest03.nif Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForest03 Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneLow01 Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneLow02 Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneLow03 Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 Scale: 1.63>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 Height: 218>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9, Height: 256>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBoneMid01 Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 5>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a FB: 384 x 256 1 1 2 5>
[00:26] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 13 NiTriShape>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 NiTriShape Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 21 NiTriShape>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiNode Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 NiTriShape TreePineForest03_1:0 Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape TreePineForest03_1:1 Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a FB: 384 x 256 1 1 2 5 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 14>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a 384 x 256>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBarkComp.dds Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a FB: 1 1 2 5 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 384 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 FB: 139 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 FB: 139 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 FB: 139 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 FB: 139 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 5>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 FB: 139 x 256 1 1 2 5>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 FB: 139 x 256 1 1 2 5 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 14>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 139 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 FB: 1 1 2 5 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [UnmultiplyAlpha] <Debug: 0 139 x 256 128>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 124 x 256 -> 124 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 FB: 124 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 FB: 124 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 FB: 124 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 FB: 124 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 5>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 FB: 124 x 256 1 1 2 5>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 FB: 124 x 256 1 1 2 5 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 14>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 124 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a.dds>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 FB: 1 1 2 5 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [UnmultiplyAlpha] <Debug: 0 124 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBranches01_d.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 5>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a textures\landscape\trees\gkbTreebamboojungleAspenBranch3.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a textures\landscape\trees\gkbTreebamboojungleAspenBranch7_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a textures\landscape\trees\gkbjunglebranch3.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a textures\landscape\trees\gkbsmoothdarkbark20.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a textures\landscape\trees\gkbsmoothdarkbark20_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a textures\landscape\trees\gkbsmoothdarkbark22.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a textures\landscape\trees\gkbsmoothdarkbark22_n.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a textures\landscape\trees\gkbtreeaspenbranchcompgreen1.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 Height: 141>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 FB: 392 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 FB: 392 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 FB: 392 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 FB: 392 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 14>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 FB: 392 x 256 1 1 2 14>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 FB: 392 x 256 1 1 2 14 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 20>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 392 x 256>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBranches01_n.dds _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 textures\dlc01\landscape\trees\TreeAspenWinterBranchComp.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 textures\dlc01\landscape\trees\TreeAspenWinterBranchComp_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 Scale: 1.63>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 Height: 218>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 FB: 1 1 2 14 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 392 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 FB: 139 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 FB: 139 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 FB: 139 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 FB: 139 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 14>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 FB: 139 x 256 1 1 2 14>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 FB: 139 x 256 1 1 2 14 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 20>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 139 x 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 380 x 256 -> 380 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBarkComp.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 57>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 FB: 1 1 2 14 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 139 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 FB: 380 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 FB: 380 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 FB: 380 x 256 1 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 120 x 256 -> 120 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 FB: 380 x 256 1 1 2>
[00:26] [TwbRender.LoadTexture] <Debug: Loading Textures\landscape\AoM\Plants\Coldharbourtreebark01.dds Vigilant.esm zzzCHDeadTreeGroup01 [TREE:0D07127D]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 14>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 FB: 380 x 256 1 1 2 14>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 FB: 380 x 256 1 1 2 14 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 20>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 380 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBranchComp.dds Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBranches01_n.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 69>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:26] [TwbRender.ReserveID] <Debug: Creating 20>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 380 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1 FB: 1 1 2 14 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 380 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 FB: 120 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 FB: 120 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 FB: 120 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 FB: 120 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 14>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 FB: 120 x 256 1 1 2 14>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBark01_d.dds _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 FB: 120 x 256 1 1 2 14 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 20>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 120 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:26] [TwbRender.ReserveID] <Debug: Creating 20>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 120 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1 FB: 1 1 2 14 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1_n.dds>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:26] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBark01_d.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 14>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 Scale: 1.00>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 Height: 141>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 FB: 436 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 FB: 436 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 FB: 436 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 FB: 436 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 20>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 FB: 436 x 256 1 1 2 20>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1_n.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 FB: 436 x 256 1 1 2 20 2>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBark01_n.dds _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]>
[00:26] [TwbRender.ReserveID] <Debug: Creating 70>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 436 x 256>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 Scale: 1.63>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 Height: 218>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 FB: 1 1 2 20 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [UnmultiplyAlpha] <Debug: 0 436 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 FB: 154 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 FB: 154 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 FB: 154 x 256 1 1>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 FB: 154 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 20>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 FB: 154 x 256 1 1 2 20>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 FB: 154 x 256 1 1 2 20 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 70>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 154 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 444 x 256 -> 444 x 256>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 FB: 1 1 2 20 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [UnmultiplyAlpha] <Debug: 0 154 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 FB: 444 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 FB: 444 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 FB: 444 x 256 1 1>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 MultiSamples: 16, SuperSamples: 0>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 148 x 256 -> 148 x 256>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 FB: 444 x 256 1 1 2>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 20>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 FB: 444 x 256 1 1 2 20>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 FB: 444 x 256 1 1 2 20 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 70>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 444 x 256>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBranchComp.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 75>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:26] [TwbRender.ReserveID] <Debug: Creating 70>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 444 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2 FB: 1 1 2 20 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [UnmultiplyAlpha] <Debug: 0 444 x 256 128>
[00:26] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 FB: 148 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 FB: 148 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 FB: 148 x 256 1 1>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 FB: 148 x 256 1 1 2>
[00:26] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBark01_n.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 20>
[00:26] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBranchComp_N.dds Skyrim.esm TreePineForest03 [TREE:0004B016]>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 framebuffer complete>
[00:26] [TwbRender.ReserveID] <Debug: Creating 70>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 FB: 148 x 256 1 1 2 70>
[00:26] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 framebuffer complete>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 FB: 148 x 256 1 1 2 70 2>
[00:26] [TwbRender.ReserveID] <Debug: Creating 77>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 148 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:26] [TwbRender.ReserveID] <Debug: Creating 77>
[00:26] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 148 x 256>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:26] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2.dds>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:26] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2 FB: 1 1 2 70 2>
[00:26] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:26] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:26] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeWeepingWillow01_static.nif>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 160>
[00:26] [UnmultiplyAlpha] <Debug: 0 148 x 256 128>
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 1395>
[00:26] [LoadGLMultiImage] <Debug: Loading Textures\landscape\AoM\Plants\Coldharbourtreebark01.dds>
[00:26] [TwbRender.ReserveID] <Debug: Creating 70>
[00:26] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:26] [TwbRender.LoadScene] <Debug: Vertexdata: 1174>
[00:26] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 Scale: 1.70>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 Height: 176>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015, Height: 256>
[00:26] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015, Height: 256>
[00:26] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015>
[00:26] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 FB: 326 x 256>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 FB: 326 x 256 1>
[00:26] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 FB: 326 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 FB: 326 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 FB: 326 x 256 1 1 2 77>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 FB: 326 x 256 1 1 2 77 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 88>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 326 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 FB: 1 1 2 77 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 326 x 256 128>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 356 x 256 -> 356 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 FB: 356 x 256>
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew20v2_0001603a with Meshes\landscape\trees\gkbjungletreenew20v2.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree20 [TREE:1001603A]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash05_00017f76 with Meshes\dlc02\landscape\trees\treepineforestash05.nif Dragonborn.esm DLC2TreePineForestAsh05 [TREE:04017F76]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestsnowl03_0005d2d9 with Meshes\landscape\trees\treepineforestsnowl03.nif Skyrim.esm TreePineForestSnowL03 [TREE:0005D2D9]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl01_00017f5a with Meshes\dlc02\landscape\trees\treepineforestdeadashl01.nif Dragonborn.esm DLC2TreePineForestDeadAshL01 [TREE:04017F5A]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress01_0000001b with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeBaldCypress01_static.nif _ResourcePack.esl RP_TreeBaldCypress01 [TREE:FE00201B]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree02_00033a81 with Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree02.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia02 [TREE:11033A81]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew15v2_00016034 with Meshes\landscape\trees\gkbjungletreenew15v2.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree15 [TREE:10016034]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew19v2_00016039 with Meshes\landscape\trees\gkbjungletreenew19v2.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree19 [TREE:10016039]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76 with Meshes\landscape\trees\reachclifftree01.nif Skyrim.esm TreeReachCliffTree01 [TREE:000B8A76]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen05_0007614b with Meshes\landscape\trees\treeaspen05.nif Skyrim.esm TreeAspen05 [TREE:0007614B]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl03_00017f6f with Meshes\dlc02\landscape\trees\treepineforestashl03.nif Dragonborn.esm DLC2TreePineForestAshL03 [TREE:04017F6F]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree4_00015fe4 with Meshes\landscape\trees\palmtree4.nif TheBawbsWardenOfTheCoast.esp WCPalmTree04 [TREE:10015FE4]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew30v3_00016057 with Meshes\landscape\trees\gkbjungletreenew30v3.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree30 [TREE:10016057]
[00:26] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow01_000ef5a5 with Meshes\landscape\trees\srg_treepineforestdeadsnow01.nif Skyrim.esm TreePineForestSnow01Dead [TREE:000EF5A5]
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 FB: 356 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 FB: 356 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 FB: 356 x 256 1 1 2>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2_n.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 FB: 356 x 256 1 1 2 77>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 FB: 356 x 256 1 1 2 77 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 88>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 356 x 256>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2.dds>
[00:27] [TwbRender.LoadTexture] <Debug: Loading Textures\landscape\AoM\Plants\Coldharbourtreebark01_n.dds Vigilant.esm zzzCHDeadTreeGroup01 [TREE:0D07127D]>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.UnLoadTextures] <Debug: 88 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: 88 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\revenant\dirt01_n.dds 15>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBranchComp_N.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 89>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 FB: 1 1 2 77 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 356 x 256 128>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2_n.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.UnLoadTextures] <Debug: 87 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbtundradriftwoodbark01_n.dds 47>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\treepineforest03.nif>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\SnowGumBark01_d.dds 38>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:27] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\SnowGumBranches01_d.dds 78>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 296>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 textures\_resourcepack\landscape\trees\WeepingWillowBark01_d.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 textures\_resourcepack\landscape\trees\WeepingWillowBark01_n.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 textures\_resourcepack\landscape\trees\WeepingWillowBranches01_d.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 textures\_resourcepack\landscape\trees\WeepingWillowBranches01_n.dds>
[00:27] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\SnowGumBranches01_bl.dds 79>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 Scale: 1.70>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 Height: 176>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 FB: 326 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 FB: 326 x 256 1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 Scale: 1.74>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 Height: 241>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 FB: 326 x 256 1 1>
[00:27] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\SnowGumBark01_n.dds 41>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 FB: 326 x 256 1 1 2>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\SnowGumBranches01_n.dds 81>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 15>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 FB: 326 x 256 1 1 2 15>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbtreeaspenbranchcompredtwig15_n.dds 49>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 framebuffer complete>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 FB: 326 x 256 1 1 2 15 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 326 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [TwbRender.Render] <Debug: New Meshes\architecture\crb\orchard\tree\eldertree.nif>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 FB: 1 1 2 15 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 326 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 FB: 110 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 FB: 110 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 FB: 110 x 256 1 1>
[00:27] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestsnow02.nif>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 FB: 110 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 15>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 FB: 110 x 256 1 1 2 15>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 328 x 256 -> 328 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 FB: 110 x 256 1 1 2 15 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 110 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 FB: 1 1 2 15 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 110 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 FB: 328 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 FB: 328 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 FB: 328 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 FB: 328 x 256 1 1 2>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 108 x 256 -> 108 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 15>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 FB: 328 x 256 1 1 2 15>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 FB: 328 x 256 1 1 2 15 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 328 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 328 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1 FB: 1 1 2 15 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 328 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 FB: 108 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 FB: 108 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 FB: 108 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 FB: 108 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 15>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 FB: 108 x 256 1 1 2 15>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 FB: 108 x 256 1 1 2 15 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 108 x 256>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnow02 [TREE:0005C071]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree02 Skyrim.esm TreePineForestSnow02 [TREE:0005C071]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree02_t Skyrim.esm TreePineForestSnow02 [TREE:0005C071]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 FB: 1 1 2 15 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode WRTempleTree02 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape L1_WRTempleTree02 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1_n.dds>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 Scale: 1.70>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 Height: 176>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 FB: 335 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 FB: 335 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 FB: 335 x 256 1 1>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 textures\landscape\trees\TreePineForestBranchComp.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 textures\landscape\trees\TreePineForestBranchComp_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 Scale: 1.74>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 Height: 241>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 FB: 335 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 15>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 FB: 335 x 256 1 1 2 15>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 FB: 335 x 256 1 1 2 15 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 335 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 FB: 1 1 2 15 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 335 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 FB: 110 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 FB: 110 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 FB: 110 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 FB: 110 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 15>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 FB: 110 x 256 1 1 2 15>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 FB: 110 x 256 1 1 2 15 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 110 x 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 336 x 256 -> 336 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 FB: 1 1 2 15 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 110 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 FB: 336 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 FB: 336 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 FB: 336 x 256 1 1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 108 x 256 -> 108 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 FB: 336 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 15>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 FB: 336 x 256 1 1 2 15>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 FB: 336 x 256 1 1 2 15 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 336 x 256>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape L2_Branches Skyrim.esm TreePineForestSnow02 [TREE:0005C071]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 336 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2 FB: 1 1 2 15 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 336 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 FB: 108 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 FB: 108 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 FB: 108 x 256 1 1>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape PineTree02_t:1 Skyrim.esm TreePineForestSnow02 [TREE:0005C071]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 FB: 108 x 256 1 1 2>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatreedead01.nif>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 15>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 FB: 108 x 256 1 1 2 15>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 FB: 108 x 256 1 1 2 15 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 108 x 256>
[00:27] [LoadGLMultiImage] <Debug: Loading Textures\landscape\AoM\Plants\Coldharbourtreebark01_n.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 41>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 108 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1 FB: 1 1 2 15 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape WRTempleTree02:3 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 BSTriShape L2_Branches0 Skyrim.esm TreePineForestSnow02 [TREE:0005C071]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape WRTempleTree02:5 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:11033A82]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode cedartree1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:11033A82]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape ReachTree02:3 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:11033A82]>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestsnow02.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 1364>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 248>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 583>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 652>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\aom\coldharbourtreegroup01_l1.nif>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 Scale: 1.30>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 Height: 586>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071, Height: 1024>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071, Height: 1024>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1_n.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 2456>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 FB: 277 x 1024>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 FB: 277 x 1024 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 FB: 277 x 1024 1 1>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2_n.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 Scale: 1.74>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 Height: 241>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 framebuffer complete>
[00:27] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 FB: 277 x 1024 1 1 2>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape ReachTree02:3_1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:11033A82]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 15>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 FB: 277 x 1024 1 1 2 15>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d Scale: 2.82>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d Height: 222>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d, Height: 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 FB: 277 x 1024 1 1 2 15 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 277 x 1024>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.Render] <Debug: New Meshes\dlc02\landscape\trees\treepineforestdeadashl05.nif>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 FB: 1 1 2 15 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 277 x 1024 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 FB: 120 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 FB: 120 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 FB: 120 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 FB: 120 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 15>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 FB: 120 x 256 1 1 2 15>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 FB: 120 x 256 1 1 2 15 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 120 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadAshL05.nif Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestDeadAshL05 Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 FB: 1 1 2 15 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneCluster02 Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneCluster04 Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneMid01 Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 BSTriShape Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 25 NiNode Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape TreePineForestDeadAshL05_1:0 Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 BSLODTriShape TreePineForestDeadAshL05_1:1 - L2_:0 - L1_:0 Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]>
[00:27] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d FB: 211 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d FB: 211 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d FB: 211 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d FB: 211 x 256 1 1 2>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 116 x 256 -> 116 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 15>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d FB: 211 x 256 1 1 2 15>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d FB: 211 x 256 1 1 2 15 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d 211 x 256>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc02\landscape\trees\treepineforestdeadashl05.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 260 x 1024 -> 260 x 1024>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 274>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d FB: 1 1 2 15 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 Scale: 1.25>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 Height: 194>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 211 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 FB: 116 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 FB: 116 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 FB: 116 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 FB: 116 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 15>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 FB: 116 x 256 1 1 2 15>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d 224 x 256 -> 224 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 FB: 116 x 256 1 1 2 15 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 116 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 116 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2 FB: 1 1 2 15 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 116 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 FB: 260 x 1024>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 FB: 260 x 1024 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 FB: 260 x 1024 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 FB: 260 x 1024 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 15>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 FB: 260 x 1024 1 1 2 15>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 FB: 260 x 1024 1 1 2 15 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 260 x 1024>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2.dds>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 FB: 1 1 2 15 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2_n.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 260 x 1024 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 FB: 89 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 FB: 89 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 FB: 89 x 256 1 1>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 FB: 89 x 256 1 1 2>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 15>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 FB: 89 x 256 1 1 2 15>
[00:27] [TwbRender.Render] <Debug: New Meshes\dlc01\landscape\plants\soulcairntree02_l1.nif>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 FB: 89 x 256 1 1 2 15 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 89 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\crb\icetreebranch.dds Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 FB: 1 1 2 15 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 89 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 84 x 256 -> 84 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d FB: 224 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d FB: 224 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d FB: 224 x 256 1 1>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dawnguard.esm TreeSoulCairnTree02 "Высохшее дерево" [TREE:02004333]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode SoulCairnTree02_L1 Dawnguard.esm TreeSoulCairnTree02 "Высохшее дерево" [TREE:02004333]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape SoulCairnTree02_L1:0 Dawnguard.esm TreeSoulCairnTree02 "Высохшее дерево" [TREE:02004333]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d framebuffer complete>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d FB: 224 x 256 1 1 2>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\architecture\crb\icetreebranch.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 15>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d FB: 224 x 256 1 1 2 38>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d FB: 224 x 256 1 1 2 38 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 47>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d 224 x 256>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatreedead01.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d FB: 1 1 2 38 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 textures\landscape\trees\TreePineForestBranchCompsnow.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 textures\landscape\trees\TreePineForestBranchCompsnow_n.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 Scale: 1.30>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 Height: 586>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1, Height: 1024>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1, Height: 1024>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\plants\SoulCairnTreebark01.dds Dawnguard.esm TreeSoulCairnTree02 "Высохшее дерево" [TREE:02004333]>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 1062>
[00:27] [UnmultiplyAlpha] <Debug: 0 224 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRTreeFloweringBranch01_n.dds Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 FB: 84 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 FB: 84 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 FB: 84 x 256 1 1>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 1812>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 framebuffer complete>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 Scale: 1.17>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 Height: 149>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 FB: 84 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 FB: 84 x 256 1 1 2 38>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 FB: 84 x 256 1 1 2 38 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 47>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 84 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 FB: 1 1 2 38 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 84 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 FB: 277 x 1024>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 FB: 277 x 1024 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 FB: 277 x 1024 1 1>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d Textures\landscape\AoM\Plants\Coldharbourtreebark01.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d Textures\landscape\AoM\Plants\Coldharbourtreebark01_n.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 Scale: 2.82>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 Height: 222>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 FB: 277 x 1024 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 FB: 277 x 1024 1 1 2 38>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 textures\dlc02\landscape\trees\TreePineForestBranchCompAshL.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 textures\landscape\trees\TreePineForestBranchCompSnowL_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 Scale: 1.25>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 Height: 194>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 FB: 277 x 1024 1 1 2 38 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 47>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 277 x 1024>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 FB: 1 1 2 38 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 277 x 1024 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 FB: 224 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 FB: 224 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 FB: 224 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 FB: 224 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 FB: 224 x 256 1 1 2 38>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 FB: 224 x 256 1 1 2 38 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 47>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 224 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\dlc01\plants\SoulCairnTreebark01.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 49>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 260 x 1024 -> 260 x 1024>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 FB: 1 1 2 38 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 224 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 FB: 211 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 FB: 211 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 FB: 211 x 256 1 1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 200 x 256 -> 200 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 FB: 211 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 FB: 211 x 256 1 1 2 38>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\plants\SoulCairnTreebark01_n.dds Dawnguard.esm TreeSoulCairnTree02 "Высохшее дерево" [TREE:02004333]>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRTreeFloweringBranch01_n.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 47>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 FB: 211 x 256 1 1 2 38 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 211 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 FB: 1 1 2 38 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 211 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 FB: 89 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 FB: 89 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 FB: 89 x 256 1 1>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 FB: 89 x 256 1 1 2>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\Snow01.dds Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 200 x 256 -> 200 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 FB: 89 x 256 1 1 2 38>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 FB: 89 x 256 1 1 2 38 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 89 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\dlc01\plants\SoulCairnTreebark01_n.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 78>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 FB: 1 1 2 38 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 89 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc01\landscape\plants\soulcairntree02_l1.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 FB: 260 x 1024>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 FB: 260 x 1024 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 FB: 260 x 1024 1 1>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 1104>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 84 x 256 -> 84 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 FB: 260 x 1024 1 1 2>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 Scale: 1.63>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 Height: 129>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 FB: 260 x 1024 1 1 2 38>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 FB: 260 x 1024 1 1 2 38 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 260 x 1024>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 260 x 1024>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1 FB: 1 1 2 38 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 260 x 1024 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 FB: 200 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 FB: 200 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 FB: 200 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 FB: 200 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 FB: 200 x 256 1 1 2 38>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 FB: 200 x 256 1 1 2 38 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 200 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 FB: 1 1 2 38 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 200 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 FB: 200 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 FB: 200 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 FB: 200 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 FB: 200 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 FB: 200 x 256 1 1 2 38>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 FB: 200 x 256 1 1 2 38 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 200 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 200 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1 FB: 1 1 2 38 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 textures\ec\expeditions\ss\landscape\trees\bark07_n.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 textures\ec\expeditions\ss\landscape\trees\deadtreebranch01.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 textures\ec\expeditions\ss\landscape\trees\deadtreebranch01_n.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds>
[00:27] [UnmultiplyAlpha] <Debug: 0 200 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 Scale: 1.17>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 Height: 149>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 FB: 84 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 FB: 84 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 FB: 84 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 FB: 84 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 FB: 84 x 256 1 1 2 38>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 FB: 84 x 256 1 1 2 38 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 84 x 256>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1.dds>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 84 x 256>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1 FB: 1 1 2 38 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 84 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1_n.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 FB: 167 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 FB: 167 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 FB: 167 x 256 1 1>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 Scale: 2.82>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 Height: 222>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 FB: 167 x 256 1 1 2>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1_n.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 FB: 167 x 256 1 1 2 38>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 FB: 167 x 256 1 1 2 38 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 167 x 256>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 Scale: 1.30>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 Height: 586>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2, Height: 1024>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2, Height: 1024>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 FB: 1 1 2 38 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1_n.dds>
[00:27] [UnmultiplyAlpha] <Debug: 0 167 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 FB: 224 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 FB: 224 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 FB: 224 x 256 1 1>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 Scale: 1.25>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 Height: 194>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 FB: 224 x 256 1 1 2>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 176 x 256 -> 176 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 FB: 224 x 256 1 1 2 38>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 FB: 224 x 256 1 1 2 38 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 224 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 FB: 1 1 2 38 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 224 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 FB: 145 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 FB: 145 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 FB: 145 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 FB: 145 x 256 1 1 2>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 188 x 256 -> 188 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 FB: 145 x 256 1 1 2 38>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 FB: 145 x 256 1 1 2 38 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 145 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 FB: 1 1 2 38 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 145 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 FB: 309 x 1024>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 FB: 309 x 1024 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 FB: 309 x 1024 1 1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 140 x 256 -> 140 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 FB: 309 x 1024 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 FB: 309 x 1024 1 1 2 38>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 FB: 309 x 1024 1 1 2 38 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 309 x 1024>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 FB: 1 1 2 38 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 309 x 1024 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 FB: 93 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 FB: 93 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 FB: 93 x 256 1 1>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\Snow01.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 38>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 FB: 93 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 FB: 93 x 256 1 1 2 77>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 FB: 93 x 256 1 1 2 77 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 93 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 FB: 1 1 2 77 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 93 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 296 x 1024 -> 296 x 1024>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 FB: 176 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 FB: 176 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 FB: 176 x 256 1 1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 84 x 256 -> 84 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 FB: 176 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 FB: 176 x 256 1 1 2 77>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 FB: 176 x 256 1 1 2 77 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 176 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 FB: 1 1 2 77 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 FB: 188 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 FB: 188 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 FB: 188 x 256 1 1>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 FB: 188 x 256 1 1 2>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 framebuffer complete>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 textures\dlc01\plants\SoulCairnTreebark01.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 FB: 188 x 256 1 1 2 77>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 textures\dlc01\plants\SoulCairnTreebark01_n.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 Scale: 1.63>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 Height: 129>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\Snow01_n.dds Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 FB: 188 x 256 1 1 2 77 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 188 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 188 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1 FB: 1 1 2 77 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 188 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 FB: 140 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 FB: 140 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 FB: 140 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 FB: 140 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 FB: 140 x 256 1 1 2 77>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 FB: 140 x 256 1 1 2 77 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 140 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 140 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2 FB: 1 1 2 77 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1_n.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 140 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 FB: 296 x 1024>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 FB: 296 x 1024 1>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 FB: 296 x 1024 1 1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 Scale: 1.17>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 Height: 149>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 FB: 296 x 1024 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 FB: 296 x 1024 1 1 2 77>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 FB: 296 x 1024 1 1 2 77 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 296 x 1024>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2_n.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:27] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbtreeaspenbranchcompredtwig15.dds 48>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 296 x 1024>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbtundradriftwoodbark01.dds 46>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2 FB: 1 1 2 77 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\ec\expeditions\ss\landscape\trees\mania\treeaspenbranchcomp_n.dds 34>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 296 x 1024 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds 35>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 FB: 84 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 FB: 84 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 FB: 84 x 256 1 1>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 FB: 84 x 256 1 1 2>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch yellow.dds 87>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 framebuffer complete>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 FB: 84 x 256 1 1 2 34>
[00:27] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\revenant\woodbark01.dds 16>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 framebuffer complete>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 FB: 84 x 256 1 1 2 34 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 16>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 84 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:27] [TwbRender.ReserveID] <Debug: Creating 16>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 84 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2 FB: 1 1 2 34 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeWhiteElephantPalm02_static.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 84 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 FB: 167 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 FB: 167 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 FB: 167 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 FB: 167 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 16>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 FB: 167 x 256 1 1 2 16>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2_n.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:27] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 FB: 167 x 256 1 1 2 16 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 167 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 FB: 1 1 2 16 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 167 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 FB: 189 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 FB: 189 x 256 1>
[00:27] [TwbRender.Render] <Debug: New Meshes\dlc02\landscape\trees\treepineforestash01.nif>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 FB: 189 x 256 1 1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 156 x 256 -> 156 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 FB: 189 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 16>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 FB: 189 x 256 1 1 2 16>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 FB: 189 x 256 1 1 2 16 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 189 x 256>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreeWhiteElephantPalm02.nif _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeWhiteElephantPalm02:1 Trunk _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 FB: 1 1 2 16 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 189 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 FB: 156 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 FB: 156 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 FB: 156 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 FB: 156 x 256 1 1 2>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 144 x 256 -> 144 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 16>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 FB: 156 x 256 1 1 2 16>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 FB: 156 x 256 1 1 2 16 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 156 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 156 x 256>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape TreeWhiteElephantPalm02:2 Crown _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1 FB: 1 1 2 16 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 156 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 FB: 144 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 FB: 144 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 FB: 144 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 FB: 144 x 256 1 1 2>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 16>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 FB: 144 x 256 1 1 2 16>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 FB: 144 x 256 1 1 2 16 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 144 x 256>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 144 x 256>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1.dds>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2 FB: 1 1 2 16 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2_n.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 144 x 256 128>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1_n.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAsh01.nif Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestAsh01 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneLow01 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 Scale: 1.63>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 Height: 129>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBoneLow02 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiNode BranchBoneLow03 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiNode BranchBoneLow04 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiNode BranchBoneTop01 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 16 NiNode BranchBoneTop02 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 NiNode BranchBoneTop03 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiNode BranchBoneTop06 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 BSTriShape Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 FB: 114 x 256>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 BSTriShape Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 FB: 114 x 256 1>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiNode Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 FB: 114 x 256 1 1>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 NiTriShape TreePineForestAsh01_1:0 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree03.nif>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 FB: 114 x 256 1 1 2>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 16>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 FB: 114 x 256 1 1 2 16>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 FB: 114 x 256 1 1 2 16 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 114 x 256>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2_n.dds>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 FB: 1 1 2 16 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:27] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 BSLODTriShape TreePineForestAsh01_1:1 - L2_:0 - L1_:0 Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 114 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.Render] <Debug: New Meshes\dlc02\landscape\trees\treepineforestdeadashl04.nif>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 112 x 256 -> 112 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 FB: 112 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 FB: 112 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 FB: 112 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 FB: 112 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 16>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 FB: 112 x 256 1 1 2 16>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 FB: 112 x 256 1 1 2 16 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 112 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 112 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\Snow01_n.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 35>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2 FB: 1 1 2 16 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape TreeWhiteElephantPalm02:3 Trunk _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 112 x 256 128>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadAshL04.nif Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestDeadAshL04 Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneBunch01 Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneBunch02 Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneDLow05 Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 BSTriShape Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 25 NiNode Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 BSLODTriShape TreePineForestDeadAshL04:0 - L1_:1 Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc02\landscape\trees\treepineforestash01.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 1014>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 BSLODTriShape TreePineForestDeadAshL04:1 - L2_:0 - L1_:0 Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 1422>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:110617F3]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode cedartree1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:110617F3]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape ReachTree02:3 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:110617F3]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 Scale: 1.00>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 Height: 257>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72, Height: 512>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72, Height: 512>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 FB: 190 x 512>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 FB: 190 x 512 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 FB: 190 x 512 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 FB: 190 x 512 1 1 2>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm01_d.dds _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc02\landscape\trees\treepineforestdeadashl04.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape ReachTree02:3_1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:110617F3]>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 281>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 16>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 FB: 190 x 512 1 1 2 16>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 570>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 framebuffer complete>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 FB: 190 x 512 1 1 2 16 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 190 x 512>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 Scale: 1.09>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 Height: 237>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2.dds>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 FB: 1 1 2 16 2>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm01_d.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 16>
[00:27] [UnmultiplyAlpha] <Debug: 0 190 x 512 128>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 FB: 82 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 FB: 82 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 FB: 82 x 256 1 1>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\GlacierSlab.dds Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 FB: 82 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 FB: 82 x 256 1 1 2 34>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 FB: 82 x 256 1 1 2 34 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 46>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 82 x 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 192 x 512 -> 192 x 512>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 FB: 1 1 2 34 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 82 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 84 x 256 -> 84 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 FB: 192 x 512>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 FB: 192 x 512 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 FB: 192 x 512 1 1>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2_n.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm01_n.dds _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 FB: 192 x 512 1 1 2>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\revenant\treebranch01.dds 84>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 FB: 192 x 512 1 1 2 34>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\revenant\treebranch01_n.dds 82>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 FB: 192 x 512 1 1 2 34 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 46>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 192 x 512>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07_n.dds 74>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 FB: 1 1 2 34 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 192 x 512 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 FB: 84 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 FB: 84 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 FB: 84 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 FB: 84 x 256 1 1 2>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 FB: 84 x 256 1 1 2 34>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 framebuffer complete>
[00:27] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew14v2.nif>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 FB: 84 x 256 1 1 2 34 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 46>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 84 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree03.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 FB: 1 1 2 34 2>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 1062>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 84 x 256 128>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 1812>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 Scale: 1.00>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 Height: 127>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3, Height: 128>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 FB: 224 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 FB: 224 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 FB: 224 x 256 1 1>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 FB: 224 x 256 1 1 2>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 framebuffer complete>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 FB: 224 x 256 1 1 2 34>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 textures\dlc02\landscape\trees\TreePineForestBranchCompAsh.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 textures\landscape\trees\TreePineForestBranchCompSnow_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 Scale: 1.00>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 Height: 257>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1, Height: 512>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1, Height: 512>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 FB: 224 x 256 1 1 2 34 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 46>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 224 x 256>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 textures\dlc02\landscape\trees\TreePineForestBranchCompAshL.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 textures\landscape\trees\TreePineForestBranchCompSnowL_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 Scale: 1.09>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 Height: 237>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 FB: 1 1 2 34 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 224 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 FB: 190 x 512>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 FB: 190 x 512 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 FB: 190 x 512 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 FB: 190 x 512 1 1 2>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 208 x 256 -> 208 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 FB: 190 x 512 1 1 2 34>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 FB: 190 x 512 1 1 2 34 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 46>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 190 x 512>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm01_n.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 46>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 FB: 1 1 2 34 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 190 x 512 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 FB: 82 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 FB: 82 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 FB: 82 x 256 1 1>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree14 TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree14 TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 FB: 82 x 256 1 1 2>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree14_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 188 x 512 -> 188 x 512>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 FB: 82 x 256 1 1 2 34>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 FB: 82 x 256 1 1 2 34 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 82 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm02_d.dds _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 FB: 1 1 2 34 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 82 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 FB: 208 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 FB: 208 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 FB: 208 x 256 1 1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 76 x 256 -> 76 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 FB: 208 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 FB: 208 x 256 1 1 2 34>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 FB: 208 x 256 1 1 2 34 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 208 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 FB: 1 1 2 34 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 FB: 188 x 512>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 FB: 188 x 512 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 FB: 188 x 512 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 FB: 188 x 512 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 FB: 188 x 512 1 1 2 34>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 FB: 188 x 512 1 1 2 34 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 188 x 512>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 188 x 512>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1 FB: 1 1 2 34 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 188 x 512 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 FB: 76 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 FB: 76 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 FB: 76 x 256 1 1>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1red.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 textures\ec\expeditions\ss\landscape\trees\bark07_n.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 Scale: 1.00>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 Height: 127>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1, Height: 128>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 FB: 76 x 256 1 1 2>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree14_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 FB: 76 x 256 1 1 2 34>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 FB: 76 x 256 1 1 2 34 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 76 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 76 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm02_d.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 74>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1 FB: 1 1 2 34 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree14_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 76 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 FB: 224 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 FB: 224 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 FB: 224 x 256 1 1>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 FB: 224 x 256 1 1 2>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm02_n.dds _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 FB: 224 x 256 1 1 2 34>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 FB: 224 x 256 1 1 2 34 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 224 x 256>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\GlacierSlab.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 77>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 FB: 1 1 2 34 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 224 x 256 128>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 200 x 256 -> 200 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 FB: 200 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 FB: 200 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 FB: 200 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 FB: 200 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 FB: 200 x 256 1 1 2 34>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew14v2.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 56>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 FB: 200 x 256 1 1 2 34 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 200 x 256>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 1342>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 200 x 256>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 335>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1 FB: 1 1 2 34 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 200 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 Scale: 1.24>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 Height: 99>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032, Height: 128>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 FB: 222 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 FB: 222 x 256 1>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1_n.dds>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 FB: 222 x 256 1 1>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1_n.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 FB: 222 x 256 1 1 2>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 Scale: 1.00>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 Height: 257>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2, Height: 512>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2, Height: 512>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm02_n.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 34>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\GlacierSlab_n.dds Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 FB: 222 x 256 1 1 2 48>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 Scale: 1.09>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 Height: 237>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 FB: 222 x 256 1 1 2 48 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 222 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 FB: 1 1 2 48 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 222 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeWhiteElephantPalm02_static.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 FB: 195 x 512>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 FB: 195 x 512 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 FB: 195 x 512 1 1>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 550>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 1436>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1_n.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 FB: 195 x 512 1 1 2>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 224 x 256 -> 224 x 256>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 71>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 Scale: 1.00>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 Height: 127>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2, Height: 128>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2, Height: 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 FB: 195 x 512 1 1 2 48>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 Scale: 1.70>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 Height: 38>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109, Height: 64>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 FB: 195 x 512 1 1 2 48 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 195 x 512>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 FB: 1 1 2 48 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 195 x 512 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 FB: 87 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 FB: 87 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 FB: 87 x 256 1 1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 192 x 512 -> 192 x 512>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 FB: 87 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 FB: 87 x 256 1 1 2 48>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 FB: 87 x 256 1 1 2 48 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 87 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 FB: 1 1 2 48 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 87 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 FB: 224 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 FB: 224 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 FB: 224 x 256 1 1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 80 x 256 -> 80 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 FB: 224 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 FB: 224 x 256 1 1 2 48>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 FB: 224 x 256 1 1 2 48 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 224 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 FB: 1 1 2 48 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 224 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 FB: 189 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 FB: 189 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 FB: 189 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 FB: 189 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 FB: 189 x 256 1 1 2 48>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 FB: 189 x 256 1 1 2 48 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 189 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 FB: 1 1 2 48 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 189 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 FB: 358 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 FB: 358 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 FB: 358 x 256 1 1>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 textures\landscape\trees\gkbbark13.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 textures\landscape\trees\gkbbark13_n.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 Scale: 1.24>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 Height: 99>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1, Height: 128>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 152 x 256 -> 152 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 FB: 358 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 FB: 358 x 256 1 1 2 48>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 FB: 358 x 256 1 1 2 48 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 358 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 FB: 1 1 2 48 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 358 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 FB: 192 x 512>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 FB: 192 x 512 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 FB: 192 x 512 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 FB: 192 x 512 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 FB: 192 x 512 1 1 2 48>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 408 x 256 -> 408 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 FB: 192 x 512 1 1 2 48 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 192 x 512>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 192 x 512>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2 FB: 1 1 2 48 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 192 x 512 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 FB: 80 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 FB: 80 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 FB: 80 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 FB: 80 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 FB: 80 x 256 1 1 2 48>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 FB: 80 x 256 1 1 2 48 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 80 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_0001601a with Meshes\landscape\trees\gkbjungletreenew3.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree03 [TREE:1001601A]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen02_00003ac9 with Meshes\dlc01\landscape\trees\winteraspen02.nif Dawnguard.esm TreeWinterAspen02 [TREE:02003AC9]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow01_00000015 with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeWeepingWillow01_static.nif _ResourcePack.esl RP_TreeWeepingWillow01 [TREE:FE002015]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforest03_0004b016 with Meshes\landscape\trees\treepineforest03.nif Skyrim.esm TreePineForest03 [TREE:0004B016]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtreegroup01_l1_0007127d with Meshes\landscape\aom\coldharbourtreegroup01_l1.nif Vigilant.esm zzzCHDeadTreeGroup01 [TREE:0D07127D]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl05_00017f62 with Meshes\dlc02\landscape\trees\treepineforestdeadashl05.nif Dragonborn.esm DLC2TreePineForestDeadAshL05 [TREE:04017F62]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow02_0005c071 with Meshes\landscape\trees\srg_treepineforestsnow02.nif Skyrim.esm TreePineForestSnow02 [TREE:0005C071]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatreedead01_00033a82 with Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatreedead01.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaDead01 [TREE:11033A82]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree02_l1_00004333 with Meshes\dlc01\landscape\plants\soulcairntree02_l1.nif Dawnguard.esm TreeSoulCairnTree02 "Высохшее дерево" [TREE:02004333]
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 80 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2 FB: 1 1 2 48 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 80 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 FB: 222 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 FB: 222 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 FB: 222 x 256 1 1>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2_n.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 FB: 222 x 256 1 1 2>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 FB: 222 x 256 1 1 2 48>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2.dds>
[00:27] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch_n.dds 76>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 FB: 222 x 256 1 1 2 48 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 76>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 222 x 256>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2_n.dds>
[00:27] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\revenant\woodbark01_n.dds 18>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:27] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:27] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBarkCompsnowl.dds 24>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 FB: 1 1 2 48 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 222 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 FB: 152 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 FB: 152 x 256 1>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 FB: 152 x 256 1 1>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 FB: 152 x 256 1 1 2>
[00:27] [TwbRender.Render] <Debug: New Meshes\landscape\trees\wrtempletreesapling01.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 220 x 256 -> 220 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 18>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 FB: 152 x 256 1 1 2 18>
[00:27] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew13v2.nif>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 FB: 152 x 256 1 1 2 18 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 24>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 152 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:27] [TwbRender.ReserveID] <Debug: Creating 24>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 152 x 256>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode WRTempleTreeSapling01 Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape L1_WRTempleTreeSapling01 Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2 FB: 1 1 2 18 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 152 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 FB: 408 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 FB: 408 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 FB: 408 x 256 1 1>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree13 TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree13 TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree13_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 FB: 408 x 256 1 1 2>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape WRTempleTreeSapling01:5 Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 18>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 FB: 408 x 256 1 1 2 18>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2.dds>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree13_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 FB: 408 x 256 1 1 2 18 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 24>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 408 x 256>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree13_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2_n.dds>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 FB: 1 1 2 18 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:27] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\GlacierSlab_n.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 24>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape WRTempleTreeSapling01:6 Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 408 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 BSTriShape jungletree13_4 TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 FB: 220 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 FB: 220 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 FB: 220 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 FB: 220 x 256 1 1 2>
[00:27] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbtreeaspenbamboo05.nif>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRTreeFloweringBranch01.dds Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode bamboo5 TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 BSTriShape Material_000001 TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 18>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 FB: 220 x 256 1 1 2 18>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbranch5dark.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 FB: 220 x 256 1 1 2 18 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 220 x 256>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode bamboo5 TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape bamboo5 TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbamboobark7.dds TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 220 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1 FB: 1 1 2 18 2>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbranch5dark.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 18>
[00:27] [UnmultiplyAlpha] <Debug: 0 220 x 256 128>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 textures\_resourcepack\landscape\trees\WhiteElephantPalm01_d.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 textures\_resourcepack\landscape\trees\WhiteElephantPalm01_n.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 textures\_resourcepack\landscape\trees\WhiteElephantPalm02_d.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 textures\_resourcepack\landscape\trees\WhiteElephantPalm02_n.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 Scale: 1.70>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 Height: 38>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1, Height: 64>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 FB: 358 x 256>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\GlacierSubSurface.dds Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 FB: 358 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 FB: 358 x 256 1 1>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew13v2.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRTreeFloweringBranch01.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 48>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 282>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 FB: 358 x 256 1 1 2>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 84>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 108>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 385>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 76>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 FB: 358 x 256 1 1 2 76>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 framebuffer complete>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 FB: 358 x 256 1 1 2 76 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 358 x 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 Scale: 1.10>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 Height: 54>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030, Height: 64>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRTreeAliveBark01.dds Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1_n.dds>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 FB: 1 1 2 76 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbamboobark7.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 76>
[00:27] [UnmultiplyAlpha] <Debug: 0 358 x 256 128>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 Scale: 1.24>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 Height: 99>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2, Height: 128>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 FB: 294 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 FB: 294 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 FB: 294 x 256 1 1>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbamboobark_N.dds TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 FB: 294 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 FB: 294 x 256 1 1 2 79>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 348 x 256 -> 348 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbamboobark_N.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 81>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 FB: 294 x 256 1 1 2 79 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 82>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 294 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbtreeaspenbamboo05.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 338>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 FB: 1 1 2 79 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 540>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 294 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 FB: 192 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 FB: 192 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 FB: 192 x 256 1 1>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 Scale: 1.74>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 Height: 253>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 FB: 192 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 FB: 192 x 256 1 1 2 79>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 376 x 256 -> 376 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 FB: 192 x 256 1 1 2 79 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 82>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 192 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 FB: 1 1 2 79 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 192 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 FB: 348 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 FB: 348 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 FB: 348 x 256 1 1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 188 x 256 -> 188 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 FB: 348 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 FB: 348 x 256 1 1 2 79>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 FB: 348 x 256 1 1 2 79 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 82>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 348 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:27] [TwbRender.ReserveID] <Debug: Creating 82>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 348 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRTreeAliveBark01.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 84>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1 FB: 1 1 2 79 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 348 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 FB: 92 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 FB: 92 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 FB: 92 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 FB: 92 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 FB: 92 x 256 1 1 2 79>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 FB: 92 x 256 1 1 2 79 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 82>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 92 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 FB: 1 1 2 79 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\GlacierSubSurface.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 82>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRTreeAliveBark01_n.dds Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 92 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 FB: 376 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 FB: 376 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 FB: 376 x 256 1 1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 80 x 256 -> 80 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 FB: 376 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 FB: 376 x 256 1 1 2 79>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 FB: 376 x 256 1 1 2 79 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 87>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 376 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 FB: 1 1 2 79 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 376 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 FB: 188 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 FB: 188 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 FB: 188 x 256 1 1>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\cubemaps\GlacierIce_e.dds Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 FB: 188 x 256 1 1 2>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRTreeAliveBark01_n.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 79>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 87>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 FB: 188 x 256 1 1 2 87>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 FB: 188 x 256 1 1 2 87 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 88>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 188 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:27] [TwbRender.ReserveID] <Debug: Creating 88>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 188 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030.dds>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2 FB: 1 1 2 87 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 188 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1_n.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 textures\landscape\trees\gkbbark13.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 textures\landscape\trees\gkbbark13_n.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 textures\landscape\trees\gkbbranch5dark.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 Scale: 1.10>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 Height: 54>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1, Height: 64>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRDirtbase.dds Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 Scale: 1.70>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 Height: 38>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2, Height: 64>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 FB: 80 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 FB: 80 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 FB: 80 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 framebuffer complete>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\cubemaps\GlacierIce_e.dds>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 FB: 80 x 256 1 1 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 87>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 88>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 FB: 80 x 256 1 1 2 88>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 FB: 80 x 256 1 1 2 88 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:27] [TwbRender.ReserveID] <Debug: Creating 90>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 80 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 90>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 FB: 1 1 2 88 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 80 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2.dds>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 FB: 294 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 FB: 294 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 FB: 294 x 256 1 1>
[00:27] [dynLoadMultiImage] <Debug: [textures\cubemaps\GlacierIce_e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\742593A672964D368198FCEC9FC88641.dds">
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2_n.dds>
[00:27] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_10_10_A139FC51EF124147850BD462E0B370F2.txt">
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 FB: 294 x 256 1 1 2>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.UnLoadTextures] <Debug: 89 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: 89 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBranchCompSnowL.dds 32>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8.dds>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 87>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 FB: 294 x 256 1 1 2 87>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 textures\landscape\trees\gkbTreebamboojungleAspenBranch3.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 textures\landscape\trees\gkbTreebamboojungleAspenBranch7_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 textures\landscape\trees\gkbbamboobark7.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 textures\landscape\trees\gkbbamboobark_N.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 Scale: 1.74>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 Height: 253>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1>
[00:27] [TwbRender.UnLoadTextures] <Debug: 88 > 80>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 FB: 294 x 256 1 1 2 87 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 32>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 294 x 256>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\BaldCypressBark01_n.dds 43>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:27] [TwbRender.UnLoadTextures] <Debug: 87 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\BaldCypressBark01_d.dds 40>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 FB: 1 1 2 87 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\BaldCypressBranches01_d.dds 27>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 294 x 256 128>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\BaldCypressBranches01_n.dds 42>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 FB: 385 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 FB: 385 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 FB: 385 x 256 1 1>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 framebuffer complete>
[00:27] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 FB: 385 x 256 1 1 2>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\BaldCypressBark02_d.dds 51>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 296 x 256 -> 296 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 framebuffer complete>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 FB: 385 x 256 1 1 2 27>
[00:27] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\BaldCypressBark02_n.dds 56>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 FB: 385 x 256 1 1 2 27 2>
[00:27] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:27] [TwbRender.ReserveID] <Debug: Creating 32>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 385 x 256>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\l1jaune2.dds 58>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TundraDriftWoodBranches01.dds 19>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 FB: 1 1 2 27 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 385 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRDirtbase.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 19>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 FB: 92 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 FB: 92 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 FB: 92 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 FB: 92 x 256 1 1 2>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 FB: 92 x 256 1 1 2 27>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 380 x 256 -> 380 x 256>
[00:27] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestdeadsnowl04.nif>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 FB: 92 x 256 1 1 2 27 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 32>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 92 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 FB: 1 1 2 27 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 92 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 FB: 296 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 FB: 296 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 FB: 296 x 256 1 1>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRDirtbase_n.dds Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 80 x 256 -> 80 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 FB: 296 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 FB: 296 x 256 1 1 2 27>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 FB: 296 x 256 1 1 2 27 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 32>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 296 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:27] [TwbRender.ReserveID] <Debug: Creating 32>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 296 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1 FB: 1 1 2 27 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode TreePineForestDead04 Skyrim.esm TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape TreePineForestDead04_t Skyrim.esm TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 296 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 FB: 380 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 FB: 380 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 FB: 380 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 FB: 380 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 FB: 380 x 256 1 1 2 27>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 FB: 380 x 256 1 1 2 27 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 32>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 380 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:27] [TwbRender.ReserveID] <Debug: Creating 32>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 380 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2 FB: 1 1 2 27 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 380 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 FB: 80 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 FB: 80 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 FB: 80 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 FB: 80 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 FB: 80 x 256 1 1 2 27>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 FB: 80 x 256 1 1 2 27 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 32>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 80 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 32>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 80 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1 FB: 1 1 2 27 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRDirtbase_n.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 32>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 80 x 256 128>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1_n.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\wrtempletreesapling01.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 291>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 266>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1.dds>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 152>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 Scale: 1.10>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 Height: 54>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2, Height: 64>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 Scale: 1.00>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 Height: 86>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7, Height: 128>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 FB: 286 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 FB: 286 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 FB: 286 x 256 1 1>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 FB: 286 x 256 1 1 2>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1_n.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 FB: 286 x 256 1 1 2 27>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 Scale: 1.74>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 Height: 253>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2_n.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 FB: 286 x 256 1 1 2 27 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 40>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 286 x 256>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:27] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\ReachTreeBranch01.dds 83>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 FB: 1 1 2 27 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [UnmultiplyAlpha] <Debug: 0 286 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 FB: 200 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 FB: 200 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 FB: 200 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 FB: 200 x 256 1 1 2>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 FB: 200 x 256 1 1 2 27>
[00:27] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew5.nif>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 244 x 256 -> 244 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 FB: 200 x 256 1 1 2 27 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 40>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 200 x 256>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape TreePineForestDead04_l Skyrim.esm TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 FB: 1 1 2 27 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:27] [UnmultiplyAlpha] <Debug: 0 200 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 228 x 256 -> 228 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 FB: 92 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 FB: 92 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 FB: 92 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 FB: 92 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 FB: 92 x 256 1 1 2 27>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 FB: 92 x 256 1 1 2 27 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 40>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 92 x 256>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompsnowl.dds Skyrim.esm TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 FB: 1 1 2 27 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:27] [UnmultiplyAlpha] <Debug: 0 92 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 FB: 244 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 FB: 244 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 FB: 244 x 256 1 1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 92 x 256 -> 92 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 FB: 244 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 FB: 244 x 256 1 1 2 27>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 FB: 244 x 256 1 1 2 27 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 40>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 244 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:27] [TwbRender.ReserveID] <Debug: Creating 40>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 244 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2 FB: 1 1 2 27 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:27] [UnmultiplyAlpha] <Debug: 0 244 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 FB: 228 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 FB: 228 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 FB: 228 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 FB: 228 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 FB: 228 x 256 1 1 2 27>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 FB: 228 x 256 1 1 2 27 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 40>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 228 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 FB: 1 1 2 27 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:27] [UnmultiplyAlpha] <Debug: 0 228 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 FB: 92 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 FB: 92 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 FB: 92 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 FB: 92 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 FB: 92 x 256 1 1 2 27>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 FB: 92 x 256 1 1 2 27 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 40>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 92 x 256>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2.dds>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.ReserveID] <Debug: Creating 40>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 92 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2_n.dds>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2 FB: 1 1 2 27 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompsnowl.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 40>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TundraDriftWoodBark01.dds 3>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:27] [UnmultiplyAlpha] <Debug: 0 92 x 256 128>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletreenew5 TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletreenew5 TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBranchCompSnowL.dds Skyrim.esm TreePineForestSnowL04Dead [TREE:000EF59D]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TundraDriftWoodBark01_N.dds 4>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 textures\architecture\whiterun\WRDirtbase.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 textures\architecture\whiterun\WRDirtbase_n.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 textures\architecture\whiterun\WRTreeAliveBark01.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 textures\architecture\whiterun\WRTreeAliveBark01_n.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 textures\architecture\whiterun\WRTreeFloweringBranch01.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 textures\architecture\whiterun\WRTreeFloweringBranch01_n.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 Scale: 1.00>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 Height: 86>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1, Height: 128>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 FB: 200 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 FB: 200 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 FB: 200 x 256 1 1>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2_n.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 FB: 200 x 256 1 1 2>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 framebuffer complete>
[00:27] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew17v2.nif>
[00:27] [TwbRender.ReserveID] <Debug: Creating 3>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 FB: 200 x 256 1 1 2 3>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 FB: 200 x 256 1 1 2 3 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 200 x 256>
[00:27] [TwbRender.Render] <Debug: New Meshes\dlc01\landscape\trees\winteraspen01.nif>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 FB: 1 1 2 3 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [UnmultiplyAlpha] <Debug: 0 200 x 256 128>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 200 x 256 -> 200 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 FB: 200 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 FB: 200 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 FB: 200 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 FB: 200 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 3>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 FB: 200 x 256 1 1 2 3>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 FB: 200 x 256 1 1 2 3 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 200 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 200 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1 FB: 1 1 2 3 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 200 x 256 128>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode WinterAspen01.nif Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode WinterAspen01 Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBone01 Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBone02 Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBone03 Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 BSTriShape Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 25 NiNode Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape TreeAspen01_1:0 Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 NiTriShape TreeAspen01_1:1 Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1_n.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 Scale: 1.00>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 Height: 86>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2, Height: 128>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 FB: 208 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 FB: 208 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 FB: 208 x 256 1 1>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc01\landscape\trees\winteraspen01.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 409>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 FB: 208 x 256 1 1 2>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 3>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 FB: 208 x 256 1 1 2 3>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 Scale: 1.36>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 Height: 198>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 FB: 208 x 256 1 1 2 3 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 208 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 FB: 1 1 2 3 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 FB: 109 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 FB: 109 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 FB: 109 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 FB: 109 x 256 1 1 2>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree17 TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree17 TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 208 x 256 -> 208 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 3>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 FB: 109 x 256 1 1 2 3>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 FB: 109 x 256 1 1 2 3 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 109 x 256>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree17_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 FB: 1 1 2 3 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [UnmultiplyAlpha] <Debug: 0 109 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 FB: 208 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 FB: 208 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 FB: 208 x 256 1 1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 104 x 256 -> 104 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 FB: 208 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 3>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 FB: 208 x 256 1 1 2 3>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 FB: 208 x 256 1 1 2 3 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 208 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 208 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2 FB: 1 1 2 3 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 FB: 104 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 FB: 104 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 FB: 104 x 256 1 1>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBranchCompSnowL.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 3>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 FB: 104 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 FB: 104 x 256 1 1 2 4>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 FB: 104 x 256 1 1 2 4 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 104 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 FB: 1 1 2 4 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree17_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [UnmultiplyAlpha] <Debug: 0 104 x 256 128>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestdeadsnowl04.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 1811>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2_n.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 textures\dlc01\landscape\trees\TreeAspenWinterBranchComp.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 textures\dlc01\landscape\trees\TreeAspenWinterBranchComp_N.dds>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 289>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 Scale: 1.36>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 Height: 198>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 FB: 109 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 FB: 109 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 FB: 109 x 256 1 1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d Scale: 1.03>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d Height: 340>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d, Height: 512>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d, Height: 512>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 FB: 109 x 256 1 1 2>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 FB: 109 x 256 1 1 2 4>
[00:27] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew4.nif>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 FB: 109 x 256 1 1 2 4 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 109 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 FB: 1 1 2 4 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [UnmultiplyAlpha] <Debug: 0 109 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d FB: 162 x 512>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d FB: 162 x 512 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d FB: 162 x 512 1 1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 100 x 256 -> 100 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d FB: 162 x 512 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d FB: 162 x 512 1 1 2 4>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d FB: 162 x 512 1 1 2 4 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d 162 x 512>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d FB: 1 1 2 4 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 162 x 512 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 FB: 100 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 FB: 100 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 FB: 100 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 FB: 100 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 FB: 100 x 256 1 1 2 4>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 FB: 100 x 256 1 1 2 4 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 100 x 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d 168 x 512 -> 168 x 512>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletreenew4 TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletreenew4 TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 100 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1 FB: 1 1 2 4 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 100 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d FB: 168 x 512>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d FB: 168 x 512 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d FB: 168 x 512 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d FB: 168 x 512 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d FB: 168 x 512 1 1 2 4>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d FB: 168 x 512 1 1 2 4 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d 168 x 512>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1_n.dds>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d FB: 1 1 2 4 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 Scale: 1.36>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 Height: 198>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2>
[00:27] [UnmultiplyAlpha] <Debug: 0 168 x 512 128>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletreenew4_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 FB: 108 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 FB: 108 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 FB: 108 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 FB: 108 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 FB: 108 x 256 1 1 2 4>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 FB: 108 x 256 1 1 2 4 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 108 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 FB: 1 1 2 4 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode jungletreenew4 TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape jungletree4 TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 92 x 256 -> 92 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 FB: 92 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 FB: 92 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 FB: 92 x 256 1 1>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletreenew5_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 FB: 92 x 256 1 1 2>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree17_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 FB: 92 x 256 1 1 2 4>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 FB: 92 x 256 1 1 2 4 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 92 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 92 x 256>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 16 NiNode TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape jungletreenew4 TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2 FB: 1 1 2 4 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d textures\landscape\trees\TreePineForestBarkCompsnowl.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d textures\landscape\trees\TreePineForestBarkCompsnowl_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d textures\landscape\trees\TreePineForestBranchCompSnowL.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d textures\landscape\trees\TreePineForestBranchCompSnowL_n.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 Scale: 1.03>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 Height: 340>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1, Height: 512>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1, Height: 512>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 92 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 FB: 162 x 512>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 FB: 162 x 512 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 FB: 162 x 512 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 FB: 162 x 512 1 1 2>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape jungletreenew5_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 FB: 162 x 512 1 1 2 4>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 FB: 162 x 512 1 1 2 4 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 162 x 512>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 NiNode TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 BSTriShape jungletreenew4 TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2_n.dds>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 FB: 1 1 2 4 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 162 x 512 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 BSTriShape jungletree17_4 TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.Render] <Debug: New Meshes\dlc01\landscape\plants\soulcairntreegroup01_l1.nif>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 156 x 512 -> 156 x 512>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 16 BSTriShape jungletreenew5_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 FB: 156 x 512>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 FB: 156 x 512 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 FB: 156 x 512 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 FB: 156 x 512 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 FB: 156 x 512 1 1 2 4>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 FB: 156 x 512 1 1 2 4 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 156 x 512>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 156 x 512>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape jungletreenew5_4 TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1 FB: 1 1 2 4 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew4.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 395>
[00:27] [UnmultiplyAlpha] <Debug: 0 156 x 512 128>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 264>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 239>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 259>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 239>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e Scale: 1.00>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e Height: 138>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e FB: 401 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e FB: 401 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e FB: 401 x 256 1 1>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dawnguard.esm TreeSoulCairnTreeGroup "Высохшие деревья" [TREE:0200DDB5]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode SoulCairnTreeGroup01_L1 Dawnguard.esm TreeSoulCairnTreeGroup "Высохшие деревья" [TREE:0200DDB5]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape SoulCairnTreeGroup01_L1:0 Dawnguard.esm TreeSoulCairnTreeGroup "Высохшие деревья" [TREE:0200DDB5]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e FB: 401 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e FB: 401 x 256 1 1 2 4>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e FB: 401 x 256 1 1 2 4 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e 401 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e FB: 1 1 2 4 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [UnmultiplyAlpha] <Debug: 0 401 x 256 128>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e 408 x 256 -> 408 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1_n.dds>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e FB: 408 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e FB: 408 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e FB: 408 x 256 1 1>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 Scale: 1.03>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 Height: 340>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2, Height: 512>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2, Height: 512>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e FB: 408 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e FB: 408 x 256 1 1 2 4>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e FB: 408 x 256 1 1 2 4 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e 408 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 42>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e FB: 1 1 2 4 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [UnmultiplyAlpha] <Debug: 0 408 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 FB: 172 x 512>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 FB: 172 x 512 1>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 FB: 172 x 512 1 1>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 FB: 172 x 512 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 FB: 172 x 512 1 1 2 4>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 FB: 172 x 512 1 1 2 4 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 172 x 512>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbtundradriftwoodbark01.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark_n.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 43>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 FB: 1 1 2 4 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew17v2.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 30>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbtundradriftwoodbark01.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 4>
[00:27] [UnmultiplyAlpha] <Debug: 0 172 x 512 128>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e textures\landscape\trees\TreeAspenBranchComp_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e textures\landscape\trees\gkbTreebamboojungleAspenBranch3.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e textures\landscape\trees\gkbTreebamboojungleAspenBranch7_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e textures\landscape\trees\gkbjunglebranch3.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e textures\landscape\trees\gkbsmoothdarkbark22.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e textures\landscape\trees\gkbsmoothdarkbark22_n.dds>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 880>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e textures\landscape\trees\gkbtreeaspenbranchcompgreen1.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 Scale: 1.00>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 Height: 138>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 FB: 401 x 256>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 2129>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 FB: 401 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 FB: 401 x 256 1 1>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbranch3.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 FB: 401 x 256 1 1 2>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 168 x 512 -> 168 x 512>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 FB: 401 x 256 1 1 2 27>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbranch3.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 51>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 Scale: 1.30>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 Height: 132>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 FB: 401 x 256 1 1 2 27 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 56>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 401 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbjunglebranch2.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 FB: 1 1 2 27 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [UnmultiplyAlpha] <Debug: 0 401 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 FB: 168 x 512>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 FB: 168 x 512 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 FB: 168 x 512 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 FB: 168 x 512 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 FB: 168 x 512 1 1 2 27>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 396 x 256 -> 396 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 FB: 168 x 512 1 1 2 27 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 56>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 168 x 512>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbjunglebranch2.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 58>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:27] [TwbRender.ReserveID] <Debug: Creating 56>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 168 x 512>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2 FB: 1 1 2 27 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TundraDriftWoodBranches01.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 168 x 512 128>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 FB: 187 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 FB: 187 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 FB: 187 x 256 1 1>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 128 x 128, depth: 6, mipmap: 8>
[00:27] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TundraDriftWoodBranches01_N.dds 12>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 FB: 187 x 256 1 1 2>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreeAspenBranchComp.dds 23>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc01\landscape\plants\soulcairntreegroup01_l1.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 2456>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 12>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 FB: 187 x 256 1 1 2 12>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbpalmbark14.dds 63>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 Scale: 2.38>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 Height: 188>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 FB: 187 x 256 1 1 2 12 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 23>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 187 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbpalmbark14_n.dds 66>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 FB: 1 1 2 12 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:27] [UnmultiplyAlpha] <Debug: 0 187 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbpalmbark22.dds 67>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 FB: 396 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 FB: 396 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 FB: 396 x 256 1 1>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 FB: 396 x 256 1 1 2>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbpalmleaf2.dds 64>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 208 x 256 -> 208 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 12>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 FB: 396 x 256 1 1 2 12>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:27] [TwbRender.ReserveID] <Debug: Creating 23>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds glTexStorage2D 34067 6 128 x 128 23>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 FB: 396 x 256 1 1 2 12 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 396 x 256>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2_n.dds>
[00:27] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\GlacierIce_e.dds 128 x 128 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 0, mipmap: 0, level: 0, index: 0, 128 x 128 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:27] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 0, mipmap: 1, level: 1, index: 1, 64 x 64 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 396 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 0, mipmap: 2, level: 2, index: 2, 32 x 32 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.Render] <Debug: New Meshes\dlc01\landscape\trees\winteraspen06.nif>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 0, mipmap: 3, level: 3, index: 3, 16 x 16 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1 FB: 1 1 2 12 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 0, mipmap: 4, level: 4, index: 4, 8 x 8 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 396 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 FB: 211 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 FB: 211 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 FB: 211 x 256 1 1>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 0, mipmap: 5, level: 5, index: 5, 4 x 4 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 FB: 211 x 256 1 1 2>
[00:27] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\GlacierIce_e.dds 4 x 4 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\GlacierIce_e.dds 128 x 128 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 1, mipmap: 0, level: 0, index: 8, 128 x 128 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode WinterAspen06.nif Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode WinterAspen06 Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBone01 Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiNode Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 NiTriShape TreeAspen06_1:0 Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 12>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 FB: 211 x 256 1 1 2 12>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 1, mipmap: 1, level: 1, index: 9, 64 x 64 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiTriShape TreeAspen06_1:1 Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiTriShape TreeAspen06_1:2 Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 FB: 211 x 256 1 1 2 12 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 211 x 256>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 1, mipmap: 2, level: 2, index: 10, 32 x 32 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 FB: 1 1 2 12 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc01\landscape\trees\winteraspen06.nif>
[00:27] [UnmultiplyAlpha] <Debug: 0 211 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 1, mipmap: 3, level: 3, index: 11, 16 x 16 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 158>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 FB: 208 x 256>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 150>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 1, mipmap: 4, level: 4, index: 12, 8 x 8 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 72>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 FB: 208 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 FB: 208 x 256 1 1>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 1, mipmap: 5, level: 5, index: 13, 4 x 4 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 FB: 208 x 256 1 1 2>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 224 x 256 -> 224 x 256>
[00:27] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\GlacierIce_e.dds 4 x 4 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\GlacierIce_e.dds 128 x 128 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 2, mipmap: 0, level: 0, index: 16, 128 x 128 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf Scale: 1.37>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf Height: 103>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf, Height: 128>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 12>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 FB: 208 x 256 1 1 2 12>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 2, mipmap: 1, level: 1, index: 17, 64 x 64 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 FB: 208 x 256 1 1 2 12 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 208 x 256>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 2, mipmap: 2, level: 2, index: 18, 32 x 32 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 2, mipmap: 3, level: 3, index: 19, 16 x 16 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 FB: 1 1 2 12 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1.dds>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 2, mipmap: 4, level: 4, index: 20, 8 x 8 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 2, mipmap: 5, level: 5, index: 21, 4 x 4 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 FB: 224 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 FB: 224 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 FB: 224 x 256 1 1>
[00:27] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\GlacierIce_e.dds 4 x 4 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\GlacierIce_e.dds 128 x 128 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 3, mipmap: 0, level: 0, index: 24, 128 x 128 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1_n.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 FB: 224 x 256 1 1 2>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 3, mipmap: 1, level: 1, index: 25, 64 x 64 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 12>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 FB: 224 x 256 1 1 2 12>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 3, mipmap: 2, level: 2, index: 26, 32 x 32 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 FB: 224 x 256 1 1 2 12 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 224 x 256>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 3, mipmap: 3, level: 3, index: 27, 16 x 16 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 Scale: 1.00>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 Height: 138>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 3, mipmap: 4, level: 4, index: 28, 8 x 8 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 FB: 1 1 2 12 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 3, mipmap: 5, level: 5, index: 29, 4 x 4 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 224 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf FB: 122 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf FB: 122 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf FB: 122 x 256 1 1>
[00:27] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\GlacierIce_e.dds 4 x 4 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\GlacierIce_e.dds 128 x 128 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 4, mipmap: 0, level: 0, index: 32, 128 x 128 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf FB: 122 x 256 1 1 2>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 4, mipmap: 1, level: 1, index: 33, 64 x 64 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 12>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf FB: 122 x 256 1 1 2 12>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 4, mipmap: 2, level: 2, index: 34, 32 x 32 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 4, mipmap: 3, level: 3, index: 35, 16 x 16 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf framebuffer complete>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 4, mipmap: 4, level: 4, index: 36, 8 x 8 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf FB: 122 x 256 1 1 2 12 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf 122 x 256>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 4, mipmap: 5, level: 5, index: 37, 4 x 4 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037.dds>
[00:27] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\GlacierIce_e.dds 4 x 4 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\GlacierIce_e.dds 128 x 128 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 5, mipmap: 0, level: 0, index: 40, 128 x 128 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 5, mipmap: 1, level: 1, index: 41, 64 x 64 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 textures\landscape\trees\gkbbark.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 textures\landscape\trees\gkbbark13.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 textures\landscape\trees\gkbbark13_n.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 textures\landscape\trees\gkbbark_n.dds>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf FB: 1 1 2 12 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 Scale: 1.30>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 Height: 132>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 5, mipmap: 2, level: 2, index: 42, 32 x 32 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 122 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 FB: 446 x 256>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 5, mipmap: 3, level: 3, index: 43, 16 x 16 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 FB: 446 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 FB: 446 x 256 1 1>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 5, mipmap: 4, level: 4, index: 44, 8 x 8 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf 116 x 256 -> 116 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 FB: 446 x 256 1 1 2>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds 23 (CUBE) - depth: 5, mipmap: 5, level: 5, index: 45, 4 x 4 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 textures\dlc01\plants\SoulCairnTreebark01.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 textures\dlc01\plants\SoulCairnTreebark01_n.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 Scale: 2.38>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 Height: 188>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 12>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 FB: 446 x 256 1 1 2 12>
[00:27] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\GlacierIce_e.dds 4 x 4 Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\GlacierIce_e.dds mipmap 6>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\GlacierParallax.dds Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TundraDriftWoodBranches01.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 27>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 FB: 446 x 256 1 1 2 12 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 56>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 446 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 FB: 1 1 2 12 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 446 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TundraDriftWoodBranches01_N.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 FB: 187 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 FB: 187 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 FB: 187 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 FB: 187 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 12>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 FB: 187 x 256 1 1 2 12>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 FB: 187 x 256 1 1 2 12 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 56>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 187 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 FB: 1 1 2 12 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 440 x 256 -> 440 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [UnmultiplyAlpha] <Debug: 0 187 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf FB: 116 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf FB: 116 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf FB: 116 x 256 1 1>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TundraDriftWoodBranches01_N.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 12>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf FB: 116 x 256 1 1 2>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 188 x 256 -> 188 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 56>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf FB: 116 x 256 1 1 2 56>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbranch_N1.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf FB: 116 x 256 1 1 2 56 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 63>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf 116 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf FB: 1 1 2 56 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [UnmultiplyAlpha] <Debug: 0 116 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 FB: 211 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 FB: 211 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 FB: 211 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 FB: 211 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 56>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 FB: 211 x 256 1 1 2 56>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbranch_N1.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 63>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 FB: 211 x 256 1 1 2 56 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 211 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 FB: 1 1 2 56 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [UnmultiplyAlpha] <Debug: 0 211 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew5.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 FB: 440 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 FB: 440 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 FB: 440 x 256 1 1>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 5787>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 framebuffer complete>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 FB: 440 x 256 1 1 2>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf textures\dlc01\landscape\trees\TreeAspenWinterBranchComp.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf textures\dlc01\landscape\trees\TreeAspenWinterBranchComp_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf textures\landscape\trees\TreeAspenBarkComp.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 Scale: 1.37>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 Height: 103>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1, Height: 128>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 56>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 246>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 FB: 440 x 256 1 1 2 56>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 200 x 256 -> 200 x 256>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 284>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 246>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 246>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 Scale: 1.00>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 Height: 36>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020, Height: 64>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 FB: 440 x 256 1 1 2 56 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 440 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 440 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2 FB: 1 1 2 56 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [UnmultiplyAlpha] <Debug: 0 440 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 FB: 188 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 FB: 188 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 FB: 188 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 FB: 188 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 56>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 FB: 188 x 256 1 1 2 56>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 FB: 188 x 256 1 1 2 56 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 188 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 188 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1 FB: 1 1 2 56 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\landscape\GlacierParallax.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.ReserveID] <Debug: Creating 56>
[00:27] [UnmultiplyAlpha] <Debug: 0 188 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 FB: 122 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 FB: 122 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 FB: 122 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 FB: 122 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 FB: 122 x 256 1 1 2 64>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 FB: 122 x 256 1 1 2 64 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 66>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 122 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 FB: 1 1 2 64 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 122 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 FB: 200 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 FB: 200 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 FB: 200 x 256 1 1>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 116 x 256 -> 116 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 FB: 200 x 256 1 1 2>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 FB: 200 x 256 1 1 2 64>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\architecture\crb\orchard\tree\eldertree.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 1572>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 FB: 200 x 256 1 1 2 64 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 66>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 200 x 256>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 184>
[00:27] [TwbRender.ReserveID] <Debug: Creating 66>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 200 x 256>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2_n.dds>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 2854>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1 FB: 1 1 2 64 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1_n.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbpalmbark22_n.dds 68>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 Scale: 1.30>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 Height: 132>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [UnmultiplyAlpha] <Debug: 0 200 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\SwordFern_N.dds 65>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 FB: 424 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 FB: 424 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 FB: 424 x 256 1 1>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 framebuffer complete>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 FB: 424 x 256 1 1 2>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac Scale: 2.53>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark27.dds 50>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac Height: 371>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac, Height: 512>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac, Height: 512>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 50>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 FB: 424 x 256 1 1 2 50>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 framebuffer complete>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 FB: 424 x 256 1 1 2 50 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 424 x 256>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 FB: 1 1 2 50 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush01.nif>
[00:27] [UnmultiplyAlpha] <Debug: 0 424 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 FB: 116 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 FB: 116 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 FB: 116 x 256 1 1>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1_n.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 FB: 116 x 256 1 1 2>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 Scale: 2.38>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 Height: 188>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2, Height: 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 50>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 FB: 116 x 256 1 1 2 50>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 FB: 116 x 256 1 1 2 50 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 116 x 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 480 x 256 -> 480 x 256>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:114B9E8A]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode cedartree1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:114B9E8A]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSTriShape ReachTree02:3 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:114B9E8A]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 116 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1 FB: 1 1 2 50 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [UnmultiplyAlpha] <Debug: 0 116 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 FB: 172 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 FB: 172 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 FB: 172 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 FB: 172 x 256 1 1 2>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 BSTriShape ReachTree02:3_1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:114B9E8A]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 50>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 FB: 172 x 256 1 1 2 50>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 FB: 172 x 256 1 1 2 50 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 172 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 FB: 1 1 2 50 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1.dds>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [UnmultiplyAlpha] <Debug: 0 172 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac FB: 752 x 512>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac FB: 752 x 512 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac FB: 752 x 512 1 1>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1_n.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 168 x 256 -> 168 x 256>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 Scale: 1.37>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 Height: 103>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2, Height: 128>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac FB: 752 x 512 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 50>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac FB: 752 x 512 1 1 2 50>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac FB: 752 x 512 1 1 2 50 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac 752 x 512>
[00:27] [TwbRender.LoadTexture] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\l1jaune2.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:114B9E8A]>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac FB: 1 1 2 50 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [UnmultiplyAlpha] <Debug: 0 752 x 512 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 FB: 145 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 FB: 145 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 FB: 145 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 FB: 145 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 50>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 FB: 145 x 256 1 1 2 50>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 FB: 145 x 256 1 1 2 50 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 145 x 256>
[00:27] [LoadGLMultiImage] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\l1jaune2.dds>
[00:27] [TwbRender.ReserveID] <Debug: Creating 65>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 FB: 1 1 2 50 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [UnmultiplyAlpha] <Debug: 0 145 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 FB: 480 x 256>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 144 x 256 -> 144 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 FB: 480 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 FB: 480 x 256 1 1>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush01.nif>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 182>
[00:27] [TwbRender.LoadScene] <Debug: Vertexdata: 549>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 FB: 480 x 256 1 1 2>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac 812 x 512 -> 812 x 512>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 50>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 FB: 480 x 256 1 1 2 50>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a Scale: 1.11>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a Height: 35>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a, Height: 64>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 FB: 480 x 256 1 1 2 50 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 480 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 FB: 1 1 2 50 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [UnmultiplyAlpha] <Debug: 0 480 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 FB: 168 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 FB: 168 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 FB: 168 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 FB: 168 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 50>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 FB: 168 x 256 1 1 2 50>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 FB: 168 x 256 1 1 2 50 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 168 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 168 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2 FB: 1 1 2 50 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 168 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 FB: 135 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 FB: 135 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 FB: 135 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 FB: 135 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 50>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 FB: 135 x 256 1 1 2 50>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 FB: 135 x 256 1 1 2 50 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 135 x 256>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 textures\landscape\trees\TundraDriftWoodBranches01.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 textures\landscape\trees\TundraDriftWoodBranches01_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 textures\landscape\trees\gkbbark_N.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 textures\landscape\trees\gkbbranch3.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 textures\landscape\trees\gkbbranch_N1.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 textures\landscape\trees\gkbjunglebranch2.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 textures\landscape\trees\gkbtundradriftwoodbark01.dds>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 Scale: 1.00>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 Height: 36>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1, Height: 64>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1, Height: 256>
[00:27] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 FB: 1 1 2 50 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 135 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 FB: 144 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 FB: 144 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 FB: 144 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 framebuffer complete>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 FB: 144 x 256 1 1 2>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 120 x 256 -> 120 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 50>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 FB: 144 x 256 1 1 2 50>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 FB: 144 x 256 1 1 2 50 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 144 x 256>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.ReserveID] <Debug: Creating 64>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 144 x 256>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2_n.dds>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2 FB: 1 1 2 50 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:27] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:27] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark27_n.dds 29>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 144 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac FB: 812 x 512>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac FB: 812 x 512 1>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac FB: 812 x 512 1 1>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac framebuffer complete>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac FB: 812 x 512 1 1 2>
[00:27] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforest02.nif>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 29>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac FB: 812 x 512 1 1 2 29>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2.dds>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2_n.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac FB: 812 x 512 1 1 2 29 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 50>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac 812 x 512>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac FB: 1 1 2 29 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [UnmultiplyAlpha] <Debug: 0 812 x 512 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:27] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforest04.nif>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a FB: 268 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a FB: 268 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a FB: 268 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a FB: 268 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 29>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a FB: 268 x 256 1 1 2 29>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a FB: 268 x 256 1 1 2 29 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 50>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a 268 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a FB: 1 1 2 29 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForest02 [TREE:00018A02]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree02 Skyrim.esm TreePineForest02 [TREE:00018A02]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree02_t Skyrim.esm TreePineForest02 [TREE:00018A02]>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [UnmultiplyAlpha] <Debug: 0 268 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a 340 x 256 -> 340 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 FB: 424 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 FB: 424 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 FB: 424 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 FB: 424 x 256 1 1 2>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 29>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 FB: 424 x 256 1 1 2 29>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 FB: 424 x 256 1 1 2 29 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 50>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 424 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 FB: 1 1 2 29 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [UnmultiplyAlpha] <Debug: 0 424 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 FB: 120 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 FB: 120 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 FB: 120 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 FB: 120 x 256 1 1 2>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 MultiSamples: 16, SuperSamples: 0>
[00:27] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 416 x 256 -> 416 x 256>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 29>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 FB: 120 x 256 1 1 2 29>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 FB: 120 x 256 1 1 2 29 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 50>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 120 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:27] [TwbRender.ReserveID] <Debug: Creating 50>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 120 x 256>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2 FB: 1 1 2 29 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:27] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a FB: 340 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a FB: 340 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a FB: 340 x 256 1 1>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a FB: 340 x 256 1 1 2>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForest04 [TREE:0004FBB0]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree04 Skyrim.esm TreePineForest04 [TREE:0004FBB0]>
[00:27] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree01_t:3 Skyrim.esm TreePineForest04 [TREE:0004FBB0]>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 29>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a FB: 340 x 256 1 1 2 29>
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2.dds>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a FB: 340 x 256 1 1 2 29 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 50>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a 340 x 256>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2_n.dds>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:27] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a FB: 1 1 2 29 2>
[00:27] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:27] [UnmultiplyAlpha] <Debug: 0 340 x 256 128>
[00:27] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:27] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 FB: 416 x 256>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 FB: 416 x 256 1>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 FB: 416 x 256 1 1>
[00:27] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:27] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:27] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 FB: 416 x 256 1 1 2>
[00:27] [TwbRender.Render] <Debug: New Meshes\landscape\trees\reachclifftree02.nif>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 framebuffer complete>
[00:27] [TwbRender.ReserveID] <Debug: Creating 29>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 FB: 416 x 256 1 1 2 29>
[00:27] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 framebuffer complete>
[00:27] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 FB: 416 x 256 1 1 2 29 2>
[00:27] [TwbRender.ReserveID] <Debug: Creating 50>
[00:27] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 416 x 256>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape L2_Branches Skyrim.esm TreePineForest02 [TREE:00018A02]>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:28] [TwbRender.ReserveID] <Debug: Creating 50>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 416 x 256>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode ReachCliffTree02 Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape ReachCliffTree02:0 - L1_ReachCliffTree02:0 Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac.dds>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape PineTree02_t:1 Skyrim.esm TreePineForest02 [TREE:00018A02]>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1 FB: 1 1 2 29 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:28] [UnmultiplyAlpha] <Debug: 0 416 x 256 128>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac textures\architecture\crb\icetreebranch.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac textures\architecture\whiterun\WRTreeFloweringBranch01_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac textures\cubemaps\GlacierIce_e.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac textures\landscape\GlacierParallax.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac textures\landscape\GlacierSlab.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac textures\landscape\GlacierSlab_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac textures\landscape\GlacierSubSurface.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac textures\landscape\Snow01.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac textures\landscape\Snow01_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 Scale: 2.53>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 Height: 371>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1, Height: 512>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1, Height: 512>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 FB: 752 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 FB: 752 x 512 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 FB: 752 x 512 1 1>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\l1jaune2.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a textures\ec\expeditions\ss\landscape\trees\bark07_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 Scale: 1.11>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 Height: 35>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1, Height: 64>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 FB: 752 x 512 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 29>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 FB: 752 x 512 1 1 2 29>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 FB: 752 x 512 1 1 2 29 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 50>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 752 x 512>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 FB: 1 1 2 29 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 752 x 512 128>
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash01_00017f72 with Meshes\dlc02\landscape\trees\treepineforestash01.nif Dragonborn.esm DLC2TreePineForestAsh01 [TREE:04017F72]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl04_00017f60 with Meshes\dlc02\landscape\trees\treepineforestdeadashl04.nif Dragonborn.esm DLC2TreePineForestDeadAshL04 [TREE:04017F60]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree03_000617f3 with Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree03.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania03 [TREE:110617F3]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew14v2_00016032 with Meshes\landscape\trees\gkbjungletreenew14v2.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree14 [TREE:10016032]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm02_00000109 with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeWhiteElephantPalm02_static.nif _ResourcePack.esl RP_TreeWhiteElephantPalm02 [TREE:FE002109]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew13v2_00016030 with Meshes\landscape\trees\gkbjungletreenew13v2.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree13 [TREE:10016030]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo05_00015fe8 with Meshes\landscape\trees\gkbtreeaspenbamboo05.nif TheBawbsWardenOfTheCoast.esp WCBamboo03 [TREE:10015FE8]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletreesapling01_000461d7 with Meshes\landscape\trees\wrtempletreesapling01.nif Skyrim.esm TreeWRTempleSapling01 [TREE:000461D7]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen01_00003ac5 with Meshes\dlc01\landscape\trees\winteraspen01.nif Dawnguard.esm TreeWinterAspen01 [TREE:02003AC5]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl04_000ef59d with Meshes\landscape\trees\srg_treepineforestdeadsnowl04.nif Skyrim.esm TreePineForestSnowL04Dead [TREE:000EF59D]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew4_0001601e with Meshes\landscape\trees\gkbjungletreenew4.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree04 [TREE:1001601E]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew17v2_00016037 with Meshes\landscape\trees\gkbjungletreenew17v2.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree17 [TREE:10016037]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntreegroup01_l1_0000ddb5 with Meshes\dlc01\landscape\plants\soulcairntreegroup01_l1.nif Dawnguard.esm TreeSoulCairnTreeGroup "Высохшие деревья" [TREE:0200DDB5]
[00:27] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen06_00003acf with Meshes\dlc01\landscape\trees\winteraspen06.nif Dawnguard.esm TreeWinterAspen06 [TREE:02003ACF]
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 FB: 268 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 FB: 268 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 FB: 268 x 256 1 1>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1.dds>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 FB: 268 x 256 1 1 2>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 BSTriShape L2_Branches0 Skyrim.esm TreePineForest02 [TREE:00018A02]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 29>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 FB: 268 x 256 1 1 2 29>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 FB: 268 x 256 1 1 2 29 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 50>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 268 x 256>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1_n.dds>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 FB: 1 1 2 29 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 Scale: 1.00>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 Height: 36>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2, Height: 64>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 268 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 FB: 401 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 FB: 401 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 FB: 401 x 256 1 1>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 752 x 512 -> 752 x 512>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 FB: 401 x 256 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 280 x 256 -> 280 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 29>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 FB: 401 x 256 1 1 2 29>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape PineTree04_l Skyrim.esm TreePineForest04 [TREE:0004FBB0]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 FB: 401 x 256 1 1 2 29 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 50>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 401 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 FB: 1 1 2 29 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 401 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 FB: 280 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 FB: 280 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 FB: 280 x 256 1 1>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape ReachCliffTree02:2 - L1_ReachCliffTree02:2 Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 FB: 280 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 29>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 FB: 280 x 256 1 1 2 29>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 384 x 256 -> 384 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 FB: 280 x 256 1 1 2 29 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 50>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 280 x 256>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape L1_PineShrub Skyrim.esm TreePineForest04 [TREE:0004FBB0]>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:28] [TwbRender.ReserveID] <Debug: Creating 50>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 280 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1 FB: 1 1 2 29 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 280 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 FB: 752 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 FB: 752 x 512 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 FB: 752 x 512 1 1>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape ReachCliffTree02:1 - L1_ReachCliffTree02:1 Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 FB: 752 x 512 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 29>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 FB: 752 x 512 1 1 2 29>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 framebuffer complete>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 BSTriShape PineTree04_l2 Skyrim.esm TreePineForest04 [TREE:0004FBB0]>
[00:28] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforest02.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 FB: 752 x 512 1 1 2 29 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 50>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 752 x 512>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 1364>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 248>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 583>
[00:28] [TwbRender.ReserveID] <Debug: Creating 50>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 752 x 512>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 652>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TundraDriftWoodBark01.dds Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1.dds>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1 FB: 1 1 2 29 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 752 x 512 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1_n.dds>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 FB: 384 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 FB: 384 x 256 1>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 Scale: 1.47>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 Height: 662>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02, Height: 1024>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02, Height: 1024>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 FB: 384 x 256 1 1>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 Scale: 1.11>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 Height: 35>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2, Height: 64>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 FB: 384 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 29>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 FB: 384 x 256 1 1 2 29>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 FB: 384 x 256 1 1 2 29 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 50>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 384 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:28] [TwbRender.ReserveID] <Debug: Creating 50>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 384 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2 FB: 1 1 2 29 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 384 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\plants\srg_Shrub01half_van.dds Skyrim.esm TreePineForest04 [TREE:0004FBB0]>
[00:28] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 FB: 277 x 1024>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 FB: 277 x 1024 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 FB: 277 x 1024 1 1>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\plants\srg_Shrub01half_van.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 29>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 FB: 277 x 1024 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 50>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 FB: 277 x 1024 1 1 2 50>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\plants\srg_Shrub01half_n.dds Skyrim.esm TreePineForest04 [TREE:0004FBB0]>
[00:28] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\plants\srg_Shrub01half_n.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 64>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 FB: 277 x 1024 1 1 2 50 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 66>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 277 x 1024>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2.dds>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 FB: 1 1 2 50 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforest04.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2_n.dds>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 1871>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 277 x 1024 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 FB: 244 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 FB: 244 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 FB: 244 x 256 1 1>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 289>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 FB: 244 x 256 1 1 2>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 233>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 289>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 50>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 FB: 244 x 256 1 1 2 50>
[00:28] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbsmoothdarkbark20_n.dds 11>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 Scale: 1.39>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 Height: 459>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0, Height: 512>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0, Height: 512>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:28] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 FB: 244 x 256 1 1 2 50 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 11>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 244 x 256>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbsmoothdarkbark20.dds 13>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 FB: 1 1 2 50 2>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:28] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WeepingWillowBark01_d.dds 14>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 244 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 FB: 172 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 FB: 172 x 512 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 FB: 172 x 512 1 1>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 260 x 1024 -> 260 x 1024>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 FB: 172 x 512 1 1 2>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 256 x 256 -> 256 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 11>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 FB: 172 x 512 1 1 2 11>
[00:28] [TwbRender.Render] <Debug: New Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 FB: 172 x 512 1 1 2 11 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 13>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 172 x 512>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 FB: 1 1 2 11 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:28] [UnmultiplyAlpha] <Debug: 0 172 x 512 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 FB: 260 x 1024>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 FB: 260 x 1024 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 FB: 260 x 1024 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 FB: 260 x 1024 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 164 x 512 -> 164 x 512>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 11>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 FB: 260 x 1024 1 1 2 11>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 FB: 260 x 1024 1 1 2 11 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 13>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 260 x 1024>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 FB: 1 1 2 11 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 260 x 1024 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 FB: 256 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 FB: 256 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 FB: 256 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 FB: 256 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 11>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 FB: 256 x 256 1 1 2 11>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 framebuffer complete>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm">
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 FB: 256 x 256 1 1 2 11 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 13>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 256 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:28] [TwbRender.ReserveID] <Debug: Creating 13>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 256 x 256>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode DLC1TreePineShortHeavySnow Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape Trunk Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1_n.dds>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2 FB: 1 1 2 11 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 Scale: 2.53>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 Height: 371>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2, Height: 512>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2, Height: 512>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape Shape02 Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:28] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 FB: 164 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 FB: 164 x 512 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 FB: 164 x 512 1 1>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiNode MainBranches Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 16 BSTriShape MainBranches:0 Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 FB: 164 x 512 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 11>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 FB: 164 x 512 1 1 2 11>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 FB: 164 x 512 1 1 2 11 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 13>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 164 x 512>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 FB: 1 1 2 11 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 FB: 786 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 FB: 786 x 512 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 FB: 786 x 512 1 1>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2.dds>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2_n.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 textures\landscape\trees\TreePineForestBranchComp.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 textures\landscape\trees\TreePineForestBranchComp_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 Scale: 1.47>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 Height: 662>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1, Height: 1024>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1, Height: 1024>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 FB: 786 x 512 1 1 2>
[00:28] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 11>
[00:28] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 13>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 FB: 786 x 512 1 1 2 13>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 FB: 786 x 512 1 1 2 13 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 14>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 786 x 512>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 FB: 1 1 2 13 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 786 x 512 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 FB: 277 x 1024>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 FB: 277 x 1024 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 FB: 277 x 1024 1 1>
[00:28] [TwbRender.Render] <Debug: New Meshes\dlc02\landscape\trees\treepineforestashl04.nif>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 FB: 277 x 1024 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 796 x 512 -> 796 x 512>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAshL04.nif Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestAshL04 Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneBunch01 Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneBunch02 Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneDLow05 Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 BSTriShape Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 25 NiNode Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 BSLODTriShape TreePineForestSnowL04_1:1 - L2_:0 - L1_:0 Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 BSLODTriShape TreePineForestSnowL04_1:0 - L1_:1 Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 13>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 FB: 277 x 1024 1 1 2 13>
[00:28] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc02\landscape\trees\treepineforestashl04.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 570>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 281>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 Scale: 1.07>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 Height: 233>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70, Height: 256>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape MainBranches:1 Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 BSTriShape L2_:0 - L1_:0 Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 FB: 277 x 1024 1 1 2 13 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 14>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 277 x 1024>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 textures\landscape\trees\TreePineForestBarkComp.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 textures\landscape\trees\TreePineForestBranchComp.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 textures\landscape\trees\TreePineForestBranchComp_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 textures\plants\srg_Shrub01half_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 textures\plants\srg_Shrub01half_van.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 Scale: 1.39>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 Height: 459>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1, Height: 512>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1, Height: 512>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 FB: 1 1 2 13 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:28] [UnmultiplyAlpha] <Debug: 0 277 x 1024 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TundraDriftWoodBark01_N.dds Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 FB: 796 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 FB: 796 x 512 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 FB: 796 x 512 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 FB: 796 x 512 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 13>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 FB: 796 x 512 1 1 2 13>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 260 x 1024 -> 260 x 1024>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 FB: 796 x 512 1 1 2 13 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 14>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 796 x 512>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:28] [TwbRender.ReserveID] <Debug: Creating 14>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 796 x 512>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2 FB: 1 1 2 13 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 796 x 512 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 FB: 82 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 FB: 82 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 FB: 82 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 FB: 82 x 256 1 1 2>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\trees\DLC1TreePineForestBranchCompSnowH.dds Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 13>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 FB: 82 x 256 1 1 2 13>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 FB: 82 x 256 1 1 2 13 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 14>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 82 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 FB: 1 1 2 13 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 82 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 80 x 256 -> 80 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 FB: 172 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 FB: 172 x 512 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 FB: 172 x 512 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 FB: 172 x 512 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 13>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 FB: 172 x 512 1 1 2 13>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 FB: 172 x 512 1 1 2 13 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 14>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 172 x 512>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 FB: 1 1 2 13 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 172 x 512 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 160 x 512 -> 160 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 FB: 260 x 1024>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 FB: 260 x 1024 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 FB: 260 x 1024 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 FB: 260 x 1024 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 13>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 FB: 260 x 1024 1 1 2 13>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 FB: 260 x 1024 1 1 2 13 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 14>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 260 x 1024>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:28] [TwbRender.ReserveID] <Debug: Creating 14>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 260 x 1024>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1 FB: 1 1 2 13 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 260 x 1024 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 FB: 80 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 FB: 80 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 FB: 80 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 FB: 80 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 13>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 FB: 80 x 256 1 1 2 13>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 FB: 80 x 256 1 1 2 13 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 14>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 80 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 FB: 1 1 2 13 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 80 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 FB: 160 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 FB: 160 x 512 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 FB: 160 x 512 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 framebuffer complete>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70.dds>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 FB: 160 x 512 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 13>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 FB: 160 x 512 1 1 2 13>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 FB: 160 x 512 1 1 2 13 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 14>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 160 x 512>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 textures\dlc02\landscape\trees\TreePineForestBranchCompAshL.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 textures\landscape\trees\TreePineForestBranchCompSnowL_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 Scale: 1.07>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 Height: 233>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1, Height: 256>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:28] [TwbRender.ReserveID] <Debug: Creating 14>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 160 x 512>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm">
[00:28] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1 FB: 1 1 2 13 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2_n.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm">
[00:28] [UnmultiplyAlpha] <Debug: 0 160 x 512 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 FB: 82 x 256>
[00:28] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 FB: 82 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 FB: 82 x 256 1 1>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WeepingWillowBark01_n.dds 20>
[00:28] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 framebuffer complete>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 FB: 82 x 256 1 1 2>
[00:28] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WeepingWillowBranches01_d.dds 5>
[00:28] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 5>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 FB: 82 x 256 1 1 2 5>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:28] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 FB: 82 x 256 1 1 2 5 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 13>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 82 x 256>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 FB: 1 1 2 5 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:28] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew23v3.nif>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\trees\DLC1TreePineForestBranchCompSnowH.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 13>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 82 x 256 128>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 76 x 256 -> 76 x 256>
[00:28] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 FB: 76 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 FB: 76 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 FB: 76 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 FB: 76 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 5>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 FB: 76 x 256 1 1 2 5>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 FB: 76 x 256 1 1 2 5 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 14>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 76 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:28] [TwbRender.ReserveID] <Debug: Creating 14>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 76 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree23v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree23v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1_n.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1 FB: 1 1 2 5 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\trees\DLC1TreePineForestBranchCompSnowH_N.dds Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:28] [UnmultiplyAlpha] <Debug: 0 76 x 256 128>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1_n.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 Scale: 1.47>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 Height: 662>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2, Height: 1024>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2, Height: 1024>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2>
[00:28] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 FB: 309 x 1024>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 FB: 309 x 1024 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 FB: 309 x 1024 1 1>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 5>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 Scale: 1.39>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 Height: 459>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2, Height: 512>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2, Height: 512>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 FB: 309 x 1024 1 1 2>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree23v3_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 14>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 FB: 309 x 1024 1 1 2 14>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 FB: 309 x 1024 1 1 2 14 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 20>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 309 x 1024>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 FB: 1 1 2 14 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape jungletree23v3_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:28] [UnmultiplyAlpha] <Debug: 0 309 x 1024 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape jungletree23v3_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 FB: 176 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 FB: 176 x 512 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 FB: 176 x 512 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 FB: 176 x 512 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 300 x 1024 -> 300 x 1024>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 BSTriShape jungletree23v3_4 TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 14>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 FB: 176 x 512 1 1 2 14>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 FB: 176 x 512 1 1 2 14 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 20>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 176 x 512>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1_n.dds>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\ReachTreeBranch01.dds Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 Scale: 1.07>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 Height: 233>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2, Height: 256>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 FB: 1 1 2 14 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:28] [UnmultiplyAlpha] <Debug: 0 176 x 512 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 BSTriShape jungletree23v3_5 TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 FB: 300 x 1024>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 FB: 300 x 1024 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 FB: 300 x 1024 1 1>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 NiNode jungletree23v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiNode jungletree23v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 160 x 512 -> 160 x 512>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 FB: 300 x 1024 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 14>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 FB: 300 x 1024 1 1 2 14>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 FB: 300 x 1024 1 1 2 14 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 20>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 300 x 1024>
[00:28] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_11_5_ADFB0FFF72384223874346D6E0FCCF23.txt">
[00:28] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\ReachTreeBranch01.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 50>
[00:28] [TwbRender.ReserveID] <Debug: Creating 20>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 300 x 1024>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark30.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2 FB: 1 1 2 14 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:28] [UnmultiplyAlpha] <Debug: 0 300 x 1024 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:28] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\reachclifftree02.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark30.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 14>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 FB: 87 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 FB: 87 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 FB: 87 x 256 1 1>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 1429>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 FB: 87 x 256 1 1 2>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark30_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\trees\DLC1TreePineForestBranchCompSnowH_N.dds>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 20>
[00:28] [TwbRender.ReserveID] <Debug: Creating 66>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 246>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 FB: 87 x 256 1 1 2 66>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 132>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 FB: 87 x 256 1 1 2 66 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 67>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 87 x 256>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 Scale: 1.96>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 Height: 102>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77, Height: 128>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 FB: 1 1 2 66 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:28] [UnmultiplyAlpha] <Debug: 0 87 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 FB: 160 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 FB: 160 x 512 1>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 80 x 256 -> 80 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 FB: 160 x 512 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 FB: 160 x 512 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 66>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 FB: 160 x 512 1 1 2 66>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 FB: 160 x 512 1 1 2 66 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 67>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 160 x 512>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark30_n.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 68>
[00:28] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 760>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 259>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:28] [TwbRender.ReserveID] <Debug: Creating 67>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 160 x 512>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark27.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 1834>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2 FB: 1 1 2 66 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark27.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 66>
[00:28] [UnmultiplyAlpha] <Debug: 0 160 x 512 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 FB: 342 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 FB: 342 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 FB: 342 x 256 1 1>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 246>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 747>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 FB: 342 x 256 1 1 2>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 67>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 FB: 342 x 256 1 1 2 67>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 Scale: 1.19>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 Height: 198>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670, Height: 256>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark27_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 FB: 342 x 256 1 1 2 67 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 83>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 342 x 256>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark27_n.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 87>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 FB: 1 1 2 67 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 342 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 FB: 80 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 FB: 80 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 FB: 80 x 256 1 1>
[00:28] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew23v3.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 648>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 FB: 80 x 256 1 1 2>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 1203>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 67>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 FB: 80 x 256 1 1 2 67>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 339>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 FB: 80 x 256 1 1 2 67 2>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 612>
[00:28] [TwbRender.ReserveID] <Debug: Creating 83>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 80 x 256>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 MultiSamples: 16, SuperSamples: 0>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 344 x 256 -> 344 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 381>
[00:28] [TwbRender.ReserveID] <Debug: Creating 83>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 80 x 256>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 65>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2 FB: 1 1 2 67 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 Scale: 1.10>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 Height: 47>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043, Height: 64>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2.dds>
[00:28] [UnmultiplyAlpha] <Debug: 0 80 x 256 128>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 FB: 173 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 FB: 173 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 FB: 173 x 256 1 1>
[00:28] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WeepingWillowBranches01_n.dds 69>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 FB: 173 x 256 1 1 2>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting Textures\landscape\AoM\Plants\Coldharbourtreebark01.dds 70>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 framebuffer complete>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:28] [TwbRender.ReserveID] <Debug: Creating 67>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 FB: 173 x 256 1 1 2 67>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 FB: 173 x 256 1 1 2 67 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 69>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 173 x 256>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting Textures\landscape\AoM\Plants\Coldharbourtreebark01_n.dds 41>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2_n.dds>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 FB: 1 1 2 67 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [UnmultiplyAlpha] <Debug: 0 173 x 256 128>
[00:28] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\ec\expeditions\ss\landscape\trees\deadtreebranch01_n.dds 33>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2_n.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\ec\expeditions\ss\landscape\trees\deadtreebranch01.dds 31>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 FB: 344 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 FB: 344 x 256 1>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 176 x 256 -> 176 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 FB: 344 x 256 1 1>
[00:28] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\trees\TreePineForestBranchCompAsh.dds 37>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 framebuffer complete>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 FB: 344 x 256 1 1 2>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 31>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 FB: 344 x 256 1 1 2 31>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:28] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenewsticktree14.nif>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 FB: 344 x 256 1 1 2 31 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 344 x 256>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 FB: 1 1 2 31 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:28] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestdead04.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 344 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 FB: 210 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 FB: 210 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 FB: 210 x 256 1 1>
[00:28] [TwbRender.Render] <Debug: New Meshes\architecture\revenant\orchard\tree\tree02.nif>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 FB: 210 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 31>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 FB: 210 x 256 1 1 2 31>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 FB: 210 x 256 1 1 2 31 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 210 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 FB: 1 1 2 31 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [UnmultiplyAlpha] <Debug: 0 210 x 256 128>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 FB: 176 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 FB: 176 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 FB: 176 x 256 1 1>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 216 x 256 -> 216 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 FB: 176 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 31>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 FB: 176 x 256 1 1 2 31>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 FB: 176 x 256 1 1 2 31 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 176 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 FB: 1 1 2 31 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree14stick TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree14stick TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77.dds>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 FB: 216 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 FB: 216 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 FB: 216 x 256 1 1>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree14stick_1 TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 FB: 216 x 256 1 1 2>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 textures\landscape\trees\ReachTreeBranch01.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 textures\landscape\trees\TundraDriftWoodBranches01.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 textures\landscape\trees\TundraDriftWoodBranches01_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 Scale: 1.96>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 Height: 102>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1, Height: 128>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 31>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 FB: 216 x 256 1 1 2 31>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 FB: 216 x 256 1 1 2 31 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 216 x 256>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForest04Dead [TREE:000B927D]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree04 Skyrim.esm TreePineForest04Dead [TREE:000B927D]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree01_t:1 Skyrim.esm TreePineForest04Dead [TREE:000B927D]>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 FB: 1 1 2 31 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 216 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 FB: 342 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 FB: 342 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 FB: 342 x 256 1 1>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 textures\dlc01\landscape\trees\DLC1TreePineForestBranchCompSnowH.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 textures\dlc01\landscape\trees\DLC1TreePineForestBranchCompSnowH_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 textures\landscape\Snow01.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 textures\landscape\Snow01_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 textures\landscape\trees\TreePineForestBranchCompSnow.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 textures\landscape\trees\TreePineForestBranchCompSnow_N.dds>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 FB: 342 x 256 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 Scale: 1.19>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 Height: 198>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1, Height: 256>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 31>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 FB: 342 x 256 1 1 2 31>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode ReachTree02 Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape ReachTree02:3 Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 FB: 342 x 256 1 1 2 31 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 342 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 FB: 1 1 2 31 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 342 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 FB: 173 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 FB: 173 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 FB: 173 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 FB: 173 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 31>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 FB: 173 x 256 1 1 2 31>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 FB: 173 x 256 1 1 2 31 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 173 x 256>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 332 x 256 -> 332 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 FB: 1 1 2 31 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 textures\landscape\trees\TreeAspenBranchComp_N.dds>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 textures\landscape\trees\gkbbark27.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 textures\landscape\trees\gkbbark27_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 textures\landscape\trees\gkbbark30.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 textures\landscape\trees\gkbbark30_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 Scale: 1.10>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 Height: 47>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1, Height: 64>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 173 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape ReachTree02:0 - L1_ReachTree02:0 Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 FB: 332 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 FB: 332 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 FB: 332 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 FB: 332 x 256 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 172 x 256 -> 172 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 31>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 FB: 332 x 256 1 1 2 31>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 FB: 332 x 256 1 1 2 31 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 332 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 332 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1 FB: 1 1 2 31 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 332 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 FB: 210 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 FB: 210 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 FB: 210 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 FB: 210 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 31>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 FB: 210 x 256 1 1 2 31>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 FB: 210 x 256 1 1 2 31 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 210 x 256>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree14stick_2 TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 FB: 1 1 2 31 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 210 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 FB: 172 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 FB: 172 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 FB: 172 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 FB: 172 x 256 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 204 x 256 -> 204 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 31>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 FB: 172 x 256 1 1 2 31>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 FB: 172 x 256 1 1 2 31 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 172 x 256>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1.dds>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 172 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1 FB: 1 1 2 31 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree14stick_3 TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1_n.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 172 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 FB: 204 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 FB: 204 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 FB: 204 x 256 1 1>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 FB: 204 x 256 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 Scale: 1.96>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 Height: 102>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2, Height: 128>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 31>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 FB: 204 x 256 1 1 2 31>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 FB: 204 x 256 1 1 2 31 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 204 x 256>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape PineTree04_l Skyrim.esm TreePineForest04Dead [TREE:000B927D]>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 204 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1 FB: 1 1 2 31 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 204 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 FB: 347 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 FB: 347 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 FB: 347 x 256 1 1>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1_n.dds>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 FB: 347 x 256 1 1 2>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 Scale: 1.19>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 Height: 198>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2, Height: 256>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 31>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 FB: 347 x 256 1 1 2 31>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 BSTriShape L2_ReachTree02:1 - L1_ReachTree02:1 Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 FB: 347 x 256 1 1 2 31 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 347 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 FB: 1 1 2 31 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbtundradriftwoodbark01_n.dds TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:28] [UnmultiplyAlpha] <Debug: 0 347 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 FB: 173 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 FB: 173 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 FB: 173 x 256 1 1>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 FB: 173 x 256 1 1 2>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1_n.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 31>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 FB: 173 x 256 1 1 2 31>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape ReachTree02:2 - L2_ReachTree02:2 - L1_ReachTree02:2 Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 FB: 173 x 256 1 1 2 31 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 173 x 256>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbtundradriftwoodbark01_n.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 37>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 348 x 256 -> 348 x 256>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 Scale: 1.10>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 Height: 47>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2, Height: 64>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 FB: 1 1 2 31 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:28] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestdead04.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 1811>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [UnmultiplyAlpha] <Debug: 0 173 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 FB: 220 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 FB: 220 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 FB: 220 x 256 1 1>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbtreeaspenbranchcompredtwig15.dds TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 FB: 220 x 256 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 168 x 256 -> 168 x 256>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 289>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 31>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 FB: 220 x 256 1 1 2 31>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d Scale: 1.29>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d Height: 426>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d, Height: 512>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d, Height: 512>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 FB: 220 x 256 1 1 2 31 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 220 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 FB: 1 1 2 31 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 220 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 FB: 348 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 FB: 348 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 FB: 348 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 FB: 348 x 256 1 1 2>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbtreeaspenbranchcompredtwig15.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.ReserveID] <Debug: Creating 31>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 216 x 256 -> 216 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 FB: 348 x 256 1 1 2 33>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\revenant\mountains\rock01moss.dds Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 FB: 348 x 256 1 1 2 33 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 41>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 348 x 256>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbtreeaspenbranchcompredtwig15_n.dds TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:28] [TwbRender.ReserveID] <Debug: Creating 41>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 348 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2 FB: 1 1 2 33 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 348 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 FB: 168 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 FB: 168 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 FB: 168 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 FB: 168 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 FB: 168 x 256 1 1 2 33>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbtreeaspenbranchcompredtwig15_n.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 41>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 FB: 168 x 256 1 1 2 33 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 67>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 168 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:28] [TwbRender.ReserveID] <Debug: Creating 67>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 168 x 256>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:28] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenewsticktree14.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\revenant\mountains\rock01moss.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 69>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2 FB: 1 1 2 33 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 56>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 168 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 1342>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d FB: 162 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d FB: 162 x 512 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d FB: 162 x 512 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d framebuffer complete>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 335>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d FB: 162 x 512 1 1 2>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d FB: 162 x 512 1 1 2 33>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2_n.dds>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d FB: 162 x 512 1 1 2 33 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 67>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d 162 x 512>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 Scale: 1.00>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 Height: 80>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165, Height: 128>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\revenant\mountains\rock01moss_n.dds Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds 22>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d FB: 1 1 2 33 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 162 x 512 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 FB: 216 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 FB: 216 x 256 1>
[00:28] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 FB: 216 x 256 1 1>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1red.dds 26>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2_n.dds>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 FB: 216 x 256 1 1 2>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds 39>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d 160 x 512 -> 160 x 512>
[00:28] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WhiteElephantPalm02_d.dds 74>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 22>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 FB: 216 x 256 1 1 2 22>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WhiteElephantPalm01_d.dds 16>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 FB: 216 x 256 1 1 2 22 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 26>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 216 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.ReserveID] <Debug: Creating 26>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 216 x 256>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2 FB: 1 1 2 22 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:28] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush02.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 216 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 FB: 222 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 FB: 222 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 FB: 222 x 256 1 1>
[00:28] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeCoconutPalmTall01_static.nif>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 FB: 222 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 16>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 FB: 222 x 256 1 1 2 16>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 FB: 222 x 256 1 1 2 16 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 22>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 222 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 FB: 1 1 2 16 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:114B9E8C]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode cedartree1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:114B9E8C]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSTriShape ReachTree02:3 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:114B9E8C]>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [UnmultiplyAlpha] <Debug: 0 222 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d FB: 160 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d FB: 160 x 512 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d FB: 160 x 512 1 1>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode PalmTreeTall01.nif _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape PalmTreeTall01:1 Crown _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d FB: 160 x 512 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 212 x 256 -> 212 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 16>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d FB: 160 x 512 1 1 2 16>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2.dds>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d FB: 160 x 512 1 1 2 16 2>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:28] [TwbRender.ReserveID] <Debug: Creating 22>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d 160 x 512>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\revenant\mountains\rock01moss_n.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 26>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d FB: 1 1 2 16 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [UnmultiplyAlpha] <Debug: 0 160 x 512 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 FB: 212 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 FB: 212 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 FB: 212 x 256 1 1>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 BSTriShape ReachTree02:3_1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:114B9E8C]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 FB: 212 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 16>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 FB: 212 x 256 1 1 2 16>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 FB: 212 x 256 1 1 2 16 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 22>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 212 x 256>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape PalmTreeTall01:2 Trunk _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2_n.dds>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 FB: 1 1 2 16 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\revenant\woodbark01.dds Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [UnmultiplyAlpha] <Debug: 0 212 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d textures\landscape\trees\TreePineForestBarkComp.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d textures\landscape\trees\TreePineForestBranchComp.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d textures\landscape\trees\TreePineForestBranchComp_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 Scale: 1.29>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 Height: 426>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1, Height: 512>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1, Height: 512>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 FB: 162 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 FB: 162 x 512 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 FB: 162 x 512 1 1>
[00:28] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbtreeaspenbamboo06.nif>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode gkbtreeaspenbamboo06 TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSTriShape gkbtreeaspenbamboo06 TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165.dds>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 BSTriShape gkbtreeaspenbamboo06_1 TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 textures\landscape\trees\gkbtreeaspenbranchcompredtwig15.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 textures\landscape\trees\gkbtreeaspenbranchcompredtwig15_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 textures\landscape\trees\gkbtundradriftwoodbark01.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 textures\landscape\trees\gkbtundradriftwoodbark01_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 Scale: 1.00>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 Height: 80>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1, Height: 128>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 FB: 162 x 512 1 1 2>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:114B9E8C]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 16>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 FB: 162 x 512 1 1 2 16>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode gkbtreeaspenbamboo06 TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiNode gkbtreeaspenbamboo06 TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeTall01.dds _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 FB: 162 x 512 1 1 2 16 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 22>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 162 x 512>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbTreebamboojungleAspenBranch7.dds TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\architecture\revenant\woodbark01.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 33>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 FB: 1 1 2 16 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 162 x 512 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 FB: 222 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 FB: 222 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 FB: 222 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 FB: 222 x 256 1 1 2>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 16>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 FB: 222 x 256 1 1 2 16>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 22>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\revenant\woodbark01_n.dds Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 FB: 222 x 256 1 1 2 16 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 39>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 222 x 256>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush02.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbTreebamboojungleAspenBranch7.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 67>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 440>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 FB: 1 1 2 16 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 222 x 256 128>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 684>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 208 x 256 -> 208 x 256>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 FB: 208 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 FB: 208 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 FB: 208 x 256 1 1>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbamboobark5.dds TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 FB: 208 x 256 1 1 2>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c Scale: 1.00>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c Height: 34>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c, Height: 64>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 16>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 FB: 208 x 256 1 1 2 16>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbamboobark5.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 39>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 FB: 208 x 256 1 1 2 16 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 70>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 208 x 256>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbamboobark5_N.dds TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]>
[00:28] [TwbRender.ReserveID] <Debug: Creating 70>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 208 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1 FB: 1 1 2 16 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeTall01.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 70>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c FB: 371 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c FB: 371 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c FB: 371 x 256 1 1>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 156 x 512 -> 156 x 512>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c FB: 371 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 16>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c FB: 371 x 256 1 1 2 16>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c FB: 371 x 256 1 1 2 16 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 74>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c 371 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c FB: 1 1 2 16 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 371 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 FB: 156 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 FB: 156 x 512 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 FB: 156 x 512 1 1>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbamboobark5_N.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 16>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeTall01_n.dds _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 FB: 156 x 512 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c 376 x 256 -> 376 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 74>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 FB: 156 x 512 1 1 2 74>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 FB: 156 x 512 1 1 2 74 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 83>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 156 x 512>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:28] [TwbRender.ReserveID] <Debug: Creating 83>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 156 x 512>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1 FB: 1 1 2 74 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 156 x 512 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c FB: 376 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c FB: 376 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c FB: 376 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c FB: 376 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 74>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c FB: 376 x 256 1 1 2 74>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c FB: 376 x 256 1 1 2 74 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 83>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c 376 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c FB: 1 1 2 74 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 376 x 256 128>
[00:28] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew5_00016020 with Meshes\landscape\trees\gkbjungletreenew5.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree05 [TREE:10016020]
[00:28] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush01_004b9e8a with Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush01.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush01 [TREE:114B9E8A]
[00:28] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm\eldertree_0014f7ac with Meshes\architecture\crb\orchard\tree\eldertree.nif Unslaad.esm zzzCrbTreeElderIce [TREE:0F14F7AC]
[00:28] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest04_0004fbb0 with Meshes\landscape\trees\srg_treepineforest04.nif Skyrim.esm TreePineForest04 [TREE:0004FBB0]
[00:28] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest02_00018a02 with Meshes\landscape\trees\srg_treepineforest02.nif Skyrim.esm TreePineForest02 [TREE:00018A02]
[00:28] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl04_00017f70 with Meshes\dlc02\landscape\trees\treepineforestashl04.nif Dragonborn.esm DLC2TreePineForestAshL04 [TREE:04017F70]
[00:28] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachclifftree02_000b8a77 with Meshes\landscape\trees\reachclifftree02.nif Skyrim.esm TreeReachCliffTree02 [TREE:000B8A77]
[00:28] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow_00009670 with Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow.nif Dawnguard.esm DLC1TreePineForestSnowHeavy01 [TREE:02009670]
[00:28] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v3_00016043 with Meshes\landscape\trees\gkbjungletreenew23v3.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree23 [TREE:10016043]
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1_n.dds>
[00:28] [LoadGLMultiImage] <Debug: Textures\landscape\trees\gkbbamboobark5_N.dds mipmap max 8>
[00:28] [LoadGLMultiImage] <Debug: Textures\landscape\trees\gkbbamboobark5_N.dds done 8>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 Scale: 1.00>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 Height: 80>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2, Height: 128>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 FB: 192 x 256>
[00:28] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbtreeaspenbamboo06.nif>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 FB: 192 x 256 1>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 FB: 192 x 256 1 1>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 146>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 126>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 FB: 192 x 256 1 1 2>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\architecture\revenant\woodbark01_n.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 74>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c textures\ec\expeditions\ss\landscape\trees\bark07_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 Scale: 1.00>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 Height: 34>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1, Height: 64>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1, Height: 256>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 Scale: 1.24>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 Height: 93>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9, Height: 128>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 83>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 FB: 192 x 256 1 1 2 83>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 FB: 192 x 256 1 1 2 83 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 88>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 192 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 FB: 1 1 2 83 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1_n.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 192 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 FB: 371 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 FB: 371 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 FB: 371 x 256 1 1>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\revenant\treebranch01.dds Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeTall01_n.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 83>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 Scale: 1.29>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 Height: 426>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2, Height: 512>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2, Height: 512>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 FB: 371 x 256 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 168 x 256 -> 168 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 88>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 FB: 371 x 256 1 1 2 88>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 FB: 371 x 256 1 1 2 88 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 90>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 371 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 90>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 FB: 1 1 2 88 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [UnmultiplyAlpha] <Debug: 0 371 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 FB: 122 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 FB: 122 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 FB: 122 x 256 1 1>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeTallBark01.dds _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 framebuffer complete>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\architecture\revenant\treebranch01.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 88>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 FB: 122 x 256 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 368 x 256 -> 368 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 90>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 FB: 122 x 256 1 1 2 90>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\revenant\treebranch01_n.dds Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 FB: 122 x 256 1 1 2 90 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 91>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 122 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 91>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 FB: 1 1 2 90 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 90>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\architecture\revenant\treebranch01_n.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 91>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [UnmultiplyAlpha] <Debug: 0 122 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 FB: 172 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 FB: 172 x 512 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 FB: 172 x 512 1 1>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 120 x 256 -> 120 x 256>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.LoadScene] <Debug: Loading Meshes\architecture\revenant\orchard\tree\tree02.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 242>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 1500>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 FB: 172 x 512 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 90>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 FB: 172 x 512 1 1 2 90>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 256>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 318>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 Scale: 6.77>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 Height: 556>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29, Height: 1024>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29, Height: 1024>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 FB: 172 x 512 1 1 2 90 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 92>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 172 x 512>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 92>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeTallBark01.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 93>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 FB: 1 1 2 90 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 90>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [UnmultiplyAlpha] <Debug: 0 172 x 512 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 FB: 168 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 FB: 168 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 FB: 168 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 framebuffer complete>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 168 x 512 -> 168 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 FB: 168 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 90>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 FB: 168 x 256 1 1 2 90>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 FB: 168 x 256 1 1 2 90 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 92>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 168 x 256>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeTallBark01_n.dds _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 92>
[00:28] [TwbRender.ReserveID] <Debug: Creating 92>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 168 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 92>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2 FB: 1 1 2 90 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 90>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [UnmultiplyAlpha] <Debug: 0 168 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 FB: 368 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 FB: 368 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 FB: 368 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 FB: 368 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 90>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 FB: 368 x 256 1 1 2 90>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 FB: 368 x 256 1 1 2 90 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 92>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 368 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 92>
[00:28] [TwbRender.ReserveID] <Debug: Creating 92>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 368 x 256>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2.dds>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 92>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1 FB: 1 1 2 90 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 90>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2_n.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [UnmultiplyAlpha] <Debug: 0 368 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 FB: 120 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 FB: 120 x 256 1>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 FB: 120 x 256 1 1>
[00:28] [TwbRender.UnLoadTextures] <Debug: 92 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: 92 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WhiteElephantPalm02_n.dds 34>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 FB: 120 x 256 1 1 2>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.UnLoadTextures] <Debug: 91 > 80>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 34>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 FB: 120 x 256 1 1 2 34>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WhiteElephantPalm01_n.dds 46>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 framebuffer complete>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.UnLoadTextures] <Debug: 90 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbamboobark_N.dds 81>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.UnLoadTextures] <Debug: 89 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbamboobark7.dds 76>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 FB: 120 x 256 1 1 2 34 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 46>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 120 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 FB: 1 1 2 34 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:28] [TwbRender.UnLoadTextures] <Debug: 88 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbranch5dark.dds 18>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 FB: 666 x 1024>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 FB: 666 x 1024 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 FB: 666 x 1024 1 1>
[00:28] [TwbRender.UnLoadTextures] <Debug: 87 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRTreeAliveBark01.dds 84>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 framebuffer complete>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 FB: 666 x 1024 1 1 2>
[00:28] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1.dds>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRDirtbase_n.dds 32>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\PalmTreeTallBark01_n.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 18>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 34>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 FB: 666 x 1024 1 1 2 34>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 FB: 666 x 1024 1 1 2 34 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 46>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 666 x 1024>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9.dds>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1_n.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 textures\landscape\trees\gkbTreebamboojungleAspenBranch7.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 textures\landscape\trees\gkbTreebamboojungleAspenBranch7_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 textures\landscape\trees\gkbbamboobark5.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 textures\landscape\trees\gkbbamboobark5_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 Scale: 1.24>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 Height: 93>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1, Height: 128>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 FB: 1 1 2 34 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 Scale: 1.00>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 Height: 34>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2, Height: 64>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [UnmultiplyAlpha] <Debug: 0 666 x 1024 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 FB: 168 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 FB: 168 x 512 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 FB: 168 x 512 1 1>
[00:28] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeCoconutPalmTall01_static.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 584>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRTreeAliveBark01_n.dds 79>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 FB: 168 x 512 1 1 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 452>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 32>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 FB: 168 x 512 1 1 2 32>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c Scale: 1.70>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c Height: 91>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c, Height: 128>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c>
[00:28] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRDirtbase.dds 19>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 FB: 168 x 512 1 1 2 32 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 34>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 168 x 512>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRTreeFloweringBranch01.dds 48>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:28] [TwbRender.ReserveID] <Debug: Creating 19>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 168 x 512>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBarkCompsnowl.dds 40>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBranchCompSnowL.dds 3>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2 FB: 1 1 2 32 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [UnmultiplyAlpha] <Debug: 0 168 x 512 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 FB: 122 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 FB: 122 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 FB: 122 x 256 1 1>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 676 x 1024 -> 676 x 1024>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.Render] <Debug: New Meshes\dlc01\landscape\plants\soulcairntree03_l1.nif>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 FB: 122 x 256 1 1 2>
[00:28] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 3>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 FB: 122 x 256 1 1 2 3>
[00:28] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestsnowl02.nif>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dawnguard.esm TreeSoulCairnTree03 "Высохшее дерево" [TREE:02004334]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode SoulCairnTree03_L1 Dawnguard.esm TreeSoulCairnTree03 "Высохшее дерево" [TREE:02004334]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape SoulCairnTree03_L1:0 Dawnguard.esm TreeSoulCairnTree03 "Высохшее дерево" [TREE:02004334]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 FB: 122 x 256 1 1 2 3 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 19>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 122 x 256>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 FB: 1 1 2 3 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2_n.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 122 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 FB: 326 x 256>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 FB: 326 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 FB: 326 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 framebuffer complete>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 120 x 256 -> 120 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 FB: 326 x 256 1 1 2>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 3>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 FB: 326 x 256 1 1 2 3>
[00:28] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush02.nif>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 FB: 326 x 256 1 1 2 3 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 19>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 326 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 FB: 1 1 2 3 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [UnmultiplyAlpha] <Debug: 0 326 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c FB: 181 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c FB: 181 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c FB: 181 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c FB: 181 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 3>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c FB: 181 x 256 1 1 2 3>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 320 x 256 -> 320 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c FB: 181 x 256 1 1 2 3 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 19>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c 181 x 256>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen01.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreeAspen01 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiSwitchNode :5 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiNode :6 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 NiNode TrunkBone Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBone01 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBone02 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiNode BranchBone03 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape :14 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c FB: 1 1 2 3 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 BSTriShape :21 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc01\landscape\plants\soulcairntree03_l1.nif>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiNode :27 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:11033A7F]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode cedartree1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:11033A7F]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 BSTriShape TreeAspen01_1:0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSTriShape ReachTree02:3 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:11033A7F]>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 768>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 181 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 FB: 676 x 1024>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 FB: 676 x 1024 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 FB: 676 x 1024 1 1>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnowL02 [TREE:0005D2DA]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree02 Skyrim.esm TreePineForestSnowL02 [TREE:0005D2DA]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree02_t Skyrim.esm TreePineForestSnowL02 [TREE:0005D2DA]>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c 204 x 256 -> 204 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 FB: 676 x 1024 1 1 2>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 Scale: 2.04>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 Height: 81>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334, Height: 128>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 BSTriShape TreeAspen01_1:1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 3>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 FB: 676 x 1024 1 1 2 3>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 BSTriShape ReachTree02:3_1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:11033A7F]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 FB: 676 x 1024 1 1 2 3 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 19>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 676 x 1024>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 NiNode TreeAspen01:33 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 34 NiTriShape :34 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 FB: 1 1 2 3 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 37 NiTriShape :37 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 676 x 1024 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 FB: 120 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 FB: 120 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 FB: 120 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 FB: 120 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 3>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 FB: 120 x 256 1 1 2 3>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 FB: 120 x 256 1 1 2 3 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 19>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 120 x 256>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:28] [TwbRender.ReserveID] <Debug: Creating 19>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 120 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1 FB: 1 1 2 3 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape L2_Branches Skyrim.esm TreePineForestSnowL02 [TREE:0005D2DA]>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape PineTree02_t:1 Skyrim.esm TreePineForestSnowL02 [TREE:0005D2DA]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 BSTriShape L2_Branches0 Skyrim.esm TreePineForestSnowL02 [TREE:0005D2DA]>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompsnowL.dds Skyrim.esm TreePineForestSnowL02 [TREE:0005D2DA]>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 3>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 FB: 320 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 FB: 320 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 FB: 320 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 framebuffer complete>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 FB: 320 x 256 1 1 2>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\ec\expeditions\ss\landscape\trees\mania\TreeAspenBranchComp.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 19>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 FB: 320 x 256 1 1 2 19>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1.dds>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 FB: 320 x 256 1 1 2 19 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 32>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 320 x 256>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1_n.dds>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:28] [TwbRender.ReserveID] <Debug: Creating 32>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 320 x 256>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 Scale: 1.24>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 Height: 93>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2, Height: 128>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2 FB: 1 1 2 19 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 textures\architecture\revenant\treebranch01.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 textures\architecture\revenant\treebranch01_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 textures\architecture\revenant\woodbark01.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 textures\architecture\revenant\woodbark01_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 textures\landscape\revenant\mountains\rock01moss.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 textures\landscape\revenant\mountains\rock01moss_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 Scale: 6.77>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 Height: 556>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1, Height: 1024>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1, Height: 1024>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompsnowL.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 19>
[00:28] [UnmultiplyAlpha] <Debug: 0 320 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c FB: 204 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c FB: 204 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c FB: 204 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c FB: 204 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 32>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c FB: 204 x 256 1 1 2 32>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c FB: 204 x 256 1 1 2 32 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 34>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c 204 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c FB: 1 1 2 32 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\ec\expeditions\ss\landscape\trees\mania\TreeAspenBranchComp.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 34>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBranchCompsnowL.dds Skyrim.esm TreePineForestSnowL02 [TREE:0005D2DA]>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 204 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 FB: 220 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 FB: 220 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 FB: 220 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 FB: 220 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 32>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 FB: 220 x 256 1 1 2 32>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 FB: 220 x 256 1 1 2 32 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 40>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 220 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 FB: 1 1 2 32 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\ec\expeditions\ss\landscape\trees\mania\TreeAspenBranchComp_N.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 220 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 FB: 135 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 FB: 135 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 FB: 135 x 256 1 1>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 FB: 135 x 256 1 1 2>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2_n.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c textures\_resourcepack\landscape\trees\PalmTreeTall01.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c textures\_resourcepack\landscape\trees\PalmTreeTall01_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c textures\_resourcepack\landscape\trees\PalmTreeTallBark01.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c textures\_resourcepack\landscape\trees\PalmTreeTallBark01_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 Scale: 1.70>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 framebuffer complete>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 Height: 91>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1, Height: 128>
[00:28] [TwbRender.ReserveID] <Debug: Creating 32>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1, Height: 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 FB: 135 x 256 1 1 2 32>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 272 x 256 -> 272 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 FB: 135 x 256 1 1 2 32 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 40>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 135 x 256>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:28] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbjunglebranch3.dds 21>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 FB: 1 1 2 32 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:28] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbtreeaspenbranchcompgreen1.dds 71>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:28] [UnmultiplyAlpha] <Debug: 0 135 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbsmoothdarkbark22_n.dds 62>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 FB: 666 x 1024>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 FB: 666 x 1024 1>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 FB: 666 x 1024 1 1>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbsmoothdarkbark22.dds 60>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 132 x 256 -> 132 x 256>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1jaune.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:11033A7F]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 FB: 666 x 1024 1 1 2>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbTreebamboojungleAspenBranch3.dds 17>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 17>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 FB: 666 x 1024 1 1 2 17>
[00:28] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreeAspenBarkComp.dds 9>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 framebuffer complete>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 FB: 666 x 1024 1 1 2 17 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 9>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 666 x 1024>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1jaune.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 21>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.Render] <Debug: New Meshes\landscape\trees\palmtree5.nif>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode palmtree5 TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape palmtree5 TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape palmtree5_1 TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 FB: 1 1 2 17 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [UnmultiplyAlpha] <Debug: 0 666 x 1024 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush02.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\ec\expeditions\ss\landscape\trees\mania\TreeAspenBranchComp_N.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 9>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 FB: 181 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 FB: 181 x 256 1>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 BSTriShape palmtree5_2 TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 FB: 181 x 256 1 1>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 440>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 684>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 FB: 181 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 17>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 FB: 181 x 256 1 1 2 17>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape palmtree5_3 TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape palmtree5_4 TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f Scale: 1.18>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f Height: 40>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f, Height: 64>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 FB: 181 x 256 1 1 2 17 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 32>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 181 x 256>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbpalmleaf2.dds TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 FB: 1 1 2 17 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 181 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBranchCompsnowL.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 17>
[00:28] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 FB: 272 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 FB: 272 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 FB: 272 x 256 1 1>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 317>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 317>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 176 x 256 -> 176 x 256>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 FB: 272 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 32>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 FB: 272 x 256 1 1 2 32>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 Scale: 1.00>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 Height: 146>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84, Height: 256>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 624 x 1024 -> 624 x 1024>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 FB: 272 x 256 1 1 2 32 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 40>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 272 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 FB: 1 1 2 32 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 272 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 FB: 132 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 FB: 132 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 FB: 132 x 256 1 1>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 FB: 132 x 256 1 1 2>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbpalmleaf2.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 32>
[00:28] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestsnowl02.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 40>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 FB: 132 x 256 1 1 2 40>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 1364>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 FB: 132 x 256 1 1 2 40 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 46>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 132 x 256>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 248>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\SwordFern_N.dds TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:28] [TwbRender.ReserveID] <Debug: Creating 46>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 583>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 132 x 256>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 textures\dlc01\plants\SoulCairnTreebark01.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 textures\dlc01\plants\SoulCairnTreebark01_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 Scale: 2.04>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 Height: 81>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1, Height: 128>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\SwordFern_N.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 48>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 652>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2 FB: 1 1 2 40 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [UnmultiplyAlpha] <Debug: 0 132 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f FB: 371 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f FB: 371 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f FB: 371 x 256 1 1>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbpalmbark14.dds TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da Scale: 1.28>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da Height: 577>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da, Height: 1024>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da, Height: 1024>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f FB: 371 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 40>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f FB: 371 x 256 1 1 2 40>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f FB: 371 x 256 1 1 2 40 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 46>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f 371 x 256>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbpalmbark14.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 60>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f FB: 1 1 2 40 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbpalmbark14_n.dds TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:28] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_12_22_0D71A40DFB4C4B269EB8A8FC5B2322D8.txt">
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [UnmultiplyAlpha] <Debug: 0 371 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 FB: 176 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 FB: 176 x 256 1>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2_n.dds>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 FB: 176 x 256 1 1>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 FB: 176 x 256 1 1 2>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbpalmbark14_n.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 40>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\trees\TreeAspenWinterBranchComp_N.dds 30>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f 376 x 256 -> 376 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 46>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 FB: 176 x 256 1 1 2 46>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbpalmbark22.dds TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 framebuffer complete>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 FB: 176 x 256 1 1 2 46 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 62>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 176 x 256>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\trees\TreeAspenWinterBranchComp.dds 86>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbpalmbark22.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 30>
[00:28] [TwbRender.ReserveID] <Debug: Creating 62>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 176 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1 FB: 1 1 2 46 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbpalmbark22_n.dds TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 FB: 109 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 FB: 109 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 FB: 109 x 256 1 1>
[00:28] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark.dds 42>
[00:28] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbpalmbark22_n.dds>
[00:28] [TwbRender.ReserveID] <Debug: Creating 46>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 FB: 109 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 62>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 FB: 109 x 256 1 1 2 62>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\palmtree5.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 FB: 109 x 256 1 1 2 62 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 71>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 109 x 256>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1.dds>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 171>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 120>
[00:28] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1_n.dds>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark13.dds 52>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 120>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 FB: 1 1 2 62 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 Scale: 1.70>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 Height: 91>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2, Height: 128>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 32>
[00:28] [UnmultiplyAlpha] <Debug: 0 109 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreeAspenBarkComp_N.dds 85>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 FB: 624 x 1024>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 167>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 FB: 624 x 1024 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 FB: 624 x 1024 1 1>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 108 x 256 -> 108 x 256>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 Scale: 1.52>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 Height: 172>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5, Height: 256>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5>
[00:28] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 FB: 624 x 1024 1 1 2>
[00:28] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark13_n.dds 53>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 FB: 624 x 1024 1 1 2 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 FB: 624 x 1024 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 624 x 1024>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.Render] <Debug: New Meshes\architecture\revenant\orchard\tree\tree04.nif>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 624 x 1024>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1 FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:28] [UnmultiplyAlpha] <Debug: 0 624 x 1024 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 FB: 220 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 FB: 220 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 FB: 220 x 256 1 1>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Glenmoril.esm zzzRevOrchandTree04 [TREE:0E001E2B]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode ReachCliffTree02 Glenmoril.esm zzzRevOrchandTree04 [TREE:0E001E2B]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape ReachCliffTree02:0 - L1_ReachCliffTree02:0 Glenmoril.esm zzzRevOrchandTree04 [TREE:0E001E2B]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 FB: 220 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 FB: 220 x 256 1 1 2 42>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 FB: 220 x 256 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 220 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 220 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da FB: 277 x 1024>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da FB: 277 x 1024 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da FB: 277 x 1024 1 1>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 224 x 256 -> 224 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da FB: 277 x 1024 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da FB: 277 x 1024 1 1 2 42>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da FB: 277 x 1024 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da 277 x 1024>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 277 x 1024 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f FB: 376 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f FB: 376 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f FB: 376 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f FB: 376 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f FB: 376 x 256 1 1 2 42>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f FB: 376 x 256 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f 376 x 256>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape ReachCliffTree02:2 - L1_ReachCliffTree02:2 Glenmoril.esm zzzRevOrchandTree04 [TREE:0E001E2B]>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da 260 x 1024 -> 260 x 1024>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 376 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 FB: 160 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 FB: 160 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 FB: 160 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 FB: 160 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 FB: 160 x 256 1 1 2 42>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 FB: 160 x 256 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 160 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [TwbRender.LoadScene] <Debug: Loading Meshes\architecture\revenant\orchard\tree\tree04.nif>
[00:28] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:28] [UnmultiplyAlpha] <Debug: 0 160 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 FB: 108 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 FB: 108 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 FB: 108 x 256 1 1>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 1429>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 framebuffer complete>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 160 x 256 -> 160 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 FB: 108 x 256 1 1 2>
[00:28] [TwbRender.LoadScene] <Debug: Vertexdata: 246>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 FB: 108 x 256 1 1 2 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b Scale: 10.00>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b Height: 506>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b, Height: 512>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b, Height: 512>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 FB: 108 x 256 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 108 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f.dds>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 FB: 149 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 FB: 149 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 FB: 149 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 FB: 149 x 256 1 1 2>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1jaune.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f textures\ec\expeditions\ss\landscape\trees\bark07_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 Scale: 1.18>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 Height: 40>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1, Height: 64>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 FB: 149 x 256 1 1 2 42>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 FB: 149 x 256 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 149 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 149 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 FB: 224 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 FB: 224 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 FB: 224 x 256 1 1>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84.dds>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 FB: 224 x 256 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 152 x 256 -> 152 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 FB: 224 x 256 1 1 2 42>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 textures\ec\expeditions\ss\landscape\trees\bark07_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 textures\ec\expeditions\ss\landscape\trees\mania\TreeAspenBranchComp.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 textures\ec\expeditions\ss\landscape\trees\mania\TreeAspenBranchComp_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 Scale: 1.00>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 Height: 146>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1, Height: 256>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 FB: 224 x 256 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 224 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 224 x 256>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1.dds>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1 FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 224 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da FB: 260 x 1024>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da FB: 260 x 1024 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da FB: 260 x 1024 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da FB: 260 x 1024 1 1 2>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da FB: 260 x 1024 1 1 2 42>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da FB: 260 x 1024 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da 260 x 1024>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1.dds>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1_n.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 260 x 1024 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 FB: 160 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 FB: 160 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 FB: 160 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 FB: 160 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 FB: 160 x 256 1 1 2 42>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 FB: 160 x 256 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 160 x 256>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1_n.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 160 x 256>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 Scale: 6.77>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 Height: 556>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2, Height: 1024>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2, Height: 1024>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2 FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 160 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 Scale: 2.04>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 Height: 81>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2, Height: 128>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b FB: 702 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b FB: 702 x 512 1>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2_n.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b FB: 702 x 512 1 1>
[00:28] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:28] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b FB: 702 x 512 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b FB: 702 x 512 1 1 2 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b FB: 702 x 512 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b 702 x 512>
[00:28] [TwbRender.Render] <Debug: New Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow.nif>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:28] [UnmultiplyAlpha] <Debug: 0 702 x 512 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 FB: 371 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 FB: 371 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 FB: 371 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 FB: 371 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 FB: 371 x 256 1 1 2 42>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 FB: 371 x 256 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 371 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:28] [UnmultiplyAlpha] <Debug: 0 371 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 FB: 152 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 FB: 152 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 FB: 152 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 FB: 152 x 256 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 372 x 256 -> 372 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 framebuffer complete>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 FB: 152 x 256 1 1 2 42>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode DLC2TreePineShortHeavySnow Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape Trunk Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 FB: 152 x 256 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 152 x 256>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da.dds>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:28] [UnmultiplyAlpha] <Debug: 0 152 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 FB: 109 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 FB: 109 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 FB: 109 x 256 1 1>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b 720 x 512 -> 720 x 512>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da textures\landscape\trees\TreePineForestBarkCompsnowL.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da textures\landscape\trees\TreePineForestBarkCompsnowL_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da textures\landscape\trees\TreePineForestBranchCompsnowL.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da textures\landscape\trees\TreePineForestBranchCompsnowL_n.dds>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 FB: 109 x 256 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 Scale: 1.28>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 Height: 577>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1, Height: 1024>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1, Height: 1024>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 FB: 109 x 256 1 1 2 42>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 FB: 109 x 256 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 109 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5.dds>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:28] [UnmultiplyAlpha] <Debug: 0 109 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 FB: 708 x 1024>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 FB: 708 x 1024 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 FB: 708 x 1024 1 1>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 textures\landscape\trees\SwordFern_N.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 textures\landscape\trees\gkbpalmbark14.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 textures\landscape\trees\gkbpalmbark14_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 textures\landscape\trees\gkbpalmbark22.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 textures\landscape\trees\gkbpalmbark22_n.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 textures\landscape\trees\gkbpalmleaf2.dds>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 Scale: 1.52>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 Height: 172>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1, Height: 256>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 104 x 256 -> 104 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 FB: 708 x 1024 1 1 2>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode MainBranches Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape MainBranches:0 Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 FB: 708 x 1024 1 1 2 42>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 FB: 708 x 1024 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 708 x 1024>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:28] [UnmultiplyAlpha] <Debug: 0 708 x 1024 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 FB: 187 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 FB: 187 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 FB: 187 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 FB: 187 x 256 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 FB: 187 x 256 1 1 2 42>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 FB: 187 x 256 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 187 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:28] [UnmultiplyAlpha] <Debug: 0 187 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 FB: 372 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 FB: 372 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 FB: 372 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 FB: 372 x 256 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 184 x 256 -> 184 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 FB: 372 x 256 1 1 2 42>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 FB: 372 x 256 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 372 x 256>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 704 x 1024 -> 704 x 1024>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 16 BSTriShape MainBranches:1 Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 372 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1 FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:28] [UnmultiplyAlpha] <Debug: 0 372 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b FB: 720 x 512>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b FB: 720 x 512 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b FB: 720 x 512 1 1>
[00:28] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape L2_:0 - L1_:0 Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b FB: 720 x 512 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b FB: 720 x 512 1 1 2 42>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b FB: 720 x 512 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b 720 x 512>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:28] [UnmultiplyAlpha] <Debug: 0 720 x 512 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 FB: 277 x 1024>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 FB: 277 x 1024 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 FB: 277 x 1024 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 FB: 277 x 1024 1 1 2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 FB: 277 x 1024 1 1 2 42>
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1.dds>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:28] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1_n.dds>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 FB: 277 x 1024 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 277 x 1024>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:28] [UnmultiplyAlpha] <Debug: 0 277 x 1024 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 FB: 149 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 FB: 149 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 FB: 149 x 256 1 1>
[00:28] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\trees\DLC2TreePineForestBranchCompSnowH.dds Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 260 x 1024 -> 260 x 1024>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 FB: 149 x 256 1 1 2>
[00:28] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 Scale: 1.18>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 Height: 40>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2, Height: 64>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2, Height: 256>
[00:28] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 FB: 149 x 256 1 1 2 42>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 FB: 149 x 256 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 149 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:28] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:28] [UnmultiplyAlpha] <Debug: 0 149 x 256 128>
[00:28] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 FB: 104 x 256>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 FB: 104 x 256 1>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 FB: 104 x 256 1 1>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 FB: 104 x 256 1 1 2>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 MultiSamples: 16, SuperSamples: 0>
[00:28] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 152 x 256 -> 152 x 256>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 framebuffer complete>
[00:28] [TwbRender.ReserveID] <Debug: Creating 42>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 FB: 104 x 256 1 1 2 42>
[00:28] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 framebuffer complete>
[00:28] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 FB: 104 x 256 1 1 2 42 2>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 104 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.ReserveID] <Debug: Creating 52>
[00:28] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 104 x 256>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:28] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1 FB: 1 1 2 42 2>
[00:28] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 104 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 FB: 184 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 FB: 184 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 FB: 184 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 FB: 184 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 42>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 FB: 184 x 256 1 1 2 42>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 FB: 184 x 256 1 1 2 42 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 52>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 184 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:29] [TwbRender.ReserveID] <Debug: Creating 52>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 184 x 256>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1.dds>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2 FB: 1 1 2 42 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [UnmultiplyAlpha] <Debug: 0 184 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 FB: 704 x 1024>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1_n.dds>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 FB: 704 x 1024 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 FB: 704 x 1024 1 1>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 Height: 146>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 FB: 704 x 1024 1 1 2>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b textures\architecture\revenant\treebranch01.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b textures\architecture\revenant\treebranch01_n.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b textures\architecture\revenant\woodbark01.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b textures\architecture\revenant\woodbark01_n.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 42>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 FB: 704 x 1024 1 1 2 42>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 Scale: 10.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 Height: 506>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1, Height: 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1, Height: 512>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:29] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbranch_N1.dds 63>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 framebuffer complete>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 FB: 704 x 1024 1 1 2 42 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 52>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 704 x 1024>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:29] [TwbRender.ReserveID] <Debug: Creating 52>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 704 x 1024>
[00:29] [TwbRender.Render] <Debug: New Meshes\dlc01\landscape\trees\dlc1treewinteraspensnow01.nif>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2 FB: 1 1 2 42 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode DLC1TreeWinterAspenSnow01 Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape DLC1TreeWinterAspenSnow01:0 Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 704 x 1024 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 FB: 260 x 1024>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 FB: 260 x 1024 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 FB: 260 x 1024 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 FB: 260 x 1024 1 1 2>
[00:28] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenewsticktree14_0001b165 with Meshes\landscape\trees\gkbjungletreenewsticktree14.nif TheBawbsWardenOfTheCoast.esp WCGUndeadTree02 [TREE:1001B165]
[00:28] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead04_000b927d with Meshes\landscape\trees\srg_treepineforestdead04.nif Skyrim.esm TreePineForest04Dead [TREE:000B927D]
[00:28] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiabush02_004b9e8c with Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiabush02.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementiaBush02 [TREE:114B9E8C]
[00:28] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo06_00015fe9 with Meshes\landscape\trees\gkbtreeaspenbamboo06.nif TheBawbsWardenOfTheCoast.esp WCBamboo04 [TREE:10015FE9]
[00:28] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treecoconutpalmtall01_0000001c with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeCoconutPalmTall01_static.nif _ResourcePack.esl RP_TreeCoconutPalm01 [TREE:FE00201C]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree03_l1_00004334 with Meshes\dlc01\landscape\plants\soulcairntree03_l1.nif Dawnguard.esm TreeSoulCairnTree03 "Высохшее дерево" [TREE:02004334]
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 42>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 FB: 260 x 1024 1 1 2 42>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 FB: 260 x 1024 1 1 2 42 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 52>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 260 x 1024>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:29] [TwbRender.ReserveID] <Debug: Creating 52>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 260 x 1024>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape DLC1TreeWinterAspenSnow01:1 Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1 FB: 1 1 2 42 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 260 x 1024 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 FB: 326 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 FB: 326 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 FB: 326 x 256 1 1>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp.dds Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\trees\DLC2TreePineForestBranchCompSnowH.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 42>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 FB: 326 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 52>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 FB: 326 x 256 1 1 2 52>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 FB: 326 x 256 1 1 2 52 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 326 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 FB: 1 1 2 52 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 326 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1.dds>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 FB: 152 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 FB: 152 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 FB: 152 x 256 1 1>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 FB: 152 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 52>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 FB: 152 x 256 1 1 2 52>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 320 x 256 -> 320 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 FB: 152 x 256 1 1 2 52 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 152 x 256>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\trees\DLC2TreePineForestBranchCompSnowH_N.dds Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 152 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1 FB: 1 1 2 52 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1_n.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 152 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 FB: 108 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 FB: 108 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 FB: 108 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 FB: 108 x 256 1 1 2>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 52>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 FB: 108 x 256 1 1 2 52>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 Scale: 1.28>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 Height: 577>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2, Height: 1024>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2, Height: 1024>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 FB: 108 x 256 1 1 2 52 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 108 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 FB: 1 1 2 52 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 FB: 702 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 FB: 702 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 FB: 702 x 512 1 1>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1_n.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 104 x 256 -> 104 x 256>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 Scale: 1.52>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 Height: 172>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 FB: 702 x 512 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 52>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 FB: 702 x 512 1 1 2 52>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 FB: 702 x 512 1 1 2 52 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 702 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 FB: 1 1 2 52 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 702 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 FB: 320 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 FB: 320 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 FB: 320 x 256 1 1>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 FB: 320 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 52>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 FB: 320 x 256 1 1 2 52>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 FB: 320 x 256 1 1 2 52 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 320 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 320 x 256>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2 FB: 1 1 2 52 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 320 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 FB: 309 x 1024>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 FB: 309 x 1024 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 FB: 309 x 1024 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 FB: 309 x 1024 1 1 2>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2_n.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 52>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 FB: 309 x 1024 1 1 2 52>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 700 x 512 -> 700 x 512>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 FB: 309 x 1024 1 1 2 52 2>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 309 x 1024>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 62>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbjunglebranch2.dds 58>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 FB: 1 1 2 52 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 309 x 1024 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 FB: 104 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 FB: 104 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 FB: 104 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 FB: 104 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 52>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 FB: 104 x 256 1 1 2 52>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 FB: 104 x 256 1 1 2 52 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 104 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 104 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2 FB: 1 1 2 52 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 104 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 296 x 1024 -> 296 x 1024>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 FB: 228 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 FB: 228 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 FB: 228 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 FB: 228 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 52>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 FB: 228 x 256 1 1 2 52>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 FB: 228 x 256 1 1 2 52 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 228 x 256>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp_N.dds Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbranch3.dds 51>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 FB: 1 1 2 52 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 228 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 FB: 700 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 FB: 700 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 FB: 700 x 512 1 1>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\trees\DLC2TreePineForestBranchCompSnowH_N.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 52>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark_n.dds 43>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 228 x 256 -> 228 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 FB: 700 x 512 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 FB: 700 x 512 1 1 2 53>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 FB: 700 x 512 1 1 2 53 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 700 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 700 x 512>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2_n.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1 FB: 1 1 2 53 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow.nif>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [UnmultiplyAlpha] <Debug: 0 700 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 FB: 296 x 1024>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 FB: 296 x 1024 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 FB: 296 x 1024 1 1>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.Render] <Debug: New Meshes\dlc02\landscape\trees\treepineforestash02.nif>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 760>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 1834>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 FB: 296 x 1024 1 1 2>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 246>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 747>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 framebuffer complete>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [TwbRender.ReserveID] <Debug: Creating 43>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 FB: 296 x 1024 1 1 2 43>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d Scale: 1.15>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d Height: 191>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 FB: 296 x 1024 1 1 2 43 2>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:29] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow04.nif>
[00:29] [TwbRender.ReserveID] <Debug: Creating 51>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 296 x 1024>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.ReserveID] <Debug: Creating 51>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 296 x 1024>
[00:29] [TwbRender.Render] <Debug: New Meshes\dlc02\landscape\trees\treepineforestashl02.nif>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAsh02.nif Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestAsh02 Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneCup02 Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneMid01 Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneMid03 Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBoneTop03 Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiNode BranchBoneUp01 Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiNode BranchBoneUp03 Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 BSTriShape Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiNode Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 BSLODTriShape TreePineForestAsh02_1:0 - L1_:1 Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2 FB: 1 1 2 43 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 BSLODTriShape TreePineForestAsh02_1:1 - L2_:0 - L1_:0 Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 296 x 1024 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 FB: 228 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 FB: 228 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 FB: 228 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 FB: 228 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 43>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 FB: 228 x 256 1 1 2 43>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 FB: 228 x 256 1 1 2 43 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 51>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 228 x 256>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:29] [TwbRender.ReserveID] <Debug: Creating 51>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 228 x 256>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAshL02.nif Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestAshL02 Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneCup02 Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneMid01 Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneMid03 Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBoneTop03 Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiNode BranchBoneUp01 Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiNode BranchBoneUp03 Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 BSTriShape Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiNode Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 BSLODTriShape TreePineForestAshL02_1:1 - L2_:0 - L1_:0 Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2 FB: 1 1 2 43 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 BSLODTriShape TreePineForestAshL02_1:0 - L1_:1 Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1.dds>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc02\landscape\trees\treepineforestashl02.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1_n.dds>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 898>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 228 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 43>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 Scale: 10.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 Height: 506>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2, Height: 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2, Height: 512>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d FB: 173 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d FB: 173 x 256 1>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 249>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d FB: 173 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d FB: 173 x 256 1 1 2>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 51>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d FB: 173 x 256 1 1 2 51>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d Height: 257>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d, Height: 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d, Height: 512>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d FB: 173 x 256 1 1 2 51 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d 173 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode RockS03 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape Tri tree: 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d FB: 1 1 2 51 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [UnmultiplyAlpha] <Debug: 0 173 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 FB: 712 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 FB: 712 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 FB: 712 x 512 1 1>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\trees\TreeAspenWinterBranchComp.dds Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d 176 x 256 -> 176 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 FB: 712 x 512 1 1 2>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 51>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 FB: 712 x 512 1 1 2 53>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape Tri tree: 1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 FB: 712 x 512 1 1 2 53 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 712 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2_n.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 FB: 1 1 2 53 2>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBranchCompAsh.dds Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:29] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\l1jaune2.dds 65>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 712 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\GlacierParallax.dds 56>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d FB: 145 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d FB: 145 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d FB: 145 x 512 1 1>
[00:29] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\crb\icetreebranch.dds 15>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d framebuffer complete>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d FB: 145 x 512 1 1 2>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d FB: 145 x 512 1 1 2 53>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:29] [TwbRender.Render] <Debug: New Meshes\landscape\trees\wrtempletree01.nif>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d FB: 145 x 512 1 1 2 53 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 15>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d 145 x 512>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d FB: 1 1 2 53 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbRender.Render] <Debug: New Meshes\landscape\trees\reachtree01.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 145 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d FB: 176 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d FB: 176 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d FB: 176 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d FB: 176 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 15>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d FB: 176 x 256 1 1 2 15>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d 140 x 512 -> 140 x 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 716 x 512 -> 716 x 512>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d FB: 176 x 256 1 1 2 15 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d 176 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d FB: 1 1 2 15 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d FB: 140 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d FB: 140 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d FB: 140 x 512 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d FB: 140 x 512 1 1 2>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\trees\TreeAspenWinterBranchComp.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 15>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d FB: 140 x 512 1 1 2 53>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d FB: 140 x 512 1 1 2 53 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 56>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d 140 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d FB: 1 1 2 53 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode ReachTree01 Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape ReachTree01:0 - L1_ReachTree01:0 Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 FB: 716 x 512>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode WRTempleTree01 Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 FB: 716 x 512 1>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape L1_WRTempleTree01 Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 FB: 716 x 512 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 framebuffer complete>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d.dds>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 FB: 716 x 512 1 1 2>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d textures\dlc02\landscape\trees\DLC2TreePineForestBranchCompSnowH.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d textures\dlc02\landscape\trees\DLC2TreePineForestBranchCompSnowH_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d textures\landscape\trees\TreePineForestBranchCompSnow.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d textures\landscape\trees\TreePineForestBranchCompSnow_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 Scale: 1.15>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 Height: 191>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d.dds>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\trees\TreeAspenWinterBranchComp_N.dds Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape WRTempleTree01:3 Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 FB: 716 x 512 1 1 2 53>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBranchCompAsh.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 56>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d textures\dlc02\landscape\trees\TreePineForestBranchCompAshL.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d textures\landscape\trees\TreePineForestBranchCompSnowL_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 Height: 257>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1, Height: 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1, Height: 512>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 framebuffer complete>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape WRTempleTree01:0 - L1_WRTempleTree01:0 Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 FB: 716 x 512 1 1 2 53 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 716 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 716 x 512>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc02\landscape\trees\treepineforestash02.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 249>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2 FB: 1 1 2 53 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 898>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [UnmultiplyAlpha] <Debug: 0 716 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 FB: 173 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 FB: 173 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 FB: 173 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 FB: 173 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 FB: 173 x 256 1 1 2 53>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 Height: 257>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73, Height: 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73, Height: 512>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 FB: 173 x 256 1 1 2 53 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 173 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 FB: 1 1 2 53 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape ReachTree01:2 - L2_ReachTree01:2 - L1_ReachTree01:2 Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [UnmultiplyAlpha] <Debug: 0 173 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 172 x 256 -> 172 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 FB: 145 x 512>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape L2_ReachTree01:1 - L1_ReachTree01:1 Skyrim.esm TreeReachTree01 [TREE:000B8A73]>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 FB: 145 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 FB: 145 x 512 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 FB: 145 x 512 1 1 2>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\trees\TreeAspenWinterBranchComp_N.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 53>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 FB: 145 x 512 1 1 2 58>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 FB: 145 x 512 1 1 2 58 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 145 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 FB: 1 1 2 58 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\reachtree01.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 1465>
[00:29] [UnmultiplyAlpha] <Debug: 0 145 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc01\landscape\trees\dlc1treewinteraspensnow01.nif>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 FB: 145 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 FB: 145 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 FB: 145 x 512 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 FB: 145 x 512 1 1 2>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 246>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 284>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 FB: 145 x 512 1 1 2 58>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 140 x 512 -> 140 x 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 Scale: 2.38>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 Height: 169>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 framebuffer complete>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 459>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 FB: 145 x 512 1 1 2 58 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 145 x 512>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 578>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 FB: 1 1 2 58 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [UnmultiplyAlpha] <Debug: 0 145 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 FB: 172 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 FB: 172 x 256 1>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 Scale: 1.70>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 Height: 247>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 FB: 172 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 FB: 172 x 256 1 1 2>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 140 x 512 -> 140 x 512>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 FB: 172 x 256 1 1 2 58>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 FB: 172 x 256 1 1 2 58 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 172 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 172 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1 FB: 1 1 2 58 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [UnmultiplyAlpha] <Debug: 0 172 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 FB: 214 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 FB: 214 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 FB: 214 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 FB: 214 x 256 1 1 2>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 FB: 214 x 256 1 1 2 58>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 FB: 214 x 256 1 1 2 58 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 214 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 FB: 1 1 2 58 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [UnmultiplyAlpha] <Debug: 0 214 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 FB: 140 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 FB: 140 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 FB: 140 x 512 1 1>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2_n.dds>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape WRTempleTree01:1 - L1_WRTempleTree01:1 Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 FB: 140 x 512 1 1 2>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 236 x 256 -> 236 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 FB: 140 x 512 1 1 2 58>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 FB: 140 x 512 1 1 2 58 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 140 x 512>
[00:29] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\GlacierSubSurface.dds 82>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 Scale: 1.15>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 Height: 191>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 140 x 512>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1 FB: 1 1 2 58 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [TwbRender.Render] <Debug: New Meshes\landscape\trees\reachtree01.nif>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\reachtree01.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 1465>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 FB: 109 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 FB: 109 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 FB: 109 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 FB: 109 x 256 1 1 2>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 246>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 FB: 109 x 256 1 1 2 58>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 284>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 FB: 109 x 256 1 1 2 58 2>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 109 x 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 Scale: 1.34>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 Height: 95>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 FB: 1 1 2 58 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [UnmultiplyAlpha] <Debug: 0 109 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 FB: 140 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 FB: 140 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 FB: 140 x 512 1 1>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 104 x 256 -> 104 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 FB: 140 x 512 1 1 2>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07_n.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRFieldGrass01.dds Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 FB: 140 x 512 1 1 2 58>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 FB: 140 x 512 1 1 2 58 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 140 x 512>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07_n.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 65>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 FB: 1 1 2 58 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 FB: 236 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 FB: 236 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 FB: 236 x 256 1 1>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 FB: 236 x 256 1 1 2>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1_n.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 FB: 236 x 256 1 1 2 58>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 FB: 236 x 256 1 1 2 58 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 236 x 256>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 71>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 Height: 257>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2, Height: 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2, Height: 512>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 FB: 1 1 2 58 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [UnmultiplyAlpha] <Debug: 0 236 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch_n.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 FB: 173 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 FB: 173 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 FB: 173 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 FB: 173 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 FB: 173 x 256 1 1 2 58>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 FB: 173 x 256 1 1 2 58 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 173 x 256>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch_n.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 76>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 FB: 1 1 2 58 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 173 x 256 128>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 FB: 214 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 FB: 214 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 FB: 214 x 256 1 1>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow04.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 1283>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 framebuffer complete>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 FB: 214 x 256 1 1 2>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 textures\dlc02\landscape\trees\TreePineForestBranchCompAsh.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 textures\landscape\trees\TreePineForestBranchCompSnow_N.dds>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 Height: 257>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1, Height: 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1, Height: 512>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 172 x 256 -> 172 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 FB: 214 x 256 1 1 2 58>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 5004>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 FB: 214 x 256 1 1 2 58 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 214 x 256>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 textures\landscape\trees\ReachTreeBranch01.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 textures\landscape\trees\TundraDriftWoodBranches01.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 textures\landscape\trees\TundraDriftWoodBranches01_N.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 Scale: 2.38>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 Height: 169>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRFieldGrass01.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 79>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 FB: 1 1 2 58 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 214 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 FB: 104 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 FB: 104 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 FB: 104 x 256 1 1>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 Height: 125>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 236 x 256 -> 236 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 FB: 104 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 FB: 104 x 256 1 1 2 58>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 FB: 104 x 256 1 1 2 58 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 104 x 256>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRFieldGrass01_n.dds Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 FB: 1 1 2 58 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 104 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 FB: 136 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 FB: 136 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 FB: 136 x 512 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 FB: 136 x 512 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 FB: 136 x 512 1 1 2 58>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 FB: 136 x 512 1 1 2 58 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 136 x 512>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 textures\dlc01\landscape\trees\TreeAspenWinterBranchComp.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 textures\dlc01\landscape\trees\TreeAspenWinterBranchComp_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 Scale: 1.70>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 Height: 247>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 FB: 1 1 2 58 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 136 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 FB: 145 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 FB: 145 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 FB: 145 x 512 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 FB: 145 x 512 1 1 2>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 132 x 512 -> 132 x 512>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 FB: 145 x 512 1 1 2 58>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 FB: 145 x 512 1 1 2 58 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 145 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 FB: 1 1 2 58 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 145 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 FB: 172 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 FB: 172 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 FB: 172 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 FB: 172 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 FB: 172 x 256 1 1 2 58>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 140 x 512 -> 140 x 512>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 FB: 172 x 256 1 1 2 58 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 172 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 172 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2 FB: 1 1 2 58 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 172 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 FB: 214 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 FB: 214 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 FB: 214 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 FB: 214 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 FB: 214 x 256 1 1 2 58>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 FB: 214 x 256 1 1 2 58 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 214 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 FB: 1 1 2 58 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRFieldGrass01_n.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.ReserveID] <Debug: Creating 58>
[00:29] [UnmultiplyAlpha] <Debug: 0 214 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 FB: 177 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 FB: 177 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 FB: 177 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 FB: 177 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 FB: 177 x 256 1 1 2 63>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 FB: 177 x 256 1 1 2 63 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 81>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 177 x 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 208 x 256 -> 208 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 FB: 1 1 2 63 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 177 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 FB: 236 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 FB: 236 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 FB: 236 x 256 1 1>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRTreeDeadBark01.dds Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 FB: 236 x 256 1 1 2>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 180 x 256 -> 180 x 256>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2_n.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 FB: 236 x 256 1 1 2 63>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 FB: 236 x 256 1 1 2 63 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 81>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 236 x 256>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:29] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\cubemaps\GlacierIce_e.dds 23>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 FB: 1 1 2 63 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:29] [UnmultiplyAlpha] <Debug: 0 236 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRTreeFloweringBranch01_n.dds 47>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 FB: 109 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 FB: 109 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 FB: 109 x 256 1 1>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\GlacierSlab.dds 77>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\GlacierSlab_n.dds 24>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 FB: 109 x 256 1 1 2>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\plants\srg_Shrub01half_van.dds 29>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 23>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 FB: 109 x 256 1 1 2 23>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 FB: 109 x 256 1 1 2 23 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 109 x 256>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\plants\srg_Shrub01half_n.dds 64>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 FB: 1 1 2 23 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 109 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 FB: 132 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 FB: 132 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 FB: 132 x 512 1 1>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 textures\landscape\trees\ReachTreeBranch01.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 textures\landscape\trees\TundraDriftWoodBranches01.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 textures\landscape\trees\TundraDriftWoodBranches01_N.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 Scale: 1.34>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 100 x 256 -> 100 x 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 Height: 95>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 FB: 132 x 512 1 1 2>
[00:29] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow02.nif>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 23>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 FB: 132 x 512 1 1 2 23>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 FB: 132 x 512 1 1 2 23 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 132 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 132 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2 FB: 1 1 2 23 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 132 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 FB: 140 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 FB: 140 x 512 1>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 FB: 140 x 512 1 1>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRTreeDeadBark01.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 23>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 FB: 140 x 512 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 FB: 140 x 512 1 1 2 24>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 FB: 140 x 512 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 140 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 140 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 FB: 208 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 FB: 208 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 FB: 208 x 256 1 1>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRTreeDeadBark01_n.dds Skyrim.esm TreeWRTemple01 [TREE:00023611]>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2_n.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 FB: 208 x 256 1 1 2>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:29] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\trees\DLC1TreePineForestBranchCompSnowH_N.dds 20>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 FB: 208 x 256 1 1 2 24>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 FB: 208 x 256 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 208 x 256>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.ReserveID] <Debug: Creating 20>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 208 x 256>
[00:29] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow06.nif>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 FB: 180 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 FB: 180 x 256 1>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1.dds>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 FB: 180 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 FB: 180 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 20>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 FB: 180 x 256 1 1 2 20>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 FB: 180 x 256 1 1 2 20 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 180 x 256>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1_n.dds>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 Height: 257>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2, Height: 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2, Height: 512>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 FB: 1 1 2 20 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 180 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 FB: 214 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 FB: 214 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 FB: 214 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 FB: 214 x 256 1 1 2>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 20>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 FB: 214 x 256 1 1 2 20>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 Scale: 2.38>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 Height: 169>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 FB: 214 x 256 1 1 2 20 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 214 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 FB: 1 1 2 20 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRTreeDeadBark01_n.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 20>
[00:29] [UnmultiplyAlpha] <Debug: 0 214 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 FB: 100 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 FB: 100 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 FB: 100 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 FB: 100 x 256 1 1 2>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:1101A3A6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode RockS03 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:1101A3A6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape Tri tree.002: 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:1101A3A6]>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 208 x 256 -> 208 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 FB: 100 x 256 1 1 2 24>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 FB: 100 x 256 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 100 x 256>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6.dds>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 100 x 256>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\wrtempletree01.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07_n.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07dementia.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch_n.dds>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 312>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 Height: 125>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 184>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 100 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 2991>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 FB: 136 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 FB: 136 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 FB: 136 x 512 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 FB: 136 x 512 1 1 2>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 343>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 FB: 136 x 512 1 1 2 24>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1.dds>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape Tri tree.002: 1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:1101A3A6]>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 Scale: 1.81>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 Height: 231>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 FB: 136 x 512 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 136 x 512>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 Scale: 1.70>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 Height: 247>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:114B9ED8]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode RockS03 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:114B9ED8]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape Tri tree: 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:114B9ED8]>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 136 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 FB: 205 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 FB: 205 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 FB: 205 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 FB: 205 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 FB: 205 x 256 1 1 2 24>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 132 x 512 -> 132 x 512>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 FB: 205 x 256 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 205 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 205 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 FB: 208 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 FB: 208 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 FB: 208 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 FB: 208 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 FB: 208 x 256 1 1 2 24>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 204 x 256 -> 204 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 FB: 208 x 256 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 208 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 208 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 FB: 177 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 FB: 177 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 FB: 177 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 FB: 177 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 FB: 177 x 256 1 1 2 24>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 FB: 177 x 256 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 177 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 177 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 FB: 395 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 FB: 395 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 FB: 395 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 FB: 395 x 256 1 1 2>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 176 x 256 -> 176 x 256>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 FB: 395 x 256 1 1 2 24>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 FB: 395 x 256 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 395 x 256>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1_n.dds>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 Scale: 1.34>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 Height: 95>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 395 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 FB: 108 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 FB: 108 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 FB: 108 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 FB: 108 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 FB: 108 x 256 1 1 2 24>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 FB: 108 x 256 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 108 x 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 404 x 256 -> 404 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape Tri tree: 1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:114B9ED8]>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 FB: 132 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 FB: 132 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 FB: 132 x 512 1 1>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 92 x 256 -> 92 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 FB: 132 x 512 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 FB: 132 x 512 1 1 2 24>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 FB: 132 x 512 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 132 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 132 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 132 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 FB: 204 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 FB: 204 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 FB: 204 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 FB: 204 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 FB: 204 x 256 1 1 2 24>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 FB: 204 x 256 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 204 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 204 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 204 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 FB: 176 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 FB: 176 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 FB: 176 x 256 1 1>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 FB: 176 x 256 1 1 2>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 FB: 176 x 256 1 1 2 24>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2_n.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 FB: 176 x 256 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 176 x 256>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:29] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 176 x 256>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2.dds>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforest01.nif>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2_n.dds>
[00:29] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 FB: 205 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 FB: 205 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 FB: 205 x 256 1 1>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 FB: 205 x 256 1 1 2>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 FB: 205 x 256 1 1 2 24>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 FB: 205 x 256 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 205 x 256>
[00:29] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestdeadsnow05.nif>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 205 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 FB: 404 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 FB: 404 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 FB: 404 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 FB: 404 x 256 1 1 2>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 204 x 256 -> 204 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 FB: 404 x 256 1 1 2 24>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 FB: 404 x 256 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 404 x 256>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 Height: 125>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForest01 [TREE:0001306D]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree01 Skyrim.esm TreePineForest01 [TREE:0001306D]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree01 Skyrim.esm TreePineForest01 [TREE:0001306D]>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 404 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 FB: 92 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 FB: 92 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 FB: 92 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 FB: 92 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 FB: 92 x 256 1 1 2 24>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 FB: 92 x 256 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 92 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 92 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree05 Skyrim.esm TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree05_t Skyrim.esm TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 92 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 FB: 204 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 FB: 204 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 FB: 204 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 FB: 204 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 FB: 204 x 256 1 1 2 24>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 FB: 204 x 256 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 204 x 256>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611.dds>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 204 x 256>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 textures\architecture\whiterun\WRFieldGrass01.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 textures\architecture\whiterun\WRFieldGrass01_n.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 textures\architecture\whiterun\WRTreeDeadBark01.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 textures\architecture\whiterun\WRTreeDeadBark01_n.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 textures\landscape\trees\ReachTreeBranch01.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 textures\landscape\trees\TundraDriftWoodBranches01.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 textures\landscape\trees\TundraDriftWoodBranches01_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 Scale: 1.81>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 Height: 231>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1, Height: 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 204 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 FB: 176 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 FB: 176 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 FB: 176 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 FB: 176 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 FB: 176 x 256 1 1 2 24>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 FB: 176 x 256 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 176 x 256>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape PineTree01.0 Skyrim.esm TreePineForest01 [TREE:0001306D]>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 FB: 395 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 FB: 395 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 FB: 395 x 256 1 1>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 FB: 395 x 256 1 1 2>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 176 x 256 -> 176 x 256>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2_n.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 FB: 395 x 256 1 1 2 24>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:29] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 FB: 395 x 256 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 395 x 256>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2_n.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.Render] <Debug: New Meshes\landscape\trees\treeaspen01.nif>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 395 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 FB: 176 x 256>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 FB: 176 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 FB: 176 x 256 1 1>
[00:29] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestdeadsnow02.nif>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 FB: 176 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 FB: 176 x 256 1 1 2 24>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 400 x 256 -> 400 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 FB: 176 x 256 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 176 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 176 x 256>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen01.nif Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreeAspen01 Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiSwitchNode TreeAspen01 Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiNode Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 NiTriShape Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape PineTree05_l Skyrim.esm TreePineForestSnow05Dead [TREE:000EF5A1]>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 7 NiTriShape>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiTriShape Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 FB: 400 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 FB: 400 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 FB: 400 x 256 1 1>
[00:29] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 15 NiTriShape>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiNode TrunkBone Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiNode BranchBone01 Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 FB: 400 x 256 1 1 2>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiNode BranchBone02 Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiNode BranchBone03 Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 NiNode Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiTriShape TreeAspen01_1:0 Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 NiTriShape TreeAspen01_1:1 Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree02 Skyrim.esm TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree02_d Skyrim.esm TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 FB: 400 x 256 1 1 2 24>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape pinetree05_t Skyrim.esm TreePineForest01 [TREE:0001306D]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 37 NiNode Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 38 NiTriShape TreeAspen01_1:0 Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 41 NiTriShape TreeAspen01_1:1 Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 FB: 400 x 256 1 1 2 24 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 400 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 400 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1 FB: 1 1 2 24 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2.dds>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp2.dds Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 400 x 256 128>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\Snow01_n.dds 35>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp2.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 24>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforest01.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 895>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape PineTree02_l1 Skyrim.esm TreePineForestSnow02Dead [TREE:000EF5A4]>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 895>
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree02_00001e29 with Meshes\architecture\revenant\orchard\tree\tree02.nif Glenmoril.esm zzzRevOrchandTree02 [TREE:0E001E29]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush02_00033a7f with Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush02.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush02 [TREE:11033A7F]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a84 with Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen02Mania [TREE:11033A84]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree5_00015fe5 with Meshes\landscape\trees\palmtree5.nif TheBawbsWardenOfTheCoast.esp WCPalmTree05 [TREE:10015FE5]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl02_0005d2da with Meshes\landscape\trees\srg_treepineforestsnowl02.nif Skyrim.esm TreePineForestSnowL02 [TREE:0005D2DA]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree04_00001e2b with Meshes\architecture\revenant\orchard\tree\tree04.nif Glenmoril.esm zzzRevOrchandTree04 [TREE:0E001E2B]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow_0003383d with Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow.nif Dragonborn.esm DLC2TreePineShortHeavySnow [STAT:0403383D]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl02_00017f6d with Meshes\dlc02\landscape\trees\treepineforestashl02.nif Dragonborn.esm DLC2TreePineForestAshL02 [TREE:04017F6D]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash02_00017f73 with Meshes\dlc02\landscape\trees\treepineforestash02.nif Dragonborn.esm DLC2TreePineForestAsh02 [TREE:04017F73]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_000b8a73 with Meshes\landscape\trees\reachtree01.nif Skyrim.esm TreeReachTree01 [TREE:000B8A73]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow01_0000ce13 with Meshes\dlc01\landscape\trees\dlc1treewinteraspensnow01.nif Dawnguard.esm DLC1TreeWinterAspenSnow01 [STAT:0200CE13]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree01_0006b1b8 with Meshes\landscape\trees\reachtree01.nif Skyrim.esm TreeReachTree01Snow [TREE:0006B1B8]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow04_004b9ed6 with Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow04.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow04 [TREE:114B9ED6]
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp2_N.dds Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d Scale: 2.50>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d Height: 962>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d, Height: 1024>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d, Height: 1024>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d FB: 379 x 1024>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d FB: 379 x 1024 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d FB: 379 x 1024 1 1>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen01.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 Scale: 1.81>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 Height: 231>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreeAspen01 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiSwitchNode :5 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiNode :6 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 NiNode TrunkBone Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBone01 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d framebuffer complete>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBone02 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d FB: 379 x 1024 1 1 2>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiNode BranchBone03 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape :14 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 BSTriShape :21 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiNode :27 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 BSTriShape TreeAspen01_1:0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestdeadsnow05.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 1148>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch yellow.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:1101A3A6]>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 1359>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d FB: 379 x 1024 1 1 2 29>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 Height: 122>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch yellow.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 35>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d FB: 379 x 1024 1 1 2 29 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 47>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d 379 x 1024>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 BSTriShape TreeAspen01_1:1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow02.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 1012>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreeAspenBarkComp2_N.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 63>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d FB: 1 1 2 29 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestdeadsnow02.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 6120>
[00:29] [UnmultiplyAlpha] <Debug: 0 379 x 1024 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 FB: 440 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 FB: 440 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 FB: 440 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 FB: 440 x 256 1 1 2>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 NiNode TreeAspen01:33 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 34 NiTriShape :34 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreeAspenBranchComp.dds Skyrim.esm TreeAspen01 [TREE:0006A9E6]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 FB: 440 x 256 1 1 2 29>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 37 NiTriShape :37 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 FB: 440 x 256 1 1 2 29 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 47>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 440 x 256>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 Height: 113>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 1065>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 FB: 1 1 2 29 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch vibrant.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:114B9ED8]>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d 388 x 1024 -> 388 x 1024>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 440 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 FB: 70 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 FB: 70 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 FB: 70 x 256 1 1>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch vibrant.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 29>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 583>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 FB: 70 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 47>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 FB: 70 x 256 1 1 2 47>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 Scale: 1.10>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 Height: 421>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4, Height: 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4, Height: 512>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow06.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 1283>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 FB: 70 x 256 1 1 2 47 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 64>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 70 x 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 428 x 256 -> 428 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 5004>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 FB: 1 1 2 47 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 70 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 FB: 366 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 FB: 366 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 FB: 366 x 256 1 1>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 68 x 256 -> 68 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 FB: 366 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 47>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 FB: 366 x 256 1 1 2 47>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 Height: 125>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 framebuffer complete>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 317>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 FB: 366 x 256 1 1 2 47 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 64>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 366 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 317>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 FB: 1 1 2 47 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 Height: 146>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [UnmultiplyAlpha] <Debug: 0 366 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d FB: 388 x 1024>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d FB: 388 x 1024 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d FB: 388 x 1024 1 1>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 372 x 256 -> 372 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d FB: 388 x 1024 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 47>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d FB: 388 x 1024 1 1 2 47>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d FB: 388 x 1024 1 1 2 47 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 64>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d 388 x 1024>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d FB: 1 1 2 47 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 388 x 1024 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 FB: 146 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 FB: 146 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 FB: 146 x 512 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 FB: 146 x 512 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 47>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 FB: 146 x 512 1 1 2 47>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 FB: 146 x 512 1 1 2 47 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 64>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 146 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 FB: 1 1 2 47 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 146 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 140 x 512 -> 140 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 FB: 428 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 FB: 428 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 FB: 428 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 FB: 428 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 47>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 FB: 428 x 256 1 1 2 47>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 FB: 428 x 256 1 1 2 47 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 64>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 428 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:29] [TwbRender.ReserveID] <Debug: Creating 64>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 428 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2 FB: 1 1 2 47 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 428 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 FB: 68 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 FB: 68 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 FB: 68 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 FB: 68 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 47>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 FB: 68 x 256 1 1 2 47>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 FB: 68 x 256 1 1 2 47 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 64>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 68 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 FB: 1 1 2 47 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 68 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 FB: 177 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 FB: 177 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 FB: 177 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 FB: 177 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 47>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 FB: 177 x 256 1 1 2 47>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 FB: 177 x 256 1 1 2 47 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 64>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 177 x 256>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1.dds>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 textures\landscape\trees\TreePineForestBarkCompsnow_n.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 textures\landscape\trees\TreePineForestBranchCompsnow.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 textures\landscape\trees\TreePineForestBranchCompsnow_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 Height: 122>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreeAspenBranchComp.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 77>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 FB: 1 1 2 47 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 177 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 FB: 109 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 FB: 109 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 FB: 109 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 FB: 109 x 256 1 1 2>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 180 x 256 -> 180 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 47>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 FB: 109 x 256 1 1 2 47>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 FB: 109 x 256 1 1 2 47 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 64>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 109 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 FB: 1 1 2 47 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 109 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 FB: 372 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 FB: 372 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 FB: 372 x 256 1 1>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 108 x 256 -> 108 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 FB: 372 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 47>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 FB: 372 x 256 1 1 2 47>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 FB: 372 x 256 1 1 2 47 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 64>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 372 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 FB: 1 1 2 47 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 372 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 FB: 140 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 FB: 140 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 FB: 140 x 512 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 FB: 140 x 512 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 47>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 FB: 140 x 512 1 1 2 47>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 framebuffer complete>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2_n.dds>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 FB: 140 x 512 1 1 2 47 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 64>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 140 x 512>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\treeaspen01.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 317>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 FB: 1 1 2 47 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:29] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\Snow01.dds 38>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 FB: 70 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 FB: 70 x 256 1>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 317>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 FB: 70 x 256 1 1>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 FB: 70 x 256 1 1 2>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\trees\DLC1TreePineForestBranchCompSnowH.dds 13>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d textures\landscape\trees\TreePineForestBarkComp.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d textures\landscape\trees\TreePineForestBranchComp.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d textures\landscape\trees\TreePineForestBranchComp_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 Scale: 2.50>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 Height: 962>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1, Height: 1024>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1, Height: 1024>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 38>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 FB: 70 x 256 1 1 2 38>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 FB: 70 x 256 1 1 2 38 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 47>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 70 x 256>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 Scale: 1.78>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 Height: 389>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6, Height: 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6, Height: 512>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6>
[00:29] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark27.dds 66>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 textures\EC\Expeditions\SS\landscape\Trees\bark07_n.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07dementia.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch yellow.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch_n.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 Height: 113>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark30.dds 14>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 FB: 1 1 2 38 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 70 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 FB: 180 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 FB: 180 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 FB: 180 x 256 1 1>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 68 x 256 -> 68 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 FB: 180 x 256 1 1 2>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 FB: 180 x 256 1 1 2 13>
[00:29] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestdead02.nif>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 framebuffer complete>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 textures\landscape\trees\TreePineForestBranchCompsnow.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 textures\landscape\trees\TreePineForestBranchCompsnow_N.dds>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 FB: 180 x 256 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 180 x 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 Scale: 1.10>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 Height: 421>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1, Height: 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1, Height: 512>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 180 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 FB: 108 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 FB: 108 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 FB: 108 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 FB: 108 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 FB: 108 x 256 1 1 2 13>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForest02Dead [TREE:000B927B]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree02 Skyrim.esm TreePineForest02Dead [TREE:000B927B]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape TreePineFore Skyrim.esm TreePineForest02Dead [TREE:000B927B]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 FB: 108 x 256 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 108 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8.dds>
[00:29] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 FB: 379 x 1024>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 FB: 379 x 1024 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 FB: 379 x 1024 1 1>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07_n.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07dementia.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch vibrant.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch_n.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 Height: 125>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 FB: 379 x 1024 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 FB: 379 x 1024 1 1 2 13>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83.dds>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape PineTree02_d Skyrim.esm TreePineForest02Dead [TREE:000B927B]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 FB: 379 x 1024 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 379 x 1024>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 textures\ec\expeditions\ss\landscape\trees\bark07_n.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 textures\ec\expeditions\ss\landscape\trees\mania\TreeAspenBranchComp.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 textures\ec\expeditions\ss\landscape\trees\mania\TreeAspenBranchComp_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 Height: 146>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [UnmultiplyAlpha] <Debug: 0 379 x 1024 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 FB: 218 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 FB: 218 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 FB: 218 x 512 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 FB: 218 x 512 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 FB: 218 x 512 1 1 2 13>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 FB: 218 x 512 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 218 x 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 376 x 1024 -> 376 x 1024>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [UnmultiplyAlpha] <Debug: 0 218 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 FB: 366 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 FB: 366 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 FB: 366 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 FB: 366 x 256 1 1 2>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 232 x 512 -> 232 x 512>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 FB: 366 x 256 1 1 2 13>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 FB: 366 x 256 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 366 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [UnmultiplyAlpha] <Debug: 0 366 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 FB: 68 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 FB: 68 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 FB: 68 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 FB: 68 x 256 1 1 2>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestdead02.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 583>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 FB: 68 x 256 1 1 2 13>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 1065>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 368 x 256 -> 368 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 FB: 68 x 256 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 68 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b Scale: 1.30>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b Height: 498>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b, Height: 512>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b, Height: 512>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 68 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:29] [UnmultiplyAlpha] <Debug: 0 68 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 FB: 146 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 FB: 146 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 FB: 146 x 512 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 FB: 146 x 512 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 FB: 146 x 512 1 1 2 13>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 FB: 146 x 512 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 146 x 512>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1_n.dds>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 Height: 122>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 146 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 FB: 177 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 FB: 177 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 FB: 177 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 FB: 177 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 FB: 177 x 256 1 1 2 13>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 140 x 512 -> 140 x 512>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 FB: 177 x 256 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 177 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 177 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 FB: 109 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 FB: 109 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 FB: 109 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 FB: 109 x 256 1 1 2>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 176 x 256 -> 176 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 FB: 109 x 256 1 1 2 13>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 FB: 109 x 256 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 109 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 109 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 FB: 376 x 1024>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 FB: 376 x 1024 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 FB: 376 x 1024 1 1>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 104 x 256 -> 104 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 FB: 376 x 1024 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 FB: 376 x 1024 1 1 2 13>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 FB: 376 x 1024 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 376 x 1024>
[00:29] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_13_1_B217520C3B274D02BC31D729083CC143.txt">
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 376 x 1024>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 376 x 1024 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 FB: 232 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 FB: 232 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 FB: 232 x 512 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 FB: 232 x 512 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 FB: 232 x 512 1 1 2 13>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 FB: 232 x 512 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 232 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 232 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 FB: 368 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 FB: 368 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 FB: 368 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 FB: 368 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 FB: 368 x 256 1 1 2 13>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 FB: 368 x 256 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 368 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 368 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 368 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b FB: 146 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b FB: 146 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b FB: 146 x 512 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b framebuffer complete>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 textures\landscape\trees\TreeAspenBarkComp2.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 textures\landscape\trees\TreeAspenBarkComp2_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 textures\landscape\trees\TreeAspenBranchComp.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 textures\landscape\trees\TreeAspenBranchComp_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 Scale: 1.78>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 Height: 389>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1, Height: 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1, Height: 512>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b FB: 146 x 512 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b FB: 146 x 512 1 1 2 13>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b FB: 146 x 512 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b 146 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 146 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 FB: 66 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 FB: 66 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 FB: 66 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 FB: 66 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 FB: 66 x 256 1 1 2 13>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b 140 x 512 -> 140 x 512>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 FB: 66 x 256 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 66 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 66 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 FB: 140 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 FB: 140 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 FB: 140 x 512 1 1>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 60 x 256 -> 60 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 FB: 140 x 512 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 FB: 140 x 512 1 1 2 13>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 FB: 140 x 512 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 140 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 140 x 512>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1.dds>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 FB: 176 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 FB: 176 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 FB: 176 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 FB: 176 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 FB: 176 x 256 1 1 2 13>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 FB: 176 x 256 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 176 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 176 x 256>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1_n.dds>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 FB: 104 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 FB: 104 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 FB: 104 x 256 1 1>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 FB: 104 x 256 1 1 2>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 Scale: 2.50>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 Height: 962>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2, Height: 1024>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2, Height: 1024>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 FB: 104 x 256 1 1 2 13>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1_n.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 Scale: 1.10>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 Height: 421>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2, Height: 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2, Height: 512>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 framebuffer complete>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 Height: 113>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 FB: 104 x 256 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 104 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 104 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 104 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 FB: 218 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 FB: 218 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 FB: 218 x 512 1 1>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 FB: 218 x 512 1 1 2>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 FB: 218 x 512 1 1 2 13>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 Height: 125>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 FB: 218 x 512 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 218 x 512>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1.dds>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 218 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1_n.dds>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b FB: 140 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b FB: 140 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b FB: 140 x 512 1 1>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b FB: 140 x 512 1 1 2>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 Height: 146>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b FB: 140 x 512 1 1 2 13>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b framebuffer complete>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b FB: 140 x 512 1 1 2 13 2>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 220 x 512 -> 220 x 512>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b 140 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 FB: 60 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 FB: 60 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 FB: 60 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 FB: 60 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 FB: 60 x 256 1 1 2 13>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 FB: 60 x 256 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 60 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 60 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 FB: 137 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 FB: 137 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 FB: 137 x 512 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 FB: 137 x 512 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 FB: 137 x 512 1 1 2 13>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 FB: 137 x 512 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 137 x 512>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2.dds>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 137 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 FB: 108 x 256>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2_n.dds>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 FB: 108 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 FB: 108 x 256 1 1>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b textures\landscape\trees\TreePineForestBarkComp.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b textures\landscape\trees\TreePineForestBranchComp.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b textures\landscape\trees\TreePineForestBranchComp_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 Scale: 1.30>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 Height: 498>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1, Height: 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1, Height: 512>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 FB: 108 x 256 1 1 2>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 128 x 512 -> 128 x 512>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 FB: 108 x 256 1 1 2 13>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 FB: 108 x 256 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 108 x 256>
[00:29] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew7v2dark.nif>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 FB: 220 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 FB: 220 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 FB: 220 x 512 1 1>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 104 x 256 -> 104 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 FB: 220 x 512 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 FB: 220 x 512 1 1 2 13>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 FB: 220 x 512 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 220 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 220 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree7 TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree7 TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:29] [UnmultiplyAlpha] <Debug: 0 220 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 FB: 366 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 FB: 366 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 FB: 366 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 FB: 366 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 FB: 366 x 256 1 1 2 13>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 FB: 366 x 256 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 366 x 256>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree7_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:29] [UnmultiplyAlpha] <Debug: 0 366 x 256 128>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 FB: 407 x 1024>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 FB: 407 x 1024 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 FB: 407 x 1024 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 FB: 407 x 1024 1 1 2>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 368 x 256 -> 368 x 256>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree7_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 FB: 407 x 1024 1 1 2 13>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 FB: 407 x 1024 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 407 x 1024>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 Scale: 1.78>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 Height: 389>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2, Height: 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2, Height: 512>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree7_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:29] [UnmultiplyAlpha] <Debug: 0 407 x 1024 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 FB: 176 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 FB: 176 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 FB: 176 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 FB: 176 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 FB: 176 x 256 1 1 2 13>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 FB: 176 x 256 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 176 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:29] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 FB: 146 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 FB: 146 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 FB: 146 x 512 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 FB: 146 x 512 1 1 2>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 176 x 256 -> 176 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 FB: 146 x 512 1 1 2 13>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 404 x 1024 -> 404 x 1024>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 FB: 146 x 512 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 146 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:29] [UnmultiplyAlpha] <Debug: 0 146 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 FB: 128 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 FB: 128 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 FB: 128 x 512 1 1>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark20.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 FB: 128 x 512 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 FB: 128 x 512 1 1 2 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark20.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 14>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 FB: 128 x 512 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 38>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 128 x 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 140 x 512 -> 140 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.ReserveID] <Debug: Creating 38>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 128 x 512>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark20_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark20_n.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 47>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:29] [UnmultiplyAlpha] <Debug: 0 128 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 FB: 104 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 FB: 104 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 FB: 104 x 256 1 1>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark22.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 FB: 104 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 FB: 104 x 256 1 1 2 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark22.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 38>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 FB: 104 x 256 1 1 2 13 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 64>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 104 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:29] [TwbRender.ReserveID] <Debug: Creating 64>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 104 x 256>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark22_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2 FB: 1 1 2 13 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:29] [UnmultiplyAlpha] <Debug: 0 104 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 FB: 368 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 FB: 368 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 FB: 368 x 256 1 1>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark22_n.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 13>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 FB: 368 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 64>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 FB: 368 x 256 1 1 2 64>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew7v2dark.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 242>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 329>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 FB: 368 x 256 1 1 2 64 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 66>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 368 x 256>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 395>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:29] [TwbRender.ReserveID] <Debug: Creating 66>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 368 x 256>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark30_n.dds 68>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark27_n.dds 87>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2 FB: 1 1 2 64 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 Height: 84>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 368 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 FB: 216 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 FB: 216 x 512 1>
[00:29] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 FB: 216 x 512 1 1>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbtundradriftwoodbark01_n.dds 37>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 FB: 216 x 512 1 1 2>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbtreeaspenbranchcompredtwig15_n.dds 41>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 64>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 FB: 216 x 512 1 1 2 64>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 FB: 216 x 512 1 1 2 64 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 216 x 512>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:29] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestsnowl01.nif>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 FB: 1 1 2 64 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 216 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 FB: 176 x 256>
[00:29] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 FB: 176 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 FB: 176 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 FB: 176 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 37>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 FB: 176 x 256 1 1 2 37>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 208 x 512 -> 208 x 512>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 FB: 176 x 256 1 1 2 37 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 176 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 176 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2 FB: 1 1 2 37 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 FB: 404 x 1024>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 FB: 404 x 1024 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 FB: 404 x 1024 1 1>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2.dds>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnowL01 [TREE:0005D2DB]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree01 Skyrim.esm TreePineForestSnowL01 [TREE:0005D2DB]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree01 Skyrim.esm TreePineForestSnowL01 [TREE:0005D2DB]>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 FB: 404 x 1024 1 1 2>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 37>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 FB: 404 x 1024 1 1 2 37>
[00:29] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen03.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreeAspen03 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiSwitchNode :5 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiNode :6 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 NiNode TrunkBone Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiNode BranchBoughBone01 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiNode BranchBone01 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 16 NiNode BranchBoughBone02 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 NiNode BranchBone02 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 BSTriShape :18 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 25 BSTriShape :25 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiNode :31 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 BSTriShape TreeAspen03_1:0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbRender.Render] <Debug: New Meshes\dlc01\landscape\trees\winteraspen03.nif>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 FB: 404 x 1024 1 1 2 37 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 404 x 1024>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 404 x 1024>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2.dds>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 34 BSTriShape TreeAspen03_1:1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2_n.dds>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2 FB: 1 1 2 37 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:29] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 404 x 1024 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 FB: 140 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 FB: 140 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 FB: 140 x 512 1 1>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 37 NiNode TreeAspen03:37 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 38 NiTriShape :38 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew3.nif>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 41 NiTriShape :41 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 FB: 140 x 512 1 1 2>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode WinterAspen03.nif Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode WinterAspen03 Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBoughBone01 Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiNode BranchBone01 Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiNode BranchBoughBone02 Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiNode BranchBone02 Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 16 BSTriShape Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 BSTriShape Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 37>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 FB: 140 x 512 1 1 2 37>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 NiNode Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiTriShape TreeAspen03_1:0 Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 FB: 140 x 512 1 1 2 37 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 140 x 512>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 NiTriShape TreeAspen03_1:1 Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 140 x 512>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 232>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 239>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc01\landscape\trees\winteraspen03.nif>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape PineTree01.0 Skyrim.esm TreePineForestSnowL01 [TREE:0005D2DB]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletreenew3 TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 BSTriShape jungletreenew3:22 TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 232>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1 FB: 1 1 2 37 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 239>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 Scale: 1.18>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 Height: 118>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85, Height: 256>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 316>
[00:29] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 FB: 235 x 256>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 239>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 FB: 235 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 FB: 235 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 FB: 235 x 256 1 1 2>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca Scale: 1.35>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca Height: 135>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 37>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 FB: 235 x 256 1 1 2 37>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 framebuffer complete>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 BSTriShape jungletreenew3:0 TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 FB: 235 x 256 1 1 2 37 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 235 x 256>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape pinetree05_t Skyrim.esm TreePineForestSnowL01 [TREE:0005D2DB]>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 FB: 1 1 2 37 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 Scale: 1.30>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 Height: 498>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2, Height: 512>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2, Height: 512>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 235 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 FB: 208 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 FB: 208 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 FB: 208 x 512 1 1>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 BSTriShape :6 TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 260 x 256 -> 260 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 FB: 208 x 512 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 37>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 FB: 208 x 512 1 1 2 37>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 FB: 208 x 512 1 1 2 37 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 208 x 512>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestsnowl01.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode jungletreenew3:10 TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape :11 TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 895>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 208 x 512>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 895>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2 FB: 1 1 2 37 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 413>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 208 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 FB: 179 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 FB: 179 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 FB: 179 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 FB: 179 x 256 1 1 2>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db Scale: 1.39>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db Height: 535>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db, Height: 1024>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db, Height: 1024>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 37>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 FB: 179 x 256 1 1 2 37>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 FB: 179 x 256 1 1 2 37 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 179 x 256>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiNode jungletreenew3:16 TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape :17 TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 FB: 1 1 2 37 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 179 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca FB: 179 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca FB: 179 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca FB: 179 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca FB: 179 x 256 1 1 2>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 184 x 256 -> 184 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 37>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca FB: 179 x 256 1 1 2 37>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca FB: 179 x 256 1 1 2 37 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca 179 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca FB: 1 1 2 37 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2.dds>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 179 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 FB: 137 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 FB: 137 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 FB: 137 x 512 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 FB: 137 x 512 1 1 2>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca 160 x 256 -> 160 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 37>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 FB: 137 x 512 1 1 2 37>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 FB: 137 x 512 1 1 2 37 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 137 x 512>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2_n.dds>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 FB: 1 1 2 37 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 137 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 FB: 260 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 FB: 260 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 FB: 260 x 256 1 1>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbtreeaspenbranchcompgreen1.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbtreeaspenbranchcompredtwig15.dds 31>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 FB: 260 x 256 1 1 2>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 128 x 512 -> 128 x 512>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 31>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 FB: 260 x 256 1 1 2 31>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:29] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 FB: 260 x 256 1 1 2 31 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 37>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 260 x 256>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [TwbRender.Render] <Debug: New Meshes\landscape\trees\reachtree02.nif>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 FB: 1 1 2 31 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 260 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db FB: 379 x 1024>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db FB: 379 x 1024 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db FB: 379 x 1024 1 1>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbtreeaspenbranchcompgreen1.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 31>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db FB: 379 x 1024 1 1 2>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbTreebamboojungleAspenBranch3.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 37>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db FB: 379 x 1024 1 1 2 37>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db FB: 379 x 1024 1 1 2 37 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db 379 x 1024>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 textures\landscape\trees\gkbsmoothdarkbark20.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 textures\landscape\trees\gkbsmoothdarkbark20_n.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 textures\landscape\trees\gkbsmoothdarkbark22.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 textures\landscape\trees\gkbsmoothdarkbark22_n.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 Scale: 1.00>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 Height: 84>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode ReachTree02 Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape ReachTree02:3 Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbTreebamboojungleAspenBranch3.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 64>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db FB: 1 1 2 37 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [UnmultiplyAlpha] <Debug: 0 379 x 1024 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 FB: 184 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 FB: 184 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 FB: 184 x 256 1 1>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape ReachTree02:0 - L1_ReachTree02:0 Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbjunglebranch3.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree23weeping TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree23weeping TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 FB: 184 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 37>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 FB: 184 x 256 1 1 2 37>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 FB: 184 x 256 1 1 2 37 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 184 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 FB: 1 1 2 37 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree23weeping_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [UnmultiplyAlpha] <Debug: 0 184 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca FB: 160 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca FB: 160 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca FB: 160 x 256 1 1>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db 388 x 1024 -> 388 x 1024>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbjunglebranch3.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 37>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca FB: 160 x 256 1 1 2>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew3.nif>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 395>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca FB: 160 x 256 1 1 2 41>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 239>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85.dds>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 285>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca FB: 160 x 256 1 1 2 41 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 66>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca 160 x 256>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 420>
[00:29] [TwbRender.LoadScene] <Debug: Vertexdata: 444>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 textures\ec\expeditions\ss\landscape\trees\bark07_n.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 textures\ec\expeditions\ss\landscape\trees\mania\TreeAspenBranchComp.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 textures\ec\expeditions\ss\landscape\trees\mania\TreeAspenBranchComp_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 Scale: 1.18>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 Height: 118>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1, Height: 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca FB: 1 1 2 41 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 Scale: 1.00>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 Height: 141>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000>
[00:29] [UnmultiplyAlpha] <Debug: 0 160 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 FB: 128 x 512>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 FB: 128 x 512 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 FB: 128 x 512 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 FB: 128 x 512 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 FB: 128 x 512 1 1 2 41>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree23weeping_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 FB: 128 x 512 1 1 2 41 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 66>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 128 x 512>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca.dds>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:29] [TwbRender.ReserveID] <Debug: Creating 66>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 128 x 512>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca textures\dlc01\landscape\trees\TreeAspenWinterBranchComp.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca textures\dlc01\landscape\trees\TreeAspenWinterBranchComp_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca textures\landscape\trees\TreeAspenBarkComp.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 Scale: 1.35>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 Height: 135>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1, Height: 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1, Height: 256>
[00:29] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2 FB: 1 1 2 41 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 128 x 512 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 FB: 235 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 FB: 235 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 FB: 235 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 FB: 235 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 FB: 235 x 256 1 1 2 41>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 FB: 235 x 256 1 1 2 41 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 66>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 235 x 256>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree23weeping_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 FB: 1 1 2 41 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [UnmultiplyAlpha] <Debug: 0 235 x 256 128>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db FB: 388 x 1024>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db FB: 388 x 1024 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db FB: 388 x 1024 1 1>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 236 x 256 -> 236 x 256>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db FB: 388 x 1024 1 1 2>
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2.dds>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 BSTriShape L2_ReachTree02:1 - L1_ReachTree02:1 Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db FB: 388 x 1024 1 1 2 41>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2_n.dds>
[00:29] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:29] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbtundradriftwoodbark01.dds 4>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db FB: 388 x 1024 1 1 2 41 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 66>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db 388 x 1024>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape jungletree23weeping_4 TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:29] [TwbRender.UnLoadTextures] <Debug: Deleting textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds 22>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape ReachTree02:2 - L2_ReachTree02:2 - L1_ReachTree02:2 Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db FB: 1 1 2 41 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 388 x 1024 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 FB: 179 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 FB: 179 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 FB: 179 x 256 1 1>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 FB: 179 x 256 1 1 2>
[00:29] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeWhiteElephantPalm01_static.nif>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 4>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 FB: 179 x 256 1 1 2 4>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 FB: 179 x 256 1 1 2 4 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 22>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 179 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 FB: 1 1 2 4 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\mountains\MountainSlab02.dds Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [UnmultiplyAlpha] <Debug: 0 179 x 256 128>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 172 x 256 -> 172 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 FB: 392 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 FB: 392 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 FB: 392 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 FB: 392 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 4>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 FB: 392 x 256 1 1 2 4>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 BSTriShape jungletree23weeping_5 TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 FB: 392 x 256 1 1 2 4 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 22>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 392 x 256>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 FB: 1 1 2 4 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreeWhiteElephantPalm01.nif _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:29] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeWhiteElephantPalm01:1 Crown _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbtundradriftwoodbark01.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:29] [UnmultiplyAlpha] <Debug: 0 392 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 FB: 179 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 FB: 179 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 FB: 179 x 256 1 1>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 FB: 179 x 256 1 1 2>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 framebuffer complete>
[00:29] [TwbRender.ReserveID] <Debug: Creating 4>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 FB: 179 x 256 1 1 2 4>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbtundradriftwoodbark01.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 22>
[00:29] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 framebuffer complete>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 FB: 179 x 256 1 1 2 4 2>
[00:29] [TwbRender.ReserveID] <Debug: Creating 41>
[00:29] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 179 x 256>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 MultiSamples: 16, SuperSamples: 0>
[00:29] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 384 x 256 -> 384 x 256>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:29] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbtundradriftwoodbark01_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:29] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 FB: 1 1 2 4 2>
[00:29] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:29] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:29] [UnmultiplyAlpha] <Debug: 0 179 x 256 128>
[00:29] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:29] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 FB: 236 x 256>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 FB: 236 x 256 1>
[00:29] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 FB: 236 x 256 1 1>
[00:29] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbtundradriftwoodbark01_n.dds>
[00:29] [TwbRender.ReserveID] <Debug: Creating 4>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 FB: 236 x 256 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 152 x 256 -> 152 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 41>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 FB: 236 x 256 1 1 2 41>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\weepingtexture7.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 FB: 236 x 256 1 1 2 41 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 66>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 236 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:30] [TwbRender.ReserveID] <Debug: Creating 66>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 236 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1 FB: 1 1 2 41 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 236 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 FB: 172 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 FB: 172 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 FB: 172 x 256 1 1>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\weepingtexture7.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 41>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 FB: 172 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 66>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 FB: 172 x 256 1 1 2 66>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 FB: 172 x 256 1 1 2 66 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 68>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 172 x 256>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\weepingtexture7_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:30] [TwbRender.ReserveID] <Debug: Creating 68>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 172 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape TreeWhiteElephantPalm01:2 Trunk _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1.dds>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1 FB: 1 1 2 66 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db textures\landscape\trees\TreePineForestBranchCompSnowL.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db textures\landscape\trees\TreePineForestBranchCompSnow_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 Scale: 1.39>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 Height: 535>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1, Height: 1024>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1, Height: 1024>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 172 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 FB: 384 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 FB: 384 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 FB: 384 x 256 1 1>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\weepingtexture7_n.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 66>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 FB: 384 x 256 1 1 2>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1_n.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 Scale: 1.00>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 Height: 84>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 68>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 FB: 384 x 256 1 1 2 68>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\weepingtexture7top.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 framebuffer complete>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\weepingtexture7top.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 81>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 FB: 384 x 256 1 1 2 68 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 384 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 FB: 1 1 2 68 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1.dds>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 228>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 384 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 612>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 FB: 152 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 FB: 152 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 FB: 152 x 256 1 1>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 406>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 FB: 152 x 256 1 1 2>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1_n.dds>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 525>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 framebuffer complete>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 862>
[00:30] [TwbRender.ReserveID] <Debug: Creating 68>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 FB: 152 x 256 1 1 2 68>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 192>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 FB: 152 x 256 1 1 2 68 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 152 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 152 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 Scale: 1.70>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 Height: 66>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1 FB: 1 1 2 68 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [UnmultiplyAlpha] <Debug: 0 152 x 256 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 Scale: 1.18>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 Height: 118>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 FB: 379 x 1024>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 FB: 379 x 1024 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 FB: 379 x 1024 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 FB: 379 x 1024 1 1 2>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1.dds>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 68>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 FB: 379 x 1024 1 1 2 68>
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree01_00023611 with Meshes\landscape\trees\wrtempletree01.nif Skyrim.esm TreeWRTemple01 [TREE:00023611]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow05_000ef5a1 with Meshes\landscape\trees\srg_treepineforestdeadsnow05.nif Skyrim.esm TreePineForestSnow05Dead [TREE:000EF5A1]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnow02_000ef5a4 with Meshes\landscape\trees\srg_treepineforestdeadsnow02.nif Skyrim.esm TreePineForestSnow02Dead [TREE:000EF5A4]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen01_00033a83 with Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen01.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen01Mania [TREE:11033A83]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow02_0001a3a6 with Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow02.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow02 [TREE:1101A3A6]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillow06_004b9ed8 with Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillow06.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillow06 [TREE:114B9ED8]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen01_0006a9e6 with Meshes\landscape\trees\treeaspen01.nif Skyrim.esm TreeAspen01 [TREE:0006A9E6]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforest01_0001306d with Meshes\landscape\trees\srg_treepineforest01.nif Skyrim.esm TreePineForest01 [TREE:0001306D]
[00:29] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead02_000b927b with Meshes\landscape\trees\srg_treepineforestdead02.nif Skyrim.esm TreePineForest02Dead [TREE:000B927B]
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1_n.dds>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 FB: 379 x 1024 1 1 2 68 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 379 x 1024>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 Scale: 1.35>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 Height: 135>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2, Height: 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 textures\landscape\trees\gkbTreebamboojungleAspenBranch3.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 textures\landscape\trees\gkbTreebamboojungleAspenBranch7_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 textures\landscape\trees\gkbjunglebranch3.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 textures\landscape\trees\gkbsmoothdarkbark20.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 textures\landscape\trees\gkbsmoothdarkbark20_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 textures\landscape\trees\gkbsmoothdarkbark22.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 textures\landscape\trees\gkbsmoothdarkbark22_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 textures\landscape\trees\gkbtreeaspenbranchcompgreen1.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 Scale: 1.00>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 Height: 141>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1, Height: 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape TreeWhiteElephantPalm01:3 Trunk _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 FB: 1 1 2 68 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 379 x 1024 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 FB: 209 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 FB: 209 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 FB: 209 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 FB: 209 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 68>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 FB: 209 x 256 1 1 2 68>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 FB: 209 x 256 1 1 2 68 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 209 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 FB: 1 1 2 68 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 209 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 FB: 208 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 FB: 208 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 FB: 208 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 FB: 208 x 256 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 212 x 256 -> 212 x 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 376 x 1024 -> 376 x 1024>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 68>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 FB: 208 x 256 1 1 2 68>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 FB: 208 x 256 1 1 2 68 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 208 x 256>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm02_d.dds _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 FB: 1 1 2 68 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 FB: 217 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 FB: 217 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 FB: 217 x 256 1 1>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 212 x 256 -> 212 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 FB: 217 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 68>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 FB: 217 x 256 1 1 2 68>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 FB: 217 x 256 1 1 2 68 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 217 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 FB: 1 1 2 68 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 217 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 FB: 217 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 FB: 217 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 FB: 217 x 256 1 1>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 208 x 256 -> 208 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 FB: 217 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 68>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 FB: 217 x 256 1 1 2 68>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 FB: 217 x 256 1 1 2 68 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 217 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm02_d.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 84>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 FB: 1 1 2 68 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 217 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 FB: 392 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 FB: 392 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 FB: 392 x 256 1 1>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 196 x 256 -> 196 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 FB: 392 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 68>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 FB: 392 x 256 1 1 2 68>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 FB: 392 x 256 1 1 2 68 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 392 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm02_n.dds _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 FB: 1 1 2 68 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 392 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 FB: 212 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 FB: 212 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 FB: 212 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 FB: 212 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 68>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 FB: 212 x 256 1 1 2 68>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 FB: 212 x 256 1 1 2 68 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 212 x 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 380 x 256 -> 380 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 212 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2 FB: 1 1 2 68 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 212 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 FB: 376 x 1024>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 FB: 376 x 1024 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 FB: 376 x 1024 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 FB: 376 x 1024 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 68>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 FB: 376 x 1024 1 1 2 68>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 FB: 376 x 1024 1 1 2 68 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 376 x 1024>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2_n.dds>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.UnLoadTextures] <Debug: 88 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: 88 > 80>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbamboobark5_N.dds 16>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 376 x 1024>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1 FB: 1 1 2 68 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:30] [TwbRender.UnLoadTextures] <Debug: 87 > 80>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbamboobark5.dds 39>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm02_n.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 16>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 376 x 1024 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 FB: 212 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 FB: 212 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 FB: 212 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 FB: 212 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 68>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 FB: 212 x 256 1 1 2 68>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 FB: 212 x 256 1 1 2 68 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 212 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 FB: 1 1 2 68 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 212 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 FB: 208 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 FB: 208 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 FB: 208 x 256 1 1>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm01_d.dds _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 FB: 208 x 256 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.UnLoadTextures] <Debug: 87 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbTreebamboojungleAspenBranch7.dds 67>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 39>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 FB: 208 x 256 1 1 2 39>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 FB: 208 x 256 1 1 2 39 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 67>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\PalmTreeTallBark01.dds 93>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 208 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 93>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 textures\landscape\trees\gkbtundradriftwoodbark01.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 textures\landscape\trees\gkbtundradriftwoodbark01_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 textures\landscape\trees\weepingtexture7.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 textures\landscape\trees\weepingtexture7_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 textures\landscape\trees\weepingtexture7top.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 Scale: 1.70>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 Height: 66>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.ReserveID] <Debug: Creating 67>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 208 x 256>
[00:30] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\PalmTreeTall01_n.dds 83>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2 FB: 1 1 2 39 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 FB: 196 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 FB: 196 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 FB: 196 x 256 1 1>
[00:30] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\PalmTreeTall01.dds 70>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm01_d.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 39>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 FB: 196 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 67>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 FB: 196 x 256 1 1 2 67>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 FB: 196 x 256 1 1 2 67 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 68>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 196 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:30] [TwbRender.ReserveID] <Debug: Creating 68>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 196 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2 FB: 1 1 2 67 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [UnmultiplyAlpha] <Debug: 0 196 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:30] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 FB: 380 x 256>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm01_n.dds _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 FB: 380 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 FB: 380 x 256 1 1>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\PalmTreeTallBark01_n.dds 18>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2_n.dds>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 FB: 380 x 256 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\revenant\mountains\rock01moss_n.dds 26>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:30] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 18>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 FB: 380 x 256 1 1 2 18>
[00:30] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\revenant\mountains\rock01moss.dds 69>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 FB: 380 x 256 1 1 2 18 2>
[00:30] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:30] [TwbRender.ReserveID] <Debug: Creating 26>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 380 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\plants\SoulCairnTreebark01_n.dds 78>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1_n.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:30] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.ReserveID] <Debug: Creating 26>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 380 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2_n.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 Scale: 1.39>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 Height: 535>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2, Height: 1024>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2, Height: 1024>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:30] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:30] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:30] [TwbRender.Render] <Debug: New Meshes\landscape\trees\treeaspen03.nif>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1 FB: 1 1 2 18 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:30] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 380 x 256 128>
[00:30] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbtreeaspenbamboo01.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 FB: 208 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 FB: 208 x 256 1>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen03.nif Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreeAspen03 Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiSwitchNode TreeAspen03 Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiNode Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 NiTriShape Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 7 NiTriShape>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiTriShape Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 15 NiTriShape>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiNode TrunkBone Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 NiNode BranchBoughBone01 Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiNode BranchBone01 Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiNode BranchBoughBone02 Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiNode BranchBone02 Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 NiNode Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 34 NiTriShape TreeAspen03_1:0 Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew12v2.nif>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 37 NiTriShape TreeAspen03_1:1 Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 41 NiNode Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 42 NiTriShape TreeAspen03_1:0 Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 45 NiTriShape TreeAspen03_1:1 Skyrim.esm TreeAspen03 [TREE:0006C9D4]>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 FB: 208 x 256 1 1>
[00:30] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WhiteElephantPalm01_n.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 18>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 FB: 208 x 256 1 1 2>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode bamboo1 TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 BSTriShape Material_000001 TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\treeaspen03.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 232>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 26>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 FB: 208 x 256 1 1 2 26>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 239>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree12 TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree12 TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 232>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 239>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 FB: 208 x 256 1 1 2 26 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 67>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 208 x 256>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree12_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode bamboo1 TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape bamboo1 TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 Scale: 1.84>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 Height: 276>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4, Height: 512>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4, Height: 512>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree12_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree12_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 FB: 1 1 2 26 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:30] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeWhiteElephantPalm01_static.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 1592>
[00:30] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 FB: 407 x 1024>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 FB: 407 x 1024 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 FB: 407 x 1024 1 1>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 204 x 256 -> 204 x 256>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 1352>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 Scale: 1.00>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 Height: 141>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2, Height: 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 FB: 407 x 1024 1 1 2>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 136>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbamboobark7.dds TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbamboobark7.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 26>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 67>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 Scale: 1.70>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 FB: 407 x 1024 1 1 2 67>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 Height: 63>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108, Height: 64>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbamboobark_N.dds TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark13.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbamboobark_N.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 68>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 FB: 407 x 1024 1 1 2 67 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 69>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 407 x 1024>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 FB: 1 1 2 67 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbtreeaspenbamboo01.nif>
[00:30] [UnmultiplyAlpha] <Debug: 0 407 x 1024 128>
[00:30] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark13.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 67>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 FB: 357 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 FB: 357 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 FB: 357 x 512 1 1>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 338>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 FB: 357 x 512 1 1 2>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark13_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark13_n.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 69>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 70>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 FB: 357 x 512 1 1 2 70>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 FB: 357 x 512 1 1 2 70 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f Scale: 1.38>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 357 x 512>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f Height: 201>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f, Height: 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew12v2.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 77>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 404 x 1024 -> 404 x 1024>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 300>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 63>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 FB: 1 1 2 70 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 440>
[00:30] [UnmultiplyAlpha] <Debug: 0 357 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 FB: 204 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 FB: 204 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 FB: 204 x 256 1 1>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e Scale: 1.09>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e Height: 61>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e, Height: 64>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 FB: 204 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 70>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 FB: 204 x 256 1 1 2 70>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 FB: 204 x 256 1 1 2 70 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 204 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 204 x 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 372 x 512 -> 372 x 512>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1 FB: 1 1 2 70 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 204 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 FB: 436 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 FB: 436 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 FB: 436 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 FB: 436 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 70>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 FB: 436 x 256 1 1 2 70>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 FB: 436 x 256 1 1 2 70 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 436 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1.dds>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 FB: 1 1 2 70 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [UnmultiplyAlpha] <Debug: 0 436 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1_n.dds>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 FB: 264 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 FB: 264 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 FB: 264 x 256 1 1>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 Scale: 1.70>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 Height: 66>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2, Height: 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 framebuffer complete>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 FB: 264 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 70>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 FB: 264 x 256 1 1 2 70>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 FB: 264 x 256 1 1 2 70 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 264 x 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 444 x 256 -> 444 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 FB: 1 1 2 70 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 264 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f FB: 109 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f FB: 109 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f FB: 109 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f FB: 109 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 70>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f FB: 109 x 256 1 1 2 70>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 276 x 256 -> 276 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f FB: 109 x 256 1 1 2 70 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f 109 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f FB: 1 1 2 70 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 109 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 FB: 404 x 1024>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 FB: 404 x 1024 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 FB: 404 x 1024 1 1>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f 116 x 256 -> 116 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 FB: 404 x 1024 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 70>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 FB: 404 x 1024 1 1 2 70>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 FB: 404 x 1024 1 1 2 70 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 404 x 1024>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_14_25_A884C3BDA4244CF583D4FC39609BDFB4.txt">
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 404 x 1024>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2 FB: 1 1 2 70 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 404 x 1024 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e FB: 275 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e FB: 275 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e FB: 275 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e FB: 275 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 70>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e FB: 275 x 256 1 1 2 70>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e FB: 275 x 256 1 1 2 70 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e 275 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e FB: 1 1 2 70 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 275 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e 312 x 256 -> 312 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 FB: 372 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 FB: 372 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 FB: 372 x 512 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 FB: 372 x 512 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 70>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 FB: 372 x 512 1 1 2 70>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 FB: 372 x 512 1 1 2 70 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 372 x 512>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 FB: 1 1 2 70 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 372 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 FB: 223 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 FB: 223 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 FB: 223 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 FB: 223 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 70>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 FB: 223 x 256 1 1 2 70>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 FB: 223 x 256 1 1 2 70 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 223 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 FB: 1 1 2 70 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\landscape\mountains\MountainSlab02.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 70>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 223 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 FB: 444 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 FB: 444 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 FB: 444 x 256 1 1>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 220 x 256 -> 220 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 FB: 444 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 FB: 444 x 256 1 1 2 78>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 FB: 444 x 256 1 1 2 78 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 444 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 444 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2 FB: 1 1 2 78 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 444 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 FB: 276 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 FB: 276 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 FB: 276 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 FB: 276 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 FB: 276 x 256 1 1 2 78>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 FB: 276 x 256 1 1 2 78 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 276 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 FB: 1 1 2 78 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 276 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f FB: 116 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f FB: 116 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f FB: 116 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f FB: 116 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f FB: 116 x 256 1 1 2 78>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f FB: 116 x 256 1 1 2 78 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f 116 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f FB: 1 1 2 78 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 116 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e FB: 312 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e FB: 312 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e FB: 312 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e FB: 312 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e FB: 312 x 256 1 1 2 78>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e FB: 312 x 256 1 1 2 78 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e 312 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e FB: 1 1 2 78 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 312 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 FB: 220 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 FB: 220 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 FB: 220 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 FB: 220 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 FB: 220 x 256 1 1 2 78>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 FB: 220 x 256 1 1 2 78 2>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 220 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 220 x 256>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 textures\landscape\trees\TreeAspenBranchComp.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 textures\landscape\trees\TreeAspenBranchComp_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 Scale: 1.84>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 Height: 276>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1, Height: 512>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1, Height: 512>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2 FB: 1 1 2 78 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 220 x 256 128>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 FB: 357 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 FB: 357 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 FB: 357 x 512 1 1>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 FB: 357 x 512 1 1 2>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\mountains\MountainSlab02_N.dds Skyrim.esm TreeReachTree02 [TREE:000B8A74]>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 textures\_resourcepack\landscape\trees\WhiteElephantPalm01_d.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 textures\_resourcepack\landscape\trees\WhiteElephantPalm01_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 textures\_resourcepack\landscape\trees\WhiteElephantPalm02_d.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 textures\_resourcepack\landscape\trees\WhiteElephantPalm02_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 Scale: 1.70>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 Height: 63>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1, Height: 64>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f textures\landscape\trees\gkbTreebamboojungleAspenBranch3.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f textures\landscape\trees\gkbTreebamboojungleAspenBranch7_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f textures\landscape\trees\gkbbamboobark7.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f textures\landscape\trees\gkbbamboobark_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 Scale: 1.38>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 Height: 201>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1, Height: 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2_n.dds>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 FB: 357 x 512 1 1 2 78>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2_n.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 framebuffer complete>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\plants\SoulCairnTreebark01.dds 49>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 FB: 357 x 512 1 1 2 78 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 357 x 512>
[00:30] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1jaune.dds 21>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e textures\landscape\trees\TreeAspenBranchComp_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e textures\landscape\trees\gkbbark13.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e textures\landscape\trees\gkbbark13_n.dds>
[00:30] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 Scale: 1.09>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 Height: 61>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1, Height: 64>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1, Height: 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds 36>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 FB: 1 1 2 78 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbpalmbark14.dds 60>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2.dds>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 357 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbpalmbark14_n.dds 40>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 FB: 264 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 FB: 264 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 FB: 264 x 256 1 1>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2_n.dds>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 FB: 264 x 256 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 21>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 FB: 264 x 256 1 1 2 21>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:30] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew29v3.nif>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 360 x 512 -> 360 x 512>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 FB: 264 x 256 1 1 2 21 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 264 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew9v2dark.nif>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 FB: 1 1 2 21 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 264 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.Render] <Debug: New Meshes\dlc01\landscape\trees\dlc1treewinteraspensnow05.nif>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 FB: 109 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 FB: 109 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 FB: 109 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 FB: 109 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 21>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 FB: 109 x 256 1 1 2 21>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 256 x 256 -> 256 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 FB: 109 x 256 1 1 2 21 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 109 x 256>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dawnguard.esm DLC1TreeWinterAspenSnow05 [STAT:0200CE12]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode DLC1TreeWinterAspenSnow05 Dawnguard.esm DLC1TreeWinterAspenSnow05 [STAT:0200CE12]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape DLC1TreeWinterAspenSnow05:0 Dawnguard.esm DLC1TreeWinterAspenSnow05 [STAT:0200CE12]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 FB: 1 1 2 21 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 109 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 FB: 275 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 FB: 275 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 FB: 275 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 FB: 275 x 256 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 108 x 256 -> 108 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 21>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 FB: 275 x 256 1 1 2 21>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape DLC1TreeWinterAspenSnow05:1 Dawnguard.esm DLC1TreeWinterAspenSnow05 [STAT:0200CE12]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 FB: 275 x 256 1 1 2 21 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 275 x 256>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree9 TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree9 TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 FB: 1 1 2 21 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 275 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 FB: 360 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 FB: 360 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 FB: 360 x 512 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 FB: 360 x 512 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 276 x 256 -> 276 x 256>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree29v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree29v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc01\landscape\trees\dlc1treewinteraspensnow05.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 21>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 FB: 360 x 512 1 1 2 21>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 150>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 158>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 FB: 360 x 512 1 1 2 21 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 360 x 512>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 Scale: 1.70>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 Height: 127>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 360 x 512>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree9_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1 FB: 1 1 2 21 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 360 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 FB: 256 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 FB: 256 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 FB: 256 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 FB: 256 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 21>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 FB: 256 x 256 1 1 2 21>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree29v3_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 FB: 256 x 256 1 1 2 21 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 256 x 256>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree9_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape jungletree9_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 256 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1 FB: 1 1 2 21 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew9v2dark.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 550>
[00:30] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 FB: 108 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 FB: 108 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 FB: 108 x 256 1 1>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 565>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 191>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 FB: 108 x 256 1 1 2>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 192>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1.dds>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 21>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 FB: 108 x 256 1 1 2 21>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 FB: 108 x 256 1 1 2 21 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 108 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1_n.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 108 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1 FB: 1 1 2 21 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 Scale: 1.84>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 Height: 276>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2, Height: 512>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2, Height: 512>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 FB: 276 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 FB: 276 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 FB: 276 x 256 1 1>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 Scale: 1.00>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 Height: 50>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028, Height: 64>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 FB: 276 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 framebuffer complete>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 21>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 FB: 276 x 256 1 1 2 21>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 FB: 276 x 256 1 1 2 21 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 276 x 256>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1_n.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 276 x 256>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape jungletree29v3_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1_n.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 Scale: 1.38>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 Height: 201>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2, Height: 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1 FB: 1 1 2 21 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 Scale: 1.70>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 Height: 63>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2, Height: 64>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 276 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 FB: 433 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 FB: 433 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 FB: 433 x 512 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 FB: 433 x 512 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 21>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 FB: 433 x 512 1 1 2 21>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 FB: 433 x 512 1 1 2 21 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 433 x 512>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 FB: 1 1 2 21 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 433 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 FB: 122 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 FB: 122 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 FB: 122 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 FB: 122 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 21>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 FB: 122 x 256 1 1 2 21>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 FB: 122 x 256 1 1 2 21 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 122 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 FB: 1 1 2 21 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 122 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1.dds>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 FB: 228 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 FB: 228 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 FB: 228 x 256 1 1>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiNode TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 NiNode TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiNode TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 432 x 512 -> 432 x 512>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 FB: 228 x 256 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 108 x 256 -> 108 x 256>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 21>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 FB: 228 x 256 1 1 2 21>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1_n.dds>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 FB: 228 x 256 1 1 2 21 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 228 x 256>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 Scale: 1.09>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 Height: 61>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2, Height: 64>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 FB: 1 1 2 21 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 228 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 FB: 108 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 FB: 108 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 FB: 108 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 FB: 108 x 256 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 464 x 256 -> 464 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 21>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 FB: 108 x 256 1 1 2 21>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 FB: 108 x 256 1 1 2 21 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 108 x 256>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark27.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 FB: 1 1 2 21 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark27.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 21>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 FB: 269 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 FB: 269 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 FB: 269 x 256 1 1>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 104 x 256 -> 104 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 FB: 269 x 256 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark27_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 FB: 269 x 256 1 1 2 36>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark27_n.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 40>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 FB: 269 x 256 1 1 2 36 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 49>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 269 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew29v3.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 792>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 FB: 1 1 2 36 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 269 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 1130>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 FB: 432 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 FB: 432 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 FB: 432 x 512 1 1>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 707>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 FB: 432 x 512 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 Scale: 1.00>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 Height: 61>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051, Height: 64>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 256 x 256 -> 256 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 FB: 432 x 512 1 1 2 36>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 FB: 432 x 512 1 1 2 36 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 49>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 432 x 512>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:30] [TwbRender.ReserveID] <Debug: Creating 49>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 432 x 512>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2 FB: 1 1 2 36 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 432 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 FB: 108 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 FB: 108 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 FB: 108 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 FB: 108 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 FB: 108 x 256 1 1 2 36>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 FB: 108 x 256 1 1 2 36 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 49>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 108 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 FB: 1 1 2 36 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 FB: 218 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 FB: 218 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 FB: 218 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 FB: 218 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 FB: 218 x 256 1 1 2 36>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 FB: 218 x 256 1 1 2 36 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 49>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 218 x 256>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12.dds>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 FB: 1 1 2 36 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 textures\dlc01\landscape\trees\TreeAspenWinterBranchComp.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 textures\dlc01\landscape\trees\TreeAspenWinterBranchComp_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 Scale: 1.70>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 Height: 127>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 218 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 FB: 464 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 FB: 464 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 FB: 464 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 FB: 464 x 256 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 212 x 256 -> 212 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 FB: 464 x 256 1 1 2 36>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 FB: 464 x 256 1 1 2 36 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 49>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 464 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 FB: 1 1 2 36 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 464 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 FB: 104 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 FB: 104 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 FB: 104 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 FB: 104 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 FB: 104 x 256 1 1 2 36>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2.dds>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 FB: 104 x 256 1 1 2 36 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 49>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 104 x 256>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:30] [TwbRender.ReserveID] <Debug: Creating 49>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 104 x 256>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2_n.dds>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2 FB: 1 1 2 36 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 104 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 FB: 326 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 FB: 326 x 256 1>
[00:30] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 FB: 326 x 256 1 1>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBarkCompsnowL.dds 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 framebuffer complete>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 FB: 326 x 256 1 1 2>
[00:30] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbpalmbark22.dds 30>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 FB: 326 x 256 1 1 2 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 FB: 326 x 256 1 1 2 19 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 326 x 256>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2.dds>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028.dds>
[00:30] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 textures\landscape\trees\TreeAspenBranchComp_N.dds>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 textures\landscape\trees\gkbsmoothdarkbark20.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 textures\landscape\trees\gkbsmoothdarkbark20_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 Scale: 1.00>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 Height: 50>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1, Height: 64>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 326 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 FB: 212 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 FB: 212 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 FB: 212 x 256 1 1>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 FB: 212 x 256 1 1 2>
[00:30] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 344 x 256 -> 344 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 FB: 212 x 256 1 1 2 19>
[00:30] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeBaldCypress02_static.nif>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 FB: 212 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 212 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 212 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 212 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 FB: 228 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 FB: 228 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 FB: 228 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 FB: 228 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 FB: 228 x 256 1 1 2 19>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 FB: 228 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 228 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 228 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 FB: 122 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 FB: 122 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 FB: 122 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 FB: 122 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 FB: 122 x 256 1 1 2 19>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 236 x 256 -> 236 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 FB: 122 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 122 x 256>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2.dds>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2_n.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 122 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 FB: 256 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 FB: 256 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 FB: 256 x 256 1 1>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 108 x 256 -> 108 x 256>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree27weeping TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree27weeping TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 FB: 256 x 256 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 FB: 256 x 256 1 1 2 19>
[00:30] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew2v2.nif>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 FB: 256 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 256 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 256 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 FB: 344 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 FB: 344 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 FB: 344 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 FB: 344 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 FB: 344 x 256 1 1 2 19>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreeBaldCypress02.nif _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeBaldCypress02:1 Crown _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 FB: 344 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 344 x 256>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree27weeping_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 344 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 FB: 236 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 FB: 236 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 FB: 236 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 FB: 236 x 256 1 1 2>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2.dds>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree2 TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree2:5 TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 FB: 236 x 256 1 1 2 19>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 FB: 236 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 236 x 256>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2_n.dds>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree27weeping_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 236 x 256>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree27weeping_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree2_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:30] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeMadagascarPalm01_static.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 236 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 FB: 108 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 FB: 108 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 FB: 108 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 FB: 108 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 FB: 108 x 256 1 1 2 19>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape jungletree27weeping_4 TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 framebuffer complete>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 textures\landscape\trees\TreeAspenBranchComp_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 textures\landscape\trees\gkbbark27.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 textures\landscape\trees\gkbbark27_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 Scale: 1.00>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 Height: 61>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1, Height: 64>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 FB: 108 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 108 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape jungletree27weeping_5 TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree2_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 108 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 FB: 326 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 FB: 326 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 FB: 326 x 256 1 1>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1.dds>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 FB: 326 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 FB: 326 x 256 1 1 2 19>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1.dds>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 FB: 326 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 326 x 256>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree2_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1_n.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1_n.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 Scale: 1.00>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 Height: 50>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2, Height: 64>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 326 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 FB: 362 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 FB: 362 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 FB: 362 x 256 1 1>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 Scale: 1.70>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreeMadagascarPalm01.nif _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 Height: 127>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeMadagascarPalm01:1 Crown _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 FB: 362 x 256 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 328 x 256 -> 328 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 FB: 362 x 256 1 1 2 19>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 FB: 362 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 362 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 362 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 FB: 135 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 FB: 135 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 FB: 135 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 FB: 135 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 FB: 135 x 256 1 1 2 19>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 FB: 135 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 135 x 256>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew2v2.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 241>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 376 x 256 -> 376 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 273>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 135 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 324>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 FB: 328 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 FB: 328 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 FB: 328 x 256 1 1>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 365>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 112 x 256 -> 112 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 FB: 328 x 256 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 Scale: 1.40>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 Height: 78>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 FB: 328 x 256 1 1 2 19>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 FB: 328 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 328 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 BSTriShape jungletree27weeping_6 TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 328 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 328 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 FB: 376 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 FB: 376 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 FB: 376 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 FB: 376 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 FB: 376 x 256 1 1 2 19>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 FB: 376 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 376 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 376 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 376 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 FB: 112 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 FB: 112 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 FB: 112 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 FB: 112 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 FB: 112 x 256 1 1 2 19>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 FB: 112 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 112 x 256>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1.dds>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape TreeMadagascarPalm01:2 Trunk _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 112 x 256>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2 FB: 1 1 2 19 2>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1_n.dds>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 112 x 256 128>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 FB: 239 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 FB: 239 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 FB: 239 x 256 1 1>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 Scale: 1.00>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 Height: 61>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2, Height: 64>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape TreeMadagascarPalm01:3 Trunk _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 FB: 239 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 FB: 239 x 256 1 1 2 19>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 framebuffer complete>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 FB: 239 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 239 x 256>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 588>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2.dds>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 265>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 205>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 201>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 72>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 887>
[00:30] [UnmultiplyAlpha] <Debug: 0 239 x 256 128>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2_n.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 FB: 319 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 FB: 319 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 FB: 319 x 256 1 1>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 564>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2_n.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape TreeBaldCypress02:2 Trunk _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 280 x 256 -> 280 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 framebuffer complete>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 FB: 319 x 256 1 1 2>
[00:30] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f Scale: 1.25>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f Height: 100>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 FB: 319 x 256 1 1 2 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 FB: 319 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 319 x 256>
[00:30] [TwbRender.Render] <Debug: New Meshes\dlc02\landscape\trees\treepineforestashl05.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew11v2.nif>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 319 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 FB: 280 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 FB: 280 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 FB: 280 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 FB: 280 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 FB: 280 x 256 1 1 2 19>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\MadagascarPalm02_d.dds _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 316 x 256 -> 316 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 FB: 280 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 280 x 256>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAshL05.nif Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestAshL05 Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneCluster02 Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneCluster04 Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneMid01 Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 BSTriShape Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 25 NiNode Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape TreePineForestSnowL05_1:0 Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 BSLODTriShape TreePineForestSnowL05_1:1 - L2_:0 - L1_:0 Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 280 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f FB: 215 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f FB: 215 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f FB: 215 x 256 1 1>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc02\landscape\trees\treepineforestashl05.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 151>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 274>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f FB: 215 x 256 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 Scale: 1.10>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 Height: 171>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71, Height: 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f FB: 215 x 256 1 1 2 19>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f FB: 215 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f 215 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 215 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 FB: 316 x 256>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016.dds>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 FB: 316 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 FB: 316 x 256 1 1>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f 236 x 256 -> 236 x 256>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 textures\landscape\trees\gkbbark13.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 textures\landscape\trees\gkbbark13_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 Scale: 1.40>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 Height: 78>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 FB: 316 x 256 1 1 2>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree11 TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree11 TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 FB: 316 x 256 1 1 2 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\MadagascarPalm02_d.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 30>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 FB: 316 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 316 x 256>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree11_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 316 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBranches01_d.dds _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew7v2dark_00016024 with Meshes\landscape\trees\gkbjungletreenew7v2dark.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree07 [TREE:10016024]
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treeaspen03_00033a85 with Meshes\ec\expeditions\ss\landscape\trees\mania\treeaspen03.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeAspen03Mania [TREE:11033A85]
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen03_00003aca with Meshes\dlc01\landscape\trees\winteraspen03.nif Dawnguard.esm TreeWinterAspen03 [TREE:02003ACA]
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl01_0005d2db with Meshes\landscape\trees\srg_treepineforestsnowl01.nif Skyrim.esm TreePineForestSnowL01 [TREE:0005D2DB]
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew3_00016000 with Meshes\landscape\trees\gkbjungletreenew3.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree01 [TREE:10016000]
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew23v2weeping_00016041 with Meshes\landscape\trees\gkbjungletreenew23v2weeping.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree22 [TREE:10016041]
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen03_0006c9d4 with Meshes\landscape\trees\treeaspen03.nif Skyrim.esm TreeAspen03 [TREE:0006C9D4]
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo01_0001600f with Meshes\landscape\trees\gkbtreeaspenbamboo01.nif TheBawbsWardenOfTheCoast.esp WCBamboo01 [TREE:1001600F]
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew12v2_0001602e with Meshes\landscape\trees\gkbjungletreenew12v2.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree12 [TREE:1001602E]
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treewhiteelephantpalm01_00000108 with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeWhiteElephantPalm01_static.nif _ResourcePack.esl RP_TreeWhiteElephantPalm01 [TREE:FE002108]
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew9v2dark_00016028 with Meshes\landscape\trees\gkbjungletreenew9v2dark.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree09 [TREE:10016028]
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treewinteraspensnow05_0000ce12 with Meshes\dlc01\landscape\trees\dlc1treewinteraspensnow05.nif Dawnguard.esm DLC1TreeWinterAspenSnow05 [STAT:0200CE12]
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 316 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 FB: 89 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 FB: 89 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 FB: 89 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 FB: 89 x 256 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 FB: 89 x 256 1 1 2 19>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\MadagascarPalm02_n.dds _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 FB: 89 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 89 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBranches01_d.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 49>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 89 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f FB: 236 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f FB: 236 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f FB: 236 x 256 1 1>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 80 x 256 -> 80 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f FB: 236 x 256 1 1 2>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree11_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree11_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f FB: 236 x 256 1 1 2 19>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f FB: 236 x 256 1 1 2 19 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f 236 x 256>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBranches01_n.dds _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f FB: 1 1 2 19 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2_n.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 236 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 FB: 239 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 FB: 239 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 FB: 239 x 256 1 1>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\MadagascarPalm02_n.dds>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 19>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 FB: 239 x 256 1 1 2>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbpalmleaf2.dds 32>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 BSTriShape jungletree11_4 TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 FB: 239 x 256 1 1 2 36>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 FB: 239 x 256 1 1 2 36 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 60>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 239 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 FB: 1 1 2 36 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 239 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 FB: 80 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 FB: 80 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 FB: 80 x 256 1 1>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f textures\landscape\trees\gkbtundradriftwoodbark01.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f textures\landscape\trees\gkbtundradriftwoodbark01_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f textures\landscape\trees\weepingtexture7.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f textures\landscape\trees\weepingtexture7_n.dds>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\MadagascarPalm01_d.dds _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 Scale: 1.25>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 Height: 100>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 FB: 80 x 256 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbpalmbark22_n.dds 46>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 236 x 256 -> 236 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 framebuffer complete>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\landscape\mountains\MountainSlab02_N.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 32>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 FB: 80 x 256 1 1 2 32>
[00:30] [TwbRender.ReserveID] <Debug: Creating 36>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 FB: 80 x 256 1 1 2 32 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 60>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 80 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 FB: 1 1 2 32 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 80 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 FB: 215 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 FB: 215 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 FB: 215 x 256 1 1>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew11v2.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 303>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 FB: 215 x 256 1 1 2>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 1324>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 32>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 FB: 215 x 256 1 1 2 32>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 FB: 215 x 256 1 1 2 32 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 60>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 215 x 256>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 401>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 FB: 1 1 2 32 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 215 x 256 128>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 FB: 236 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 FB: 236 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 FB: 236 x 256 1 1>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c Scale: 1.50>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c Height: 120>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 FB: 236 x 256 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 220 x 256 -> 220 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 32>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 FB: 236 x 256 1 1 2 32>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 FB: 236 x 256 1 1 2 32 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 60>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 236 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:30] [TwbRender.ReserveID] <Debug: Creating 60>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 236 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1 FB: 1 1 2 32 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 236 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c FB: 235 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c FB: 235 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c FB: 235 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c FB: 235 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 32>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c FB: 235 x 256 1 1 2 32>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c FB: 235 x 256 1 1 2 32 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 60>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c 235 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c FB: 1 1 2 32 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 235 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 FB: 220 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 FB: 220 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 FB: 220 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 FB: 220 x 256 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c 248 x 256 -> 248 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 32>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 FB: 220 x 256 1 1 2 32>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 FB: 220 x 256 1 1 2 32 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 60>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 220 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:30] [TwbRender.ReserveID] <Debug: Creating 60>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 220 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1 FB: 1 1 2 32 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 220 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c FB: 248 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c FB: 248 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c FB: 248 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c FB: 248 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 32>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c FB: 248 x 256 1 1 2 32>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c FB: 248 x 256 1 1 2 32 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 60>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c 248 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c FB: 1 1 2 32 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 248 x 256 128>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\SwordFern_N.dds 48>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 textures\dlc02\landscape\trees\TreePineForestBranchCompAshL.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 textures\landscape\trees\TreePineForestBranchCompSnowL_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 Scale: 1.10>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 Height: 171>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1, Height: 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 FB: 89 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 FB: 89 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 FB: 89 x 256 1 1>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 FB: 89 x 256 1 1 2>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 32>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 FB: 89 x 256 1 1 2 32>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 FB: 89 x 256 1 1 2 32 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 46>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 89 x 256>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBranches01_n.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 60>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c textures\landscape\trees\TreeAspenBranchComp_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c textures\landscape\trees\gkbbark13.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c textures\landscape\trees\gkbbark13_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 Scale: 1.50>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 Height: 120>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 FB: 1 1 2 32 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\reachtree02.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 242>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 89 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 FB: 235 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 FB: 235 x 256 1>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 1500>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 FB: 235 x 256 1 1>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 80 x 256 -> 80 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 FB: 235 x 256 1 1 2>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 32>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 FB: 235 x 256 1 1 2 32>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 318>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 FB: 235 x 256 1 1 2 32 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 46>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 235 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 Scale: 2.03>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 Height: 167>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74, Height: 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark01_d.dds _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 FB: 1 1 2 32 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1_n.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 Scale: 1.40>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 Height: 78>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 235 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 FB: 80 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 FB: 80 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 FB: 80 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 FB: 80 x 256 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 236 x 256 -> 236 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 32>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 FB: 80 x 256 1 1 2 32>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\MadagascarPalm01_d.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 46>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 Scale: 1.25>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 Height: 100>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 FB: 80 x 256 1 1 2 32 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 80 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 80 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\MadagascarPalm01_n.dds _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1 FB: 1 1 2 32 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:30] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\revenant\woodbark01.dds 33>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark01_d.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 48>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 80 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 FB: 167 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 FB: 167 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 FB: 167 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 FB: 167 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 32>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 FB: 167 x 256 1 1 2 32>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 FB: 167 x 256 1 1 2 32 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 167 x 256>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark01_n.dds _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1_n.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 FB: 1 1 2 32 2>
[00:30] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\revenant\treebranch01.dds 88>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 Scale: 1.10>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 Height: 171>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2, Height: 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 167 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 FB: 278 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 FB: 278 x 256 1>
[00:30] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 FB: 278 x 256 1 1>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\revenant\treebranch01_n.dds 91>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 91>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 172 x 256 -> 172 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 FB: 278 x 256 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\revenant\woodbark01_n.dds 74>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 32>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 FB: 278 x 256 1 1 2 32>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\trees\DLC2TreePineForestBranchCompSnowH_N.dds 52>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 FB: 278 x 256 1 1 2 32 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 33>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 278 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.Render] <Debug: New Meshes\architecture\revenant\orchard\tree\trees01.nif>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:30] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestdeadsnowl02.nif>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 FB: 1 1 2 32 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 278 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 FB: 236 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 FB: 236 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 FB: 236 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 FB: 236 x 256 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\MadagascarPalm01_n.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 32>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 276 x 256 -> 276 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 33>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 FB: 236 x 256 1 1 2 33>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 FB: 236 x 256 1 1 2 33 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 52>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 236 x 256>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode TundraDriftWood01 Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape TundraDriftWood01:0 - L1_TundraDriftWood01:0 Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:30] [TwbRender.ReserveID] <Debug: Creating 52>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 236 x 256>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree02 Skyrim.esm TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree02_d Skyrim.esm TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1 FB: 1 1 2 33 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 236 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\BaldCypressBark01_n.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 33>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 FB: 285 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 FB: 285 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 FB: 285 x 256 1 1>
[00:30] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeMadagascarPalm01_static.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 1417>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 157>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 504>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 FB: 285 x 256 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c Scale: 1.70>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c Height: 121>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 52>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 FB: 285 x 256 1 1 2 52>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 FB: 285 x 256 1 1 2 52 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 74>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 285 x 256>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeBaldCypress02_static.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape TundraDriftWood01:1 - L1_TundraDriftWood01:1 - L2_TundraDriftWood01:1 Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1_n.dds>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 2872>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape PineTree02_l1 Skyrim.esm TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 FB: 1 1 2 52 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 Scale: 1.50>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 Height: 120>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 1279>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 285 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 FB: 93 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 FB: 93 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 FB: 93 x 256 1 1>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 Scale: 1.70>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 Height: 258>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6, Height: 512>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6, Height: 512>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 FB: 93 x 256 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 308 x 256 -> 308 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 52>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 FB: 93 x 256 1 1 2 52>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 FB: 93 x 256 1 1 2 52 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 74>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 93 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 FB: 1 1 2 52 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 93 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 FB: 172 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 FB: 172 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 FB: 172 x 256 1 1>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 80 x 256 -> 80 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 FB: 172 x 256 1 1 2>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\revenant\woodbark01.dds Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 52>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 FB: 172 x 256 1 1 2 52>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 FB: 172 x 256 1 1 2 52 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 74>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 172 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 FB: 1 1 2 52 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 172 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 FB: 276 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 FB: 276 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 FB: 276 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 FB: 276 x 256 1 1 2>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompsnowL.dds Skyrim.esm TreePineForestSnowL02Dead [TREE:000EF59F]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 52>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 FB: 276 x 256 1 1 2 52>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 FB: 276 x 256 1 1 2 52 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 74>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 276 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:30] [TwbRender.ReserveID] <Debug: Creating 74>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 276 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74.dds>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2 FB: 1 1 2 52 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 textures\landscape\mountains\MountainSlab02.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 textures\landscape\mountains\MountainSlab02_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 textures\landscape\trees\ReachTreeBranch01.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 textures\landscape\trees\TundraDriftWoodBranches01.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 textures\landscape\trees\TundraDriftWoodBranches01_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 Scale: 2.03>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 Height: 167>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1, Height: 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\architecture\revenant\woodbark01.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 52>
[00:30] [UnmultiplyAlpha] <Debug: 0 276 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c FB: 192 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c FB: 192 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c FB: 192 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c FB: 192 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 74>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c FB: 192 x 256 1 1 2 74>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c FB: 192 x 256 1 1 2 74 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c 192 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c FB: 1 1 2 74 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 192 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 FB: 243 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 FB: 243 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 FB: 243 x 256 1 1>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\revenant\woodbark01_n.dds Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompsnowL.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 74>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 FB: 243 x 256 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c 196 x 256 -> 196 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 FB: 243 x 256 1 1 2 78>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 FB: 243 x 256 1 1 2 78 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 243 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 FB: 1 1 2 78 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2_n.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestdeadsnowl02.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 1065>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [UnmultiplyAlpha] <Debug: 0 243 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\trees\DLC2TreePineForestBranchCompSnowH.dds 42>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 FB: 423 x 512>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 583>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 FB: 423 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 FB: 423 x 512 1 1>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 240 x 256 -> 240 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 framebuffer complete>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 FB: 423 x 512 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f Scale: 1.01>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f Height: 387>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f, Height: 512>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f, Height: 512>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\trees\TreePineForestBranchCompAsh.dds 56>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 42>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 FB: 423 x 512 1 1 2 42>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds 51>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 FB: 423 x 512 1 1 2 42 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 423 x 512>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [TwbRender.Render] <Debug: New Meshes\architecture\revenant\orchard\tree\tree03.nif>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\architecture\revenant\woodbark01_n.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 51>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 FB: 1 1 2 42 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 423 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 FB: 308 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 FB: 308 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 FB: 308 x 256 1 1>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode ReachCliffTree01 Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape ReachCliffTree01:0 - L1_ReachCliffTree01:0 Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 436 x 512 -> 436 x 512>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 FB: 308 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 42>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 FB: 308 x 256 1 1 2 42>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 FB: 308 x 256 1 1 2 42 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 308 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\revenant\treebranch02.dds Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 308 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2 FB: 1 1 2 42 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 308 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 FB: 80 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 FB: 80 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 FB: 80 x 256 1 1>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\architecture\revenant\treebranch02.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 42>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 FB: 80 x 256 1 1 2>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape ReachCliffTree01:2 - L1_ReachCliffTree01:2 - L2_ReachCliffTree01:2 Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 FB: 80 x 256 1 1 2 56>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\revenant\treebranch02_n.dds Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 FB: 80 x 256 1 1 2 56 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 80 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\architecture\revenant\treebranch02_n.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 82>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 80 x 256>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\revenant\treebranch01.dds Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\architecture\revenant\orchard\tree\trees01.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 872>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2 FB: 1 1 2 56 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\architecture\revenant\treebranch01.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 78>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 80 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 FB: 167 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 FB: 167 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 FB: 167 x 256 1 1>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 402>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d Scale: 8.18>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d Height: 521>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d, Height: 1024>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d, Height: 1024>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 FB: 167 x 256 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2.dds>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\revenant\treebranch01_n.dds Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 FB: 167 x 256 1 1 2 56>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 FB: 167 x 256 1 1 2 56 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 83>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 167 x 256>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:30] [LoadGLMultiImage] <Debug: Loading textures\architecture\revenant\treebranch01_n.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 85>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 FB: 1 1 2 56 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 167 x 256 128>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2_n.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\architecture\revenant\orchard\tree\tree03.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c FB: 196 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c FB: 196 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c FB: 196 x 256 1 1>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2_n.dds>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 740>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:30] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch.dds 71>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c FB: 196 x 256 1 1 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 219>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 164 x 256 -> 164 x 256>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRFieldGrass01.dds 79>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRFieldGrass01_n.dds 58>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c FB: 196 x 256 1 1 2 56>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a Scale: 7.59>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a Height: 506>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a, Height: 512>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a, Height: 512>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c FB: 196 x 256 1 1 2 56 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 71>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c 196 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRTreeDeadBark01_n.dds 20>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c FB: 1 1 2 56 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 196 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 FB: 240 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 FB: 240 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 FB: 240 x 256 1 1>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 FB: 240 x 256 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 20>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 FB: 240 x 256 1 1 2 20>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c.dds>
[00:30] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestdead05.nif>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 FB: 240 x 256 1 1 2 20 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 240 x 256>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c textures\_resourcepack\landscape\trees\BaldCypressBranches01_d.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c textures\_resourcepack\landscape\trees\MadagascarPalm01_d.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c textures\_resourcepack\landscape\trees\MadagascarPalm01_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c textures\_resourcepack\landscape\trees\MadagascarPalm02_d.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c textures\_resourcepack\landscape\trees\MadagascarPalm02_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 Scale: 1.70>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 Height: 121>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 240 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2 FB: 1 1 2 20 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 240 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f FB: 146 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f FB: 146 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f FB: 146 x 512 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f FB: 146 x 512 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 20>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f FB: 146 x 512 1 1 2 20>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f FB: 146 x 512 1 1 2 20 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f 146 x 512>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f FB: 1 1 2 20 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 146 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 FB: 436 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 FB: 436 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 FB: 436 x 512 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 FB: 436 x 512 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f 140 x 512 -> 140 x 512>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 20>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 FB: 436 x 512 1 1 2 20>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2.dds>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 FB: 436 x 512 1 1 2 20 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 436 x 512>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2_n.dds>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForest05Dead [TREE:000B927E]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree05 Skyrim.esm TreePineForest05Dead [TREE:000B927E]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree05_t Skyrim.esm TreePineForest05Dead [TREE:000B927E]>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 FB: 1 1 2 20 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 436 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d FB: 700 x 1024>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d FB: 700 x 1024 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d FB: 700 x 1024 1 1>
[00:30] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeWeepingWillow02_static.nif>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d FB: 700 x 1024 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 20>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d FB: 700 x 1024 1 1 2 20>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d FB: 700 x 1024 1 1 2 20 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d 700 x 1024>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d FB: 1 1 2 20 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 700 x 1024 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 FB: 164 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 FB: 164 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 FB: 164 x 256 1 1>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape PineTree05_l Skyrim.esm TreePineForest05Dead [TREE:000B927E]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 FB: 164 x 256 1 1 2>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreeWeepingWillow02.nif _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeWeepingWillow02:1 Crown _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 20>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 FB: 164 x 256 1 1 2 20>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape TreeWeepingWillow02:2 Crown _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 FB: 164 x 256 1 1 2 20 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 164 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 164 x 256>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6.dds>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1 FB: 1 1 2 20 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 textures\_resourcepack\landscape\trees\BaldCypressBark01_d.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 textures\_resourcepack\landscape\trees\BaldCypressBark01_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 textures\_resourcepack\landscape\trees\BaldCypressBranches01_d.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 textures\_resourcepack\landscape\trees\BaldCypressBranches01_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 Scale: 1.70>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 Height: 258>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1, Height: 512>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1, Height: 512>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 164 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a FB: 447 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a FB: 447 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a FB: 447 x 512 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a FB: 447 x 512 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 20>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a FB: 447 x 512 1 1 2 20>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a FB: 447 x 512 1 1 2 20 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a 447 x 512>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1.dds>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a FB: 1 1 2 20 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1_n.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 Scale: 2.03>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 Height: 167>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2, Height: 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d 756 x 1024 -> 756 x 1024>
[00:30] [UnmultiplyAlpha] <Debug: 0 447 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 FB: 192 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 FB: 192 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 FB: 192 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 FB: 192 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 20>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 FB: 192 x 256 1 1 2 20>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 FB: 192 x 256 1 1 2 20 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 192 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 FB: 1 1 2 20 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 192 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f FB: 140 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f FB: 140 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f FB: 140 x 512 1 1>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape TreeWeepingWillow02:3 Trunk _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f FB: 140 x 512 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 184 x 256 -> 184 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 20>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f FB: 140 x 512 1 1 2 20>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a 460 x 512 -> 460 x 512>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f FB: 140 x 512 1 1 2 20 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f 140 x 512>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f FB: 1 1 2 20 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 FB: 423 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 FB: 423 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 FB: 423 x 512 1 1>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestdead05.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 FB: 423 x 512 1 1 2>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 1148>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 1359>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 20>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 FB: 423 x 512 1 1 2 20>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 FB: 423 x 512 1 1 2 20 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 423 x 512>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 FB: 1 1 2 20 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e Scale: 1.46>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e Height: 178>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e, Height: 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 423 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 FB: 177 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 FB: 177 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 FB: 177 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 FB: 177 x 256 1 1 2>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f.dds>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 20>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 FB: 177 x 256 1 1 2 20>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 FB: 177 x 256 1 1 2 20 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 177 x 256>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f textures\landscape\trees\TreePineForestBarkCompsnowL.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f textures\landscape\trees\TreePineForestBarkCompsnowL_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f textures\landscape\trees\TreePineForestBranchCompsnowL.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f textures\landscape\trees\TreePineForestBranchCompsnow_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 Scale: 1.01>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 Height: 387>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1, Height: 512>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1, Height: 512>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 FB: 1 1 2 20 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 416 x 512 -> 416 x 512>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 177 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d FB: 756 x 1024>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d FB: 756 x 1024 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d FB: 756 x 1024 1 1>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 176 x 256 -> 176 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d FB: 756 x 1024 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 20>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d FB: 756 x 1024 1 1 2 20>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d FB: 756 x 1024 1 1 2 20 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d 756 x 1024>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBranches01_d.dds _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d FB: 1 1 2 20 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 756 x 1024 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 FB: 184 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 FB: 184 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 FB: 184 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 FB: 184 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 20>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 FB: 184 x 256 1 1 2 20>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 FB: 184 x 256 1 1 2 20 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 184 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 184 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1 FB: 1 1 2 20 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 184 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a FB: 460 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a FB: 460 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a FB: 460 x 512 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a framebuffer complete>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1_n.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a FB: 460 x 512 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 Scale: 1.70>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 Height: 121>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBranches01_d.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 20>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a FB: 460 x 512 1 1 2 56>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a FB: 460 x 512 1 1 2 56 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 58>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a 460 x 512>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a FB: 1 1 2 56 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 460 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e FB: 70 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e FB: 70 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e FB: 70 x 256 1 1>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBranches01_n.dds _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e FB: 70 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e FB: 70 x 256 1 1 2 56>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e FB: 70 x 256 1 1 2 56 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 58>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e 70 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e FB: 1 1 2 56 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 70 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e 60 x 256 -> 60 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 FB: 146 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 FB: 146 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 FB: 146 x 512 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 FB: 146 x 512 1 1 2>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d.dds>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 FB: 146 x 512 1 1 2 56>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 FB: 146 x 512 1 1 2 56 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 58>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 146 x 512>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 FB: 1 1 2 56 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBranches01_n.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 58>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d textures\architecture\revenant\treebranch02.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d textures\architecture\revenant\treebranch02_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d textures\architecture\revenant\woodbark01.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d textures\architecture\revenant\woodbark01_n.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 146 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 FB: 416 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 FB: 416 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 FB: 416 x 512 1 1>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 Scale: 8.18>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 Height: 521>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1, Height: 1024>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1, Height: 1024>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 FB: 416 x 512 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 140 x 512 -> 140 x 512>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 FB: 416 x 512 1 1 2 56>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 FB: 416 x 512 1 1 2 56 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 71>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 416 x 512>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.ReserveID] <Debug: Creating 71>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 416 x 512>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBark01_d.dds _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a textures\architecture\revenant\treebranch01.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a textures\architecture\revenant\treebranch01_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a textures\architecture\revenant\woodbark01.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a textures\architecture\revenant\woodbark01_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 Scale: 7.59>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 Height: 506>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1, Height: 512>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1, Height: 512>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1 FB: 1 1 2 56 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 416 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 FB: 176 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 FB: 176 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 FB: 176 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 FB: 176 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 FB: 176 x 256 1 1 2 56>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 FB: 176 x 256 1 1 2 56 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 71>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 176 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:30] [TwbRender.ReserveID] <Debug: Creating 71>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 176 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2 FB: 1 1 2 56 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBark01_d.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 71>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 FB: 162 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 FB: 162 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 FB: 162 x 256 1 1>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 FB: 162 x 256 1 1 2>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBark01_n.dds _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 FB: 162 x 256 1 1 2 56>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 FB: 162 x 256 1 1 2 56 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 79>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 162 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2.dds>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 FB: 1 1 2 56 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 162 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e FB: 60 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e FB: 60 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e FB: 60 x 256 1 1>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e FB: 60 x 256 1 1 2>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 152 x 256 -> 152 x 256>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e FB: 60 x 256 1 1 2 56>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e FB: 60 x 256 1 1 2 56 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 79>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e 60 x 256>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRTreeDeadBark01.dds 23>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e FB: 1 1 2 56 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:30] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch vibrant.dds 29>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 FB: 700 x 1024>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 FB: 700 x 1024 1>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 FB: 700 x 1024 1 1>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e.dds>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e textures\landscape\trees\TreePineForestBarkComp.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e textures\landscape\trees\TreePineForestBarkComp_n.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e textures\landscape\trees\TreePineForestBranchComp.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e textures\landscape\trees\TreePineForestBranchComp_N.dds>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 Scale: 1.46>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 Height: 178>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1, Height: 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1_n.dds>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 FB: 700 x 1024 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch yellow.dds 35>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 Scale: 1.70>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 Height: 258>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2, Height: 512>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2, Height: 512>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 23>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 FB: 700 x 1024 1 1 2 23>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:30] [TwbRender.UnLoadTextures] <Debug: Deleting textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07dementia.dds 73>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 FB: 700 x 1024 1 1 2 23 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 29>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 700 x 1024>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\_resourcepack\landscape\trees\WeepingWillowBark01_n.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 35>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 FB: 1 1 2 23 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:30] [UnmultiplyAlpha] <Debug: 0 700 x 1024 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 FB: 140 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 FB: 140 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 FB: 140 x 512 1 1>
[00:30] [TwbRender.Render] <Debug: New Meshes\landscape\trees\treereachtree01magic.nif>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 FB: 140 x 512 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 23>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 FB: 140 x 512 1 1 2 23>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 FB: 140 x 512 1 1 2 23 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 29>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 140 x 512>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode TreeReachTree01Magic Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape TreeReachTree01Magic:2 - L2_ReachTree01:2 - L1_ReachTree01:2 Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.ReserveID] <Debug: Creating 29>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 140 x 512>
[00:30] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeWeepingWillow02_static.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 64>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 1125>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 1476>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape TreeReachTree01Magic:0 - L1_ReachTree01:0 Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1 FB: 1 1 2 23 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 688 x 1024 -> 688 x 1024>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 Scale: 1.70>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 Height: 179>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112, Height: 256>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 140 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 FB: 447 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 FB: 447 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 FB: 447 x 512 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 FB: 447 x 512 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 23>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 FB: 447 x 512 1 1 2 23>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 FB: 447 x 512 1 1 2 23 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 29>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 447 x 512>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 FB: 1 1 2 23 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1.dds>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 447 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 FB: 152 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 FB: 152 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 FB: 152 x 256 1 1>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1_n.dds>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 FB: 152 x 256 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 23>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 FB: 152 x 256 1 1 2 23>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 FB: 152 x 256 1 1 2 23 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 29>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 152 x 256>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 Scale: 1.01>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 Height: 387>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2, Height: 512>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2, Height: 512>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:30] [TwbRender.ReserveID] <Debug: Creating 29>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 152 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2 FB: 1 1 2 23 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 152 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 FB: 70 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 FB: 70 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 FB: 70 x 256 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 FB: 70 x 256 1 1 2>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 412 x 512 -> 412 x 512>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 23>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 FB: 70 x 256 1 1 2 23>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 FB: 70 x 256 1 1 2 23 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 29>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 70 x 256>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 FB: 1 1 2 23 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 70 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2.dds>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 FB: 409 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 FB: 409 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 FB: 409 x 512 1 1>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 60 x 256 -> 60 x 256>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:30] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2_n.dds>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 FB: 409 x 512 1 1 2>
[00:30] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:30] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 23>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 FB: 409 x 512 1 1 2 23>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape L2_ReachTree01:1 - L1_ReachTree01:1 Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:30] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush01.nif>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 FB: 409 x 512 1 1 2 23 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 29>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 409 x 512>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 FB: 1 1 2 23 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [UnmultiplyAlpha] <Debug: 0 409 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 FB: 282 x 256>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 FB: 282 x 256 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 FB: 282 x 256 1 1>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 FB: 282 x 256 1 1 2>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode cedartree1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSTriShape ReachTree02:3 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 23>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 FB: 282 x 256 1 1 2 23>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 FB: 282 x 256 1 1 2 23 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 29>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 282 x 256>
[00:30] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 BSTriShape ReachTree02:3_1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 FB: 1 1 2 23 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 282 x 256 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 FB: 688 x 1024>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 FB: 688 x 1024 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 FB: 688 x 1024 1 1>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TundraDriftWoodBark01_g.dds Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 396 x 512 -> 396 x 512>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 288 x 256 -> 288 x 256>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TundraDriftWoodBark01_g.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 23>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 FB: 688 x 1024 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\treereachtree01magic.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 246>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 1465>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 284>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 29>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 FB: 688 x 1024 1 1 2 29>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf Scale: 1.23>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf Height: 87>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf, Height: 128>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf, Height: 256>
[00:30] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 FB: 688 x 1024 1 1 2 29 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 688 x 1024>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 688 x 1024>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 73>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1 FB: 1 1 2 29 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [UnmultiplyAlpha] <Debug: 0 688 x 1024 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.LoadTexture] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 FB: 137 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 FB: 137 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 FB: 137 x 512 1 1>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 FB: 137 x 512 1 1 2>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 29>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 FB: 137 x 512 1 1 2 29>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 FB: 137 x 512 1 1 2 29 2>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 137 x 512>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:30] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 FB: 1 1 2 29 2>
[00:30] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:30] [LoadGLMultiImage] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds>
[00:30] [TwbRender.ReserveID] <Debug: Creating 29>
[00:30] [UnmultiplyAlpha] <Debug: 0 137 x 512 128>
[00:30] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 FB: 412 x 512>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 FB: 412 x 512 1>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 FB: 412 x 512 1 1>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 MultiSamples: 16, SuperSamples: 0>
[00:30] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 128 x 512 -> 128 x 512>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 framebuffer complete>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 FB: 412 x 512 1 1 2>
[00:30] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:30] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush01.nif>
[00:30] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 182>
[00:30] [TwbRender.LoadScene] <Debug: Vertexdata: 549>
[00:30] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 framebuffer complete>
[00:30] [TwbRender.ReserveID] <Debug: Creating 56>
[00:30] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 FB: 412 x 512 1 1 2 56>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e Scale: 1.18>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e Height: 37>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 framebuffer complete>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e, Height: 64>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 FB: 412 x 512 1 1 2 56 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 79>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 412 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:31] [TwbRender.ReserveID] <Debug: Creating 79>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 412 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1 FB: 1 1 2 56 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:31] [UnmultiplyAlpha] <Debug: 0 412 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 FB: 60 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 FB: 60 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 FB: 60 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 FB: 60 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 FB: 60 x 256 1 1 2 56>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 FB: 60 x 256 1 1 2 56 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 79>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 60 x 256>
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew29v3_00016051 with Meshes\landscape\trees\gkbjungletreenew29v3.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree28 [TREE:10016051]
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew2v2_00016016 with Meshes\landscape\trees\gkbjungletreenew2v2.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree02 [TREE:10016016]
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestashl05_00017f71 with Meshes\dlc02\landscape\trees\treepineforestashl05.nif Dragonborn.esm DLC2TreePineForestAshL05 [TREE:04017F71]
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew27v2weeping_0001604f with Meshes\landscape\trees\gkbjungletreenew27v2weeping.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree27 [TREE:1001604F]
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew11v2_0001602c with Meshes\landscape\trees\gkbjungletreenew11v2.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree11 [TREE:1001602C]
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\reachtree02_000b8a74 with Meshes\landscape\trees\reachtree02.nif Skyrim.esm TreeReachTree02 [TREE:000B8A74]
[00:30] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm01_0000010c with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeMadagascarPalm01_static.nif _ResourcePack.esl RP_TreeMadagascarPalm01 [TREE:FE00210C]
[00:31] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:31] [TwbRender.ReserveID] <Debug: Creating 79>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 60 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1 FB: 1 1 2 56 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 FB: 396 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 FB: 396 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 FB: 396 x 512 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 FB: 396 x 512 1 1 2>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 FB: 396 x 512 1 1 2 56>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1_n.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 Scale: 1.46>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 Height: 178>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 FB: 396 x 512 1 1 2 56 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 79>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 396 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:31] [TwbRender.ReserveID] <Debug: Creating 79>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 396 x 512>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2 FB: 1 1 2 56 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 396 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 FB: 288 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 FB: 288 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 FB: 288 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 FB: 288 x 256 1 1 2>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 FB: 288 x 256 1 1 2 56>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 FB: 288 x 256 1 1 2 56 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 79>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 288 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1_n.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 Scale: 7.59>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 Height: 506>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2, Height: 512>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2, Height: 512>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 FB: 1 1 2 56 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 288 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf FB: 214 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf FB: 214 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf FB: 214 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf framebuffer complete>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 Scale: 8.18>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 Height: 521>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2, Height: 1024>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2, Height: 1024>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf FB: 214 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf FB: 214 x 256 1 1 2 56>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf FB: 214 x 256 1 1 2 56 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 79>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf 214 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf FB: 1 1 2 56 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 214 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 FB: 128 x 512>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112.dds>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 FB: 128 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 FB: 128 x 512 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 FB: 128 x 512 1 1 2>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 textures\_resourcepack\landscape\trees\WeepingWillowBark01_d.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 textures\_resourcepack\landscape\trees\WeepingWillowBark01_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 textures\_resourcepack\landscape\trees\WeepingWillowBranches01_d.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 textures\_resourcepack\landscape\trees\WeepingWillowBranches01_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 Scale: 1.70>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 Height: 179>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 FB: 128 x 512 1 1 2 56>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf 236 x 256 -> 236 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 FB: 128 x 512 1 1 2 56 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 79>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 128 x 512>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:31] [TwbRender.ReserveID] <Debug: Creating 79>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 128 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2 FB: 1 1 2 56 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 128 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e FB: 268 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e FB: 268 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e FB: 268 x 256 1 1>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2_n.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e FB: 268 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e FB: 268 x 256 1 1 2 56>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e FB: 268 x 256 1 1 2 56 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 79>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e 268 x 256>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:31] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07_n.dds 65>
[00:31] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:31] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\EC\Expeditions\SS\landscape\Trees\dementia\willow branch_n.dds 76>
[00:31] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e FB: 1 1 2 56 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBranchCompSnow.dds 44>
[00:31] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 268 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 FB: 66 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 FB: 66 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 FB: 66 x 256 1 1>
[00:31] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 FB: 66 x 256 1 1 2>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 44>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 FB: 66 x 256 1 1 2 44>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e 340 x 256 -> 340 x 256>
[00:31] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew10v2.nif>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 FB: 66 x 256 1 1 2 44 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 66 x 256>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2_n.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:31] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 FB: 1 1 2 44 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 66 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 FB: 441 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 FB: 441 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 FB: 441 x 512 1 1>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 56 x 256 -> 56 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 FB: 441 x 512 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 44>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 FB: 441 x 512 1 1 2 44>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 FB: 441 x 512 1 1 2 44 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 441 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 FB: 1 1 2 44 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree10 TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree10 TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:31] [UnmultiplyAlpha] <Debug: 0 441 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 FB: 577 x 1024>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 FB: 577 x 1024 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 FB: 577 x 1024 1 1>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree10_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 FB: 577 x 1024 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 44>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 FB: 577 x 1024 1 1 2 44>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 420 x 512 -> 420 x 512>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 FB: 577 x 1024 1 1 2 44 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 577 x 1024>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree10_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 FB: 1 1 2 44 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:31] [UnmultiplyAlpha] <Debug: 0 577 x 1024 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 FB: 282 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 FB: 282 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 FB: 282 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 FB: 282 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 44>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 FB: 282 x 256 1 1 2 44>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 FB: 282 x 256 1 1 2 44 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 282 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 FB: 1 1 2 44 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:31] [UnmultiplyAlpha] <Debug: 0 282 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf FB: 236 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf FB: 236 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf FB: 236 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf FB: 236 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 44>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf FB: 236 x 256 1 1 2 44>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 280 x 256 -> 280 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf FB: 236 x 256 1 1 2 44 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf 236 x 256>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree10_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf FB: 1 1 2 44 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:31] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:31] [UnmultiplyAlpha] <Debug: 0 236 x 256 128>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e FB: 340 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e FB: 340 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e FB: 340 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e FB: 340 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 44>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e FB: 340 x 256 1 1 2 44>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e FB: 340 x 256 1 1 2 44 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e 340 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 580 x 1024 -> 580 x 1024>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e FB: 1 1 2 44 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:31] [UnmultiplyAlpha] <Debug: 0 340 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 FB: 56 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 FB: 56 x 256 1>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 BSTriShape jungletree10_4 TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 FB: 56 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 FB: 56 x 256 1 1 2>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf textures\landscape\trees\ReachTreeBranch01.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf textures\landscape\trees\TundraDriftWoodBark01.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf textures\landscape\trees\TundraDriftWoodBark01_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf textures\landscape\trees\TundraDriftWoodBark01_g.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf textures\landscape\trees\TundraDriftWoodBranches01.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf textures\landscape\trees\TundraDriftWoodBranches01_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 Scale: 1.23>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 Height: 87>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 44>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 FB: 56 x 256 1 1 2 44>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 FB: 56 x 256 1 1 2 44 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 56 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_15_80_DB8D130C4BB5480C982889DAEE196510.txt">
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 56 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2 FB: 1 1 2 44 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:31] [UnmultiplyAlpha] <Debug: 0 56 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 FB: 420 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 FB: 420 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 FB: 420 x 512 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 FB: 420 x 512 1 1 2>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2.dds>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 44>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 FB: 420 x 512 1 1 2 44>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2_n.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 framebuffer complete>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 FB: 420 x 512 1 1 2 44 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 420 x 512>
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreeAspenBarkComp2_N.dds 63>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 420 x 512>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e textures\ec\expeditions\ss\landscape\trees\bark07_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 Scale: 1.18>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 Height: 37>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1, Height: 64>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 63>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2 FB: 1 1 2 44 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 420 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 FB: 280 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 FB: 280 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 FB: 280 x 256 1 1>
[00:31] [TwbRender.Render] <Debug: New Meshes\dlc01\landscape\plants\soulcairntree01_l1.nif>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 FB: 280 x 256 1 1 2>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark_n.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 44>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 FB: 280 x 256 1 1 2 56>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dawnguard.esm TreeSoulCairnTree01 "Высохшее дерево" [TREE:02004332]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode SoulCairnTree01_L1 Dawnguard.esm TreeSoulCairnTree01 "Высохшее дерево" [TREE:02004332]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape SoulCairnTree01_L1:0 Dawnguard.esm TreeSoulCairnTree01 "Высохшее дерево" [TREE:02004332]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 FB: 280 x 256 1 1 2 56 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 65>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 280 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew10v2.nif>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:31] [TwbRender.ReserveID] <Debug: Creating 65>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 280 x 256>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 60>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 740>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 564>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 487>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 233>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1 FB: 1 1 2 56 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 280 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 FB: 580 x 1024>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 FB: 580 x 1024 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 FB: 580 x 1024 1 1>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a Scale: 1.13>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a Height: 111>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 FB: 580 x 1024 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 FB: 580 x 1024 1 1 2 56>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 FB: 580 x 1024 1 1 2 56 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 65>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 580 x 1024>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\plants\SoulCairnTreebark01.dds Dawnguard.esm TreeSoulCairnTree01 "Высохшее дерево" [TREE:02004332]>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:31] [TwbRender.ReserveID] <Debug: Creating 65>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 580 x 1024>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2 FB: 1 1 2 56 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2_n.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:31] [UnmultiplyAlpha] <Debug: 0 580 x 1024 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 FB: 214 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 FB: 214 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 FB: 214 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 FB: 214 x 256 1 1 2>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1_n.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 FB: 214 x 256 1 1 2 56>
[00:31] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreeAspenBarkComp2.dds 24>
[00:31] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 framebuffer complete>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 Scale: 1.70>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 Height: 179>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 FB: 214 x 256 1 1 2 56 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 65>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 214 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\ec\expeditions\ss\landscape\trees\mania\TreeAspenBranchComp.dds 34>
[00:31] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 FB: 1 1 2 56 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 214 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 FB: 268 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 FB: 268 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 FB: 268 x 256 1 1>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 208 x 256 -> 208 x 256>
[00:31] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead02.nif>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 FB: 268 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 24>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 FB: 268 x 256 1 1 2 24>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 FB: 268 x 256 1 1 2 24 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 34>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 268 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead02 [TREE:114B9ED9]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode RockS03 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead02 [TREE:114B9ED9]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape Tri tree: 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead02 [TREE:114B9ED9]>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 FB: 1 1 2 24 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 268 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a FB: 285 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a FB: 285 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a FB: 285 x 256 1 1>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\dlc01\plants\SoulCairnTreebark01.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 24>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a FB: 285 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 34>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a FB: 285 x 256 1 1 2 34>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 280 x 256 -> 280 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a FB: 285 x 256 1 1 2 34 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a 285 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a FB: 1 1 2 34 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 285 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 FB: 290 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 FB: 290 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 FB: 290 x 256 1 1>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\plants\SoulCairnTreebark01_n.dds Dawnguard.esm TreeSoulCairnTree01 "Высохшее дерево" [TREE:02004332]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 FB: 290 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 34>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 FB: 290 x 256 1 1 2 34>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a 296 x 256 -> 296 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 FB: 290 x 256 1 1 2 34 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 290 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 FB: 1 1 2 34 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 290 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 FB: 208 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 FB: 208 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 FB: 208 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 FB: 208 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 34>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 FB: 208 x 256 1 1 2 34>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 288 x 256 -> 288 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 FB: 208 x 256 1 1 2 34 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 208 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 208 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1 FB: 1 1 2 34 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07dementia.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead02 [TREE:114B9ED9]>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 FB: 280 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 FB: 280 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 FB: 280 x 256 1 1>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07dementia.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 34>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 FB: 280 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 FB: 280 x 256 1 1 2 56>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 FB: 280 x 256 1 1 2 56 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 65>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 280 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.ReserveID] <Debug: Creating 65>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 280 x 256>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07_n.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead02 [TREE:114B9ED9]>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\dlc01\plants\SoulCairnTreebark01_n.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 76>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1 FB: 1 1 2 56 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 280 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a FB: 296 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a FB: 296 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a FB: 296 x 256 1 1>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc01\landscape\plants\soulcairntree01_l1.nif>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 665>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a FB: 296 x 256 1 1 2>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 Scale: 2.47>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 Height: 107>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a FB: 296 x 256 1 1 2 56>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a FB: 296 x 256 1 1 2 56 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 65>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a 296 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a FB: 1 1 2 56 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 296 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 FB: 288 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 FB: 288 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 FB: 288 x 256 1 1>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1_n.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 FB: 288 x 256 1 1 2>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07_n.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 56>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 Scale: 1.23>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 Height: 87>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 65>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 FB: 288 x 256 1 1 2 65>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 FB: 288 x 256 1 1 2 65 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 79>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 288 x 256>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead02.nif>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2_n.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 1283>
[00:31] [TwbRender.ReserveID] <Debug: Creating 79>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 288 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2 FB: 1 1 2 65 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm">
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:31] [UnmultiplyAlpha] <Debug: 0 288 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\ec\expeditions\ss\landscape\trees\mania\TreeAspenBranchComp_N.dds 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 FB: 221 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 FB: 221 x 256 1>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 Scale: 1.89>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 FB: 221 x 256 1 1>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 Height: 209>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1_n.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 FB: 221 x 256 1 1 2>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 Scale: 1.18>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 Height: 37>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2, Height: 64>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 65>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 FB: 221 x 256 1 1 2 65>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a textures\landscape\trees\gkbbark.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a textures\landscape\trees\gkbbark_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 Scale: 1.13>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 Height: 111>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 FB: 221 x 256 1 1 2 65 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 221 x 256>
[00:31] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBarkCompsnow_N.dds 8>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 FB: 1 1 2 65 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 221 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBarkCompsnow.dds 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 FB: 205 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 FB: 205 x 256 1>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 FB: 205 x 256 1 1>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 FB: 205 x 256 1 1 2>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 268 x 256 -> 268 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 FB: 205 x 256 1 1 2 7>
[00:31] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbtreeaspenbamboo04.nif>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 FB: 205 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 205 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [UnmultiplyAlpha] <Debug: 0 205 x 256 128>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 FB: 146 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 FB: 146 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 FB: 146 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 FB: 146 x 256 1 1 2>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 FB: 146 x 256 1 1 2 7>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2_n.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 FB: 146 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 146 x 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 204 x 256 -> 204 x 256>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:31] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode bamboo4 TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 BSTriShape Material_000001 TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 146 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 FB: 244 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 FB: 244 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 FB: 244 x 256 1 1>
[00:31] [TwbRender.Render] <Debug: New Meshes\dlc02\landscape\trees\treepineforestdeadashl03.nif>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 FB: 244 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 160 x 256 -> 160 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 FB: 244 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 FB: 244 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 244 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode bamboo4 TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]>
[00:31] [UnmultiplyAlpha] <Debug: 0 244 x 256 128>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape bamboo4 TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 FB: 285 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 FB: 285 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 FB: 285 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 FB: 285 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 256 x 256 -> 256 x 256>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 FB: 285 x 256 1 1 2 7>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadAshL03.nif Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestDeadAshL03 Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneLow01 Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneLow02 Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneLow03 Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBoneMid01 Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 BSTriShape Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiNode Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiTriShape TreePineForestDeadAshL03:0 Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 FB: 285 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 285 x 256>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 BSLODTriShape TreePineForestDeadAshL03:1 - L2_:0 - L1_:0 Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc02\landscape\trees\treepineforestdeadashl03.nif>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 76>
[00:31] [UnmultiplyAlpha] <Debug: 0 285 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 FB: 268 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 FB: 268 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 FB: 268 x 256 1 1>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 384>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 FB: 268 x 256 1 1 2>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c Scale: 1.59>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c Height: 147>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 288 x 256 -> 288 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 FB: 268 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 FB: 268 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 268 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 268 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 FB: 204 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 FB: 204 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 FB: 204 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 FB: 204 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 FB: 204 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 FB: 204 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 204 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 204 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 204 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 FB: 160 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 FB: 160 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 FB: 160 x 256 1 1>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 textures\dlc01\plants\SoulCairnTreebark01.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 textures\dlc01\plants\SoulCairnTreebark01_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 Scale: 2.47>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 Height: 107>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 FB: 160 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 FB: 160 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 FB: 160 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 160 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 160 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 FB: 256 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 FB: 256 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 FB: 256 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 FB: 256 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 FB: 256 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 FB: 256 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 256 x 256>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbtreeaspenbamboo04.nif>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9.dds>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 338>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07dementia.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 Scale: 1.89>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 Height: 209>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 1176>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 256 x 256>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 Scale: 1.42>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 Height: 198>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171, Height: 256>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2 FB: 1 1 2 7 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171, Height: 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2_n.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c FB: 110 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c FB: 110 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c FB: 110 x 256 1 1>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c FB: 110 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c FB: 110 x 256 1 1 2 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c framebuffer complete>
[00:31] [TwbRender.Render] <Debug: New Meshes\dlc01\landscape\trees\winteraspen05.nif>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c FB: 110 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c 110 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode WinterAspen05.nif Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode WinterAspen05 Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBone01 Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiNode Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 NiTriShape TreeAspen05_1:0 Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiTriShape TreeAspen05_1:1 Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiTriShape TreeAspen05_1:2 Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 110 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 FB: 288 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 FB: 288 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 FB: 288 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 FB: 288 x 256 1 1 2>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc01\landscape\trees\winteraspen05.nif>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c 108 x 256 -> 108 x 256>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 158>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 150>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 FB: 288 x 256 1 1 2 7>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 98>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 FB: 288 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 288 x 256>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc Scale: 1.38>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc Height: 103>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 288 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2.dds>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 288 x 256 128>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 FB: 221 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 FB: 221 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 FB: 221 x 256 1 1>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2_n.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 FB: 221 x 256 1 1 2>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:31] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 FB: 221 x 256 1 1 2 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 FB: 221 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 221 x 256>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestsnowl04.nif>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 221 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 FB: 146 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 FB: 146 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 FB: 146 x 256 1 1>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 220 x 256 -> 220 x 256>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1_n.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 FB: 146 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 Scale: 1.13>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 Height: 111>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 FB: 146 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 FB: 146 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 146 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 146 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 FB: 113 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 FB: 113 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 FB: 113 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 FB: 113 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 152 x 256 -> 152 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 FB: 113 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 FB: 113 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 113 x 256>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnowL04 [TREE:0005D2D8]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree04 Skyrim.esm TreePineForestSnowL04 [TREE:0005D2D8]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree01_t:1 Skyrim.esm TreePineForestSnowL04 [TREE:0005D2D8]>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 113 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c FB: 108 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c FB: 108 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c FB: 108 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c FB: 108 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 120 x 256 -> 120 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c FB: 108 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c FB: 108 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c 108 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc FB: 122 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc FB: 122 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc FB: 122 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc FB: 122 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc FB: 122 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc FB: 122 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc 122 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 122 x 256 128>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 FB: 220 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 FB: 220 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 FB: 220 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 FB: 220 x 256 1 1 2>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c textures\dlc02\landscape\trees\TreePineForestBranchCompAshL.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc 108 x 256 -> 108 x 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c textures\landscape\trees\TreePineForestBranchCompSnowL_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 Scale: 1.59>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 Height: 147>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 FB: 220 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 FB: 220 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 220 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 220 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 220 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 FB: 250 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 FB: 250 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 FB: 250 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 FB: 250 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 FB: 250 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 FB: 250 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 250 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 250 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 FB: 152 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 FB: 152 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 FB: 152 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 FB: 152 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 FB: 152 x 256 1 1 2 7>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 248 x 256 -> 248 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 FB: 152 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 152 x 256>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 152 x 256>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1_n.dds>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 152 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 FB: 120 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 FB: 120 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 FB: 120 x 256 1 1>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 Scale: 2.47>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 Height: 107>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 FB: 120 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 FB: 120 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 FB: 120 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 120 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1.dds>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc FB: 108 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc FB: 108 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc FB: 108 x 256 1 1>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1_n.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc FB: 108 x 256 1 1 2>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape PineTree04_l Skyrim.esm TreePineForestSnowL04 [TREE:0005D2D8]>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 Scale: 1.89>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 Height: 209>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc FB: 108 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc FB: 108 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc 108 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 FB: 110 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 FB: 110 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 FB: 110 x 256 1 1>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 textures\landscape\trees\gkbTreebamboojungleAspenBranch3.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 textures\landscape\trees\gkbTreebamboojungleAspenBranch7_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 textures\landscape\trees\gkbbamboobark7.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 textures\landscape\trees\gkbbamboobark_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 Scale: 1.42>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 Height: 198>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 FB: 110 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 FB: 110 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 FB: 110 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 110 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape L1_PineShrub Skyrim.esm TreePineForestSnowL04 [TREE:0005D2D8]>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 110 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 FB: 248 x 256>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 FB: 248 x 256 1>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc textures\dlc01\landscape\trees\TreeAspenWinterBranchComp.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc textures\dlc01\landscape\trees\TreeAspenWinterBranchComp_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc textures\landscape\trees\TreeAspenBarkComp.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 FB: 248 x 256 1 1>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 Scale: 1.38>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 Height: 103>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 104 x 256 -> 104 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 FB: 248 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 FB: 248 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 FB: 248 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 248 x 256>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 BSTriShape PineTree04_l2 Skyrim.esm TreePineForestSnowL04 [TREE:0005D2D8]>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 248 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 248 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 FB: 166 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 FB: 166 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 FB: 166 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 FB: 166 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 FB: 166 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 FB: 166 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 166 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 166 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 FB: 158 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 FB: 158 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 FB: 158 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 FB: 158 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 168 x 256 -> 168 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 FB: 158 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 FB: 158 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 158 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2.dds>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\plants\srg_Shrub01half_snow.dds Skyrim.esm TreePineForestSnowL04 [TREE:0005D2D8]>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 158 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 FB: 113 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 FB: 113 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 FB: 113 x 256 1 1>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2_n.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 FB: 113 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 160 x 256 -> 160 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 FB: 113 x 256 1 1 2 7>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 FB: 113 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 113 x 256>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbjunglebranch3.dds 37>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\plants\srg_Shrub01half_snow.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 8>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 113 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 FB: 122 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 FB: 122 x 256 1>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 108 x 256 -> 108 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 FB: 122 x 256 1 1>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\plants\srg_Shrub01half_n.dds Skyrim.esm TreePineForestSnowL04 [TREE:0005D2D8]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 FB: 122 x 256 1 1 2>
[00:31] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestsnow05.nif>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 FB: 122 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 FB: 122 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 122 x 256>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\plants\srg_Shrub01half_n.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 37>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 122 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 FB: 104 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 FB: 104 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 FB: 104 x 256 1 1>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestsnowl04.nif>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 1871>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 FB: 104 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 108 x 256 -> 108 x 256>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnow05 [TREE:0005C06E]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree05 Skyrim.esm TreePineForestSnow05 [TREE:0005C06E]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree05.0:1 Skyrim.esm TreePineForestSnow05 [TREE:0005C06E]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 FB: 104 x 256 1 1 2 7>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 289>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 FB: 104 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 233>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 104 x 256>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 289>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 104 x 256>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 Scale: 1.31>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 Height: 432>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8, Height: 512>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8, Height: 512>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 104 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 FB: 168 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 FB: 168 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 FB: 168 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 FB: 168 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 FB: 168 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 FB: 168 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 168 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 168 x 256>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape PineTree05_l Skyrim.esm TreePineForestSnow05 [TREE:0005C06E]>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 168 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 FB: 160 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 FB: 160 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 FB: 160 x 256 1 1>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1_n.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 FB: 160 x 256 1 1 2>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 Scale: 1.59>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 Height: 147>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 FB: 160 x 256 1 1 2 7>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape PineTree05_l2 Skyrim.esm TreePineForestSnow05 [TREE:0005C06E]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 FB: 160 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 160 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 160 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 160 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 FB: 108 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 FB: 108 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 FB: 108 x 256 1 1>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 FB: 108 x 256 1 1 2>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompsnow.dds Skyrim.esm TreePineForestSnow05 [TREE:0005C06E]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 FB: 108 x 256 1 1 2 7>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 FB: 108 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 108 x 256>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2_n.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 108 x 256>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:31] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbtreeaspenbranchcompgreen1.dds 31>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2_n.dds>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbsmoothdarkbark22_n.dds 13>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:31] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 FB: 108 x 256>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 FB: 108 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 FB: 108 x 256 1 1>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 FB: 108 x 256 1 1 2>
[00:31] [TwbRender.Render] <Debug: New Meshes\landscape\trees\treepineforestdeadsnowl03.nif>
[00:31] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew8v2dark.nif>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 FB: 108 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 FB: 108 x 256 1 1 2 7 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 108 x 256>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 108 x 256>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1_n.dds>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestDeadSnowL03.nif Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestDeadSnowL03 Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneLow01 Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneLow02 Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneLow03 Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBoneMid01 Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1 FB: 1 1 2 7 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 Scale: 1.42>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 Height: 198>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2>
[00:31] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 13 NiTriShape>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 NiTriShape Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:31] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 21 NiTriShape>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiNode Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 NiTriShape TreePineForestDeadSnowL03_1:0 Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape TreePineForestDeadSnowL03_1:1 Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 FB: 172 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 FB: 172 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 FB: 172 x 512 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 FB: 172 x 512 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 FB: 172 x 512 1 1 2 7>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\treepineforestdeadsnowl03.nif>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 FB: 172 x 512 1 1 2 7 2>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 172 x 512>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1.dds>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 296>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e Scale: 1.99>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e Height: 276>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e, Height: 512>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e, Height: 512>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1_n.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 172 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 FB: 120 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 FB: 120 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 FB: 120 x 256 1 1>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 Scale: 1.38>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 Height: 103>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 FB: 120 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 FB: 120 x 256 1 1 2 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 FB: 120 x 256 1 1 2 7 2>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 120 x 256>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree8 TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree8 TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 168 x 512 -> 168 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 FB: 1 1 2 7 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree8_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 FB: 110 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 FB: 110 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 FB: 110 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 FB: 110 x 256 1 1 2>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 116 x 256 -> 116 x 256>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 FB: 110 x 256 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 FB: 110 x 256 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 13>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 110 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 110 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e FB: 220 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e FB: 220 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e FB: 220 x 512 1 1>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 108 x 256 -> 108 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e FB: 220 x 512 1 1 2>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree8_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e FB: 220 x 512 1 1 2 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e FB: 220 x 512 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 13>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e 220 x 512>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompsnow_N.dds Skyrim.esm TreePineForestSnow05 [TREE:0005C06E]>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 220 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 FB: 135 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 FB: 135 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 FB: 135 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 FB: 135 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 FB: 135 x 256 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 FB: 135 x 256 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 13>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 135 x 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e 204 x 512 -> 204 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 135 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 FB: 168 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 FB: 168 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 FB: 168 x 512 1 1>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree8_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 framebuffer complete>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 112 x 256 -> 112 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 FB: 168 x 512 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 FB: 168 x 512 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 FB: 168 x 512 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 13>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 168 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 168 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 FB: 116 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 FB: 116 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 FB: 116 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 FB: 116 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 FB: 116 x 256 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 FB: 116 x 256 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 13>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 116 x 256>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 BSTriShape jungletree8_4 TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:31] [TwbRender.ReserveID] <Debug: Creating 13>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 116 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 116 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 FB: 108 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 FB: 108 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 FB: 108 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 FB: 108 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 FB: 108 x 256 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 framebuffer complete>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8.dds>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 FB: 108 x 256 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 13>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 108 x 256>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 31>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 textures\landscape\trees\TreePineForestBranchCompsnowL.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 textures\landscape\trees\TreePineForestBranchCompsnowL_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 textures\plants\srg_Shrub01half_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 textures\plants\srg_Shrub01half_snow.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 Scale: 1.31>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 Height: 432>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1, Height: 512>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1, Height: 512>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1>
[00:31] [TwbRender.ReserveID] <Debug: Creating 13>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 108 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e FB: 204 x 512>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark22_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e FB: 204 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e FB: 204 x 512 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e FB: 204 x 512 1 1 2>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e FB: 204 x 512 1 1 2 9>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBranchCompSnow.dds Skyrim.esm TreePineForestSnow05 [TREE:0005C06E]>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e FB: 204 x 512 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 13>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e 204 x 512>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbsmoothdarkbark22_n.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 65>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:31] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2_n.dds>
[00:31] [UnmultiplyAlpha] <Debug: 0 204 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 FB: 112 x 256>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew8v2dark.nif>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 FB: 112 x 256 1>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 FB: 112 x 256 1 1>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 60>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2_n.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 740>
[00:31] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 FB: 112 x 256 1 1 2>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\weepingtexture7top.dds 81>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreeAspenBranchComp.dds 77>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 564>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 FB: 112 x 256 1 1 2 9>
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WhiteElephantPalm02_d.dds 84>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 487>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 233>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 FB: 112 x 256 1 1 2 9 2>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.ReserveID] <Debug: Creating 13>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 112 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 Scale: 1.21>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 Height: 119>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026, Height: 256>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026>
[00:31] [TwbRender.ReserveID] <Debug: Creating 13>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 112 x 256>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.Render] <Debug: New Meshes\landscape\aom\coldharbourtree03_l1.nif>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 112 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 FB: 172 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 FB: 172 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 FB: 172 x 512 1 1>
[00:31] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestdeadsnowl01.nif>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 FB: 172 x 512 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 FB: 172 x 512 1 1 2 9>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Vigilant.esm zzzCHDeadTree03 [TREE:0D07127C]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode SoulCairnTree03_L1 Vigilant.esm zzzCHDeadTree03 [TREE:0D07127C]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape SoulCairnTree03_L1:0 Vigilant.esm zzzCHDeadTree03 [TREE:0D07127C]>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e textures\landscape\trees\TreePineForestBarkCompSnowL_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e textures\landscape\trees\TreePineForestBranchCompSnowL.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e textures\landscape\trees\TreePineForestBranchCompSnowL_N.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 FB: 172 x 512 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 13>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 172 x 512>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 Scale: 1.99>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 Height: 276>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1, Height: 512>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1, Height: 512>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:31] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2_n.dds>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:31] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:31] [UnmultiplyAlpha] <Debug: 0 172 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 FB: 190 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 FB: 190 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 FB: 190 x 256 1 1>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 FB: 190 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 164 x 512 -> 164 x 512>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 FB: 190 x 256 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 FB: 190 x 256 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 13>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 190 x 256>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode TreePineForestDead01 Skyrim.esm TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape TreePineForestDead01_t Skyrim.esm TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 190 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 FB: 220 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 FB: 220 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 FB: 220 x 512 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 FB: 220 x 512 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 196 x 256 -> 196 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 FB: 220 x 512 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 FB: 220 x 512 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 13>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 220 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 220 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 FB: 164 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 FB: 164 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 FB: 164 x 512 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 FB: 164 x 512 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 FB: 164 x 512 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 FB: 164 x 512 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 13>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 164 x 512>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 200 x 512 -> 200 x 512>
[00:31] [TwbRender.LoadTexture] <Debug: Loading Textures\landscape\AoM\Plants\Coldharbourtreebark01.dds Vigilant.esm zzzCHDeadTree03 [TREE:0D07127C]>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:31] [TwbRender.ReserveID] <Debug: Creating 13>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 164 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 FB: 196 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 FB: 196 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 FB: 196 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 FB: 196 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 FB: 196 x 256 1 1 2 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBranchCompSnow.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 13>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 FB: 196 x 256 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 196 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 196 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 FB: 200 x 512>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape TreePineForestDead01_l Skyrim.esm TreePineForestSnowL01Dead [TREE:000EF5A0]>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 FB: 200 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 FB: 200 x 512 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 FB: 200 x 512 1 1 2>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestdeadsnowl01.nif>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 1039>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 FB: 200 x 512 1 1 2 9>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestsnow05.nif>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 334>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1_n.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 textures\landscape\trees\ReachTreeBranch01_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 textures\landscape\trees\gkbsmoothdarkbark22.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 textures\landscape\trees\gkbsmoothdarkbark22_n.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 Scale: 0.96>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 Height: 149>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 Scale: 1.21>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 Height: 119>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 FB: 200 x 512 1 1 2 9 2>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 549>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 200 x 512>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 Scale: 1.31>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 Height: 432>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2, Height: 512>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2, Height: 512>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 166>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 200 x 512>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 166>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e Scale: 1.62>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e Height: 379>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e, Height: 512>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e, Height: 512>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1 FB: 1 1 2 9 2>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 200 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 FB: 226 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 FB: 226 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 FB: 226 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 FB: 226 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 FB: 226 x 256 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 FB: 226 x 256 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 226 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 226 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 FB: 190 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 FB: 190 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 FB: 190 x 256 1 1>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 212 x 256 -> 212 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 FB: 190 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 FB: 190 x 256 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 FB: 190 x 256 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 190 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 190 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 FB: 176 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 FB: 176 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 FB: 176 x 512 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 FB: 176 x 512 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 192 x 256 -> 192 x 256>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 FB: 176 x 512 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 FB: 176 x 512 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 176 x 512>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1_n.dds>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 176 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e FB: 182 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e FB: 182 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e FB: 182 x 512 1 1>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 Scale: 1.99>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 Height: 276>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2, Height: 512>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2, Height: 512>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e FB: 182 x 512 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 164 x 512 -> 164 x 512>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e FB: 182 x 512 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e FB: 182 x 512 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e 182 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 182 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 FB: 212 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 FB: 212 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 FB: 212 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 FB: 212 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 FB: 212 x 256 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 FB: 212 x 256 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 212 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e 164 x 512 -> 164 x 512>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 212 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 FB: 192 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 FB: 192 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 FB: 192 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 FB: 192 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 FB: 192 x 256 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 FB: 192 x 256 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 192 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 192 x 256>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 textures\landscape\trees\TreePineForestBarkCompSnowL.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 textures\landscape\trees\TreePineForestBarkCompSnowL_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 textures\landscape\trees\TreePineForestBranchCompSnowL.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 textures\landscape\trees\TreePineForestBranchCompSnowL_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 Scale: 0.96>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 Height: 149>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 192 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 FB: 239 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 FB: 239 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 FB: 239 x 512 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 FB: 239 x 512 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 FB: 239 x 512 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 FB: 239 x 512 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 239 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 239 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1.dds>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 FB: 164 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 FB: 164 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 FB: 164 x 512 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 FB: 164 x 512 1 1 2>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1_n.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 FB: 164 x 512 1 1 2 9>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 FB: 164 x 512 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 164 x 512>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 Scale: 1.21>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 Height: 119>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 224 x 512 -> 224 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 164 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e FB: 164 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e FB: 164 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e FB: 164 x 512 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e FB: 164 x 512 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e FB: 164 x 512 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e FB: 164 x 512 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e 164 x 512>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [LoadGLMultiImage] <Debug: Loading Textures\landscape\AoM\Plants\Coldharbourtreebark01.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 79>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 FB: 226 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 FB: 226 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 FB: 226 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 FB: 226 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 FB: 226 x 256 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 FB: 226 x 256 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 226 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 226 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 FB: 167 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 FB: 167 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 FB: 167 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 framebuffer complete>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 212 x 256 -> 212 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 FB: 167 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 FB: 167 x 256 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 FB: 167 x 256 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 167 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 167 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 FB: 224 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 FB: 224 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 FB: 224 x 512 1 1>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 168 x 256 -> 168 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 FB: 224 x 512 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 FB: 224 x 512 1 1 2 9>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 FB: 224 x 512 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 224 x 512>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.LoadTexture] <Debug: Loading Textures\landscape\AoM\Plants\Coldharbourtreebark01_n.dds Vigilant.esm zzzCHDeadTree03 [TREE:0D07127C]>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2_n.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e textures\landscape\trees\TreePineForestBarkCompsnow.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e textures\landscape\trees\TreePineForestBranchCompSnow.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e textures\landscape\trees\TreePineForestBranchCompsnow_N.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 Scale: 1.62>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 Height: 379>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1, Height: 512>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1, Height: 512>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 224 x 512>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WhiteElephantPalm01_d.dds 39>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [UnmultiplyAlpha] <Debug: 0 224 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WhiteElephantPalm02_n.dds 16>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 FB: 212 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 FB: 212 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 FB: 212 x 256 1 1>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 framebuffer complete>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 FB: 212 x 256 1 1 2>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 FB: 212 x 256 1 1 2 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.Render] <Debug: New Meshes\landscape\trees\wrtempletree02.nif>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 FB: 212 x 256 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 16>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 212 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:31] [TwbRender.ReserveID] <Debug: Creating 16>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 212 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 212 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 FB: 168 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 FB: 168 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 FB: 168 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 FB: 168 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 FB: 168 x 256 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 FB: 168 x 256 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 16>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 168 x 256>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:31] [TwbRender.ReserveID] <Debug: Creating 16>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 168 x 256>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2_n.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 168 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 FB: 182 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 FB: 182 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 FB: 182 x 512 1 1>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1_n.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 FB: 182 x 512 1 1 2>
[00:31] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 Scale: 0.96>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 FB: 182 x 512 1 1 2 9>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 Height: 149>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeMadagascarPalm02_static.nif>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 FB: 182 x 512 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 16>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 182 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 182 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 FB: 214 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 FB: 214 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 FB: 214 x 256 1 1>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2_n.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 FB: 214 x 256 1 1 2>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 FB: 214 x 256 1 1 2 9>
[00:31] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 164 x 512 -> 164 x 512>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.Render] <Debug: New Meshes\landscape\trees\treeaspen06.nif>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 FB: 214 x 256 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 16>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 214 x 256>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode WRTempleTree02 Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape L1_WRTempleTree02 Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 214 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen06.nif Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 FB: 164 x 512>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreeAspen06 Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 FB: 164 x 512 1>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 FB: 164 x 512 1 1>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiSwitchNode TreeAspen06 Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiNode Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 NiTriShape Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode TreeMadagascarPalm02.nif _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TreeMadagascarPalm02:1 Crown _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 FB: 164 x 512 1 1 2>
[00:31] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 7 NiTriShape>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiTriShape Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 15 NiTriShape>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiNode TrunkBone Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiNode BranchBone01 Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiNode Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiTriShape TreeAspen06_1:0 Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 200 x 256 -> 200 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 FB: 164 x 512 1 1 2 9>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape TreeAspen06_1:1 Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiNode Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiTriShape TreeAspen06_1:0 Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 FB: 164 x 512 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 16>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 164 x 512>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiTriShape TreeAspen06_1:1 Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreeAspenBranchComp.dds Skyrim.esm TreeAspen06 [TREE:0007614A]>
[00:31] [TwbRender.ReserveID] <Debug: Creating 16>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 164 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 FB: 200 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 FB: 200 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 FB: 200 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 FB: 200 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 FB: 200 x 256 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 FB: 200 x 256 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 16>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 200 x 256>
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treebaldcypress02_000000c6 with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeBaldCypress02_static.nif _ResourcePack.esl RP_TreeBaldCypress02 [TREE:FE0020C6]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl02_000ef59f with Meshes\landscape\trees\srg_treepineforestdeadsnowl02.nif Skyrim.esm TreePineForestSnowL02Dead [TREE:000EF59F]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead05_000b927e with Meshes\landscape\trees\srg_treepineforestdead05.nif Skyrim.esm TreePineForest05Dead [TREE:000B927E]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\tree03_00001e2a with Meshes\architecture\revenant\orchard\tree\tree03.nif Glenmoril.esm zzzRevOrchandTree03 [TREE:0E001E2A]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm\trees01_00001e2d with Meshes\architecture\revenant\orchard\tree\trees01.nif Glenmoril.esm zzzRevOrchandTreeS01 [TREE:0E001E2D]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treeweepingwillow02_00000112 with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeWeepingWillow02_static.nif _ResourcePack.esl RP_TreeWeepingWillow02 [TREE:FE002112]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treereachtree01magic_000f64bf with Meshes\landscape\trees\treereachtree01magic.nif Skyrim.esm TreeReachTree01Magic [TREE:000F64BF]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniabush01_00033a7e with Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniabush01.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeManiaBush01 [TREE:11033A7E]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew10v2_0001602a with Meshes\landscape\trees\gkbjungletreenew10v2.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree10 [TREE:1001602A]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\soulcairntree01_l1_00004332 with Meshes\dlc01\landscape\plants\soulcairntree01_l1.nif Dawnguard.esm TreeSoulCairnTree01 "Высохшее дерево" [TREE:02004332]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead02_004b9ed9 with Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead02.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead02 [TREE:114B9ED9]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestdeadashl03_00017f5c with Meshes\dlc02\landscape\trees\treepineforestdeadashl03.nif Dragonborn.esm DLC2TreePineForestDeadAshL03 [TREE:04017F5C]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbtreeaspenbamboo04_0001b171 with Meshes\landscape\trees\gkbtreeaspenbamboo04.nif TheBawbsWardenOfTheCoast.esp WCBamboo02 [TREE:1001B171]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\winteraspen05_00003acc with Meshes\dlc01\landscape\trees\winteraspen05.nif Dawnguard.esm TreeWinterAspen05 [TREE:02003ACC]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnowl04_0005d2d8 with Meshes\landscape\trees\srg_treepineforestsnowl04.nif Skyrim.esm TreePineForestSnowL04 [TREE:0005D2D8]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treepineforestdeadsnowl03_000ef59e with Meshes\landscape\trees\treepineforestdeadsnowl03.nif Skyrim.esm TreePineForestSnowL03Dead [TREE:000EF59E]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew8v2dark_00016026 with Meshes\landscape\trees\gkbjungletreenew8v2dark.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree08 [TREE:10016026]
[00:31] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:31] [TwbRender.ReserveID] <Debug: Creating 16>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 200 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 200 x 256 128>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1_n.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 Scale: 1.62>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 Height: 379>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2, Height: 512>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2, Height: 512>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 FB: 184 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 FB: 184 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 FB: 184 x 512 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 FB: 184 x 512 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 FB: 184 x 512 1 1 2 9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 FB: 184 x 512 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 16>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 184 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2.dds>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 184 x 512 128>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2_n.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 164 x 512 -> 164 x 512>
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WhiteElephantPalm01_n.dds 18>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape WRTempleTree02:1 Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 FB: 164 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 FB: 164 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 FB: 164 x 512 1 1>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 FB: 164 x 512 1 1 2>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 FB: 164 x 512 1 1 2 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape WRTempleTree02:3 Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 FB: 164 x 512 1 1 2 9 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 16>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 164 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 BSTriShape WRTempleTree02:5 Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:31] [TwbRender.ReserveID] <Debug: Creating 16>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 164 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2 FB: 1 1 2 9 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 164 x 512 128>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape TreeMadagascarPalm02:2 Trunk _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape TreeMadagascarPalm02:3 Trunk _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [LoadGLMultiImage] <Debug: Loading Textures\landscape\AoM\Plants\Coldharbourtreebark01_n.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 9>
[00:31] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeMadagascarPalm02_static.nif>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 1417>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 39>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 527>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d Scale: 1.70>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d Height: 121>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d FB: 178 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d FB: 178 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d FB: 178 x 256 1 1>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\aom\coldharbourtree03_l1.nif>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d FB: 178 x 256 1 1 2>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreeAspenBranchComp.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 16>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 768>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 18>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d FB: 178 x 256 1 1 2 18>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d FB: 178 x 256 1 1 2 18 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 39>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d 178 x 256>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c Scale: 3.41>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c Height: 136>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d FB: 1 1 2 18 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 178 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c FB: 220 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c FB: 220 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c FB: 220 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c FB: 220 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d 176 x 256 -> 176 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 18>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c FB: 220 x 256 1 1 2 18>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c FB: 220 x 256 1 1 2 18 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 39>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c 220 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRTreeFloweringBranch01.dds Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c FB: 1 1 2 18 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [UnmultiplyAlpha] <Debug: 0 220 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d FB: 176 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d FB: 176 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d FB: 176 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d FB: 176 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c 264 x 256 -> 264 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 18>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d FB: 176 x 256 1 1 2 18>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2_n.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d FB: 176 x 256 1 1 2 18 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 39>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d 176 x 256>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbsmoothdarkbark20_n.dds 47>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\treeaspen06.nif>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 146>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 114>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d FB: 1 1 2 18 2>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 146>
[00:31] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 114>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c FB: 264 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c FB: 264 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c FB: 264 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c FB: 264 x 256 1 1 2>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 18>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c FB: 264 x 256 1 1 2 18>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a Scale: 1.41>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a Height: 158>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.Render] <Debug: New Meshes\landscape\aom\coldharbourtree02_l1.nif>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c FB: 264 x 256 1 1 2 18 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 39>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c 264 x 256>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRTreeFloweringBranch01.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 47>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c FB: 1 1 2 18 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 264 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Vigilant.esm zzzCHDeadTree02 [TREE:0D07127B]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode SoulCairnTree02_L1 Vigilant.esm zzzCHDeadTree02 [TREE:0D07127B]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape SoulCairnTree02_L1:0 Vigilant.esm zzzCHDeadTree02 [TREE:0D07127B]>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a FB: 122 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a FB: 122 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a FB: 122 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a FB: 122 x 256 1 1 2>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 18>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a FB: 122 x 256 1 1 2 18>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRTreeFloweringBranch01_n.dds Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a FB: 122 x 256 1 1 2 18 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 39>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a 122 x 256>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d textures\_resourcepack\landscape\trees\BaldCypressBranches01_d.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d textures\_resourcepack\landscape\trees\MadagascarPalm01_d.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d textures\_resourcepack\landscape\trees\MadagascarPalm01_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d textures\_resourcepack\landscape\trees\MadagascarPalm02_d.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d textures\_resourcepack\landscape\trees\MadagascarPalm02_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 Scale: 1.70>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 Height: 121>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c Textures\landscape\AoM\Plants\Coldharbourtreebark01.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c Textures\landscape\AoM\Plants\Coldharbourtreebark01_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 Scale: 3.41>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 Height: 136>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a FB: 1 1 2 18 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 122 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 FB: 178 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 FB: 178 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 FB: 178 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 FB: 178 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a 124 x 256 -> 124 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 18>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 FB: 178 x 256 1 1 2 18>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 FB: 178 x 256 1 1 2 18 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 39>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 178 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 FB: 1 1 2 18 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 178 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 FB: 220 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 FB: 220 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 FB: 220 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 FB: 220 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 172 x 256 -> 172 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 18>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 FB: 220 x 256 1 1 2 18>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 FB: 220 x 256 1 1 2 18 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 39>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 220 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 FB: 1 1 2 18 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 220 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\aom\coldharbourtree02_l1.nif>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a FB: 124 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a FB: 124 x 256 1>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a FB: 124 x 256 1 1>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 1104>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a FB: 124 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 216 x 256 -> 216 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 18>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a FB: 124 x 256 1 1 2 18>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b Scale: 2.03>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b Height: 160>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a FB: 124 x 256 1 1 2 18 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 39>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a 124 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a FB: 1 1 2 18 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 124 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 FB: 172 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 FB: 172 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 FB: 172 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 FB: 172 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 18>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 FB: 172 x 256 1 1 2 18>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRTreeFloweringBranch01_n.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 39>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 FB: 172 x 256 1 1 2 18 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 172 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 172 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1 FB: 1 1 2 18 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 172 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 FB: 216 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 FB: 216 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 FB: 216 x 256 1 1>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a textures\landscape\trees\TreeAspenBarkComp.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a textures\landscape\trees\TreeAspenBranchComp.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a textures\landscape\trees\TreeAspenBranchComp_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 Scale: 1.41>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 Height: 158>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 FB: 216 x 256 1 1 2>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRFieldGrass01.dds Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 18>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 FB: 216 x 256 1 1 2 18>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 FB: 216 x 256 1 1 2 18 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 216 x 256>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 216 x 256>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1_n.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1 FB: 1 1 2 18 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 Scale: 1.70>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 Height: 121>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 216 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b FB: 167 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b FB: 167 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b FB: 167 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b FB: 167 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 18>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b FB: 167 x 256 1 1 2 18>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b FB: 167 x 256 1 1 2 18 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b 167 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b FB: 1 1 2 18 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 167 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 FB: 122 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 FB: 122 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 FB: 122 x 256 1 1>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 FB: 122 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b 172 x 256 -> 172 x 256>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 18>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 FB: 122 x 256 1 1 2 18>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1_n.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 FB: 122 x 256 1 1 2 18 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 122 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 FB: 1 1 2 18 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 Scale: 3.41>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 Height: 136>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 122 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 FB: 145 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 FB: 145 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 FB: 145 x 256 1 1>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 120 x 256 -> 120 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 FB: 145 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 18>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 FB: 145 x 256 1 1 2 18>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 FB: 145 x 256 1 1 2 18 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 145 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 FB: 1 1 2 18 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRFieldGrass01.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 18>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 145 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b FB: 172 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b FB: 172 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b FB: 172 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b FB: 172 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 140 x 256 -> 140 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b FB: 172 x 256 1 1 2 77>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b FB: 172 x 256 1 1 2 77 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b 172 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b FB: 1 1 2 77 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 172 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 FB: 187 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 FB: 187 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 FB: 187 x 256 1 1>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRFieldGrass01_n.dds Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 FB: 187 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 FB: 187 x 256 1 1 2 77>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 FB: 187 x 256 1 1 2 77 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 187 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b Textures\landscape\AoM\Plants\Coldharbourtreebark01.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b Textures\landscape\AoM\Plants\Coldharbourtreebark01_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 Scale: 2.03>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 Height: 160>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 FB: 1 1 2 77 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 187 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 FB: 120 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 FB: 120 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 FB: 120 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 FB: 120 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 184 x 256 -> 184 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 FB: 120 x 256 1 1 2 77>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 FB: 120 x 256 1 1 2 77 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 120 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 120 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1 FB: 1 1 2 77 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 FB: 140 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 FB: 140 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 FB: 140 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 FB: 140 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 FB: 140 x 256 1 1 2 77>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 FB: 140 x 256 1 1 2 77 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 140 x 256>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 140 x 256>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2 FB: 1 1 2 77 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1_n.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 140 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 Scale: 1.41>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 Height: 158>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 FB: 167 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 FB: 167 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 FB: 167 x 256 1 1>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRFieldGrass01_n.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 77>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 FB: 167 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 FB: 167 x 256 1 1 2 81>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 FB: 167 x 256 1 1 2 81 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 83>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 167 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 FB: 1 1 2 81 2>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 167 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 FB: 184 x 256>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 FB: 184 x 256 1>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRTreeAliveBark01.dds Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 FB: 184 x 256 1 1>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2_n.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 FB: 184 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 152 x 256 -> 152 x 256>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl">
[00:31] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbsmoothdarkbark20.dds 14>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 FB: 184 x 256 1 1 2 81>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 FB: 184 x 256 1 1 2 81 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 14>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 184 x 256>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark27.dds 21>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:31] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark27_n.dds 40>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbtundradriftwoodbark01_n.dds 4>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:31] [TwbRender.ReserveID] <Debug: Creating 14>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 184 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2 FB: 1 1 2 81 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 184 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 FB: 135 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 FB: 135 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 FB: 135 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 FB: 135 x 256 1 1 2>
[00:31] [TwbRender.Render] <Debug: New Meshes\dlc02\landscape\trees\treepineforestash03.nif>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 4>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 FB: 135 x 256 1 1 2 4>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 FB: 135 x 256 1 1 2 4 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 14>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 135 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 FB: 1 1 2 4 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2.dds>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAsh03.nif Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestAsh03 Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneLow01 Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneLow02 Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneLow03 Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode BranchBoneMid01 Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 BSTriShape Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiNode Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:31] [UnmultiplyAlpha] <Debug: 0 135 x 256 128>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiTriShape TreePineForestAsh03_1:0 Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 FB: 152 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 FB: 152 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 FB: 152 x 256 1 1>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 BSLODTriShape TreePineForestAsh03_1:1 - L2_:0 - L1_:0 Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2_n.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 FB: 152 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 132 x 256 -> 132 x 256>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:31] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 4>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 FB: 152 x 256 1 1 2 4>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 FB: 152 x 256 1 1 2 4 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 14>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 152 x 256>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:31] [TwbRender.ReserveID] <Debug: Creating 14>
[00:31] [TwbRender.Render] <Debug: New Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 152 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1 FB: 1 1 2 4 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRTreeAliveBark01.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 14>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 152 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 FB: 132 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 FB: 132 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 FB: 132 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 FB: 132 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 4>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 FB: 132 x 256 1 1 2 4>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 FB: 132 x 256 1 1 2 4 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 21>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 132 x 256>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRTreeAliveBark01_n.dds Skyrim.esm TreeWRTemple02 [TREE:000461C9]>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1_n.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:31] [TwbRender.ReserveID] <Debug: Creating 21>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 132 x 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 Scale: 2.03>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 Height: 160>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2 FB: 1 1 2 4 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 132 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 FB: 114 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 FB: 114 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 FB: 114 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 FB: 114 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 4>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 FB: 114 x 256 1 1 2 4>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 FB: 114 x 256 1 1 2 4 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 21>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 114 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2.dds>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 FB: 1 1 2 4 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 114 x 256 128>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode DLC1TreePineShortHeavySnow01 Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape Shape03 Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 108 x 256 -> 108 x 256>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 FB: 108 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 FB: 108 x 256 1>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 FB: 108 x 256 1 1>
[00:31] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\weepingtexture7_n.dds 66>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbtundradriftwoodbark01.dds 22>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 FB: 108 x 256 1 1 2>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 4>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 FB: 108 x 256 1 1 2 4>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 FB: 108 x 256 1 1 2 4 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 21>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 108 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:31] [TwbRender.ReserveID] <Debug: Creating 21>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 108 x 256>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 22>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2 FB: 1 1 2 4 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape Trunk01 Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBranchCompAsh.dds Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRTreeAliveBark01_n.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 4>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiNode MainBranches01 Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape MainBranches01:0 Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2_n.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\wrtempletree02.nif>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 1572>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm">
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\weepingtexture7.dds 41>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 190>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 184>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 2854>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 Scale: 2.00>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 Height: 293>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9, Height: 512>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9, Height: 512>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 FB: 752 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 FB: 752 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 FB: 752 x 512 1 1>
[00:31] [TwbRender.Render] <Debug: New Meshes\dlc02\landscape\trees\treepineforestash04.nif>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 FB: 752 x 512 1 1 2>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\trees\TreePineForestBranchCompAsh.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 21>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 FB: 752 x 512 1 1 2 40>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 FB: 752 x 512 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 752 x 512>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc02\landscape\trees\treepineforestash03.nif>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreePineForestAsh04.nif Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreePineForestAsh04 Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode TrunkBone Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode BranchBoneBunch01 Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode BranchBoneBunch02 Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BranchBoneDLow05 Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 BSTriShape Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 25 NiNode Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 FB: 1 1 2 40 2>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 BSLODTriShape TreePineForestAsh04_1:1 - L2_:0 - L1_:0 Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 76>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 384>
[00:31] [UnmultiplyAlpha] <Debug: 0 752 x 512 128>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 BSLODTriShape TreePineForestAsh04_1:0 - L1_:1 Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 Scale: 1.00>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 Height: 92>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 FB: 110 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 FB: 110 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 FB: 110 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 FB: 110 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 FB: 110 x 256 1 1 2 40>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 FB: 110 x 256 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 110 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc02\landscape\trees\treepineforestash04.nif>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 FB: 1 1 2 40 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 570>
[00:31] [UnmultiplyAlpha] <Debug: 0 110 x 256 128>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 281>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 Scale: 1.00>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 Height: 217>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 108 x 256 -> 108 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 FB: 82 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 FB: 82 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 FB: 82 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 FB: 82 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 FB: 82 x 256 1 1 2 40>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 FB: 82 x 256 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 82 x 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 812 x 512 -> 812 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 FB: 1 1 2 40 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 BSTriShape MainBranches01:1 Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 BSTriShape L2_:0 - L1_:0 Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 82 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 80 x 256 -> 80 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 FB: 108 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 FB: 108 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 FB: 108 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 FB: 108 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 FB: 108 x 256 1 1 2 40>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 FB: 108 x 256 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 108 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 FB: 1 1 2 40 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 FB: 812 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 FB: 812 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 FB: 812 x 512 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 FB: 812 x 512 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 FB: 812 x 512 1 1 2 40>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 textures\dlc02\landscape\trees\TreePineForestBranchCompAsh.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 textures\landscape\trees\TreePineForestBranchCompSnow_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 Scale: 1.00>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 Height: 92>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 FB: 812 x 512 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 812 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 FB: 1 1 2 40 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 812 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 FB: 80 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 FB: 80 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 FB: 80 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 FB: 80 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 FB: 80 x 256 1 1 2 40>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 FB: 80 x 256 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 80 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 FB: 1 1 2 40 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 80 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 FB: 110 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 FB: 110 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 FB: 110 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 FB: 110 x 256 1 1 2>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 textures\dlc02\landscape\trees\TreePineForestBranchCompAsh.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 textures\landscape\trees\TreePineForestBranchCompSnow_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 Scale: 1.00>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 Height: 217>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 FB: 110 x 256 1 1 2 40>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 FB: 110 x 256 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 110 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\Snow01.dds Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 FB: 1 1 2 40 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [UnmultiplyAlpha] <Debug: 0 110 x 256 128>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 FB: 82 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 FB: 82 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 FB: 82 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 framebuffer complete>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 108 x 256 -> 108 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 FB: 82 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 FB: 82 x 256 1 1 2 40>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 FB: 82 x 256 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 82 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 FB: 1 1 2 40 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 82 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 FB: 108 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 FB: 108 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 FB: 108 x 256 1 1>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 76 x 256 -> 76 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 FB: 108 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 FB: 108 x 256 1 1 2 40>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 FB: 108 x 256 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 108 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 108 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1 FB: 1 1 2 40 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 108 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 FB: 76 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 FB: 76 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 FB: 76 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 FB: 76 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 FB: 76 x 256 1 1 2 40>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 FB: 76 x 256 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 76 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 76 x 256>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1_n.dds>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1 FB: 1 1 2 40 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 Scale: 1.00>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 Height: 92>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 76 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 FB: 120 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 FB: 120 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 FB: 120 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 FB: 120 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 FB: 120 x 256 1 1 2 40>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 FB: 120 x 256 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 120 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1.dds>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 FB: 1 1 2 40 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1_n.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 Scale: 1.00>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 Height: 217>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2, Height: 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 116 x 256 -> 116 x 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 FB: 87 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 FB: 87 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 FB: 87 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 FB: 87 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 FB: 87 x 256 1 1 2 40>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 FB: 87 x 256 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 87 x 256>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 FB: 1 1 2 40 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 87 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 FB: 116 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 FB: 116 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 FB: 116 x 256 1 1>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 textures\architecture\whiterun\WRFieldGrass01.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 textures\architecture\whiterun\WRFieldGrass01_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 textures\architecture\whiterun\WRTreeAliveBark01.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 textures\architecture\whiterun\WRTreeAliveBark01_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 textures\architecture\whiterun\WRTreeFloweringBranch01.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 textures\architecture\whiterun\WRTreeFloweringBranch01_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 textures\landscape\trees\TundraDriftWoodBranches01.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 textures\landscape\trees\TundraDriftWoodBranches01_N.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 framebuffer complete>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 80 x 256 -> 80 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 FB: 116 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 Scale: 2.00>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 Height: 293>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1, Height: 512>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1, Height: 512>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 FB: 116 x 256 1 1 2 40>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 FB: 116 x 256 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 116 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 116 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2 FB: 1 1 2 40 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 116 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 FB: 80 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 FB: 80 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 FB: 80 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 FB: 80 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 FB: 80 x 256 1 1 2 40>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 FB: 80 x 256 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 80 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 80 x 256>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2 FB: 1 1 2 40 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2_n.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 80 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 FB: 752 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 FB: 752 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 FB: 752 x 512 1 1>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:31] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark13.dds 67>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 FB: 752 x 512 1 1 2>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 FB: 752 x 512 1 1 2 40>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:31] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew31v3.nif>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2_n.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 FB: 752 x 512 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 752 x 512>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:31] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 FB: 1 1 2 40 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 752 x 512 128>
[00:31] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead01.nif>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree31v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree31v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead01 [TREE:1101A3A8]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode RockS03 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead01 [TREE:1101A3A8]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape Tri tree.002: 0 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead01 [TREE:1101A3A8]>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 752 x 512 -> 752 x 512>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 FB: 752 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 FB: 752 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 FB: 752 x 512 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 FB: 752 x 512 1 1 2>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree31v3_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 FB: 752 x 512 1 1 2 40>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 FB: 752 x 512 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 752 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 752 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1 FB: 1 1 2 40 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 752 x 512 128>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead01.nif>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape jungletree31v3_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 1012>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 Scale: 1.00>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 Height: 105>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 FB: 296 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 FB: 296 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 FB: 296 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 FB: 296 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 FB: 296 x 256 1 1 2 40>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 FB: 296 x 256 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 296 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape jungletree31v3_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 FB: 1 1 2 40 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\landscape\Snow01.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 41>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiNode jungletree31v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiNode jungletree31v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:31] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiNode jungletree31v3 TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark27.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [UnmultiplyAlpha] <Debug: 0 296 x 256 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 304 x 256 -> 304 x 256>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 FB: 304 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 FB: 304 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 FB: 304 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 FB: 304 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 FB: 304 x 256 1 1 2 40>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 FB: 304 x 256 1 1 2 40 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 66>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 304 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 FB: 1 1 2 40 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:31] [UnmultiplyAlpha] <Debug: 0 304 x 256 128>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark27.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 40>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\Snow01_n.dds Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark27_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark27_n.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 66>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1_n.dds>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew31v3.nif>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 410>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 857>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 303>
[00:31] [TwbRender.LoadScene] <Debug: Vertexdata: 196>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a Scale: 1.00>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a Height: 65>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a FB: 292 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a FB: 292 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a FB: 292 x 256 1 1>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a FB: 292 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 Scale: 2.00>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 Height: 293>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2, Height: 512>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2, Height: 512>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 67>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a FB: 292 x 256 1 1 2 67>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 textures\EC\Expeditions\SS\landscape\Trees\bark07_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07dementia.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 Scale: 1.00>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 Height: 105>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a FB: 292 x 256 1 1 2 67 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a 292 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a FB: 1 1 2 67 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 292 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 FB: 786 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 FB: 786 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 FB: 786 x 512 1 1>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a 348 x 256 -> 348 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 FB: 786 x 512 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 67>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 FB: 786 x 512 1 1 2 67>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 FB: 786 x 512 1 1 2 67 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 786 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 FB: 1 1 2 67 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 786 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 FB: 296 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 FB: 296 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 FB: 296 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 FB: 296 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 67>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 FB: 296 x 256 1 1 2 67>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 FB: 296 x 256 1 1 2 67 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 296 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 FB: 1 1 2 67 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 296 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a FB: 348 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a FB: 348 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a FB: 348 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a FB: 348 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 67>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a FB: 348 x 256 1 1 2 67>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 300 x 256 -> 300 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a FB: 348 x 256 1 1 2 67 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a 348 x 256>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 796 x 512 -> 796 x 512>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a FB: 1 1 2 67 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 348 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 FB: 300 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 FB: 300 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 FB: 300 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 FB: 300 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 67>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 FB: 300 x 256 1 1 2 67>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 FB: 300 x 256 1 1 2 67 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 300 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 300 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1 FB: 1 1 2 67 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 300 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 FB: 796 x 512>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 FB: 796 x 512 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 FB: 796 x 512 1 1>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a.dds>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a textures\landscape\trees\TreeAspenBranchComp_N.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a textures\landscape\trees\gkbbark27.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a textures\landscape\trees\gkbbark27_n.dds>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 Scale: 1.00>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 Height: 65>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 FB: 796 x 512 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 67>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 FB: 796 x 512 1 1 2 67>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1.dds>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 FB: 796 x 512 1 1 2 67 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 796 x 512>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1_n.dds>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 796 x 512>
[00:31] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 Scale: 1.00>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 Height: 105>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2, Height: 128>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2, Height: 256>
[00:31] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2 FB: 1 1 2 67 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 796 x 512 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 FB: 292 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 FB: 292 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 FB: 292 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 FB: 292 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 67>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 FB: 292 x 256 1 1 2 67>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 FB: 292 x 256 1 1 2 67 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 292 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 FB: 1 1 2 67 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 292 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 FB: 304 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 FB: 304 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 FB: 304 x 256 1 1>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 304 x 256 -> 304 x 256>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 FB: 304 x 256 1 1 2>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 67>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 FB: 304 x 256 1 1 2 67>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 FB: 304 x 256 1 1 2 67 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 304 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 FB: 1 1 2 67 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [UnmultiplyAlpha] <Debug: 0 304 x 256 128>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 FB: 304 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 FB: 304 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 FB: 304 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 FB: 304 x 256 1 1 2>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 MultiSamples: 16, SuperSamples: 0>
[00:31] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 304 x 256 -> 304 x 256>
[00:31] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:31] [LoadGLMultiImage] <Debug: Loading textures\landscape\Snow01_n.dds>
[00:31] [TwbRender.ReserveID] <Debug: Creating 67>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 FB: 304 x 256 1 1 2 81>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 FB: 304 x 256 1 1 2 81 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 83>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 304 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:31] [TwbRender.ReserveID] <Debug: Creating 83>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 304 x 256>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:31] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1 FB: 1 1 2 81 2>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:31] [UnmultiplyAlpha] <Debug: 0 304 x 256 128>
[00:31] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 FB: 304 x 256>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 FB: 304 x 256 1>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 FB: 304 x 256 1 1>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 FB: 304 x 256 1 1 2>
[00:31] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 framebuffer complete>
[00:31] [TwbRender.ReserveID] <Debug: Creating 81>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 FB: 304 x 256 1 1 2 81>
[00:31] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 framebuffer complete>
[00:31] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 FB: 304 x 256 1 1 2 81 2>
[00:31] [TwbRender.ReserveID] <Debug: Creating 83>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 304 x 256>
[00:31] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2.dds>
[00:31] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\trees\DLC1TreePineForestBranchCompSnowH.dds Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:31] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:31] [TwbRender.ReserveID] <Debug: Creating 83>
[00:31] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 304 x 256>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:32] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2 FB: 1 1 2 81 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 304 x 256 128>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1_n.dds>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2_n.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 Scale: 1.00>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 Height: 65>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2, Height: 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:32] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark13_n.dds 69>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 FB: 284 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 FB: 284 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 FB: 284 x 256 1 1>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\mountains\MountainSlab02.dds 70>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 framebuffer complete>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 FB: 284 x 256 1 1 2>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2.dds>
[00:32] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\mountains\MountainSlab02_N.dds 36>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 69>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 FB: 284 x 256 1 1 2 69>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2_n.dds>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\BaldCypressBark01_n.dds 33>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 FB: 284 x 256 1 1 2 69 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 33>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 284 x 256>
[00:32] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 FB: 1 1 2 69 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 284 x 256 128>
[00:32] [TwbRender.Render] <Debug: New Meshes\landscape\trees\gkbjungletreenew21.nif>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 288 x 256 -> 288 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 FB: 288 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 FB: 288 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 FB: 288 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 FB: 288 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 33>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 FB: 288 x 256 1 1 2 33>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 FB: 288 x 256 1 1 2 33 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 36>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 288 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:32] [TwbRender.ReserveID] <Debug: Creating 36>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 288 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2 FB: 1 1 2 33 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 288 x 256 128>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode jungletree21 TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape jungletree21 TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape jungletree21_1 TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2_n.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape jungletree21_2 TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape jungletree21_3 TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape jungletree21_4 TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\trees\DLC1TreePineForestBranchCompSnowH.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 33>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 BSTriShape jungletree21_5 TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark31.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark31.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 36>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\trees\DLC1TreePineForestBranchCompSnowH_N.dds Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark31_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark31_n.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 69>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark13.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark13.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 70>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbbark13_n.dds TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbbark13_n.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 81>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\gkbjungletreenew21.nif>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 79>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 310>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 998>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 54>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 338>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 288>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f Scale: 1.14>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f Height: 91>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f, Height: 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f FB: 214 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f FB: 214 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f FB: 214 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f FB: 214 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 83>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f FB: 214 x 256 1 1 2 83>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f FB: 214 x 256 1 1 2 83 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 84>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f 214 x 256>
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl01_000ef5a0 with Meshes\landscape\trees\srg_treepineforestdeadsnowl01.nif Skyrim.esm TreePineForestSnowL01Dead [TREE:000EF5A0]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestsnow05_0005c06e with Meshes\landscape\trees\srg_treepineforestsnow05.nif Skyrim.esm TreePineForestSnow05 [TREE:0005C06E]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl\treemadagascarpalm02_0000010d with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Render\Skyrim\Replace\_ResourcePack\Landscape\Trees\TreeMadagascarPalm02_static.nif _ResourcePack.esl RP_TreeMadagascarPalm02 [TREE:FE00210D]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree03_l1_0007127c with Meshes\landscape\aom\coldharbourtree03_l1.nif Vigilant.esm zzzCHDeadTree03 [TREE:0D07127C]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen06_0007614a with Meshes\landscape\trees\treeaspen06.nif Skyrim.esm TreeAspen06 [TREE:0007614A]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm\coldharbourtree02_l1_0007127b with Meshes\landscape\aom\coldharbourtree02_l1.nif Vigilant.esm zzzCHDeadTree02 [TREE:0D07127B]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash03_00017f74 with Meshes\dlc02\landscape\trees\treepineforestash03.nif Dragonborn.esm DLC2TreePineForestAsh03 [TREE:04017F74]
[00:31] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\treepineforestash04_00017f75 with Meshes\dlc02\landscape\trees\treepineforestash04.nif Dragonborn.esm DLC2TreePineForestAsh04 [TREE:04017F75]
[00:32] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\wrtempletree02_000461c9 with Meshes\landscape\trees\wrtempletree02.nif Skyrim.esm TreeWRTemple02 [TREE:000461C9]
[00:32] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\treewillowdead01_0001a3a8 with Meshes\ec\expeditions\ss\landscape\trees\dementia\treewillowdead01.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeWillowDead01 [TREE:1101A3A8]
[00:32] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew31v3_0001605a with Meshes\landscape\trees\gkbjungletreenew31v3.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree31 [TREE:1001605A]
[00:32] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f FB: 1 1 2 83 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 214 x 256 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f 240 x 256 -> 240 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f FB: 240 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f FB: 240 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f FB: 240 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f FB: 240 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 83>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f FB: 240 x 256 1 1 2 83>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f FB: 240 x 256 1 1 2 83 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 84>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f 240 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f FB: 1 1 2 83 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 240 x 256 128>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f textures\landscape\trees\TreeAspenBranchComp_N.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f textures\landscape\trees\gkbbark13.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f textures\landscape\trees\gkbbark13_n.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f textures\landscape\trees\gkbbark31.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f textures\landscape\trees\gkbbark31_n.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 Scale: 1.14>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 Height: 91>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1, Height: 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 FB: 214 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 FB: 214 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 FB: 214 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 FB: 214 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 83>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 FB: 214 x 256 1 1 2 83>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 FB: 214 x 256 1 1 2 83 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 84>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 214 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 FB: 1 1 2 83 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 214 x 256 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 216 x 256 -> 216 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 FB: 216 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 FB: 216 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 FB: 216 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 FB: 216 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 83>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 FB: 216 x 256 1 1 2 83>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 FB: 216 x 256 1 1 2 83 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 84>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 216 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:32] [TwbRender.ReserveID] <Debug: Creating 84>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 216 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1 FB: 1 1 2 83 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 216 x 256 128>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1_n.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 Scale: 1.14>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 Height: 91>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2, Height: 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 FB: 191 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 FB: 191 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 FB: 191 x 256 1 1>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\trees\DLC1TreePineForestBranchCompSnowH_N.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 83>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 FB: 191 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 84>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 FB: 191 x 256 1 1 2 84>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 FB: 191 x 256 1 1 2 84 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 86>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 191 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 FB: 1 1 2 84 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 191 x 256 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 188 x 256 -> 188 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 FB: 188 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 FB: 188 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 FB: 188 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 FB: 188 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 84>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 FB: 188 x 256 1 1 2 84>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 FB: 188 x 256 1 1 2 84 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 86>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 188 x 256>
[00:32] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 702>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:32] [TwbRender.ReserveID] <Debug: Creating 86>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 188 x 256>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 760>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2 FB: 1 1 2 84 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 2243>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 188 x 256 128>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 83>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 747>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f Scale: 1.31>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f Height: 218>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f FB: 174 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f FB: 174 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f FB: 174 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f FB: 174 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 84>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f FB: 174 x 256 1 1 2 84>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f FB: 174 x 256 1 1 2 84 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 86>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f 174 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f FB: 1 1 2 84 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 174 x 256 128>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f 176 x 256 -> 176 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f FB: 176 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f FB: 176 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f FB: 176 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f FB: 176 x 256 1 1 2>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 84>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f FB: 176 x 256 1 1 2 84>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2_n.dds>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f FB: 176 x 256 1 1 2 84 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 86>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f 176 x 256>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\BaldCypressBark01_d.dds 48>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f FB: 1 1 2 84 2>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:32] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\BaldCypressBranches01_n.dds 60>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBranchComp.dds 75>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\revenant\treebranch01.dds 78>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\revenant\treebranch01_n.dds 85>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.Render] <Debug: New Meshes\landscape\trees\treeaspen02.nif>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f textures\dlc01\landscape\trees\DLC1TreePineForestBranchCompSnowH.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f textures\dlc01\landscape\trees\DLC1TreePineForestBranchCompSnowH_N.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f textures\landscape\Snow01.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f textures\landscape\Snow01_n.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f textures\landscape\trees\TreePineForestBranchCompSnow.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f textures\landscape\trees\TreePineForestBranchCompSnow_N.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 Scale: 1.31>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 Height: 218>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 FB: 174 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 FB: 174 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 FB: 174 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 FB: 174 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 48>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 FB: 174 x 256 1 1 2 48>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 FB: 174 x 256 1 1 2 48 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 60>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 174 x 256>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSTreeNode TreeAspen02.nif Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 2 BSMultiBoundNode FadeNode Anim Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 3 NiSwitchNode TreeAspen02 Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiSwitchNode TreeAspen02 Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiNode Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 NiTriShape Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 7 NiTriShape>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiTriShape Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 FB: 1 1 2 48 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:32] [TwbModel.LoadFromFile.ParseShape] <Debug: No triangles for 15 NiTriShape>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiNode TrunkBone Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 NiNode BranchBoughBone01 Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiNode BranchBone01 Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiNode BranchBoughBone02 Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiNode BranchBone02 Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 NiNode Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 34 NiTriShape TreeAspen02_1:0 Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 37 NiTriShape TreeAspen02_1:1 Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 174 x 256 128>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 41 NiNode Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 42 NiTriShape TreeAspen02_1:0 Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 176 x 256 -> 176 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 45 NiTriShape TreeAspen02_1:1 Skyrim.esm TreeAspen02 [TREE:0006C9D5]>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 FB: 176 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 FB: 176 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 FB: 176 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 FB: 176 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 48>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 FB: 176 x 256 1 1 2 48>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 FB: 176 x 256 1 1 2 48 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 60>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 176 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:32] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\treeaspen02.nif>
[00:32] [TwbRender.ReserveID] <Debug: Creating 60>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 176 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 237>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1 FB: 1 1 2 48 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 239>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 237>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 239>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 Scale: 2.07>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 Height: 414>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5, Height: 512>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5, Height: 512>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 FB: 277 x 512>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 FB: 277 x 512 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 FB: 277 x 512 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 FB: 277 x 512 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 48>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 FB: 277 x 512 1 1 2 48>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 FB: 277 x 512 1 1 2 48 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 60>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 277 x 512>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1.dds>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 FB: 1 1 2 48 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1_n.dds>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 277 x 512 128>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 Scale: 1.31>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 Height: 218>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 FB: 173 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 FB: 173 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 FB: 173 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 FB: 173 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 48>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 FB: 173 x 256 1 1 2 48>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 FB: 173 x 256 1 1 2 48 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 60>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 173 x 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 308 x 512 -> 308 x 512>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 FB: 1 1 2 48 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 173 x 256 128>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 FB: 308 x 512>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 FB: 308 x 512 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 FB: 308 x 512 1 1>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 168 x 256 -> 168 x 256>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 FB: 308 x 512 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 48>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 FB: 308 x 512 1 1 2 48>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 FB: 308 x 512 1 1 2 48 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 60>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 308 x 512>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 FB: 1 1 2 48 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 308 x 512 128>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 FB: 168 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 FB: 168 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 FB: 168 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 FB: 168 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 48>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 FB: 168 x 256 1 1 2 48>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 FB: 168 x 256 1 1 2 48 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 60>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 168 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:32] [TwbRender.ReserveID] <Debug: Creating 60>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 168 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2 FB: 1 1 2 48 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 168 x 256 128>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5.dds>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 textures\landscape\trees\TreeAspenBarkComp.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 textures\landscape\trees\TreeAspenBarkComp_N.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 textures\landscape\trees\TreeAspenBranchComp.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 textures\landscape\trees\TreeAspenBranchComp_N.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 Scale: 2.07>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 Height: 414>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1, Height: 512>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1, Height: 512>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 FB: 277 x 512>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 FB: 277 x 512 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 FB: 277 x 512 1 1>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2_n.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm">
[00:32] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 FB: 277 x 512 1 1 2>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 48>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 FB: 277 x 512 1 1 2 48>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.Render] <Debug: New Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow01.nif>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 FB: 277 x 512 1 1 2 48 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 60>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 277 x 512>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 FB: 1 1 2 48 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 277 x 512 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 276 x 512 -> 276 x 512>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 FB: 276 x 512>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 FB: 276 x 512 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 FB: 276 x 512 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 FB: 276 x 512 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 48>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 FB: 276 x 512 1 1 2 48>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 FB: 276 x 512 1 1 2 48 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 60>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 276 x 512>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:32] [TwbRender.ReserveID] <Debug: Creating 60>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 276 x 512>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1 FB: 1 1 2 48 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 276 x 512 128>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode DLC2TreePineShortHeavySnow01 Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape Trunk01 Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode MainBranches01 Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape MainBranches01:0 Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1_n.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 Scale: 2.07>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 Height: 414>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2, Height: 512>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2, Height: 512>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 FB: 308 x 512>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 FB: 308 x 512 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 FB: 308 x 512 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 FB: 308 x 512 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 48>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 FB: 308 x 512 1 1 2 48>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 FB: 308 x 512 1 1 2 48 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 60>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 308 x 512>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 FB: 1 1 2 48 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 308 x 512 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 308 x 512 -> 308 x 512>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 FB: 308 x 512>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 FB: 308 x 512 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 FB: 308 x 512 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 FB: 308 x 512 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 48>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 FB: 308 x 512 1 1 2 48>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 FB: 308 x 512 1 1 2 48 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 60>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 308 x 512>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:32] [TwbRender.ReserveID] <Debug: Creating 60>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 308 x 512>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2 FB: 1 1 2 48 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 308 x 512 128>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2_n.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:32] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape MainBranches01:1 Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestdead01.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 BSTriShape L2_:0 - L1_:0 Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForest01Dead [TREE:000B927A]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree01 Skyrim.esm TreePineForest01Dead [TREE:000B927A]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape TreePineFore:2 Skyrim.esm TreePineForest01Dead [TREE:000B927A]>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\trees\DLC2TreePineForestBranchCompSnowH.dds Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape PineTree01De Skyrim.esm TreePineForest01Dead [TREE:000B927A]>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\TreePineForestBranchComp.dds Skyrim.esm TreePineForest01Dead [TREE:000B927A]>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\trees\DLC2TreePineForestBranchCompSnowH.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 48>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\TreePineForestBranchComp.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 60>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\trees\DLC2TreePineForestBranchCompSnowH_N.dds Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestdead01.nif>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 1040>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 334>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a Scale: 1.10>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a Height: 171>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a FB: 226 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a FB: 226 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a FB: 226 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a FB: 226 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 75>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a FB: 226 x 256 1 1 2 75>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a FB: 226 x 256 1 1 2 75 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 78>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a 226 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a FB: 1 1 2 75 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 226 x 256 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a 220 x 256 -> 220 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a FB: 220 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a FB: 220 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a FB: 220 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a FB: 220 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 75>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a FB: 220 x 256 1 1 2 75>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a FB: 220 x 256 1 1 2 75 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 78>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a 220 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a FB: 1 1 2 75 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 220 x 256 128>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a textures\landscape\trees\TreePineForestBarkComp.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a textures\landscape\trees\TreePineForestBarkComp_N.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a textures\landscape\trees\TreePineForestBranchComp.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a textures\landscape\trees\TreePineForestBranchComp_N.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 Scale: 1.10>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 Height: 171>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 FB: 226 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 FB: 226 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 FB: 226 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 FB: 226 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 75>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 FB: 226 x 256 1 1 2 75>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 FB: 226 x 256 1 1 2 75 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 78>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 226 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 FB: 1 1 2 75 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 226 x 256 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 216 x 256 -> 216 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 FB: 216 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 FB: 216 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 FB: 216 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 FB: 216 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 75>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 FB: 216 x 256 1 1 2 75>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 FB: 216 x 256 1 1 2 75 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 78>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 216 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:32] [TwbRender.ReserveID] <Debug: Creating 78>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 216 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1 FB: 1 1 2 75 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 216 x 256 128>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1.dds>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\trees\DLC2TreePineForestBranchCompSnowH_N.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 75>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1_n.dds>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.LoadScene] <Debug: Loading Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow01.nif>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 760>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 Scale: 1.10>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 Height: 171>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 FB: 214 x 256>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 2243>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 FB: 214 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 FB: 214 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 FB: 214 x 256 1 1 2>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 83>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 747>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 78>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 FB: 214 x 256 1 1 2 78>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c Scale: 1.14>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c Height: 190>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 FB: 214 x 256 1 1 2 78 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 84>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 214 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 FB: 1 1 2 78 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [UnmultiplyAlpha] <Debug: 0 214 x 256 128>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c FB: 174 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c FB: 174 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c FB: 174 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c FB: 174 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 78>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c FB: 174 x 256 1 1 2 78>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 204 x 256 -> 204 x 256>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c FB: 174 x 256 1 1 2 78 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 84>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c 174 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c FB: 1 1 2 78 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 174 x 256 128>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 FB: 204 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 FB: 204 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 FB: 204 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 FB: 204 x 256 1 1 2>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c 176 x 256 -> 176 x 256>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 78>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 FB: 204 x 256 1 1 2 78>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 FB: 204 x 256 1 1 2 78 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 84>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 204 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:32] [TwbRender.ReserveID] <Debug: Creating 84>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 204 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2 FB: 1 1 2 78 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 204 x 256 128>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c FB: 176 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c FB: 176 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c FB: 176 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c FB: 176 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 78>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c FB: 176 x 256 1 1 2 78>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c FB: 176 x 256 1 1 2 78 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 84>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c 176 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c FB: 1 1 2 78 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2_n.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:32] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\revenant\woodbark01.dds 52>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\revenant\treebranch02_n.dds 82>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\revenant\woodbark01_n.dds 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c.dds>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c textures\dlc02\landscape\trees\DLC2TreePineForestBranchCompSnowH.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c textures\dlc02\landscape\trees\DLC2TreePineForestBranchCompSnowH_N.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c textures\landscape\trees\TreePineForestBarkCompSnow.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c textures\landscape\trees\TreePineForestBarkCompSnow_N.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c textures\landscape\trees\TreePineForestBranchCompSnow.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c textures\landscape\trees\TreePineForestBranchCompSnow_N.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 Scale: 1.14>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 Height: 190>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 FB: 174 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 FB: 174 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 FB: 174 x 256 1 1>
[00:32] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree01.nif>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 FB: 174 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 51>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 FB: 174 x 256 1 1 2 51>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 FB: 174 x 256 1 1 2 51 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 174 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 FB: 1 1 2 51 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 174 x 256 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 176 x 256 -> 176 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 FB: 176 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 FB: 176 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 FB: 176 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 FB: 176 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 51>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 FB: 176 x 256 1 1 2 51>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 FB: 176 x 256 1 1 2 51 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 176 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 176 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1 FB: 1 1 2 51 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 176 x 256 128>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:11033A80]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode cedartree1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:11033A80]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape ReachTree02:3 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:11033A80]>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1_n.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 Scale: 1.14>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 Height: 190>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 FB: 173 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 FB: 173 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 FB: 173 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 FB: 173 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 51>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 FB: 173 x 256 1 1 2 51>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 FB: 173 x 256 1 1 2 51 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 173 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 FB: 1 1 2 51 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 173 x 256 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 172 x 256 -> 172 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 FB: 172 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 FB: 172 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 FB: 172 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 FB: 172 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 51>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 FB: 172 x 256 1 1 2 51>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 FB: 172 x 256 1 1 2 51 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 172 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 172 x 256>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape ReachTree02:3_1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:11033A80]>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2 FB: 1 1 2 51 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 172 x 256 128>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2_n.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm">
[00:32] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.Render] <Debug: New Meshes\landscape\trees\srg_treepineforestdeadsnowl05.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim.esm TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode PineTree05 Skyrim.esm TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape PineTree05_t Skyrim.esm TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:32] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree01.nif>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 1062>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 1812>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 Scale: 1.62>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 Height: 206>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 FB: 224 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 FB: 224 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 FB: 224 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 FB: 224 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 51>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 FB: 224 x 256 1 1 2 51>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 FB: 224 x 256 1 1 2 51 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 224 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 FB: 1 1 2 51 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape PineTree05_l Skyrim.esm TreePineForestSnowL05Dead [TREE:000EF59C]>
[00:32] [UnmultiplyAlpha] <Debug: 0 224 x 256 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 208 x 256 -> 208 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 FB: 208 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 FB: 208 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 FB: 208 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 FB: 208 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 51>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 FB: 208 x 256 1 1 2 51>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 FB: 208 x 256 1 1 2 51 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 208 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 FB: 1 1 2 51 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 textures\ec\expeditions\ss\landscape\trees\bark07_n.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 textures\ec\expeditions\ss\landscape\trees\dementia\bark07dementia.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 Scale: 1.62>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 Height: 206>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 FB: 224 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 FB: 224 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 FB: 224 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 FB: 224 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 51>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 FB: 224 x 256 1 1 2 51>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 FB: 224 x 256 1 1 2 51 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 224 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 FB: 1 1 2 51 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 224 x 256 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 200 x 256 -> 200 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 FB: 200 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 FB: 200 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 FB: 200 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 FB: 200 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 51>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 FB: 200 x 256 1 1 2 51>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 FB: 200 x 256 1 1 2 51 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 200 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 200 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1 FB: 1 1 2 51 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 200 x 256 128>
[00:32] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\srg_treepineforestdeadsnowl05.nif>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 1148>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 1359>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c Scale: 1.01>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c Height: 123>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c, Height: 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c FB: 70 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c FB: 70 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c FB: 70 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c FB: 70 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 51>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c FB: 70 x 256 1 1 2 51>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c FB: 70 x 256 1 1 2 51 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c 70 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1.dds>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c FB: 1 1 2 51 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 70 x 256 128>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1_n.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c 68 x 256 -> 68 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c FB: 68 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c FB: 68 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c FB: 68 x 256 1 1>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c FB: 68 x 256 1 1 2>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 Scale: 1.62>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 Height: 206>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 51>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c FB: 68 x 256 1 1 2 51>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c FB: 68 x 256 1 1 2 51 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c 68 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c FB: 1 1 2 51 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 68 x 256 128>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 FB: 189 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 FB: 189 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 FB: 189 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 FB: 189 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 51>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 FB: 189 x 256 1 1 2 51>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c.dds>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 FB: 189 x 256 1 1 2 51 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 189 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 FB: 1 1 2 51 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 189 x 256 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 152 x 256 -> 152 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 FB: 152 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 FB: 152 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 FB: 152 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 FB: 152 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 51>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 FB: 152 x 256 1 1 2 51>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 FB: 152 x 256 1 1 2 51 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 152 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 152 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2 FB: 1 1 2 51 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 152 x 256 128>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c textures\landscape\trees\TreePineForestBarkCompsnow_N.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c textures\landscape\trees\TreePineForestBarkCompsnowl.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c textures\landscape\trees\TreePineForestBranchCompsnow_N.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c textures\landscape\trees\TreePineForestBranchCompsnowl.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 Scale: 1.01>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 Height: 123>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1, Height: 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 FB: 70 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 FB: 70 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 FB: 70 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 FB: 70 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 51>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 FB: 70 x 256 1 1 2 51>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 FB: 70 x 256 1 1 2 51 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 70 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 FB: 1 1 2 51 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2.dds>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 70 x 256 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 68 x 256 -> 68 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 FB: 68 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 FB: 68 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 FB: 68 x 256 1 1>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2_n.dds>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 FB: 68 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 51>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 FB: 68 x 256 1 1 2 51>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 FB: 68 x 256 1 1 2 51 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 68 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 68 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1 FB: 1 1 2 51 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 68 x 256 128>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:32] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1_n.dds>
[00:32] [TwbRender.Render] <Debug: New Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree02.nif>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 Scale: 1.01>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 Height: 123>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2, Height: 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 FB: 66 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 FB: 66 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 FB: 66 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 FB: 66 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 51>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 FB: 66 x 256 1 1 2 51>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 FB: 66 x 256 1 1 2 51 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 66 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 FB: 1 1 2 51 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 66 x 256 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 60 x 256 -> 60 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 FB: 60 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 FB: 60 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 FB: 60 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 FB: 60 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 51>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 FB: 60 x 256 1 1 2 51>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 FB: 60 x 256 1 1 2 51 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 60 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 60 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2 FB: 1 1 2 51 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 60 x 256 128>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:11033A7D]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode cedartree1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:11033A7D]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape ReachTree02:3 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:11033A7D]>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2_n.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm">
[00:32] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.Render] <Debug: New Meshes\landscape\trees\palmtree3.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode palmtree3 TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape palmtree3 TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape palmtree3_1 TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 BSTriShape palmtree3_2 TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape ReachTree02:3_1 Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:11033A7D]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape palmtree3_3 TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape palmtree3_4 TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbpalmleaf2.dds TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbpalmleaf2.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 51>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\SwordFern_N.dds TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\SwordFern_N.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 52>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbpalmbark14.dds TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbpalmbark14.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 78>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbpalmbark14_n.dds TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbpalmbark14_n.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 82>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbpalmbark22.dds TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbpalmbark22.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 84>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\gkbpalmbark22_n.dds TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\gkbpalmbark22_n.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 85>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\palmtree3.nif>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 171>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 120>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 384>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 64>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 209>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 Scale: 1.18>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 Height: 159>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 FB: 125 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 FB: 125 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 FB: 125 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 FB: 125 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 86>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 FB: 125 x 256 1 1 2 86>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 FB: 125 x 256 1 1 2 86 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 87>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 125 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 FB: 1 1 2 86 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 125 x 256 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 128 x 256 -> 128 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 FB: 128 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 FB: 128 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 FB: 128 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 FB: 128 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 86>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 FB: 128 x 256 1 1 2 86>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 FB: 128 x 256 1 1 2 86 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 87>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 128 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 FB: 1 1 2 86 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 128 x 256 128>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1jaune.dds Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:11033A7D]>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 textures\landscape\trees\SwordFern_N.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 textures\landscape\trees\gkbpalmbark14.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 textures\landscape\trees\gkbpalmbark14_n.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 textures\landscape\trees\gkbpalmbark22.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 textures\landscape\trees\gkbpalmbark22_n.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 textures\landscape\trees\gkbpalmleaf2.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 Scale: 1.18>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 Height: 159>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 FB: 125 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 FB: 125 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 FB: 125 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 FB: 125 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 86>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 FB: 125 x 256 1 1 2 86>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 FB: 125 x 256 1 1 2 86 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 87>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 125 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1jaune.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 88>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 FB: 1 1 2 86 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 125 x 256 128>
[00:32] [TwbRender.LoadScene] <Debug: Loading Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree02.nif>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 1062>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 124 x 256 -> 124 x 256>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 1812>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 FB: 124 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 FB: 124 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 FB: 124 x 256 1 1>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d Scale: 1.00>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d Height: 127>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d, Height: 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 FB: 124 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 86>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 FB: 124 x 256 1 1 2 86>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 FB: 124 x 256 1 1 2 86 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 87>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 124 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:32] [TwbRender.ReserveID] <Debug: Creating 87>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 124 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1 FB: 1 1 2 86 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 124 x 256 128>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d FB: 224 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d FB: 224 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d FB: 224 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d FB: 224 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 86>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d FB: 224 x 256 1 1 2 86>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1.dds>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d FB: 224 x 256 1 1 2 86 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 87>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d 224 x 256>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1_n.dds>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d FB: 1 1 2 86 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 224 x 256 128>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 Scale: 1.18>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 Height: 159>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 FB: 120 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 FB: 120 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 FB: 120 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 FB: 120 x 256 1 1 2>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d 208 x 256 -> 208 x 256>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 86>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 FB: 120 x 256 1 1 2 86>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 FB: 120 x 256 1 1 2 86 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 87>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 120 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 FB: 1 1 2 86 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d FB: 208 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d FB: 208 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d FB: 208 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d framebuffer complete>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d FB: 208 x 256 1 1 2>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 120 x 256 -> 120 x 256>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 86>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d FB: 208 x 256 1 1 2 86>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d FB: 208 x 256 1 1 2 86 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 87>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d 208 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d FB: 1 1 2 86 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 208 x 256 128>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 FB: 120 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 FB: 120 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 FB: 120 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 FB: 120 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 86>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 FB: 120 x 256 1 1 2 86>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 FB: 120 x 256 1 1 2 86 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 87>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 120 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:32] [TwbRender.ReserveID] <Debug: Creating 87>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 120 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2 FB: 1 1 2 86 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [UnmultiplyAlpha] <Debug: 0 120 x 256 128>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2.dds>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2_n.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1jaune.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d textures\ec\expeditions\ss\landscape\trees\bark07_n.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 Scale: 1.00>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 Height: 127>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1, Height: 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1>
[00:32] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 FB: 224 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 FB: 224 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 FB: 224 x 256 1 1>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [TwbRender.UnLoadTextures] <Debug: 87 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: 87 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\revenant\treebranch02.dds 42>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 FB: 224 x 256 1 1 2>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WeepingWillowBark01_d.dds 71>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 42>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 FB: 224 x 256 1 1 2 42>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WeepingWillowBark01_n.dds 35>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 framebuffer complete>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 FB: 224 x 256 1 1 2 42 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 35>
[00:32] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 224 x 256>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WeepingWillowBranches01_d.dds 20>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:32] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\WeepingWillowBranches01_n.dds 58>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 FB: 1 1 2 42 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:32] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:32] [UnmultiplyAlpha] <Debug: 0 224 x 256 128>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TundraDriftWoodBark01_g.dds 23>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\ReachTreeBranch01.dds 50>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 200 x 256 -> 200 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 FB: 200 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 FB: 200 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 FB: 200 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 FB: 200 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 20>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 FB: 200 x 256 1 1 2 20>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 FB: 200 x 256 1 1 2 20 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 23>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 200 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:32] [TwbRender.ReserveID] <Debug: Creating 23>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 200 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1 FB: 1 1 2 20 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 200 x 256 128>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1_n.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 Scale: 1.00>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 Height: 127>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2, Height: 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 FB: 189 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 FB: 189 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 FB: 189 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 FB: 189 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 20>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 FB: 189 x 256 1 1 2 20>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 FB: 189 x 256 1 1 2 20 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 23>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 189 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 FB: 1 1 2 20 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 189 x 256 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 152 x 256 -> 152 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 FB: 152 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 FB: 152 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 FB: 152 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 FB: 152 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 20>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 FB: 152 x 256 1 1 2 20>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 FB: 152 x 256 1 1 2 20 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 23>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 152 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:32] [TwbRender.ReserveID] <Debug: Creating 23>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 152 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2 FB: 1 1 2 20 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 152 x 256 128>
[00:32] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\gkbjungletreenew21_0001603f with Meshes\landscape\trees\gkbjungletreenew21.nif TheBawbsWardenOfTheCoast.esp WCGJungleTree21 [TREE:1001603F]
[00:32] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm\dlc1treepineshortheavysnow01_0000b55f with Meshes\dlc01\landscape\trees\dlc1treepineshortheavysnow01.nif Dawnguard.esm DLC1TreePineForestSnowHeavy02 [TREE:0200B55F]
[00:32] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\treeaspen02_0006c9d5 with Meshes\landscape\trees\treeaspen02.nif Skyrim.esm TreeAspen02 [TREE:0006C9D5]
[00:32] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdead01_000b927a with Meshes\landscape\trees\srg_treepineforestdead01.nif Skyrim.esm TreePineForest01Dead [TREE:000B927A]
[00:32] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm\dlc2treepineshortheavysnow01_0003383c with Meshes\dlc02\landscape\trees\dlc2treepineshortheavysnow01.nif Dragonborn.esm DLC2TreePineShortHeavySnow01 [STAT:0403383C]
[00:32] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\dementiatree01_00033a80 with Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\dementia\dementiatree01.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeDementia01 [TREE:11033A80]
[00:32] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm\srg_treepineforestdeadsnowl05_000ef59c with Meshes\landscape\trees\srg_treepineforestdeadsnowl05.nif Skyrim.esm TreePineForestSnowL05Dead [TREE:000EF59C]
[00:32] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree3_00015fe3 with Meshes\landscape\trees\palmtree3.nif TheBawbsWardenOfTheCoast.esp WCPalmTree03 [TREE:10015FE3]
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2_n.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp">
[00:32] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.Render] <Debug: New Meshes\landscape\trees\palmtree6.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSLeafAnimNode palmtree6 TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape palmtree6 TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape palmtree6_1 TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 BSTriShape palmtree6_2 TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape palmtree6_3 TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape palmtree6_4 TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]>
[00:32] [TwbRender.LoadScene] <Debug: Loading Meshes\landscape\trees\palmtree6.nif>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 171>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 120>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 120>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 32>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 167>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 Scale: 1.84>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 Height: 161>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 FB: 192 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 FB: 192 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 FB: 192 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 FB: 192 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 20>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 FB: 192 x 256 1 1 2 20>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 FB: 192 x 256 1 1 2 20 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 23>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 192 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 FB: 1 1 2 20 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 192 x 256 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 200 x 256 -> 200 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 FB: 200 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 FB: 200 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 FB: 200 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 FB: 200 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 20>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 FB: 200 x 256 1 1 2 20>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 FB: 200 x 256 1 1 2 20 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 23>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 200 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 FB: 1 1 2 20 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 200 x 256 128>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 textures\landscape\trees\SwordFern_N.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 textures\landscape\trees\gkbpalmbark14.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 textures\landscape\trees\gkbpalmbark14_n.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 textures\landscape\trees\gkbpalmbark22.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 textures\landscape\trees\gkbpalmbark22_n.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 textures\landscape\trees\gkbpalmleaf2.dds>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 Scale: 1.84>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 Height: 161>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 FB: 192 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 FB: 192 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 FB: 192 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 FB: 192 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 20>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 FB: 192 x 256 1 1 2 20>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 FB: 192 x 256 1 1 2 20 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 23>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 192 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 FB: 1 1 2 20 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 192 x 256 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 196 x 256 -> 196 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 FB: 196 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 FB: 196 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 FB: 196 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 FB: 196 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 20>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 FB: 196 x 256 1 1 2 20>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 FB: 196 x 256 1 1 2 20 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 23>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 196 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:32] [TwbRender.ReserveID] <Debug: Creating 23>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 196 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1 FB: 1 1 2 20 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 196 x 256 128>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1_n.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_1_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 Scale: 1.84>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 Height: 161>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2, Height: 256>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2, Height: 256>
[00:32] [TwbRender.SetRenderMax] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 FB: 367 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 FB: 367 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 FB: 367 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 FB: 367 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 20>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 FB: 367 x 256 1 1 2 20>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 FB: 367 x 256 1 1 2 20 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 23>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 367 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 FB: 1 1 2 20 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 367 x 256 128>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderBillboard] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 368 x 256 -> 368 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 FB: 368 x 256>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 FB: 368 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 FB: 368 x 256 1 1>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 FB: 368 x 256 1 1 2>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 20>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 FB: 368 x 256 1 1 2 20>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 FB: 368 x 256 1 1 2 20 2>
[00:32] [TwbRender.ReserveID] <Debug: Creating 23>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 368 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:32] [TwbRender.ReserveID] <Debug: Creating 23>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 368 x 256>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2 FB: 1 1 2 20 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [UnmultiplyAlpha] <Debug: 0 368 x 256 128>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2_n.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007_2_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp">
[00:32] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [SaveRecordsString] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\Terrain\LODGen\TexGen_SSE_Tree_Billboards.txt>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc01\lod\dlc01dawnguardcastle01lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc01\lod\dlc01dawnguardcastle02lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc01\lod\dlc01icesnow.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc01\lod\dlc01icewalllod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc01\lod\dlc01seruinslod01.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc01\lod\dlc01seruinslod02.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc01\lod\dlc01seruinslod03.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc01\lod\dlc01_castleextlod01.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc01\lod\seruinswindowslod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc02\lod\dlc2dweruins01_lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc02\lod\dlc2dweruins02_lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc02\lod\dlc2dwewall01lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc02\lod\dlc2mushroomtrees01lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc02\lod\dlc2ravenrock01lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc02\lod\dlc2ravenrock02lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc02\lod\dlc2redoran01lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc02\lod\dlc2telmithryn01lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc02\lod\dlc2telmithryn02lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\dlc02\lod\dlc2thirskmeadhall01lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\bridge01lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\bridge02lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\dweobservatoryexteriordomelod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\dweruins01_lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\dweruins02_lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\dwewall01lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\hhbuildingslod01.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\hhbuildingslod02.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\icefloessolid02lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\mrkbuildingslod01.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\mrkbuildingslod02.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\mrkbuildingslod03.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\ridgedmossstone08lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\ridgedstone08patternlod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\rtbuildingslod01.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\rtbuildingslod02.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\rtwallslod01.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\sbardscollegetowerlod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\sbardscollegetowerlod01.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\sbridgelod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\slod01.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\slod02.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\slod03.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\slod04.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\sovngardelod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\stockadewood01mixlod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\stonewall01mixlod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\whfrontgatelod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\whmaingatelod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\whwallwulfharthlod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\windhelmlod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\winterholdlod01.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\winterholdlod02.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\wrbuildingslod01.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\wrbuildingslod02.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\wrcastlelod01.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\wrterrainlod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\lod\wrwallslod01.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\smim\lod\smim_fencewoven_lod.nif>
[00:32] [GetModelsToRender.CheckModel] <Debug: Dyndolod\render\skyrim\objects\smim\lod\smim_shack_roof_lod.nif>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01dawnguardcastle01lod.nif>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01dawnguardcastle02lod.nif>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01icesnow.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode DLC01IceSnow>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01icewalllod.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape Snow>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dlc01icewalllod.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiTriShape IceWall01_p.dds>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\IceWall01_p.dds>
[00:32] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01icesnow.nif>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01seruinslod01.nif>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01seruinslod02.nif>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01seruinslod03.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dlc01dawnguardcastle02lod>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape DExtTower02:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode DIntGate01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode Base01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode Gate01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape Gate01:4>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01_castleextlod01.nif>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\seruinswindowslod.nif>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2dweruins01_lod.nif>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2dweruins02_lod.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dlc01seruinslod01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode seruinswindowslod>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiTriShape SERuinsRubble01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiNode SERuinsRmWallFree01Win01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode SERuinsArchwayFree01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 NiTriShape SERuinsRmWallFree01Win01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape SERuinsArchwayFree01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape SERuinsArchwayFree01:4>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2dwewall01lod.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape SERuinsArchwayFree01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiTriShape SERuinsArchwayFree01:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 NiNode Frame01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape Frame01:4>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dlc01seruinslod02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiNode SERuinsArchwayFree01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiTriShape SERuinsArchwayFree01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiNode SERuinsTempleDeck01>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2mushroomtrees01lod.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 NiTriShape OuterWall:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiTriShape OuterWall:5>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2ravenrock01lod.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiTriShape OuterWall:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 NiNode SERuinsTempleDeck01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 NiTriShape OuterWall:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dlc2dweruins01_lod>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiTriShape SERuinsRmWallFree01Win01:7>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode DLC2DwePlatBgWall02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape DLC2DwePlatBgWall02:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dlc01dawnguardcastle01lod>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dlc2mushroomtrees01lod.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiNode DExtWall01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 NiNode DExtTower02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 NiTriShape DExtWall01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiTriShape DExtTower02:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode DLC2MushroomTree01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 NiTriShape OuterWall:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape DLC2MushroomTree01:0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape DLC2DwePlatBgWall02:13>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsWall01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape DLC2DwePlatBgWall02:25>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiTriShape SERuinsArchwayFree01:4>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2ravenrock02lod.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiTriShape OuterWall:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape DLC2DwePlatBgWall02:27>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape OuterWall:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiTriShape DLC2DwePlatBgWall02:39>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiNode SERuinsTempleDeck01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 37 NiTriShape UpperRailing:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape DExtTower02:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiTriShape DExtWall01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape DLC2DwePlatBgWall02:43>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape dlc2mushroomtrees01lod.dds>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2redoran01lod.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape dlc2mushroomtrees01lod.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiNode DLC2DwePlatMid01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiTriShape DLC2DwePlatMid01:43>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 39 NiTriShape UpperRailing:4>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiNode DLC2DwePlatBgStairMid02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiTriShape DLC2DwePlatBgStairMid02:4>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\plants\DLC2MushroomTree.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiNode SERuinsArchwayFree01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiTriShape SERuinsArchwayFree01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 41 NiTriShape UpperRailing:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiTriShape DExtTower02:4>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dlc01_castleextlod01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode CasExtBackRightTower01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape CasExtBackRightTower01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 43 NiTriShape UpperRailing:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 34 NiNode DExtTower01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiTriShape DExtTower01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 53 NiNode SERuinsTempleDeck01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 54 NiTriShape UpperRailing:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiTriShape DExtWall01:4>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dlc2dwewall01lod>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dlc2ravenrock01lod.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode DLC2DweWall01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape DLC2DweWall01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 39 NiTriShape DExtTower01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode DLC2RavenRockBuildingTemp01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape DLC2RavenRockBuildingTemp01:7>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiTriShape DLC2DwePlatBgStairMid02:39>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 58 NiTriShape UpperRailing:4>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 NiTriShape DExtWall01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dlc2ravenrock02lod.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode DLC2RRBulwarkEntryTemp01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape DLC2RRBulwarkEntryTemp01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiNode DExtEnt01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 NiTriShape DExtEnt01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 44 NiTriShape DLC2DwePlatBgStairMid02:42>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape DLC2RRBulwarkEntryTemp01:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 62 NiTriShape UpperRailing:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiNode DLC2RRBulwarkEntryTemp01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiTriShape SERuinsArchwayFree01:4>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiTriShape DLC2RRBulwarkEntryTemp01:1>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2telmithryn01lod.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode DLC2DwePlatBgWall02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape DLC2DwePlatBgWall02:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 43 NiTriShape DExtTower01:4>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape DLC2RavenRockBuildingTemp01:8>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 66 NiTriShape UpperRailing:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dlc2telmithryn01lod.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiTriShape TelStairs01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiTriShape TelWoodTile01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape TelWoodTile01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape DLC2DweWall01:13>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 44 NiTriShape SERuinsArchwayFree01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 NiTriShape DLC2RRBulwarkEntryTemp01:4>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 NiTriShape telmushroomcap01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiTriShape DLC2RRBulwarkEntryTemp01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape DLC2RavenRockBuildingTemp01:9>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape DLC2DwePlatBgWall02:13>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape DLC2DweWall01:25>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape DLC2DwePlatBgWall02:25>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 NiTriShape TelWoodenDoor01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiTriShape DExtEnt01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiNode DLC2RRBulwarkEntryTemp01>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsMarble01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiTriShape DLC2RRBulwarkEntryTemp01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape DLC2DwePlatBgWall02:27>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 25 NiTriShape TelWoodenDoor01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiTriShape DLC2DwePlatBgWall02:39>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape DLC2RRBulwarkEntryTemp01:4>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 48 NiTriShape SERuinsArchwayFree01:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape CasExtBackRightTower01:2>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\telvannitower\TelStairs01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape DLC2DwePlatBgWall02:43>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\dawnguard\DStoneWall01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dweruins02_lod>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiTriShape DweMetalTiles01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiTriShape DLC2DweBronzeDesign01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiTriShape DLC2RRBulwarkEntryTemp01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape DLC2DweOnyxFlatSquare01.dds>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2telmithryn02lod.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiNode DLC2RRBulwarkEntryTemp01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 41 NiTriShape DLC2RRBulwarkEntryTemp01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape DLC2RavenRockBuildingTemp01:10>
[00:32] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweStoneWall01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 45 NiTriShape DLC2RRBulwarkEntryTemp01:4>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 49 NiTriShape DLC2RRBulwarkEntryTemp01:5>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsRubble01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape DLC2DweWall01:39>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiTriShape DLC2RRBuildings01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape CasExtBackRightTower01:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dlc2redoran01lod.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 NiNode DLC2DweFacadeBridge01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape DLC2DweFacadeBridge01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiTriShape RedoranFloor01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiTriShape Redoran01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape DLC2DweWall01:42>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape Redoran02.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiTriShape DLC2DweFacadeBridge01:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 NiTriShape Redoran03.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 NiNode RedoranHut01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiTriShape RedoranHut01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape DLC2DweFacadeBridge01:43>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\DLC2RRBuildings01.dds>
[00:32] [TwbRender.LoadScene] <Debug: Vertexdata: 223>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark03.dds>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape DLC2DweWall01:43>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape DExtEnt01:4>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape CasExtBackRightTower01:11>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiNode CasExtBackRightTower01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 NiTriShape CasExtBackRightTower01:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiNode DLC2DweFacadeBridge01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiTriShape DLC2DweFacadeBridge01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiTriShape DLC2DweFacadeBridge01:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dlc2telmithryn02lod.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiTriShape telbigroots01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape RedoranHut01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiTriShape DExtEnt01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiTriShape telcap01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 39 NiTriShape DLC2DweFacadeBridge01:42>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape telmushroombot01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 43 NiNode DLC2DweFacadeBridge01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 NiTriShape TelWoodenDoor01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 44 NiTriShape DLC2DweFacadeBridge01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 NiTriShape TelWoodenDoor01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiNode DExtInnerCorner01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 41 NiTriShape DExtInnerCorner01:1>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\telvannitower\telbigroots01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 48 NiTriShape DLC2DweFacadeBridge01:6>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2thirskmeadhall01lod.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 52 NiNode DLC2DweFacadeTower03>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 53 NiTriShape DLC2DweFacadeTower03:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 57 NiTriShape DLC2DweFacadeTower03:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiTriShape CasExtBackRightTower01:11>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 61 NiTriShape DLC2DweFacadeTower03:25>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dlc01seruinslod02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape SERuinsBridge01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiNode DLC2DweWall02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 BSTriShape DLC2DweWall02:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiTriShape RedoranHut01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 65 NiTriShape DLC2DweFacadeTower03:30>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 69 NiTriShape DLC2DweFacadeTower03:39>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\CastleWallStone01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 45 NiTriShape DExtInnerCorner01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 BSTriShape DLC2DweWall02:25>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\bridge01lod.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode SERuinsBridge01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiNode BridgeSupports>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiTriShape BridgeSupports:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 73 NiTriShape DLC2DweFacadeTower03:42>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dlc2thirskmeadhall01lod.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiTriShape DLC2ThirskMeadHallDoor01:16>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 BSTriShape DLC2DweWall02:42>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiTriShape WRCityWall01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 34 NiNode RedoranHut01>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\bridge02lod.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiTriShape RedoranHut01:0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 39 NiTriShape RedoranHut01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 77 NiTriShape DLC2DweFacadeTower03:43>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 81 NiNode DLC2DweFacadeTower01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape WRSlate02.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 82 NiTriShape DLC2DweFacadeTower01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 NiTriShape DLC2ThirskRoof01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 NiTriShape DLC2ThirskMeadHallExterior01:52>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 BSTriShape DLC2DweWall02:43>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 84 NiTriShape DLC2DweFacadeTower01:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 25 NiTriShape DLC2ThirskMeadHallExterior01:54>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 86 NiTriShape DLC2DweFacadeTower01:25>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 NiNode DLC2ThirskMeadHallExterior01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiTriShape DLC2ThirskMeadHallExterior01:7>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 34 NiTriShape DLC2ThirskMeadHallExterior01:54>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 38 NiTriShape DLC2ThirskMeadHallExterior01:55>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 88 NiTriShape DLC2DweFacadeTower01:30>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 42 NiTriShape WRStoneMortar01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 49 NiTriShape DExtInnerCorner01:4>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 46 NiNode Scene Root>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 47 NiTriShape DLC2ThirskMeadHallExterior01:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 43 NiTriShape RedoranHut01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 90 NiTriShape DLC2DweFacadeTower01:39>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 51 NiTriShape DLC2ThirskMeadHallExterior01:54>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\dweobservatoryexteriordomelod.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 53 NiTriShape DExtInnerCorner01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 55 NiTriShape DLC2ThirskMeadHallExterior01:55>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 92 NiTriShape DLC2DweFacadeTower01:42>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 59 NiNode DLC2ThirskMeadHallExterior01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 60 NiTriShape DLC2ThirskMeadHallExterior01:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 64 NiTriShape DLC2ThirskMeadHallExterior01:54>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 57 NiNode WinterholdLDoor02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 58 NiNode WinterholdLDoor02Right>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 59 NiTriShape WinterholdLDoor02Right:7>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 68 NiTriShape DLC2ThirskMeadHallExterior01:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 72 NiTriShape DLC2ThirskMeadHallExterior01:54>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\dweruins01_lod.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 47 NiTriShape RedoranHut01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 94 NiTriShape DLC2DweFacadeTower01:43>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 63 NiNode WinterholdLDoor02Left>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 64 NiTriShape WinterholdLDoor02Left:7>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 96 NiNode DLC2DweFacadeTower02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 97 NiTriShape DLC2DweFacadeTower02:2>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskDoor01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 99 NiTriShape DLC2DweFacadeTower02:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 101 NiTriShape DLC2DweFacadeTower02:25>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 103 NiTriShape DLC2DweFacadeTower02:30>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 105 NiTriShape DLC2DweFacadeTower02:39>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\dweruins02_lod.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dweruins01_lod>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 107 NiTriShape DLC2DweFacadeTower02:42>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode DwePlatBgWall02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape DwePlatBgWall02:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape DwePlatBgWall02:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 51 NiTriShape Redoran02.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 55 NiTriShape Redoran02.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 109 NiTriShape DLC2DweFacadeTower02:43>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape DwePlatBgWall02:11>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\dwewall01lod.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape DwePlatBgWall02:13>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiTriShape DwePlatBgWall02:25>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 16 NiTriShape BridgeSupports:4>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape DwePlatBgWall02:27>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiNode DwePlatMid01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiTriShape DwePlatMid01:11>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiNode DwePlatBgStairMid02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiTriShape DwePlatBgStairMid02:1>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\redoran\RedoranFloor01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiTriShape DwePlatBgStairMid02:4>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\hhbuildingslod01.nif>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweMetalTiles01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dweruins02_lod>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 NiTriShape BridgeSupports:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\hhbuildingslod02.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiTriShape DweMetalTiles01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiTriShape DweRockDesigns01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 44 NiTriShape DwePlatBgStairMid02:11>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape DweStoneFloor04.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 NiNode DweFacadeBridge01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape DweFacadeBridge01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiTriShape DweFacadeBridge01:6>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweStoneFloor02.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape DweFacadeBridge01:11>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiNode DweFacadeBridge01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiTriShape DweFacadeBridge01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiTriShape DweFacadeBridge01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 39 NiTriShape DweFacadeBridge01:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dwewall01lod>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 43 NiNode DweFacadeBridge01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 44 NiTriShape DweFacadeBridge01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode DweWall01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape DweWall01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 48 NiTriShape DweFacadeBridge01:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 52 NiNode Facades>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 53 NiNode DweFacadeTower01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 54 NiTriShape DweFacadeTower01:1>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\icefloessolid02lod.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 58 NiTriShape DweFacadeTower01:2>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\mrkbuildingslod01.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape DweWall01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 62 NiTriShape DweFacadeTower01:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 66 NiTriShape DweFacadeTower01:11>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 70 NiTriShape DweFacadeTower01:25>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 NiTriShape BridgeSupports:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape DweWall01:11>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 74 NiTriShape DweFacadeTower01:27>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 78 NiTriShape DweFacadeTower01:30>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\IceWall01_p.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 20>
[00:32] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:32] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:32] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:32] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icesnow FB: 256 x 256>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 82 NiNode DweFacadeTower02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 83 NiTriShape DweFacadeTower02:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode IceFloesSolid02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 BSLODTriShape IceFloesSolid02:0 - L1_IceFloesChunks:0 - L2_IceFloesChunks01:0>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icesnow FB: 256 x 256 1>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icesnow FB: 256 x 256 1 1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 87 NiTriShape DweFacadeTower02:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 91 NiTriShape DweFacadeTower02:11>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 95 NiTriShape DweFacadeTower02:25>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape DweWall01:13>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 99 NiTriShape DweFacadeTower02:27>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 103 NiTriShape DweFacadeTower02:30>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icesnow framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icesnow FB: 256 x 256 1 1 2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 107 NiNode DweFacadeTower02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 108 NiTriShape DweFacadeTower03:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape DweWall01:25>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 112 NiTriShape DweFacadeTower03:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 116 NiTriShape DweFacadeTower03:11>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 120 NiTriShape DweFacadeTower03:25>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icesnow framebuffer complete>
[00:32] [TwbRender.ReserveID] <Debug: Creating 23>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icesnow FB: 256 x 256 1 1 2 23>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 124 NiTriShape DweFacadeTower03:27>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode bridge02lod>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Bridge02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape BridgeLong01:7 - 4>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 128 NiTriShape DweFacadeTower03:30>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape DweWall01:27>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\GlacierSlab.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiNode DweWall02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 BSTriShape DweWall02:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiTriShape SERuinsBridge01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape BridgeLong01:Stones - 1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 BSTriShape DweWall02:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode mrkbuildingslod01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode MrkFrontWallMain02Ext>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape MrkFrontWallMain02Ext:47>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\mrkbuildingslod02.nif>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 BSTriShape DweWall02:11>
[00:32] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icesnow framebuffer complete>
[00:32] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icesnow FB: 256 x 256 1 1 2 23 2>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\mrkbuildingslod03.nif>
[00:32] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\ridgedmossstone08lod.nif>
[00:32] [TwbRender.ReserveID] <Debug: Creating 35>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icesnow 256 x 256>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 BSTriShape DweWall02:25>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode dweobservatoryexteriordomelod>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode DweObservatoryExteriorDome01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape DweObservatoryExteriorDome01:8>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode ridgedmossstone08lod>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiTriShape ridgedstone08.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiTriShape ridgedstone08.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape mossdirtpile01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape mossdirtpile01.dds>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstone08.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode bridge01lod>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiNode MrkFrontWallMain02Ext>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiTriShape MrkFrontWallMain02Ext:48>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Bridge01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode Road>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 BSTriShape Road:7>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiTriShape MrkFrontWallMain02Ext:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 NiNode MrkFrontWallMain02Ext>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 NiTriShape MrkFrontWallMain02Ext:30>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 NiTriShape MrkFrontWallMain02Ext:54>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiTriShape MrkFrontWallMain02Ext:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape MrkFrontWallDam02Ext:58>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiTriShape MrkFrontWallDam02Ext:57>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiTriShape MrkFrontWallDam02Ext:58>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 44 NiNode MrkFrontWallMain02Ext>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 45 NiTriShape MrkFrontWallDam02Ext:48>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 49 NiTriShape MrkFrontWallDam02Ext:54>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 53 NiTriShape MrkFrontWallDam02Ext:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiTriShape SERuinsBridge01:4>
[00:32] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 57 NiTriShape MrkFrontWallDam02Ext:57>
[00:32] [TwbRender.ReserveID] <Debug: Creating 35>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 61 NiTriShape MrkFrontWallDam02Ext:58>
[00:32] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icesnow 256 x 256>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 65 NiNode MrkFrontWallMain01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 66 NiTriShape MrkFrontWallMain01:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 70 NiNode MrkFrontWallMain01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 71 NiTriShape MrkFrontWallMain01:46>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 75 NiTriShape MrkFrontWallMain01:51>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\IceWall01_n.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 79 NiTriShape MrkFrontWallMain01:52>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 83 NiTriShape MrkFrontWallMain01:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 87 NiTriShape MrkFrontWallMain01:60>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 34 NiTriShape SERuinsBridge01:5>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:32] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icesnow FB: 1 1 2 23 2>
[00:32] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape BridgeLong01:Stones - 2>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape DweObservatoryExteriorDome01:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape Road:8>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 91 NiNode MrkFrontWallMain01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 92 NiTriShape MrkFrontWallMain01:25>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape DweObservatoryExteriorDome01:32>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 96 NiTriShape MrkFrontWallMain01:48>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 100 NiTriShape MrkFrontWallMain01:52>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 37 NiNode SERuinsBridge01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 38 NiTriShape SERuinsBridge01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape DweObservatoryExteriorDome01:33>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 39 NiTriShape SERuinsBridge01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 46 NiNode SERuinsBridge01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 47 NiTriShape SERuinsBridge01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 51 NiTriShape SERuinsBridge01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 104 NiTriShape MrkFrontWallMain01:54>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 108 NiTriShape MrkFrontWallMain01:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiNode DweObservatoryExteriorDome01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiTriShape DweObservatoryExteriorDome01:8>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape Object36>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 112 NiTriShape MrkFrontWallMain01:57>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode hhbuildingslod01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode HighHrothgarEntrance01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape F01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape F01:8>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode hhbuildingslod02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode HHMainTower01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape HHMainTower01:0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape F01:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape HHMainTower01:0>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkStairsChunky01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape HHMainTower01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiTriShape HHMainTower01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape HHMainTower01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiTriShape HHMainTower01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape BridgeLong01:TopPillars - 2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiTriShape DweObservatoryExteriorDome01:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape HHMainTower01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape Scene Root:100>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 34 NiTriShape HHMainTower01:5>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsFloor01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 16 BSTriShape Bridge01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 38 NiTriShape HHMainTower01:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiTriShape DweObservatoryExteriorDome01:32>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 42 NiNode HHDoor02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 43 NiNode Left Door01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 44 NiTriShape Left Door01:18>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 NiNode Scene Root>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape HHMainTower01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 BSTriShape BridgeLong01:3 - 8>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 48 NiNode Right Door01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 49 NiTriShape Right Door01:18>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 BSTriShape BridgeLong01:3 - 11>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 52 NiNode HighHrothgarTowerFloor>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 53 NiTriShape Steps01:8>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiTriShape DweObservatoryExteriorDome01:33>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiTriShape HHMainTower01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 39 NiNode DweObservatoryExteriorDome01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiTriShape DweObservatoryExteriorDome01:8>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape HHMainTower01:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiNode HHMainTower01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiTriShape HHMainTower01:0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiTriShape HHMainTower01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 BSTriShape BridgeLong01:3 - 12>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 39 NiTriShape HHMainTower01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 43 NiTriShape HHMainTower01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 57 NiTriShape HHMainStaris10:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 61 NiTriShape HHFloor01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 65 NiNode HHMainTower01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 66 NiTriShape HHMainTower01:0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 47 NiTriShape HHMainTower01:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 BSTriShape BridgeLong01:3 - 13>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 BSTriShape BridgeLong01:5 - 5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 51 NiNode HHMainEntrance09>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 52 NiTriShape HHMainEntrance09:0>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc02\plants\DLC2MushroomTree.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 23>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 70 NiTriShape HHMainTower01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 BSTriShape BridgeLong01:5 - 6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 44 NiTriShape DweObservatoryExteriorDome01:10>
[00:32] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 74 NiTriShape HHMainTower01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 48 NiTriShape DweObservatoryExteriorDome01:32>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 78 NiTriShape HHMainTower01:4>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 52 NiTriShape DweObservatoryExteriorDome01:33>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 56 NiTriShape HHMainEntrance09:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 56 NiNode DweObservatoryExteriorDome01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 57 NiTriShape DweObservatoryExteriorDome01:8>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 39 BSTriShape BridgeLong01:5 - 7>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 60 NiTriShape HHMainEntrance09:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 64 NiTriShape HHMainEntrance09:4>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 42 BSTriShape BridgeLong01:5 - 8>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 68 NiTriShape HHMainEntrance09:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 82 NiTriShape HHMainTower01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 86 NiTriShape HHMainTower01:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 61 NiTriShape DweObservatoryExteriorDome01:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 72 NiTriShape HHMainEntrance09:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 90 NiTriShape HHMainTower01:18>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 94 NiNode HHMainTower01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 95 NiTriShape HHMainTower01:0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 76 NiNode HHMainEntrance09>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 77 NiTriShape HHMainEntrance09:0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 65 NiTriShape DweObservatoryExteriorDome01:32>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 99 NiTriShape HHMainTower01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 103 NiTriShape HHMainTower01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 69 NiTriShape DweObservatoryExteriorDome01:33>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 107 NiTriShape HHMainTower01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 45 BSTriShape BridgeLong01:Stones - 1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 111 NiTriShape HHMainTower01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 115 NiTriShape HHMainTower01:0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 81 NiTriShape HHMainEntrance09:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 119 NiNode HHMainTower01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 120 NiTriShape HHMainTower01:0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 85 NiTriShape HHMainEntrance09:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 124 NiTriShape HHMainTower01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 128 NiTriShape HHMainTower01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 132 NiTriShape HHMainTower01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 136 NiNode HighHrothgarTowerFloor>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 137 NiTriShape Steps01:8>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 89 NiTriShape HHMainEntrance09:4>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icesnow.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode mrkbuildingslod03>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiTriShape MrkMetalA01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiNode MrkTempleDome01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape MrkTempleDome01:14>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icesnow.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:32] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape MrkTempleDome01:30>
[00:32] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icesnow_n.dds>
[00:32] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icesnow_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\plants\DLC2MushroomTree_n.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode mrkbuildingslod02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:32] [TwbRender.UnLoadTextures] <Debug: 102 > 80>
[00:32] [TwbRender.UnLoadTextures] <Debug: 102 > 80>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode MarkarthDwarfTower01City>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape MarkarthDwarfTower01City:25>
[00:32] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TundraDriftWoodBark01.dds 11>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape MarkarthDwarfTower01City:43>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 BSTriShape Bridge01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape MarkarthDwarfTower01City:47>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape MarkarthDwarfTower01City:51>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweMetalSheet01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 93 NiTriShape HHMainEntrance09:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape MrkTempleDome01:48>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiTriShape MarkarthDwarfTower01City:55>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiTriShape MrkTempleDome01:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape MarkarthDwarfTower01City:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiTriShape MarkarthDwarfTower01City:59>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 97 NiTriShape HHMainEntrance09:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape MrkMetalA01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 34 NiTriShape MarkarthDwarfTower01City:60>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 101 NiNode HighHrothgarTowerFloor>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 102 NiTriShape HHMainStaris08:0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 38 NiNode MarkarthDwarfTower01City>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiTriShape MrkBaseStoneDesigns05horiz.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 39 NiTriShape MarkarthDwarfTower01City:25>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 48 BSTriShape BridgeLong01:Stones - 2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 34 NiNode MrkMines01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiTriShape MrkMines01:19>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 106 NiTriShape HHMainStaris08:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 39 NiTriShape MrkMines01:25>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 41 NiTriShape MarkarthDwarfTower01City:51>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 43 NiTriShape MrkMines01:34>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 43 NiTriShape MarkarthDwarfTower01City:55>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 110 NiTriShape HHMainStaris10:0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 48 NiTriShape MrkMines01:35>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 114 NiTriShape HHMainStaris10:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 45 NiTriShape MarkarthDwarfTower01City:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 118 NiTriShape Steps01:8>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 52 NiTriShape MrkMines01:40>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 47 NiTriShape MarkarthDwarfTower01City:57>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 122 NiNode HHMainTower01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 123 NiTriShape HHMainTower01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 51 NiTriShape MarkarthDwarfTower01City:59>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 53 NiTriShape MarkarthDwarfTower01City:60>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 57 NiNode MrkFrontWallMain01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 58 NiTriShape MrkFrontWallMain01:47>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 62 NiTriShape MrkFrontWallMain01:54>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 66 NiTriShape MrkFrontWallMain01:55>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 141 NiTriShape HHMainStaris10:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 70 NiTriShape MrkFrontWallMain01:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 56 NiTriShape MrkMines01:50>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 127 NiTriShape HHMainTower01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 60 NiTriShape MrkMines01:51>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 74 NiTriShape MrkFrontWallMain01:57>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 78 NiTriShape MrkFrontWallMain01:59>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 82 NiNode MrkFrontWallMain01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 131 NiTriShape HHMainTower01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 83 NiTriShape MrkFrontWallMain01:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 87 NiTriShape MrkFrontWallMain01:25>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 91 NiTriShape MrkFrontWallMain01:39>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 95 NiTriShape MrkFrontWallMain01:40>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 99 NiTriShape MrkFrontWallMain01:48>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 103 NiTriShape MrkFrontWallMain01:54>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 135 NiTriShape HHMainTower01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 107 NiTriShape MrkFrontWallMain01:55>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 64 NiTriShape MrkMines01:52>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 145 NiNode HHMainTower01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 146 NiTriShape HHMainTower01:0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 111 NiTriShape MrkFrontWallMain01:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 115 NiTriShape MrkFrontWallMain01:57>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 139 NiTriShape HHMainTower01:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 119 NiNode MrkFrontWALLintBldg01b>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 120 NiTriShape MrkFrontWALLintBldg01b:7>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 150 NiTriShape HHMainTower01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 124 NiTriShape MrkFrontWALLintBldg01b:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 154 NiTriShape HHMainTower01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 158 NiTriShape HHMainTower01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 68 NiTriShape MrkMines01:53>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 72 NiTriShape MrkMines01:54>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 162 NiTriShape HHMainTower01:4>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 143 NiNode HHMainTower01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 144 NiTriShape HHMainTower01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 76 NiTriShape MrkMines01:55>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 80 NiTriShape MrkMines01:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 148 NiTriShape HHMainTower01:2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 152 NiTriShape HHMainTower01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 166 NiTriShape HHMainTower01:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 128 NiNode MarkarthDwarfTower01City>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 129 NiTriShape MarkarthDwarfTower01City:30>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 133 NiTriShape MarkarthDwarfTower01City:55>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 137 NiNode MrkFrontWALLintBldg01b>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 138 NiTriShape MrkFrontWALLintBldg01b:7>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 170 NiTriShape ends10:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 84 NiTriShape MrkMines01:57>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 156 NiTriShape HHMainTower01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 174 NiTriShape ends10:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 142 NiTriShape MrkFrontWALLintBldg01b:55>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 178 NiTriShape ends11:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 182 NiTriShape ends11:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 146 NiTriShape MrkFrontWALLintBldg01b:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 186 NiNode HHDoor01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 187 NiNode Left Door03>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 188 NiTriShape Left Door03:18>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 88 NiTriShape MrkStoneBlocks03.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 92 NiTriShape MrkStoneBlocks03.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 96 NiTriShape MrkStoneHorz01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 100 NiTriShape MrkRockDesigns01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 104 NiTriShape MrkStoneHorz01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 108 NiNode MrkMines02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 109 NiTriShape MrkMines02:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 160 NiTriShape HHMainTower01:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 150 NiNode MarkarthDwarfTower01City>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 151 NiTriShape MarkarthDwarfTower01City:28>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 155 NiTriShape MarkarthDwarfTower01City:48>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 113 NiTriShape MrkMines02:19>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 159 NiTriShape MarkarthDwarfTower01City:55>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 117 NiTriShape MrkMines02:40>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 163 NiTriShape MarkarthDwarfTower01City:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 121 NiNode MrkTempleRoof01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 122 NiTriShape MrkTempleRoof01:7>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 167 NiTriShape MrkMetalA01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 171 NiNode MrkFrontWallMain01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 172 NiTriShape MrkFrontWallMain01:54>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 176 NiTriShape MrkFrontWallMain01:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 126 NiTriShape MrkTempleRoof01:12>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 51 BSTriShape BridgeLong01:TopPillars - 2>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 164 NiTriShape HHWall01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 130 NiTriShape MrkTempleRoof01:18>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 134 NiTriShape MrkTempleRoof01:44>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 180 NiTriShape MrkFrontWallMain01:57>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 184 NiTriShape MrkFrontWallMain01:59>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 138 NiTriShape MrkTempleRoof01:53>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 142 NiTriShape MrkTempleRoof01:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 188 NiTriShape MrkWalkwaysA01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 192 NiNode MrkFrontWallMain02ExtT02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 193 NiTriShape MrkFrontWallMain02ExtT02:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 197 NiTriShape MrkFrontWallMain02ExtT02:25>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 201 NiTriShape MrkFrontWallMain02ExtT02:48>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 205 NiTriShape MrkFrontWallMain02ExtT02:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 146 NiNode MrkMillRoof01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 147 NiTriShape MrkMillRoof01:19>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 209 NiTriShape MrkFrontWallMain02ExtT02:57>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 151 NiTriShape MrkMillRoof01:20>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiNode Bridge01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 BSTriShape Object36>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 155 NiNode MrkVendorSqBridge01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 156 NiTriShape MrkVendorSqBridge01:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 192 NiNode Right Door02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 193 NiTriShape Right Door02:18>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 213 NiNode DwemerLargeDoorLoad01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 214 NiNode Object02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 215 NiTriShape Object02:0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 219 NiTriShape Object02:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 160 NiTriShape MrkVendorSqBridge01:12>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 164 NiTriShape MrkVendorSqBridge01:17>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 196 NiNode HHDoor01Mesh02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 197 NiTriShape HHDoor01Mesh02:18>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 168 NiTriShape MrkVendorSqBridge01:21>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\telvannitower\TelStairs01.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 35>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 172 NiNode MrkTemplePorchL01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 173 NiTriShape MrkTemplePorchL01:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 BSTriShape Bridge01:3>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 177 NiTriShape MrkTemplePorchL01:19>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 181 NiTriShape MrkTemplePorchL01:54>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 185 NiTriShape MrkTemplePorchL01:55>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 223 NiNode Object43>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 189 NiNode MrkTemplePorchC01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 224 NiTriShape Object43:0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 190 NiTriShape MrkTemplePorchC01:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 194 NiTriShape MrkTemplePorchC01:47>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 198 NiTriShape MrkTemplePorchC01:55>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHWall01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 202 NiNode MrkKeepFacade03>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 203 NiTriShape MrkKeepFacade03:43>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 207 NiTriShape MrkKeepFacade03:46>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 228 NiTriShape Object43:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 211 NiTriShape MrkKeepFacade03:52>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 215 NiTriShape MrkKeepFacade03:55>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 200 NiNode HighHrothgarFloor01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 201 NiTriShape HHMainStaris01:0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 219 NiTriShape MrkKeepFacade03:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 205 NiTriShape HHMainStaris01:10>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 209 NiTriShape HHWall01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 223 NiTriShape MrkKeepFacade03:57>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 227 NiTriShape MrkKeepFacade03:59>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whroughgroundwet.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 231 NiTriShape MrkKeepFacade03:60>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:32] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\telvannitower\TelStairs01_n.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 231 NiNode DwemerSmallDoor>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 232 NiNode Object44>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 233 NiTriShape Object44:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 235 NiNode MrkKeepBalcony01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 236 NiTriShape MrkKeepBalcony01:25>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 240 NiTriShape MrkKeepBalcony01:39>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 244 NiTriShape MrkKeepBalcony01:54>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 248 NiTriShape MrkKeepBalcony01:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 252 NiTriShape MrkKeepBalcony01:57>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 256 NiNode MrkKeepFacade02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 257 NiTriShape MrkKeepFacade02:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 261 NiTriShape MrkKeepFacade02:57>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 237 NiNode Object40>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 238 NiTriShape Object40:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 265 NiTriShape MrkDocksideGallows03:1>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 269 NiTriShape MrkStoneHorz01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 273 NiNode MrkKeepBalconyBridge01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 274 NiTriShape MrkKeepBalconyBridge01:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 278 NiTriShape MrkKeepBalconyBridge01:56>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHwin01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 282 NiTriShape MrkTemplePorchC01:47>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 286 NiNode MrkTempleDome01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 287 NiTriShape MrkTempleDome01:55>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 291 NiTriShape MrkTempleDome01:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 295 NiTriShape MrkTempleDome01:57>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 299 NiTriShape White.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 303 NiTriShape MrkTileSlates01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 307 NiTriShape MrkTileSlates01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 311 NiTriShape>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 315 NiNode MrkTempleN02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 316 NiTriShape MrkTempleN02:11>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 320 NiTriShape MrkTempleN02:12>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 324 NiTriShape MrkTempleN02:14>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 328 NiTriShape MrkTempleN02:20>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 BSTriShape Bridge01:5>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 332 NiTriShape MrkTempleN02:21>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 336 NiTriShape MrkTempleN02:22>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 340 NiTriShape MrkTempleN02:30>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 344 NiTriShape MrkTempleN02:44>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 348 NiTriShape MrkTempleN02:47>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 241 NiNode MrkFrontWallMain01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 242 NiTriShape MrkFrontWallMain01:55>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 352 NiTriShape MrkTempleN02:55>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 246 NiTriShape MrkFrontWallMain01:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 356 NiTriShape MrkTempleN02:56>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsWall01.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 42>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 360 NiTriShape MrkTempleN02:57>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 364 NiNode MrkVlindrelHall01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 250 NiTriShape MrkFrontWallMain01:57>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 365 NiTriShape MrkVlindrelHall01:11>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 254 NiTriShape MrkStoneHorz01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 369 NiTriShape MrkVlindrelHall01:13>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 258 NiTriShape MrkStoneHorz01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 262 NiTriShape MrkTileSlates01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 266 NiTriShape MrkTileSlates01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 270 NiNode DwemerLargeDoorLoad01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 373 NiTriShape MrkVlindrelHall01:44>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 271 NiNode Object02>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 272 NiTriShape Object02:0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 377 NiTriShape MrkVlindrelHall01:46>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 276 NiTriShape Object02:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 381 NiTriShape MrkVlindrelHall01:47>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 385 NiTriShape MrkVlindrelHall01:52>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 389 NiTriShape MrkVlindrelHall01:55>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 393 NiTriShape MrkVlindrelHall01:56>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 397 NiTriShape MrkVlindrelHall01:57>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 401 NiNode DweSmallDoorLoad01>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 402 NiNode Object38>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 403 NiTriShape Object38:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 280 NiNode Object43>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 281 NiTriShape Object43:0>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 285 NiTriShape Object43:6>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 407 NiNode Object37>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 408 NiTriShape Object37:6>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:32] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsWall01_n.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 411 NiTriShape MrkStoneHorz01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 415 NiTriShape MrkStoneHorz01.dds>
[00:32] [TwbModel.LoadFromFile.IterateNodes] <Debug: 419 NiTriShape MrkStairsChunky01.dds>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\Road01.dds>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\crackrock4b.dds>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\mountains\MountainSlab02.dds>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\dawnguard\DStoneWall01.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 50>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:32] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\dawnguard\DStoneWall01_n.dds>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark03.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 58>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:32] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark03_n.dds>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\telvannitower\telbigroots01.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 71>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:32] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\telvannitower\telbigroots01_n.dds>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsMarble01.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 86>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:32] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsMarble01_n.dds>
[00:32] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_16_101_0B72B305EFDB4268A402532FB1DB401F.txt">
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\CastleWallStone01.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 87>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:32] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\CastleWallStone01_n.dds>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsRubble01.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 90>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:32] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsRubble01_n.dds>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\DLC2RRBuildings01.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 91>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:32] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\DLC2RRBuildings01_n.dds>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskDoor01.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 92>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:32] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskDoor01_n.dds>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\redoran\RedoranFloor01.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 93>
[00:32] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:32] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:32] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\redoran\RedoranFloor01_n.dds>
[00:32] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\IceWall01_n.dds>
[00:32] [TwbRender.ReserveID] <Debug: Creating 94>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01icewalllod.nif>
[00:33] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkStairsChunky01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 95>
[00:33] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:33] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:33] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:33] [TwbRender.RenderObject] <Debug: 256 x 128 -> 256 x 128>
[00:33] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:33] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icewalllod FB: 256 x 128>
[00:33] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icewalllod FB: 256 x 128 1>
[00:33] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icewalllod FB: 256 x 128 1 1>
[00:33] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icewalllod framebuffer complete>
[00:33] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icewalllod FB: 256 x 128 1 1 2>
[00:33] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icewalllod framebuffer complete>
[00:33] [TwbRender.ReserveID] <Debug: Creating 96>
[00:33] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icewalllod FB: 256 x 128 1 1 2 96>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkStairsChunky01_n.dds>
[00:33] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icewalllod framebuffer complete>
[00:33] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icewalllod FB: 256 x 128 1 1 2 96 2>
[00:33] [TwbRender.ReserveID] <Debug: Creating 97>
[00:33] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icewalllod 256 x 128>
[00:33] [TwbRender.DeleteID] <Debug: Deleting 97>
[00:33] [TwbRender.ReserveID] <Debug: Creating 97>
[00:33] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icewalllod 256 x 128>
[00:33] [TwbRender.DeleteID] <Debug: Deleting 97>
[00:33] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icewalllod FB: 1 1 2 96 2>
[00:33] [TwbRender.DeleteID] <Debug: Deleting 96>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweStoneWall01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 96>
[00:33] [UnmultiplyAlpha] <Debug: 0 256 x 128 128>
[00:32] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp\maniatree02_00033a7d with Meshes\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\maniatree02.nif Skyrim Extended Cut - Saints and Seducers.esp EC_SS_TreeMania02 [TREE:11033A7D]
[00:32] 	Creating billboard F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp\palmtree6_00016007 with Meshes\landscape\trees\palmtree6.nif TheBawbsWardenOfTheCoast.esp WCPalmTree06 [TREE:10016007]
[00:32] Creating textures
[00:32] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icesnow.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01icesnow.nif
[00:33] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icewalllod.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icewalllod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:33] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icewalllod_n.dds>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweStoneWall01_n.dds>
[00:33] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icewalllod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:33] [TwbRender.UnLoadTextures] <Debug: 121 > 80>
[00:33] [TwbRender.UnLoadTextures] <Debug: 121 > 80>
[00:33] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TundraDriftWoodBark01_N.dds 5>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweMetalTiles01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 97>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweMetalTiles01_n.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsFloor01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 98>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsFloor01_n.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweStoneFloor02.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 99>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.UnLoadTextures] <Debug: 122 > 80>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark.dds 63>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc02\plants\DLC2MushroomTree_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 11>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweStoneFloor02_n.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_01.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\landscape\GlacierSlab.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 100>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\GlacierSlab_n.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstone08.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 101>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstone08_n.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHWall01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 102>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\telvannitower\TelStairs01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 103>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHWall01_n.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\telvannitower\TelWoodTile01.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whroughgroundwet.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 104>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whroughgroundwet_n.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHwin01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 105>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHwin01_n.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweMetalSheet01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 106>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsWall01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 107>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweMetalSheet01_n.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\cubemaps\ShinyBright_e.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\crackrock4b.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 108>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\dawnguard\DStoneWall01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 109>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\crackrock4b_n.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark03_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 110>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\dawnguard\DTrim02.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\telvannitower\telbigroots01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 111>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwarkFloor01.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsMarble01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 112>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\telvannitower\telcap01.dds>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\dawnguard\DFloor02.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\CastleWallStone01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 113>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsRubble01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 114>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\cubemaps\Ore_Iron_e.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\DLC2RRBuildings01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 115>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskDoor01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 116>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\DLC2RRThatch01.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRCityWall01.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\landscape\mountains\MountainSlab02.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 117>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\redoran\RedoranFloor01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 118>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\mountains\MountainSlab02_N.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\redoran\Redoran01.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\Road01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 119>
[00:33] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icewalllod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01icewalllod.nif
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkStairsChunky01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 120>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\Road01_n.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkTileSlates01.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.UnLoadTextures] <Debug: 143 > 80>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark_n.dds 44>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweStoneWall01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 5>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsFloor01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 121>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweMetalBars01.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweMetalTiles01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 122>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.UnLoadTextures] <Debug: 143 > 80>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 63>
[00:33] [TwbRender.UnLoadTextures] <Debug: Deleting textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07_n.dds 56>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\cubemaps\Bronze_e.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweStoneFloor02_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 123>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_01_n.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\landscape\GlacierSlab_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 124>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweStoneFloor04.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHWall01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 125>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\GlacierSubSurface.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\telvannitower\TelWoodTile01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 126>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHcol01.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\telvannitower\TelWoodTile01_n.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstone08_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 127>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whroughgroundwet_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 128>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\MossDirtPile01.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whstoneflat2.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHwin01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 129>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\cubemaps\ShinyBright_e.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 130>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHSteps01.dds>
[00:33] [TwbRender.DeleteID] <Debug: Deleting 130>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\crackrock4b_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 130>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\dawnguard\DTrim02.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 131>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkEagle02.dds>
[00:33] [dynLoadMultiImage] <Debug: [textures\cubemaps\ShinyBright_e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\A429B5E660A54026A1847998849ADA13.dds">
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\dawnguard\DTrim02_n.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweMetalSheet01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 132>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:33] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwarkFloor01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 133>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:33] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\telvannitower\telcap01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 134>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwarkFloor01_n.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:33] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\telvannitower\telcap01_n.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\dawnguard\DFloor02.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 135>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:33] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\cubemaps\Ore_Iron_e.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 136>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\dawnguard\DFloor02_n.dds>
[00:33] [TwbRender.DeleteID] <Debug: Deleting 136>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:33] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRCityWall01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 136>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:33] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRCityWall01_n.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\DLC2RRThatch01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 137>
[00:33] [dynLoadMultiImage] <Debug: [textures\cubemaps\Ore_Iron_e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\EB127645F36441689D005EBB1A07E615.dds">
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:33] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\redoran\Redoran01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 138>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\DLC2RRThatch01_n.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:33] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\redoran\Redoran01_n.dds>
[00:33] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:33] [TwbRender.UnLoadTextures] <Debug: 159 > 80>
[00:33] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkTileSlates01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 44>
[00:33] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\plants\SoulCairnTreebark01.dds 24>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:33] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkTileSlates01_n.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\Road01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 139>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:33] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:33] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\Dirt02.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:33] [TwbRender.UnLoadTextures] <Debug: 160 > 80>
[00:33] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:33] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\plants\SoulCairnTreebark01_n.dds 76>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\cubemaps\Bronze_e.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 56>
[00:33] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:33] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 56>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:33] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweMetalBars01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 140>
[00:33] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2mushroomtrees01lod.nif>
[00:33] [dynLoadMultiImage] <Debug: [textures\cubemaps\Bronze_e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\156D6911CBF14137848E8C615D2736D3.dds">
[00:33] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:33] [TwbRender.LoadScene] <Debug: Vertexdata: 571>
[00:33] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:33] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:33] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:33] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:33] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:33] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:33] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2mushroomtrees01lod FB: 256 x 256>
[00:33] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2mushroomtrees01lod FB: 256 x 256 1>
[00:33] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2mushroomtrees01lod FB: 256 x 256 1 1>
[00:33] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2mushroomtrees01lod framebuffer complete>
[00:33] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2mushroomtrees01lod FB: 256 x 256 1 1 2>
[00:33] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2mushroomtrees01lod framebuffer complete>
[00:33] [TwbRender.ReserveID] <Debug: Creating 141>
[00:33] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2mushroomtrees01lod FB: 256 x 256 1 1 2 141>
[00:33] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2mushroomtrees01lod framebuffer complete>
[00:33] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2mushroomtrees01lod FB: 256 x 256 1 1 2 141 2>
[00:33] [TwbRender.ReserveID] <Debug: Creating 142>
[00:33] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2mushroomtrees01lod 256 x 256>
[00:33] [TwbRender.DeleteID] <Debug: Deleting 142>
[00:33] [TwbRender.ReserveID] <Debug: Creating 142>
[00:33] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2mushroomtrees01lod 256 x 256>
[00:33] [TwbRender.DeleteID] <Debug: Deleting 142>
[00:33] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2mushroomtrees01lod FB: 1 1 2 141 2>
[00:33] [TwbRender.DeleteID] <Debug: Deleting 141>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:33] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:33] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\landscape\mountains\MountainSlab02_N.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 141>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweMetalBars01_n.dds>
[00:33] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2mushroomtrees01lod.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:33] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:33] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2mushroomtrees01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:33] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHcol01.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 142>
[00:33] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 128 x 128, depth: 6, mipmap: 8>
[00:33] [TwbRender.UnLoadTextures] <Debug: 160 > 80>
[00:33] [TwbRender.UnLoadTextures] <Debug: 160 > 80>
[00:33] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\trees\TreePineForestBarkCompAshL.dds 25>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkBaseStoneDesigns05horiz.dds>
[00:33] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2mushroomtrees01lod_n.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:33] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHcol01_n.dds>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\telvannitower\TelWoodTile01_n.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 143>
[00:33] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2mushroomtrees01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:33] [TwbRender.UnLoadTextures] <Debug: 161 > 80>
[00:33] [TwbRender.UnLoadTextures] <Debug: 161 > 80>
[00:33] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\trees\TreePineForestBranchCompAshL.dds 59>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:33] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\landscape\GlacierSubSurface.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 144>
[00:33] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\telvannitower\TelMushroomTop01.dds>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:33] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweStoneFloor04.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 145>
[00:33] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:33] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:33] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whstoneflat2.dds>
[00:33] [TwbRender.ReserveID] <Debug: Creating 146>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweStoneFloor04_n.dds>
[00:34] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 128 x 128, depth: 6, mipmap: 8>
[00:34] [TwbRender.UnLoadTextures] <Debug: 162 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: 162 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbTreebamboojungleAspenBranch7_N.dds 72>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dungeons\MossDirtPile01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 147>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whstoneflat2_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\MossDirtPile01_n.dds>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHSteps01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 148>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHSteps01_n.dds>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkEagle02.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 149>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\dawnguard\DTrim02_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 150>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkEagle02_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwarkFloor01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 151>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\telvannitower\telcap01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 152>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark01.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\telvannitower\telmushroombot01.dds>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\dawnguard\DFloor02_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 153>
[00:34] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 128 x 128, depth: 6, mipmap: 8>
[00:34] [TwbRender.UnLoadTextures] <Debug: 167 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: 167 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbamboobark_N.dds 68>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\dawnguard\DCeiling.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 167 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRCityWall01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 24>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\trees\TreeAspenWinterBranchComp.dds 15>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\DLC2RRThatch01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 154>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRSlate02.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\DLC2RRBuildings02.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 168 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\redoran\Redoran01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 76>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbTreebamboojungleAspenBranch3.dds 64>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkTileSlates01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 155>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\redoran\Redoran02.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\landscape\Dirt02.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 156>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkStoneHorz01.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweMetalBars01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 157>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\Dirt02_N.dds>
[00:33] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2mushroomtrees01lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2mushroomtrees01lod.nif
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 25>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 170 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\trees\TreeAspenWinterBranchComp_N.dds 53>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 169 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkBaseStoneDesigns05horiz.dds>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbamboobark7.dds 26>
[00:34] [TwbRender.ReserveID] <Debug: Creating 25>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkBaseStoneDesigns05horiz_n.dds>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHcol01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 59>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\telvannitower\TelMushroomTop01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 158>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHcol02.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\telvannitower\TelMushroomTop01_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 171 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\plants\srg_Shrub01half_snow.dds 8>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whstoneflat2_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 72>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whtrimstone2.dds>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dungeons\MossDirtPile01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 159>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHSteps01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 160>
[00:34] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\ridgedmossstone08lod.nif>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:34] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:34] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedmossstone08lod FB: 256 x 256>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedmossstone08lod FB: 256 x 256 1>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedmossstone08lod FB: 256 x 256 1 1>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedmossstone08lod framebuffer complete>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedmossstone08lod FB: 256 x 256 1 1 2>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedmossstone08lod framebuffer complete>
[00:34] [TwbRender.ReserveID] <Debug: Creating 161>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedmossstone08lod FB: 256 x 256 1 1 2 161>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedmossstone08lod framebuffer complete>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedmossstone08lod FB: 256 x 256 1 1 2 161 2>
[00:34] [TwbRender.ReserveID] <Debug: Creating 162>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedmossstone08lod 256 x 256>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHTrim01.dds>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 162>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkEagle02_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 163>
[00:34] [TwbRender.ReserveID] <Debug: Creating 162>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedmossstone08lod 256 x 256>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 162>
[00:34] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedmossstone08lod FB: 1 1 2 161 2>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 161>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:34] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01dawnguardcastle02lod.nif>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 2198>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 418>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 250>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 539>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 172>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkColm01.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark01.dds>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 166>
[00:34] [TwbRender.ReserveID] <Debug: Creating 161>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 378>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 64>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:34] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:34] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle02lod FB: 512 x 512>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle02lod FB: 512 x 512 1>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle02lod FB: 512 x 512 1 1>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle02lod framebuffer complete>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle02lod FB: 512 x 512 1 1 2>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle02lod framebuffer complete>
[00:34] [TwbRender.ReserveID] <Debug: Creating 162>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle02lod FB: 512 x 512 1 1 2 162>
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedmossstone08lod.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark01_n.dds>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedmossstone08lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:34] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle02lod framebuffer complete>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle02lod FB: 512 x 512 1 1 2 162 2>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedmossstone08lod_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 68>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle02lod 512 x 512>
[00:34] [TwbRender.UnLoadTextures] <Debug: 174 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\plants\srg_Shrub01half_n.dds 37>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\telvannitower\telmushroombot01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 164>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedmossstone08lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:34] [TwbRender.UnLoadTextures] <Debug: 173 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: 173 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbsmoothdarkbark22_n.dds 65>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.ReserveID] <Debug: Creating 68>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle02lod 512 x 512>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\telvannitower\telmushroombot01_n.dds>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 173 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbsmoothdarkbark22.dds 38>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweStoneFloor04_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 15>
[00:34] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle02lod FB: 1 1 2 162 2>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 162>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\dawnguard\DCeiling.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 68>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\dawnguard\DCeiling_n.dds>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 173 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\ReachTreeBranch01_N.dds 55>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRSlate02.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 64>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\DLC2RRBuildings02.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 162>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRSlate02_n.dds>
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle02lod.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\DLC2RRBuildings02_n.dds>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\redoran\Redoran02.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 165>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle02lod_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\redoran\Redoran02_n.dds>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkStoneHorz01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 166>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:34] [TwbRender.UnLoadTextures] <Debug: 175 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: 175 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBranchCompSnowL_N.dds 61>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\landscape\Dirt02_N.dds>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkStoneHorz01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 167>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\RoadDetails01.dds>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 176 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBarkCompSnowL_n.dds 10>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 175 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkBaseStoneDesigns05horiz_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 26>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\MadagascarPalm01_d.dds 46>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\irondoor2.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 175 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHcol02.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 8>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\MadagascarPalm02_d.dds 30>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whtrimstone2.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 53>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHcol02_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\telvannitower\TelMushroomTop01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 168>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whtrimstone2_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkColm01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 169>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\telvannitower\telmushroomcap01.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkColm01_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHTrim01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 37>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\MadagascarPalm02_n.dds 19>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHTrim01_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\MadagascarPalm01_n.dds 32>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: 177 > 80>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\telvannitower\telmushroombot01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 38>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\_resourcepack\landscape\trees\BaldCypressBranches01_d.dds 49>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 65>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\telvannitower\TelWoodenDoor01.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark02.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting Textures\landscape\AoM\Plants\Coldharbourtreebark01.dds 79>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\dawnguard\DCeiling_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 55>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdDoor02.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRSlate02_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 61>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting Textures\landscape\AoM\Plants\Coldharbourtreebark01_n.dds 9>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\DLC2RRBuildings02_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 170>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskRoof01.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:34] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2ravenrock01lod.nif>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 326>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\redoran\Redoran02_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 10>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\trees\TreePineForestBarkCompAsh.dds 22>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 374>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 1052>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 426>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:34] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:34] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock01lod FB: 256 x 256>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock01lod FB: 256 x 256 1>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock01lod FB: 256 x 256 1 1>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock01lod framebuffer complete>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock01lod FB: 256 x 256 1 1 2>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock01lod framebuffer complete>
[00:34] [TwbRender.ReserveID] <Debug: Creating 171>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock01lod FB: 256 x 256 1 1 2 171>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\redoran\Redoran03.dds>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock01lod framebuffer complete>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock01lod FB: 256 x 256 1 1 2 171 2>
[00:34] [TwbRender.ReserveID] <Debug: Creating 172>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock01lod 256 x 256>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\trees\TreePineForestBranchCompAsh.dds 21>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkStoneHorz01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 46>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 172>
[00:34] [TwbRender.ReserveID] <Debug: Creating 172>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock01lod 256 x 256>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 172>
[00:34] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock01lod FB: 1 1 2 171 2>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 171>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\RoadDetails01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 171>
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock01lod.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\RoadDetails01_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\irondoor2.dds>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRFieldGrass01.dds 18>
[00:34] [TwbRender.ReserveID] <Debug: Creating 30>
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock01lod_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\irondoor2_n.dds>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHcol02_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 172>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:34] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRTreeAliveBark01.dds 14>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 177 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whtrimstone2_n.dds>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRFieldGrass01_n.dds 77>
[00:34] [TwbRender.ReserveID] <Debug: Creating 19>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\telvannitower\telmushroomcap01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 173>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whoutwall.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\telvannitower\telmushroomcap01_n.dds>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TundraDriftWoodBranches01.dds 27>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 177 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRTreeFloweringBranch01_n.dds 39>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 176 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\telvannitower\TelWoodenDoor01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 32>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRTreeFloweringBranch01.dds 47>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHTrim01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 49>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\telvannitower\TelWoodenDoor01_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark02.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 79>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHDoor01.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark02_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdDoor02.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 9>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TundraDriftWoodBranches01_N.dds 12>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskRoof01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 174>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdDoor02_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskRoof01_n.dds>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 179 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRTreeAliveBark01_n.dds 4>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark27.dds 40>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkColm01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 21>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\redoran\Redoran03.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 22>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkStoneBorders03.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\ravenrock\redoran\Redoran03_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 179 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark27_n.dds 66>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\RoadDetails01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 14>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark13.dds 70>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\Bridge01.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\irondoor2_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 18>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark31_n.dds 69>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\irondoor2_m.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark13_n.dds 81>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 177 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbTreeAspenBranchCompgreen1dark.dds 54>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 176 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbbark31.dds 36>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whoutwall.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 27>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\telvannitower\telmushroomcap01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 39>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whoutwall_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 176 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\telvannitower\TelWoodenDoor01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 12>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\trees\DLC1TreePineForestBranchCompSnowH_N.dds 83>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHDoor01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 47>
[00:34] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2telmithryn02lod.nif>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:34] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:34] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn02lod FB: 512 x 512>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn02lod FB: 512 x 512 1>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn02lod FB: 512 x 512 1 1>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn02lod framebuffer complete>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn02lod FB: 512 x 512 1 1 2>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHDoor01_n.dds>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn02lod framebuffer complete>
[00:34] [TwbRender.ReserveID] <Debug: Creating 77>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn02lod FB: 512 x 512 1 1 2 77>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 176 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn02lod framebuffer complete>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn02lod FB: 512 x 512 1 1 2 77 2>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\trees\DLC1TreePineForestBranchCompSnowH.dds 33>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:34] [TwbRender.ReserveID] <Debug: Creating 4>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn02lod 512 x 512>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 175 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreeAspenBranchComp_N.dds 28>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark02_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 40>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:34] [TwbRender.ReserveID] <Debug: Creating 4>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn02lod 512 x 512>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:34] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn02lod FB: 1 1 2 77 2>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdDoor02_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 4>
[00:34] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2ravenrock02lod.nif>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 32>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 24>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 381>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 70>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 289>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 183>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 16>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 116>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 397>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 37>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 162>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:34] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:34] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock02lod FB: 512 x 512>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock02lod FB: 512 x 512 1>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock02lod FB: 512 x 512 1 1>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHcol03.dds>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock02lod framebuffer complete>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01dawnguardcastle01lod.nif>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock02lod FB: 512 x 512 1 1 2>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskRoof01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 77>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 456>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock02lod framebuffer complete>
[00:34] [TwbRender.ReserveID] <Debug: Creating 175>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock02lod FB: 512 x 512 1 1 2 175>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 948>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 296>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock02lod framebuffer complete>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock02lod FB: 512 x 512 1 1 2 175 2>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 134>
[00:34] [TwbRender.ReserveID] <Debug: Creating 176>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock02lod 512 x 512>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 674>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 2072>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 176>
[00:34] [TwbRender.ReserveID] <Debug: Creating 176>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock02lod 512 x 512>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 300>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 134>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 949>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 176>
[00:34] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock02lod FB: 1 1 2 175 2>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 175>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 1744>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 461>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 223>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 214>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 208>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:34] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2telmithryn01lod.nif>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskBeam01.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:34] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:34] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:34] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle01lod FB: 512 x 512>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle01lod FB: 512 x 512 1>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle01lod FB: 512 x 512 1 1>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.UnLoadTextures] <Debug: 176 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreeAspenBarkComp_N.dds 43>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle01lod framebuffer complete>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle01lod FB: 512 x 512 1 1 2>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.UnLoadTextures] <Debug: 175 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreeAspenBarkComp.dds 62>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkStoneBorders03.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 66>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle01lod framebuffer complete>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.ReserveID] <Debug: Creating 70>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle01lod FB: 512 x 512 1 1 2 70>
[00:34] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:34] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:34] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle01lod framebuffer complete>
[00:34] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedmossstone08lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\ridgedmossstone08lod.nif
[00:34] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle02lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01dawnguardcastle02lod.nif
[00:34] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock01lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2ravenrock01lod.nif
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle01lod FB: 512 x 512 1 1 2 70 2>
[00:34] [TwbRender.ReserveID] <Debug: Creating 175>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle01lod 512 x 512>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkStoneBorders03_n.dds>
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn02lod.dds>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:34] [TwbRender.DeleteID] <Debug: Deleting 175>
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn02lod_n.dds>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:34] [TwbRender.UnLoadTextures] <Debug: 175 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: 175 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreeAspenBranchComp.dds 16>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 174 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBranchComp.dds 60>
[00:34] [TwbRender.ReserveID] <Debug: Creating 69>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle01lod 512 x 512>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: 173 > 80>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBarkComp.dds 57>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\Bridge01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 81>
[00:34] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle01lod FB: 1 1 2 70 2>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:34] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn01lod FB: 512 x 512>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn01lod FB: 512 x 512 1>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn01lod FB: 512 x 512 1 1>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn01lod framebuffer complete>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn01lod FB: 512 x 512 1 1 2>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\Bridge01_n.dds>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn01lod framebuffer complete>
[00:34] [TwbRender.ReserveID] <Debug: Creating 69>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn01lod FB: 512 x 512 1 1 2 69>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 54>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn01lod framebuffer complete>
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock02lod.dds>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn01lod FB: 512 x 512 1 1 2 69 2>
[00:34] [TwbRender.ReserveID] <Debug: Creating 70>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn01lod 512 x 512>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock02lod_n.dds>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:34] [TwbRender.UnLoadTextures] <Debug: 173 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: 173 > 80>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBarkComp_N.dds 6>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 172 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBranchComp_N.dds 89>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.ReserveID] <Debug: Creating 54>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn01lod 512 x 512>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 89>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 54>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 171 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\trees\DLC2TreePineForestBranchCompSnowH_N.dds 75>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\ravenrock\redoran\Redoran03_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 70>
[00:34] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn01lod FB: 1 1 2 69 2>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle01lod.dds>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2redoran01lod.nif>
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle01lod_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: 170 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: 170 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\trees\DLC2TreePineForestBranchCompSnowH.dds 48>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\irondoor2_m.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 54>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 928>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 899>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 1084>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkStoneBlockLarge01.dds>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 64>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 928>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 170 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBranchCompSnow.dds 13>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whoutwall_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 69>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 899>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 1084>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:34] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:34] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:34] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2redoran01lod FB: 512 x 512>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2redoran01lod FB: 512 x 512 1>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2redoran01lod FB: 512 x 512 1 1>
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn01lod.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2redoran01lod framebuffer complete>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2redoran01lod FB: 512 x 512 1 1 2>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\bridge02lod.nif>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 109>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 702>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 734>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2redoran01lod framebuffer complete>
[00:34] [TwbRender.ReserveID] <Debug: Creating 33>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2redoran01lod FB: 512 x 512 1 1 2 33>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 169 > 80>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 140>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBarkCompsnow.dds 7>
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn01lod_n.dds>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 109>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2redoran01lod framebuffer complete>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2redoran01lod FB: 512 x 512 1 1 2 33 2>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 41>
[00:34] [TwbRender.UnLoadTextures] <Debug: 168 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1.dds 73>
[00:34] [TwbRender.ReserveID] <Debug: Creating 28>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2redoran01lod 512 x 512>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 266>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHDoor01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 83>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:34] [TwbRender.UnLoadTextures] <Debug: 167 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: 167 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\EC\Expeditions\SS\landscape\Trees\dementia\bark07dementia.dds 34>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 283>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 22>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 64>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 337>
[00:34] [TwbRender.ReserveID] <Debug: Creating 28>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2redoran01lod 512 x 512>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 205>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 377>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHFloor01.dds>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHcol03.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 89>
[00:34] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2redoran01lod FB: 1 1 2 33 2>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 702>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:34] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 734>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHcol03_n.dds>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 140>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 168 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBarkCompsnow_N.dds 31>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:34] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:34] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:34] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge02lod FB: 512 x 512>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge02lod FB: 512 x 512 1>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge02lod FB: 512 x 512 1 1>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 167 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBranchCompSnow_N.dds 45>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge02lod framebuffer complete>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge02lod FB: 512 x 512 1 1 2>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge02lod framebuffer complete>
[00:34] [TwbRender.ReserveID] <Debug: Creating 28>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge02lod FB: 512 x 512 1 1 2 28>
[00:34] [TwbRender.UnLoadTextures] <Debug: 166 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBarkCompsnowL.dds 74>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkStoneBorders03_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 33>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge02lod framebuffer complete>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge02lod FB: 512 x 512 1 1 2 28 2>
[00:34] [TwbRender.ReserveID] <Debug: Creating 43>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge02lod 512 x 512>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:34] [TwbRender.ReserveID] <Debug: Creating 43>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge02lod 512 x 512>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkColumnNepo01.dds>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:34] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge02lod FB: 1 1 2 28 2>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:34] [TwbRender.UnLoadTextures] <Debug: 166 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\TreePineForestBranchCompsnowL.dds 17>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:34] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 165 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\EC\Expeditions\SS\landscape\Trees\bark07_n.dds 80>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 164 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\ec\expeditions\ss\landscape\trees\mania\bark07mania.dds 3>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 163 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\mania\l1jaune.dds 88>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2redoran01lod.dds>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2redoran01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2redoran01lod_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 162 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\Bridge01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 3>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2redoran01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\ec\expeditions\ss\_thirdparty\maslea\landscape\trees\l1_n.dds 29>
[00:34] [TwbRender.UnLoadTextures] <Debug: 161 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: 161 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbpalmbark14_n.dds 82>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:34] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\bridge01lod.nif>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 410>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 160 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbpalmbark22.dds 84>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 241>
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge02lod.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 327>
[00:34] [TwbRender.UnLoadTextures] <Debug: 159 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 1610>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbpalmbark22_n.dds 85>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 158 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge02lod_n.dds>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\SwordFern_N.dds 52>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 1251>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 327>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkStoneBlockLarge01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 13>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 1610>
[00:34] [TwbRender.UnLoadTextures] <Debug: 157 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: 157 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbpalmbark14.dds 78>
[00:34] [TwbRender.LoadScene] <Debug: Vertexdata: 1251>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:34] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:34] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge01lod FB: 512 x 512>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge01lod FB: 512 x 512 1>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge01lod FB: 512 x 512 1 1>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkStoneBlockLarge01_n.dds>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge01lod framebuffer complete>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge01lod FB: 512 x 512 1 1 2>
[00:34] [TwbRender.UnLoadTextures] <Debug: 157 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\gkbpalmleaf2.dds 51>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge01lod framebuffer complete>
[00:34] [TwbRender.ReserveID] <Debug: Creating 7>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge01lod FB: 512 x 512 1 1 2 7>
[00:34] [TwbRender.UnLoadTextures] <Debug: 156 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\Snow01_n.dds 67>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 155 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge01lod framebuffer complete>
[00:34] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge01lod FB: 512 x 512 1 1 2 7 2>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\Snow01.dds 41>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:34] [TwbRender.ReserveID] <Debug: Creating 16>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge01lod 512 x 512>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 154 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\IceWall01_p.dds 20>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskBeam01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 17>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.ReserveID] <Debug: Creating 16>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHFloor01.dds>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskBeam01_n.dds>
[00:34] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge01lod 512 x 512>
[00:34] [TwbRender.ReserveID] <Debug: Creating 28>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:34] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge01lod FB: 1 1 2 7 2>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:34] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_17_50_904AA5A1DF3D4AFEA9FB7BB89EE12901.txt">
[00:34] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHFloor01_n.dds>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 155 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\telvannitower\TelStairs01.dds 35>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 154 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\telvannitower\telbigroots01.dds 71>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 153 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\redoran\RedoranFloor01.dds 93>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkColumnNepo01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 7>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkColumnNepo01_n.dds>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 153 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\IceWall01_n.dds 94>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 152 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\plants\DLC2MushroomTree_n.dds 11>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 151 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\plants\DLC2MushroomTree.dds 23>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 150 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\telvannitower\TelStairs01_n.dds 103>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 149 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\telvannitower\telbigroots01_n.dds 111>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 148 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\redoran\RedoranFloor01_n.dds 118>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 118>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 147 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\volcanic_ash_01.dds 63>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 146 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\telvannitower\TelWoodTile01.dds 126>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 145 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstone08.dds 101>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 144 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstone08_n.dds 127>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 143 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwarkFloor01.dds 133>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 142 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\telvannitower\telcap01.dds 134>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 141 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\volcanic_ash_01_n.dds 56>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkStoneBlockLarge01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 6>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskBeam01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 16>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkRocksEdgeTrim01.dds>
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge01lod.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskWindow01.dds>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHcol03_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 20>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:34] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge01lod_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHcol04.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 143 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 93>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\telvannitower\TelWoodTile01_n.dds 143>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 142 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwarkFloor01_n.dds 151>
[00:34] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:34] [TwbRender.DeleteID] <Debug: Deleting 94>
[00:34] [TwbRender.UnLoadTextures] <Debug: 141 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: 141 > 80>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\roads\Road01.dds 119>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 140 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\roads\Road01_n.dds 139>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 139 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\telvannitower\telcap01_n.dds 152>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 138 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\Dirt02.dds 156>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 103>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 137 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 111>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whroughgroundwet.dds 104>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 136 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whroughgroundwet_n.dds 128>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 135 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\telvannitower\TelMushroomTop01.dds 158>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkColumnNepo01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 11>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkKingRock01.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 135 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\MossDirtPile01.dds 147>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 126>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 134 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 101>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\MossDirtPile01_n.dds 159>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 133 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\telvannitower\telmushroombot01.dds 164>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHFloor01_n.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 23>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 127>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: 132 > 80>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 133>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\DLC2RRBuildings02.dds 162>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 131 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\Dirt02_N.dds 167>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 134>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 130 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\telvannitower\TelMushroomTop01_n.dds 168>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 129 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\telvannitower\telmushroombot01_n.dds 38>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskWindow01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 29>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 143>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskWindow01_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 129 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\dawnguard\DCeiling_n.dds 55>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 151>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 128 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\dawnguard\DFloor02_n.dds 153>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 119>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 127 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\dawnguard\DStoneWall01.dds 50>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 139>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 126 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\dawnguard\DTrim02_n.dds 150>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 152>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 125 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\dawnguard\DFloor02.dds 135>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 156>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 124 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\dawnguard\DCeiling.dds 68>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 104>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 123 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkRocksEdgeTrim01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 31>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\dawnguard\DStoneWall01_n.dds 109>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 128>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkRocksEdgeTrim01_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 123 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\dawnguard\DTrim02.dds 131>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHcol04.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 34>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\highhrothgar\HHcol04_n.dds>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 158>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 123 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\DLC2RRThatch01_n.dds 154>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 147>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 122 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\DLC2RRBuildings01_n.dds 115>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 159>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 121 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 164>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\DLC2RRBuildings02_n.dds 170>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 120 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\DLC2RRBuildings01.dds 91>
[00:34] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkKingRock01.dds>
[00:34] [TwbRender.ReserveID] <Debug: Creating 35>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:34] [TwbRender.DeleteID] <Debug: Deleting 162>
[00:34] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkKingRock01_n.dds>
[00:34] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:34] [TwbRender.UnLoadTextures] <Debug: 120 > 80>
[00:34] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\DLC2RRThatch01.dds 137>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 167>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 119 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whtrimstone2.dds 53>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 168>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 118 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whtrimstone2_n.dds 19>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 117 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\telvannitower\telmushroomcap01.dds 173>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 116 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\telvannitower\telmushroomcap01_n.dds 39>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 153>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 115 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark03.dds 58>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 114 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark02_n.dds 40>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 150>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 113 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark03_n.dds 110>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 135>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 112 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark02.dds 79>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 111 > 80>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdDoor02.dds 9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 109>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 110 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskWindow01_n.dds>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdDoor02_n.dds 4>
[00:35] [TwbRender.ReserveID] <Debug: Creating 36>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 131>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRstonebase02.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 110 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\telvannitower\TelWoodenDoor01.dds 32>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 154>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 109 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\telvannitower\TelWoodenDoor01_n.dds 12>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 115>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 108 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\redoran\Redoran01.dds 138>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 170>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 107 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\redoran\Redoran03.dds 22>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 91>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 106 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark01_n.dds 65>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 137>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 105 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\redoran\Redoran03_n.dds 70>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 104 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\redoran\Redoran01_n.dds 76>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\highhrothgar\HHcol04_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 38>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:35] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\hhbuildingslod02.nif>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 290>
[00:35] [TwbRender.UnLoadTextures] <Debug: 103 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\redoran\Redoran02_n.dds 10>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 173>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 1219>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 564>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 102 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\redoran\Redoran02.dds 165>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 705>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 303>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 101 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\ravenrock\bulwark\DLC2RRBulwark01.dds 161>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 476>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 66>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 797>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 100 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whoutwall_n.dds 69>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 222>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 394>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 99 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 476>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whoutwall.dds 27>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 110>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 1453>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 98 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whstoneflat2_n.dds 72>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 340>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 562>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 97 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whstoneflat2.dds 146>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 2126>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 96 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\roads\Bridge01_n.dds 3>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkRocksEdgeTrim01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 9>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 462>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 140>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 1453>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 340>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 562>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 2126>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 462>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 140>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 157>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 265>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 117>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 161>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 264>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 467>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkDirt02.dds>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 198>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 96 > 80>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 268>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\roads\RoadDetails01_n.dds 14>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 379>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 478>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 95 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\roads\RoadDetails01.dds 171>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 467>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 198>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 268>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 94 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 379>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\roads\Bridge01.dds 81>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 138>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 478>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 93 > 80>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 25>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:35] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:35] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: 93 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod02 FB: 512 x 512>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod02 FB: 512 x 512 1>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod02 FB: 512 x 512 1 1>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:35] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\ridgedstone08patternlod.nif>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod02 framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod02 FB: 512 x 512 1 1 2>
[00:35] [TwbRender.UnLoadTextures] <Debug: 93 > 80>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode ridgedstone08patternlod>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiTriShape ridgedstone08.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiTriShape ridgedstone08.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape NorDwelling01ExtBaseA:50>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:35] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\rtbuildingslod01.nif>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 93 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkKingRock01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 4>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod02 framebuffer complete>
[00:35] [TwbRender.ReserveID] <Debug: Creating 12>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod02 FB: 512 x 512 1 1 2 12>
[00:35] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\rtwallslod01.nif>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 NiTriShape NorDwelling01ExtBaseA:50>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod02 framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod02 FB: 512 x 512 1 1 2 12 2>
[00:35] [TwbRender.ReserveID] <Debug: Creating 19>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod02 512 x 512>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode rtbuildingslod01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiTriShape RiftenRoofShingles01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiTriShape RiftenLogSiding01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape RiftenLogDetails01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 NiTriShape RiftenHousePlanks01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 NiTriShape RiftenHousePlanks01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 25 NiTriShape RiftenCanalPlanks01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 NiTriShape RiftenLogDetails01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 NiTriShape RiftenLogDetails01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 37 NiTriShape RiftenLogDetails01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 41 NiTriShape RiftenLogDetails01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 45 NiTriShape RiftenLogDetails01.dds>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstone08.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 49 NiTriShape RiftenLogDetails01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 53 NiTriShape FallForestGrass01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 57 NiNode RTBlacksmith01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 58 NiTriShape RTBlacksmith01:1 - L2_Supports01:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 62 NiTriShape RTBlacksmith01:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 66 NiNode RTMjollandTroutPurse01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 67 NiTriShape RTMjollandTroutPurse01:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 71 NiTriShape RTMjollandTroutPurse01:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 75 NiTriShape RTMjollandTroutPurse01:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 79 NiTriShape RTMjollandTroutPurse01:17>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenRoofShingles01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode rtbuildingslod03>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiTriShape RatwayWall01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiTriShape RTSnowShodHouse01:6>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiNode RTBlackBriarManor01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape RTBlackBriarManor01:1>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape RTBlackBriarManor01:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiTriShape RatwayWall01.dds>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkRockDesigns01.dds>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiNode RTSouthGate01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiTriShape RTSouthGate01:20>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiTriShape RTSouthGate01:23>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiNode RTMainGate01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiNode DoorFrame>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 37 NiTriShape DoorFrame:22>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiTriShape DoorFrame:23>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 96 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 44 NiNode DoorL>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 45 NiTriShape DoorL:1>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 49 NiTriShape DoorL:22>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 53 NiTriShape DoorL:27>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 58 NiNode RTNorthGate01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 59 NiTriShape RTNorthGate01:20>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 63 NiTriShape RTNorthGate01:23>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 67 NiNode RTPlaza01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 68 NiTriShape RTPlaza01:20>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 96 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:35] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\sbardscollegetowerlod01.nif>
[00:35] [TwbRender.ReserveID] <Debug: Creating 10>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod02 512 x 512>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 165>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbRender.UnLoadTextures] <Debug: 96 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 161>
[00:35] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\slod01.nif>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 96 > 80>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 72 NiTriShape RTPlaza01:23>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod02 FB: 1 1 2 12 2>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 76 NiTriShape RTPlaza01:31>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:35] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\slod03.nif>
[00:35] [TwbRender.UnLoadTextures] <Debug: 96 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbRender.UnLoadTextures] <Debug: 96 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbRender.UnLoadTextures] <Debug: 96 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:35] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\sovngardelod.nif>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 146>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:35] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\stonewall01mixlod.nif>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:35] [TwbRender.UnLoadTextures] <Debug: 96 > 80>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 80 NiTriShape RTPlaza01:33>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 84 NiNode RTPlazaWell01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 85 NiNode Well01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 86 NiTriShape Well01:20>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 90 NiTriShape Well01:23>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 94 BSLODTriShape Well01:3 - L2_WellDetails:3>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 98 BSLODTriShape Well01:1 - L2_WellDetails:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 102 NiTriShape RTWall10Inner:23>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 106 NiTriShape RatwayWall01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode slod01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode L3_Tower01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape L3_Tower01:2>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\whmaingatelod.nif>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\riften\RatwayWall01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape L3_Tower01:7>
[00:34] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn02lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2telmithryn02lod.nif
[00:34] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2ravenrock02lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2ravenrock02lod.nif
[00:34] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01dawnguardcastle01lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01dawnguardcastle01lod.nif
[00:34] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2telmithryn01lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2telmithryn01lod.nif
[00:34] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2redoran01lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2redoran01lod.nif
[00:34] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge02lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\bridge02lod.nif
[00:34] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\bridge01lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\bridge01lod.nif
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbRender.UnLoadTextures] <Debug: 97 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRstonebase02.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 3>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\windhelmlod.nif>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape L3_Tower01:9>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode WHmaingate>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape WHmaingate:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape WHmaingate:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiNode WHmaingate>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiTriShape WHmaingate:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode sovngardelod>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape L3_Tower01:17>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiTriShape SOVTrim01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiTriShape SOVStone02.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape SOVMeadHall02:9>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode SBardsCollegeTowerLOD>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TexGen Plane>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode SBardsCollegeTowerMesh>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape SBardsCollegeTowerMesh:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape SBardsCollegeTowerMesh:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 NiNode SOVMeadHall02>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape SOVMeadHall02:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiTriShape SOVMeadHall02:3>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape SOVMeadHall02:4>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiTriShape SOVMeadHall01:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 34 NiNode SOVMeadHall01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiTriShape SOVMeadHall01:4>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRstonebase02_n.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 39 NiTriShape SOVMeadHall01:5>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 43 NiTriShape SOVMeadHall01:10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape SBardsCollegeTowerMesh:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 NiTriShape WHmaingate:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiTriShape WHmaingate:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiTriShape WHmaingate:3>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbRender.UnLoadTextures] <Debug: 98 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:35] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\hhbuildingslod01.nif>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiNode WHmaingate>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape WHmaingate:0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 171>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 40>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 255>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 120>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 55>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiNode L3_Tower01>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 44>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiTriShape L3_Tower01:15>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 149>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiTriShape L3_Tower01:7>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 1036>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiNode SCastleWall05 mesh>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 254>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape SCastleWall05 mesh:20>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 60>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 241>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode windhelmlod>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiTriShape WHslateroof.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiTriShape WHwoodboards01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiTriShape WHdirtbrick.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 NiTriShape WHarenabplane1.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 NiTriShape WHoutwall.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiTriShape SCastleWall05 mesh:21>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 25 NiTriShape WHroughground.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 NiTriShape WHtrimstone1.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiNode SCastleWall06 MESH>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 41 NiTriShape SCastleWall06 MESH:20>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 45 NiTriShape SCastleWall06 MESH:21>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 47 NiNode DoorTallR>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 48 NiTriShape Object77>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 NiTriShape WHouterwallstatue01:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 52 NiTriShape DoorTallR:12>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 37 NiTriShape WHouterwallstatue01:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 41 NiNode WHdocks1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 42 NiTriShape Object04:3>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 46 NiTriShape WHdocks1:12>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 51 NiNode WHdocks1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 52 NiTriShape Object04:3>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 56 NiTriShape Object04:11>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiTriShape WHmaingate:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 60 NiNode WHpalace4>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 61 NiTriShape WHpalace4:33>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiTriShape WHmaingate:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode stonewall01mixlod>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TexGen Plane>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape StonewallTerraceLong01:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape StonewallTerraceLong01:1>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 231>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 44 NiTriShape WHmaingate:3>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 48 NiNode whtgn.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 49 NiTriShape Plane>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 53 NiNode WHmaingate>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 54 NiTriShape WHmaingate:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 58 NiNode WHmaingate:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 59 NiTriShape Plane>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 2212>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 454>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 65 NiTriShape WHpalace4:36>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 69 NiTriShape WHpalace4:37>
[00:35] [TwbRender.UnLoadTextures] <Debug: 98 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 56 NiNode DoorShortR>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 57 NiTriShape Object78>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 73 NiTriShape WHpalace4:38>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 49 NiNode Wall08mesh>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 77 NiTriShape WHpalace4:64>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 50 NiTriShape Wall08mesh:20>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 61 NiTriShape DoorShortR:12>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHtgn.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 54 NiTriShape Wall08mesh:21>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 58 NiNode SCastleWall06 MESH>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 59 NiTriShape SCastleWall06 MESH:20>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 81 NiNode WHoutin1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 82 NiTriShape WHoutin1:1>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 63 NiTriShape SCastleWall06 MESH:21>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 972>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiNode L3_Tower01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiTriShape L3_Tower01:15>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiTriShape L3_Tower01:7>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbRender.UnLoadTextures] <Debug: 99 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 86 NiTriShape WHoutin1:5>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 90 NiTriShape WHoutwall.dds>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 434>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 94 NiNode WHCLanshattershield>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 95 NiTriShape WHCLanshattershield:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 67 NiNode Wall08mesh>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 68 NiTriShape Wall08mesh:20>
[00:35] [TwbRender.ReserveID] <Debug: Creating 10>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds glTexStorage2D 34067 6 128 x 128 10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 72 NiTriShape Wall08mesh:20>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 76 NiNode Wall08mesh>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 77 NiTriShape Wall08mesh:21>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 99 NiTriShape WHCLanshattershield:8>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 427>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 65 NiNode SOVMeadHall02>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 66 NiTriShape SOVMeadHall02:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 81 NiTriShape Wall08mesh:21>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 70 NiTriShape SOVMeadHall02:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 74 NiTriShape SOVMeadHall02:3>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 103 NiTriShape WHCLanshattershield:9>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 85 NiTriShape Wall08mesh:20>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 107 NiTriShape WHCLanshattershield:12>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 111 NiTriShape WHCLanshattershield:19>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 115 NiTriShape WHCLanshattershield:63>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 119 NiTriShape WHtrimstone2.dds>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyBright_e.dds 128 x 128>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 1184>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 0, mipmap: 0, level: 0, index: 0, 128 x 128>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 18>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 340>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 78 NiTriShape SOVMeadHall02:4>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHslateroof.dds>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 58>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 0, mipmap: 1, level: 1, index: 1, 64 x 64>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 82 NiTriShape SOVMeadHall02:10>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SstoneWall.dds>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 310>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 0, mipmap: 2, level: 2, index: 2, 32 x 32>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 0, mipmap: 3, level: 3, index: 3, 16 x 16>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 191>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 161>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 0, mipmap: 4, level: 4, index: 4, 8 x 8>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 466>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 113>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 0, mipmap: 5, level: 5, index: 5, 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyBright_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyBright_e.dds 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 1, mipmap: 0, level: 0, index: 8, 128 x 128>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 345>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 1, mipmap: 1, level: 1, index: 9, 64 x 64>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 1, mipmap: 2, level: 2, index: 10, 32 x 32>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 92>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 1, mipmap: 3, level: 3, index: 11, 16 x 16>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 1, mipmap: 4, level: 4, index: 12, 8 x 8>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 60>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 1, mipmap: 5, level: 5, index: 13, 4 x 4>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 12>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 203>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyBright_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyBright_e.dds 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 2, mipmap: 0, level: 0, index: 16, 128 x 128>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 4482>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 2, mipmap: 1, level: 1, index: 17, 64 x 64>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 2, mipmap: 2, level: 2, index: 18, 32 x 32>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 2, mipmap: 3, level: 3, index: 19, 16 x 16>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 2, mipmap: 4, level: 4, index: 20, 8 x 8>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 2, mipmap: 5, level: 5, index: 21, 4 x 4>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 898>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyBright_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyBright_e.dds 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 3, mipmap: 0, level: 0, index: 24, 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 3, mipmap: 1, level: 1, index: 25, 64 x 64>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 3, mipmap: 2, level: 2, index: 26, 32 x 32>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\SOVTrim01.dds>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 3, mipmap: 3, level: 3, index: 27, 16 x 16>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 3, mipmap: 4, level: 4, index: 28, 8 x 8>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 362>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 3, mipmap: 5, level: 5, index: 29, 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyBright_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyBright_e.dds 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 4, mipmap: 0, level: 0, index: 32, 128 x 128>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 37>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 4, mipmap: 1, level: 1, index: 33, 64 x 64>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 4, mipmap: 2, level: 2, index: 34, 32 x 32>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 71>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 4, mipmap: 3, level: 3, index: 35, 16 x 16>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 4, mipmap: 4, level: 4, index: 36, 8 x 8>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 4, mipmap: 5, level: 5, index: 37, 4 x 4>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 266>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyBright_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyBright_e.dds 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 5, mipmap: 0, level: 0, index: 40, 128 x 128>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 1384>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 5, mipmap: 1, level: 1, index: 41, 64 x 64>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 5, mipmap: 2, level: 2, index: 42, 32 x 32>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 5, mipmap: 3, level: 3, index: 43, 16 x 16>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 5, mipmap: 4, level: 4, index: 44, 8 x 8>
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod02.dds>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds 10 (CUBE) - depth: 5, mipmap: 5, level: 5, index: 45, 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyBright_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyBright_e.dds mipmap 6>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 230>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape SBardsCollegeTowerMesh:16>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsWall01_em.dds>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 66>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 54>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 66>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 54>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 1338>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkDirt02.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 12>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod02.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 1408>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape SBardsCollegeTowerMesh:17>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 1326>
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod02_n.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:35] [TwbRender.ReserveID] <Debug: Creating 14>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds glTexStorage2D 34067 6 128 x 128 14>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 186>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\Dirt02_N.dds>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 60>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Ore_Iron_e.dds 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 0, mipmap: 0, level: 0, index: 0, 128 x 128>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 25>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 0, mipmap: 1, level: 1, index: 1, 64 x 64>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:35] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:35] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:35] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 0, mipmap: 2, level: 2, index: 2, 32 x 32>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod02_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod01 FB: 512 x 512>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod01 FB: 512 x 512 1>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod01 FB: 512 x 512 1 1>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 0, mipmap: 3, level: 3, index: 3, 16 x 16>
[00:35] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\winterholdlod02.nif>
[00:35] [TwbRender.UnLoadTextures] <Debug: 104 > 80>
[00:35] [TwbRender.UnLoadTextures] <Debug: 104 > 80>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod01 framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod01 FB: 512 x 512 1 1 2>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 0, mipmap: 4, level: 4, index: 4, 8 x 8>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:35] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\wrbuildingslod02.nif>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 0, mipmap: 5, level: 5, index: 5, 4 x 4>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod01 framebuffer complete>
[00:35] [TwbRender.ReserveID] <Debug: Creating 19>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod01 FB: 512 x 512 1 1 2 19>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape StonewallTerraceLong01:1>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Ore_Iron_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Ore_Iron_e.dds 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 1, mipmap: 0, level: 0, index: 8, 128 x 128>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod01 framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod01 FB: 512 x 512 1 1 2 19 2>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.ReserveID] <Debug: Creating 22>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod01 512 x 512>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 1, mipmap: 1, level: 1, index: 9, 64 x 64>
[00:35] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\wrterrainlod.nif>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 1, mipmap: 2, level: 2, index: 10, 32 x 32>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode wrterrainlod>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TexGen Plane>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 BSTriShape Road:29>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 BSTriShape Grass:27>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 BSTriShape StoneBase01:32>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape Stonebase02:9>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 1, mipmap: 3, level: 3, index: 11, 16 x 16>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRStoneFloor02.dds>
[00:35] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\smim\lod\smim_fencewoven_lod.nif>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 1, mipmap: 4, level: 4, index: 12, 8 x 8>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode winterholdlod01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiTriShape WinterholdWall01.dds>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 1, mipmap: 5, level: 5, index: 13, 4 x 4>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiTriShape Snow02.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 NiNode WinterholdExtTower01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape WinterholdExtTower01:0>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Ore_Iron_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Ore_Iron_e.dds 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 2, mipmap: 0, level: 0, index: 16, 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 2, mipmap: 1, level: 1, index: 17, 64 x 64>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 2, mipmap: 2, level: 2, index: 18, 32 x 32>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape WinterholdExtTower01:1>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 2, mipmap: 3, level: 3, index: 19, 16 x 16>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 2, mipmap: 4, level: 4, index: 20, 8 x 8>
[00:35] [TwbRender.ReserveID] <Debug: Creating 22>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod01 512 x 512>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 2, mipmap: 5, level: 5, index: 21, 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Ore_Iron_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Ore_Iron_e.dds 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 3, mipmap: 0, level: 0, index: 24, 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 3, mipmap: 1, level: 1, index: 25, 64 x 64>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 3, mipmap: 2, level: 2, index: 26, 32 x 32>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 3, mipmap: 3, level: 3, index: 27, 16 x 16>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode wrbuildingslod02>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 3, mipmap: 4, level: 4, index: 28, 8 x 8>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 3, mipmap: 5, level: 5, index: 29, 4 x 4>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape WRJorvaskr01BackPorch01:53>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Ore_Iron_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Ore_Iron_e.dds 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 4, mipmap: 0, level: 0, index: 32, 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 4, mipmap: 1, level: 1, index: 33, 64 x 64>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 4, mipmap: 2, level: 2, index: 34, 32 x 32>
[00:35] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod01 FB: 1 1 2 19 2>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape WRJorvaskr01BackPorch01:54 - L2_Braces:54>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiTriShape WinterholdExtTower01:4>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiNode Roof1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiTriShape WRJorvaskr01BackPorch01:54 - L2_Braces:54>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 NiTriShape WRJorvaskr01BackPorch01:52>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 4, mipmap: 3, level: 3, index: 35, 16 x 16>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:35] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 4, mipmap: 4, level: 4, index: 36, 8 x 8>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 4, mipmap: 5, level: 5, index: 37, 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Ore_Iron_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Ore_Iron_e.dds 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 5, mipmap: 0, level: 0, index: 40, 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 5, mipmap: 1, level: 1, index: 41, 64 x 64>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 5, mipmap: 2, level: 2, index: 42, 32 x 32>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 5, mipmap: 3, level: 3, index: 43, 16 x 16>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 5, mipmap: 4, level: 4, index: 44, 8 x 8>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds 14 (CUBE) - depth: 5, mipmap: 5, level: 5, index: 45, 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Ore_Iron_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Ore_Iron_e.dds mipmap 6>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\CastleWallStone02.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenRoofShingles01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 19>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiNode WindowWall2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 NiTriShape WRHouseShack01:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 NiTriShape WRHouseShack01:19>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape WRHouseShack01:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiTriShape WRHouseShack01:6>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiTriShape WRHouseShack01:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape WinterholdExtTower01:10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiNode WinterholdLDoor02>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiNode WinterholdLDoor02Right>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape WinterholdLDoor02Right:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 44 NiNode WindowWall3>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 45 NiTriShape WRJorvaskr01:55>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 49 NiTriShape WRJorvaskr01:54 - L2_WRJorvaskr01:54>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 53 NiTriShape WRJorvaskr01:10 - L2_WRJorvaskr01:10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 57 NiTriShape WRJorvaskr01:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 61 NiNode Roof2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 62 NiTriShape WRHouseStables01:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 66 NiTriShape WRHouseStables01:19>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiNode WinterholdLDoor02Left>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 37 NiTriShape WinterholdLDoor02Left:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiNode WinterholdExtTower01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 41 NiTriShape WinterholdExtTower01:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 45 NiTriShape WinterholdExtTower01:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 49 NiTriShape WinterholdExtTower01:4>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 53 NiTriShape WinterholdExtTower01:10>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdWall01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 71 NiTriShape WRHouseStables01:6>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 75 NiNode Door1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 76 NiTriShape WRHouseStables01:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 80 NiTriShape WRHouseStables01:1>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\GlacierEnvironmentMask.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 84 NiTriShape WRHouseStables01:19>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 88 NiTriShape WRHouseStables01:17>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 92 NiTriShape WRHouseStables01:6>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 96 NiNode Gable1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 97 NiTriShape WRHouseStables01:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode FenceWovenLOD>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TexGen Plane>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 BSTriShape FenceWoven02:10 - L1_Posts01:10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 101 NiTriShape WRHouseStables01:1>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 105 NiTriShape WRHouseStables01:10>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenRoofShingles01_n.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 109 NiTriShape WRHouseStables01:19>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 113 NiTriShape WRHouseStables01:6>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 117 NiNode WindowWall1>
[00:35] [TwbRender.ReserveID] <Debug: Creating 22>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds glTexStorage2D 34067 6 128 x 128 22>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 118 NiTriShape WRHouseShack02:1>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Bronze_e.dds 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 0, mipmap: 0, level: 0, index: 0, 128 x 128>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 122 NiTriShape WRHouseShack02:19>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 126 NiTriShape WRHouseShack02:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 130 NiTriShape WRHouseShack02:6>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 134 NiTriShape WRHouseShack02:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 138 NiNode Wall1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 139 NiTriShape WRHouseStables01:2>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 0, mipmap: 1, level: 1, index: 1, 64 x 64>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 143 NiTriShape WRHouseStables01:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 147 NiTriShape WRHouseStables01:19>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 151 NiTriShape WRHouseStables01:6>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 155 NiTriShape BlackPlane>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 159 NiNode Terrain1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 160 NiTriShape Road:29>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 164 NiTriShape Grass:27>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 168 NiTriShape StoneBase01:32>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 173 NiTriShape Stonebase02:9>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape FenceWoven02:10 - L1_Posts01:11>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 0, mipmap: 2, level: 2, index: 2, 32 x 32>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 0, mipmap: 3, level: 3, index: 3, 16 x 16>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 0, mipmap: 4, level: 4, index: 4, 8 x 8>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRHallCarvings01.dds>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 0, mipmap: 5, level: 5, index: 5, 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Bronze_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Bronze_e.dds 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 1, mipmap: 0, level: 0, index: 8, 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 1, mipmap: 1, level: 1, index: 9, 64 x 64>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 1, mipmap: 2, level: 2, index: 10, 32 x 32>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 1, mipmap: 3, level: 3, index: 11, 16 x 16>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 1, mipmap: 4, level: 4, index: 12, 8 x 8>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 1, mipmap: 5, level: 5, index: 13, 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Bronze_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Bronze_e.dds 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 2, mipmap: 0, level: 0, index: 16, 128 x 128>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 NiNode>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 13 BSTriShape FenceWoven02:10 - L1_Posts01:10>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 2, mipmap: 1, level: 1, index: 17, 64 x 64>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 2, mipmap: 2, level: 2, index: 18, 32 x 32>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\StoneWall01.dds>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 2, mipmap: 3, level: 3, index: 19, 16 x 16>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 2, mipmap: 4, level: 4, index: 20, 8 x 8>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 2, mipmap: 5, level: 5, index: 21, 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Bronze_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Bronze_e.dds 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 3, mipmap: 0, level: 0, index: 24, 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 3, mipmap: 1, level: 1, index: 25, 64 x 64>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 3, mipmap: 2, level: 2, index: 26, 32 x 32>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 3, mipmap: 3, level: 3, index: 27, 16 x 16>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 3, mipmap: 4, level: 4, index: 28, 8 x 8>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 3, mipmap: 5, level: 5, index: 29, 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Bronze_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Bronze_e.dds 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 4, mipmap: 0, level: 0, index: 32, 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 4, mipmap: 1, level: 1, index: 33, 64 x 64>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 4, mipmap: 2, level: 2, index: 34, 32 x 32>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 16 BSTriShape FenceWoven02:10 - L1_Posts01:11>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 4, mipmap: 3, level: 3, index: 35, 16 x 16>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 4, mipmap: 4, level: 4, index: 36, 8 x 8>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 4, mipmap: 5, level: 5, index: 37, 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Bronze_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Bronze_e.dds 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 5, mipmap: 0, level: 0, index: 40, 128 x 128>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 5, mipmap: 1, level: 1, index: 41, 64 x 64>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 5, mipmap: 2, level: 2, index: 42, 32 x 32>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 5, mipmap: 3, level: 3, index: 43, 16 x 16>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 5, mipmap: 4, level: 4, index: 44, 8 x 8>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds 22 (CUBE) - depth: 5, mipmap: 5, level: 5, index: 45, 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Bronze_e.dds 4 x 4>
[00:35] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Bronze_e.dds mipmap 6>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\dwemer\DLC2DweBronzeDesign01.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkRockDesigns01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 27>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 NiNode>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape FenceWoven02:10 - L1_Posts01:10>
[00:35] [TwbRender.LoadTexture] <Debug: Loading Textures\DLC01\Dungeons\Castle\CastleWallStone04.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHtgn.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 32>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkRockDesigns01_n.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 BSTriShape FenceWoven02:10 - L1_Posts01:11>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsWall01_em.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 39>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHtgn_n.dds>
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod01.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\seruinswindowslod.nif>
[00:35] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 865>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 56>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:35] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:35] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:35] [TwbRender.RenderObject] <Debug: 64 x 256 -> 64 x 256>
[00:35] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswindowslod FB: 64 x 256>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswindowslod FB: 64 x 256 1>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswindowslod FB: 64 x 256 1 1>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SstoneWall.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 40>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswindowslod framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswindowslod FB: 64 x 256 1 1 2>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswindowslod framebuffer complete>
[00:35] [TwbRender.ReserveID] <Debug: Creating 41>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswindowslod FB: 64 x 256 1 1 2 41>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswindowslod framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswindowslod FB: 64 x 256 1 1 2 41 2>
[00:35] [TwbRender.ReserveID] <Debug: Creating 43>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswindowslod 64 x 256>
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod01_n.dds>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.ReserveID] <Debug: Creating 43>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswindowslod 64 x 256>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SstoneWall_n.dds>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrwoodbeam01.dds>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:35] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswindowslod FB: 1 1 2 41 2>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\SOVTrim01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 43>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:35] [TwbRender.UnLoadTextures] <Debug: 117 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:35] [TwbRender.UnLoadTextures] <Debug: 117 > 80>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHFloor01.dds 28>
[00:35] [UnmultiplyAlpha] <Debug: 0 64 x 256 128>
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswindowslod.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\SOVTrim01_n.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHslateroof.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 41>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswindowslod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweStoneBorders03.dds>
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswindowslod_n.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRstonebase02_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 45>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswindowslod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHslateroof_n.dds>
[00:35] [TwbRender.UnLoadTextures] <Debug: 119 > 80>
[00:35] [TwbRender.UnLoadTextures] <Debug: 119 > 80>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHFloor01_n.dds 23>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstone08.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 48>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRStoneMortar01.dds>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsBronzeInlay01.dds>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweRockDesigns01.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dungeons\riften\RatwayWall01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 50>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstone08_n.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode slod03>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode SBardsCollegeMesh>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape SBardsCollegeMesh:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape SBardsCollegeMesh:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape wall to wall:7 - SBardsCollegeMesh:7 - L1_Bench01:7>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\landscape\Dirt02_N.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 51>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\riften\RatwayWall01_n.dds>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweMetalTiles02.dds>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkStoneBlocks03.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\landscape\GlacierEnvironmentMask.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 52>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkMossDirt01.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\GlacierParallax.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\CastleWallStone02.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 53>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\CastleWallStone02_n.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRStoneFloor02.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 55>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape wall to wall:7 - SBardsCollegeMesh:7 - L1_Bench01:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiTriShape SBardsCollegeMesh:10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape SBardsCollegeMesh:16>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdWall01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 56>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRStoneFloor02_n.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 30 NiTriShape SBardsCollegeMesh:17 - L2_Fences:17>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdWall01_n.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRHallCarvings01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 57>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRHallCarvings01_n.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenRoofShingles01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 58>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 34 NiNode SBardsCollegeMesh>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiTriShape SBardsCollegeMesh:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 39 NiTriShape SBardsCollegeMesh:6>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 43 NiTriShape wall to wall:7 - SBardsCollegeMesh:7 - L1_Bench01:7>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenLogSiding01.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\dwemer\DLC2DweBronzeDesign01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 60>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\StoneWall01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 62>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\dwemer\DLC2DweBronzeDesign01_n.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\StoneWall01_n.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 134 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHcol01_n.dds 59>
[00:35] [LoadGLMultiImage] <Debug: Loading Textures\DLC01\Dungeons\Castle\CastleWallStone04.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 28>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 47 NiTriShape SBardsCollegeMesh:10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 51 NiTriShape SBardsCollegeMesh:16>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 55 NiTriShape SBardsCollegeMesh:17 - L2_Fences:17>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkRockDesigns01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 63>
[00:35] [TwbRender.LoadTexture] <Debug: Loading Textures\DLC01\Dungeons\Castle\CastleWallStone04_n.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 59 NiNode SThalmorHouseMESH>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 60 NiNode Object06>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 61 NiTriShape Object06:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 65 NiTriShape Object06:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 69 NiTriShape Object06:10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 73 NiTriShape Object06:11>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 77 NiTriShape SThalmorHouseMESH:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 81 NiTriShape SThalmorHouseMESH:2>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrwoodbeam01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 65>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 84 NiTriShape SThalmorHouseMESH:6>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 88 NiTriShape SThalmorHouseMESH:7>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrwoodbeam01_n.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHtgn_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 67>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHtrimstone2.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 136 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHWall01_n.dds 125>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SstoneWall_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 23>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 91 NiTriShape SThalmorHouseMESH:11>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHslateroof_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 68>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\STrims01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 94 NiTriShape SThalmorHouseMESH:15>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 98 NiTriShape SThalmorHouseMESH:16>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\SOVTrim01_n.dds>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHwoodboards01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 69>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 102 NiNode SThalmorHouseMESH>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 103 NiTriShape SThalmorHouseMESH:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 107 NiTriShape SThalmorHouseMESH:2>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRStoneMortar01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 70>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\SOVStone02.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 111 NiTriShape SThalmorHouseMESH:4>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 115 NiTriShape SThalmorHouseMESH:6>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsBronzeInlay01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 71>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRStoneMortar01_n.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 119 NiTriShape SThalmorHouseMESH:7>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsBronzeInlay01_n.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 123 NiTriShape SThalmorHouseMESH:9>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 127 NiTriShape SThalmorHouseMESH:10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 131 NiTriShape SThalmorHouseMESH:11>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 135 NiTriShape SThalmorHouseMESH:13>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 140 NiTriShape SThalmorHouseMESH:15>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 144 NiTriShape SThalmorHouseMESH:16>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 148 NiNode SThalmorEmbassy>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 149 NiNode SPatioWall02>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 150 NiTriShape SPatioWall02:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 154 NiTriShape SPatioWall02:4>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 158 NiTriShape SPatioWall02:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 162 NiNode new>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 163 NiTriShape new:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 167 NiTriShape new:2>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweStoneBorders03.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 72>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 170 NiTriShape new:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 173 NiTriShape new:9>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 177 NiTriShape new:10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 181 NiTriShape new:11>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 185 NiTriShape new:12>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 189 NiTriShape new:15>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 193 NiNode newThalmorEmbassy>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 194 NiTriShape newThalmorEmbassy:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 197 NiTriShape newThalmorEmbassy:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 200 NiTriShape newThalmorEmbassy:11>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 203 NiTriShape newThalmorEmbassy:15>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 206 NiNode Addition>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 207 NiTriShape Addition:1>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 210 NiTriShape Addition:2>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweStoneBorders03_n.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 213 NiTriShape Addition:4>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 216 NiTriShape Addition:5>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 220 NiTriShape Addition:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 223 NiTriShape Addition:9>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 226 NiTriShape Addition:13>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 231 NiTriShape Addition:15>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 234 NiNode SThalmorEmbassy>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 235 NiNode SPatioWall02>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 236 NiTriShape SPatioWall02:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 240 NiTriShape SPatioWall02:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 244 NiTriShape SPatioWall02:10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 248 NiNode new>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 249 NiTriShape new:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 253 NiTriShape new:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 256 NiTriShape new:4>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 260 NiTriShape new:5>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 264 NiTriShape new:6>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 268 NiTriShape new:7>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweRockDesigns01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 73>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 271 NiTriShape new:9>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 275 NiTriShape new:11>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 279 NiTriShape new:13>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 284 NiTriShape new:15>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 288 NiNode newThalmorEmbassy>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 289 NiTriShape newThalmorEmbassy:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 292 NiTriShape newThalmorEmbassy:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 295 NiTriShape newThalmorEmbassy:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 298 NiTriShape newThalmorEmbassy:11>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 301 NiTriShape newThalmorEmbassy:15>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 304 NiNode Addition>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 305 NiTriShape Addition:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 308 NiTriShape Addition:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 311 NiTriShape Addition:5>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 314 NiTriShape Addition:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 317 NiTriShape Addition:11>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 320 NiTriShape Addition:15>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 323 NiNode wall>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 324 NiTriShape wall:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 327 NiTriShape wall:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 330 NiTriShape wall:10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 333 NiNode SPatioWall02>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 334 NiTriShape SPatioWall02:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 338 NiTriShape SPatioWall02:7>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkStoneBlocks03.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 74>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 342 NiTriShape SPatioWall02:10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 346 BSLODTriShape L2_Fences05:35 - L2_Fences06:35>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweRockDesigns01_n.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 350 NiNode SPatioWall02>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 351 NiTriShape SPatioWall02:4>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 355 NiTriShape SPatioWall02:7>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 359 NiTriShape SPatioWall02:10>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkMossDirt01.dds>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkStoneBlocks03_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 75>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 363 NiNode SPatioWallEntrance>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 364 NiTriShape SPatioWallEntrance:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 368 NiTriShape SPatioWallEntrance:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 372 NiTriShape SPatioWallEntrance:16>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 376 NiTriShape SPatioWallEntrance:17>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 379 NiNode SBardsCollegeTowerMesh>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 380 NiTriShape SBardsCollegeTowerMesh:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 384 NiTriShape SBardsCollegeTowerMesh:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 388 NiTriShape SBardsCollegeTowerMesh:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 392 NiTriShape SBardsCollegeTowerMesh:16>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 396 NiTriShape SBardsCollegeTowerMesh:17>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\CastleWallStone02_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 76>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkMossDirt01_n.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 400 NiNode SBardsCollegeRooms>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 401 NiTriShape SBardsCollegeRooms:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 405 NiTriShape SBardsCollegeRooms:7>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstone08_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 78>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\CastleWallStone05.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 409 NiTriShape SBardsCollegeRooms:16>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 413 NiTriShape SBardsCollegeRooms:17>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 417 NiTriShape SBardsCollegeMesh:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 421 NiTriShape wall to wall:7 - SBardsCollegeMesh:7 - L1_Bench01:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 425 NiTriShape SBardsCollegeMesh:10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 429 NiNode wall>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 430 NiTriShape wall:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 434 NiTriShape wall:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 438 NiTriShape wall:10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 442 NiNode SCastleWall07Mesh>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 443 NiTriShape SCastleWall07Mesh:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 447 NiTriShape SCastleWall07Mesh:12>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 451 NiNode SPatioWall02>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 452 NiTriShape SPatioWall02:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 456 NiTriShape SPatioWall02:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 460 NiTriShape SPatioWall02:10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 464 NiNode SPatioWall03>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 465 NiNode L2_Fences03>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 471 NiTriShape SPatioWall03:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 475 NiTriShape SPatioWall03:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 479 NiTriShape SPatioWall03:10>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 483 BSLODTriShape L2_Fences08:35 - L2_Fences03:35>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 487 NiNode SFarmhouseSiloMesh>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 488 NiTriShape SFarmhouseSiloMesh:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 492 NiTriShape SFarmhouseSiloMesh:1>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\landscape\GlacierParallax.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 79>
[00:35] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\ridgedstone08patternlod.nif>
[00:35] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 496 NiTriShape SFarmhouseSiloMesh:2>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 643>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 643>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 500 NiTriShape SFarmhouseSiloMesh:18>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:35] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:35] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:35] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:35] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone08patternlod FB: 256 x 256>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone08patternlod FB: 256 x 256 1>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone08patternlod FB: 256 x 256 1 1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 504 NiTriShape SFarmhouseSiloMesh:21>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone08patternlod framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone08patternlod FB: 256 x 256 1 1 2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 508 NiNode SFarmhouse02>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 509 NiTriShape SFarmhouse02:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 513 NiTriShape SFarmhouse02:1>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone08patternlod framebuffer complete>
[00:35] [TwbRender.ReserveID] <Debug: Creating 80>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone08patternlod FB: 256 x 256 1 1 2 80>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 517 NiTriShape SFarmhouse02:2>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone08patternlod framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone08patternlod FB: 256 x 256 1 1 2 80 2>
[00:35] [TwbRender.ReserveID] <Debug: Creating 81>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone08patternlod 256 x 256>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 521 NiTriShape SFarmhouse02:11>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRStoneFloor02_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 82>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 525 NiTriShape SFarmhouse02:12>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:35] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\icefloessolid02lod.nif>
[00:35] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 529 NiTriShape SFarmhouse02:18>
[00:35] [TwbRender.ReserveID] <Debug: Creating 81>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone08patternlod 256 x 256>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 2688>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:35] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone08patternlod FB: 1 1 2 80 2>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 533 NiTriShape SFarmhouse02:19>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 537 NiNode SFarmhouse01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 538 NiTriShape SFarmhouse01:0>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:35] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 542 NiTriShape SFarmhouse01:1>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:35] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:35] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:35] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:35] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefloessolid02lod FB: 256 x 256>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefloessolid02lod FB: 256 x 256 1>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefloessolid02lod FB: 256 x 256 1 1>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefloessolid02lod framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefloessolid02lod FB: 256 x 256 1 1 2>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefloessolid02lod framebuffer complete>
[00:35] [TwbRender.ReserveID] <Debug: Creating 80>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefloessolid02lod FB: 256 x 256 1 1 2 80>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefloessolid02lod framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefloessolid02lod FB: 256 x 256 1 1 2 80 2>
[00:35] [TwbRender.ReserveID] <Debug: Creating 81>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefloessolid02lod 256 x 256>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRFieldGrass01.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRHallCarvings01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 84>
[00:35] [TwbRender.ReserveID] <Debug: Creating 81>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefloessolid02lod 256 x 256>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:35] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefloessolid02lod FB: 1 1 2 80 2>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:35] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 546 NiTriShape SFarmhouse01:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 550 NiTriShape SFarmhouse01:11>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 554 NiTriShape SFarmhouse01:12>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 558 NiTriShape SFarmhouse01:18>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRWoodBeam02.dds>
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone08patternlod.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 562 NiTriShape SFarmhouse01:19>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone08patternlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdWall01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 80>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 566 NiNode SFarmhouse01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 567 NiTriShape SFarmhouse01:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 571 NiTriShape SFarmhouse01:1>
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone08patternlod_n.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\Snow02.dds>
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefloessolid02lod.dds>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone08patternlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:35] [TwbRender.UnLoadTextures] <Debug: 148 > 80>
[00:35] [TwbRender.UnLoadTextures] <Debug: 148 > 80>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHcol01.dds 142>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 575 NiTriShape SFarmhouse01:2>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenLogSiding01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 81>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefloessolid02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 579 NiTriShape SFarmhouse01:11>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 583 NiTriShape SFarmhouse01:12>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 587 NiTriShape SFarmhouse01:18>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 591 NiTriShape SFarmhouse01:19>
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefloessolid02lod_n.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 595 NiNode SFarmPorch01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 596 NiTriShape SFarmPorch01:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 600 NiTriShape SFarmPorch01:1>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenLogSiding01_n.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dungeons\riften\RatwayWall01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 85>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefloessolid02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:35] [TwbRender.UnLoadTextures] <Debug: 148 > 80>
[00:35] [TwbRender.UnLoadTextures] <Debug: 148 > 80>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\GlacierSlab.dds 100>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 604 NiTriShape SFarmPorch01:18>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 608 NiTriShape SFarmPorch01:19>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 612 NiNode SFarmhouse02>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 613 NiTriShape SFarmhouse02:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 617 NiTriShape SFarmhouse02:1>
[00:35] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod02.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\hhbuildingslod02.nif
[00:35] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hhbuildingslod01.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\hhbuildingslod01.nif
[00:35] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswindowslod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\seruinswindowslod.nif
[00:35] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone08patternlod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\ridgedstone08patternlod.nif
[00:35] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefloessolid02lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\icefloessolid02lod.nif
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 621 NiTriShape SFarmhouse02:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 625 NiTriShape SFarmhouse02:12>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 629 NiTriShape SFarmhouse02:18>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 633 NiNode SFarmPorch01>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 634 NiTriShape SFarmPorch01:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 638 NiTriShape SFarmPorch01:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 642 NiTriShape SFarmPorch01:18>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 646 NiTriShape SFarmPorch01:19>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 650 NiNode SFarmhouse02>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 651 NiTriShape SFarmhouse02:0>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 655 NiTriShape SFarmhouse02:1>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 659 NiTriShape SFarmhouse02:2>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 663 NiTriShape SFarmhouse02:11>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 667 NiTriShape SFarmhouse02:12>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 671 NiTriShape SFarmhouse02:18>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 147 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\GlacierSlab_n.dds 124>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweMetalTiles02.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 59>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 675 NiTriShape SFarmhouse02:19>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenDoor01.dds>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 679 NiNode DoorDummy011>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 680 NiTriShape Door right1:32>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 685 NiTriShape Door LR 011:32>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 689 NiNode DoorDummy011>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 690 NiTriShape Door right1:32>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 695 NiTriShape Door LR 011:32>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 699 NiNode DoorDummy011>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 700 NiTriShape Door right1:32>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 705 NiTriShape Door LR 011:32>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 709 NiNode SHouseDoor03>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 710 NiTriShape SHouseDoor03:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 714 NiTriShape Door knob and lock>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 718 NiTriShape Door left:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 722 NiTriShape Door right01:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 726 NiNode SHouseDoor03>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 727 NiTriShape SHouseDoor03:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 731 NiTriShape Door knob and lock>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 735 NiTriShape Door left:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 739 NiTriShape Door right01:7>
[00:35] [TwbModel.LoadFromFile.IterateNodes] <Debug: 743 NiTriShape Background Plane>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading Textures\DLC01\Dungeons\Castle\CastleWallStone04_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 88>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweMetalTiles02_n.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrwoodbeam01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 91>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWindow03.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 125>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\riftencanalwood01.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 150 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\GlacierSubSurface.dds 144>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHtrimstone2.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 93>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\dwemer\DLC2DweBronzeDesign01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 94>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHtrimstone2_n.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHwoodboards01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 101>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\dwemer\DLC2DweOnyxFlatSquare01.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHwoodboards01_n.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\STrims01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 103>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\SOVStone02.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 104>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\STrims01_n.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\StoneWall01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 109>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\SOVStone02_n.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRStoneMortar01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 110>
[00:35] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\stonewall01mixlod.nif>
[00:35] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 2017>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 2017>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:35] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:35] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:35] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:35] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall01mixlod FB: 256 x 256>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall01mixlod FB: 256 x 256 1>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall01mixlod FB: 256 x 256 1 1>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskTrim01.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsBronzeInlay01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 111>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall01mixlod framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall01mixlod FB: 256 x 256 1 1 2>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall01mixlod framebuffer complete>
[00:35] [TwbRender.ReserveID] <Debug: Creating 115>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall01mixlod FB: 256 x 256 1 1 2 115>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall01mixlod framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall01mixlod FB: 256 x 256 1 1 2 115 2>
[00:35] [TwbRender.ReserveID] <Debug: Creating 118>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall01mixlod 256 x 256>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 118>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDragonTile01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 118>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall01mixlod 256 x 256>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 118>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall01mixlod FB: 1 1 2 115 2>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 115>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsBronzeInlay01_em.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweStoneBorders03_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 115>
[00:35] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall01mixlod.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkStoneBlocks03_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 118>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall01mixlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall01mixlod_n.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkThirds01.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkMossDirt01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 119>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall01mixlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:35] [TwbRender.UnLoadTextures] <Debug: 158 > 80>
[00:35] [TwbRender.UnLoadTextures] <Debug: 158 > 80>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHTrim01_n.dds 49>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\CastleWallStone05.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 125>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkDeco01.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\CastleWallStone03_n.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweRockDesigns01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 126>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRWoodBeam02.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 127>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweKingRock01.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRWoodBeam02_n.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRFieldGrass01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 128>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 142>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRFieldGrass01_n.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 162 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 100>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHcol03.dds 89>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 161 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHwin01_n.dds 129>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenLogSiding01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 100>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 124>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenLogDetails01.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 161 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHDoor01.dds 47>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenDoor01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 124>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenDoor01_n.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\landscape\Snow02.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 131>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 144>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 161 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHcol03_n.dds 20>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\riftencanalwood01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 133>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\Snow02_N.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\riftencanalwood01_n.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWindow03.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 134>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHtrimstone2_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 135>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWindow03_n.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweMetalTiles02_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 137>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHlgn.dds>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkStoneFloor01.dds>
[00:35] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\dwewall01lod.nif>
[00:35] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 104>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 140>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 200>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 44>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 276>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 48>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 104>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 104>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 42>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 76>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHwoodboards01_n.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:35] [TwbRender.ReserveID] <Debug: Creating 138>
[00:35] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:35] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:35] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:35] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwewall01lod FB: 256 x 256>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwewall01lod FB: 256 x 256 1>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwewall01lod FB: 256 x 256 1 1>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweMetalTiles03.dds>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwewall01lod framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwewall01lod FB: 256 x 256 1 1 2>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwewall01lod framebuffer complete>
[00:35] [TwbRender.ReserveID] <Debug: Creating 139>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwewall01lod FB: 256 x 256 1 1 2 139>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweStoneStairs01.dds>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwewall01lod framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwewall01lod FB: 256 x 256 1 1 2 139 2>
[00:35] [TwbRender.ReserveID] <Debug: Creating 142>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwewall01lod 256 x 256>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\STrims01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 143>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHdirtbrick.dds>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 142>
[00:35] [TwbRender.ReserveID] <Debug: Creating 142>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwewall01lod 256 x 256>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 142>
[00:35] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwewall01lod FB: 1 1 2 139 2>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 139>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:35] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDetails01.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\SOVStone02_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 139>
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwewall01lod.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\SOVCarving01.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskTrim01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 142>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwewall01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwewall01lod_n.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskTrim01_n.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDragonTile01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 144>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwewall01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:35] [TwbRender.UnLoadTextures] <Debug: 171 > 80>
[00:35] [TwbRender.UnLoadTextures] <Debug: 171 > 80>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHwin01.dds 105>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDragonTile01_n.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\dwemer\DLC2DweOnyxFlatSquare01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 146>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\SERuinsBronzeInlay01_em.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 147>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\dwemer\DLC2DweOnyxFlatSquare01_n.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:35] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01seruinslod03.nif>
[00:35] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 92>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 172 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 158>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHcol04_n.dds 38>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkThirds01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 49>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 40>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 92>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 158>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 40>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 6>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 228>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 144>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 376>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 156>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 228>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 144>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 376>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 156>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:35] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:35] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:35] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod03 FB: 256 x 256>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod03 FB: 256 x 256 1>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod03 FB: 256 x 256 1 1>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkDeco01.dds>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkThirds01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 150>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod03 framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod03 FB: 256 x 256 1 1 2>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod03 framebuffer complete>
[00:35] [TwbRender.ReserveID] <Debug: Creating 151>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod03 FB: 256 x 256 1 1 2 151>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod03 framebuffer complete>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod03 FB: 256 x 256 1 1 2 151 2>
[00:35] [TwbRender.ReserveID] <Debug: Creating 152>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod03 256 x 256>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\CastleWallStone03_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 153>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkDeco01_n.dds>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 152>
[00:35] [TwbRender.ReserveID] <Debug: Creating 152>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod03 256 x 256>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 152>
[00:35] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod03 FB: 1 1 2 151 2>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 151>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRWoodBeam02_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 151>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\SkyHavenRoof01.dds>
[00:35] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01seruinslod01.nif>
[00:35] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 48>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 18>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 126>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 89>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 76>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRShipPanel01.dds>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 752>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 468>
[00:35] [TwbRender.UnLoadTextures] <Debug: 175 > 80>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 752>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHTrim01.dds 37>
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod03.dds>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 129>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 468>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 174 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 192>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHSteps01_n.dds 160>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 274>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 173 > 80>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod03.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHcol04.dds 34>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRFieldGrass01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 47>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:35] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:35] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:35] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:35] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod01 FB: 256 x 256>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod01 FB: 256 x 256 1>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod01 FB: 256 x 256 1 1>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod01 framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod01 FB: 256 x 256 1 1 2>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod01 framebuffer complete>
[00:35] [TwbRender.ReserveID] <Debug: Creating 89>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod01 FB: 256 x 256 1 1 2 89>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod01 framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod01 FB: 256 x 256 1 1 2 89 2>
[00:35] [TwbRender.ReserveID] <Debug: Creating 129>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod01 256 x 256>
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod03_n.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRstonebase01.dds>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenLogDetails01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 152>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod03_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:35] [TwbRender.DeleteID] <Debug: Deleting 129>
[00:35] [TwbRender.ReserveID] <Debug: Creating 129>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod01 256 x 256>
[00:35] [TwbRender.UnLoadTextures] <Debug: 173 > 80>
[00:35] [TwbRender.UnLoadTextures] <Debug: 173 > 80>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHDoor01_n.dds 83>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 129>
[00:35] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod01 FB: 1 1 2 89 2>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 89>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:35] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\dwemer\DLC2DweOnyxFlatSixths01_n.dds>
[00:35] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01seruinslod02.nif>
[00:35] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 770>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 4680>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 1248>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 2600>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 3432>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenDoor01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 89>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenLogDetails01_n.dds>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 4883>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 608>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 2934>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 24>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 36>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 24>
[00:35] [TwbRender.LoadScene] <Debug: Vertexdata: 36>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:35] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:35] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:35] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:35] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod02 FB: 256 x 256>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod02 FB: 256 x 256 1>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod02 FB: 256 x 256 1 1>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod02 framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod02 FB: 256 x 256 1 1 2>
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod01.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod02 framebuffer complete>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:35] [TwbRender.ReserveID] <Debug: Creating 129>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod02 FB: 256 x 256 1 1 2 129>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.UnLoadTextures] <Debug: 174 > 80>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod01_n.dds>
[00:35] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod02 framebuffer complete>
[00:35] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod02 FB: 256 x 256 1 1 2 129 2>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHcol02_n.dds 172>
[00:35] [TwbRender.ReserveID] <Debug: Creating 20>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod02 256 x 256>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweKingRock01.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 154>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:35] [TwbRender.UnLoadTextures] <Debug: 173 > 80>
[00:35] [TwbRender.UnLoadTextures] <Debug: 173 > 80>
[00:35] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\SERuinsRubble01.dds 90>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:35] [TwbRender.ReserveID] <Debug: Creating 20>
[00:35] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod02 256 x 256>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:35] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod02 FB: 1 1 2 129 2>
[00:35] [TwbRender.DeleteID] <Debug: Deleting 129>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:35] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:35] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod02.dds>
[00:35] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:35] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:35] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\riftencanalwood01_n.dds>
[00:35] [TwbRender.ReserveID] <Debug: Creating 20>
[00:35] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweKingRock01_n.dds>
[00:35] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod02.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod02_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:36] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\smim\lod\smim_fencewoven_lod.nif>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 441>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHlgn.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 129>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 441>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod02_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:36] [TwbRender.UnLoadTextures] <Debug: 173 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: 173 > 80>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 441>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\SERuinsFloor01.dds 98>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 441>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 441>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 441>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:36] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:36] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_fencewoven_lod FB: 256 x 256>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_fencewoven_lod FB: 256 x 256 1>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_fencewoven_lod FB: 256 x 256 1 1>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkStoneFloor01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 156>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHlgn_n.dds>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_fencewoven_lod framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_fencewoven_lod FB: 256 x 256 1 1 2>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_fencewoven_lod framebuffer complete>
[00:36] [TwbRender.ReserveID] <Debug: Creating 158>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_fencewoven_lod FB: 256 x 256 1 1 2 158>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_fencewoven_lod framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_fencewoven_lod FB: 256 x 256 1 1 2 158 2>
[00:36] [TwbRender.ReserveID] <Debug: Creating 159>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_fencewoven_lod 256 x 256>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkStoneFloor01_n.dds>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 159>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWindow03_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 161>
[00:36] [TwbRender.ReserveID] <Debug: Creating 159>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_fencewoven_lod 256 x 256>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 159>
[00:36] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_fencewoven_lod FB: 1 1 2 158 2>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 158>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:36] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\sbardscollegetowerlod01.nif>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\landscape\Snow02_N.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 158>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 16>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 161>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 1546>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 172>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 3052>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:36] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:36] [TwbRender.RenderObject] <Debug: 64 x 256 -> 64 x 256>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod01 FB: 64 x 256>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod01 FB: 64 x 256 1>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod01 FB: 64 x 256 1 1>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod01 framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod01 FB: 64 x 256 1 1 2>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod01 framebuffer complete>
[00:36] [TwbRender.ReserveID] <Debug: Creating 159>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod01 FB: 64 x 256 1 1 2 159>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod01 framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod01 FB: 64 x 256 1 1 2 159 2>
[00:36] [TwbRender.ReserveID] <Debug: Creating 162>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod01 64 x 256>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 162>
[00:36] [TwbRender.ReserveID] <Debug: Creating 162>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod01 64 x 256>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 162>
[00:36] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod01 FB: 1 1 2 159 2>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 159>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [UnmultiplyAlpha] <Debug: 0 64 x 256 128>
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_fencewoven_lod.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod01.dds>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_fencewoven_lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod">
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdWall02.dds>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHdirtbrick.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 159>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_fencewoven_lod_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 105>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHdirtbrick_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 176 > 80>
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod01_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_fencewoven_lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod">
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\SERuinsRubble01_n.dds 114>
[00:36] [TwbRender.UnLoadTextures] <Debug: 175 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: 175 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\SERuinsFloor01_n.dds 121>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDetails01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 105>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:36] [TwbRender.UnLoadTextures] <Debug: 174 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: 174 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHWall01.dds 102>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskTrim01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 162>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDetails01_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2thirskmeadhall01lod.nif>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\SOVCarving01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 164>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 206>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 236>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 98>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 14>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 118>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 20>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 28>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 125>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 34>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 8>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 48>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 8>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 18>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:36] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:36] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2thirskmeadhall01lod FB: 512 x 512>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2thirskmeadhall01lod FB: 512 x 512 1>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2thirskmeadhall01lod FB: 512 x 512 1 1>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\SOVCarving01_n.dds>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHdirtbrick_n.dds>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2thirskmeadhall01lod framebuffer complete>
[00:36] [TwbRender.ReserveID] <Debug: Creating 165>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2thirskmeadhall01lod FB: 512 x 512 1 1 2>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2thirskmeadhall01lod framebuffer complete>
[00:36] [TwbRender.ReserveID] <Debug: Creating 167>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2thirskmeadhall01lod FB: 512 x 512 1 1 2 167>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2thirskmeadhall01lod framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2thirskmeadhall01lod FB: 512 x 512 1 1 2 167 2>
[00:36] [TwbRender.ReserveID] <Debug: Creating 168>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2thirskmeadhall01lod 512 x 512>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHarenabplane1.dds>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 168>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 176 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHSteps01.dds 148>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweMetalTiles03.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 38>
[00:36] [TwbRender.ReserveID] <Debug: Creating 168>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2thirskmeadhall01lod 512 x 512>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 168>
[00:36] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2thirskmeadhall01lod FB: 1 1 2 167 2>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 167>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:35] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall01mixlod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\stonewall01mixlod.nif
[00:35] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwewall01lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\dwewall01lod.nif
[00:35] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod03.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01seruinslod03.nif
[00:35] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod01.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01seruinslod01.nif
[00:36] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01seruinslod02.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01seruinslod02.nif
[00:36] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_fencewoven_lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\smim\lod\smim_fencewoven_lod.nif
[00:36] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod01.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\sbardscollegetowerlod01.nif
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweStoneStairs01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 167>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweMetalTiles03_n.dds>
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2thirskmeadhall01lod.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweStoneStairs01_n.dds>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkThirds01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 168>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2thirskmeadhall01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2thirskmeadhall01lod_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkSilversmithShop01.dds>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkDeco01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 170>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2thirskmeadhall01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:36] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskDoor01.dds 92>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\SkyHavenRoof01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 171>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkInnWindows01.dds>
[00:36] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_18_5_FD7B54D744044F80A456A9A1461CF8E7.txt">
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\SkyHavenRoof01_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 179 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskDoor01_n.dds 116>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 160>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRCityWall01.dds 136>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 177 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRCityWall01_n.dds 24>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRShipPanel01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 34>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRShipPanel01_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 177 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRSlate02.dds 64>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\dwemer\DLC2DweOnyxFlatSquare01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 37>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRstonebase01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 83>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\cubemaps\ShinyContrastFlames_e.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 172>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRstonebase01_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRSlate02_n.dds 61>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 90>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 177 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskRoof01_n.dds 77>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenLogDetails01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 90>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 98>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenHousePlanks01.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 177 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskRoof01.dds 174>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\dwemer\DLC2DweOnyxFlatSixths01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 98>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHlgn_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 160>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkStoneFloor01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 172>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHoutwall.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 114>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\mountains\MountainSlab01.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskWindow01.dds 29>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 121>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 177 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskWindow01_n.dds 36>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 102>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 176 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\highhrothgar\HHcol02.dds 8>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdWall02.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 102>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweKingRock01_n.dds>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdWall02_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 114>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDragonTile01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 121>
[00:36] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\dweruins02_lod.nif>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 97>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 68>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 19>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 22>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 97>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 68>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 97>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 68>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 38>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDetails01_n.dds>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SStoneBase01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 173>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 372>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 40>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 266>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 248>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 104>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 88>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 311>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 61>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 215>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 116>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 106>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 88>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 342>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 40>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 224>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 60>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 133>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 88>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:36] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:36] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:36] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins02_lod FB: 256 x 256>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins02_lod FB: 256 x 256 1>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins02_lod FB: 256 x 256 1 1>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins02_lod framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins02_lod FB: 256 x 256 1 1 2>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins02_lod framebuffer complete>
[00:36] [TwbRender.ReserveID] <Debug: Creating 175>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins02_lod FB: 256 x 256 1 1 2 175>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 148>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SRoofSlate01.dds>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins02_lod framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins02_lod FB: 256 x 256 1 1 2 175 2>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.ReserveID] <Debug: Creating 148>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins02_lod 256 x 256>
[00:36] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\SOVCarving01_n.dds>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\GlacierEnvironmentMask.dds 52>
[00:36] [TwbRender.ReserveID] <Debug: Creating 176>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 148>
[00:36] [TwbRender.ReserveID] <Debug: Creating 148>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins02_lod 256 x 256>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHarenabplane1.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 177>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\SOVBaseStone01.dds>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 148>
[00:36] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins02_lod FB: 1 1 2 175 2>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 175>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:36] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHarenabplane_n.dds>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 92>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 179 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting Textures\DLC01\Dungeons\Castle\CastleWallStone04.dds 28>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkSilversmithShop01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 92>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenWindows02.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkSilversmithShop01_n.dds>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 116>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 180 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRStoneMortar01.dds 70>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 136>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 179 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstone08.dds 48>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstone08_n.dds 78>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkInnWindows01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 24>
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins02_lod.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkInnWindows01_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\GlacierParallax.dds 79>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweMetalTiles03_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 64>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins02_lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins02_lod_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\SkyHavenRoof01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 116>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins02_lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:36] [TwbRender.UnLoadTextures] <Debug: 177 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: 177 > 80>
[00:36] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\dweobservatoryexteriordomelod.nif>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting Textures\DLC01\Dungeons\Castle\CastleWallStone04_n.dds 88>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 3297>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 688>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 635>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 388>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 3297>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRShipPanel01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 136>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 688>
[00:36] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01_castleextlod01.nif>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 635>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 388>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 3297>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 688>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 635>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 388>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 3297>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\cubemaps\ShinyContrastFlames_e.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 148>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRWoodPlanks03.dds>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 148>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 688>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 177 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\StoneWall01_n.dds 109>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 635>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 388>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 176 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRStoneMortar01_n.dds 110>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweStoneStairs01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 61>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:36] [dynLoadMultiImage] <Debug: [textures\cubemaps\ShinyContrastFlames_e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\45D5A86A12274DAD96D8A7584D8C6D11.dds">
[00:36] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:36] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:36] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 1574>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweobservatoryexteriordomelod FB: 256 x 256>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweobservatoryexteriordomelod FB: 256 x 256 1>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweobservatoryexteriordomelod FB: 256 x 256 1 1>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 972>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweobservatoryexteriordomelod framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweobservatoryexteriordomelod FB: 256 x 256 1 1 2>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 1165>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweobservatoryexteriordomelod framebuffer complete>
[00:36] [TwbRender.ReserveID] <Debug: Creating 77>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweobservatoryexteriordomelod FB: 256 x 256 1 1 2 77>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 29>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 1165>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweobservatoryexteriordomelod framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweobservatoryexteriordomelod FB: 256 x 256 1 1 2 77 2>
[00:36] [TwbRender.ReserveID] <Debug: Creating 148>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweobservatoryexteriordomelod 256 x 256>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 29>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:36] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:36] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:36] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 148>
[00:36] [TwbRender.ReserveID] <Debug: Creating 148>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweobservatoryexteriordomelod 256 x 256>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 148>
[00:36] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweobservatoryexteriordomelod FB: 1 1 2 77 2>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:36] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01_castleextlod01 FB: 512 x 512>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01_castleextlod01 FB: 512 x 512 1>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01_castleextlod01 FB: 512 x 512 1 1>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01_castleextlod01 framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01_castleextlod01 FB: 512 x 512 1 1 2>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01_castleextlod01 framebuffer complete>
[00:36] [TwbRender.ReserveID] <Debug: Creating 77>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01_castleextlod01 FB: 512 x 512 1 1 2 77>
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweobservatoryexteriordomelod.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweobservatoryexteriordomelod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01_castleextlod01 framebuffer complete>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 174>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01_castleextlod01 FB: 512 x 512 1 1 2 77 2>
[00:36] [TwbRender.ReserveID] <Debug: Creating 148>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01_castleextlod01 512 x 512>
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweobservatoryexteriordomelod_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:36] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\dweruins01_lod.nif>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweobservatoryexteriordomelod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:36] [TwbRender.UnLoadTextures] <Debug: 175 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\StoneWall01.dds 62>
[00:36] [TwbRender.UnLoadTextures] <Debug: 174 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: 174 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\SERuinsBronzeInlay01.dds 71>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 29>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenHousePlanks01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 174>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 174>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 148>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 85>
[00:36] [TwbRender.ReserveID] <Debug: Creating 148>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01_castleextlod01 512 x 512>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 40>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 148>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 104>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 120>
[00:36] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01_castleextlod01 FB: 1 1 2 77 2>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenHousePlanks01_n.dds>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRstonebase01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 148>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 25>
[00:36] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 75>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 857>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 162>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:36] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:36] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins01_lod FB: 256 x 256>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins01_lod FB: 256 x 256 1>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins01_lod FB: 256 x 256 1 1>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins01_lod framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins01_lod FB: 256 x 256 1 1 2>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins01_lod framebuffer complete>
[00:36] [TwbRender.ReserveID] <Debug: Creating 77>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins01_lod FB: 256 x 256 1 1 2 77>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins01_lod framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins01_lod FB: 256 x 256 1 1 2 77 2>
[00:36] [TwbRender.ReserveID] <Debug: Creating 175>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins01_lod 256 x 256>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 175>
[00:36] [TwbRender.ReserveID] <Debug: Creating 175>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins01_lod 256 x 256>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 175>
[00:36] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins01_lod FB: 1 1 2 77 2>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\wrterrainlod.nif>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 174 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\SERuinsBronzeInlay01_n.dds 111>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:36] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:36] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:36] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrterrainlod FB: 256 x 256>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrterrainlod FB: 256 x 256 1>
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01_castleextlod01.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrterrainlod FB: 256 x 256 1 1>
[00:36] [TwbRender.UnLoadTextures] <Debug: 173 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\SERuinsBronzeInlay01_em.dds 147>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01_castleextlod01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrterrainlod framebuffer complete>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrterrainlod FB: 256 x 256 1 1 2>
[00:36] [TwbRender.UnLoadTextures] <Debug: 172 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\cubemaps\ShinyBright_e.dds 10>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHoutwall.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 8>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrterrainlod framebuffer complete>
[00:36] [TwbRender.ReserveID] <Debug: Creating 29>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrterrainlod FB: 256 x 256 1 1 2 29>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrterrainlod framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrterrainlod FB: 256 x 256 1 1 2 29 2>
[00:36] [TwbRender.ReserveID] <Debug: Creating 36>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrterrainlod 256 x 256>
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01_castleextlod01_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHoutwall_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 36>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrterrainlod 256 x 256>
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins01_lod.dds>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01_castleextlod01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:36] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:36] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrterrainlod FB: 1 1 2 29 2>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:36] [TwbRender.UnLoadTextures] <Debug: 172 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: 172 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\CastleWallStone01_n.dds 113>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdWall02_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 36>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins01_lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:36] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins01_lod_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins01_lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:36] [TwbRender.UnLoadTextures] <Debug: 171 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: 171 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\CastleWallStone01.dds 87>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SStoneBase01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 29>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdFloor02.dds>
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrterrainlod.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SStoneBase01_n.dds>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 172 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrterrainlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SRoofSlate01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 52>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweStoneFloor02_n.dds 123>
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrterrainlod_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SRoofSlate01_n.dds>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 172 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrterrainlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweStoneFloor02.dds 99>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:36] [TwbRender.UnLoadTextures] <Debug: 171 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: 171 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRStoneFloor02.dds 55>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 170 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRStoneFloor02_n.dds 82>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\SOVBaseStone01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 28>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\SOVBaseStone01_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 170 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRFieldGrass01.dds 128>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHarenabplane_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 48>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 169 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\SERuinsMarble01.dds 86>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 168 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRFieldGrass01_n.dds 47>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenWindows02.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 70>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkSilversmithShop01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 77>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenWindows02_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkInnWindows01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 78>
[00:36] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\mrkbuildingslod01.nif>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 1819>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 162>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 45>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 23>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 28>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 41>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 12>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 15>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 42>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 48>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 76>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 18>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 58>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 6>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 24>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 30>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 17>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 1337>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 9>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 235>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 528>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 82>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkWood02.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 637>
[00:36] [TwbRender.UnLoadTextures] <Debug: 169 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\SERuinsWall01.dds 42>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 109>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 172>
[00:36] [TwbRender.UnLoadTextures] <Debug: 168 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 110>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\SERuinsMarble01_n.dds 112>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:36] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:36] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: 167 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod01 FB: 512 x 512>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod01 FB: 512 x 512 1>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\SERuinsWall01_em.dds 39>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod01 FB: 512 x 512 1 1>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRWoodPlanks03.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 79>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod01 framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod01 FB: 512 x 512 1 1 2>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod01 framebuffer complete>
[00:36] [TwbRender.ReserveID] <Debug: Creating 88>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod01 FB: 512 x 512 1 1 2 88>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRWoodPlanks03_n.dds>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod01 framebuffer complete>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod01 FB: 512 x 512 1 1 2 88 2>
[00:36] [TwbRender.ReserveID] <Debug: Creating 109>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod01 512 x 512>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 167 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\SERuinsWall01_n.dds 107>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 109>
[00:36] [TwbRender.UnLoadTextures] <Debug: 166 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\riftencanalwood01_n.dds 20>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenHousePlanks01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 62>
[00:36] [TwbRender.ReserveID] <Debug: Creating 71>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod01 512 x 512>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:36] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod01 FB: 1 1 2 88 2>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:36] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 111>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenCanalPlanks01.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 166 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\riftencanalwood01.dds 133>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 147>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 165 > 80>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 128 x 128, depth: 6, mipmap: 8>
[00:36] [TwbRender.UnLoadTextures] <Debug: 165 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: 165 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\CastleWallStone02.dds 53>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\CastleWallStone02_n.dds 76>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 163 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskBeam01.dds 17>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 113>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 162 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskTrim01.dds 142>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHoutwall_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 10>
[00:36] [TwbRender.UnLoadTextures] <Debug: 161 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskTrim01_n.dds 162>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 123>
[00:36] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\whmaingatelod.nif>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 318>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 64>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 160 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\architecture\thirsk\meadhall\DLC2ThirskBeam01_n.dds 16>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 2962>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 526>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 159 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRstonebase01.dds 83>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 274>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 136>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 1896>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 158 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweStoneFloor04_n.dds 15>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: 157 > 80>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdFloor02.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 16>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweKingRock01_n.dds 114>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 236>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 220>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHroughground.dds>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 64>
[00:36] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2thirskmeadhall01lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2thirskmeadhall01lod.nif
[00:36] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins02_lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\dweruins02_lod.nif
[00:36] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweobservatoryexteriordomelod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\dweobservatoryexteriordomelod.nif
[00:36] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01_castleextlod01.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc01\lod\dlc01_castleextlod01.nif
[00:36] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dweruins01_lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\dweruins01_lod.nif
[00:36] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrterrainlod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\wrterrainlod.nif
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 38>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdFloor02_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SRoofSlate01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 71>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:36] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:36] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:36] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whmaingatelod FB: 256 x 256>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whmaingatelod FB: 256 x 256 1>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whmaingatelod FB: 256 x 256 1 1>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whmaingatelod framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whmaingatelod FB: 256 x 256 1 1 2>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whmaingatelod framebuffer complete>
[00:36] [TwbRender.ReserveID] <Debug: Creating 82>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whmaingatelod FB: 256 x 256 1 1 2 82>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whmaingatelod framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whmaingatelod FB: 256 x 256 1 1 2 82 2>
[00:36] [TwbRender.ReserveID] <Debug: Creating 83>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whmaingatelod 256 x 256>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.ReserveID] <Debug: Creating 83>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whmaingatelod 256 x 256>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SstoneWall02.dds>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 128>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:36] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whmaingatelod FB: 1 1 2 82 2>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:36] [TwbRender.UnLoadTextures] <Debug: 159 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweStoneFloor04.dds 145>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:36] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 158 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweKingRock01.dds 154>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod01.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 157 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweMetalSheet01_n.dds 132>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SStoneBase01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 47>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod01_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWindow03_g.dds>
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whmaingatelod.dds>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:36] [TwbRender.UnLoadTextures] <Debug: 157 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: 157 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkThirds01.dds 49>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\SOVBaseStone01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 82>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whmaingatelod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whmaingatelod_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\SOVStone01.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 157 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 112>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkThirds01_n.dds 168>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whmaingatelod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:36] [TwbRender.UnLoadTextures] <Debug: 156 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: 156 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkSilversmithShop01.dds 92>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 155 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweMetalTiles02.dds 59>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 154 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\CastleWallStone03_n.dds 153>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenWindows02_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 39>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkWood02.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 42>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\cubemaps\ShinyGlass_e.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkWood02_n.dds>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 107>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 155 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweMetalTiles03.dds 38>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 154 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\cubemaps\Ore_Iron_e.dds 14>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 133>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 153 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\SkyHavenRoof01_n.dds 116>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 152 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweMetalTiles02_n.dds 137>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 151 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweMetalSheet01.dds 106>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 150 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\CastleWallStone05.dds 125>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRWoodPlanks03_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 17>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\landscape\mountains\MountainSlab01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 20>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRWindows01.dds>
[00:36] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_19_24_0288F15F5AD8414EA33386D11E5A08AD.txt">
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 142>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 150 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\SkyHavenRoof01.dds 171>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 162>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 149 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweMetalTiles03_n.dds 64>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenCanalPlanks01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 53>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\mountains\MountainSlab01_N.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenCanalPlanks01_n.dds>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 99>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 150 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweStoneStairs01_n.dds 61>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 149 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweStoneStairs01.dds 167>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 148 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRstonebase02_n.dds 45>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 114>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 147 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRstonebase02.dds 3>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHroughground.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 15>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 145>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHroughground_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 147 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRstonebase01_n.dds 148>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdFloor02_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 55>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 154>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdWindow01.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 147 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkSilversmithShop01_n.dds 77>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SstoneWall02.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 76>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 132>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SstoneWall02_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 147 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHtgn.dds 32>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 146 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHtrimstone2.dds 93>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWindow03_g.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 49>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWindow02.dds>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 168>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 146 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHtgn_n.dds 67>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 92>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 145 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHtrimstone2_n.dds 135>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 144 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHlgn_n.dds 160>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 153>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 143 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHlgn.dds 129>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\SOVStone01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 59>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\cubemaps\ShinyGlass_e.dds>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\SOVStone01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 83>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 143 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 143 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 116>
[00:36] [dynLoadMultiImage] <Debug: [textures\cubemaps\ShinyGlass_e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\8D0A6B62127540138E9B2E27E0D59B58.dds">
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.UnLoadTextures] <Debug: 143 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 137>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.UnLoadTextures] <Debug: 143 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 106>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.UnLoadTextures] <Debug: 143 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 125>
[00:36] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\smim\lod\smim_shack_roof_lod.nif>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.UnLoadTextures] <Debug: 143 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkWood02_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 14>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\sbridgelod.nif>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRWindows01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 38>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkMetalA01.dds>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode sbridgelod>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TexGen Plane>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode SBridge01>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape L1_SBridge>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 171>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRWindows01_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 145 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 145 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape SBridge01:20>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 145 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 167>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.UnLoadTextures] <Debug: 145 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 145 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:36] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\wrwallslod01.nif>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 145 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 148>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:36] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\whfrontgatelod.nif>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 145 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenCanalPlanks01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 3>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode whfrontgatelod>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TexGen Plane>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode WHfrontgate>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape Plane>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 NiNode WHmaingatesteps>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 BSTriShape WHmaingatesteps:1>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode wrwallslod01>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TexGen Plane>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode WRTower>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape WRCastleStoneTower01:48>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape SBridge01:21>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape WRCastleStoneTower01:31>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 12 BSTriShape WHmaingatesteps:4>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape WRCastleStoneTower01:8 - L1_WRCastleStoneTower01Parts:8>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiNode WRWall01>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHfrontgate.dds>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 16 BSTriShape WRWallStr01:49>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 20 BSTriShape WRWallStr01:48>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiNode WRTower>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 BSTriShape WRCastleStoneTower01:47>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 BSTriShape WRCastleStoneTower01:48>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 BSTriShape WRCastleStoneTower01:31>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\FallForestGrass01.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 147 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHroughground_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 45>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode ShackRoofLOD>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TexGen Plane>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape ShackRoof>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 BSTriShape WRCastleStoneTower01:8 - L1_WRCastleStoneTower01Parts:8>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 NiNode WRTower>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 34 BSTriShape WRCastleStoneTower01:48>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 BSTriShape SBridge01:36>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 BSTriShape WRCastleStoneTower01:47>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiNode SBridgeRoad>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 BSTriShape SBridge01:36>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 BSTriShape SBridge01:21>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 25 NiNode SBridgeRoad>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 BSTriShape SBridge01:36>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 BSTriShape WRCastleStoneTower01:8 - L1_WRCastleStoneTower01Parts:8>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 29 BSTriShape SBridge01:21>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiNode SBridgeDoor>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 33 BSTriShape SBridge01:40>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHtrimstone1.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 148 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 93>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 37 BSTriShape SBridge01:21>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRCityWall01.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 149 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 149 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 135>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 BSTriShape SBridge01:20>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.UnLoadTextures] <Debug: 149 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 160>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.UnLoadTextures] <Debug: 149 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 129>
[00:36] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\whwallwulfharthlod.nif>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbRender.UnLoadTextures] <Debug: 149 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdWindow01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 32>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 43 BSTriShape SBridge01:1>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.ReserveID] <Debug: Creating 61>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds glTexStorage2D 34067 6 128 x 128 61>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdWindow01_n.dds>
[00:36] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyContrastFlames_e.dds 128 x 128>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 0, mipmap: 0, level: 0, index: 0, 128 x 128>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 0, mipmap: 1, level: 1, index: 1, 64 x 64>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 0, mipmap: 2, level: 2, index: 2, 32 x 32>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 0, mipmap: 3, level: 3, index: 3, 16 x 16>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 0, mipmap: 4, level: 4, index: 4, 8 x 8>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 0, mipmap: 5, level: 5, index: 5, 4 x 4>
[00:36] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyContrastFlames_e.dds 4 x 4>
[00:36] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyContrastFlames_e.dds 128 x 128>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 1, mipmap: 0, level: 0, index: 8, 128 x 128>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 1, mipmap: 1, level: 1, index: 9, 64 x 64>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 1, mipmap: 2, level: 2, index: 10, 32 x 32>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 1, mipmap: 3, level: 3, index: 11, 16 x 16>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 1, mipmap: 4, level: 4, index: 12, 8 x 8>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 1, mipmap: 5, level: 5, index: 13, 4 x 4>
[00:36] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyContrastFlames_e.dds 4 x 4>
[00:36] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyContrastFlames_e.dds 128 x 128>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 2, mipmap: 0, level: 0, index: 16, 128 x 128>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 2, mipmap: 1, level: 1, index: 17, 64 x 64>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 46 BSTriShape Object96>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 2, mipmap: 2, level: 2, index: 18, 32 x 32>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 2, mipmap: 3, level: 3, index: 19, 16 x 16>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 50 BSTriShape Object05>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 2, mipmap: 4, level: 4, index: 20, 8 x 8>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 2, mipmap: 5, level: 5, index: 21, 4 x 4>
[00:36] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyContrastFlames_e.dds 4 x 4>
[00:36] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyContrastFlames_e.dds 128 x 128>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 3, mipmap: 0, level: 0, index: 24, 128 x 128>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 54 BSTriShape Object98>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 3, mipmap: 1, level: 1, index: 25, 64 x 64>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 58 BSTriShape Object97>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 3, mipmap: 2, level: 2, index: 26, 32 x 32>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 3, mipmap: 3, level: 3, index: 27, 16 x 16>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 3, mipmap: 4, level: 4, index: 28, 8 x 8>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 62 NiNode BlackPlane>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 63 BSTriShape Plane>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 3, mipmap: 5, level: 5, index: 29, 4 x 4>
[00:36] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyContrastFlames_e.dds 4 x 4>
[00:36] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyContrastFlames_e.dds 128 x 128>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 4, mipmap: 0, level: 0, index: 32, 128 x 128>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 4, mipmap: 1, level: 1, index: 33, 64 x 64>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 4, mipmap: 2, level: 2, index: 34, 32 x 32>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 4, mipmap: 3, level: 3, index: 35, 16 x 16>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 4, mipmap: 4, level: 4, index: 36, 8 x 8>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 4, mipmap: 5, level: 5, index: 37, 4 x 4>
[00:36] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyContrastFlames_e.dds 4 x 4>
[00:36] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyContrastFlames_e.dds 128 x 128>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 5, mipmap: 0, level: 0, index: 40, 128 x 128>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 5, mipmap: 1, level: 1, index: 41, 64 x 64>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 5, mipmap: 2, level: 2, index: 42, 32 x 32>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 5, mipmap: 3, level: 3, index: 43, 16 x 16>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 5, mipmap: 4, level: 4, index: 44, 8 x 8>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds 61 (CUBE) - depth: 5, mipmap: 5, level: 5, index: 45, 4 x 4>
[00:36] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyContrastFlames_e.dds 4 x 4>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyContrastFlames_e.dds mipmap 6>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweKingRock01.dds>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SstoneWall02_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 64>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SClovers01.dds>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode whwallwulfharthlod>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TexGen Plane>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode Whwallwulfharth>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape Whwallwulfharth:0>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWindow02.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 67>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\STrims02.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\SOVStone01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 77>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWindow01_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkMetalA01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 83>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\SOVRoof01.dds>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape Whwallwulfharth:1>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape Whwallwulfharth:4>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRWindows01_n.dds>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkMetalA01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 86>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape Whwallwulfharth:6>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\landscape\FallForestGrass01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 87>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRWoodLattice01.dds>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 BSTriShape Whwallwulfharth:7>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 21 BSTriShape Whwallwulfharth:8>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 24 NiNode Whwallwulfharth>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 25 BSTriShape Whwallwulfharth:0>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHtrimstone1.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 88>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\FallForestGrass01_N.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRCityWall01.dds>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHtrimstone1_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 92>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 28 BSTriShape Whwallwulfharth:1>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHfrontgate.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 93>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRCityWall01_n.dds>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 BSTriShape Whwallwulfharth:3>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 34 BSTriShape Whwallwulfharth:4>
[00:36] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2dwewall01lod.nif>
[00:36] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 140>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 44>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 276>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 48>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 104>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 200>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 37 BSTriShape Whwallwulfharth:6>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 104>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 76>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 104>
[00:36] [TwbRender.LoadScene] <Debug: Vertexdata: 42>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:36] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:36] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:36] [TwbRender.MakeCurrent] <Debug: 5901130E 30002 0>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dwewall01lod FB: 256 x 256>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dwewall01lod FB: 256 x 256 1>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dwewall01lod FB: 256 x 256 1 1>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 41 BSTriShape Whwallwulfharth:7>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdWindow01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 99>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHfrontgate_n.dds>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dwewall01lod framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dwewall01lod FB: 256 x 256 1 1 2>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dwewall01lod framebuffer complete>
[00:36] [TwbRender.ReserveID] <Debug: Creating 106>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dwewall01lod FB: 256 x 256 1 1 2 106>
[00:36] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dwewall01lod framebuffer complete>
[00:36] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dwewall01lod FB: 256 x 256 1 1 2 106 2>
[00:36] [TwbRender.ReserveID] <Debug: Creating 107>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dwewall01lod 256 x 256>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\smim\architecture\shackkit\smim_shack_roof.dds>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 44 NiNode Whwallwulfharth>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 45 BSTriShape Whwallwulfharth:0>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 48 BSTriShape Whwallwulfharth:4>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 51 BSTriShape Whwallwulfharth:6>
[00:36] [TwbModel.LoadFromFile.IterateNodes] <Debug: 55 BSTriShape Whwallwulfharth:7>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SClovers01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 109>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdWindow02_em.dds>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 107>
[00:36] [TwbRender.ReserveID] <Debug: Creating 107>
[00:36] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dwewall01lod 256 x 256>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 107>
[00:36] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dwewall01lod FB: 1 1 2 106 2>
[00:36] [TwbRender.DeleteID] <Debug: Deleting 106>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:36] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHstoneflattrim.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\STrims02.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 106>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\SkyHavenClovers01_n.dds>
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dwewall01lod.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\STrims02_n.dds>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\SOVRoof01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 107>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dwewall01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweStoneStairs01.dds>
[00:36] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dwewall01lod_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\SOVRoof01_n.dds>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWindow01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 110>
[00:36] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dwewall01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:36] [TwbRender.UnLoadTextures] <Debug: 168 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: 168 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:36] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkMetalA01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 111>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWindow01.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:36] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRWoodLattice01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 112>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkBaseStoneDesigns04horiz.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:36] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRWoodLattice01_n.dds>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\landscape\FallForestGrass01_N.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 113>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:36] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweKingRock01.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 114>
[00:36] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 128 x 128, depth: 6, mipmap: 8>
[00:36] [TwbRender.UnLoadTextures] <Debug: 171 > 80>
[00:36] [TwbRender.UnLoadTextures] <Debug: 171 > 80>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:36] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHtrimstone1_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 116>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweKingRock01_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:36] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRCityWall01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 123>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHouterheadbust.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:36] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\smim\architecture\shackkit\smim_shack_roof.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 125>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRSlate02.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:36] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHstoneflattrim.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 128>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\smim\architecture\shackkit\smim_shack_roof_n.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:36] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHstoneflattrim_n.dds>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdWindow02_em.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 129>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:36] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\SkyHavenClovers01_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 132>
[00:36] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdDoor02.dds>
[00:36] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:36] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:36] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\STrims02_n.dds>
[00:36] [TwbRender.ReserveID] <Debug: Creating 133>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\SOVRoof01_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 135>
[00:37] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\slod01.nif>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 399>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 2012>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 897>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 2946>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHfrontgate_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 137>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\SOVStoneRubble01.dds>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 24>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 130>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 172>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 387>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 252>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 590>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 31>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 56>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 28>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 16>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 24>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 130>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 12>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 9>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 72>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 97>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 12>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:37] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:37] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod01 FB: 512 x 512>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod01 FB: 512 x 512 1>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod01 FB: 512 x 512 1 1>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod01 framebuffer complete>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod01 FB: 512 x 512 1 1 2>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod01 framebuffer complete>
[00:37] [TwbRender.ReserveID] <Debug: Creating 142>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod01 FB: 512 x 512 1 1 2 142>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod01 framebuffer complete>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod01 FB: 512 x 512 1 1 2 142 2>
[00:37] [TwbRender.ReserveID] <Debug: Creating 145>
[00:37] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod01 512 x 512>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 145>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkBaseStoneDesigns04horiz.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 145>
[00:37] [TwbRender.ReserveID] <Debug: Creating 147>
[00:37] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod01 512 x 512>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHtrimstone2.dds>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 147>
[00:37] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod01 FB: 1 1 2 142 2>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 142>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWindow01.dds>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkBaseStoneDesigns04horiz_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 142>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWindow01_g.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 147>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds glTexStorage2D 34067 6 128 x 128 147>
[00:37] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyGlass_e.dds 128 x 128>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 0, mipmap: 0, level: 0, index: 0, 128 x 128>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 0, mipmap: 1, level: 1, index: 1, 64 x 64>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 0, mipmap: 2, level: 2, index: 2, 32 x 32>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 0, mipmap: 3, level: 3, index: 3, 16 x 16>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 0, mipmap: 4, level: 4, index: 4, 8 x 8>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 0, mipmap: 5, level: 5, index: 5, 4 x 4>
[00:37] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyGlass_e.dds 4 x 4>
[00:37] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyGlass_e.dds 128 x 128>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 1, mipmap: 0, level: 0, index: 8, 128 x 128>
[00:36] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod01.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\mrkbuildingslod01.nif
[00:36] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whmaingatelod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\whmaingatelod.nif
[00:36] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dwewall01lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2dwewall01lod.nif
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 1, mipmap: 1, level: 1, index: 9, 64 x 64>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 1, mipmap: 2, level: 2, index: 10, 32 x 32>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 1, mipmap: 3, level: 3, index: 11, 16 x 16>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 1, mipmap: 4, level: 4, index: 12, 8 x 8>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 1, mipmap: 5, level: 5, index: 13, 4 x 4>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\road01.dds>
[00:37] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyGlass_e.dds 4 x 4>
[00:37] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyGlass_e.dds 128 x 128>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 2, mipmap: 0, level: 0, index: 16, 128 x 128>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 2, mipmap: 1, level: 1, index: 17, 64 x 64>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 2, mipmap: 2, level: 2, index: 18, 32 x 32>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 2, mipmap: 3, level: 3, index: 19, 16 x 16>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 2, mipmap: 4, level: 4, index: 20, 8 x 8>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 2, mipmap: 5, level: 5, index: 21, 4 x 4>
[00:37] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyGlass_e.dds 4 x 4>
[00:37] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyGlass_e.dds 128 x 128>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 3, mipmap: 0, level: 0, index: 24, 128 x 128>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 3, mipmap: 1, level: 1, index: 25, 64 x 64>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 3, mipmap: 2, level: 2, index: 26, 32 x 32>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 3, mipmap: 3, level: 3, index: 27, 16 x 16>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 3, mipmap: 4, level: 4, index: 28, 8 x 8>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 3, mipmap: 5, level: 5, index: 29, 4 x 4>
[00:37] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyGlass_e.dds 4 x 4>
[00:37] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyGlass_e.dds 128 x 128>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 4, mipmap: 0, level: 0, index: 32, 128 x 128>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 4, mipmap: 1, level: 1, index: 33, 64 x 64>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 4, mipmap: 2, level: 2, index: 34, 32 x 32>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 4, mipmap: 3, level: 3, index: 35, 16 x 16>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 4, mipmap: 4, level: 4, index: 36, 8 x 8>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 4, mipmap: 5, level: 5, index: 37, 4 x 4>
[00:37] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyGlass_e.dds 4 x 4>
[00:37] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\ShinyGlass_e.dds 128 x 128>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 5, mipmap: 0, level: 0, index: 40, 128 x 128>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 5, mipmap: 1, level: 1, index: 41, 64 x 64>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 5, mipmap: 2, level: 2, index: 42, 32 x 32>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 5, mipmap: 3, level: 3, index: 43, 16 x 16>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 5, mipmap: 4, level: 4, index: 44, 8 x 8>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds 147 (CUBE) - depth: 5, mipmap: 5, level: 5, index: 45, 4 x 4>
[00:37] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\ShinyGlass_e.dds 4 x 4>
[00:37] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\ShinyGlass_e.dds mipmap 6>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenWindowInner01.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRWoodLattice01_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 148>
[00:37] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod01.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRWoodLattice01_g.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweStoneStairs01.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 153>
[00:37] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:37] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod01_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweStoneStairs01_n.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\landscape\mountains\MountainSlab01_N.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 154>
[00:37] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:37] [TwbRender.UnLoadTextures] <Debug: 185 > 80>
[00:37] [TwbRender.UnLoadTextures] <Debug: 185 > 80>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDetails01.dds 105>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHouterheadbust.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 160>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\oldrock2.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRSlate02.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 162>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHouterheadbust_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\smim\architecture\shackkit\smim_shack_roof_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 167>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRSlate02_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHstoneflattrim_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 168>
[00:37] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\smim\lod\smim_shack_roof_lod.nif>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 6633>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:37] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:37] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_shack_roof_lod FB: 256 x 256>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_shack_roof_lod FB: 256 x 256 1>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_shack_roof_lod FB: 256 x 256 1 1>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_shack_roof_lod framebuffer complete>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_shack_roof_lod FB: 256 x 256 1 1 2>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHstoneflat2.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdDoor02.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 171>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_shack_roof_lod framebuffer complete>
[00:37] [TwbRender.ReserveID] <Debug: Creating 175>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_shack_roof_lod FB: 256 x 256 1 1 2 175>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_shack_roof_lod framebuffer complete>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_shack_roof_lod FB: 256 x 256 1 1 2 175 2>
[00:37] [TwbRender.ReserveID] <Debug: Creating 178>
[00:37] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_shack_roof_lod 256 x 256>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 178>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdDoor02_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 178>
[00:37] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_shack_roof_lod 256 x 256>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\SOVStoneRubble01.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 179>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 178>
[00:37] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_shack_roof_lod FB: 1 1 2 175 2>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 175>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\SOVStoneRubble01_n.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweKingRock01_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 175>
[00:37] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_shack_roof_lod.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHtrimstone2.dds>
[00:37] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_shack_roof_lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod">
[00:37] [TwbRender.ReserveID] <Debug: Creating 178>
[00:37] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2dweruins02_lod.nif>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 97>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 68>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 19>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 97>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 68>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 22>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 97>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 68>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 202>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 40>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 60>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 88>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 433>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 547>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 134>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 240>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 40>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 248>
[00:37] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_shack_roof_lod_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 88>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHtrimstone2_n.dds>
[00:37] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_shack_roof_lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod">
[00:37] [TwbRender.UnLoadTextures] <Debug: 191 > 80>
[00:37] [TwbRender.UnLoadTextures] <Debug: 191 > 80>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkBaseStoneDesigns04horiz_n.dds>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 493>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDetails01_n.dds 173>
[00:37] [TwbRender.ReserveID] <Debug: Creating 180>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 504>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 38>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 179>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 61>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 116>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 88>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 446>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 350>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 65>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:37] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:37] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins02_lod FB: 256 x 256>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins02_lod FB: 256 x 256 1>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins02_lod FB: 256 x 256 1 1>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins02_lod framebuffer complete>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins02_lod FB: 256 x 256 1 1 2>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkBaseStoneDesigns07horiz.dds>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins02_lod framebuffer complete>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWindow01_g.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 181>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins02_lod FB: 256 x 256 1 1 2 181>
[00:37] [TwbRender.ReserveID] <Debug: Creating 182>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins02_lod framebuffer complete>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins02_lod FB: 256 x 256 1 1 2 181 2>
[00:37] [TwbRender.ReserveID] <Debug: Creating 183>
[00:37] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins02_lod 256 x 256>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWoodBeam01.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenWindowInner01.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 184>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenStoneDetail01.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRWoodLattice01_g.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 185>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 183>
[00:37] [TwbRender.ReserveID] <Debug: Creating 183>
[00:37] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins02_lod 256 x 256>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 183>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins02_lod FB: 1 1 2 181 2>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 181>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRWoodPlanks01.dds>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 105>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 194 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\smim\architecture\shackkit\smim_shack_roof.dds 125>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweStoneStairs01_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 105>
[00:37] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins02_lod.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\oldrock2.dds>
[00:37] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins02_lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:37] [TwbRender.ReserveID] <Debug: Creating 181>
[00:37] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2dweruins01_lod.nif>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 174>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 40>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 104>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 56>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 105>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 76>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 25>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 857>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 162>
[00:37] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins02_lod_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 75>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 174>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\oldrock2_n.dds>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 40>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 104>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 56>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 105>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 76>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHouterheadbust_n.dds>
[00:37] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins02_lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:37] [TwbRender.ReserveID] <Debug: Creating 183>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:37] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:37] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:37] [TwbRender.UnLoadTextures] <Debug: 194 > 80>
[00:37] [TwbRender.UnLoadTextures] <Debug: 194 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SRoofSlate01_n.dds 71>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins01_lod FB: 256 x 256>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins01_lod FB: 256 x 256 1>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins01_lod FB: 256 x 256 1 1>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins01_lod framebuffer complete>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins01_lod FB: 256 x 256 1 1 2>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins01_lod framebuffer complete>
[00:37] [TwbRender.ReserveID] <Debug: Creating 186>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins01_lod FB: 256 x 256 1 1 2 186>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins01_lod framebuffer complete>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins01_lod FB: 256 x 256 1 1 2 186 2>
[00:37] [TwbRender.ReserveID] <Debug: Creating 187>
[00:37] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins01_lod 256 x 256>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 187>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\windowdecal.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRSlate02_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 188>
[00:37] [TwbRender.ReserveID] <Debug: Creating 187>
[00:37] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins01_lod 256 x 256>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 187>
[00:37] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins01_lod FB: 1 1 2 186 2>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 186>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRPlasterDecals.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHstoneflat2.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 186>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenHousePlanks02.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHstoneflat2_n.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdDoor02_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 187>
[00:37] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins01_lod.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:37] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\winterholdlod02.nif>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\road01.dds>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 683>
[00:37] [TwbRender.ReserveID] <Debug: Creating 189>
[00:37] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins01_lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 1289>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 1546>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 66>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 214>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 208>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 25>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 325>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 313>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 29>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:37] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:37] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod02 FB: 512 x 512>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod02 FB: 512 x 512 1>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod02 FB: 512 x 512 1 1>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod02 framebuffer complete>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod02 FB: 512 x 512 1 1 2>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod02 framebuffer complete>
[00:37] [TwbRender.ReserveID] <Debug: Creating 190>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod02 FB: 512 x 512 1 1 2 190>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod02 framebuffer complete>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod02 FB: 512 x 512 1 1 2 190 2>
[00:37] [TwbRender.ReserveID] <Debug: Creating 191>
[00:37] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod02 512 x 512>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 191>
[00:37] [TwbRender.ReserveID] <Debug: Creating 191>
[00:37] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod02 512 x 512>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 191>
[00:37] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod02 FB: 1 1 2 190 2>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 190>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:37] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins01_lod_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod02.dds>
[00:37] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins01_lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:37] [TwbRender.UnLoadTextures] <Debug: 197 > 80>
[00:37] [TwbRender.UnLoadTextures] <Debug: 197 > 80>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SRoofSlate01.dds 52>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\SOVStoneRubble01_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 190>
[00:37] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod02.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\road01_n.dds>
[00:37] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod02_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 173>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\WhaleboneBridge02.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 198 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweStoneStairs01.dds 153>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkBaseStoneDesigns07horiz.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 173>
[00:37] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod02_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:37] [TwbRender.UnLoadTextures] <Debug: 197 > 80>
[00:37] [TwbRender.UnLoadTextures] <Debug: 197 > 80>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\Snow02.dds 131>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHtrimstone2_n.dds>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkBaseStoneDesigns07horiz_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 191>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWoodBeam01.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 192>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 125>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWoodBeam01_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 198 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\Snow02_N.dds 158>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenStoneDetail01.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 125>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenStoneDetail01_n.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRWoodPlanks01.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 193>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRWoodPlanks01_n.dds>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 199 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\smim\architecture\shackkit\smim_shack_roof_n.dds 167>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\oldrock2_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 71>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\windowdecal.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 194>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\oldrock2_p.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\windowdecal_n.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHstoneflat2_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 195>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHoldcrackedbrick2.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenHousePlanks02.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 196>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenHousePlanks02_n.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRPlasterDecals.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 197>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRPlasterDecals_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 203 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweKingRock01_n.dds 175>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 153>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 202 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweMetalTiles01.dds 97>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 131>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 201 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\road01_n.dds>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweKingRock01.dds 114>
[00:37] [TwbRender.ReserveID] <Debug: Creating 52>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\WhaleboneBridge02.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 131>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWoodDet01.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\WhaleboneBridge02_n.dds>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 158>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 202 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweMetalTiles01_n.dds 122>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkBaseStoneDesigns07horiz_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 153>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkTemplePart01.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWoodBeam01_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 158>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SRoofSlate01.dds>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 167>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 203 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweStoneStairs01_n.dds 105>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenStoneDetail01_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 167>
[00:37] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod01.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\slod01.nif
[00:37] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod\smim_shack_roof_lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\smim\lod\smim_shack_roof_lod.nif
[00:37] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins02_lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2dweruins02_lod.nif
[00:37] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweruins01_lod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\dlc02\lod\dlc2dweruins01_lod.nif
[00:37] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod02.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\winterholdlod02.nif
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\oldrock2_p.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 198>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenStoneWall02.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkWalkwaysA01.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRWoodPlanks01_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 199>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\windowdecal_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 200>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRWoodBranchWall01.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHblocktrimcaps.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHoldcrackedbrick2.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 201>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHoldcrackedbrick2_n.dds>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 175>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 207 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 97>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweRockDesigns01.dds 73>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 206 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweMetalBars01_n.dds 157>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 114>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 205 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweStoneWall01_n.dds 5>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenHousePlanks02_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 97>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\rtbuildingslod01.nif>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 122>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 204 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\dwemer\DLC2DweBronzeDesign01_n.dds 94>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRPlasterDecals_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 114>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 65>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 12>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 1069>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 110>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 64>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 29>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:37] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:37] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30002 0>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod01 FB: 512 x 512>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod01 FB: 512 x 512 1>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod01 FB: 512 x 512 1 1>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod01 framebuffer complete>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod01 FB: 512 x 512 1 1 2>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod01 framebuffer complete>
[00:37] [TwbRender.ReserveID] <Debug: Creating 122>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod01 FB: 512 x 512 1 1 2 122>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRCityWallTopCap01.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWoodDet01.dds>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod01 framebuffer complete>
[00:37] [TwbRender.ReserveID] <Debug: Creating 175>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod01 FB: 512 x 512 1 1 2 122 2>
[00:37] [TwbRender.ReserveID] <Debug: Creating 202>
[00:37] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod01 512 x 512>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 202>
[00:37] [TwbRender.ReserveID] <Debug: Creating 202>
[00:37] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod01 512 x 512>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 202>
[00:37] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod01 FB: 1 1 2 122 2>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 122>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\WhaleboneBridge02_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 122>
[00:37] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWoodDet01_n.dds>
[00:37] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\whfrontgatelod.nif>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 250>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 53>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:37] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:37] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30002 0>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\SOVDoor01.dds>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whfrontgatelod FB: 256 x 256>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whfrontgatelod FB: 256 x 256 1>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whfrontgatelod FB: 256 x 256 1 1>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkTemplePart01.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 202>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whfrontgatelod framebuffer complete>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whfrontgatelod FB: 256 x 256 1 1 2>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whfrontgatelod framebuffer complete>
[00:37] [TwbRender.ReserveID] <Debug: Creating 203>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whfrontgatelod FB: 256 x 256 1 1 2 203>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whfrontgatelod framebuffer complete>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whfrontgatelod FB: 256 x 256 1 1 2 203 2>
[00:37] [TwbRender.ReserveID] <Debug: Creating 204>
[00:37] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whfrontgatelod 256 x 256>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 204>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.ReserveID] <Debug: Creating 204>
[00:37] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whfrontgatelod 256 x 256>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 204>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkTemplePart01_n.dds>
[00:37] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whfrontgatelod FB: 1 1 2 203 2>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 203>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 105>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: 207 > 80>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweMetalBars01.dds 140>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SRoofSlate01.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 105>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SRoofSlate01_n.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenStoneWall02.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 203>
[00:37] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod01.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenStoneWall02_n.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkWalkwaysA01.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 204>
[00:37] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:37] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whfrontgatelod.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkWalkwaysA01_n.dds>
[00:37] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod01_n.dds>
[00:37] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whfrontgatelod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRWoodBranchWall01.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 205>
[00:37] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:37] [TwbRender.UnLoadTextures] <Debug: 209 > 80>
[00:37] [TwbRender.UnLoadTextures] <Debug: 209 > 80>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenRoofShingles01.dds 19>
[00:37] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whfrontgatelod_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRWoodBranchWall01_n.dds>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whfrontgatelod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:37] [TwbRender.UnLoadTextures] <Debug: 209 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 157>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenRoofShingles01_n.dds 58>
[00:37] [TwbRender.UnLoadTextures] <Debug: 208 > 80>
[00:37] [TwbRender.UnLoadTextures] <Debug: 208 > 80>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenLogSiding01.dds 81>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 207 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenLogSiding01_n.dds 100>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 206 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenCanalPlanks01.dds 53>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHblocktrimcaps.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 5>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 94>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHblocktrimcaps_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 206 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHoldcrackedbrick2_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 73>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenCanalPlanks01_n.dds 3>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHruinstonedark.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRCityWallTopCap01.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 94>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRCityWallTopCap01_n.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\SOVDoor01.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 157>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\SOVDoor01_n.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWoodDet01_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 206>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDoor01.dds>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 140>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 209 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\FallForestGrass01.dds 87>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SRoofSlate01_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 140>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SFloorHouse01.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkTemplePart01_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 207>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\WoodWalkway01.dds>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 210 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHfrontgate.dds 93>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 209 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenHousePlanks01.dds 174>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 208 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenHousePlanks01_n.dds 62>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenStoneWall02_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 19>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 100>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenSiding01.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 208 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\FallForestGrass01_N.dds 113>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: 207 > 80>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHfrontgate_n.dds 137>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 206 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkWalkwaysA01_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 3>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHtrimstone2.dds 178>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRWoodBranchWall01_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 53>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweDoor01.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHblocktrimcaps_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 58>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRTrims01.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHruinstonedark.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 81>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHwindowmaps.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHruinstone_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 209 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweRockDesigns01_n.dds 126>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRCityWallTopCap01_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 87>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\SOVDoor01_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 100>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRStoneMortar01.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 93>
[00:37] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\sovngardelod.nif>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 209 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 174>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweStoneWall01.dds 96>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 573>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 56>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 208 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 158>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SFloorHouse01.dds>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\dwemer\DLC2DweBronzeDesign01.dds 60>
[00:37] [TwbRender.ReserveID] <Debug: Creating 93>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 20>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 211>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 117>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 69>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 1079>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 197>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 1762>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 197>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 1008>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 347>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 50>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 857>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 1019>
[00:37] [TwbRender.LoadScene] <Debug: Vertexdata: 132>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SFloorHouse01_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:37] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:37] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:37] [TwbRender.MakeCurrent] <Debug: 5901130E 30002 0>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardelod FB: 512 x 512>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardelod FB: 512 x 512 1>
[00:37] [TwbRender.UnLoadTextures] <Debug: 208 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardelod FB: 512 x 512 1 1>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\cubemaps\ShinyContrastFlames_e.dds 61>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\WoodWalkway01.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 62>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardelod framebuffer complete>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardelod FB: 512 x 512 1 1 2>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardelod framebuffer complete>
[00:37] [TwbRender.ReserveID] <Debug: Creating 174>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardelod FB: 512 x 512 1 1 2 174>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\WoodWalkway01_n.dds>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 113>
[00:37] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardelod framebuffer complete>
[00:37] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardelod FB: 512 x 512 1 1 2 174 2>
[00:37] [TwbRender.ReserveID] <Debug: Creating 208>
[00:37] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardelod 512 x 512>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 208 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\dwemer\DLC2DweOnyxFlatSquare01.dds 146>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 137>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 208>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 207 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweStoneBorders03_n.dds 115>
[00:37] [TwbRender.ReserveID] <Debug: Creating 113>
[00:37] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardelod 512 x 512>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 178>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 113>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 206 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweStoneBorders03.dds 72>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenSiding01.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 137>
[00:37] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardelod FB: 1 1 2 174 2>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 174>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:37] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenSiding01_n.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRTrims01.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 113>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRTrims01_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDoor01.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 174>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 126>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDoor01_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 208 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\dwemer\DLC2DweOnyxFlatSixths01_n.dds 98>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHwindowmaps.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 126>
[00:37] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardelod.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHwindowmaps_n.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHruinstone_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 178>
[00:37] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardelod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:37] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardelod_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHstoneroughsurface.dds>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRStoneMortar01.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 208>
[00:37] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardelod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:37] [TwbRender.UnLoadTextures] <Debug: 209 > 80>
[00:37] [TwbRender.UnLoadTextures] <Debug: 209 > 80>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\SOVCarving01.dds 164>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 96>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRStoneMortar01_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 209 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\SOVCarving01_n.dds 176>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: 208 > 80>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\SOVStoneRubble01.dds 179>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 207 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 146>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\dwemer\DLC2DweOnyxFlatSquare01_n.dds 37>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 206 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdDoor02.dds 171>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 115>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 205 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweDoor01.dds>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdFloor02.dds 16>
[00:37] [TwbRender.ReserveID] <Debug: Creating 60>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweDoor01_n.dds>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.UnLoadTextures] <Debug: 205 > 80>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdWindow01_n.dds 99>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SFloorHouse01_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 61>
[00:37] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:37] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:37] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\WoodWalkway01_n.dds>
[00:37] [TwbRender.ReserveID] <Debug: Creating 72>
[00:37] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDetails01.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenSiding01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 96>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\Roof01.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRTrims01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 115>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenPlazaBrick01.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 98>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRDoor02.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 208 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdWindow01.dds 32>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 164>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 207 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdWall01_n.dds 80>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 176>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 206 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdWall02_n.dds 36>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 179>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 205 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdDoor02_n.dds 187>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 204 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHstoneroughsurface.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 37>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdFloor02_n.dds 55>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 171>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHstoneroughsurface_n.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 204 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdWall02.dds 102>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 203 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdWall01.dds 56>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHwindowmaps_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 16>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRStoneMortar01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 98>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHwindowmapsglow_g.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 99>
[00:38] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\wrwallslod01.nif>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 93>
[00:38] [TwbRender.UnLoadTextures] <Debug: 203 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 71>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdWindow02_em.dds 129>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDoor01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 99>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 8>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 6>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 20>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 46>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 210>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 12>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 194>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 183>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 16>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:38] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:38] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 30002 0>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwallslod01 FB: 512 x 512>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwallslod01 FB: 512 x 512 1>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwallslod01 FB: 512 x 512 1 1>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwallslod01 framebuffer complete>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwallslod01 FB: 512 x 512 1 1 2>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwallslod01 framebuffer complete>
[00:38] [TwbRender.ReserveID] <Debug: Creating 146>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwallslod01 FB: 512 x 512 1 1 2 146>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwallslod01 framebuffer complete>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwallslod01 FB: 512 x 512 1 1 2 146 2>
[00:38] [TwbRender.ReserveID] <Debug: Creating 164>
[00:38] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwallslod01 512 x 512>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 164>
[00:38] [TwbRender.ReserveID] <Debug: Creating 164>
[00:38] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwallslod01 512 x 512>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 164>
[00:38] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwallslod01 FB: 1 1 2 146 2>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 146>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDetails01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 146>
[00:38] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\sbridgelod.nif>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 231>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 810>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 793>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 131>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 28>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 32>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 28>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 32>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 38>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 87>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 244>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 571>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDetails01_n.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenPlazaBrick01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 164>
[00:38] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:38] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:38] [TwbRender.RenderObject] <Debug: 512 x 256 -> 512 x 256>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 30002 0>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbridgelod FB: 512 x 256>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbridgelod FB: 512 x 256 1>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbridgelod FB: 512 x 256 1 1>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbridgelod framebuffer complete>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbridgelod FB: 512 x 256 1 1 2>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbridgelod framebuffer complete>
[00:38] [TwbRender.ReserveID] <Debug: Creating 171>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbridgelod FB: 512 x 256 1 1 2 171>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbridgelod framebuffer complete>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbridgelod FB: 512 x 256 1 1 2 171 2>
[00:38] [TwbRender.ReserveID] <Debug: Creating 176>
[00:38] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbridgelod 512 x 256>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 176>
[00:38] [TwbRender.ReserveID] <Debug: Creating 176>
[00:38] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbridgelod 512 x 256>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 176>
[00:38] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbridgelod FB: 1 1 2 171 2>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 171>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenPlazaBrick01_n.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHstoneroughsurface_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 171>
[00:38] [UnmultiplyAlpha] <Debug: 0 512 x 256 128>
[00:37] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod01.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\rtbuildingslod01.nif
[00:37] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whfrontgatelod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\whfrontgatelod.nif
[00:37] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardelod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\sovngardelod.nif
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\500wall.dds>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 102>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 205 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\SOVStoneRubble01_n.dds 190>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\Roof01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 102>
[00:38] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbridgelod.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\Roof01_n.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRDoor02.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 176>
[00:38] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbridgelod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:38] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwallslod01.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRDoor02_n.dds>
[00:38] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbridgelod_n.dds>
[00:38] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwallslod01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDetails01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 179>
[00:38] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbridgelod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:38] [TwbRender.UnLoadTextures] <Debug: 206 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: 206 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SClovers01.dds 109>
[00:38] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwallslod01_n.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDirt01.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweDoor01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 209>
[00:38] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwallslod01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:38] [TwbRender.UnLoadTextures] <Debug: 206 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: 206 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\SkyHavenClovers01_n.dds 132>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 190>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweDoorSmall01.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 206 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHtrimstone2_n.dds 191>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 205 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenHousePlanks02.dds 196>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 129>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 204 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\roads\road01_n.dds 52>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHwindowmapsglow_g.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 36>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHtrimstone2.dds>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 204 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\roads\road01.dds 189>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 203 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenHousePlanks02_n.dds 97>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 202 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 187>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWoodDet01.dds 175>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 201 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWoodDet01_n.dds 206>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 200 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SstoneWall02.dds 76>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenPlazaBrick01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 32>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\500wall.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 55>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenDirt01.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\Roof01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 56>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\500wall_n.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 109>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkSlateSteps02.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 202 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 132>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SstoneWall02_n.dds 64>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 201 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDirt01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\STrims02.dds 106>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDirt01_n.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRDoor02_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 109>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 191>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\black.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 202 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 196>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRCityWallTopCap01.dds 94>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 201 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\STrims02_n.dds 133>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 200 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 189>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\SOVBaseStone01_n.dds 82>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 199 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\SOVStone01.dds 59>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 97>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 198 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\SOVStone02.dds 104>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 175>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 197 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRCityWallTopCap01_n.dds 87>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 206>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 196 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\SOVBaseStone01.dds 28>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 195 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\SOVStone02_n.dds 139>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHtrimstone2.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 52>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHtrimstone2_n.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 195 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\WhaleboneBridge02_n.dds 122>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 106>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 194 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\SOVDoor01_n.dds 100>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenDirt01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 64>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweDoorSmall01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 76>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenDirt01_n.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\DweDoorSmall01_n.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDirt01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 97>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SstuccoWall.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkSlateSteps02.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 106>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkSlateSteps02_n.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\500wall_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 129>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 94>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHkings.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 198 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\WhaleboneBridge02.dds 131>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\black.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 94>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRStoneFloor02.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 133>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 198 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\SOVStone01_n.dds 77>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 197 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\SOVRoof01_n.dds 135>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 196 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\SOVTrim01_n.dds 69>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 104>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 195 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\SOVDoor01.dds 157>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 194 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\SOVTrim01.dds 43>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 193 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 139>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\SOVRoof01.dds 107>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 192 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRStoneMortar01.dds 208>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 122>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 191 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRCityWall01_n.dds 123>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 100>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 190 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRStoneMortar01_n.dds 98>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHtrimstone2_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 28>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenDirt01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 59>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHwoodbase01.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 131>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenRoofShingles01.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 191 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRCityWall01.dds 92>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SstuccoWall.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 82>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SstuccoWall_n.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 191 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRSlate02_n.dds 188>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 135>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 190 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRPlasterDecals_n.dds 114>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 189 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRSlate02.dds 162>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 157>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 188 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRPlasterDecals.dds 197>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 187 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 107>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 187 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 208>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:38] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\wrbuildingslod01.nif>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 187 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 123>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 187 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 98>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 187 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkSlateSteps02_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 43>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode wrbuildingslod01>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape WRCastleEntrance01:1 - L1_WRCastleEntrance01parts:1>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape WRCastleEntrance01:0>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape WRCastleEntrance01:25 - L1_WRCastleEntrance01parts:25>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape WRCastleStoneTowerTop01:23>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiNode Window1>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiTriShape WRCastleEntrance01:2 - L1_WRCastleEntrance01parts:2>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiTriShape WRCastleEntrance01:1 - L1_WRCastleEntrance01parts:1>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiTriShape WRCastleEntrance01:10 - L1_WRCastleEntrance01parts:10>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiTriShape WRCastleEntrance01:18>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 39 NiTriShape WRCastleEntrance01:7>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 43 NiNode Dragon1>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 44 NiTriShape WRCastleWoodTower01:25>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 48 NiTriShape WRCastleWoodTower01:53>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 52 NiNode Wall2>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 53 NiTriShape WRCastleMainBuilding01:1 - L1_WRCastleMainBuilding01:1>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 57 NiTriShape WRCastleMainBuilding01:10 - L1_WRCastleMainBuilding01:10>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 61 NiTriShape WRCastleMainBuilding01:47>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 65 NiTriShape WRCastleMainBuilding01:18>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 69 NiTriShape WRCastleMainBuilding01:7>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 73 NiTriShape WRCastleMainBuilding01:2 - L1_WRCastleMainBuilding01:2>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 77 NiNode WoodPanel1>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 78 NiTriShape WRCastleWoodTower01:2>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 82 NiTriShape WRCastleWoodTower01:1>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\DweDoorSmall01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 69>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 86 NiNode Wall1>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 87 NiTriShape WRCastleMainBuilding01:18>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 91 NiTriShape WRCastleMainBuilding01:2 - L1_WRCastleMainBuilding01:2>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkBaseStoneB01lite.dds>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 95 NiTriShape WRCastleMainBuilding01:1 - L1_WRCastleMainBuilding01:1>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 99 NiNode Wall1>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 100 NiTriShape WRCastleMainBuilding01:18>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 104 NiTriShape WRCastleMainBuilding01:2 - L1_WRCastleMainBuilding01:2>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 108 NiNode Door>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 109 NiTriShape WRCastleEntrance01:25 - L1_WRCastleEntrance01parts:25>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 113 NiTriShape WRCastleEntrance01:2 - L1_WRCastleEntrance01parts:2>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 117 NiTriShape WRCastleEntrance01:1 - L1_WRCastleEntrance01parts:1>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 121 NiTriShape WRCastleEntrance01:16>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 125 NiTriShape WRCastleEntrance01:31>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 129 NiNode Gable1>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 130 NiTriShape WRCastleMainBuilding01:6>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 134 NiTriShape WRCastleMainBuilding01:10 - L1_WRCastleMainBuilding01:10>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 138 NiTriShape WRCastleMainBuilding01:28 - L1_WRCastleMainBuilding01:28>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 142 NiTriShape WRCastleMainBuilding01:18>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 146 NiTriShape WRCastleMainBuilding01:2 - L1_WRCastleMainBuilding01:2>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 150 NiTriShape WRCastleMainBuilding01:1 - L1_WRCastleMainBuilding01:1>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 154 NiTriShape WRCastleMainBuilding01:10 - L1_WRCastleMainBuilding01:10>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 158 NiNode Gable2>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 159 NiTriShape WRHouseBanneredMare01:10>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 163 NiTriShape WRHouseBanneredMare01:1 - L2_Posts:1>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 167 NiTriShape WRHouseBanneredMare01:2>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 171 NiTriShape WRHouseBanneredMare01:18>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 175 NiTriShape WRHouseBanneredMare01:7>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 179 NiTriShape WRHouseBanneredMare01:6>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRDragonTile01.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHkings.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 77>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\cubemaps\Chitin_e.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRStoneFloor02.dds>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHkings_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 87>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRStoneFloor02_n.dds>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 92>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 192 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHwoodbase01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 92>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHwoodbase01_n.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenRoofShingles01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 98>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenRoofShingles01_n.dds>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 188>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 194 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 114>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 194 > 80>
[00:38] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\rtbuildingslod02.nif>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 162>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 194 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode rtbuildingslod02>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode RTBlackBriarManor01>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape RTBlackBriarManor01:1>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape RTBlackBriarManor01:7>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 197>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape RTBlackBriarManor01:17>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiNode RTBlackBriarManor01>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 NiTriShape RTBlackBriarManor01:1>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:38] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\slod02.nif>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiTriShape RTBlackBriarManor01:2>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiTriShape RTBlackBriarManor01:8>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiTriShape RTBlackBriarManor01:17>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiNode RTSnowShodHouse01>
[00:38] [TwbRender.UnLoadTextures] <Debug: 194 > 80>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiTriShape RTKeep01:1>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiTriShape RTKeep01:22>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiTriShape RTKeep01:1>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 44 NiNode RTSnowShodHouse01>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 45 NiTriShape RTSnowShodHouse01:1>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SstuccoWall_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 100>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 49 NiTriShape RTSnowShodHouse01:17>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:38] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\stockadewood01mixlod.nif>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode stockadewood01mixlod>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenHousePlanks02.dds>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiTriShape stockadewood01.dds>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 9 NiTriShape stockadeextra01.dds>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\stockade\stockadewood01.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SMetalDet01.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkBaseStoneB01lite.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 104>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkBaseStoneB01_n.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\cubemaps\Chitin_e.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 107>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 107>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHkings_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 107>
[00:38] [dynLoadMultiImage] <Debug: [textures\cubemaps\Chitin_e.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\2C3C3FEAD0174DB682805A376BB78843.dds">
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRDragonTile01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 114>
[00:38] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\whwallwulfharthlod.nif>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 1228>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 128>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 727>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 149>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 432>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 17>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 1045>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 128>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 50>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 707>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 155>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 348>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 147>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRStoneFloor02_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 122>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 31>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 18>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 15>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRDragonTile01_n.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:38] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:38] [TwbRender.RenderObject] <Debug: 128 x 256 -> 128 x 256>
[00:38] [TwbRender.MakeCurrent] <Debug: 5901130E 30002 0>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwallwulfharthlod FB: 128 x 256>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwallwulfharthlod FB: 128 x 256 1>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwallwulfharthlod FB: 128 x 256 1 1>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwallwulfharthlod framebuffer complete>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwallwulfharthlod FB: 128 x 256 1 1 2>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwallwulfharthlod framebuffer complete>
[00:38] [TwbRender.ReserveID] <Debug: Creating 123>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwallwulfharthlod FB: 128 x 256 1 1 2 123>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwallwulfharthlod framebuffer complete>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwallwulfharthlod FB: 128 x 256 1 1 2 123 2>
[00:38] [TwbRender.ReserveID] <Debug: Creating 131>
[00:38] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwallwulfharthlod 128 x 256>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRFieldGrass01.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHwoodbase01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 132>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 131>
[00:38] [TwbRender.ReserveID] <Debug: Creating 131>
[00:38] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwallwulfharthlod 128 x 256>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 131>
[00:38] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwallwulfharthlod FB: 1 1 2 123 2>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 123>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:38] [UnmultiplyAlpha] <Debug: 0 128 x 256 128>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenRoofShingles01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 123>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHwoodbasetrim.dds>
[00:38] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwallwulfharthlod.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\FallForestGrass01.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenHousePlanks02.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 131>
[00:38] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwallwulfharthlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:38] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwallwulfharthlod_n.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenHousePlanks02_n.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SMetalDet01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 133>
[00:38] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwallwulfharthlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:38] [TwbRender.UnLoadTextures] <Debug: 203 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: 203 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\500wall.dds 55>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\clutter\stockade\stockadewood01.dds>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SMetalDet01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 135>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkBaseStoneB01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 139>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\stockade\stockadewood01_n.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRFieldGrass01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 157>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkSilversmithShop01.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHwoodbasetrim.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 162>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRFieldGrass01_n.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHwoodbasetrim_n.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRDragonTile01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 175>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\landscape\FallForestGrass01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 187>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRTrellisVines01.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenHousePlanks02_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 188>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\FallForestGrass01_N.dds>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode slod01>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode BluePalaceEntranceMesh>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape BluePalaceEntranceMesh:1>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape BluePalaceEntranceMesh:2>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape BluePalaceEntranceMesh:7>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenHousePlanks01.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 210 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\500wall_n.dds 129>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SMetalDet01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 55>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkSilversmithShop01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 189>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWoodPlanks01.dds>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiTriShape BluePalaceEntranceMesh:9>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 22 NiTriShape BluePalaceEntranceMesh:10>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 26 NiTriShape BluePalaceEntranceMesh:13>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiTriShape BluePalaceEntranceMesh:16>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiTriShape BluePalaceEntranceMesh:17>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRFieldGrass01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 190>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkSilversmithShop01_n.dds>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 39 NiNode SBluePalaceGateMesh>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiTriShape SBluePalaceGateMesh:2>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 44 NiTriShape SBluePalaceGateMesh:3>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 48 NiTriShape SBluePalaceGateMesh:7>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 52 NiTriShape SBluePalaceGateMesh:21>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 56 NiTriShape SBluePalaceGateMesh:42>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 60 NiNode BluePalaceMesh>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 61 NiTriShape BluePalaceMesh:2>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 65 NiTriShape BluePalaceMesh:7>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 69 NiTriShape BluePalaceMesh:9>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 73 NiTriShape BluePalaceMesh:16>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHwoodbasetrim_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 191>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 77 NiTriShape BluePalaceMesh:17>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRstonebase01.dds>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 81 NiNode SBluePalaceRoofMesh>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 82 NiTriShape SBluePalaceRoofMesh:7>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 86 NiTriShape SBluePalaceRoofMesh:26>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 90 NiNode SBluePalaceRoofMesh>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 91 NiTriShape SBluePalaceRoofMesh:2>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 95 NiTriShape SBluePalaceRoofMesh:7>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 99 NiTriShape SBluePalaceRoofMesh:16>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 103 NiTriShape SBluePalaceRoofMesh:17>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 107 NiTriShape SBluePalaceRoofMesh:26>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 111 NiNode SBluePalaceRoofMesh>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 112 NiTriShape SBluePalaceRoofMesh:2>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 116 NiTriShape SBluePalaceRoofMesh:7>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 120 NiTriShape SBluePalaceRoofMesh:16>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 124 NiTriShape SBluePalaceRoofMesh:17>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 128 NiNode SBluePalaceRoofMesh>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 129 NiTriShape SBluePalaceRoofMesh:2>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 133 NiTriShape SBluePalaceRoofMesh:7>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 137 NiTriShape SBluePalaceRoofMesh:17>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 129>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHlogend.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 213 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHkings.dds 77>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\clutter\stockade\stockadewood01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 129>
[00:38] [TwbModel.LoadFromFile.IterateNodes] <Debug: 141 NiTriShape SBluePalaceRoofMesh:26>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\Ssteps01.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\stockade\stockadeextra01.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenHousePlanks01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 196>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenHousePlanks01_n.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\landscape\FallForestGrass01_N.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 197>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\rtwallslod01.nif>
[00:38] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRTrellisVines01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 206>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 12>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 112>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 16>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 32>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 8>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 14>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 58>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 112>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 191>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 12>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 31>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 43>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 1904>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 640>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 1491>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 291>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 198>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 158>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 48>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 552>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 58>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:38] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:38] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:38] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRTrellisVines01_n.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWoodPlanks01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 208>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtwallslod01 FB: 512 x 512>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtwallslod01 FB: 512 x 512 1>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtwallslod01 FB: 512 x 512 1 1>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtwallslod01 framebuffer complete>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtwallslod01 FB: 512 x 512 1 1 2>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtwallslod01 framebuffer complete>
[00:38] [TwbRender.ReserveID] <Debug: Creating 210>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtwallslod01 FB: 512 x 512 1 1 2 210>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWoodPlanks01_n.dds>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtwallslod01 framebuffer complete>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtwallslod01 FB: 512 x 512 1 1 2 210 2>
[00:38] [TwbRender.UnLoadTextures] <Debug: 217 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHstoneroughsurface.dds 37>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHlogend.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 77>
[00:38] [TwbRender.ReserveID] <Debug: Creating 211>
[00:38] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtwallslod01 512 x 512>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\WHlogend_n.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkSilversmithShop01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 212>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 211>
[00:38] [TwbRender.ReserveID] <Debug: Creating 211>
[00:38] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtwallslod01 512 x 512>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\white.dds>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 211>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRstonebase01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 213>
[00:38] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtwallslod01 FB: 1 1 2 210 2>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 210>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:38] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:38] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 128 x 128, depth: 6, mipmap: 8>
[00:38] [TwbRender.UnLoadTextures] <Debug: 218 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: 218 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHruinstonedark.dds 81>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRstonebase01_n.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\clutter\stockade\stockadeextra01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 210>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\stockade\stockadeextra01_n.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\Ssteps01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 211>
[00:38] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\unslaad.esm" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_20_5_6DD5CBF941624ABE8F4FEB21A341E9ED.txt">
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\Ssteps01_n.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenHousePlanks01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 214>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\RiftenWindows02_g.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\WHlogend_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 37>
[00:38] [TwbRender.UnLoadTextures] <Debug: 221 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHruinstone_n.dds 178>
[00:38] [LoadGLMultiImage] <Debug: Textures\architecture\windhelm\WHlogend_n.dds mipmap max 8>
[00:38] [LoadGLMultiImage] <Debug: Textures\architecture\windhelm\WHlogend_n.dds done 8>
[00:38] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtwallslod01.dds>
[00:38] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtwallslod01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:38] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtwallslod01_n.dds>
[00:38] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtwallslod01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:38] [TwbRender.UnLoadTextures] <Debug: 220 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: 220 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\riften\RatwayWall01.dds 50>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\windhelmlod.nif>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRTrellisVines01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 215>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 188>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 188>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 24>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 60>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 69>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 1032>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 48>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 148>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 166>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 128>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 813>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 162>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 179>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 1326>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 36>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 45>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 27>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 33>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\white.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.ReserveID] <Debug: Creating 216>
[00:38] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:38] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:38] [TwbRender.RenderObject] <Debug: 1024 x 1024 -> 1024 x 1024>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRRoofSlate01.dds>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\windhelmlod FB: 1024 x 1024>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\windhelmlod FB: 1024 x 1024 1>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\windhelmlod FB: 1024 x 1024 1 1>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\windhelmlod framebuffer complete>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\windhelmlod FB: 1024 x 1024 1 1 2>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\lod\mrkbuildingslod03.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWoodPlanks01_n.dds>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\windhelmlod framebuffer complete>
[00:38] [TwbRender.ReserveID] <Debug: Creating 217>
[00:38] [TwbRender.ReserveID] <Debug: Creating 218>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\windhelmlod FB: 1024 x 1024 1 1 2 218>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\windhelmlod framebuffer complete>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\windhelmlod FB: 1024 x 1024 1 1 2 218 2>
[00:38] [TwbRender.ReserveID] <Debug: Creating 219>
[00:38] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\windhelmlod 1024 x 1024>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\STrims02.dds>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 219>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 222 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\riften\RatwayWall01_n.dds 85>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\clutter\stockade\stockadeextra01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 81>
[00:38] [TwbRender.ReserveID] <Debug: Creating 219>
[00:38] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\windhelmlod 1024 x 1024>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 219>
[00:38] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbridgelod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\sbridgelod.nif
[00:38] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwallslod01.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\wrwallslod01.nif
[00:38] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwallwulfharthlod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\whwallwulfharthlod.nif
[00:38] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtwallslod01.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\rtwallslod01.nif
[00:38] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\windhelmlod FB: 1 1 2 218 2>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 218>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [UnmultiplyAlpha] <Debug: 0 1024 x 1024 128>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 178>
[00:38] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\stockadewood01mixlod.nif>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 30>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.UnLoadTextures] <Debug: 221 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenDoor01.dds 124>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRstonebase01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 178>
[00:38] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:38] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:38] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01mixlod FB: 256 x 256>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01mixlod FB: 256 x 256 1>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01mixlod FB: 256 x 256 1 1>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01mixlod framebuffer complete>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01mixlod FB: 256 x 256 1 1 2>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01mixlod framebuffer complete>
[00:38] [TwbRender.ReserveID] <Debug: Creating 218>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01mixlod FB: 256 x 256 1 1 2 218>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01mixlod framebuffer complete>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01mixlod FB: 256 x 256 1 1 2 218 2>
[00:38] [TwbRender.ReserveID] <Debug: Creating 219>
[00:38] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01mixlod 256 x 256>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 219>
[00:38] [TwbRender.ReserveID] <Debug: Creating 219>
[00:38] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01mixlod 256 x 256>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 219>
[00:38] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01mixlod FB: 1 1 2 218 2>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 218>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [UnmultiplyAlpha] <Debug: 0 256 x 256 128>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRstonebase02.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\RiftenWindows02_g.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 218>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01mixlod.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\rtbuildingslod02.nif>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:38] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01mixlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\Ssteps01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 219>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 340>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 32>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 54>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 241>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 173>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 28>
[00:38] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01mixlod_n.dds>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 32>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 183>
[00:38] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01mixlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:38] [TwbRender.UnLoadTextures] <Debug: 221 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: 221 > 80>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 14>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenDoor01_n.dds 89>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 183>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 68>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 8>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:38] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:38] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod02 FB: 512 x 512>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod02 FB: 512 x 512 1>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod02 FB: 512 x 512 1 1>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod02 framebuffer complete>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod02 FB: 512 x 512 1 1 2>
[00:38] [TwbRender.UnLoadTextures] <Debug: 220 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenPlazaBrick01.dds 164>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\lod\mrkbuildingslod03.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 50>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod02 framebuffer complete>
[00:38] [TwbRender.ReserveID] <Debug: Creating 220>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod02 FB: 512 x 512 1 1 2 220>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod02 framebuffer complete>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod02 FB: 512 x 512 1 1 2 220 2>
[00:38] [TwbRender.ReserveID] <Debug: Creating 221>
[00:38] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod02 512 x 512>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 221>
[00:38] [TwbRender.ReserveID] <Debug: Creating 221>
[00:38] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod02 512 x 512>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 221>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod02 FB: 1 1 2 220 2>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 220>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\lod\mrkbuildingslod03_n.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRRoofSlate01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 220>
[00:38] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRRoofSlate01_n.dds>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 221 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenPlazaBrick01_n.dds 32>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:38] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod02.dds>
[00:38] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod02.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod02_n.dds>
[00:38] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod02_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: 220 > 80>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 124>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenDirt01.dds 64>
[00:38] [TwbRender.UnLoadTextures] <Debug: 219 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: 219 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenStoneDetail01.dds 125>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 218 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenDirt01_n.dds 59>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 89>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 217 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRstonebase02.dds>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenStoneDetail01_n.dds 167>
[00:38] [TwbRender.ReserveID] <Debug: Creating 32>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 164>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRstonebase02_n.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 217 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenRoofShingles01.dds 98>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\lod\mrkbuildingslod03_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 85>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkBaseStoneB02.dds>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\STrims02.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 89>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\STrims02_n.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 218 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\cubemaps\ShinyGlass_e.dds 147>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 125>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 217 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenWindowInner01.dds 184>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 184>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 216 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHstoneroughsurface_n.dds 171>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 167>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 215 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHkings_n.dds 107>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRRoofSlate01_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 64>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 98>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRCarvedPanels01.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: 215 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHstoneflattrim_n.dds 168>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkBaseStoneB02.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 98>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkBaseStoneB02_n.dds>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 147>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 215 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHstoneflattrim.dds 128>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 214 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenStoneWall02_n.dds 19>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 171>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 213 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 107>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenRoofShingles01_n.dds 123>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 212 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenStoneWall02.dds 203>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 203>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 211 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRstonebase02_n.dds>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\stockade\stockadewood01.dds 135>
[00:38] [TwbRender.ReserveID] <Debug: Creating 59>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 168>
[00:38] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\wrbuildingslod02.nif>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 851>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 48>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 143>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 588>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 200>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 128>
[00:38] [TwbRender.UnLoadTextures] <Debug: 210 > 80>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 22>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\FallForestGrass01.dds 187>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 5>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 25>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 131>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 22>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 124>
[00:38] [TwbRender.UnLoadTextures] <Debug: 209 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\stockade\stockadewood01_n.dds 129>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 12>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 14>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 396>
[00:38] [TwbRender.UnLoadTextures] <Debug: 208 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 894>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 123>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenHousePlanks01.dds 196>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 38>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 207 > 80>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 54>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\FallForestGrass01_N.dds 197>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRCarvedPanels01.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 19>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 57>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 12>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 5>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 161>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 431>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 56>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 56>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 47>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 159>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 26>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 111>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 32>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 10>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 73>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 112>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 18>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 16>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:38] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:38] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:38] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod02 FB: 512 x 512>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod02 FB: 512 x 512 1>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod02 FB: 512 x 512 1 1>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\STrims02_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 107>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRCarvedPanels01_n.dds>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod02 framebuffer complete>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod02 FB: 512 x 512 1 1 2>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod02 framebuffer complete>
[00:38] [TwbRender.ReserveID] <Debug: Creating 123>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod02 FB: 512 x 512 1 1 2 123>
[00:38] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod02 framebuffer complete>
[00:38] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod02 FB: 512 x 512 1 1 2 123 2>
[00:38] [TwbRender.ReserveID] <Debug: Creating 124>
[00:38] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod02 512 x 512>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDoor02.dds>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 135>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 124>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 208 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\stockade\stockadeextra01.dds 210>
[00:38] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkBaseStoneB02_n.dds>
[00:38] [TwbRender.ReserveID] <Debug: Creating 124>
[00:38] [TwbRender.ReserveID] <Debug: Creating 125>
[00:38] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod02 512 x 512>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 125>
[00:38] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod02 FB: 1 1 2 123 2>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 123>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:38] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 187>
[00:38] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkTempleWall01.dds>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 208 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 129>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenHousePlanks01_n.dds 214>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 207 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenWindows02_n.dds 39>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 196>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.UnLoadTextures] <Debug: 206 > 80>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenWindows02.dds 70>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 197>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:38] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:38] [TwbRender.UnLoadTextures] <Debug: 205 > 80>
[00:38] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\stockade\stockadeextra01_n.dds 81>
[00:38] [TwbRender.DeleteID] <Debug: Deleting 210>
[00:38] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 204 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenSiding01.dds 137>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDoor02.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 123>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRCarvedPanels01_n.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 125>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDoor02_n.dds>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SStoneFloor01.dds>
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\windhelmlod.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRWindows01_g.dds>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 214>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 206 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenHousePlanks02_n.dds 188>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\windhelmlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 205 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenSiding01_n.dds 96>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 204 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenWindows02_g.dds 218>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkTempleWall01.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 39>
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\windhelmlod_n.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkTempleWall01_n.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 204 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenHousePlanks02.dds 131>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 137>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 203 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenLogDetails01.dds 152>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDoor02_n.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 70>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\windhelmlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [TwbRender.UnLoadTextures] <Debug: 202 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: 202 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHdirtbrick.dds 159>
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod02.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 188>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 201 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\slod03.nif>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHdirtbrick_n.dds 165>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 107>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 515>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 16811>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SStoneFloor01.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 81>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod02.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 136>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 322>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 248>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4390>
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod02_n.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 96>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SStoneFloor01_n.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 201 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHarenabplane1.dds 177>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 218>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 400>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod02_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [TwbRender.UnLoadTextures] <Debug: 200 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 44>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRWindows01_g.dds>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHarenabplane_n.dds 48>
[00:39] [TwbRender.ReserveID] <Debug: Creating 96>
[00:39] [TwbRender.UnLoadTextures] <Debug: 199 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: 199 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRHallCarvings01.dds 57>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 16678>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRHallCarvings01.dds>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 131>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 199 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRHallCarvings01_n.dds 84>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 152>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 198 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRShipPanel01.dds 34>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 159>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 197 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRShipPanel01_n.dds 136>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 165>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 196 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHroughground.dds 15>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkTempleWall01_n.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 128>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 508>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 128>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 2634>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 177>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 84>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkTempleWall02.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 333>
[00:39] [TwbRender.UnLoadTextures] <Debug: 196 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHroughground_n.dds 45>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 62>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 63>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1045>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 3260>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 195 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHouterheadbust_n.dds 183>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 194 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHouterheadbust.dds 160>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 377>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 9564>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 193 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\windowdecal.dds 194>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 192 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\windowdecal_n.dds 200>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 136>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 191 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRWoodBranchWall01.dds 205>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 425>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 190 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHblocktrimcaps.dds 5>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRHallCarvings01.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 15>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 734>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1359>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 298>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 3260>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRHallCarvings01_n.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 190 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRWoodBranchWall01_n.dds 53>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 183>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 128>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 377>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 9564>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 189 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SStoneFloor01_n.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 34>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRWoodBeam02_n.dds 151>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 83>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 174>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 425>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 166>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 315>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1359>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 195>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 72>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 998>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 160>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1995>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SRoofBlueMetal01.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 189 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 194>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRWoodBeam02.dds 127>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 2725>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 188 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHblocktrimcaps_n.dds 58>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 200>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 187 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRDoor02.dds 176>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 205>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 186 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 5509>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHtrimstone1.dds 88>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 185 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHtrimstone1_n.dds 116>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkTempleWall02.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 5>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 686>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 421>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 760>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkTempleWall02_n.dds>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 108>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 126>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 185 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 703>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRDoor02_n.dds 109>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 151>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 3977>
[00:39] [TwbRender.UnLoadTextures] <Debug: 184 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRWoodPlanks03.dds 79>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRHallCarvings01_n.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 45>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 955>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 338>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1768>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 405>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 48>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 302>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1396>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 127>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 100>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 96>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 195>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 998>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 125>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1995>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 2725>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRStoneMortar01.dds>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 127>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 501>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 244>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 184 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 32>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRWoodLattice01_g.dds 185>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 5509>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 183 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRWoodLattice01_n.dds 148>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 176>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 686>
[00:39] [TwbRender.UnLoadTextures] <Debug: 182 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRWoodPlanks03_n.dds 17>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 760>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 181 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRWoodLattice01.dds 112>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SRoofBlueMetal01.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 48>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 202>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 126>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 269>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 703>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 3977>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SRoofBlueMetal01_n.dds>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 116>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 181 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\black.dds 94>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 109>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 955>
[00:39] [TwbRender.UnLoadTextures] <Debug: 180 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHstoneflat2_n.dds 195>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 338>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 179 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHstoneflat2.dds 186>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 185>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1768>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 405>
[00:39] [TwbRender.UnLoadTextures] <Debug: 178 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHoutwall_n.dds 10>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 148>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 302>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 177 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHoutwall.dds 8>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1396>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 176 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHslateroof_n.dds 68>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 112>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 672>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 175 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHslateroof.dds 41>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 96>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 94>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 289>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 174 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRStoneFloor02.dds 87>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 195>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1189>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 173 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHwoodbase01.dds 92>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SRoofBlueMetal01_n.dds>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 251>
[00:39] [TwbRender.ReserveID] <Debug: Creating 17>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 490>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 966>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 186>
[00:39] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\slod02.nif>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 170>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 172 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 2008>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRStoneFloor02_n.dds 122>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkTempleWall02_n.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 53>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 77>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 968>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 182>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 808>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 404>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 72>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 156>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 16>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 161>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1585>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 172>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 3052>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 254>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRStoneMortar01.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 57>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 7448>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkBaseStoneDesigns04vert.dds>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 70>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 468>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 36>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1882>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 70>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 289>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1189>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRStoneMortar01_n.dds>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 251>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1609>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 84>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 99>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 102>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 91>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 492>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 966>
[00:39] [TwbRender.UnLoadTextures] <Debug: 173 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHoldcrackedbrick2_n.dds 73>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 170>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 2008>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 28>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1446>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 419>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 172 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHoldcrackedbrick2.dds 201>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 358>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 388>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 341>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 5719>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 171 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHwoodboards01.dds 101>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 591>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 558>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 92>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 653>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 186>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 405>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 170 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 5669>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHwoodboards01_n.dds 138>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 169 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHwoodbase01_n.dds 132>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 92>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 489>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 763>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 85>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 638>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 179>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 405>
[00:39] [TwbRender.UnLoadTextures] <Debug: 168 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRFieldGrass01.dds 157>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 122>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 5669>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 167 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHwoodbasetrim.dds 162>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 489>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 763>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 85>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 638>
[00:39] [TwbRender.UnLoadTextures] <Debug: 166 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRFieldGrass01_n.dds 190>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkBaseStoneDesigns04vert.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 8>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 179>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 48>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1286>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 40>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 92>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 341>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 5679>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 201>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\MrkBaseStoneDesigns04vert_n.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 166 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHwoodbasetrim_n.dds 191>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 101>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 591>
[00:39] [TwbRender.UnLoadTextures] <Debug: 165 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHlogend.dds 77>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 138>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 92>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 164 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 653>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRstonebase01.dds 213>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 132>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 48>
[00:39] [TwbRender.UnLoadTextures] <Debug: 163 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1286>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHtrimstone2.dds 52>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 157>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 162 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHlogend_n.dds 37>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 162>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 40>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 92>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 341>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 161 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHtrimstone2_n.dds 28>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 190>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 5679>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 160 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRStoneMortar01_n.dds>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHwindowmapsglow_g.dds 36>
[00:39] [TwbRender.ReserveID] <Debug: Creating 10>
[00:38] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01mixlod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\stockadewood01mixlod.nif
[00:38] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rtbuildingslod02.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\rtbuildingslod02.nif
[00:39] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\windhelmlod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\windhelmlod.nif
[00:39] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod02.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\wrbuildingslod02.nif
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 591>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 475>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 92>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 653>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 186>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 687>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 191>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1497>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRDoor01.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 160 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHwindowmaps_n.dds 16>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 159 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 213>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\WHwindowmaps.dds 126>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 687>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 158 > 80>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1497>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRstonebase01_n.dds 178>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 157 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\RiftenLogDetails01_n.dds 90>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 687>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 156 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRstonebase02.dds 32>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1497>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 155 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRstonebase02_n.dds 59>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 481>
[00:39] [TwbRender.UnLoadTextures] <Debug: 154 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 370>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 185>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 234>
[00:39] [TwbRender.UnLoadTextures] <Debug: 154 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 481>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 126>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 370>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 185>
[00:39] [TwbRender.UnLoadTextures] <Debug: 154 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 234>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 178>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 154 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 90>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:39] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:39] [TwbRender.RenderObject] <Debug: 1024 x 1024 -> 1024 x 1024>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:39] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 34>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod03 FB: 1024 x 1024>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 291>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod03 FB: 1024 x 1024 1>
[00:39] [TwbRender.UnLoadTextures] <Debug: 154 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod03 FB: 1024 x 1024 1 1>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 7016>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 177>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 637>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 164>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 169>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 644>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 874>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod03 framebuffer complete>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 10>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod03 FB: 1024 x 1024 1 1 2>
[00:39] [TwbRender.UnLoadTextures] <Debug: 154 > 80>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 112>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\MrkBaseStoneDesigns04vert_n.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 16>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1399>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 176>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1421>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 26>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 54>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 380>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 147>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 24>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 24>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 432>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 8>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 64>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 80>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod03 framebuffer complete>
[00:39] [TwbRender.ReserveID] <Debug: Creating 28>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod03 FB: 1024 x 1024 1 1 2 28>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 48>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1425>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 13>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 104>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 435>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 94>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1593>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 30>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod03 framebuffer complete>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod03 FB: 1024 x 1024 1 1 2 28 2>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:39] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:39] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:39] [TwbRender.ReserveID] <Debug: Creating 32>
[00:39] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod03 1024 x 1024>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:39] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\wrcastlelod01.nif>
[00:39] [TwbRender.UnLoadTextures] <Debug: 154 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.ReserveID] <Debug: Creating 36>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds glTexStorage2D 34067 6 128 x 128 36>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode wrcastlelod01>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiNode Gable2>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 NiTriShape WRCastleEntrance01:2 - L1_WRCastleEntrance01parts:2>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:39] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Chitin_e.dds 128 x 128>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 0, mipmap: 0, level: 0, index: 0, 128 x 128>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 0, mipmap: 1, level: 1, index: 1, 64 x 64>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiTriShape WRCastleEntrance01:6>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiTriShape WRCastleEntrance01:7>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 NiTriShape WRCastleEntrance01:18>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiTriShape WRCastleEntrance01:10 - L1_WRCastleEntrance01parts:10>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiTriShape WRCastleEntrance01:1 - L1_WRCastleEntrance01parts:1>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 0, mipmap: 2, level: 2, index: 2, 32 x 32>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 0, mipmap: 3, level: 3, index: 3, 16 x 16>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiNode Wall1>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape WRCastleStoneTowerTop01:7>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiTriShape WRCastleStoneTowerTop01:1>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:39] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\winterholdlod01.nif>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 0, mipmap: 4, level: 4, index: 4, 8 x 8>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiTriShape WRCastleStoneTowerTop01:10 - L1_Details:10>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 44 NiTriShape WRCastleStoneTowerTop01:2 - L1_Details:2>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 0, mipmap: 5, level: 5, index: 5, 4 x 4>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:39] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\sbardscollegetowerlod.nif>
[00:39] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Chitin_e.dds 4 x 4>
[00:39] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Chitin_e.dds 128 x 128>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 1, mipmap: 0, level: 0, index: 8, 128 x 128>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 1, mipmap: 1, level: 1, index: 9, 64 x 64>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 48 NiTriShape WRCastleStoneTowerTop01:18>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 1, mipmap: 2, level: 2, index: 10, 32 x 32>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 52 NiNode Gable1>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 53 NiTriShape WRCastleEntrance01:25 - L1_WRCastleEntrance01parts:25>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 57 NiTriShape WRCastleEntrance01:2 - L1_WRCastleEntrance01parts:2>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 1, mipmap: 3, level: 3, index: 11, 16 x 16>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 61 NiTriShape WRCastleEntrance01:1 - L1_WRCastleEntrance01parts:1>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 65 NiTriShape WRCastleEntrance01:10 - L1_WRCastleEntrance01parts:10>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 69 NiTriShape WRCastleEntrance01:28>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 73 NiTriShape WRCastleEntrance01:18>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 77 NiTriShape WRCastleEntrance01:16>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 81 NiTriShape WRCastleEntrance01:7>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 85 NiTriShape WRCastleEntrance01:6>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 140 NiTriShape WRCastleEntrance01:10 - L1_WRCastleEntrance01parts:10>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 89 NiNode Dragon>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 90 NiTriShape WRCastleEntrance01:53>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode winterholdlod01>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode WinterholdExtRing01>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiTriShape WinterholdExtRing01:0>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 94 NiTriShape WRCastleEntrance01:25 - L1_WRCastleEntrance01parts:25>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 1, mipmap: 4, level: 4, index: 12, 8 x 8>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 10 NiTriShape WinterholdExtRing01:1>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 1, mipmap: 5, level: 5, index: 13, 4 x 4>
[00:39] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Chitin_e.dds 4 x 4>
[00:39] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Chitin_e.dds 128 x 128>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 2, mipmap: 0, level: 0, index: 16, 128 x 128>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 98 NiNode Gable4>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 2, mipmap: 1, level: 1, index: 17, 64 x 64>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 99 NiTriShape WRCastleMainBuilding01:10 - L1_WRCastleMainBuilding01:10>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 2, mipmap: 2, level: 2, index: 18, 32 x 32>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 2, mipmap: 3, level: 3, index: 19, 16 x 16>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 103 NiTriShape WRCastleMainBuilding01:6>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 2, mipmap: 4, level: 4, index: 20, 8 x 8>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 107 NiTriShape WRCastleMainBuilding01:1 - L1_WRCastleMainBuilding01:1>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 2, mipmap: 5, level: 5, index: 21, 4 x 4>
[00:39] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Chitin_e.dds 4 x 4>
[00:39] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Chitin_e.dds 128 x 128>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 3, mipmap: 0, level: 0, index: 24, 128 x 128>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 3, mipmap: 1, level: 1, index: 25, 64 x 64>
[00:39] [TwbRender.ReserveID] <Debug: Creating 32>
[00:39] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod03 1024 x 1024>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 3, mipmap: 2, level: 2, index: 26, 32 x 32>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 111 NiTriShape WRCastleMainBuilding01:2 - L1_WRCastleMainBuilding01:2>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 3, mipmap: 3, level: 3, index: 27, 16 x 16>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 3, mipmap: 4, level: 4, index: 28, 8 x 8>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 3, mipmap: 5, level: 5, index: 29, 4 x 4>
[00:39] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Chitin_e.dds 4 x 4>
[00:39] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Chitin_e.dds 128 x 128>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 4, mipmap: 0, level: 0, index: 32, 128 x 128>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 115 NiTriShape WRCastleMainBuilding01:18>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 144 NiTriShape WRCastleMainBuilding01:1 - L1_WRCastleMainBuilding01:1>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 4, mipmap: 1, level: 1, index: 33, 64 x 64>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 NiTriShape WinterholdExtRing01:4>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 119 NiNode Wall2>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 120 NiTriShape WRCastleMainBuilding01:7>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 124 NiTriShape WRCastleMainBuilding01:1 - L1_WRCastleMainBuilding01:1>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 4, mipmap: 2, level: 2, index: 34, 32 x 32>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 4, mipmap: 3, level: 3, index: 35, 16 x 16>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 128 NiTriShape WRCastleMainBuilding01:2 - L1_WRCastleMainBuilding01:2>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 4, mipmap: 4, level: 4, index: 36, 8 x 8>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 4, mipmap: 5, level: 5, index: 37, 4 x 4>
[00:39] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Chitin_e.dds 4 x 4>
[00:39] [TwbRender.LoadTexture] <Debug: Start creating texture textures\cubemaps\Chitin_e.dds 128 x 128>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 5, mipmap: 0, level: 0, index: 40, 128 x 128>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 5, mipmap: 1, level: 1, index: 41, 64 x 64>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 5, mipmap: 2, level: 2, index: 42, 32 x 32>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 5, mipmap: 3, level: 3, index: 43, 16 x 16>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 132 NiTriShape WRCastleMainBuilding01:10 - L1_WRCastleMainBuilding01:10>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 5, mipmap: 4, level: 4, index: 44, 8 x 8>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds 36 (CUBE) - depth: 5, mipmap: 5, level: 5, index: 45, 4 x 4>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 136 NiTriShape WRCastleMainBuilding01:18>
[00:39] [TwbRender.LoadTexture] <Debug: End 6 creating texture textures\cubemaps\Chitin_e.dds 4 x 4>
[00:39] [TwbRender.LoadTexture] <Debug: Textures\cubemaps\Chitin_e.dds mipmap 6>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\mrkbuildingslod02.nif>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRDoor01.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 37>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 14>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 18 NiNode WinterholdExtRing01>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 NiTriShape WinterholdExtRing01:0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 48>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 59>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiTriShape WinterholdExtRing01:1>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiTriShape WinterholdExtRing01:4>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiNode WinterholdExtTower01>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 32 NiTriShape WinterholdExtTower01:0>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiTriShape WinterholdExtTower01:1>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 40 NiTriShape WinterholdExtTower01:4>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRWoodLattice01.dds>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 44 NiTriShape WinterholdExtTower01:10>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 48 NiNode WinterholdExtTower01>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 49 NiTriShape WinterholdExtTower01:0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 277>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 53 NiTriShape WinterholdExtTower01:1>
[00:39] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod03 FB: 1 1 2 28 2>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 57 NiTriShape WinterholdExtTower01:4>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 61 NiTriShape WinterholdExtTower01:10>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 65 NiTriShape WinterholdWall01.dds>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 69 NiNode WinterholdExtTowerRing01>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 70 NiTriShape WinterholdExtTowerRing01:3>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 74 NiTriShape WinterholdExtTowerRing01:4>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 78 NiTriShape WinterholdWall01.dds>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 82 NiNode WinterholdExtTowerRing01>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 83 NiTriShape WinterholdExtTowerRing01:3>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 87 NiTriShape WinterholdExtTowerRing01:4>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode SBardsCollegeTowerLOD>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 BSTriShape TexGen Plane>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 4 NiNode SBardsCollegeTowerMesh>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 BSTriShape SBardsCollegeTowerMesh:0>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 8 BSTriShape SBardsCollegeTowerMesh:2>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdWall01.dds>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 BSTriShape SBardsCollegeTowerMesh:7>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 121>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:39] [UnmultiplyAlpha] <Debug: 0 1024 x 1024 128>
[00:39] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod02 FB: 512 x 512>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 18>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod02 FB: 512 x 512 1>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod02 FB: 512 x 512 1 1>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 136>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 12>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 181>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 108>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 263>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod02 framebuffer complete>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod02 FB: 512 x 512 1 1 2>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 224>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 40>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 14>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRDoor01_n.dds>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod02 framebuffer complete>
[00:39] [TwbRender.ReserveID] <Debug: Creating 28>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 99>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod02 FB: 512 x 512 1 1 2 28>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRWoodLattice01.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 32>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 24>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 18>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 53>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 154>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 12>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 19>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 14>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 23>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 8>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 22>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 14>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 9>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 157>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 97>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod02 framebuffer complete>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 82>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod02 FB: 512 x 512 1 1 2 28 2>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 80>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1264>
[00:39] [TwbRender.ReserveID] <Debug: Creating 41>
[00:39] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod02 512 x 512>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 12>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 28>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 80>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 37>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 383>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 14 BSTriShape SBardsCollegeTowerMesh:16>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 17 BSTriShape SBardsCollegeTowerMesh:17>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 6>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 8>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 8>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 8>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 10>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 255>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 16>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRWoodLattice01_n.dds>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 137>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdWall01.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 52>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 20>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 72>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 11>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 132>
[00:39] [TwbRender.ReserveID] <Debug: Creating 41>
[00:39] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod02 512 x 512>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 124>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 586>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 2391>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdWall01_n.dds>
[00:39] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod02 FB: 1 1 2 28 2>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 589>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 2391>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 6063>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 5977>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRDoor01_n.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 28>
[00:39] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 18>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 383>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 104>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 610>
[00:39] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\mrkbuildingslod03.nif>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 2258>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 613>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 2258>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:39] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:39] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:39] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRSlate02.dds>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod02 FB: 512 x 512>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRWoodLattice01_n.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 41>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod02 FB: 512 x 512 1>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod02 FB: 512 x 512 1 1>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 108>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1361>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 308>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 175>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 20>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod02 framebuffer complete>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod02 FB: 512 x 512 1 1 2>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 12>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 40>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 145>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 37>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 254>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod02 framebuffer complete>
[00:39] [TwbRender.ReserveID] <Debug: Creating 58>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod02 FB: 512 x 512 1 1 2 58>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 580>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod02 framebuffer complete>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod02 FB: 512 x 512 1 1 2 58 2>
[00:39] [TwbRender.ReserveID] <Debug: Creating 59>
[00:39] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod02 512 x 512>
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod02.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 15>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 557>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 770>
[00:39] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\wrcastlelod01.nif>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 79>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdWall01_n.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 68>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod02.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 148>
[00:39] [TwbRender.ReserveID] <Debug: Creating 59>
[00:39] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod02 512 x 512>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 172>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 686>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 483>
[00:39] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_21_50_339DD2CC82D348CCB1748BDC5A78E5D2.txt">
[00:39] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod02 FB: 1 1 2 58 2>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod02_n.dds>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod02_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [TwbRender.UnLoadTextures] <Debug: 160 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: 160 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\Ssteps01.dds 211>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 338>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 18>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 48>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdWall02.dds>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 236>
[00:39] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRSlate02.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 58>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 275>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 55>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 218>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 108>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 702>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 61>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 34>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 873>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 160>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 709>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 670>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 44>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 54>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 23>
[00:39] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\sbardscollegetowerlod.nif>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 607>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\WRSlate02_n.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 211>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 40>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 221>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 14>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 146>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 44>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 272>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 391>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 8>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 376>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 2580>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 9>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 6>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 18>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 25>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 12>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 450>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 14>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 769>
[00:39] [TwbRender.UnLoadTextures] <Debug: 161 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\Ssteps01_n.dds 219>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdWall02.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 59>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 16>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 123>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 36>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 124>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 40>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 8>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1098>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 22>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 335>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 364>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 284>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 274>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 219>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdWall02_n.dds>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 458>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 136>
[00:39] [TwbRender.UnLoadTextures] <Debug: 161 > 80>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 48>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SStoneFloor01.dds 81>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 105>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.UnLoadTextures] <Debug: 160 > 80>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 131>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SStoneFloor01_n.dds 34>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 30>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 54>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 44>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 80>
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod02.dds>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 414>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 66>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 415>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 19>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 37>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 8>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.UnLoadTextures] <Debug: 159 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SRoofBlueMetal01_n.dds 17>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod02.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 3097>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 3060>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod02_n.dds>
[00:39] [TwbRender.UnLoadTextures] <Debug: 158 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SRoofBlueMetal01.dds 48>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 8>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod02_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:39] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:39] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:39] [TwbRender.RenderObject] <Debug: 1024 x 1024 -> 1024 x 1024>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 665>
[00:39] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod03 FB: 1024 x 1024>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod03 FB: 1024 x 1024 1>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod03 FB: 1024 x 1024 1 1>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.UnLoadTextures] <Debug: 157 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: 157 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: 157 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\oldrock2.dds 181>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\WRSlate02_n.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 17>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod03 framebuffer complete>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod03 FB: 1024 x 1024 1 1 2>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 57>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\oldrock2_n.dds 71>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 68>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod03 framebuffer complete>
[00:39] [TwbRender.ReserveID] <Debug: Creating 34>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod03 FB: 1024 x 1024 1 1 2 34>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 98>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 394>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 50>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 261>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 68>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 836>
[00:39] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\wrbuildingslod01.nif>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 181>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 111>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod03 framebuffer complete>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 41>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 562>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 616>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod03 FB: 1024 x 1024 1 1 2 34 2>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 52>
[00:39] [TwbRender.ReserveID] <Debug: Creating 48>
[00:39] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod03 1024 x 1024>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 12>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 125>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 10>
[00:39] [TwbRender.UnLoadTextures] <Debug: 155 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdWall02_n.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 73>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\oldrock2_p.dds 198>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 29>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 52>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 358>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 770>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 51>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 20>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 167>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 368>
[00:39] [TwbRender.ReserveID] <Debug: Creating 48>
[00:39] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod03 1024 x 1024>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 44>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 167>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 20>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 173>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 268>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 28>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdFloor02.dds>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 10>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod03 FB: 1 1 2 34 2>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 155 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkWalkwaysA01.dds 204>
[00:39] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:39] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:39] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 198>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 16>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 161>
[00:39] [UnmultiplyAlpha] <Debug: 0 1024 x 1024 128>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 1546>
[00:39] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcastlelod01 FB: 512 x 512>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcastlelod01 FB: 512 x 512 1>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcastlelod01 FB: 512 x 512 1 1>
[00:39] [TwbRender.UnLoadTextures] <Debug: 154 > 80>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 172>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkWalkwaysA01_n.dds 3>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 204>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 3052>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcastlelod01 framebuffer complete>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcastlelod01 FB: 512 x 512 1 1 2>
[00:39] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:39] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:39] [TwbRender.RenderObject] <Debug: 64 x 256 -> 64 x 256>
[00:39] [TwbRender.UnLoadTextures] <Debug: 153 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\cubemaps\Bronze_e.dds 22>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdFloor02.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 34>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcastlelod01 framebuffer complete>
[00:39] [TwbRender.ReserveID] <Debug: Creating 48>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcastlelod01 FB: 512 x 512 1 1 2 48>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 11>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 144>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcastlelod01 framebuffer complete>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcastlelod01 FB: 512 x 512 1 1 2 48 2>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 8>
[00:39] [TwbRender.ReserveID] <Debug: Creating 71>
[00:39] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcastlelod01 512 x 512>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 120>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:39] [TwbRender.ReserveID] <Debug: Creating 71>
[00:39] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcastlelod01 512 x 512>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 117>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 6>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 16>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 10>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 106>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 360>
[00:39] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcastlelod01 FB: 1 1 2 48 2>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 152>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 8>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 14>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 17>
[00:39] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:39] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 43>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 137>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 13>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 78>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 22>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 121>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 76>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod FB: 64 x 256>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod FB: 64 x 256 1>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod FB: 64 x 256 1 1>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 22>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 121>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 36>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 13>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdFloor02_n.dds>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 44>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 8>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 36>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod framebuffer complete>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 20>
[00:39] [TwbRender.UnLoadTextures] <Debug: 153 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod FB: 64 x 256 1 1 2>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweDoor01_n.dds 209>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 37>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 12>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 30>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 112>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 329>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod framebuffer complete>
[00:39] [TwbRender.ReserveID] <Debug: Creating 3>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod FB: 64 x 256 1 1 2 3>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 37>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 111>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 376>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 746>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 68>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod framebuffer complete>
[00:39] [TwbRender.UnLoadTextures] <Debug: 152 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweDoor01.dds 60>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 209>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 57>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod FB: 64 x 256 1 1 2 3 2>
[00:39] [TwbRender.ReserveID] <Debug: Creating 22>
[00:39] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod 64 x 256>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod03.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:39] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:39] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:39] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod03.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [TwbRender.ReserveID] <Debug: Creating 22>
[00:39] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod 64 x 256>
[00:39] [TwbRender.UnLoadTextures] <Debug: 151 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod03_n.dds>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod03_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod FB: 1 1 2 3 2>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.UnLoadTextures] <Debug: 151 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: 151 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SRoofSlate01_n.dds 140>
[00:39] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod02.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\slod02.nif
[00:39] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod02.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\mrkbuildingslod02.nif
[00:39] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod03.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\slod03.nif
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcastlelod01.dds>
[00:39] [TwbRender.UnLoadTextures] <Debug: 150 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SstuccoWall.dds 82>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcastlelod01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdFloor02_n.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 22>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:39] [UnmultiplyAlpha] <Debug: 0 64 x 256 128>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod01 FB: 512 x 512>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod01 FB: 512 x 512 1>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod01 FB: 512 x 512 1 1>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod01 framebuffer complete>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod01 FB: 512 x 512 1 1 2>
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcastlelod01_n.dds>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcastlelod01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod.dds>
[00:39] [TwbRender.UnLoadTextures] <Debug: 149 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: 149 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SstuccoWall_n.dds 100>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod_n.dds>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [TwbRender.UnLoadTextures] <Debug: 148 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: 148 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWindow02.dds 67>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod01 framebuffer complete>
[00:39] [TwbRender.ReserveID] <Debug: Creating 3>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod01 FB: 512 x 512 1 1 2 3>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod01 framebuffer complete>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod01 FB: 512 x 512 1 1 2 3 2>
[00:39] [TwbRender.ReserveID] <Debug: Creating 48>
[00:39] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod01 512 x 512>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdWindow01.dds>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 140>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 148 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.ReserveID] <Debug: Creating 48>
[00:39] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod01 512 x 512>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SRoofSlate01.dds 105>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: 147 > 80>
[00:39] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod01 FB: 1 1 2 3 2>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SFloorHouse01_n.dds 61>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 100>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 146 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SMetalDet01.dds 133>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 105>
[00:39] [TwbRender.UnLoadTextures] <Debug: 145 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SMetalDet01_n.dds 55>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 144 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SFloorHouse01.dds 93>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 93>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 143 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SStoneBase01_n.dds 47>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 142 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SStoneBase01.dds 29>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 133>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 141 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\STrims02.dds 89>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 140 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\STrims02_n.dds 107>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdWindow01.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 3>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdWindow01_n.dds>
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod01.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 140 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWindow01_g.dds 182>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 139 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWindow01_n.dds 110>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 89>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 138 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWoodBeam01.dds 192>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 107>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 137 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDoor02.dds 123>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 182>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 136 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDoor01_n.dds 99>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 110>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 135 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDirt01_n.dds 97>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 192>
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod01_n.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 134 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDirt01.dds 80>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 123>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 133 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 99>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 133 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: 133 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: 133 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRDragonTile01.dds 114>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 97>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRDragonTile01_n.dds 175>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 131 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRRoofSlate01.dds 220>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 130 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRRoofSlate01_n.dds 64>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 114>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 129 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 175>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDoor01.dds 174>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 128 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWindow01.dds 142>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 220>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 127 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWoodPlanks01.dds 208>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 126 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWoodPlanks01_n.dds 217>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 174>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 125 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDoor02_n.dds 70>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 142>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 124 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWoodBeam01_n.dds 158>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 208>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 123 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDetails01.dds 146>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 217>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 122 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDetails01_n.dds 179>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 121 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 158>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRStoneMortar01.dds 57>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 120 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWindow03_g.dds 49>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 146>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 119 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRStoneMortar01_n.dds 10>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 179>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 118 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRDoor01.dds 37>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 117 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRDoor01_n.dds 28>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 116 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRHallCarvings01.dds 15>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 115 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRHallCarvings01_n.dds 45>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SstoneWall_n.dds 23>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 113 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDragonTile01_n.dds 121>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 112 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\STrims01.dds 103>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 111 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWindow03_n.dds 161>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 110 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SstoneWall.dds 40>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 109 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWindow03.dds 134>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 121>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 108 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\STrims01_n.dds 143>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 103>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 107 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDragonTile01.dds 144>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdWindow01_n.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 10>
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod03.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 161>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdWindow02_em.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 107 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRSlate02.dds 58>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 106 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRCarvedPanels01_n.dds 125>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 134>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 105 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRWindows01.dds 38>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 143>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 104 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRWindows01_g.dds 96>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 144>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod03.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 103 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRTrellisVines01.dds 206>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 102 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRSlate02_n.dds 17>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 125>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 101 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRWindows01_n.dds 86>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 100 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRWoodPlanks01.dds 193>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 96>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 99 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRCarvedPanels01.dds 19>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 206>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 98 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRTrims01_n.dds 115>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 97 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrwoodbeam01_n.dds 91>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 96 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRWoodPlanks01_n.dds 199>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 193>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 95 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRWoodLattice01_n.dds 41>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 94 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrwoodbeam01.dds 65>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 115>
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod03_n.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 93 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRTrims01.dds 113>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 91>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 92 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRTrellisVines01_n.dds 215>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 199>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 91 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\WRWoodLattice01.dds 32>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 90 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.UnLoadTextures] <Debug: 90 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 113>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod03_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.UnLoadTextures] <Debug: 90 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 215>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.UnLoadTextures] <Debug: 90 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: 90 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: 89 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkRocksEdgeTrim01.dds 31>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkRocksEdgeTrim01_n.dds 9>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 88 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkDirt02.dds 12>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 87 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\Dirt02_N.dds 51>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkMossDirt01.dds 75>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkMossDirt01_n.dds 119>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkColm01_n.dds 21>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkColm01.dds 169>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 119>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\mountains\MountainSlab02.dds 117>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\mountains\MountainSlab02_N.dds 141>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 169>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdWindow02_em.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 9>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 117>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdFloor01.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkBaseStoneDesigns07horiz.dds 173>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 141>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 173>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdFloor01.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 12>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.Render] <Debug: New F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\slod04.nif>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:39] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\WinterholdFloor01_n.dds>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\WinterholdFloor01_n.dds>
[00:39] [TwbRender.ReserveID] <Debug: Creating 15>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\winterholdlod01.nif>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 392>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 692>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 871>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 15>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 44>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 44>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 106>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 370>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 597>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 17>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 106>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 370>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 597>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 17>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 9>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 92>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 19>
[00:39] [TwbRender.LoadScene] <Debug: Vertexdata: 90>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:39] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:39] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod01 FB: 512 x 512>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod01 FB: 512 x 512 1>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod01 FB: 512 x 512 1 1>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod01 framebuffer complete>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod01 FB: 512 x 512 1 1 2>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod01 framebuffer complete>
[00:39] [TwbRender.ReserveID] <Debug: Creating 17>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod01 FB: 512 x 512 1 1 2 17>
[00:39] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod01 framebuffer complete>
[00:39] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod01 FB: 512 x 512 1 1 2 17 2>
[00:39] [TwbRender.ReserveID] <Debug: Creating 19>
[00:39] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod01 512 x 512>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:39] [TwbRender.ReserveID] <Debug: Creating 19>
[00:39] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod01 512 x 512>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:39] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod01 FB: 1 1 2 17 2>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [UnmultiplyAlpha] <Debug: 0 512 x 512 128>
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod01.dds>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: NIF>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 0 BSFadeNode slod04>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 1 NiTriShape TexGen Plane>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 5 NiNode SEvette San House>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 6 NiNode SEvette San HouseMesh>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 7 NiTriShape SEvette San HouseMesh:1>
[00:39] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod01_n.dds>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 11 NiTriShape SEvette San HouseMesh:2>
[00:39] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:39] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:39] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkBaseStoneDesigns07horiz_n.dds 153>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:39] [TwbRender.DeleteID] <Debug: Deleting 153>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 15 NiTriShape SEvette San HouseMesh:7>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:39] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 19 NiTriShape SEvette San HouseMesh:10>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 23 NiTriShape SEvette San HouseMesh:11>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 27 NiTriShape SEvette San HouseMesh:12>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 31 NiTriShape SEvette San HouseMesh:18>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 35 NiNode second floor>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 36 NiTriShape second floor:1>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 39 NiTriShape second floor:18>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 42 NiNode BAASE>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 43 NiTriShape BAASE:1>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 46 NiTriShape BAASE:10>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 49 NiTriShape BAASE:12>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 52 NiTriShape BAASE:18>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 55 NiTriShape roof Moss01>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 60 NiTriShape roof Moss>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 64 NiTriShape Moss01>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 68 NiTriShape wallmoss>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 72 NiNode Roof03>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 73 NiTriShape Roof03:1>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 76 NiTriShape Roof03:18>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 79 NiNode window03>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 80 NiTriShape window03:1>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 83 NiTriShape window03:11>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 86 NiTriShape window03:32>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 90 NiNode Roof01>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 91 NiTriShape Roof01:1>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 94 NiTriShape Roof01:18>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 97 NiNode Moss base>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 98 NiTriShape Moss base:31>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 103 NiTriShape Moss base:32>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 107 NiTriShape Moss base01>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 111 NiNode Cementery Wall>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 112 NiTriShape Cementery Wall:2>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 115 NiTriShape Cementery Wall:21>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 119 NiNode CWTower01>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 120 NiNode base>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 121 NiTriShape base:7>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 125 NiTriShape base:20>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 129 NiTriShape base:21>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 133 NiNode Stepsss>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 134 NiTriShape Stepsss:3>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 138 NiTriShape Stepsss:35>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 142 NiTriShape CWTower01:7>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 145 NiTriShape CWTower01:20>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 148 NiTriShape CWTower01:21>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 151 NiNode NineDivineTempleMesh>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 152 NiTriShape NineDivineTempleMesh:7>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 156 NiTriShape NineDivineTempleMesh:15 - L1_ornamentes:15>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 160 NiTriShape Towere01:16 - NineDivineTempleMesh:16 - L3_windows:16 - L1_ornamentes:16>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 164 NiTriShape NineDivineTempleMesh:17>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 168 NiTriShape Towere01:20 - Tower Base:20 - NineDivineTempleMesh:20 - L3_windows:20 - L1_ornamentes:20>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 172 NiTriShape Towere01:21 - Tower Base:21 - NineDivineTempleMesh:21 - L3_windows:21 - L1_ornamentes:21>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 176 NiNode NineDivineTempleMesh>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 177 NiTriShape NineDivineTempleMesh:7>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 181 NiTriShape Towere01:16 - NineDivineTempleMesh:16 - L3_windows:16 - L1_ornamentes:16>
[00:39] [TwbModel.LoadFromFile.IterateNodes] <Debug: 185 NiTriShape L3_windows:17>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 189 NiTriShape Towere01:20 - Tower Base:20 - NineDivineTempleMesh:20 - L3_windows:20 - L1_ornamentes:20>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 193 NiTriShape Towere01:21 - Tower Base:21 - NineDivineTempleMesh:21 - L3_windows:21 - L1_ornamentes:21>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 197 NiNode SVittoriaViciHouse>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 198 NiNode SVittoria Vici HouseMesh>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 199 NiTriShape SVittoria Vici HouseMesh:0>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 203 NiTriShape SVittoria Vici HouseMesh:1>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 207 NiTriShape SVittoria Vici HouseMesh:2>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 211 NiTriShape SVittoria Vici HouseMesh:4>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 215 NiTriShape SVittoria Vici HouseMesh:5>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 219 NiTriShape SVittoria Vici HouseMesh:7>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 223 NiTriShape SVittoria Vici HouseMesh:8>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 228 NiTriShape SVittoria Vici HouseMesh:9>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 232 NiTriShape SVittoria Vici HouseMesh:10>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 236 NiTriShape SVittoria Vici HouseMesh:11>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 240 NiTriShape SVittoria Vici HouseMesh:12>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 244 NiTriShape SVittoria Vici HouseMesh:13>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 249 BSLODTriShape L1_Shutters:6 - L1_Frames:6>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 254 NiNode SBryling House>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 255 NiNode SBryling HouseMesh>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 256 NiTriShape SBryling HouseMesh:0>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 260 NiTriShape SBryling HouseMesh:1>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 264 NiTriShape SBryling HouseMesh:2>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 268 NiTriShape SBryling HouseMesh:4>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 272 NiTriShape SBryling HouseMesh:5>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 276 NiTriShape SBryling HouseMesh:7>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 280 NiTriShape SBryling HouseMesh:11>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 284 NiTriShape SBryling HouseMesh:15>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 288 BSLODTriShape SBryling HouseMesh:6 - L2_Shutters:6>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 293 NiNode SBryling House>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 294 NiNode SBryling HouseMesh>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 295 NiTriShape SBryling HouseMesh:0>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 299 NiTriShape SBryling HouseMesh:1>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 303 NiTriShape SBryling HouseMesh:2>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 307 NiTriShape SBryling HouseMesh:4>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 311 NiTriShape SBryling HouseMesh:5>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 315 NiTriShape SBryling HouseMesh:7>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 319 NiTriShape SBryling HouseMesh:10>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 323 NiTriShape SBryling HouseMesh:11>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 327 NiTriShape SBryling HouseMesh:12>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 331 NiTriShape SBryling HouseMesh:15>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 335 BSLODTriShape L2_nails01>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 340 BSLODTriShape SBryling HouseMesh:6 - L2_Shutters:6>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 345 NiNode SBryling House>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 346 NiNode SBryling HouseMesh>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 347 NiTriShape SBryling HouseMesh:0>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 351 NiTriShape SBryling HouseMesh:1>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 355 NiTriShape SBryling HouseMesh:2>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 359 NiTriShape SBryling HouseMesh:5>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 363 NiTriShape SBryling HouseMesh:7>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 367 NiTriShape SBryling HouseMesh:10>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 371 NiTriShape SBryling HouseMesh:11>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 375 NiTriShape SBryling HouseMesh:12>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 379 NiTriShape SBryling HouseMesh:15>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 383 NiNode SBits and PiecesMehs>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 384 NiTriShape SBits and PiecesMehs:2>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 388 NiTriShape SBits and PiecesMehs:7>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 392 NiTriShape SStoneFloor01.dds>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 396 NiTriShape SGrass01.dds>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 400 NiTriShape SstoneWall.dds>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 404 NiTriShape SstoneWall.dds>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 408 NiNode SThe Winking SkeeverMesh>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 409 NiTriShape SThe Winking SkeeverMesh:7>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 413 NiTriShape SThe Winking SkeeverMesh:9>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 417 NiTriShape SThe Winking SkeeverMesh:13>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 421 NiTriShape Door LR 011:32>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 425 NiTriShape Door right1:32>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 429 NiNode SErikur HouseMesh>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 430 NiTriShape SErikur HouseMesh:1>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 434 NiTriShape SErikur HouseMesh:2>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 438 NiTriShape SErikur HouseMesh:7>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 442 NiTriShape SErikur HouseMesh:10>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 446 NiTriShape SErikur HouseMesh:11>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 450 NiTriShape SErikur HouseMesh:12>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 454 NiNode SStyrr's HouseMesh>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 455 NiTriShape SStyrr's HouseMesh:1>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 459 NiTriShape SStyrr's HouseMesh:2>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 463 NiTriShape SStyrr's HouseMesh:7>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 467 NiTriShape SStyrr's HouseMesh:9>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 471 NiTriShape SStyrr's HouseMesh:13>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 475 NiTriShape SStyrr's HouseMesh:16>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 479 NiNode SStyrr's HouseMesh>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 480 NiTriShape SStyrr's HouseMesh:2>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 484 NiTriShape SStyrr's HouseMesh:4>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 488 NiTriShape SStyrr's HouseMesh:7>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 492 NiTriShape SStyrr's HouseMesh:10>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 496 NiTriShape SStyrr's HouseMesh:11>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 500 NiTriShape SStyrr's HouseMesh:15>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 504 NiNode DoorDummy011>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 505 NiNode Door right1>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 509 NiTriShape Door right1:32>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 514 NiNode Door LR 011>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 518 NiTriShape Door LR 011:32>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 522 NiNode SHouseDoor03>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 523 NiNode Door left>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 524 NiTriShape Door knob and lock>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 528 NiTriShape Door left:7>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 531 NiNode Door right01>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 532 NiTriShape Door right01:7>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 535 NiTriShape SHouseDoor03:7>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 538 NiNode SNineDivine>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 539 NiTriShape Towere01>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 543 NiTriShape Towere01:16 - NineDivineTempleMesh:16 - L3_windows:16 - L1_ornamentes:16>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 547 NiTriShape Towere01:20 - Tower Base:20 - NineDivineTempleMesh:20 - L3_windows:20 - L1_ornamentes:20>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 551 NiTriShape Towere01:21 - Tower Base:21 - NineDivineTempleMesh:21 - L3_windows:21 - L1_ornamentes:21>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 555 NiNode CWTower01>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 556 NiTriShape base:7>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 560 NiTriShape base:20>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 564 NiTriShape base:21>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 568 NiTriShape CWTower01:21>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 572 NiTriShape SHouseForSaleMesh:9>
[00:40] [TwbModel.LoadFromFile.IterateNodes] <Debug: 576 NiTriShape Black Plane>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWoodBeam01.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWoodBeam01.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 17>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWoodBeam01_n.dds>
[00:39] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcastlelod01.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\wrcastlelod01.nif
[00:39] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sbardscollegetowerlod.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\sbardscollegetowerlod.nif
[00:39] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrbuildingslod01.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\wrbuildingslod01.nif
[00:39] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkbuildingslod03.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\mrkbuildingslod03.nif
[00:39] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\winterholdlod01.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\winterholdlod01.nif
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWoodBeam01_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 19>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SstoneWall.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SstoneWall.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 21>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SstoneWall_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SstoneWall_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 23>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\STrims01.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\STrims01.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 28>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\STrims01_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\STrims01_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 29>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SStoneBase01.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SStoneBase01.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 31>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SStoneBase01_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SStoneBase01_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 32>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWindow01.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWindow01.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 37>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWindow01_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWindow01_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 38>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWindow01_g.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWindow01_g.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 40>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDirt01.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDirt01.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 41>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDirt01_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDirt01_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 45>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWoodPlanks01.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWoodPlanks01.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 47>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWoodPlanks01_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWoodPlanks01_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 48>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SMoss02walls.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SMoss02walls.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 49>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SMoss02walls_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SMoss02walls_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 51>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SMoss01.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SMoss01.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 55>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SMoss01_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SMoss01_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 57>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\STrims02.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\STrims02.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 58>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\STrims02_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\STrims02_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 60>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SstoneWall02.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SstoneWall02.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 61>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SstoneWall02_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SstoneWall02_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 64>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\Ssteps01.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\Ssteps01.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 65>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\Ssteps01_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\Ssteps01_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 67>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\fallforestdirt01.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\landscape\fallforestdirt01.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 70>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\fallforestdirt01_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\landscape\fallforestdirt01_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 71>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SRoofSlate01.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SRoofSlate01.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 75>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SRoofSlate01_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SRoofSlate01_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 77>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWindow03.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWindow03.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 79>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWindow03_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWindow03_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 80>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWindow03_g.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWindow03_g.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 81>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDragonTile01.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDragonTile01.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 82>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDragonTile01_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDragonTile01_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 84>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SFloorHouse01.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SFloorHouse01.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 86>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SFloorHouse01_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SFloorHouse01_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 87>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SstuccoWall.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SstuccoWall.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 88>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SstuccoWall_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SstuccoWall_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 89>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SNail01.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SNail01.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 90>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SNail01_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SNail01_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 91>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDetails01.dds>
[00:40] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_22_135_076486FE7F7741AD926FD21B8CBD5D5F.txt">
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDetails01.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 92>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDetails01_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDetails01_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 93>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDoor01.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDoor01.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 94>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDoor01_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDoor01_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 96>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SWindow02.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SWindow02.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 97>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SStoneFloor01.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SStoneFloor01.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 99>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SStoneFloor01_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SStoneFloor01_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 100>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SGrass01.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SGrass01.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 101>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SGrass01_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SGrass01_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 103>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDoor02.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDoor02.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 105>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\SDoor02_n.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\SDoor02_n.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 107>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadTexture] <Debug: Loading textures\black.dds>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:40] [LoadGLMultiImage] <Debug: Loading textures\black.dds>
[00:40] [TwbRender.ReserveID] <Debug: Creating 109>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\slod04.nif>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 186>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 738>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1082>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 448>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 172>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 163>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 215>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 998>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 108>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 120>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 724>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 97>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 188>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 537>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 537>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 327>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 299>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1650>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 196>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 208>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 331>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 118>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 2639>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 306>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 89>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 102>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 220>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 37>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 295>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 51>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 496>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1075>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 52>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 97>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 120>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 990>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1839>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 923>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 20>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 32>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 822>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 66>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 104>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 552>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 467>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1961>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 617>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1385>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 614>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 6704>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1919>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 746>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 884>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 3115>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 934>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1036>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1163>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1268>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 223>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 160>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 246>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 137>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 5970>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1393>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 265>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 625>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 2009>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 729>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 82>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 284>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 137>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 5970>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1378>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 265>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 625>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1794>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 348>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 729>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 50>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 82>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 60>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 284>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 137>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 5970>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1378>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 625>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1794>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 348>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 729>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 50>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 82>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 36>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 402>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 71>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 141>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 104>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1990>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 635>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 24>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 423>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 258>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 431>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 9>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 57>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 19>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 115>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 856>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 122>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 116>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 548>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 534>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 44>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1840>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 92>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 72>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 75>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 687>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1497>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 370>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 185>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 234>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 481>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 547>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 51>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 311>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 841>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 51>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 494>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 1244>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 104>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 242>
[00:40] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:40] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:40] [TwbRender.RenderObject] <Debug: 1024 x 1024 -> 1024 x 1024>
[00:40] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:40] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod04 FB: 1024 x 1024>
[00:40] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod04 FB: 1024 x 1024 1>
[00:40] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod04 FB: 1024 x 1024 1 1>
[00:40] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod04 framebuffer complete>
[00:40] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod04 FB: 1024 x 1024 1 1 2>
[00:40] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod04 framebuffer complete>
[00:40] [TwbRender.ReserveID] <Debug: Creating 110>
[00:40] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod04 FB: 1024 x 1024 1 1 2 110>
[00:40] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod04 framebuffer complete>
[00:40] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod04 FB: 1024 x 1024 1 1 2 110 2>
[00:40] [TwbRender.ReserveID] <Debug: Creating 112>
[00:40] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod04 1024 x 1024>
[00:40] [TwbRender.DeleteID] <Debug: Deleting 112>
[00:40] [TwbRender.ReserveID] <Debug: Creating 112>
[00:40] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod04 1024 x 1024>
[00:40] [TwbRender.DeleteID] <Debug: Deleting 112>
[00:40] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod04 FB: 1 1 2 110 2>
[00:40] [TwbRender.DeleteID] <Debug: Deleting 110>
[00:40] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:40] [UnmultiplyAlpha] <Debug: 0 1024 x 1024 128>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod04.dds>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod04.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod04_n.dds>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod04_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [TwbRender.UnLoadTextures] <Debug: 132 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: 132 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkMetalA01_n.dds 111>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 111>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 131 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkMetalA01.dds 83>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 130 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkTemplePart01.dds 202>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 202>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 129 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkTemplePart01_n.dds 207>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 207>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 128 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkInnWindows01_n.dds 78>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 127 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkInnWindows01.dds 24>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 126 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\WoodWalkway01.dds 62>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 125 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\WoodWalkway01_n.dds 72>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 124 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkSlateSteps02.dds 106>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 106>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 123 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkSlateSteps02_n.dds 43>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 122 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkEagle02_n.dds 163>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 163>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 121 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkEagle02.dds 149>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 149>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 120 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkStoneBlockLarge01_n.dds 6>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 119 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkStoneBlockLarge01.dds 13>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 118 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkWood02_n.dds 14>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 117 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkStoneBlocks03_n.dds 118>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 118>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 116 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkKingRock01.dds 35>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 115 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkColumnNepo01_n.dds 11>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 114 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkColumnNepo01.dds 7>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 113 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkStoneFloor01.dds 156>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 156>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 112 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkKingRock01_n.dds 4>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 111 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkStoneFloor01_n.dds 172>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 172>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 110 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\crackrock4b.dds 108>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 108>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 109 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkWood02.dds 42>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 108 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\mountains\MountainSlab01_N.dds 154>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 154>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 107 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkStoneBlocks03.dds 74>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 106 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\mountains\MountainSlab01.dds 20>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 105 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\crackrock4b_n.dds 130>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 130>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 104 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\white.dds 216>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 216>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 103 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\lod\mrkbuildingslod03.dds 50>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 102 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\lod\mrkbuildingslod03_n.dds 85>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 101 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkBaseStoneDesigns04horiz_n.dds 180>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 180>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 100 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkBaseStoneDesigns04horiz.dds 145>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 145>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 99 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkBaseStoneDesigns05horiz_n.dds 26>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 98 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkBaseStoneDesigns05horiz.dds 25>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 25>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 97 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkTempleWall01.dds 39>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 96 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\Roof01.dds 102>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 102>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 95 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\Roof01_n.dds 56>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 94 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkBaseStoneB01lite.dds 104>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 104>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 93 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkBaseStoneB01_n.dds 139>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 139>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 92 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkTempleWall01_n.dds 128>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 128>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 91 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkTempleWall02.dds 5>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 90 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\irondoor2_m.dds 54>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 54>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 89 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\irondoor2_n.dds 18>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 88 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkTempleWall02_n.dds 53>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 87 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\irondoor2.dds 30>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkDeco01.dds 150>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 150>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkDeco01_n.dds 170>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 170>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkBaseStoneDesigns04vert_n.dds 16>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkBaseStoneDesigns04vert.dds 8>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkBaseStoneB02_n.dds 124>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 124>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkSilversmithShop01.dds 189>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 189>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [CheckPBR] <Debug: Processing 28>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstone_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwood01_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcompsnow_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\winterhold\magestatue_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwood01_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwood01_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall02_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\crateWood01_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\crateWood01_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundwet_n.dds>
[00:41] [TexGenGenerate] <Notice: File already exists textures\dungeons\caves\caverocks01_n.dds>
[00:41] [TexGenGenerate] <Notice: File already exists textures\landscape\roads\road01fallforest01_n.dds>
[00:41] [TexGenGenerate] <Notice: File already exists textures\landscape\roads\road01reach01_n.dds>
[00:41] [TexGenGenerate] <Notice: File already exists textures\dungeons\caves\icefrozen03_n.dds>
[00:41] [TexGenGenerate] <Notice: File already exists textures\dungeons\mines\minewood01_n.dds>
[00:41] [CheckPBR] <Debug: Processing 3>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03_n.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase_n.dds>
[00:41] [TexGenGenerate] <Notice: File already exists textures\dlc01\soulcairn\bwallbasegray_n.dds>
[00:41] [CheckPBR] <Debug: Processing 2>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_n.dds>
[00:41] [CheckPBR] <Debug: Processing 2>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallimperialtent_n.dds>
[00:41] [CheckPBR] <Debug: Processing 1130>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch03snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch02snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\roof01snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\dungeons\ships\shipwoodside01green.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02_g.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenwindows02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrslatefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\darthwayne\castle\stonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestcut01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiprope01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipkatariah.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minewood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwedeco01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavendetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\winterhold\magestatue_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whlargeloosestone.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whtrimstone1.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whtrimstone2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodboards01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largeimperialtent.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallimperialtent.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largenordtent01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallnordtent.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodbaseinterior01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragoncarvings01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrslate02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrellisvines01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodlattice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintcoloumn01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstuccowallint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmwindowinterior01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwindow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\scastlecol01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkcolm01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\hay\hay01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\mehrunesstatue01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofazura.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofboethiah.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood01weathered.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood02weathered.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\smelter\smelter01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuedibella.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\statueofmeridia01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuetalos01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\beehive.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrskyforge01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenremanface03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenlogdetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenlogdetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:41] [CheckPBR] <Debug: Processing 11>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\falmer hut\falmerhut.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\leatherhide01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiproof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds>
[00:41] [CheckPBR] <Debug: Processing 163>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsbronzeinlay01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\clutter\aurielstatue\statueofauriel.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\sctrim.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:41] [CheckPBR] <Debug: Processing 90>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:41] [CheckPBR] <Debug: Processing 5>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\wtsmallthalmortent.dds>
[00:41] [CheckPBR] <Debug: Processing 23>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing 1130>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch03snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch02snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\roof01snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\dungeons\ships\shipwoodside01green.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02_g.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenwindows02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrslatefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\darthwayne\castle\stonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestcut01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiprope01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipkatariah.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minewood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwedeco01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavendetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\winterhold\magestatue_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whlargeloosestone.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whtrimstone1.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whtrimstone2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodboards01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largeimperialtent.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallimperialtent.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largenordtent01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallnordtent.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodbaseinterior01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragoncarvings01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrslate02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrellisvines01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodlattice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintcoloumn01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstuccowallint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmwindowinterior01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwindow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\scastlecol01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkcolm01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\hay\hay01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\mehrunesstatue01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofazura.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofboethiah.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood01weathered.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood02weathered.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\smelter\smelter01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuedibella.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\statueofmeridia01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuetalos01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\beehive.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrskyforge01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenremanface03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenlogdetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenlogdetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:41] [CheckPBR] <Debug: Processing 11>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\falmer hut\falmerhut.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\leatherhide01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiproof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds>
[00:41] [CheckPBR] <Debug: Processing 163>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsbronzeinlay01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\clutter\aurielstatue\statueofauriel.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\sctrim.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:41] [CheckPBR] <Debug: Processing 90>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:41] [CheckPBR] <Debug: Processing 5>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\wtsmallthalmortent.dds>
[00:41] [CheckPBR] <Debug: Processing 23>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing 1130>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch03snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch02snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\roof01snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\dungeons\ships\shipwoodside01green.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02_g.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenwindows02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrslatefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\darthwayne\castle\stonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestcut01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiprope01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipkatariah.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minewood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwedeco01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavendetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\winterhold\magestatue_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whlargeloosestone.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whtrimstone1.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whtrimstone2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodboards01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largeimperialtent.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallimperialtent.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largenordtent01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallnordtent.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodbaseinterior01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragoncarvings01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofint01.dds>
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[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrellisvines01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodlattice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintcoloumn01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstuccowallint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmwindowinterior01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwindow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\scastlecol01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkcolm01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\hay\hay01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\mehrunesstatue01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofazura.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofboethiah.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood01weathered.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood02weathered.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\smelter\smelter01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuedibella.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\statueofmeridia01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuetalos01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\beehive.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrskyforge01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenremanface03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrktileslates01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenlogdetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenlogdetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green.dds with -5, 0.90, 1.00, 0.90, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow.dds with 10, 2.00, 2.00, 2.10, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow.dds with 10, 2.00, 2.00, 2.10, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow.dds with 10, 2.00, 2.00, 2.10, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [CheckPBR] <Debug: Processing 11>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\falmer hut\falmerhut.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\leatherhide01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiproof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds>
[00:41] [CheckPBR] <Debug: Processing 163>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsbronzeinlay01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\clutter\aurielstatue\statueofauriel.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\sctrim.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:41] [CheckPBR] <Debug: Processing 90>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:41] [CheckPBR] <Debug: Processing 5>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\wtsmallthalmortent.dds>
[00:41] [CheckPBR] <Debug: Processing 23>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing 1130>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch03snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\thatch02snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\roof01snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\thatch02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodwalkway01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\woodpost02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwhitewater01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxwatertile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\glacierslab.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mountains\mountainslab02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02a.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood01.dds>
[00:41] [CheckPBR] <Debug: Processing DynDOLOD-temp\textures\pbr\dungeons\ships\shipwoodside01green.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovstairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\highhrothgar\hhwin02_g.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenwindows02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrslatefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\darthwayne\castle\stonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloorstones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmoss01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastoceanfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow01landscape.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snow02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\snowrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtsnowpath01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbottom.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshdirtslopes01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshlichen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\frozenmarshice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fieldgrass02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\pineforest03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\grasssnow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\rivermud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestleaves01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\riverbededge.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\fallforestrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\dirtcliffs\dirtcliffs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundra01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\tundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\reachmossyrocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\mineralpoolterrace.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundradirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundragravel01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundrarocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\volcanictundraminerals01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\coastbeachgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\tundradriftwoodbark01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforeststumpdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\roaddetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestbarkcomp.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\trees\treepineforestcut01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\platedroof.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rubblepile02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impdirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextrubble01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall05ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impextwall01ice.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impfloormuddy01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwestonefloor04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minefloordirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minerockwall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebaseground02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\cavebasewall05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\caverocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\caves\icefrozen01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\riften\ratwaywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodside01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\rottingwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstone02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ridgedstonestairs02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwall06.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwoodfloor03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiprope01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipkatariah.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipgoldenmetal01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\mines\minewood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\imperial\impwood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dryoakpost01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\dwemerruins\dwedeco01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofslate01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdirtbase.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfieldgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstoneblocks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\sovngarde\sovbasestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whoutwall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whruinstonedark.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whstoneflat2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\wholdcrackedbrick2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenbrickinset01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragontileblack01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrcitywall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtemplefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonemortar01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdragontile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sfloorhouse01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintwalltop01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sgrass01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonewall03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstonestep01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\strims02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrplasterint01low.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodplaster01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodfloorint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam01.dds>
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[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeam02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodbeamint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\smetaldet01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\ssteps01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodbeam01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavendetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonewall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swoodfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\winterhold\magestatue_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whlargeloosestone.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whtrimstone1.dds>
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[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodboards01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largeimperialtent.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallimperialtent.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\largenordtent01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\smallnordtent.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whwoodbaseinterior01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenstonedetail01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\stonefloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrdragoncarvings01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrroofint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrslate02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrstonebase02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrellisvines01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrtrims01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrwoodlattice01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\swindow03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sintcoloumn01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sstuccowallint01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\farmwindowinterior01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shipwindow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\scastlecol01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkcolm01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\woodfires\ash01.dds>
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[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\hay\hay01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\mehrunesstatue01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofazura.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\shrineofboethiah.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood01weathered.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\common\cratewood02weathered.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\smelter\smelter01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuedibella.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\statueofmeridia01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\statues\statuetalos01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadeplanks01snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\stockade\stockadewood01snow.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\clutter\beehive.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\effects\fxdirtmound01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrskyforge01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\skyhaventemple\skyhavenremanface03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughground.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
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[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whroughgroundmud.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\windhelm\whdirtbrick.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\roof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\solitude\sdetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkthirds01.dds>
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[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkmetala01.dds>
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[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkwood02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
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[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\markarth\mrkstoneblocks03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenroofshingles01.dds>
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[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenlogdetails01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\riften\riftenhouseplanks01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\whiterun\wrfloorboards01.dds>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\effects\fxwhitewater01noalpha.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha.dds with -3, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod.dds with -4, 0.95, 0.93, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod.dds with -4, 0.95, 0.93, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\snow01noalpha.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\farmhouse\farmwindowinterior01_m.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\highhrothgar\hhwin02noalpha.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\highhrothgar\hhwin02noalpha_g.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\riften\riftenwindows02noalpha.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\riften\riftenwindows02_g.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow03noalpha.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow01_g.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow03_g.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\whiterun\wrwindows01_g.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\windhelm\whwindowmapsglow_g.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\winterhold\winterholdwindow02_em.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [CheckPBR] <Debug: Processing 11>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\falmer hut\falmerhut.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\leatherhide01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dungeons\ships\shiproof01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\farmhouse\wovenfence01.dds>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod.dds with 0, 1.00, 1.00, 1.00, -1, -1, -1>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod.dds with 0, 1.00, 1.00, 1.00, -1, -1, -1>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod.dds with 0, 1.00, 1.00, 1.00, -1, -1, -1>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod.dds with 0, 1.00, 1.00, 1.00, -1, -1, -1>
[00:41] [CheckPBR] <Debug: Processing 163>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\dawnguard\dfloor01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icelakesurface.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\icewall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairndirt05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnbones01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scmfloor3.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\spirebasic.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbase2.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\bwallbasegray.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\landscape\soulcairnrock01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinswall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\architecture\snowelfruins\seruinsbronzeinlay01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\clutter\aurielstatue\statueofauriel.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\sctrim.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\soulcairn\scstairs.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\castlewallstone05.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc01\dungeons\castle\statuestone01.dds>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [CheckPBR] <Debug: Processing 90>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\bookwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2basaltside.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\trees\treepineforestbarkcompash.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_03.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\landscape\dlc2road01ash01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [CheckPBR] <Debug: Processing 5>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\architecture\tents\wtsmallthalmortent.dds>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod.dds with 0, 1.00, 1.00, 1.00, 0, -1, 0>
[00:41] [CheckPBR] <Debug: Processing 23>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01snow01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01fallforest01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [CheckPBR] <Debug: Processing textures\pbr\landscape\roads\road01reach01.dds>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod.dds with 0, 1.00, 1.00, 1.00, -1, -1, -1>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod.dds with 0, 1.00, 1.00, 1.00, -1, -1, -1>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod.dds with 0, 1.00, 1.00, 1.00, -1, -1, -1>
[00:41] [TexGenGenerate] <Debug: Adding atlas F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod.dds with 0, 1.00, 1.00, 1.00, -1, -1, -1>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\thatch02.dds>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\roof01.dds>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\woodpost02.dds>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodside01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\roof01.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\roof01_n.dds>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\thatch02.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 5>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\thatch02_n.dds>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwoodside01.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 6>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodside01_n.dds>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\woodpost02.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 7>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\roof01_n.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 8>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\woodpost02_n.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\thatch02_n.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 11>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\roof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:41] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:41] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow FB: 512 x 512>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow FB: 512 x 512 1>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow FB: 512 x 512 1 1>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow FB: 512 x 512 1 1 2>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow framebuffer complete>
[00:41] [TwbRender.ReserveID] <Debug: Creating 13>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow FB: 512 x 512 1 1 2 13>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\thatch02.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwoodside01_n.dds>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow framebuffer complete>
[00:41] [TwbRender.ReserveID] <Debug: Creating 14>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow FB: 512 x 512 1 1 2 13 2>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.ReserveID] <Debug: Creating 16>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow 512 x 512>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:41] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:41] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:41] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:41] [TwbRender.ReserveID] <Debug: Creating 16>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow 512 x 512>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:41] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow FB: 1 1 2 13 2>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\woodpost02_n.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 13>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow FB: 512 x 512>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow FB: 512 x 512 1>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow FB: 512 x 512 1 1>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:41] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:41] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow FB: 512 x 512 1 1 2>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow framebuffer complete>
[00:41] [TwbRender.ReserveID] <Debug: Creating 16>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow FB: 512 x 512 1 1 2 16>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow FB: 512 x 512 1 1 2 16 2>
[00:41] [TwbRender.ReserveID] <Debug: Creating 18>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow 512 x 512>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\woodpost02.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:41] [TwbRender.ReserveID] <Debug: Creating 18>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow 512 x 512>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow FB: 1 1 2 16 2>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:41] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:41] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:41] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green FB: 512 x 512>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green FB: 512 x 512 1>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green FB: 512 x 512 1 1>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green FB: 512 x 512 1 1 2>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green framebuffer complete>
[00:41] [TwbRender.ReserveID] <Debug: Creating 16>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green FB: 512 x 512 1 1 2 16>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green FB: 512 x 512 1 1 2 16 2>
[00:41] [TwbRender.ReserveID] <Debug: Creating 18>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green 512 x 512>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:41] [TwbRender.ReserveID] <Debug: Creating 18>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green 512 x 512>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:41] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green FB: 1 1 2 16 2>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 FB: 512 x 512>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 FB: 512 x 512 1>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 FB: 512 x 512 1 1>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 FB: 512 x 512 1 1 2>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 framebuffer complete>
[00:41] [TwbRender.ReserveID] <Debug: Creating 16>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 FB: 512 x 512 1 1 2 16>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 FB: 512 x 512 1 1 2 16 2>
[00:41] [TwbRender.ReserveID] <Debug: Creating 18>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 512 x 512>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:41] [TwbRender.ReserveID] <Debug: Creating 18>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 512 x 512>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:41] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02 FB: 1 1 2 16 2>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02.dds>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02_n.dds>
[00:41] [TwbRender.UnLoadTextures] <Debug: 88 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: 88 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkBaseStoneB02.dds 98>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 98>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 87 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkSilversmithShop01_n.dds 212>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 212>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkRockDesigns01_n.dds 63>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkTileSlates01.dds 44>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkRockDesigns01.dds 27>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkStoneBorders03.dds 66>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkTileSlates01_n.dds 155>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 155>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkStoneBorders03_n.dds 33>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\thatch03.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\thatch03.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 16>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\thatch03_n.dds>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow.dds>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow_n.dds>
[00:41] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkStoneHorz01_n.dds 46>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweDoorSmall01_n.dds 69>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:41] 	Creating texture F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\slod04.dds with F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\dyndolod\render\skyrim\objects\lod\slod04.nif
[00:41] Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_skyrimesm.txt with 28
[00:41] Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dawnguardesm.txt with 3
[00:41] Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_dragonbornesm.txt with 2
[00:41] Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_copy_wyrmstoothesp.txt with 2
[00:41] Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt with 1130
[00:41] Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt with 11
[00:41] Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt with 163
[00:41] Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt with 90
[00:41] Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_wyrmstoothesp.txt with 5
[00:41] Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_blendedroadsesp.txt with 23
[00:41] Creating mini atlas maps
[00:41] 	Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_skyrimesm.txt with 1130
[00:41] 	Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_skyrimesm.txt with 11
[00:41] 	Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dawnguardesm.txt with 163
[00:41] 	Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_dragonbornesm.txt with 90
[00:41] 	Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_noalpha_wyrmstoothesp.txt with 5
[00:41] 	Processing F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Configs\DynDOLOD_SSE_TexGen_alpha_blendedroadsesp.txt with 23
[00:41] 	F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\DynDOLOD\Cache\DynDOLOD_SSE_re-uv-miniatlas.txt
[00:41] Preparing work queue
[00:41] Creating object LOD textures
[00:41] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02.dds from 1 textures
[00:41] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow.dds from 1 textures
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\thatch03_n.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 18>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\thatch03.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:41] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:41] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow FB: 512 x 512>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow FB: 512 x 512 1>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow FB: 512 x 512 1 1>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow_n.dds>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow FB: 512 x 512 1 1 2>
[00:41] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow framebuffer complete>
[00:41] [TwbRender.ReserveID] <Debug: Creating 20>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow FB: 512 x 512 1 1 2 20>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow FB: 512 x 512 1 1 2 20 2>
[00:41] [TwbRender.ReserveID] <Debug: Creating 24>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow 512 x 512>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:41] [TwbRender.ReserveID] <Debug: Creating 24>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow 512 x 512>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:41] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow FB: 1 1 2 20 2>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green.dds>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green_n.dds>
[00:41] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow.dds>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow_n.dds>
[00:41] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\swoodbeam01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\roaddetails01.dds>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\riverbededge.dds>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrwoodlattice01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\roaddetails01.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 20>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\swoodbeam01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:41] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:41] [TwbRender.RenderObject] <Debug: 256 x 128 -> 256 x 128>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod FB: 256 x 128>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod FB: 256 x 128 1>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod FB: 256 x 128 1 1>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod FB: 256 x 128 1 1 2>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod framebuffer complete>
[00:41] [TwbRender.ReserveID] <Debug: Creating 24>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod FB: 256 x 128 1 1 2 24>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\roaddetails01_n.dds>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod FB: 256 x 128 1 1 2 24 2>
[00:41] [TwbRender.ReserveID] <Debug: Creating 25>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod 256 x 128>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 25>
[00:41] [TwbRender.ReserveID] <Debug: Creating 25>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod 256 x 128>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 25>
[00:41] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod FB: 1 1 2 24 2>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrwoodlattice01.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 24>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrwoodlattice01_n.dds>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod_n.dds>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkStairsChunky01.dds 95>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\landscape\riverbededge.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 25>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\roaddetails01_n.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 26>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\riverbededge_n.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\roaddetails01.dds>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 95>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\roaddetails01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:41] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\cubemaps\Chitin_e.dds 36>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrwoodlattice01_n.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 27>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:41] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:41] [TwbRender.RenderObject] <Debug: 128 x 256 -> 128 x 256>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01 FB: 128 x 256>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01 FB: 128 x 256 1>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01 FB: 128 x 256 1 1>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01 framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01 FB: 128 x 256 1 1 2>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01 framebuffer complete>
[00:41] [TwbRender.ReserveID] <Debug: Creating 30>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01 FB: 128 x 256 1 1 2 30>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01 framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01 FB: 128 x 256 1 1 2 30 2>
[00:41] [TwbRender.ReserveID] <Debug: Creating 33>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01 128 x 256>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:41] [TwbRender.ReserveID] <Debug: Creating 33>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01 128 x 256>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrwoodlattice01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkStairsChunky01_n.dds 120>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:41] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01 FB: 1 1 2 30 2>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 120>
[00:41] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:41] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:41] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01.dds>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod FB: 256 x 256>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod FB: 256 x 256 1>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod FB: 256 x 256 1 1>
[00:41] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\MrkStoneHorz01.dds 166>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\landscape\riverbededge_n.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 30>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod FB: 256 x 256 1 1 2>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod framebuffer complete>
[00:41] [TwbRender.ReserveID] <Debug: Creating 33>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod FB: 256 x 256 1 1 2 33>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod FB: 256 x 256 1 1 2 33 2>
[00:41] [TwbRender.ReserveID] <Debug: Creating 35>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod 256 x 256>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:41] [TwbRender.ReserveID] <Debug: Creating 35>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod 256 x 256>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:41] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod FB: 1 1 2 33 2>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01_n.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 166>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\landscape\riverbededge.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod.dds>
[00:41] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\DweDoorSmall01.dds 76>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdWindow01_n.dds 10>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod_n.dds>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\landscape\riverbededge.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\soulcairn\sctrim.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdWindow01.dds 3>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\landscape\riverbededge.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\landscape\riverbededge.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrwoodbeamint01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\dlc01\soulcairn\sctrim.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 3>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:41] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:41] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod FB: 256 x 256>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod FB: 256 x 256 1>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod FB: 256 x 256 1 1>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod FB: 256 x 256 1 1 2>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod framebuffer complete>
[00:41] [TwbRender.ReserveID] <Debug: Creating 10>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod FB: 256 x 256 1 1 2 10>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\soulcairn\sctrim_n.dds>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod framebuffer complete>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrwoodbeamint01.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 33>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod FB: 256 x 256 1 1 2 10 2>
[00:41] [TwbRender.ReserveID] <Debug: Creating 35>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod 256 x 256>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.ReserveID] <Debug: Creating 35>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod 256 x 256>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrwoodbeamint01_n.dds>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 36>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:41] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod FB: 1 1 2 10 2>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\castlefloorstone03_n.dds>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod_n.dds>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdWall02_n.dds 73>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdWall02.dds 59>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdWindow02_em.dds 9>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdFloor02.dds 34>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrwoodbeamint01_n.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 9>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrwoodbeamint01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrwoodbeamint01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdWall01_n.dds 68>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\dlc01\soulcairn\sctrim_n.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.ReserveID] <Debug: Creating 10>
[00:41] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:41] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:41] [TwbRender.RenderObject] <Debug: 64 x 256 -> 64 x 256>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod FB: 64 x 256>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod FB: 64 x 256 1>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod FB: 64 x 256 1 1>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod FB: 64 x 256 1 1 2>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod framebuffer complete>
[00:41] [TwbRender.ReserveID] <Debug: Creating 34>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod FB: 64 x 256 1 1 2 34>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod FB: 64 x 256 1 1 2 34 2>
[00:41] [TwbRender.ReserveID] <Debug: Creating 35>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod 64 x 256>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\sctrim.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:41] [TwbRender.ReserveID] <Debug: Creating 35>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod 64 x 256>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:41] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:41] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:41] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod FB: 1 1 2 34 2>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\castlefloorstone03_n.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 35>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod FB: 128 x 128>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod FB: 128 x 128 1>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod FB: 128 x 128 1 1>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod FB: 128 x 128 1 1 2>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod framebuffer complete>
[00:41] [TwbRender.ReserveID] <Debug: Creating 34>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod FB: 128 x 128 1 1 2 34>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod FB: 128 x 128 1 1 2 34 2>
[00:41] [TwbRender.ReserveID] <Debug: Creating 39>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod 128 x 128>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.ReserveID] <Debug: Creating 39>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod 128 x 128>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 42>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod FB: 1 1 2 34 2>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod_n.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01_n.dds>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod.dds>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:41] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdFloor02_n.dds 22>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:41] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:41] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod_n.dds>
[00:41] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod FB: 256 x 256>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod FB: 256 x 256 1>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod FB: 256 x 256 1 1>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdWall01.dds 52>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:41] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod FB: 256 x 256 1 1 2>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:41] [dynLoadImage] <Debug: [textures\architecture\highhrothgar\hhwin02_g.dds] ResourceExists>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod framebuffer complete>
[00:41] [TwbRender.ReserveID] <Debug: Creating 22>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod FB: 256 x 256 1 1 2 22>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstonestairs02.dds>
[00:41] [dynLoadImage] <Debug: [textures\architecture\highhrothgar\hhwin02_g.dds] DXGI_FORMAT_BC7_UNORM>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod FB: 256 x 256 1 1 2 22 2>
[00:41] [TwbRender.ReserveID] <Debug: Creating 34>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod 256 x 256>
[00:41] [dynLoadImage] <Debug: [textures\architecture\highhrothgar\hhwin02_g.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\944B8A6B517C4F5BB5FA092A34DFC9AE.dds">
[00:41] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:41] [TwbRender.ReserveID] <Debug: Creating 34>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod 256 x 256>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:41] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod FB: 1 1 2 22 2>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod.dds>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod_n.dds>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:41] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdFloor01_n.dds 15>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstonestairs02.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 22>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstonestairs01_n.dds>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\WinterholdFloor01.dds 12>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01_n.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 15>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWoodPlanks01.dds 47>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\mrktileslates01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 12>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstoneflat01_n.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\mrktileslates01.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 34>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\mrktileslates01_n.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstoneflat01_n.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 39>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\mrktileslates01_n.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 43>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrktileslates01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrktileslates01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrktileslates01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrktileslates01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:41] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:41] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:41] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 44>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod FB: 256 x 256>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod FB: 256 x 256 1>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod FB: 256 x 256 1 1>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod FB: 256 x 256 1 1 2>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod framebuffer complete>
[00:41] [TwbRender.ReserveID] <Debug: Creating 46>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod FB: 256 x 256 1 1 2 46>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod FB: 256 x 256 1 1 2 46 2>
[00:41] [TwbRender.ReserveID] <Debug: Creating 47>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod 256 x 256>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstonedetails_n.dds>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstonestairs01_n.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 50>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:41] [TwbRender.ReserveID] <Debug: Creating 47>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod 256 x 256>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:41] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod FB: 1 1 2 46 2>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstonedetails_n.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 46>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonestairs02.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonestairs02.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:41] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:41] [TwbRender.RenderObject] <Debug: 256 x 128 -> 256 x 128>
[00:41] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod FB: 256 x 128>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod FB: 256 x 128 1>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod FB: 256 x 128 1 1>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod FB: 256 x 128 1 1 2>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod framebuffer complete>
[00:41] [TwbRender.ReserveID] <Debug: Creating 47>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod FB: 256 x 128 1 1 2 47>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod_n.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod FB: 256 x 128 1 1 2 47 2>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 52>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod 256 x 128>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWoodPlanks01_n.dds 48>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:41] [TwbRender.ReserveID] <Debug: Creating 48>
[00:41] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod 256 x 128>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SMoss02walls.dds 49>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod FB: 1 1 2 47 2>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SMoss01.dds 55>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SMoss02walls_n.dds 51>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod_n.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SMoss01_n.dds 57>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:41] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\mrkmetala01.dds>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenroof01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstoneflat01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\mrkmetala01.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 47>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstonedetails.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:41] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:41] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:41] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01 FB: 256 x 256>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01 FB: 256 x 256 1>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01 FB: 256 x 256 1 1>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01 framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01 FB: 256 x 256 1 1 2>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01 framebuffer complete>
[00:41] [TwbRender.ReserveID] <Debug: Creating 48>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01 FB: 256 x 256 1 1 2 48>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:41] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01 framebuffer complete>
[00:41] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01 FB: 256 x 256 1 1 2 48 2>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\mrkmetala01_n.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 49>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01 256 x 256>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:41] [TwbRender.ReserveID] <Debug: Creating 49>
[00:41] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01 256 x 256>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 51>
[00:41] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01 FB: 1 1 2 48 2>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_02_n.dds>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01_n.dds>
[00:41] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:41] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\Ssteps01.dds 65>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:41] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\Ssteps01_n.dds 67>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:41] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\fallforestdirt01.dds 70>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:41] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:41] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\fallforestdirt01_n.dds 71>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:41] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:41] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:41] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwood02.dds>
[00:41] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:41] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\mrkmetala01_n.dds>
[00:41] [TwbRender.ReserveID] <Debug: Creating 48>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwood02.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 49>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrkmetala01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrkmetala01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrkmetala01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrkmetala01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod FB: 256 x 256 1 1>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impwood01_n.dds>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_02_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 52>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 53>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod FB: 256 x 256 1 1 2 53>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod FB: 256 x 256 1 1 2 53 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 54>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 54>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.ReserveID] <Debug: Creating 54>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod 256 x 256>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 54>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod FB: 1 1 2 53 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod.dds>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod FB: 256 x 256 1 1>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod_n.dds>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 53>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod FB: 256 x 256 1 1 2 53>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod FB: 256 x 256 1 1 2 53 2>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SstuccoWall.dds 88>
[00:42] [TwbRender.ReserveID] <Debug: Creating 54>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 88>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 54>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.ReserveID] <Debug: Creating 54>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod 256 x 256>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDragonTile01_n.dds 84>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 54>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod FB: 1 1 2 53 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\skyhavendetails01.dds>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SstuccoWall_n.dds 89>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 89>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\reachgrass01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\skyhavendetails01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 53>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\skyhavendetails01_n.dds>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\landscape\reachgrass01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 54>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\reachgrass01_n.dds>
[00:42] [dynGenerateMipMaps] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\highhrothgar\hhwin02noalpha_g.dds BD61221C>
[00:42] [TwbRender.LoadTexture] <Debug: BD61221C 512 x 512, depth: 1, mipmap: 10>
[00:42] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SNail01_n.dds 91>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 91>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SNail01.dds 90>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 90>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWindow02.dds 97>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 97>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDragonTile01.dds 82>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.ReserveID] <Debug: Creating 55>
[00:42] [TwbRender.LoadTexture] <Debug: BD61221C glTexStorage2D 3553 8 512 x 512 55>
[00:42] [TwbRender.LoadTexture] <Debug: BD61221C 55 (2D) - 512 x 512>
[00:42] [TwbRender.LoadTexture] <Debug: Start creating texture BD61221C 512 x 512>
[00:42] [TwbRender.LoadTexture] <Debug: BD61221C 55 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 512 x 512>
[00:42] [TwbRender.LoadTexture] <Debug: BD61221C mipmap 1>
[00:42] [TwbRender.LoadTexture] <Debug: BD61221C mipmap max 8>
[00:42] [TwbRender.LoadTexture] <Debug: BD61221C done 8>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading BD61221C>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\skyhavendetails01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 56>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.RenderObject] <Debug: 512 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 0, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: BD61221C FB: 512 x 512>
[00:42] [TwbRender.CreateRenderFB] <Debug: BD61221C FB: 512 x 512 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: BD61221C FB: 512 x 512 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: BD61221C framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: BD61221C FB: 512 x 512 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: BD61221C framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 57>
[00:42] [TwbRender.CreateRenderFB] <Debug: BD61221C FB: 512 x 512 1 1 2 57>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: BD61221C framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: BD61221C FB: 512 x 512 1 1 2 57 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 59>
[00:42] [TwbRender.GetImageFromFB] <Debug: BD61221C 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavendetails01.dds>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:42] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\landscape\reachgrass01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 62>
[00:42] [TwbRender.ReserveID] <Debug: Creating 59>
[00:42] [TwbRender.GetImageFromFB] <Debug: BD61221C 128 x 128>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:42] [TwbRender.ReserveID] <Debug: Creating 59>
[00:42] [TwbRender.GetImageFromFB] <Debug: BD61221C 64 x 64>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:42] [TwbRender.ReserveID] <Debug: Creating 59>
[00:42] [TwbRender.GetImageFromFB] <Debug: BD61221C 32 x 32>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:42] [TwbRender.ReserveID] <Debug: Creating 59>
[00:42] [TwbRender.GetImageFromFB] <Debug: BD61221C 16 x 16>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\reachgrass01.dds>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:42] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:42] [TwbRender.ReserveID] <Debug: Creating 59>
[00:42] [TwbRender.GetImageFromFB] <Debug: BD61221C 8 x 8>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\reachgrass01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.ReserveID] <Debug: Creating 59>
[00:42] [TwbRender.GetImageFromFB] <Debug: BD61221C 4 x 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\reachgrass01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.ReserveID] <Debug: Creating 59>
[00:42] [TwbRender.GetImageFromFB] <Debug: BD61221C 2 x 2>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\reachgrass01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.ReserveID] <Debug: Creating 59>
[00:42] [TwbRender.GetImageFromFB] <Debug: BD61221C 1 x 1>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impwood01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 63>
[00:42] [TwbRender.DeleteRenderFB] <Debug: BD61221C FB: 1 1 2 57 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod FB: 256 x 256 1 1 2>
[00:42] [dynGenerateMipMaps] <Debug: Creating BD61221C from 10 textures>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 57>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod FB: 256 x 256 1 1 2 57>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod FB: 256 x 256 1 1 2 57 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 59>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod 256 x 256>
[00:42] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.ReserveID] <Debug: Creating 59>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod FB: 1 1 2 57 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 57>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod FB: 256 x 256 1 1 2 57>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\highhrothgar\hhwin02noalpha_g.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod FB: 256 x 256 1 1 2 57 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 59>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod 256 x 256>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwood02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\highhrothgar\hhwin02noalpha_g.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\highhrothgar">
[00:42] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\road01snow01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 59>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod 256 x 256>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwood02.dds>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SStoneFloor01.dds 99>
[00:42] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod FB: 1 1 2 57 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 99>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwood02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwood02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\ssteps01.dds>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod FB: 256 x 256 1 1>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SStoneFloor01_n.dds 100>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 100>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 57>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod FB: 256 x 256 1 1 2 57>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwindow01.dds>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod FB: 256 x 256 1 1 2 57 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 59>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:42] [TwbRender.ReserveID] <Debug: Creating 59>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod FB: 1 1 2 57 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwindow01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 59>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwindow01_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SGrass01.dds 101>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 101>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWindow01_g.dds 40>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\swoodplanks01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwindow01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 40>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwindow01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\ssteps01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 57>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 64 x 64 -> 64 x 64>
[00:42] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod FB: 64 x 64>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod FB: 64 x 64 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod FB: 64 x 64 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod FB: 64 x 64 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 65>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod FB: 64 x 64 1 1 2 65>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod FB: 64 x 64 1 1 2 65 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 66>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod 64 x 64>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:42] [TwbRender.ReserveID] <Debug: Creating 66>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod 64 x 64>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\swoodplanks01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 67>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\ssteps01_n.dds>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod FB: 1 1 2 65 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\swoodplanks01_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWindow01_n.dds 38>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SRoofSlate01_n.dds 77>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SstoneWall_n.dds 23>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\ssteps01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 23>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\ssteps01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\swoodplanks01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 38>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\ssteps01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 128 -> 256 x 128>
[00:42] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod FB: 256 x 128>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod FB: 256 x 128 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod FB: 256 x 128 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod FB: 256 x 128 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 65>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod FB: 256 x 128 1 1 2 65>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod FB: 256 x 128 1 1 2 65 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 66>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod 256 x 128>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.ReserveID] <Debug: Creating 66>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod 256 x 128>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 68>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\swoodplanks01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\swoodplanks01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod FB: 1 1 2 65 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\swoodplanks01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\swoodplanks01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod FB: 256 x 256 1 1>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_04_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod FB: 256 x 256 1 1 2>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod_n.dds>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod framebuffer complete>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.ReserveID] <Debug: Creating 65>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod FB: 256 x 256 1 1 2 65>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SFloorHouse01_n.dds 87>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod framebuffer complete>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod FB: 256 x 256 1 1 2 65 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 66>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod 256 x 256>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDoor01_n.dds 96>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 96>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:42] [TwbRender.ReserveID] <Debug: Creating 66>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrwoodfloorint01.dds>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod FB: 1 1 2 65 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDirt01_n.dds 45>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\icefrozen02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrwoodfloorint01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 45>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrwoodfloorint01_n.dds>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_04_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 65>
[00:41] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow.dds from 1 textures
[00:41] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green.dds from 1 textures
[00:41] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow.dds from 1 textures
[00:41] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodbeam01lod.dds from 2 textures
[00:41] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roaddetails01.dds from 2 textures
[00:41] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodlattice01lod.dds from 1 textures
[00:41] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbededgelod.dds from 4 textures
[00:41] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeamint01lod.dds from 2 textures
[00:41] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01sctrimlod.dds from 1 textures
[00:41] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlefloorstone03lod.dds from 4 textures
[00:41] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrktileslates01lod.dds from 4 textures
[00:41] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs02lod.dds from 2 textures
[00:41] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventemplelod01.dds from 36 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkmetala01lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_02lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\highhrothgar\hhwin02noalpha_g.dds from 1 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavendetails01lod.dds from 1 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachgrass01lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwood02lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwindow01lod.dds from 1 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ssteps01lod.dds from 2 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodplanks01lod.dds from 4 textures
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_04.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 66>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod FB: 256 x 256 1 1 2 66>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod FB: 256 x 256 1 1 2 66 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 69>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:42] [TwbRender.ReserveID] <Debug: Creating 69>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod FB: 1 1 2 66 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrwoodfloorint01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 66>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SstoneWall.dds 21>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrwoodfloorint01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrwoodfloorint01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDirt01.dds 41>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 128 -> 256 x 128>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod FB: 256 x 128>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod FB: 256 x 128 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod FB: 256 x 128 1 1>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrwoodplaster01.dds>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod FB: 256 x 128 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 21>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod FB: 256 x 128 1 1 2 21>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod FB: 256 x 128 1 1 2 21 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 41>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod 256 x 128>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:42] [TwbRender.ReserveID] <Debug: Creating 41>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod 256 x 128>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod FB: 1 1 2 21 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDoor01.dds 94>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 94>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whstoneflat2.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrwoodplaster01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 21>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrwoodplaster01_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whstoneflat2.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 41>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\icefrozen02.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 69>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whstoneflat2_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whstoneflat2_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 70>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\icefrozen02_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whstoneflat2.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrwoodplaster01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 71>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whstoneflat2.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whstoneflat2.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whstoneflat2.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 72>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod FB: 256 x 256 1 1 2 72>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrwoodplaster01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod FB: 256 x 256 1 1 2 72 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 73>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrwoodplaster01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.ReserveID] <Debug: Creating 73>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrwoodplaster01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod FB: 1 1 2 72 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrwoodplaster01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod.dds>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod FB: 256 x 256 1 1 2>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SStoneBase01_n.dds 32>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 72>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod FB: 256 x 256 1 1 2 72>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod FB: 256 x 256 1 1 2 72 2>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.ReserveID] <Debug: Creating 32>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod 256 x 256>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWindow01.dds 37>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SGrass01_n.dds 103>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 103>
[00:42] [TwbRender.ReserveID] <Debug: Creating 32>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SRoofSlate01.dds 75>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod FB: 1 1 2 72 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\riftenstonewall02.dds>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod_n.dds>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\riftenroofshingles01.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SStoneBase01.dds 31>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SFloorHouse01.dds 86>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstonewall02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\riftenstonewall02.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 31>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\riftenstonewall02_n.dds>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\riftenroofshingles01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 32>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\riftenstonewall02_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 37>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\riftenroofshingles01_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\icefrozen02_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 72>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenstonewall02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenstonewall02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenstonewall02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenstonewall02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 73>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod FB: 256 x 256 1 1 2 73>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod FB: 256 x 256 1 1 2 73 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 74>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:42] [TwbRender.ReserveID] <Debug: Creating 74>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod FB: 1 1 2 73 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\road01snow01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 73>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\icefrozen02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\icefrozen02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\icefrozen02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\icefrozen02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 74>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod FB: 256 x 256 1 1 2 74>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod FB: 256 x 256 1 1 2 74 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 75>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:42] [TwbRender.ReserveID] <Debug: Creating 75>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod FB: 1 1 2 74 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SstoneWall02.dds 61>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\riftenroofshingles01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 74>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\road01snow01_n.dds>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenroofshingles01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstonewall02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.ReserveID] <Debug: Creating 75>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenroofshingles01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDoor02.dds 105>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenroofshingles01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenroofshingles01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 76>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod FB: 256 x 256 1 1 2 76>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod FB: 256 x 256 1 1 2 76 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 77>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:42] [TwbRender.ReserveID] <Debug: Creating 77>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod FB: 1 1 2 76 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SstoneWall02_n.dds 64>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 105>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstonewall02_n.dds>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\STrims02.dds 58>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\road01snow01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 61>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\road01snow01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\STrims01.dds 28>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:42] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\road01snow01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\icewall01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWindow03_n.dds 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\road01snow01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\road01snow01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod FB: 256 x 256 1 1>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\statueofmeridia01.dds>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 28>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod FB: 256 x 256 1 1 2 28>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\scastlecol01.dds>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod FB: 256 x 256 1 1 2 28 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 58>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:42] [TwbRender.ReserveID] <Debug: Creating 58>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod FB: 1 1 2 28 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [LoadGLMultiImage] <Debug: Loading textures\clutter\statueofmeridia01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 28>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\statueofmeridia01_n.dds>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\icewall01.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.ReserveID] <Debug: Creating 58>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDetails01.dds 92>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 92>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\icewall01_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWindow03.dds 79>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\scastlecol01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 64>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\scastlecol01_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\STrims01_n.dds 29>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\clutter\statueofmeridia01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 76>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\clutter\statueofmeridia01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\black.dds 109>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\icewall01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 29>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 77>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod FB: 256 x 256 1 1 2 77>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod FB: 256 x 256 1 1 2 77 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 78>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.ReserveID] <Debug: Creating 78>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icewall01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 109>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod FB: 1 1 2 77 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icewall01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWindow03_g.dds 81>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstonewall02_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 78>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 128 -> 256 x 128>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod FB: 256 x 128>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod FB: 256 x 128 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod FB: 256 x 128 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod FB: 256 x 128 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 77>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod FB: 256 x 128 1 1 2 77>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod FB: 256 x 128 1 1 2 77 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 79>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod 256 x 128>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:42] [TwbRender.ReserveID] <Debug: Creating 79>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod 256 x 128>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod FB: 1 1 2 77 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonewall02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\scastlecol01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 77>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonewall02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonewall02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonewall02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod FB: 256 x 256 1 1 2>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\scastlecol01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod framebuffer complete>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:42] [TwbRender.ReserveID] <Debug: Creating 79>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod FB: 256 x 256 1 1 2 79>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod FB: 256 x 256 1 1 2 79 2>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.ReserveID] <Debug: Creating 80>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:42] [TwbRender.ReserveID] <Debug: Creating 80>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sdragontile01.dds>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod FB: 1 1 2 79 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\statuestone01.dds>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod FB: 128 x 128>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod FB: 128 x 128 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod FB: 128 x 128 1 1>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod.dds>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sgrass01.dds>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod FB: 128 x 128 1 1 2>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod_n.dds>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 79>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod FB: 128 x 128 1 1 2 79>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDoor02_n.dds 107>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sdragontile01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 80>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod FB: 128 x 128 1 1 2 79 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 81>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod 128 x 128>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.ReserveID] <Debug: Creating 81>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod 128 x 128>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sdragontile01_n.dds>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 107>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod FB: 1 1 2 79 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\STrims02_n.dds 60>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SDetails01_n.dds 93>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\statuestone01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 60>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 93>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\statuestone01_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\roof01.dds 4>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sdragontile01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 79>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\thatch02.dds 5>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sdragontile01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sdragontile01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sdragontile01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sgrass01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\fallforestleaves01.dds>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sdragontile01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 5>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod FB: 256 x 256 1 1 2 5>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sgrass01_n.dds>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod framebuffer complete>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\statuestone01_n.dds>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod FB: 256 x 256 1 1 2 5 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 81>
[00:42] [TwbRender.ReserveID] <Debug: Creating 82>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:42] [TwbRender.ReserveID] <Debug: Creating 82>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod FB: 1 1 2 5 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\statuestone01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 5>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\statuestone01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod_n.dds>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\statuestone01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_darkcliff_01_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\statuestone01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\landscape\fallforestleaves01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 82>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwoodside01.dds 6>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 83>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod FB: 256 x 256 1 1 2 83>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod FB: 256 x 256 1 1 2 83 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 84>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\fallforestleaves01_n.dds>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sgrass01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 85>
[00:42] [TwbRender.ReserveID] <Debug: Creating 84>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod FB: 1 1 2 83 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sgrass01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\woodpost02.dds 7>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_darkcliff_01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 6>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sgrass01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sgrass01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sgrass01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 83>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod FB: 256 x 256 1 1 2 83>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod FB: 256 x 256 1 1 2 83 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 84>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod 256 x 256>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\roof01_n.dds 8>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:42] [TwbRender.ReserveID] <Debug: Creating 84>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod 256 x 256>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwoodside01_n.dds 14>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\landscape\fallforestleaves01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 7>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod FB: 1 1 2 83 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_darkcliff_01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 83>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod FB: 256 x 256 1 1 2 83>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod FB: 256 x 256 1 1 2 83 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 84>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod 256 x 256>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fallforestleaves01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.ReserveID] <Debug: Creating 8>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod 256 x 256>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\thatch02_n.dds 11>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fallforestleaves01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod FB: 1 1 2 83 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fallforestleaves01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\stockade\stockadewood01.dds>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\soulcairndirt03.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fallforestleaves01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [dynLoadImage] <Debug: [textures\architecture\solitude\swindow03_g.dds] ResourceExists>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\woodpost02_n.dds 13>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:42] [dynLoadImage] <Debug: [textures\architecture\solitude\swindow03_g.dds] DXGI_FORMAT_BC7_UNORM>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [dynLoadImage] <Debug: [textures\architecture\solitude\swindow03_g.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\AB059E2A484B4CCCBD0B658F4581261A.dds">
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod FB: 256 x 256>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\thatch03.dds 16>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod FB: 256 x 256 1>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod FB: 256 x 256 1 1>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 8>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod FB: 256 x 256 1 1 2 8>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\dirtsnowpath01.dds>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod FB: 256 x 256 1 1 2 8 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 11>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\clutter\stockade\stockadewood01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 13>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:42] [TwbRender.ReserveID] <Debug: Creating 11>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod FB: 1 1 2 8 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\soulcairndirt03.dds>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\stockade\stockadewood01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 8>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\soulcairndirt03_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\thatch03_n.dds 18>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWoodBeam01.dds 17>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\SWoodBeam01_n.dds 19>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_03.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\clutter\stockade\stockadewood01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 11>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_03.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 14>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\clutter\stockade\stockadewood01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 16>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod FB: 256 x 256 1 1 2 16>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_03_n.dds>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod FB: 256 x 256 1 1 2 16 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 17>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod 256 x 256>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\soulcairndirt03_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 18>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:42] [TwbRender.ReserveID] <Debug: Creating 17>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod FB: 1 1 2 16 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairndirt03.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrwoodlattice01.dds 24>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_03_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 16>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairndirt03.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairndirt03.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairndirt03.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod FB: 256 x 256 1 1>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_03.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 17>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod FB: 256 x 256 1 1 2 17>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_03.dds>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\roads\roaddetails01_n.dds 26>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod framebuffer complete>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod FB: 256 x 256 1 1 2 17 2>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.ReserveID] <Debug: Creating 19>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_03.dds>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.ReserveID] <Debug: Creating 19>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod 256 x 256>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\effects\fxwatertile01.dds>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\landscape\dirtsnowpath01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 24>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod FB: 1 1 2 17 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_03.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 17>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod FB: 256 x 256 1 1 2 17>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod FB: 256 x 256 1 1 2 17 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 19>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:42] [TwbRender.ReserveID] <Debug: Creating 19>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod FB: 1 1 2 17 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\dirtsnowpath01_n.dds>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\effects\fxwatertile01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 17>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\effects\fxwatertile01_n.dds>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\roads\roaddetails01.dds 20>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrwoodlattice01_n.dds 27>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\riverbededge.dds 25>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 25>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstonestairs01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\riverbededge_n.dds 30>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\effects\fxwatertile01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 19>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\tents\wtsmallthalmortent.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\effects\fxwatertile01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\effects\fxwatertile01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\effects\fxwatertile01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\effects\fxwatertile01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 20>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod FB: 256 x 256 1 1 2 20>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod FB: 256 x 256 1 1 2 20 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 25>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\tents\wtsmallthalmortent.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 26>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 25>
[00:42] [TwbRender.ReserveID] <Debug: Creating 25>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 25>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod FB: 1 1 2 20 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\tents\smallimperialtent_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\soulcairn\sctrim.dds 3>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\soulcairn\sctrim_n.dds 10>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sstonewall02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sstonewall02.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 3>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sstonewall02_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sstonewall02_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 10>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonewall02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonewall02.dds>
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_04lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodfloorint01lod.dds from 2 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whstoneflat2lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplaster01lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonewall02lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen02lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenroofshingles01lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01snow01lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statueofmeridia01lod.dds from 1 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\icewall01lod.dds from 2 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall02lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\scastlecol01lod.dds from 1 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdragontile01lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statuestone01lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sgrass01lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_darkcliff_01lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestleaves01lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01lod.dds from 1 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt03lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_03lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxwatertile01reallod.dds from 4 textures
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonewall02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonewall02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 20>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod FB: 256 x 256 1 1 2 20>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod FB: 256 x 256 1 1 2 20 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 25>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 25>
[00:42] [TwbRender.ReserveID] <Debug: Creating 25>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 25>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod FB: 1 1 2 20 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod_n.dds>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\landscape\dirtsnowpath01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 20>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrwoodbeamint01.dds 33>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrwoodbeamint01_n.dds 9>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstonestairs01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 25>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirtsnowpath01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirtsnowpath01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirtsnowpath01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirtsnowpath01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 27>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod FB: 256 x 256 1 1 2 27>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod FB: 256 x 256 1 1 2 27 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 30>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:42] [TwbRender.ReserveID] <Debug: Creating 30>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod FB: 1 1 2 27 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\tents\smallimperialtent_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 27>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonestairs01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonestairs01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 128 -> 256 x 128>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod FB: 256 x 128>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod FB: 256 x 128 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod FB: 256 x 128 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod FB: 256 x 128 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 30>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod FB: 256 x 128 1 1 2 30>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod FB: 256 x 128 1 1 2 30 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 33>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod 256 x 128>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:42] [TwbRender.ReserveID] <Debug: Creating 33>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod 256 x 128>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod FB: 1 1 2 30 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [dynGenerateMipMaps] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow03_g.dds A55DEBC1>
[00:42] [TwbRender.LoadTexture] <Debug: A55DEBC1 512 x 512, depth: 1, mipmap: 10>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\castlefloorstone03_n.dds 35>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\tents\wtsmallthalmortent.dds>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\road01fallforest01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\castlefloorstone03.dds 36>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:42] [TwbRender.ReserveID] <Debug: Creating 9>
[00:42] [TwbRender.LoadTexture] <Debug: A55DEBC1 glTexStorage2D 3553 8 512 x 512 9>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod FB: 128 x 128>
[00:42] [TwbRender.LoadTexture] <Debug: A55DEBC1 9 (2D) - 512 x 512>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod FB: 128 x 128 1>
[00:42] [TwbRender.LoadTexture] <Debug: Start creating texture A55DEBC1 512 x 512>
[00:42] [TwbRender.LoadTexture] <Debug: A55DEBC1 9 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 512 x 512>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod FB: 128 x 128 1 1>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadTexture] <Debug: A55DEBC1 mipmap 1>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadTexture] <Debug: A55DEBC1 mipmap max 8>
[00:42] [TwbRender.LoadTexture] <Debug: A55DEBC1 done 8>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\riftenlogdetails01.dds>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod FB: 128 x 128 1 1 2>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.LoadScene] <Debug: Loading A55DEBC1>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\smelter\smelter01.dds>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 30>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod FB: 128 x 128 1 1 2 30>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod FB: 128 x 128 1 1 2 30 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 33>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod 128 x 128>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.RenderObject] <Debug: 512 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 0, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:42] [TwbRender.ReserveID] <Debug: Creating 33>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod 128 x 128>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod FB: 1 1 2 30 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: A55DEBC1 FB: 512 x 512>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod.dds>
[00:42] [TwbRender.CreateRenderFB] <Debug: A55DEBC1 FB: 512 x 512 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: A55DEBC1 FB: 512 x 512 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: A55DEBC1 framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: A55DEBC1 FB: 512 x 512 1 1 2>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod_n.dds>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: A55DEBC1 framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 30>
[00:42] [TwbRender.CreateRenderFB] <Debug: A55DEBC1 FB: 512 x 512 1 1 2 30>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: A55DEBC1 framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: A55DEBC1 FB: 512 x 512 1 1 2 30 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 33>
[00:42] [TwbRender.GetImageFromFB] <Debug: A55DEBC1 256 x 256>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\skyhavenroof01_n.dds 15>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\skyhavenroof01.dds 42>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.ReserveID] <Debug: Creating 15>
[00:42] [TwbRender.GetImageFromFB] <Debug: A55DEBC1 128 x 128>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\clutter\smelter\smelter01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 33>
[00:42] [TwbRender.ReserveID] <Debug: Creating 15>
[00:42] [TwbRender.GetImageFromFB] <Debug: A55DEBC1 64 x 64>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impextrubble01.dds>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\stonewall02.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 15>
[00:42] [TwbRender.GetImageFromFB] <Debug: A55DEBC1 32 x 32>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.ReserveID] <Debug: Creating 15>
[00:42] [TwbRender.GetImageFromFB] <Debug: A55DEBC1 16 x 16>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\riftenlogdetails01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 35>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\smelter\smelter01_n.dds>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:42] [TwbRender.ReserveID] <Debug: Creating 15>
[00:42] [TwbRender.GetImageFromFB] <Debug: A55DEBC1 8 x 8>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:42] [TwbRender.ReserveID] <Debug: Creating 15>
[00:42] [TwbRender.GetImageFromFB] <Debug: A55DEBC1 4 x 4>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:42] [TwbRender.ReserveID] <Debug: Creating 15>
[00:42] [TwbRender.GetImageFromFB] <Debug: A55DEBC1 2 x 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:42] [TwbRender.ReserveID] <Debug: Creating 15>
[00:42] [TwbRender.GetImageFromFB] <Debug: A55DEBC1 1 x 1>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:42] [TwbRender.DeleteRenderFB] <Debug: A55DEBC1 FB: 1 1 2 30 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [dynGenerateMipMaps] <Debug: Creating A55DEBC1 from 10 textures>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\skyhavenstoneflat01_n.dds 39>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\riftenlogdetails01_n.dds>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\stonewall02.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 15>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\stonewall02_n.dds>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\skyhavenstoneflat01.dds 12>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\clutter\smelter\smelter01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 30>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\riftenlogdetails01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 36>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\clutter\smelter\smelter01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod FB: 256 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 39>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod FB: 256 x 256 1 1 2 39>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod FB: 256 x 256 1 1 2 39 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 42>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.ReserveID] <Debug: Creating 42>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenlogdetails01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod FB: 1 1 2 39 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\mrktileslates01.dds 34>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\stonewall02_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 12>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenlogdetails01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 128 x 256 -> 128 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01 FB: 128 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01 FB: 128 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01 FB: 128 x 256 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01 framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01 FB: 128 x 256 1 1 2>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\stonewall02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01 framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 39>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01 FB: 128 x 256 1 1 2 39>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01 framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01 FB: 128 x 256 1 1 2 39 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 42>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01 128 x 256>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impextrubble01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 83>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:42] [TwbRender.ReserveID] <Debug: Creating 42>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01 128 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01 FB: 1 1 2 39 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod FB: 128 x 128>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod FB: 128 x 128 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod FB: 128 x 128 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod FB: 128 x 128 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 39>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod FB: 128 x 128 1 1 2 39>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod FB: 128 x 128 1 1 2 39 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 42>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod 128 x 128>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:42] [TwbRender.ReserveID] <Debug: Creating 42>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod 128 x 128>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod FB: 1 1 2 39 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\mrktileslates01_n.dds 43>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01_n.dds>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impextrubble01_n.dds>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstonestairs02.dds 22>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\skyhavenstonedetails_n.dds 46>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod_n.dds>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\fallforestrocks01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\skyhavenstonedetails.dds 44>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whoutwall.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\volcanic_ash_tundra_02_n.dds 52>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\fieldgrass02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\mrkmetala01_n.dds 48>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow03_g.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow03_g.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude">
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\reachdirt01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whoutwall.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 22>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\landscape\reachdirt01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 34>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whoutwall_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\reachdirt01_n.dds>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\landscape\fallforestrocks01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 39>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\fallforestrocks01_n.dds>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\landscape\fieldgrass02.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 42>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whoutwall_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 43>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\fieldgrass02_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\landscape\reachdirt01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 44>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whoutwall.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whoutwall.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whoutwall.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whoutwall.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod FB: 512 x 512>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod FB: 512 x 512 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod FB: 512 x 512 1 1>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod FB: 512 x 512 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 46>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod FB: 512 x 512 1 1 2 46>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\reachdirt01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\landscape\fallforestrocks01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 48>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod FB: 512 x 512 1 1 2 46 2>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.ReserveID] <Debug: Creating 52>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\reachdirt01.dds>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod 512 x 512>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\reachdirt01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.ReserveID] <Debug: Creating 52>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod 512 x 512>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\reachdirt01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\landscape\fieldgrass02_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 84>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fallforestrocks01.dds>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod FB: 1 1 2 46 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod FB: 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod FB: 256 x 256 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod FB: 256 x 256 1 1>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fallforestrocks01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fallforestrocks01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 46>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod FB: 256 x 256 1 1 2 46>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod.dds>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fallforestrocks01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fieldgrass02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod FB: 256 x 256 1 1 2 46 2>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.ReserveID] <Debug: Creating 52>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod 256 x 256>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impextrubble01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 86>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fieldgrass02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.ReserveID] <Debug: Creating 52>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod 256 x 256>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fieldgrass02.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod FB: 1 1 2 46 2>
[00:42] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fieldgrass02.dds>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod FB: 256 x 256>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod FB: 256 x 256 1>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod FB: 256 x 256 1 1>
[00:42] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:42] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:42] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod FB: 256 x 256 1 1 2>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 46>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod FB: 256 x 256 1 1 2 46>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod FB: 256 x 256 1 1 2 46 2>
[00:42] [TwbRender.ReserveID] <Debug: Creating 52>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod 256 x 256>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:42] [TwbRender.ReserveID] <Debug: Creating 52>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod 256 x 256>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod FB: 1 1 2 46 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrslatefloor01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod FB: 512 x 512>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod FB: 512 x 512 1>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod FB: 512 x 512 1 1>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\volcanic_ash_tundra_02.dds 51>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod framebuffer complete>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod FB: 512 x 512 1 1 2>
[00:42] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod_n.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\mrkmetala01.dds 47>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\skyhavendetails01.dds 53>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting BD61221C 55>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod framebuffer complete>
[00:42] [TwbRender.ReserveID] <Debug: Creating 46>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod FB: 512 x 512 1 1 2 46>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\skyhavendetails01_n.dds 56>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:42] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod framebuffer complete>
[00:42] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod FB: 512 x 512 1 1 2 46 2>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\reachgrass01_n.dds 62>
[00:42] [TwbRender.ReserveID] <Debug: Creating 47>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod 512 x 512>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:42] [TwbRender.ReserveID] <Debug: Creating 47>
[00:42] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod 512 x 512>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\skyhavenremanface03.dds>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:42] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod FB: 1 1 2 46 2>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\reachgrass01.dds 54>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrslatefloor01.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 46>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrstonebase02.dds>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 54>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrslatefloor01_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwood02.dds 49>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\skyhavenremanface03.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 47>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\skyhavenremanface03_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impwood01_n.dds 63>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwindow01.dds 59>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\road01fallforest01.dds>
[00:42] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:42] [TwbRender.ReserveID] <Debug: Creating 49>
[00:42] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\mehrunesstatue01.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwindow01_n.dds 40>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrstonebase02.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 51>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\road01fallforest01_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrslatefloor01_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 52>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrstonebase02_n.dds>
[00:42] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:42] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:42] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\skyhavenremanface03_n.dds>
[00:42] [TwbRender.ReserveID] <Debug: Creating 53>
[00:42] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\road01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\clutter\mehrunesstatue01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 54>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenremanface03.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod FB: 256 x 256 1 1>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 55>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod FB: 256 x 256 1 1 2 55>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\mehrunesstatue01_n.dds>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod FB: 256 x 256 1 1 2 55 2>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.ReserveID] <Debug: Creating 40>
[00:43] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\ssteps01_n.dds 23>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\road01fallforest01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 56>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:43] [TwbRender.ReserveID] <Debug: Creating 40>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod FB: 1 1 2 55 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\road01fallforest01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\ssteps01.dds 57>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\road01fallforest01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\road01fallforest01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\road01fallforest01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod FB: 256 x 256 1 1>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 23>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod FB: 256 x 256 1 1 2 23>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod FB: 256 x 256 1 1 2 23 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 40>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:43] [TwbRender.ReserveID] <Debug: Creating 40>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod FB: 1 1 2 23 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrstonebase02_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 23>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrstonebase02.dds>
[00:43] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\swoodplanks01.dds 67>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrstonebase02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 64 -> 256 x 64>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod FB: 256 x 64>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod FB: 256 x 64 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod FB: 256 x 64 1 1>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod FB: 256 x 64 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 40>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod FB: 256 x 64 1 1 2 40>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod FB: 256 x 64 1 1 2 40 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 55>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod 256 x 64>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:43] [TwbRender.ReserveID] <Debug: Creating 55>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod 256 x 64>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod FB: 1 1 2 40 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod_n.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [LoadGLMultiImage] <Debug: Loading textures\clutter\mehrunesstatue01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 40>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\swoodplanks01_n.dds 38>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\clutter\mehrunesstatue01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod_n.dds>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod_n.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod FB: 256 x 256 1 1>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodside02.dds>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 38>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod FB: 256 x 256 1 1 2 38>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\swindow03.dds>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod FB: 256 x 256 1 1 2 38 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 55>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\smetaldet01.dds>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:43] [TwbRender.ReserveID] <Debug: Creating 55>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod FB: 1 1 2 38 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwoodside02.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 38>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\volcanic_ash_tundra_04_n.dds 65>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodside02_n.dds>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\smetaldet01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 55>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\smetaldet01_n.dds>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\swindow03.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 57>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\volcanic_ash_tundra_04.dds 68>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\swindow03_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrwoodfloorint01.dds 45>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrwoodfloorint01_n.dds 66>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrwoodplaster01_n.dds 71>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwoodside02_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 45>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside02.dds>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside02.dds>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrwoodplaster01.dds 21>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\smetaldet01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 59>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstone02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod FB: 256 x 256 1 1>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 62>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod FB: 256 x 256 1 1 2 62>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod FB: 256 x 256 1 1 2 62 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 63>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\smetaldet01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.ReserveID] <Debug: Creating 21>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod 256 x 256>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whstoneflat2_n.dds 70>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\swindow03_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 63>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\smetaldet01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod FB: 1 1 2 62 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 128 -> 256 x 128>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod FB: 256 x 128>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod FB: 256 x 128 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod FB: 256 x 128 1 1>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod FB: 256 x 128 1 1 2>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\swindow03.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod framebuffer complete>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:43] [TwbRender.ReserveID] <Debug: Creating 21>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod FB: 256 x 128 1 1 2 21>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod FB: 256 x 128 1 1 2 21 2>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 62>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod 256 x 128>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:43] [TwbRender.ReserveID] <Debug: Creating 62>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod 256 x 128>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod FB: 1 1 2 21 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod FB: 128 x 128>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod FB: 128 x 128 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod FB: 128 x 128 1 1>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\tundrarocks01.dds>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod FB: 128 x 128 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 21>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod FB: 128 x 128 1 1 2 21>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod FB: 128 x 128 1 1 2 21 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 62>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod 128 x 128>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:43] [TwbRender.ReserveID] <Debug: Creating 62>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod 128 x 128>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod FB: 1 1 2 21 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whstoneflat2.dds 41>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod_n.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impfloormuddy01.dds>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod_n.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\riftenstonewall02_n.dds 37>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\landscape\tundrarocks01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 21>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstone06.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstone02.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 37>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\tundrarocks01_n.dds>
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall02lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow03_g.dds from 1 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtsnowpath01lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonestairs01lod.dds from 2 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wtsmallthalmortentlod.dds from 1 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smelter01lod.dds from 1 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenlogdetails01.dds from 2 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonewall02lod.dds from 1 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whoutwalllod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachdirt01lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestrocks01lod.dds from 4 textures
[00:42] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass02lod.dds from 4 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenremanface03lod.dds from 1 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01fallforest01lod.dds from 4 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase02lod.dds from 2 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mehrunesstatue01lod.dds from 1 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside02lod.dds from 4 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smetaldet01lod.dds from 2 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swindow03lod.dds from 1 textures
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\road01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 41>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstone02_n.dds>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\mountains\mountainslab02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impfloormuddy01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 62>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\road01_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\landscape\tundrarocks01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 65>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impfloormuddy01_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstone06.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 66>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\tundrarocks01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\tundrarocks01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\tundrarocks01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\tundrarocks01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod FB: 256 x 256 1 1>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 67>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod FB: 256 x 256 1 1 2 67>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod FB: 256 x 256 1 1 2 67 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 68>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:43] [TwbRender.ReserveID] <Debug: Creating 68>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod FB: 1 1 2 67 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstone02_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 67>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstone06_n.dds>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\road01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 68>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 87 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 87 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\riftenstonewall02.dds 31>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 128 x 256 -> 128 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod FB: 128 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod FB: 128 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod FB: 128 x 256 1 1>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod FB: 128 x 256 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 70>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod FB: 128 x 256 1 1 2 70>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod FB: 128 x 256 1 1 2 70 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 71>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod 128 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.ReserveID] <Debug: Creating 71>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod 128 x 256>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrcitywall02.dds>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impfloormuddy01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 87>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod FB: 1 1 2 70 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod_n.dds>
[00:43] [TwbRender.UnLoadTextures] <Debug: 87 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\caves\icefrozen02.dds 69>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impfloormuddy01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrcitywall02.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 31>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\caves\icefrozen02_n.dds 72>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impfloormuddy01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impfloormuddy01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impfloormuddy01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod FB: 256 x 256 1 1>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrcitywall02_n.dds>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod framebuffer complete>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 70>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod FB: 256 x 256 1 1 2 70>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\riftenroofshingles01_n.dds 74>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod FB: 256 x 256 1 1 2 70 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 69>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\riftenroofshingles01.dds 32>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:43] [TwbRender.ReserveID] <Debug: Creating 69>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\roads\road01snow01_n.dds 61>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod FB: 1 1 2 70 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\roads\road01snow01.dds 73>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\statueofmeridia01.dds 28>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod.dds>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod_n.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\statueofmeridia01_n.dds 76>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\dwestonefloor02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\scastlecol01.dds 64>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrfloorboards01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\icewall01_n.dds 29>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrcitywall02_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 28>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextrubble01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrslatefloor01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrfloorboards01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 29>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\road01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\leatherhide01.dds>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrfloorboards01_n.dds>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrcitywall02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod FB: 256 x 256 1 1>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstone06_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 32>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 61>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod FB: 256 x 256 1 1 2 61>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod FB: 256 x 256 1 1 2 61 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 64>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:43] [TwbRender.ReserveID] <Debug: Creating 64>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod FB: 1 1 2 61 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\dungeons\leatherhide01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 61>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone06.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone06.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone06.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\leatherhide01_n.dds>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone06.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone06.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone06.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone06.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrfloorboards01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 64>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone06.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\icewall01.dds 58>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 512 -> 256 x 512>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod FB: 256 x 512>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod FB: 256 x 512 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod FB: 256 x 512 1 1>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod FB: 256 x 512 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 69>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod FB: 256 x 512 1 1 2 69>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod FB: 256 x 512 1 1 2 69 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 70>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod 256 x 512>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrfloorboards01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:43] [TwbRender.ReserveID] <Debug: Creating 70>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod 256 x 512>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstonewall02.dds 75>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\dungeons\leatherhide01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 58>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod FB: 1 1 2 69 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrfloorboards01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrfloorboards01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\leatherhide01.dds>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\dwestonefloor02.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 69>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrfloorboards01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod FB: 128 x 128>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod FB: 128 x 128 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod FB: 128 x 128 1 1>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod FB: 128 x 128 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 70>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod FB: 128 x 128 1 1 2 70>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod FB: 128 x 128 1 1 2 70 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 71>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod 128 x 128>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:43] [TwbRender.ReserveID] <Debug: Creating 71>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod 128 x 128>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod FB: 1 1 2 70 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod FB: 256 x 256 1 1>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 70>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod FB: 256 x 256 1 1 2 70>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod FB: 256 x 256 1 1 2 70 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 71>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod 256 x 256>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\road01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod_n.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:43] [TwbRender.ReserveID] <Debug: Creating 71>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\dwestonefloor02_n.dds>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod_n.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\road01.dds>
[00:43] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstonewall02_n.dds 78>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\scastlecol01_n.dds 77>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod FB: 1 1 2 70 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\landscape\mountains\mountainslab02.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 70>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\road01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whdirtbrick.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\road01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod FB: 256 x 256 1 1>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 71>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod FB: 256 x 256 1 1 2 71>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod FB: 256 x 256 1 1 2 71 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 72>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:43] [TwbRender.ReserveID] <Debug: Creating 72>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod FB: 1 1 2 71 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod.dds>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sdragontile01_n.dds 79>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\common\cratewood01weathered.dds>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod_n.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whdirtbrick.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 71>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sdragontile01.dds 80>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\mountains\mountainslab02_n.dds>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whdirtbrick_n.dds>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\dwestonefloor02_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 72>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\statuestone01_n.dds 81>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\statuestone01.dds 60>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\dwemerruins\dwestonefloor02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sintcoloumn01.dds>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sgrass01_n.dds 85>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\clutter\common\cratewood01weathered.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 73>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\dwemerruins\dwestonefloor02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\dwemerruins\dwestonefloor02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\dwemerruins\dwestonefloor02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod FB: 128 x 128>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod FB: 128 x 128 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod FB: 128 x 128 1 1>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod FB: 128 x 128 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 74>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod FB: 128 x 128 1 1 2 74>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\common\crateWood01_n.dds>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whdirtbrick_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 75>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod FB: 128 x 128 1 1 2 74 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 76>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod 128 x 128>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:43] [TwbRender.ReserveID] <Debug: Creating 76>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod 128 x 128>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod FB: 1 1 2 74 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whdirtbrick.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod_n.dds>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sgrass01.dds 4>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whdirtbrick.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sintcoloumn01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 60>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\snow01landscape.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whdirtbrick.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\riften\ratwaywall01.dds>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whdirtbrick.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod FB: 256 x 256 1 1>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod framebuffer complete>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\clutter\common\crateWood01_n.dds>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 74>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sintcoloumn01_n.dds>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 76>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod FB: 256 x 256 1 1 2 76>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod FB: 256 x 256 1 1 2 76 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 77>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\clutter\common\cratewood01weathered.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.ReserveID] <Debug: Creating 4>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod 256 x 256>
[00:43] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\fallforestleaves01.dds 82>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\volcanic_ash_darkcliff_01.dds 5>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod FB: 1 1 2 76 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\fallforestleaves01_n.dds 7>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod FB: 128 x 128>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod FB: 128 x 128 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod FB: 128 x 128 1 1>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod.dds>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod FB: 128 x 128 1 1 2>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 4>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod FB: 128 x 128 1 1 2 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\snow02.dds>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\volcanic_ash_darkcliff_01_n.dds 6>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod FB: 128 x 128 1 1 2 4 2>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.ReserveID] <Debug: Creating 5>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod 128 x 128>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.ReserveID] <Debug: Creating 5>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod 128 x 128>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sintcoloumn01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 6>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod FB: 1 1 2 4 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\volcanictundrarocks01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sintcoloumn01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod FB: 128 x 128>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod FB: 128 x 128 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod FB: 128 x 128 1 1>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\stockade\stockadewood01.dds 13>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod framebuffer complete>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod FB: 128 x 128 1 1 2>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 4>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod FB: 128 x 128 1 1 2 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstones01.dds>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod FB: 128 x 128 1 1 2 4 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 5>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod 128 x 128>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:43] [TwbRender.ReserveID] <Debug: Creating 5>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod 128 x 128>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod FB: 1 1 2 4 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\landscape\volcanictundrarocks01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 5>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\volcanictundrarocks01_n.dds>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstones01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 4>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstones01_n.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\stockade\stockadewood01_n.dds 11>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\soulcairndirt03_n.dds 18>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\soulcairndirt03.dds 8>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrtrims01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\dungeons\riften\ratwaywall01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 7>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrtrims01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 8>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\riften\ratwaywall01_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\landscape\volcanictundrarocks01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 11>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrtrims01_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\landscape\snow01landscape.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 13>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundrarocks01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundrarocks01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundrarocks01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundrarocks01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod FB: 256 x 256 1 1>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 18>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod FB: 256 x 256 1 1 2 18>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod FB: 256 x 256 1 1 2 18 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 76>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:43] [TwbRender.ReserveID] <Debug: Creating 76>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod FB: 1 1 2 18 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstones01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 18>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\snow01_n.dds>
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundrarocks01lod.dds from 4 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone02lod.dds from 2 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impfloormuddy01lod.dds from 4 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\castlekitlod.dds from 4 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone06lod.dds from 8 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\leatherhide01lod.dds from 1 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfloorboards01lod.dds from 4 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01lod.dds from 4 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor02lod.dds from 4 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whdirtbricklod.dds from 4 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood01weatheredlod.dds from 1 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintcoloumn01lod.dds from 1 textures
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\skyhavenfloorstones01.dds>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\landscape\snow02.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 76>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\volcanic_ash_03.dds 14>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrtrims01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 77>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\snow02_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrtrims01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod FB: 256 x 256>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\volcanic_ash_03_n.dds 16>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod FB: 256 x 256 1 1>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\skyhavenfloorstones01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 14>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 78>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod FB: 256 x 256 1 1 2 78>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod FB: 256 x 256 1 1 2 78 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 79>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\skyhavenfloorstones01_n.dds>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\dungeons\riften\ratwaywall01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 80>
[00:43] [TwbRender.ReserveID] <Debug: Creating 79>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod FB: 1 1 2 78 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\effects\fxwatertile01_n.dds 19>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\landscape\mountains\mountainslab02_n.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.ReserveID] <Debug: Creating 16>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\riften\ratwaywall01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\riften\ratwaywall01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\riften\ratwaywall01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\riften\ratwaywall01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod FB: 256 x 256 1 1>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 78>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod FB: 256 x 256 1 1 2 78>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod FB: 256 x 256 1 1 2 78 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 79>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:43] [TwbRender.ReserveID] <Debug: Creating 79>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod FB: 1 1 2 78 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\volcanictundraminerals01.dds>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\effects\fxwatertile01.dds 17>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\landscape\snow01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 78>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod FB: 256 x 256 1 1>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 79>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod FB: 256 x 256 1 1 2 79>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod FB: 256 x 256 1 1 2 79 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 81>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.ReserveID] <Debug: Creating 81>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\skyhavenfloorstones01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 82>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\tents\wtsmallthalmortent.dds 26>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod FB: 1 1 2 79 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\snow01landscape.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\snow01landscape.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\snow01landscape.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\snow01landscape.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod FB: 256 x 256 1>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstones01.dds>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod FB: 256 x 256 1 1>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sstonewall02.dds 3>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\landscape\snow02_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.ReserveID] <Debug: Creating 19>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstones01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 79>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod FB: 256 x 256 1 1 2 79>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstones01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod FB: 256 x 256 1 1 2 79 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 81>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstones01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstones01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.ReserveID] <Debug: Creating 81>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod 256 x 256>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod FB: 1 1 2 79 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstones01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstones01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenstones01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenfloorstones01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\snow02.dds>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod_n.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod_n.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sstonewall02_n.dds 10>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\dirtsnowpath01_n.dds 20>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\landscape\volcanictundraminerals01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 79>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenfloorstones01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\snow02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod FB: 256 x 256 1 1>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\snow02.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod framebuffer complete>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\snow02.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 81>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod FB: 256 x 256 1 1 2 81>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod FB: 256 x 256 1 1 2 81 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 85>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\volcanictundraminerals01_n.dds>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.ReserveID] <Debug: Creating 17>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod 256 x 256>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\dirtsnowpath01.dds 24>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod FB: 1 1 2 81 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:43] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod FB: 256 x 256 1 1>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinswall01.dds>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstonestairs01.dds 25>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod_n.dds>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod framebuffer complete>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod FB: 256 x 256 1 1 2>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 3>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod FB: 256 x 256 1 1 2 3>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sstonestep01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstonestairs01_n.dds 50>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod framebuffer complete>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod FB: 256 x 256 1 1 2 3 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 10>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:43] [TwbRender.ReserveID] <Debug: Creating 10>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\dwedeco01.dds>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting A55DEBC1 9>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 25>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod FB: 1 1 2 3 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\woodfires\ash01.dds>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\tents\smallimperialtent_n.dds 27>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod_n.dds>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\landscape\volcanictundraminerals01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 3>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\shrineofboethiah.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\treepineforestbarkcomp.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundraminerals01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\smelter\smelter01.dds 33>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinswall01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 9>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundraminerals01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundraminerals01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundraminerals01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod FB: 256 x 256 1 1>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 10>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod FB: 256 x 256 1 1 2 10>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinswall01_n.dds>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod FB: 256 x 256 1 1 2 10 2>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\clutter\woodfires\ash01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 17>
[00:43] [TwbRender.ReserveID] <Debug: Creating 20>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:43] [TwbRender.ReserveID] <Debug: Creating 20>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod FB: 1 1 2 10 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\woodfires\ash01_n.dds>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sstonestep01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 20>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sstonestep01_n.dds>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\clutter\shrineofboethiah.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 10>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\shrineofboethiah_n.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:43] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\stonewall02.dds 15>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\smelter\smelter01_n.dds 30>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\treepineforestbarkcomp.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 24>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\clutter\woodfires\ash01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 25>
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\treepineforestbarkcomp_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\clutter\woodfires\ash01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinswall01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 26>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\clutter\woodfires\ash01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\clutter\woodfires\ash01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\clutter\woodfires\ash01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod FB: 256 x 256 1 1>
[00:43] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\_resourcepack.esl" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_23_25_ABC83791328841DBB8FC66B9B3EF4034.txt">
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod FB: 256 x 256 1 1 2>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinswall01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 27>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod FB: 256 x 256 1 1 2 27>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\riftenlogdetails01.dds 35>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod framebuffer complete>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod FB: 256 x 256 1 1 2 27 2>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinswall01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:43] [TwbRender.ReserveID] <Debug: Creating 15>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:43] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\riftenlogdetails01_n.dds 36>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\dwedeco01.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 30>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 128 x 256 -> 128 x 256>
[00:43] [TwbRender.ReserveID] <Debug: Creating 15>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod 256 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod FB: 1 1 2 27 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod FB: 128 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod FB: 128 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod FB: 128 x 256 1 1>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod FB: 128 x 256 1 1 2>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod framebuffer complete>
[00:43] [TwbRender.ReserveID] <Debug: Creating 15>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod FB: 128 x 256 1 1 2 15>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod FB: 128 x 256 1 1 2 15 2>
[00:43] [TwbRender.ReserveID] <Debug: Creating 27>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod 128 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:43] [TwbRender.ReserveID] <Debug: Creating 27>
[00:43] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod 128 x 256>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:43] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod FB: 1 1 2 15 2>
[00:43] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:43] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod.dds>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:43] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\dwedeco01_n.dds>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sstonestep01_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 15>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:43] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod_n.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:43] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonestep01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [LoadGLMultiImage] <Debug: Loading textures\clutter\shrineofboethiah_n.dds>
[00:43] [TwbRender.ReserveID] <Debug: Creating 27>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonestep01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:43] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\stonewall02_n.dds 12>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonestep01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonestep01.dds>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:43] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:43] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:43] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:43] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:43] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:43] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod FB: 256 x 256>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod FB: 256 x 256 1>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod FB: 256 x 256 1 1>
[00:43] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod framebuffer complete>
[00:43] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 33>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod FB: 256 x 256 1 1 2 33>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod FB: 256 x 256 1 1 2 33 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 50>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:44] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\clutter\shrineofboethiah.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:44] [TwbRender.ReserveID] <Debug: Creating 50>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impextrubble01.dds 83>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod FB: 1 1 2 33 2>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\reachdirt01.dds 34>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod FB: 256 x 256 1>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\treepineforestbarkcomp_n.dds>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod FB: 256 x 256 1 1>
[00:44] [TwbRender.ReserveID] <Debug: Creating 33>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 35>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod FB: 256 x 256 1 1 2 35>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod FB: 256 x 256 1 1 2 35 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 36>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:44] [TwbRender.ReserveID] <Debug: Creating 36>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\trees\treepineforestbarkcomp.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod_n.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod_n.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:44] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\trees\treepineforestbarkcomp.dds>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod FB: 1 1 2 35 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone05.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\apocrypha\bookwall01.dds>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 128 x 256 -> 128 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod FB: 128 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod FB: 128 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod FB: 128 x 256 1 1>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone01.dds>
[00:44] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whoutwall_n.dds 43>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod framebuffer complete>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod FB: 128 x 256 1 1 2>
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whoutwall.dds 22>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\cavebasewall05.dds>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 12>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod FB: 128 x 256 1 1 2 12>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\reachdirt01_n.dds 44>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod framebuffer complete>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod FB: 128 x 256 1 1 2 12 2>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.ReserveID] <Debug: Creating 22>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod 128 x 256>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\fieldgrass02.dds 42>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\fieldgrass02_n.dds 84>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.ReserveID] <Debug: Creating 22>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod 128 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone04.dds>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod FB: 1 1 2 12 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone05.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 22>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone03_n.dds>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 12>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone01_n.dds>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 34>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\fallforestrocks01_n.dds 48>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\icelakesurface_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\fallforestrocks01.dds 39>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\dwedeco01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 35>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone04.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 36>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\dwemerruins\dwedeco01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod FB: 128 x 128>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod FB: 128 x 128 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod FB: 128 x 128 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod FB: 128 x 128 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 42>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod FB: 128 x 128 1 1 2 42>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod FB: 128 x 128 1 1 2 42 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 43>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod 128 x 128>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.ReserveID] <Debug: Creating 39>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone04_n.dds>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod 128 x 128>
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impextrubble01_n.dds 86>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone03_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 43>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod FB: 1 1 2 42 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone05.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 39>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone05.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone05.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone05.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 42>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod FB: 256 x 256 1 1 2 42>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod FB: 256 x 256 1 1 2 42 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 44>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod 256 x 256>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:44] [TwbRender.ReserveID] <Debug: Creating 44>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod 256 x 256>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\icelakesurface_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 48>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\skyhavenremanface03.dds 47>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod FB: 1 1 2 42 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod FB: 256 x 256 1 1>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrslatefloor01.dds 46>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\apocrypha\bookwall01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 42>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 44>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod FB: 256 x 256 1 1 2 44>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod FB: 256 x 256 1 1 2 44 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 50>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\cavebasewall03.dds>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.ReserveID] <Debug: Creating 50>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod 256 x 256>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod FB: 1 1 2 44 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\cavebasewall05.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 50>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\apocrypha\bookwall01_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 44>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod FB: 256 x 256 1 1 2 44>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod FB: 256 x 256 1 1 2 44 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 81>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:44] [TwbRender.ReserveID] <Debug: Creating 81>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod FB: 1 1 2 44 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrslatefloor01_n.dds 52>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\cavebasewall05_n.dds>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\mehrunesstatue01.dds 54>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone04_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 44>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone04.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\skyhavenremanface03_n.dds 53>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone04.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 54>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\snowrocks01.dds>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone04.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\roads\road01fallforest01.dds 49>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrwindows01_g.dds] ResourceExists>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\mrkthirds01.dds>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone04.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrwindows01_g.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod FB: 256 x 256 1 1>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\farmhouse01.dds>
[00:44] [dynLoadImage] <Debug: [textures\architecture\whiterun\wrwindows01_g.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\E45AC704223647FBB886BFD2AB497F55.dds">
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 46>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod FB: 256 x 256 1 1 2 46>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod FB: 256 x 256 1 1 2 46 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 47>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:44] [TwbRender.ReserveID] <Debug: Creating 47>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 47>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod FB: 1 1 2 46 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\mrkthirds01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 46>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\mrkthirds01_n.dds>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\farmhouse01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 47>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\roads\road01fallforest01_n.dds 56>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\cavebasewall03.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 49>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\farmhouse01_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 56>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrstonebase02_n.dds 23>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\cavebasewall03_n.dds>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\apocrypha\bookwall01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 52>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\mrkthirds01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 53>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\bookwall01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01 FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01 FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01 FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01 framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01 FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01 framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 54>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01 FB: 256 x 256 1 1 2 54>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrkthirds01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01 framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01 FB: 256 x 256 1 1 2 54 2>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\farmhouse01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 56>
[00:44] [TwbRender.ReserveID] <Debug: Creating 81>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01 256 x 256>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrkthirds01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.ReserveID] <Debug: Creating 81>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrkthirds01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01 FB: 1 1 2 54 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 54>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrkthirds01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01.dds>
[00:44] [TwbRender.LoadTexture] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow.dds>
[00:44] [ConvertTexturesThreadWait] <Debug: Start 535>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod FB: 256 x 256>
[00:44] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrstonebase02.dds 51>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\cavebasewall05_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 23>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod FB: 256 x 256 1 1>
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundrarocks01lod.dds from 4 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrims01lod.dds from 1 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ratwaywall01lod.dds from 4 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01landscapelod.dds from 4 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslablod.dds from 9 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhaventempleextlod.dds from 10 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow02lod.dds from 4 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundraminerals01lod.dds from 4 textures
[00:43] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinswall01_1x2lod.dds from 2 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ash01lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonestep01lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofboethiahlod.dds from 1 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestbarkcomplod.dds from 2 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwedeco01lod.dds from 1 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone05lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone01lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01icelakesurfacelod.dds from 16 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone04lod.dds from 4 textures
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 54>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod FB: 256 x 256 1 1 2 54>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod FB: 256 x 256 1 1 2 54 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 81>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:44] [TwbRender.ReserveID] <Debug: Creating 81>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod 256 x 256>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01_n.dds>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod FB: 1 1 2 54 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 54>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\mehrunesstatue01_n.dds 40>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\landscape\snowrocks01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 81>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebasewall05.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebasewall05.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebasewall05.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebasewall05.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 54>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod FB: 256 x 256 1 1 2 54>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod FB: 256 x 256 1 1 2 54 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 83>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:44] [TwbRender.ReserveID] <Debug: Creating 83>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod FB: 1 1 2 54 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 54>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwoodside02.dds 38>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod_n.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\snowrocks01_n.dds>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\cavebasewall03_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 51>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\swindow03.dds 57>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwoodside02_n.dds 45>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:44] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebasewall03.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebasewall03.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\smetaldet01.dds 55>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebasewall03.dds>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\swindow03_n.dds 63>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whroughground.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebasewall03.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodside03.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 38>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod FB: 256 x 256 1 1 2 38>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod FB: 256 x 256 1 1 2 38 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 40>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.ReserveID] <Debug: Creating 40>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod 256 x 256>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwoodside03.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 45>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod FB: 1 1 2 38 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodside03_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod.dds>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whroughground.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 38>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whroughground_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwoodside03_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 40>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodside01.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\smetaldet01_n.dds 59>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside03.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 54>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside03.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside03.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside03.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside03.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside03.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside03.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside03.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 512 x 256 -> 512 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod FB: 512 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod FB: 512 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod FB: 512 x 256 1 1>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod FB: 512 x 256 1 1 2>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01_n.dds>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 55>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod FB: 512 x 256 1 1 2 55>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\tundrarocks01_n.dds 65>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod framebuffer complete>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod FB: 512 x 256 1 1 2 55 2>
[00:44] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\tundrarocks01.dds 21>
[00:44] [TwbRender.ReserveID] <Debug: Creating 57>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod 512 x 256>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\landscape\snowrocks01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 59>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:44] [TwbRender.ReserveID] <Debug: Creating 57>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod 512 x 256>
[00:44] [dynGenerateMipMaps] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\whiterun\wrwindows01_g.dds 070DD620>
[00:44] [TwbRender.LoadTexture] <Debug: 070DD620 512 x 512, depth: 1, mipmap: 10>
[00:44] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstone02_n.dds 67>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod FB: 1 1 2 55 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod_n.dds>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\snowrocks01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstone02.dds 37>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrcitywall02.dds 31>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whroughground_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 21>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\snowrocks01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\snowrocks01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\snowrocks01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod FB: 256 x 256 1 1>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whroughground.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 55>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod FB: 256 x 256 1 1 2 55>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod FB: 256 x 256 1 1 2 55 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 57>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:44] [TwbRender.ReserveID] <Debug: Creating 57>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod FB: 1 1 2 55 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwoodside01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 55>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whroughground.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whroughground.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whroughground.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whroughground.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whroughground.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whroughground.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodside01_n.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod_n.dds>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whroughground.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impfloormuddy01.dds 62>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 128 x 256 -> 128 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impfloormuddy01_n.dds 87>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod FB: 128 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod FB: 128 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod FB: 128 x 256 1 1>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 57>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod FB: 128 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 63>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod FB: 128 x 256 1 1 2 63>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod FB: 128 x 256 1 1 2 63 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 65>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod 128 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.ReserveID] <Debug: Creating 37>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod 128 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 65>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod FB: 1 1 2 63 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impextrubble01ice.dds>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod FB: 512 x 512>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod FB: 512 x 512 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod FB: 512 x 512 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod FB: 512 x 512 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 37>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod FB: 512 x 512 1 1 2 37>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod FB: 512 x 512 1 1 2 37 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 63>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod 512 x 512>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:44] [TwbRender.ReserveID] <Debug: Creating 63>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod 512 x 512>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod FB: 1 1 2 37 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod_n.dds>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrcitywall02_n.dds 28>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:44] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02_n.dds>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstone06.dds 66>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 87>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whtrimstone1.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\leatherhide01_n.dds 58>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwoodside01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 31>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\cavebaseground02.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrfloorboards01.dds 29>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whtrimstone1.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 28>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\soulcairn\scstairs.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstonefloor01.dds>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whtrimstone1_n.dds>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstone06_n.dds 32>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod FB: 256 x 256 1 1>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\leatherhide01.dds 61>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\soulcairn\scstairs.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 29>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 32>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod FB: 256 x 256 1 1 2 32>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod FB: 256 x 256 1 1 2 32 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 37>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.ReserveID] <Debug: Creating 37>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\soulcairn\scstairs_n.dds>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod FB: 1 1 2 32 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrfloorboards01_n.dds 64>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impextrubble01ice.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 37>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\roads\road01_n.dds 68>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whtrimstone1_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 32>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impextrubble01_n.dds>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whtrimstone1.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\soulcairn\scstairs_n.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.ReserveID] <Debug: Creating 58>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod FB: 256 x 256 1>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod FB: 256 x 256 1 1>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\roads\road01.dds 41>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 61>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod FB: 256 x 256 1 1 2 61>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod FB: 256 x 256 1 1 2 61 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 62>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.ReserveID] <Debug: Creating 62>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\scstairs.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 63>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod FB: 1 1 2 61 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\scstairs.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\scstairs.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\scstairs.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 64 x 256 -> 64 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod FB: 64 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod FB: 64 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod FB: 64 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod FB: 64 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 61>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod FB: 64 x 256 1 1 2 61>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod FB: 64 x 256 1 1 2 61 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 62>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod 64 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:44] [TwbRender.ReserveID] <Debug: Creating 62>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod 64 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod FB: 1 1 2 61 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod_n.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod_n.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\cavebaseground02.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 41>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\volcanictundragravel01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\volcanictundradirt02.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsbronzeinlay01.dds>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 61>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod FB: 256 x 256 1 1 2 61>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod FB: 256 x 256 1 1 2 61 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 62>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:44] [TwbRender.ReserveID] <Debug: Creating 62>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod FB: 1 1 2 61 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstonefloor01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 61>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\cavebaseground02_n.dds>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.ReserveID] <Debug: Creating 62>
[00:44] [TwbRender.LoadTexture] <Debug: 070DD620 glTexStorage2D 3553 8 512 x 512 62>
[00:44] [TwbRender.LoadTexture] <Debug: 070DD620 62 (2D) - 512 x 512>
[00:44] [TwbRender.LoadTexture] <Debug: Start creating texture 070DD620 512 x 512>
[00:44] [TwbRender.LoadTexture] <Debug: 070DD620 62 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 512 x 512>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstonefloor01_n.dds>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod_n.dds>
[00:44] [TwbRender.LoadTexture] <Debug: 070DD620 mipmap 1>
[00:44] [TwbRender.LoadTexture] <Debug: 070DD620 mipmap max 8>
[00:44] [TwbRender.LoadTexture] <Debug: 070DD620 done 8>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading 070DD620>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\dwestonefloor02_n.dds 72>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\landscape\volcanictundradirt02.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 64>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 512 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 0, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: 070DD620 FB: 512 x 512>
[00:44] [TwbRender.CreateRenderFB] <Debug: 070DD620 FB: 512 x 512 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: 070DD620 FB: 512 x 512 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: 070DD620 framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: 070DD620 FB: 512 x 512 1 1 2>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: 070DD620 framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 66>
[00:44] [TwbRender.CreateRenderFB] <Debug: 070DD620 FB: 512 x 512 1 1 2 66>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\volcanictundradirt02_n.dds>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsbronzeinlay01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 67>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: 070DD620 framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: 070DD620 FB: 512 x 512 1 1 2 66 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 68>
[00:44] [TwbRender.GetImageFromFB] <Debug: 070DD620 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.ReserveID] <Debug: Creating 68>
[00:44] [TwbRender.GetImageFromFB] <Debug: 070DD620 128 x 128>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsbronzeinlay01_n.dds>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impextrubble01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 83>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:44] [TwbRender.ReserveID] <Debug: Creating 68>
[00:44] [TwbRender.GetImageFromFB] <Debug: 070DD620 64 x 64>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:44] [TwbRender.ReserveID] <Debug: Creating 68>
[00:44] [TwbRender.GetImageFromFB] <Debug: 070DD620 32 x 32>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:44] [TwbRender.ReserveID] <Debug: Creating 68>
[00:44] [TwbRender.GetImageFromFB] <Debug: 070DD620 16 x 16>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:44] [TwbRender.ReserveID] <Debug: Creating 68>
[00:44] [TwbRender.GetImageFromFB] <Debug: 070DD620 8 x 8>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:44] [TwbRender.ReserveID] <Debug: Creating 68>
[00:44] [TwbRender.GetImageFromFB] <Debug: 070DD620 4 x 4>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:44] [TwbRender.ReserveID] <Debug: Creating 68>
[00:44] [TwbRender.GetImageFromFB] <Debug: 070DD620 2 x 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:44] [TwbRender.ReserveID] <Debug: Creating 68>
[00:44] [TwbRender.GetImageFromFB] <Debug: 070DD620 1 x 1>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:44] [TwbRender.DeleteRenderFB] <Debug: 070DD620 FB: 1 1 2 66 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [dynGenerateMipMaps] <Debug: Creating 070DD620 from 10 textures>
[00:44] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\common\cratewood01weathered.dds 73>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\landscape\volcanictundragravel01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 66>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextrubble01ice.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextrubble01ice.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextrubble01ice.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextrubble01ice.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice FB: 256 x 256 1 1 2>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\volcanictundragravel01_n.dds>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 68>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice FB: 256 x 256 1 1 2 68>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice FB: 256 x 256 1 1 2 68 2>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.ReserveID] <Debug: Creating 72>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice 256 x 256>
[00:44] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\dwestonefloor02.dds 69>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\landscape\volcanictundradirt02_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 84>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:44] [TwbRender.ReserveID] <Debug: Creating 72>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice FB: 1 1 2 68 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice.dds>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundradirt02.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whdirtbrick_n.dds 75>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsbronzeinlay01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 68>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundradirt02.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundradirt02.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundradirt02.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 72>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod FB: 256 x 256 1 1 2 72>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\snowelfruins\seruinsbronzeinlay01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod FB: 256 x 256 1 1 2 72 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 73>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod 256 x 256>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\cavebaseground02_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 85>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whdirtbrick.dds 71>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:44] [TwbRender.ReserveID] <Debug: Creating 73>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod FB: 1 1 2 72 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod FB: 128 x 128>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod FB: 128 x 128 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod FB: 128 x 128 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod FB: 128 x 128 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 72>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod FB: 128 x 128 1 1 2 72>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod FB: 128 x 128 1 1 2 72 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 73>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod 128 x 128>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:44] [TwbRender.ReserveID] <Debug: Creating 73>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod 128 x 128>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod FB: 1 1 2 72 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod.dds>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sintcoloumn01.dds 60>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebaseground02.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstonefloor01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 69>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins">
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebaseground02.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebaseground02.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebaseground02.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 72>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod FB: 256 x 256 1 1 2 72>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod FB: 256 x 256 1 1 2 72 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 73>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:44] [TwbRender.ReserveID] <Debug: Creating 73>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod FB: 1 1 2 72 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod_n.dds>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\common\crateWood01_n.dds 74>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sintcoloumn01_n.dds 6>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonefloor01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins">
[00:44] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonefloor01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\fallforestgrass01.dds>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\landscape\volcanictundragravel01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 72>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonefloor01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonefloor01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 73>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod FB: 256 x 256 1 1 2 73>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod FB: 256 x 256 1 1 2 73 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 75>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod 256 x 256>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundragravel01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.ReserveID] <Debug: Creating 71>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod 256 x 256>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrtrims01.dds 8>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundragravel01.dds>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod FB: 1 1 2 73 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrdragontile01.dds>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\volcanictundrarocks01.dds 5>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundragravel01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\dawnguard\dfloor01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\landscape\fallforestgrass01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 6>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundragravel01.dds>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\volcanictundrarocks01_n.dds 11>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\riftenstonedetail01.dds>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 8>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod FB: 256 x 256 1 1 2 8>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\whiterun\wrwindows01_g.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod FB: 256 x 256 1 1 2 8 2>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.ReserveID] <Debug: Creating 60>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\fallforestgrass01_n.dds>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.ReserveID] <Debug: Creating 5>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod 256 x 256>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\skyhavenstones01.dds 4>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\whiterun\wrwindows01_g.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\whiterun">
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrskyforge01.dds>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod FB: 1 1 2 8 2>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\skyhavenstones01_n.dds 18>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\dawnguard\dfloor01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 5>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\architecture\dawnguard\dfloor01_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrtrims01_n.dds 77>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\riften\ratwaywall01.dds 7>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrdragontile01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 4>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone03.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\riftenstonedetail01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 8>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrdragontile01_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\riftenstonedetail01_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\riften\ratwaywall01_n.dds 80>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\mountains\mountainslab02.dds 70>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\landscape\fallforestgrass01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 7>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fallforestgrass01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone03.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 11>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fallforestgrass01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fallforestgrass01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone03.dds>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\architecture\dawnguard\dfloor01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 18>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fallforestgrass01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone03.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod FB: 256 x 256 1 1>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone03.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone03.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 60>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod FB: 256 x 256 1 1 2 60>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\dawnguard\dfloor01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod framebuffer complete>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod FB: 256 x 256 1 1 2 60 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 71>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\mountains\mountainslab02_n.dds 16>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\dawnguard\dfloor01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.ReserveID] <Debug: Creating 70>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod 256 x 256>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrdragontile01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 71>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod FB: 1 1 2 60 2>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\dawnguard\dfloor01.dds>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod FB: 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impwall01.dds>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod FB: 256 x 256 1 1>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrdragontile01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\architecture\dawnguard\dfloor01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrskyforge01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 60>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 70>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod FB: 256 x 256 1 1 2 70>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrdragontile01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod FB: 256 x 256 1 1 2 70 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 73>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod 256 x 256>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.ReserveID] <Debug: Creating 73>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod 256 x 256>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrdragontile01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod FB: 1 1 2 70 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod FB: 256 x 256>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod_n.dds>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod FB: 256 x 256 1>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrdragontile01.dds>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod FB: 256 x 256 1 1>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrskyforge01_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 70>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod FB: 256 x 256 1 1 2 70>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\skyhavenfloorstones01.dds 14>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\riftenstonedetail01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 73>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod FB: 256 x 256 1 1 2 70 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 74>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:44] [TwbRender.ReserveID] <Debug: Creating 74>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod FB: 1 1 2 70 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenstonedetail01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\snow01landscape.dds 13>
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2_bookwalllod01.dds from 1 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkthirds01lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall05lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall03lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\whiterun\wrwindows01_g.dds from 1 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside03lod.dds from 8 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snowrocks01lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundlod.dds from 8 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\seruinsmarble01_4x4lod.dds from 16 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodside01lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone1lod.dds from 1 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01scstairslod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare02lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lodice.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt02lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins\seruinsbronzeinlay01lod.dds from 1 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground02lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor01lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundragravel01lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestgrass01lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlewallstone03lod.dds from 4 textures
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod FB: 256 x 256 1>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod FB: 256 x 256 1 1>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod.dds>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenstonedetail01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod_n.dds>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [dynLoadImage] <Debug: [textures\architecture\highhrothgar\hhwin02.dds] ResourceExists>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 14>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod FB: 256 x 256 1 1 2 14>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod FB: 256 x 256 1 1 2 14 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 13>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenstonedetail01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.ReserveID] <Debug: Creating 13>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrskyforge01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 16>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod FB: 1 1 2 14 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\trees\treepineforestbarkcompash.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenstonedetail01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrskyforge01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod FB: 256 x 256 1 1>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 13>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod FB: 256 x 256 1 1 2 13>
[00:44] [dynLoadImage] <Debug: [textures\architecture\highhrothgar\hhwin02.dds] DXGI_FORMAT_BC7_UNORM>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 14>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod FB: 256 x 256 1 1 2 13 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 70>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:44] [dynLoadImage] <Debug: [textures\architecture\highhrothgar\hhwin02.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\D8A278C6DB0D4A9A86B957EC848408C8.dds">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:44] [TwbRender.ReserveID] <Debug: Creating 70>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\platedroof_n.dds>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impwall01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 74>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\snow01_n.dds 78>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod FB: 1 1 2 13 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 13>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod FB: 256 x 256 1 1 2 13>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod FB: 256 x 256 1 1 2 13 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 70>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:44] [TwbRender.ReserveID] <Debug: Creating 70>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod FB: 1 1 2 13 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\skyhavenfloorstones01_n.dds 82>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impwall01_n.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\platedroof_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 13>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod_n.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\snow02_n.dds 19>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\trees\treepineforestbarkcompash.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 70>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\snow02.dds 76>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\treepineforestbarkcompsnow_n.dds>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\volcanictundraminerals01_n.dds 3>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\clutter\aurielstatue\statueofauriel.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impextrubble01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrtrellisvines01.dds>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\treepineforestbarkcompsnow_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.ReserveID] <Debug: Creating 3>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim extended cut - saints and seducers.esp" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_24_25_F4AAF2C6C887406BBDCE3A9468E2BACE.txt">
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrtrellisvines01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 19>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\trees\treepineforestbarkcompash.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\trees\treepineforestbarkcompash.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 128 x 256 -> 128 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod FB: 128 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod FB: 128 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod FB: 128 x 256 1 1>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod FB: 128 x 256 1 1 2>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 75>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod FB: 128 x 256 1 1 2 75>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod FB: 128 x 256 1 1 2 75 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 76>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod 128 x 256>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrtrellisvines01_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 76>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod 128 x 256>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod FB: 1 1 2 75 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\clutter\aurielstatue\statueofauriel.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 75>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\platedroof.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 76>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod FB: 256 x 256 1 1 2 76>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod FB: 256 x 256 1 1 2 76 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 77>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod 256 x 256>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\clutter\aurielstatue\statueofauriel_n.dds>
[00:44] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\volcanictundraminerals01.dds 79>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impwall01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 78>
[00:44] [TwbRender.ReserveID] <Debug: Creating 77>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod FB: 1 1 2 76 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\dirt01.dds>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrtrellisvines01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 76>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impwall01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 77>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod FB: 256 x 256 1 1 2 77>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod FB: 256 x 256 1 1 2 77 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 80>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod_n.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:44] [TwbRender.ReserveID] <Debug: Creating 80>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod 256 x 256>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\shrineofboethiah.dds 10>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrtrellisvines01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod FB: 1 1 2 77 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:44] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\woodfires\ash01_n.dds 25>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\landscape\dirt01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 77>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 79>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod FB: 256 x 256 1 1 2 79>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\dirt01_n.dds>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod FB: 256 x 256 1 1 2 79 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 80>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod 256 x 256>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impextrubble01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 82>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:44] [TwbRender.ReserveID] <Debug: Creating 80>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod FB: 1 1 2 79 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\seruinswall01.dds 9>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 25>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\seruinswall01_n.dds 26>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impextfloor01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\woodfires\ash01.dds 17>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc01\clutter\aurielstatue\statueofauriel_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 10>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\landscape\dirt01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 25>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sstonestep01.dds 20>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\clutter\aurielstatue\statueofauriel.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 79>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod FB: 256 x 256 1 1 2 79>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod FB: 256 x 256 1 1 2 79 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 80>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.ReserveID] <Debug: Creating 80>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirt01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\dwedeco01.dds 30>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod FB: 1 1 2 79 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirt01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirt01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod_n.dds>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\dlc2basaltside.dds>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirt01.dds>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sstonestep01_n.dds 15>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\tents\largenordtent01.dds>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\treepineforestbarkcomp.dds 24>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod FB: 256 x 256 1 1>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod framebuffer complete>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\riftenhouseplanks01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\treepineforestbarkcomp_n.dds 33>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 9>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod FB: 256 x 256 1 1 2 9>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\tundradriftwoodbark01.dds>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod FB: 256 x 256 1 1 2 9 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 15>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\stockade\stockadeplanks01snow.dds>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:44] [TwbRender.ReserveID] <Debug: Creating 15>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod FB: 1 1 2 9 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\riftenhouseplanks01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 15>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\riftenhouseplanks01_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impextfloor01.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.ReserveID] <Debug: Creating 9>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\clutter\stockade\stockadeplanks01snow.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 17>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\shrineofboethiah_n.dds 27>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impextfloor01_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\stockade\stockadeplanks01_n.dds>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\dlc2basaltside.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 20>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\riftenhouseplanks01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 24>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\dlc2basaltside_n.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\architecture\tents\largenordtent01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 26>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenhouseplanks01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenhouseplanks01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenhouseplanks01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenhouseplanks01.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 30>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod FB: 256 x 256 1 1 2 30>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod FB: 256 x 256 1 1 2 30 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 33>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.ReserveID] <Debug: Creating 33>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\tents\largenordtent01_n.dds>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod FB: 1 1 2 30 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\dwedeco01_n.dds 35>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\clutter\stockade\stockadeplanks01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 27>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:44] [TwbRender.LoadScene] <Debug: Loading textures\clutter\stockade\stockadeplanks01snow.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:44] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:44] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:44] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod FB: 256 x 256>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod FB: 256 x 256 1>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod FB: 256 x 256 1 1>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod FB: 256 x 256 1 1 2>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod framebuffer complete>
[00:44] [TwbRender.ReserveID] <Debug: Creating 30>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod FB: 256 x 256 1 1 2 30>
[00:44] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod framebuffer complete>
[00:44] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod FB: 256 x 256 1 1 2 30 2>
[00:44] [TwbRender.ReserveID] <Debug: Creating 33>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:44] [TwbRender.ReserveID] <Debug: Creating 33>
[00:44] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod 256 x 256>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:44] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod FB: 1 1 2 30 2>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\tundradriftwoodbark01.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 30>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod.dds>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:44] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:44] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:44] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:44] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\castlewallstone01_n.dds 39>
[00:44] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod_n.dds>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\tundradriftwoodbark01_n.dds>
[00:44] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impextfloor01_n.dds>
[00:44] [TwbRender.ReserveID] <Debug: Creating 33>
[00:44] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:44] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:44] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\castlewallstone01.dds 12>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\dlc2basaltside_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 35>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impwall05.dds>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\castlewallstone05.dds 22>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\icelakesurface_n.dds 48>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\dlc2basaltside.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\icelakesurface.dds 34>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\dlc2basaltside.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 128 -> 256 x 128>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside FB: 256 x 128>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside FB: 256 x 128 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside FB: 256 x 128 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside FB: 256 x 128 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 12>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside FB: 256 x 128 1 1 2 12>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside FB: 256 x 128 1 1 2 12 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 39>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside 256 x 128>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:45] [TwbRender.ReserveID] <Debug: Creating 39>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside 256 x 128>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside FB: 1 1 2 12 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\tents\largenordtent01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 12>
[00:45] [dynLoadImage] <Debug: [textures\architecture\solitude\swindow01_g.dds] ResourceExists>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\apocrypha\bookwall01.dds 42>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\tents\largenordtent01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:45] [dynLoadImage] <Debug: [textures\architecture\solitude\swindow01_g.dds] DXGI_FORMAT_BC7_UNORM>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\castlewallstone04.dds 36>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:45] [dynLoadImage] <Debug: [textures\architecture\solitude\swindow01_g.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\43156A827BAE4A98B1F66A38C494A1CC.dds">
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod FB: 256 x 256 1 1>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\tundradriftwoodbark01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 22>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod framebuffer complete>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_01.dds>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 34>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod FB: 256 x 256 1 1 2 34>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\swoodfloor01.dds>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod FB: 256 x 256 1 1 2 34 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 39>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:45] [TwbRender.ReserveID] <Debug: Creating 39>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod FB: 1 1 2 34 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impwall05.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 34>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\trees\tundradriftwoodbark01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\trees\tundradriftwoodbark01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\trees\tundradriftwoodbark01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\trees\tundradriftwoodbark01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\trees\tundradriftwoodbark01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\trees\tundradriftwoodbark01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\trees\tundradriftwoodbark01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\trees\tundradriftwoodbark01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 128 x 256 -> 128 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod FB: 128 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod FB: 128 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod FB: 128 x 256 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod FB: 128 x 256 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 39>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod FB: 128 x 256 1 1 2 39>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod FB: 128 x 256 1 1 2 39 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 48>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod 128 x 256>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.ReserveID] <Debug: Creating 42>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod 128 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\castlewallstone04_n.dds 44>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\apocrypha\bookwall01_n.dds 52>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impwall05_n.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:45] [dynGenerateMipMaps] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\highhrothgar\hhwin02noalpha.dds 07CA248C>
[00:45] [TwbRender.LoadTexture] <Debug: 07CA248C 2048 x 2048, depth: 1, mipmap: 12>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\mrkthirds01.dds 46>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod FB: 1 1 2 39 2>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\mrkthirds01_n.dds 53>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\swoodfloor01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 36>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\swoodfloor01_n.dds>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 39>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_01_n.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\caves\cavebasewall05_n.dds 23>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\caves\cavebasewall05.dds 50>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dryoakpost01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 42>
[00:45] [TwbRender.LoadTexture] <Debug: 07CA248C glTexStorage2D 3553 10 2048 x 2048 42>
[00:45] [TwbRender.LoadTexture] <Debug: 07CA248C 42 (2D) - 2048 x 2048>
[00:45] [TwbRender.LoadTexture] <Debug: Start creating texture 07CA248C 2048 x 2048>
[00:45] [TwbRender.LoadTexture] <Debug: 07CA248C 42 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 2048 x 2048>
[00:45] [TwbRender.LoadTexture] <Debug: 07CA248C mipmap 1>
[00:45] [TwbRender.LoadTexture] <Debug: 07CA248C mipmap max 10>
[00:45] [TwbRender.LoadTexture] <Debug: 07CA248C done 10>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading 07CA248C>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\caves\cavebasewall03.dds 49>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.RenderObject] <Debug: 2048 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 0, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 2048 x 2048 -> 2048 x 2048>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: 07CA248C FB: 2048 x 2048>
[00:45] [TwbRender.CreateRenderFB] <Debug: 07CA248C FB: 2048 x 2048 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: 07CA248C FB: 2048 x 2048 1 1>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: 07CA248C framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: 07CA248C FB: 2048 x 2048 1 1 2>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\sovbasestone01.dds>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\swoodfloor01_n.dds>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: 07CA248C framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 23>
[00:45] [TwbRender.ReserveID] <Debug: Creating 44>
[00:45] [TwbRender.CreateRenderFB] <Debug: 07CA248C FB: 2048 x 2048 1 1 2 44>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: 07CA248C framebuffer complete>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.CreateRenderFB] <Debug: 07CA248C FB: 2048 x 2048 1 1 2 44 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 07CA248C 1024 x 1024>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\swoodfloor01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dryoakpost01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 48>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 07CA248C 512 x 512>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 07CA248C 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dryoakpost01_n.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 07CA248C 128 x 128>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\caves\cavebasewall03_n.dds 51>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 49>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 07CA248C 64 x 64>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 07CA248C 32 x 32>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 07CA248C 16 x 16>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\sovbasestone01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 50>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 07CA248C 8 x 8>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 07CA248C 4 x 4>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\sovbasestone01_n.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 07CA248C 2 x 2>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwoodside03_n.dds 40>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dryoakpost01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 51>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 07CA248C 1 x 1>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.DeleteRenderFB] <Debug: 07CA248C FB: 1 1 2 44 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod FB: 256 x 256 1 1>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\dryoakpost01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod framebuffer complete>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impwall05_n.dds>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 44>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod FB: 256 x 256 1 1 2 46>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\dryoakpost01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod FB: 256 x 256 1 1 2 46 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 52>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 128 x 256 -> 128 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:45] [TwbRender.ReserveID] <Debug: Creating 52>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod FB: 1 1 2 46 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod FB: 256 x 256 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod FB: 256 x 256 1 1 2 46>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod framebuffer complete>
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dfloor01lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontile01lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenstonedetail01lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrskyforge01lod.dds from 1 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\treepineforestbarkcompashlod.dds from 2 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\platedrooflod.dds from 64 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall01lod.dds from 1 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtrellisvines01lod.dds from 1 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\statueofauriellod.dds from 1 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt01lod.dds from 4 textures
[00:44] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenhouseplanks01lod.dds from 4 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01snowlod.dds from 1 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\highhrothgar\hhwin02noalpha.dds from 1 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2lodbasaltside.dds from 2 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largenordtent01lod.dds from 1 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundradriftwoodbark01lod.dds from 8 textures
[00:45] [dynGenerateMipMaps] <Debug: Creating 07CA248C from 12 textures>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod FB: 256 x 256 1 1 2 46 2>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwoodside03.dds 45>
[00:45] [TwbRender.ReserveID] <Debug: Creating 40>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod 256 x 256>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\sovbasestone01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 52>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impextwall01.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:45] [TwbRender.ReserveID] <Debug: Creating 40>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod FB: 1 1 2 46 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod FB: 128 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod FB: 128 x 256 1>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod_n.dds>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod FB: 128 x 256 1 1>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovbasestone01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod.dds>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod framebuffer complete>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod FB: 128 x 256 1 1 2>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\snowrocks01_n.dds 59>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 40>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod FB: 128 x 256 1 1 2 40>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovbasestone01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod FB: 128 x 256 1 1 2 40 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 45>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod 128 x 256>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.ReserveID] <Debug: Creating 45>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod 128 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\common\cratewood02weathered.dds>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod FB: 1 1 2 40 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovbasestone01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whwoodboards01.dds>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\snowrocks01.dds 81>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovbasestone01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whroughground.dds 38>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30002 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod FB: 256 x 256 1 1>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whroughground_n.dds 21>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\clutter\common\cratewood02weathered.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 38>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 40>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod FB: 256 x 256 1 1 2 40>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod FB: 256 x 256 1 1 2 40 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 45>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\common\crateWood01_n.dds>
[00:45] [dynGenerateMipMaps] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow01_g.dds 1CB42297>
[00:45] [TwbRender.LoadTexture] <Debug: 1CB42297 512 x 512, depth: 1, mipmap: 10>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\seruinsmarble01.dds 54>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\seruinsmarble01_n.dds 57>
[00:45] [TwbRender.ReserveID] <Debug: Creating 21>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod 256 x 256>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whwoodboards01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 45>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:45] [dynLoadImage] <Debug: [textures\architecture\windhelm\whwindowmapsglow_g.dds] ResourceExists>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod FB: 1 1 2 40 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [dynLoadImage] <Debug: [textures\architecture\windhelm\whwindowmapsglow_g.dds] DXGI_FORMAT_BC7_UNORM>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whwoodboards01_n.dds>
[00:45] [dynLoadImage] <Debug: [textures\architecture\windhelm\whwindowmapsglow_g.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\2711003344D9425791532D2840C03DD3.dds">
[00:45] [TwbRender.DeleteID] <Debug: Deleting 54>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwoodside01_n.dds 31>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\clutter\common\crateWood01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 21>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impwall05ice.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whwoodbaseinterior01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\clutter\common\cratewood02weathered.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod FB: 128 x 128>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod FB: 128 x 128 1>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwoodside01.dds 55>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod FB: 128 x 128 1 1>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod FB: 128 x 128 1 1 2>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whtrimstone1.dds 28>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 31>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod FB: 128 x 128 1 1 2 31>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.ReserveID] <Debug: Creating 28>
[00:45] [TwbRender.LoadTexture] <Debug: 1CB42297 glTexStorage2D 3553 8 512 x 512 28>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod FB: 128 x 128 1 1 2 31 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 40>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod 128 x 128>
[00:45] [TwbRender.LoadTexture] <Debug: 1CB42297 28 (2D) - 512 x 512>
[00:45] [TwbRender.LoadTexture] <Debug: Start creating texture 1CB42297 512 x 512>
[00:45] [TwbRender.LoadTexture] <Debug: 1CB42297 28 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 512 x 512>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:45] [TwbRender.ReserveID] <Debug: Creating 40>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod 128 x 128>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:45] [TwbRender.LoadTexture] <Debug: 1CB42297 mipmap 1>
[00:45] [TwbRender.LoadTexture] <Debug: 1CB42297 mipmap max 8>
[00:45] [TwbRender.LoadTexture] <Debug: 1CB42297 done 8>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod FB: 1 1 2 31 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Loading 1CB42297>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whwoodbaseinterior01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 31>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.RenderObject] <Debug: 512 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 0, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: 1CB42297 FB: 512 x 512>
[00:45] [TwbRender.CreateRenderFB] <Debug: 1CB42297 FB: 512 x 512 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: 1CB42297 FB: 512 x 512 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: 1CB42297 framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: 1CB42297 FB: 512 x 512 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: 1CB42297 framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 40>
[00:45] [TwbRender.CreateRenderFB] <Debug: 1CB42297 FB: 512 x 512 1 1 2 40>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: 1CB42297 framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: 1CB42297 FB: 512 x 512 1 1 2 40 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 1CB42297 256 x 256>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whwoodbaseinterior01_n.dds>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whwoodboards01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 53>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 1CB42297 128 x 128>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 1CB42297 64 x 64>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 1CB42297 32 x 32>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 1CB42297 16 x 16>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whwoodboards01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impextwall01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 54>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whtrimstone1_n.dds 32>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 1CB42297 8 x 8>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 1CB42297 4 x 4>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 1CB42297 2 x 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: 1CB42297 1 x 1>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.DeleteRenderFB] <Debug: 1CB42297 FB: 1 1 2 40 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod FB: 128 x 128>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod FB: 128 x 128 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod FB: 128 x 128 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod FB: 128 x 128 1 1 2>
[00:45] [dynGenerateMipMaps] <Debug: Creating 1CB42297 from 10 textures>
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 40>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod FB: 128 x 128 1 1 2 40>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod FB: 128 x 128 1 1 2 40 2>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod 128 x 128>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow01_g.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.ReserveID] <Debug: Creating 32>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod 128 x 128>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impextwall01_n.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow01_g.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude">
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whwoodbaseinterior01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 46>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\treepineforestcut01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\magestatue_d.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod FB: 1 1 2 40 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod_n.dds>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whwoodbaseinterior01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 32>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30002 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\soulcairn\scstairs.dds 29>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod FB: 128 x 128>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod FB: 128 x 128 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod FB: 128 x 128 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod FB: 128 x 128 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 40>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod FB: 128 x 128 1 1 2 40>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod FB: 128 x 128 1 1 2 40 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 55>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod 128 x 128>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:45] [TwbRender.ReserveID] <Debug: Creating 55>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod 128 x 128>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod FB: 1 1 2 40 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\reachmossyrocks01.dds>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impwall05ice.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 40>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall02_n.dds>
[00:45] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\soulcairn\scstairs_n.dds 58>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\treepineforestcut01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 55>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02_n.dds 63>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impwall05ice.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impwall05ice.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impwall05ice.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impwall05ice.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\treepineforestcut01_n.dds>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod FB: 256 x 256 1 1>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare02.dds 65>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\magestatue_d.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 29>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 57>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod FB: 256 x 256 1 1 2 57>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod FB: 256 x 256 1 1 2 57 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 59>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:45] [TwbRender.ReserveID] <Debug: Creating 59>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod FB: 1 1 2 57 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\winterhold\magestatue_n.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod_n.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting 070DD620 62>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\landscape\reachmossyrocks01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 57>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\reachmossyrocks01_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\seruinsbronzeinlay01.dds 67>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impextwall01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 58>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impextrubble01ice.dds 37>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextrubble01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\volcanictundradirt02.dds 64>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\treepineforestcut01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 59>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextfloor01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impwall05.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [dynGenerateMipMaps] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\windhelm\whwindowmapsglow_g.dds 38E3BD18>
[00:45] [TwbRender.LoadTexture] <Debug: 38E3BD18 256 x 256, depth: 1, mipmap: 9>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\snowelfruins\seruinsbronzeinlay01_n.dds 68>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\trees\treepineforestcut01.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextwall01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall02_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 62>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod FB: 256 x 256 1 1>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sintwalltop01.dds>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 63>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod FB: 256 x 256 1 1 2 63>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod FB: 256 x 256 1 1 2 63 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod FB: 1 1 2 63 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod FB: 512 x 512>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod FB: 512 x 512 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod FB: 512 x 512 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod FB: 512 x 512 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 63>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod FB: 512 x 512 1 1 2 63>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod FB: 512 x 512 1 1 2 63 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod 512 x 512>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\volcanictundradirt02_n.dds 84>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\landscape\reachmossyrocks01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 67>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod 512 x 512>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod FB: 1 1 2 63 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\winterhold\magestatue_n.dds>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\reachmossyrocks01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 63>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\reachmossyrocks01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\reachmossyrocks01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\reachmossyrocks01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod FB: 256 x 256 1 1>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall02.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 128 x 256 -> 128 x 256>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod FB: 256 x 256 1 1 2 65>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod FB: 256 x 256 1 1 2 65 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 79>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:45] [TwbRender.ReserveID] <Debug: Creating 79>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod.dds>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod FB: 1 1 2 65 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod FB: 128 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod FB: 128 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod FB: 128 x 256 1 1>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\caves\cavebaseground02.dds 41>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod_n.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\winterhold\magestatue_d.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:45] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod FB: 128 x 256 1 1 2>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod_n.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 37>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod FB: 128 x 256 1 1 2 37>
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod FB: 128 x 256 1 1 2 37 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 64>
[00:45] [TwbRender.LoadTexture] <Debug: 38E3BD18 glTexStorage2D 3553 7 256 x 256 64>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod 128 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:45] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\soulcairndirt02.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [TwbRender.LoadTexture] <Debug: 38E3BD18 64 (2D) - 256 x 256>
[00:45] [TwbRender.LoadTexture] <Debug: Start creating texture 38E3BD18 256 x 256>
[00:45] [TwbRender.LoadTexture] <Debug: 38E3BD18 64 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod 128 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\stockade\stockadewood01snow.dds>
[00:45] [TwbRender.LoadTexture] <Debug: 38E3BD18 mipmap 1>
[00:45] [TwbRender.LoadTexture] <Debug: 38E3BD18 mipmap max 7>
[00:45] [TwbRender.LoadTexture] <Debug: 38E3BD18 done 7>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\treepineforeststumpdirt01.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading 38E3BD18>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod FB: 1 1 2 37 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:45] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod FB: 256 x 256 1 1>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 0, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\caves\cavebaseground02_n.dds 85>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod_n.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod FB: 256 x 256 1 1 2>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstonefloor01_n.dds 69>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 37>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod FB: 256 x 256 1 1 2 37>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstonefloor01.dds 61>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sintwalltop01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 41>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod FB: 256 x 256 1 1 2 37 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod FB: 1 1 2 37 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sintwalltop01_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\volcanictundragravel01_n.dds 72>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:45] [TwbRender.CreateRenderFB] <Debug: 38E3BD18 FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: 38E3BD18 FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: 38E3BD18 FB: 256 x 256 1 1>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod.dds>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: 38E3BD18 framebuffer complete>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.CreateRenderFB] <Debug: 38E3BD18 FB: 256 x 256 1 1 2>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: 38E3BD18 framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 37>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sfloorhouse01.dds>
[00:45] [TwbRender.CreateRenderFB] <Debug: 38E3BD18 FB: 256 x 256 1 1 2 37>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\volcanictundragravel01.dds 66>
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\treepineforeststumpdirt01.dds>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: 38E3BD18 framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 61>
[00:45] [TwbRender.CreateRenderFB] <Debug: 38E3BD18 FB: 256 x 256 1 1 2 37 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.GetImageFromFB] <Debug: 38E3BD18 128 x 128>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\skyhavenfloor01.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.GetImageFromFB] <Debug: 38E3BD18 64 x 64>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\trees\treepineforeststumpdirt01_n.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\soulcairndirt02.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 68>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.GetImageFromFB] <Debug: 38E3BD18 32 x 32>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.GetImageFromFB] <Debug: 38E3BD18 16 x 16>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.GetImageFromFB] <Debug: 38E3BD18 8 x 8>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.GetImageFromFB] <Debug: 38E3BD18 4 x 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\soulcairndirt02_n.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\clutter\stockade\stockadewood01snow.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 69>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.GetImageFromFB] <Debug: 38E3BD18 2 x 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.GetImageFromFB] <Debug: 38E3BD18 1 x 1>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.DeleteRenderFB] <Debug: 38E3BD18 FB: 1 1 2 37 2>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\stockade\stockadewood01_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\fallforestgrass01.dds 6>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:45] [dynGenerateMipMaps] <Debug: Creating 38E3BD18 from 9 textures>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\fallforestgrass01_n.dds 7>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\castlewallstone03_n.dds 43>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 37>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\landscape\trees\treepineforeststumpdirt01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 65>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\dwerockdesigns01_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\trees\treepineforeststumpdirt01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sintwalltop01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 66>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\trees\treepineforeststumpdirt01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\trees\treepineforeststumpdirt01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\trees\treepineforeststumpdirt01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:45] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod FB: 128 x 128>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod FB: 128 x 128 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod FB: 128 x 128 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod FB: 128 x 128 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 72>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod FB: 128 x 128 1 1 2 72>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sfloorhouse01.dds>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 79>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod FB: 128 x 128 1 1 2 72 2>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sintwalltop01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.ReserveID] <Debug: Creating 80>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod 128 x 128>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sintwalltop01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.ReserveID] <Debug: Creating 80>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod 128 x 128>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sintwalltop01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod FB: 1 1 2 72 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sintwalltop01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sfloorhouse01_n.dds>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod FB: 256 x 256 1>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\skyhavenfloor01.dds>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod FB: 256 x 256 1 1>
[00:45] [TwbRender.ReserveID] <Debug: Creating 72>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 80>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod FB: 256 x 256 1 1 2 80>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod FB: 256 x 256 1 1 2 80 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 81>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.ReserveID] <Debug: Creating 81>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\skyhaventemple\skyhavenfloor01_n.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\castlewallstone03.dds 11>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\dawnguard\dfloor01_n.dds 18>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod FB: 1 1 2 80 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\architecture\dawnguard\dfloor01.dds 5>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrskyforge01.dds 60>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\soulcairndirt02_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 6>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairndirt02.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\clutter\stockade\stockadewood01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 7>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairndirt02.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairndirt02.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\apocrypha\bookwall01.dds>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairndirt02.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\clutter\stockade\stockadewood01snow.dds>
[00:45] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\thebawbswardenofthecoast.esp" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_25_74_967126D94E934D7A8629401B6EA7659D.txt">
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrdragontile01_n.dds 71>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod FB: 256 x 256 1 1>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 5>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod FB: 256 x 256 1 1 2 5>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod framebuffer complete>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod FB: 256 x 256 1 1 2 5 2>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\highhrothgar\hhwin02noalpha.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 11>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.ReserveID] <Debug: Creating 11>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\grasssnow01.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod FB: 1 1 2 5 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod FB: 256 x 256 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 5>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod FB: 256 x 256 1 1 2 5>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod FB: 256 x 256 1 1 2 5 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 11>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:45] [TwbRender.ReserveID] <Debug: Creating 11>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod FB: 1 1 2 5 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sfloorhouse01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 5>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\highhrothgar\hhwin02noalpha.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\highhrothgar">
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\statues\statuetalos01.dds>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\windhelm\whwindowmapsglow_g.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sfloorhouse01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod.dds>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sfloorhouse01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\windhelm\whwindowmapsglow_g.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\windhelm">
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\statues\statuedibella.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sfloorhouse01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sfloorhouse01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 5901130E 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod FB: 256 x 256 1 1>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\skyhaventemple\skyhavenfloor01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 11>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 18>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod FB: 256 x 256 1 1 2 18>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod FB: 256 x 256 1 1 2 18 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 43>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod 256 x 256>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\skyhaventemple\skyhavenfloor01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod_n.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:45] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrdragontile01.dds 4>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.ReserveID] <Debug: Creating 43>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\riftenstonedetail01.dds 8>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\riftenstonedetail01_n.dds 73>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\dwerockdesigns01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 60>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod FB: 1 1 2 18 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 5901130E>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod FB: 256 x 256 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 18>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod FB: 256 x 256 1 1 2 18>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod FB: 256 x 256 1 1 2 18 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 43>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:45] [TwbRender.ReserveID] <Debug: Creating 43>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod FB: 1 1 2 18 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\clutter\statues\statuedibella.dds>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.ReserveID] <Debug: Creating 18>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\dwemerruins\dwerockdesigns01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod FB: 128 x 128>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod FB: 128 x 128 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod FB: 128 x 128 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod FB: 128 x 128 1 1 2>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod_n.dds>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 43>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod FB: 128 x 128 1 1 2 43>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\statues\statuedibella_n.dds>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod_n.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrskyforge01_n.dds 16>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod FB: 128 x 128 1 1 2 43 2>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.ReserveID] <Debug: Creating 4>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod 128 x 128>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrdragontileblack01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\platedroof.dds 14>
[00:45] [TwbRender.ReserveID] <Debug: Creating 4>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod 128 x 128>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impextrubble01ice.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod FB: 1 1 2 43 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impwall01.dds 74>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\clutter\statues\statuetalos01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\statues\statuetalos01_n.dds>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\apocrypha\bookwall01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 8>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\platedroof_n.dds 13>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\landscape\grasssnow01.dds>
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [TwbRender.ReserveID] <Debug: Creating 16>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\apocrypha\bookwall01_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\trees\treepineforestbarkcompash.dds 70>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrtrellisvines01.dds 19>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\clutter\statues\statuedibella_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 14>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\grasssnow01_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrdragontileblack01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 43>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\clutter\statues\statuedibella.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod FB: 256 x 256 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 71>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod FB: 256 x 256 1 1 2 71>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod FB: 256 x 256 1 1 2 71 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 73>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:45] [TwbRender.ReserveID] <Debug: Creating 73>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrdragontile01_n.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod FB: 1 1 2 71 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\treepineforestbarkcompsnow_n.dds 3>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 13>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod_n.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\clutter\aurielstatue\statueofauriel.dds 75>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impextrubble01ice.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 71>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrroofslate01_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impwall01_n.dds 78>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impextwall01ice.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrtrellisvines01_n.dds 76>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\clutter\statues\statuetalos01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 19>
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\swoodfloor01lod.dds from 1 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_01lod.dds from 4 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dryoakpost01lod.dds from 2 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow01_g.dds from 1 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovbasestone01lod.dds from 4 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cratewood02weatheredlod.dds from 1 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodboards01lod.dds from 1 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whwoodbaseinterior01lod.dds from 1 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05icelod.dds from 4 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\windhelm\whwindowmapsglow_g.dds from 1 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforestcut01lod.dds from 1 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialfortlod.dds from 4 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmossyrocks01lod.dds from 4 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall02lod.dds from 8 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\magestatuelod.dds from 1 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\treepineforeststumpdirt01lod.dds from 4 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintwalltop01lod.dds from 4 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt02lod.dds from 4 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadewood01snowlod.dds from 1 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sfloorhouse01lod.dds from 4 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\skyhavenfloor01lod.dds from 1 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwerockdesigns01lod.dds from 4 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuedibellalod.dds from 1 textures
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sintfloor01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impextrubble01.dds 82>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\clutter\statues\statuetalos01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrdragontile01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 3>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod FB: 256 x 256 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 70>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod FB: 256 x 256 1 1 2 70>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod FB: 256 x 256 1 1 2 70 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 73>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.ReserveID] <Debug: Creating 73>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrdragontileblack01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\apocrypha\bookwall01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 74>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod FB: 1 1 2 70 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrdragontileblack01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrdragontileblack01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrdragontileblack01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod FB: 256 x 256 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 70>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod FB: 256 x 256 1 1 2 70>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod FB: 256 x 256 1 1 2 70 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 73>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:45] [TwbRender.ReserveID] <Debug: Creating 73>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod FB: 1 1 2 70 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\bookwall01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod FB: 256 x 256 1 1>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrroofslate01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 70>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 73>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod FB: 256 x 256 1 1 2 73>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod FB: 256 x 256 1 1 2 73 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 75>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:45] [TwbRender.ReserveID] <Debug: Creating 75>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod 256 x 256>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod_n.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod FB: 1 1 2 73 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod.dds>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstonefloor03.dds>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\dirt01_n.dds 25>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextwall01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodside01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextwall01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextwall01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextwall01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\landscape\grasssnow01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 73>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod FB: 256 x 256 1 1>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 75>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod FB: 256 x 256 1 1 2 75>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod FB: 256 x 256 1 1 2 75 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 76>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.ReserveID] <Debug: Creating 76>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod 256 x 256>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod FB: 1 1 2 75 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrroofslate01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod FB: 256 x 256 1 1>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\dirt01.dds 77>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 75>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod FB: 256 x 256 1 1 2 75>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\grasssnow01.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sintfloor01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 76>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod framebuffer complete>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod FB: 256 x 256 1 1 2 75 2>
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [TwbRender.ReserveID] <Debug: Creating 78>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\glacierslab.dds>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\grasssnow01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.ReserveID] <Debug: Creating 78>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrwoodbeam01.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod FB: 1 1 2 75 2>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sintfloor01_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impextwall01ice.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.ReserveID] <Debug: Creating 75>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\grasssnow01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\grasssnow01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod FB: 256 x 256 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 78>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod FB: 256 x 256 1 1 2 78>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod FB: 256 x 256 1 1 2 78 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 80>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:45] [TwbRender.ReserveID] <Debug: Creating 80>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod 256 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod FB: 1 1 2 78 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 25>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextrubble01ice.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\clutter\aurielstatue\statueofauriel_n.dds 10>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextfloor01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impwall05ice.dds>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\stockade\stockadeplanks01snow.dds 17>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextwall01ice.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod FB: 512 x 512>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod FB: 512 x 512 1>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwoodside01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 25>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod FB: 512 x 512 1 1>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod FB: 512 x 512 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 78>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod FB: 512 x 512 1 1 2 78>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod FB: 512 x 512 1 1 2 78 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 80>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod 512 x 512>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod_n.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\riftenhouseplanks01.dds 15>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:45] [TwbRender.ReserveID] <Debug: Creating 80>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod 512 x 512>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodside01_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\riftenhouseplanks01_n.dds 24>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrwoodbeam01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 77>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod FB: 1 1 2 78 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrwoodbeam01_n.dds>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sintfloor01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 78>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shiproof01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sintfloor01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sintfloor01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 128 -> 256 x 128>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod FB: 256 x 128>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod FB: 256 x 128 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod FB: 256 x 128 1 1>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstonefloor03.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 80>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod FB: 256 x 128 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 81>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod FB: 256 x 128 1 1 2 81>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod FB: 256 x 128 1 1 2 81 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 82>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod 256 x 128>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:45] [TwbRender.ReserveID] <Debug: Creating 82>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod 256 x 128>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod FB: 1 1 2 81 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\tents\largenordtent01.dds 26>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 17>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\stockade\stockadeplanks01_n.dds 27>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstonefloor03_n.dds>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\dlc2basaltside.dds 20>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodfloor01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\wholdcrackedbrick2.dds>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\landscape\glacierslab.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 10>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\dlc2basaltside_n.dds 35>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrwoodbeam01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 15>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\glacierslab_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrwoodbeam01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwoodside01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 17>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrwoodbeam01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 64 x 256 -> 64 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod FB: 64 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod FB: 64 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod FB: 64 x 256 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod FB: 64 x 256 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 24>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod FB: 64 x 256 1 1 2 24>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod FB: 64 x 256 1 1 2 24 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 81>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod 64 x 256>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.ReserveID] <Debug: Creating 81>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod 64 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwood01.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod FB: 1 1 2 24 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shiproof01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 24>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shiproof01_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\tents\largenordtent01_n.dds 12>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod_n.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 27>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\tundradriftwoodbark01.dds 30>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\tundradriftwoodbark01_n.dds 22>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impwall05.dds 34>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\wholdcrackedbrick2.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 20>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\strims01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwoodfloor01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 26>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\wholdcrackedbrick2_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwood01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 27>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodfloor01_n.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstonefloor03_n.dds>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impwood01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 35>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\swoodfloor01.dds 36>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting 07CA248C 42>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonefloor03.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\swoodfloor01_n.dds 23>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonefloor03.dds>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\volcanic_ash_01_n.dds 49>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\landscape\glacierslab_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 12>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonefloor03.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonefloor03.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonefloor03.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonefloor03.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonefloor03.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonefloor03.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 512 -> 256 x 512>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod FB: 256 x 512>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod FB: 256 x 512 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod FB: 256 x 512 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod FB: 256 x 512 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 22>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod FB: 256 x 512 1 1 2 22>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod FB: 256 x 512 1 1 2 22 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 30>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod 256 x 512>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:45] [TwbRender.ReserveID] <Debug: Creating 30>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod 256 x 512>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod FB: 1 1 2 22 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shiproof01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 22>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\landscape\glacierslab.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha FB: 512 x 512>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha FB: 512 x 512 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha FB: 512 x 512 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha FB: 512 x 512 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 30>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha FB: 512 x 512 1 1 2 30>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shiproof01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha FB: 512 x 512 1 1 2 30 2>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.ReserveID] <Debug: Creating 34>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha 512 x 512>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\strims01.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 81>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.ReserveID] <Debug: Creating 34>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha 512 x 512>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod_n.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\wholdcrackedbrick2_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 82>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\strims01_n.dds>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha FB: 1 1 2 30 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dryoakpost01.dds 48>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod FB: 256 x 256 1 1>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\wholdcrackedbrick2.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwoodfloor01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 30>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 34>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod FB: 256 x 256 1 1 2 34>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\wholdcrackedbrick2.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod FB: 256 x 256 1 1 2 34 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 84>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\wholdcrackedbrick2.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\wholdcrackedbrick2.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.ReserveID] <Debug: Creating 84>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 84>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod FB: 1 1 2 34 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape">
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha_n.dds>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodfloor01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 36>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod FB: 256 x 256 1 1>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodfloor01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod.dds>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape">
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod_n.dds>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:45] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 34>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod FB: 256 x 256 1 1 2 34>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstone01.dds>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod FB: 256 x 256 1 1 2 34 2>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:45] [TwbRender.ReserveID] <Debug: Creating 23>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dryoakpost01_n.dds 51>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodfloor01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:45] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impwood01_n.dds>
[00:45] [TwbRender.ReserveID] <Debug: Creating 36>
[00:45] [TwbRender.ReserveID] <Debug: Creating 23>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sstonewall03.dds>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod FB: 1 1 2 34 2>
[00:45] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\frozenmarshice01.dds>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodfloor01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:45] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:45] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\reachmoss01.dds>
[00:45] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:45] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:45] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:45] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod FB: 256 x 256>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod FB: 256 x 256 1>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod FB: 256 x 256 1 1>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod FB: 256 x 256 1 1 2>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod framebuffer complete>
[00:45] [TwbRender.ReserveID] <Debug: Creating 23>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod FB: 256 x 256 1 1 2 23>
[00:45] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod framebuffer complete>
[00:45] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod FB: 256 x 256 1 1 2 23 2>
[00:45] [TwbRender.ReserveID] <Debug: Creating 34>
[00:45] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:46] [TwbRender.ReserveID] <Debug: Creating 34>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod FB: 1 1 2 23 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\volcanic_ash_01.dds 39>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod.dds>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.LoadTexture] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green.dds>
[00:46] [ConvertTexturesThreadWait] <Debug: Start 535>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\strims01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 23>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\strims01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod_n.dds>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\sovbasestone01_n.dds 52>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\sovbasestone01.dds 50>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\strims01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\strims01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sstonewall03.dds>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.ReserveID] <Debug: Creating 34>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\common\cratewood02weathered.dds 38>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\strims01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 42>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod FB: 256 x 256 1 1 2 42>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sstonewall03_n.dds>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 48>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod FB: 256 x 256 1 1 2 42 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 49>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:46] [TwbRender.ReserveID] <Debug: Creating 49>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod FB: 1 1 2 42 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\castlerubblepile01_n.dds>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\landscape\frozenmarshice01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 42>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\frozenmarshice01_n.dds>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\landscape\reachmoss01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 49>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whwoodboards01.dds 45>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\reachmoss01_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\common\crateWood01_n.dds 21>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whwoodbaseinterior01.dds 31>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting 1CB42297 28>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whwoodboards01_n.dds 53>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstone01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 38>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sstonewall03_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 39>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstone01_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonewall03.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whwoodbaseinterior01_n.dds 46>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\castlerubblepile01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 45>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonewall03.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonewall03.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonewall03.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 50>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod FB: 256 x 256 1 1 2 50>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod FB: 256 x 256 1 1 2 50 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 51>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.ReserveID] <Debug: Creating 51>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod FB: 1 1 2 50 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod.dds>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\treepineforestcut01.dds 55>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\landscape\frozenmarshice01_n.dds>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrstonebase01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 21>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\magestatue_d.dds 29>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextwall01ice.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextwall01ice.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextwall01ice.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 28>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod FB: 256 x 256 1 1 2 28>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\frozenmarshice01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\landscape\reachmoss01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 31>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod FB: 256 x 256 1 1 2 28 2>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextwall01ice.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.ReserveID] <Debug: Creating 50>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod 256 x 256>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\frozenmarshice01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.ReserveID] <Debug: Creating 50>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\frozenmarshice01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod FB: 1 1 2 28 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\reachmoss01.dds>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\frozenmarshice01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod.dds>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod FB: 256 x 256 1 1>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\reachmoss01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 28>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod FB: 256 x 256 1 1 2 28>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod FB: 256 x 256 1 1 2 28 2>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.ReserveID] <Debug: Creating 46>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\tundra01.dds>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 29>
[00:46] [TwbRender.ReserveID] <Debug: Creating 46>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod 256 x 256>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\reachmoss01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod FB: 1 1 2 28 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_01_n.dds>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\icefrozen01.dds>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrstonebase01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 28>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\icefrozen03.dds>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\coastbeach01.dds>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 46>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod FB: 256 x 256 1 1 2 46>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod FB: 256 x 256 1 1 2 46 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 50>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\reachmoss01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.ReserveID] <Debug: Creating 50>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod 256 x 256>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrstonebase01_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstone01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 51>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod FB: 1 1 2 46 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 46>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod FB: 256 x 256 1 1 2 46>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod FB: 256 x 256 1 1 2 46 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 50>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:46] [TwbRender.ReserveID] <Debug: Creating 50>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod FB: 1 1 2 46 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod.dds>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\treepineforestcut01_n.dds 59>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod.dds>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\landscape\tundra01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 46>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 512 -> 256 x 512>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod FB: 256 x 512>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod FB: 256 x 512 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod FB: 256 x 512 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod FB: 256 x 512 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 50>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod FB: 256 x 512 1 1 2 50>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod FB: 256 x 512 1 1 2 50 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 52>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod 256 x 512>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\tundra01_n.dds>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod_n.dds>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\apocrypha\darkmatwall02_n.dds 62>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 53>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:46] [TwbRender.ReserveID] <Debug: Creating 52>
[00:46] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod 256 x 512>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\apocrypha\darkmatwall02.dds 32>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod FB: 1 1 2 50 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\landscape\coastbeach01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 50>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_tundra_01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 52>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod FB: 256 x 256 1 1 2 52>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod FB: 256 x 256 1 1 2 52 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 55>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.ReserveID] <Debug: Creating 55>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod 256 x 256>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\coastbeach01_n.dds>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod FB: 1 1 2 52 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrstonebase01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 55>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\reachmossyrocks01_n.dds 67>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrstonebase01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\reachmossyrocks01.dds 57>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:46] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrstonebase01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\winterhold\magestatue_n.dds 63>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:46] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting 38E3BD18 64>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 64 -> 256 x 64>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\stockade\stockadewood01snow.dds 69>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod FB: 256 x 64>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod FB: 256 x 64 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod FB: 256 x 64 1 1>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\icefrozen01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 32>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod FB: 256 x 64 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 52>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod FB: 256 x 64 1 1 2 52>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod FB: 256 x 64 1 1 2 52 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 59>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod 256 x 64>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:46] [TwbRender.ReserveID] <Debug: Creating 59>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod 256 x 64>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod FB: 1 1 2 52 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\statuetalos01lod.dds from 1 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragontileblack01lod.dds from 4 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\bookwall01lod.dds from 1 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01lod.dds from 4 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofslate01lod.dds from 16 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\grasssnow01lod.dds from 4 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\imperialforticelod.dds from 4 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sintfloor01lod.dds from 2 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam01lod.dds from 2 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonefloor03lod.dds from 8 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\glacierslabnoalpha.dds from 1 textures
[00:45] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiproof01lod.dds from 1 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wholdcrackedbrick2lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewall03lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\castlerubblepile01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextwall01icelod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshice01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\reachmoss01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone01lod.dds from 8 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_tundra_01lod.dds from 4 textures
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\icefrozen03.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 52>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\icefrozen01_n.dds>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\landscape\tundra01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 59>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\treepineforeststumpdirt01_n.dds 65>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\icefrozen03_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\tundra01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\trees\treepineforeststumpdirt01.dds 61>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\tundra01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\tundra01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sstuccowallint01.dds>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\tundra01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sintwalltop01_n.dds 66>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\landscape\coastbeach01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 57>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\pineforest01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impwall05.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 62>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod FB: 256 x 256 1 1 2 62>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod FB: 256 x 256 1 1 2 62 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 63>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\coastbeach01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.ReserveID] <Debug: Creating 63>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sintwalltop01.dds 41>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod FB: 1 1 2 62 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\coastbeach01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\skyhavenfloor01.dds 72>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\coastbeach01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\coastbeach01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sstuccowallint01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 61>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\mines\minefloordirt01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod FB: 256 x 256 1 1 2>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 62>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod FB: 256 x 256 1 1 2 62>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sstuccowallint01_n.dds>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\landscape\pineforest01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 63>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod FB: 256 x 256 1 1 2 62 2>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\soulcairndirt02.dds 68>
[00:46] [TwbRender.ReserveID] <Debug: Creating 64>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:46] [TwbRender.ReserveID] <Debug: Creating 64>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\pineforest01_n.dds>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod FB: 1 1 2 62 2>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\soulcairndirt02_n.dds 6>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\stockade\stockadewood01_n.dds 7>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\icefrozen01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 41>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod_n.dds>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\icefrozen01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrstonemortar01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\icefrozen01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sfloorhouse01_n.dds 5>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sstuccowallint01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 6>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\snow01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impextrubble01.dds>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\icefrozen01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\icefrozen01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 7>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod FB: 256 x 256 1 1 2 7>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod FB: 256 x 256 1 1 2 7 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 62>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.ReserveID] <Debug: Creating 62>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod 256 x 256>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstuccowallint01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\landscape\pineforest01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 64>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod FB: 1 1 2 7 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod FB: 128 x 128>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod FB: 128 x 128 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod FB: 128 x 128 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod FB: 128 x 128 1 1 2>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 7>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod FB: 128 x 128 1 1 2 7>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\pineforest01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\icefrozen03_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 62>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod FB: 128 x 128 1 1 2 7 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 65>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod 128 x 128>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\pineforest01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.ReserveID] <Debug: Creating 65>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod 128 x 128>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\pineforest01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod FB: 1 1 2 7 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\pineforest01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 7>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod FB: 256 x 256 1 1 2 7>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod FB: 256 x 256 1 1 2 7 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 65>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:46] [TwbRender.ReserveID] <Debug: Creating 65>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod FB: 1 1 2 7 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod.dds>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\skyhaventemple\skyhavenfloor01_n.dds 11>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sfloorhouse01.dds 79>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impwall05.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 5>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\icefrozen03.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\icefrozen03.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\icefrozen03.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\icefrozen03.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 7>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod FB: 256 x 256 1 1 2 7>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod FB: 256 x 256 1 1 2 7 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 65>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod 256 x 256>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:46] [TwbRender.ReserveID] <Debug: Creating 65>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod FB: 1 1 2 7 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod_n.dds>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrstonemortar01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 7>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\dwerockdesigns01.dds 37>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impwall05.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impwall05.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impwall05.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrstonemortar01_n.dds>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impwall05.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod FB: 256 x 256 1 1>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod.dds>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\statues\statuedibella.dds 18>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dungeons\mines\minefloordirt01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 65>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 66>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod FB: 256 x 256 1 1 2 66>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod FB: 256 x 256 1 1 2 66 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 67>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:46] [TwbRender.ReserveID] <Debug: Creating 67>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod FB: 1 1 2 66 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod.dds>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\dwemerruins\dwerockdesigns01_n.dds 60>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impextrubble01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 11>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\mines\minefloordirt01_n.dds>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\fieldgrass01.dds>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\landscape\snow01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 66>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextrubble01.dds>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\statues\statuetalos01.dds 4>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextrubble01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextrubble01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impextrubble01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 67>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod FB: 256 x 256 1 1 2 67>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod FB: 256 x 256 1 1 2 67 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 68>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:46] [TwbRender.ReserveID] <Debug: Creating 68>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod FB: 1 1 2 67 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod_n.dds>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\snow01_n.dds>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\apocrypha\bookwall01.dds 8>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 67>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\icelakesurface_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\statues\statuedibella_n.dds 14>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impextfloor01_n.dds 33>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrstonemortar01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 18>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrstonemortar01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 37>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrstonemortar01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sstonebase01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrstonemortar01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrstonemortar01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\landscape\fieldgrass01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 60>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\castlefloorstone03_n.dds>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 68>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod FB: 256 x 256 1 1 2 68>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod FB: 256 x 256 1 1 2 68 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 69>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.ReserveID] <Debug: Creating 69>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\fieldgrass01_n.dds>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impextrubble01ice.dds 71>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod FB: 1 1 2 68 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impwall05ice.dds 40>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dungeons\mines\minefloordirt01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 4>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impextfloor01.dds 9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod_n.dds>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\mines\minefloordirt01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\icelakesurface_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 8>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\mines\minefloordirt01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\dlc2road01ash01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\falmer hut\falmerhut.dds>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\mines\minefloordirt01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\mines\minefloordirt01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 14>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod FB: 256 x 256 1 1 2 14>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod FB: 256 x 256 1 1 2 14 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 33>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sstonebase01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 68>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.ReserveID] <Debug: Creating 33>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod FB: 1 1 2 14 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sstonebase01_n.dds>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\landscape\snow01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 14>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\icelakesurface.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 33>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod FB: 256 x 256 1 1 2 33>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod FB: 256 x 256 1 1 2 33 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 69>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:46] [TwbRender.ReserveID] <Debug: Creating 69>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod FB: 1 1 2 33 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod_n.dds>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\snow01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\statues\statuetalos01_n.dds 19>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod.dds>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\snow01.dds>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrdragontileblack01.dds 43>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrdragontile01_n.dds 3>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\castlefloorstone03_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 33>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\snow01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\snow01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 40>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod FB: 256 x 256 1 1 2 40>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone05.dds>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod FB: 256 x 256 1 1 2 40 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 69>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod 256 x 256>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\landscape\fieldgrass01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 71>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\apocrypha\bookwall01_n.dds 74>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:46] [TwbRender.ReserveID] <Debug: Creating 69>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod FB: 1 1 2 40 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fieldgrass01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fieldgrass01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sstonebase01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 9>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impdirt01.dds>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fieldgrass01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fieldgrass01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod FB: 512 x 512>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod FB: 512 x 512 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod FB: 512 x 512 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod FB: 512 x 512 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 40>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod FB: 512 x 512 1 1 2 40>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonebase01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrroofslate01.dds 13>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod framebuffer complete>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod FB: 512 x 512 1 1 2 40 2>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:46] [TwbRender.ReserveID] <Debug: Creating 19>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod 512 x 512>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonebase01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\beehive.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 3>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod 512 x 512>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sstonefloor01.dds>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod FB: 1 1 2 40 2>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrroofslate01_n.dds 70>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\falmer hut\falmerhut.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 3>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonebase01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonebase01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 19>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod FB: 256 x 256 1 1 2 19>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod FB: 256 x 256 1 1 2 19 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 40>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:46] [TwbRender.ReserveID] <Debug: Creating 40>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod FB: 1 1 2 19 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\falmer hut\falmerhut_n.dds>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod.dds>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone05.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 19>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone03_n.dds>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impextwall01.dds 54>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod_n.dds>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\grasssnow01_n.dds 73>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\grasssnow01.dds 16>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\clutter\beehive.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 13>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sintfloor01_n.dds 78>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sstonefloor01.dds>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\beehive_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 40>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 54>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sstonefloor01_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sintfloor01.dds 76>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impdirt01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 43>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrwoodbeam01_n.dds 15>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impdirt01_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrwoodbeam01.dds 77>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone03_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 16>
[00:46] [dynLoadImage] <Debug: [textures\landscape\snow01.dds] ResourceExists>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\glacierslab.dds 10>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 54>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\clutter\beehive_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 69>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall01_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sstonefloor01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 70>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\clutter\beehive.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 72>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod FB: 256 x 256 1 1 2 72>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod FB: 256 x 256 1 1 2 72 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 73>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:46] [TwbRender.ReserveID] <Debug: Creating 73>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod 256 x 256>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonefloor01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod FB: 1 1 2 72 2>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonefloor01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shiproof01.dds 24>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonefloor01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod.dds>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonefloor01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\falmer hut\falmerhut_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 15>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstone05.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sdetails01.dds>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 72>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod FB: 256 x 256 1 1 2 72>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod FB: 256 x 256 1 1 2 72 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 73>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:46] [TwbRender.ReserveID] <Debug: Creating 73>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod FB: 1 1 2 72 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonebase01lod.dds from 2 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\tundra01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeach01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstuccowallint01lod.dds from 1 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\icefrozen03lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall05lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impextrubble01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstonemortar01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minefloordirt01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01frozenlakelod.dds from 16 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\snow01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fieldgrass01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonebase01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\beehivelod.dds from 1 textures
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstonefloor03.dds 80>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\falmer hut\falmerhut.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 10>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod FB: 256 x 256 1 1 2 10>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod FB: 256 x 256 1 1 2 10 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 72>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:46] [TwbRender.ReserveID] <Debug: Creating 72>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod 256 x 256>
[00:46] [dynLoadImage] <Debug: [textures\landscape\snow01.dds] DXGI_FORMAT_BC7_UNORM>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod.dds>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod FB: 1 1 2 10 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 10>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone01_n.dds>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod_n.dds>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\dlc2road01ash01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 72>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstonefloor03_n.dds 35>
[00:46] [dynLoadImage] <Debug: [textures\landscape\snow01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\992B00573C3B4D39811285F618CF6F50.dds">
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shiproof01_n.dds 22>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impdirt01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 24>
[00:46] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\sovstairs01.dds>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\dlc2road01ash01_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sdetails01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 73>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impdirt01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impdirt01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impdirt01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impdirt01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 74>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod FB: 256 x 256 1 1 2 74>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod FB: 256 x 256 1 1 2 74 2>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.ReserveID] <Debug: Creating 76>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sdetails01_n.dds>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.ReserveID] <Debug: Creating 76>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod 256 x 256>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\glacierslab_n.dds 12>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 77>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod FB: 1 1 2 74 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\thatch03.dds>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\wholdcrackedbrick2_n.dds 82>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 35>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\darkmatwall01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod FB: 256 x 256 1 1 2>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlefloorstone03.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 74>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod FB: 256 x 256 1 1 2 74>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstone05.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 76>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\wholdcrackedbrick2.dds 20>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod FB: 256 x 256 1 1 2 74 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 78>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlerubblepile01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [TwbRender.ReserveID] <Debug: Creating 78>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod 256 x 256>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone05.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\dungeons\castle\castlewallstone01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod FB: 1 1 2 74 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 74>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod FB: 256 x 256 1 1 2 74>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod FB: 256 x 256 1 1 2 74 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 78>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.ReserveID] <Debug: Creating 78>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod_n.dds>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstone06_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:46] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwoodfloor01.dds 26>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwoodfloor01_n.dds 30>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\sovstairs01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 22>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod FB: 1 1 2 74 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\sovstairs01_n.dds>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\dlc2road01ash01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 74>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\dlc2road01ash01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\strims01.dds 81>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\dlc2road01ash01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sdetails01_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 12>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\dlc2road01ash01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\dlc2road01ash01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impwood01.dds>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod FB: 256 x 256>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod FB: 256 x 256 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod FB: 256 x 256 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod FB: 256 x 256 1 1 2>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 78>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod FB: 256 x 256 1 1 2 78>
[00:46] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sdetails01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:46] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod framebuffer complete>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod FB: 256 x 256 1 1 2 78 2>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\strims01_n.dds 23>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.ReserveID] <Debug: Creating 79>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:46] [TwbRender.ReserveID] <Debug: Creating 79>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod 256 x 256>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod FB: 1 1 2 78 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 78>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\thatch03.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 78>
[00:46] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:46] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:46] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:46] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod FB: 128 x 128>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod FB: 128 x 128 1>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod FB: 128 x 128 1 1>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod FB: 128 x 128 1 1 2>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod framebuffer complete>
[00:46] [TwbRender.ReserveID] <Debug: Creating 79>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod FB: 128 x 128 1 1 2 79>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\thatch03_n.dds>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:46] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod framebuffer complete>
[00:46] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod FB: 128 x 128 1 1 2 79 2>
[00:46] [TwbRender.ReserveID] <Debug: Creating 80>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod 128 x 128>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sstonewall03_n.dds 39>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:46] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:46] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:46] [TwbRender.ReserveID] <Debug: Creating 20>
[00:46] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod 128 x 128>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:46] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod FB: 1 1 2 79 2>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\soulcairndirt01.dds>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 30>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod.dds>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sstonewall03.dds 34>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\rubblepile01.dds>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod_n.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impextwall01_n.dds 58>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\sovstairs01_n.dds>
[00:46] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:46] [TwbRender.ReserveID] <Debug: Creating 20>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whroughgroundmud.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\sovfloor01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impextwall01ice.dds 75>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstone06_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 23>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\frozenmarshice01_n.dds 21>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstone02a.dds>
[00:46] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:46] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\reachmoss01_n.dds 31>
[00:46] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\soulcairndirt01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 26>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shiprope01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\soulcairndirt01_n.dds>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\thatch03_n.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 30>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whroughgroundmud.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 34>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\woodwall01.dds>
[00:46] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:46] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:46] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impwood01.dds>
[00:46] [TwbRender.ReserveID] <Debug: Creating 39>
[00:46] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whroughgroundwet_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\frozenmarshice01.dds 42>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\sovfloor01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 58>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impwood01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod FB: 128 x 128>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod FB: 128 x 128 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod FB: 128 x 128 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod FB: 128 x 128 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 75>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod FB: 128 x 128 1 1 2 75>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod framebuffer complete>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\sovngarde\sovfloor01_n.dds>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod FB: 128 x 128 1 1 2 75 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 79>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod 128 x 128>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\reachmoss01.dds 49>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 79>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.ReserveID] <Debug: Creating 21>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod 128 x 128>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstone01.dds 38>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shiprope01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 31>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod FB: 1 1 2 75 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shiprope01_n.dds>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dungeons\rubblepile01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 21>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\soulcairndirt01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 75>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstone01_n.dds 51>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\rubblepile01_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\woodwall01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 79>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairndirt01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairndirt01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairndirt01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\woodwall01_n.dds>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whroughgroundwet_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 80>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairndirt01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod FB: 256 x 256 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 81>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod FB: 256 x 256 1 1 2 81>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod FB: 256 x 256 1 1 2 81 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 82>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [TwbRender.ReserveID] <Debug: Creating 82>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod 256 x 256>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whroughgroundmud.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod FB: 1 1 2 81 2>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whroughgroundmud.dds>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\volcanic_ash_tundra_01.dds 29>
[00:47] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod.dds>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\volcanic_ash_tundra_01_n.dds 53>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whroughgroundmud.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstone02a.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 42>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whroughgroundmud.dds>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:47] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whroughgroundmud.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whroughgroundmud.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whroughgroundmud.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whroughgroundmud.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 128 x 256 -> 128 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod FB: 128 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod FB: 128 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod FB: 128 x 256 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod FB: 128 x 256 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 49>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod FB: 128 x 256 1 1 2 49>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod FB: 128 x 256 1 1 2 49 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 81>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod 128 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:47] [TwbRender.ReserveID] <Debug: Creating 81>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod 128 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod FB: 1 1 2 49 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrstonebase01.dds 28>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod.dds>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstonewall02_n.dds>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrstonebase01_n.dds 55>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\sovngarde\sovfloor01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 38>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:47] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovstairs01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shiprope01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 49>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\tundra01_n.dds 59>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovstairs01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovstairs01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovstairs01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovstairs01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovstairs01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovfloor01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovfloor01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovfloor01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 51>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shiprope01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovfloor01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod FB: 128 x 128>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod FB: 128 x 128 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod FB: 128 x 128 1 1>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod framebuffer complete>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod FB: 128 x 128 1 1 2>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovfloor01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 29>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod FB: 128 x 128 1 1 2 29>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\woodwall01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 51>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\mineralpoolterrace.dds>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod FB: 128 x 128 1 1 2 29 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 53>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod 128 x 128>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whruinstonedark.dds>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovfloor01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.ReserveID] <Debug: Creating 53>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod 128 x 128>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\effects\fxdirtmound01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod FB: 1 1 2 29 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\thatch02.dds>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\tundra01.dds 46>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod.dds>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovfloor01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\sovngarde\sovfloor01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\coastbeach01.dds 50>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod FB: 256 x 256 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 28>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod FB: 256 x 256 1 1 2 28>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dungeons\rubblepile01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 29>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod FB: 256 x 256 1 1 2 28 2>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sstuccowallint01.dds 61>
[00:47] [TwbRender.ReserveID] <Debug: Creating 53>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:47] [TwbRender.ReserveID] <Debug: Creating 53>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod FB: 1 1 2 28 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dawnguard.esm" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_26_20_C57841167D0447CB870E01C993DFF2E0.txt">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 59>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\coastbeach01_n.dds 57>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 46>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod_n.dds>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\rubblepile02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\caves\icefrozen01_n.dds 41>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30000 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whruinstonedark.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 28>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\glacierslab.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\rocks01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\thatch02.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 46>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whruinstone_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\effects\fxdirtmound01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 50>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\thatch02_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\dirt02_n.dds>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstonewall02_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 53>
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonefloor01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\falmerhutlod.dds from 1 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impdirt01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\darkmatwall01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01castlefortlod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2road01ash01lod.dds from 4 textures
[00:46] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sdetails01lod.dds from 1 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwood01lod.dds from 1 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt01lod.dds from 4 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whroughgroundmudlod.dds from 8 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiprope01lod.dds from 1 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sovngardeterrainlod.dds from 14 textures
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\caves\icefrozen01.dds 32>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone05.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sstuccowallint01_n.dds 6>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\landscape\mineralpoolterrace.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 41>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone05.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone05.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone05.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone05.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone05.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone05.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone05.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone02a.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone02a.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod FB: 512 x 512>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod FB: 512 x 512 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod FB: 512 x 512 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod FB: 512 x 512 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 55>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod FB: 512 x 512 1 1 2 55>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod FB: 512 x 512 1 1 2 55 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 57>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod 512 x 512>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:47] [TwbRender.ReserveID] <Debug: Creating 57>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod 512 x 512>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod FB: 1 1 2 55 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\landscape\rocks01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 55>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\mineralpoolterrace_n.dds>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\rocks01_n.dds>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whruinstone_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 57>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whruinstonedark.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whruinstonedark.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whruinstonedark.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whruinstonedark.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\thatch02_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 59>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod FB: 256 x 256 1 1>
[00:47] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\pineforest01.dds 63>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 61>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod FB: 256 x 256 1 1 2 61>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod FB: 256 x 256 1 1 2 61 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 81>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.ReserveID] <Debug: Creating 81>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod 256 x 256>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\landscape\dirt02_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 82>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\stonewall01.dds>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod FB: 1 1 2 61 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\effects\fxdirtmound01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod_n.dds>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\pineforest01_n.dds 64>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\effects\fxdirtmound01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\caves\icefrozen03_n.dds 62>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dungeons\rubblepile02.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 6>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\effects\fxdirtmound01.dds>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\caves\icefrozen03.dds 52>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\effects\fxdirtmound01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod FB: 256 x 256 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 32>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod FB: 256 x 256 1 1 2 32>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod FB: 256 x 256 1 1 2 32 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 61>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:47] [TwbRender.ReserveID] <Debug: Creating 61>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod FB: 1 1 2 32 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\landscape\glacierslab.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 32>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\rubblepile01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\rubblepile01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\rubblepile01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\rubblepile01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\rubblepile02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\rubblepile02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\rubblepile02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\rubblepile02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 128 -> 256 x 128>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod FB: 256 x 128>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod FB: 256 x 128 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod FB: 256 x 128 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod FB: 256 x 128 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 61>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod FB: 256 x 128 1 1 2 61>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod FB: 256 x 128 1 1 2 61 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 81>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod 256 x 128>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:47] [TwbRender.ReserveID] <Debug: Creating 81>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod 256 x 128>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod FB: 1 1 2 61 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impwall05.dds 5>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\glacierslab_n.dds>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod.dds>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impwall05_n.dds 44>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\landscape\rocks01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 61>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\rocks01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impextrubble01.dds 11>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:47] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\rocks01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 52>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipkatariah.dds>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\stonewall01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 52>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\rocks01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\riftenbrickinset01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\mrkstoneblocks03.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\rocks01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod FB: 256 x 256 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 62>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod FB: 256 x 256 1 1 2 62>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod FB: 256 x 256 1 1 2 62 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 63>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.ReserveID] <Debug: Creating 63>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\landscape\mineralpoolterrace_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 64>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\stonewall01_n.dds>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod FB: 1 1 2 62 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impextrubble01_n.dds 83>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod_n.dds>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mineralpoolterrace.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrstonemortar01.dds 7>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mineralpoolterrace.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrstonemortar01_n.dds 18>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\castlefloorstone03.dds 37>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipkatariah.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 5>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mineralpoolterrace.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipkatariah_n.dds>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\mrkstoneblocks03.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 11>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mineralpoolterrace.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod FB: 256 x 256 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 44>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod FB: 256 x 256 1 1 2 44>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod FB: 256 x 256 1 1 2 44 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 62>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod 256 x 256>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\riftenbrickinset01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 63>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\mrkstoneblocks03_n.dds>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:47] [TwbRender.ReserveID] <Debug: Creating 62>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod FB: 1 1 2 44 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 83>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\riften\riftenbrickinset01_n.dds>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\mines\minefloordirt01_n.dds 4>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod_n.dds>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\mines\minefloordirt01.dds 65>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\icelakesurface_n.dds 8>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\stockade\stockadeplanks01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\icelakesurface.dds 67>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\landscape\glacierslab_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 7>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipkatariah_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 18>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\glacierslab.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipgoldenmetal01.dds>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\glacierslab.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\glacierslab.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\castlerubblepile01_n.dds 45>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\glacierslab.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod FB: 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod FB: 256 x 256 1>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod FB: 256 x 256 1 1>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\tents\smallimperialtent.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod framebuffer complete>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\castlerubblepile01.dds 48>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\mrkstoneblocks03_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 4>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_04.dds>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 8>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod FB: 256 x 256 1 1 2 8>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod FB: 256 x 256 1 1 2 8 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 37>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:47] [TwbRender.ReserveID] <Debug: Creating 37>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod FB: 1 1 2 8 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\clutter\stockade\stockadeplanks01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 8>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrkstoneblocks03.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrkstoneblocks03.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrkstoneblocks03.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrkstoneblocks03.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod FB: 256 x 256>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod.dds>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod FB: 256 x 256 1 1>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\stockade\stockadeplanks01_n.dds>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod FB: 256 x 256 1 1 2>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\riften\riftenbrickinset01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 37>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\castlefloorstone03_n.dds 33>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 44>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod FB: 256 x 256 1 1 2 44>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod FB: 256 x 256 1 1 2 44 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 62>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:47] [TwbRender.ReserveID] <Debug: Creating 62>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod FB: 1 1 2 44 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 44>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\stonewall01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 44>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenbrickinset01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenbrickinset01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenbrickinset01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\riften\riftenbrickinset01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod FB: 256 x 256 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 62>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod FB: 256 x 256 1 1 2 62>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod FB: 256 x 256 1 1 2 62 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 65>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.ReserveID] <Debug: Creating 65>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\roof01.dds>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod FB: 1 1 2 62 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\snow01_n.dds 14>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\snow01.dds 66>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipgoldenmetal01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 45>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whlargeloosestone.dds>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipgoldenmetal01_n.dds>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_04.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 48>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_04_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\fieldgrass01.dds 60>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\tents\smallimperialtent.dds>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\fieldgrass01_n.dds 71>
[00:47] [TwbRender.ReserveID] <Debug: Creating 33>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\clutter\stockade\stockadeplanks01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 62>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\tents\smallimperialtent_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 14>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\clutter\stockade\stockadeplanks01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sstonebase01_n.dds 9>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sstonebase01.dds 68>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\roof01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 14>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod FB: 256 x 256 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 65>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod FB: 256 x 256 1 1 2 65>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod FB: 256 x 256 1 1 2 65 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 66>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whlargeloosestone.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 67>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\roof01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 66>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod FB: 1 1 2 65 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod.dds>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whlargeloosestone_n.dds>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\falmer hut\falmerhut.dds 3>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\castlewallstone05.dds 19>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\beehive.dds 13>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipgoldenmetal01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 60>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipkatariah.dds>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_04_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.ReserveID] <Debug: Creating 65>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipgoldenmetal01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipgoldenmetal01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod FB: 128 x 128>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod FB: 128 x 128 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod FB: 128 x 128 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod FB: 128 x 128 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 66>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod FB: 128 x 128 1 1 2 66>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod framebuffer complete>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_04.dds>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod FB: 128 x 128 1 1 2 66 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.ReserveID] <Debug: Creating 71>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod 128 x 128>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 68>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_04.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.ReserveID] <Debug: Creating 9>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod 128 x 128>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\soulcairnbones01.dds>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 3>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod FB: 1 1 2 66 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_04.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod.dds>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\strims02.dds>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\castlewallstone03_n.dds 16>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_04.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\roof01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 3>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod FB: 256 x 256 1 1>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrwoodplanks01.dds>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 9>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod FB: 256 x 256 1 1 2 9>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod FB: 256 x 256 1 1 2 9 2>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.ReserveID] <Debug: Creating 13>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\woodwalkway01.dds>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whlargeloosestone_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 19>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:47] [TwbRender.ReserveID] <Debug: Creating 13>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod FB: 1 1 2 9 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whlargeloosestone.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\beehive_n.dds 69>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\soulcairnbones01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 9>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod FB: 256 x 256 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 13>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod FB: 256 x 256 1 1 2 13>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod FB: 256 x 256 1 1 2 13 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 16>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.ReserveID] <Debug: Creating 16>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\soulcairnbones01_n.dds>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\tents\smallimperialtent_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 66>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:47] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sstonefloor01.dds 40>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod FB: 1 1 2 13 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\tents\smallimperialtent.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod FB: 128 x 128>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod FB: 128 x 128 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod FB: 128 x 128 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod FB: 128 x 128 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 13>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod FB: 128 x 128 1 1 2 13>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod FB: 128 x 128 1 1 2 13 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 16>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod 128 x 128>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:47] [TwbRender.ReserveID] <Debug: Creating 16>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod 128 x 128>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod FB: 1 1 2 13 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod.dds>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrwoodplanks01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 13>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrwoodplanks01_n.dds>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod_n.dds>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\strims02.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 16>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sstonefloor01_n.dds 70>
[00:47] [dynLoadImage] <Debug: [textures\architecture\riften\riftenwindows02_g.dds] ResourceExists>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\strims02_n.dds>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [dynLoadImage] <Debug: [textures\architecture\riften\riftenwindows02_g.dds] DXGI_FORMAT_BC7_UNORM>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\woodwalkway01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 68>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\falmer hut\falmerhut_n.dds 15>
[00:47] [dynLoadImage] <Debug: [textures\architecture\riften\riftenwindows02_g.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\108812B32F934AF1B97C767C7789B87D.dds">
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\woodwalkway01_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\castlewallstone01.dds 10>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sdetails01.dds 73>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\soulcairnbones01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 40>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 69>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairnbones01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairnbones01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairnbones01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairnbones01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod FB: 256 x 256 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 71>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod FB: 256 x 256 1 1 2 71>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod FB: 256 x 256 1 1 2 71 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 81>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:47] [TwbRender.ReserveID] <Debug: Creating 81>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod FB: 1 1 2 71 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\apocrypha\lightmattwall02_n.dds>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impdirt01_n.dds 24>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impdirt01.dds 43>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrwoodplanks01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 70>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrwoodplanks01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrwoodplanks01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrwoodplanks01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 73>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\stonefloor01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\dungeons\castle\castlewallstone01_n.dds 35>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\strims02_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 10>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrwoodplanks01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod FB: 256 x 256 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrdragoncarvings01.dds>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 15>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod FB: 256 x 256 1 1 2 15>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod FB: 256 x 256 1 1 2 15 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 71>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod 256 x 256>
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\nordictempleext_lod.dds from 10 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whruinstonedarklod.dds from 4 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fxdirtmound01lod.dds from 4 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rubblepilelod.dds from 8 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rocks01lod.dds from 4 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mineralpoolterracelod.dds from 4 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\glacierslabreallod.dds from 4 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkstoneblocks03lod.dds from 4 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riftenbrickinset01lod.dds from 4 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stockadeplanks01lod.dds from 1 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod\shipkatariahlod.dds from 3 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_04lod.dds from 4 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whlargeloosestonelod.dds from 1 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\snow01noalpha.dds from 1 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallimperialtentlod.dds from 1 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\soulcairnbones01lod.dds from 4 textures
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\strims02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\woodwalkway01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 73>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\strims02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.ReserveID] <Debug: Creating 71>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod 256 x 256>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\strims02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod FB: 1 1 2 15 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\strims02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod FB: 256 x 256 1 1>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod framebuffer complete>
[00:47] [TwbRender.LoadTexture] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02.dds>
[00:47] [ConvertTexturesThreadWait] <Debug: Start 535>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod FB: 256 x 256 1 1 2>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod_n.dds>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\apocrypha\darkmatwall01_n.dds 77>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\apocrypha\darkmatwall01.dds 54>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 15>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod FB: 256 x 256 1 1 2 15>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod framebuffer complete>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod FB: 256 x 256 1 1 2 15 2>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:47] [TwbRender.ReserveID] <Debug: Creating 24>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrdirtbase.dds>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\stonefloor01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 35>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\frozenmarshlichen01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 24>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod FB: 1 1 2 15 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\stonefloor01_n.dds>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrdragoncarvings01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 15>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrdragoncarvings01_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\dlc2road01ash01_n.dds 74>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 54>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\dlc2road01ash01.dds 72>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sdetails01_n.dds 12>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\landscape\frozenmarshlichen01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 24>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\frozenmarshlichen01_n.dds>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrdirtbase.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 43>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\apocrypha\lightmattwall02_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 54>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrdirtbase_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\sovstairs01_n.dds 20>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\sovstairs01.dds 22>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstone06_n.dds 23>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\stonefloor01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 12>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\apocrypha\lightmattwall02.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 128 x 256 -> 128 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrdragoncarvings01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 71>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod FB: 128 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod FB: 128 x 256 1>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\stonefloor01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod FB: 128 x 256 1 1>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod FB: 128 x 256 1 1 2>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 72>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod FB: 128 x 256 1 1 2 72>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod FB: 128 x 256 1 1 2 72 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 74>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod 128 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\landscape\frozenmarshlichen01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 74>
[00:47] [TwbRender.ReserveID] <Debug: Creating 77>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod 128 x 256>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrdragoncarvings01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod FB: 1 1 2 72 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod FB: 256 x 256 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 72>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod FB: 256 x 256 1 1 2 72>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\frozenmarshlichen01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod FB: 256 x 256 1 1 2 72 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 77>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod 256 x 256>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrdirtbase_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 81>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\frozenmarshlichen01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.ReserveID] <Debug: Creating 77>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\frozenmarshlichen01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod FB: 1 1 2 72 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\frozenmarshlichen01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod FB: 256 x 256 1 1>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrdirtbase.dds>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod.dds>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 20>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod FB: 256 x 256 1 1 2 20>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod FB: 256 x 256 1 1 2 20 2>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.ReserveID] <Debug: Creating 22>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrdirtbase.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.ReserveID] <Debug: Creating 22>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\soulcairnrock01.dds>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod FB: 1 1 2 20 2>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrtemplefloor01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod FB: 256 x 256 1 1>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\mountains\mountainslab01.dds>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod_n.dds>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod FB: 256 x 256 1 1 2>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 20>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod FB: 256 x 256 1 1 2 20>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstone05.dds 76>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\frozenmarshdirtslopes01.dds>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod framebuffer complete>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod FB: 256 x 256 1 1 2 20 2>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impwood01.dds 39>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.ReserveID] <Debug: Creating 22>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrdirtbase.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shiprope01.dds 31>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\soulcairnrock01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 23>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sstonewall.dds>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.ReserveID] <Debug: Creating 22>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrdirtbase.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:47] [dynGenerateMipMaps] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\riften\riftenwindows02_g.dds 82C8DDB6>
[00:47] [TwbRender.LoadTexture] <Debug: 82C8DDB6 512 x 512, depth: 1, mipmap: 10>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\soulcairndirt01.dds 26>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod FB: 1 1 2 20 2>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\soulcairnrock01_n.dds>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\soulcairndirt01_n.dds 75>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrtemplefloor01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 20>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod FB: 256 x 256 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 22>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod FB: 256 x 256 1 1 2 22>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod FB: 256 x 256 1 1 2 22 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 31>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod 256 x 256>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrtemplefloor01_n.dds>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\landscape\frozenmarshdirtslopes01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 31>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.ReserveID] <Debug: Creating 39>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod FB: 1 1 2 22 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\frozenmarshdirtslopes01_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whroughgroundmud.dds 34>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod.dds>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whroughgroundwet_n.dds 80>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sstonewall.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 22>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\vigilant.esm" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_27_10_C8A2158D2EF14572BA5021495A789FD4.txt">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\solitude\sstonewall_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\sovfloor01.dds 58>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\soulcairnrock01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 26>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shiprope01_n.dds 49>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\landscape\frozenmarshdirtslopes01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 39>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairnrock01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairnrock01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairnrock01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairnrock01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFEF010FBF 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod FB: 256 x 256 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 72>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod FB: 256 x 256 1 1 2 72>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\frozenmarshdirtslopes01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod FB: 256 x 256 1 1 2 72 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 75>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\sovngarde\sovfloor01_n.dds 38>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\frozenmarshdirtslopes01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:47] [TwbRender.ReserveID] <Debug: Creating 58>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\frozenmarshdirtslopes01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrtemplefloor01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 49>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod FB: 1 1 2 72 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFEF010FBF>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\tents\smallnordtent.dds>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\landscape\frozenmarshdirtslopes01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrcitywall01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod FB: 256 x 256 1 1>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrtemplefloor01.dds>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 58>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod FB: 256 x 256 1 1 2 58>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\rubblepile01.dds 21>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod FB: 256 x 256 1 1 2 58 2>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.ReserveID] <Debug: Creating 72>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrtemplefloor01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstone02a.dds 42>
[00:47] [TwbRender.ReserveID] <Debug: Creating 34>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod FB: 1 1 2 58 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\solitude\sstonewall_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 34>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrtemplefloor01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrtemplefloor01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod FB: 256 x 256 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 58>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod FB: 256 x 256 1 1 2 58>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonewall.dds>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod framebuffer complete>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod FB: 256 x 256 1 1 2 58 2>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.ReserveID] <Debug: Creating 72>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod 256 x 256>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrcitywall01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 38>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonewall.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.ReserveID] <Debug: Creating 72>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod FB: 1 1 2 58 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrroofint01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrcitywall01_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodfloor03.dds>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstonewall02_n.dds 53>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonewall.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whruinstonedark.dds 28>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\solitude\sstonewall.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whruinstone_n.dds 57>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod FB: 256 x 256 1>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod FB: 256 x 256 1 1>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\wovenfence01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\effects\fxdirtmound01.dds 50>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\tents\smallnordtent.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 21>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 28>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod FB: 256 x 256 1 1 2 28>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod FB: 256 x 256 1 1 2 28 2>
[00:47] [TwbRender.ReserveID] <Debug: Creating 42>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:47] [TwbRender.ReserveID] <Debug: Creating 42>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:47] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod FB: 1 1 2 28 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:47] [dynGenerateMipMaps] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\snow01noalpha.dds B9A6AD9E>
[00:47] [TwbRender.LoadTexture] <Debug: B9A6AD9E 4096 x 4096, depth: 1, mipmap: 13>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\dirt02_n.dds 82>
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\tents\smallnordtent_n.dds>
[00:47] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\rubblepile01_n.dds 29>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod_n.dds>
[00:47] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:47] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.ReserveID] <Debug: Creating 28>
[00:47] [TwbRender.LoadTexture] <Debug: B9A6AD9E glTexStorage2D 3553 11 4096 x 4096 28>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.LoadTexture] <Debug: B9A6AD9E 28 (2D) - 4096 x 4096>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\mrkwood02.dds>
[00:47] [TwbRender.LoadTexture] <Debug: Start creating texture B9A6AD9E 4096 x 4096>
[00:47] [TwbRender.LoadTexture] <Debug: B9A6AD9E 28 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 4096 x 4096>
[00:47] [TwbRender.LoadTexture] <Debug: B9A6AD9E mipmap 1>
[00:47] [TwbRender.LoadTexture] <Debug: B9A6AD9E mipmap max 11>
[00:47] [TwbRender.LoadTexture] <Debug: B9A6AD9E done 11>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.LoadScene] <Debug: Loading B9A6AD9E>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\wovenfence01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 42>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.RenderObject] <Debug: 4096 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 0, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 4096 x 4096 -> 4096 x 4096>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: B9A6AD9E FB: 4096 x 4096>
[00:47] [TwbRender.CreateRenderFB] <Debug: B9A6AD9E FB: 4096 x 4096 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: B9A6AD9E FB: 4096 x 4096 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: B9A6AD9E framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: B9A6AD9E FB: 4096 x 4096 1 1 2>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\wovenfence01_n.dds>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrcitywall01_n.dds>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: B9A6AD9E framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 50>
[00:47] [TwbRender.ReserveID] <Debug: Creating 53>
[00:47] [TwbRender.CreateRenderFB] <Debug: B9A6AD9E FB: 4096 x 4096 1 1 2 53>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: B9A6AD9E framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: B9A6AD9E FB: 4096 x 4096 1 1 2 53 2>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrcitywall01.dds>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwoodfloor03.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 57>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrcitywall01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.ReserveID] <Debug: Creating 58>
[00:47] [TwbRender.GetImageFromFB] <Debug: B9A6AD9E 2048 x 2048>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrcitywall01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.ReserveID] <Debug: Creating 58>
[00:47] [TwbRender.GetImageFromFB] <Debug: B9A6AD9E 1024 x 1024>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrcitywall01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:47] [TwbRender.ReserveID] <Debug: Creating 58>
[00:47] [TwbRender.GetImageFromFB] <Debug: B9A6AD9E 512 x 512>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:47] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:47] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:47] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodfloor03_n.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\rubblepile02.dds 6>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrroofint01.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 29>
[00:47] [TwbRender.ReserveID] <Debug: Creating 58>
[00:47] [TwbRender.GetImageFromFB] <Debug: B9A6AD9E 256 x 256>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:47] [TwbRender.ReserveID] <Debug: Creating 58>
[00:47] [TwbRender.GetImageFromFB] <Debug: B9A6AD9E 128 x 128>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:47] [TwbRender.ReserveID] <Debug: Creating 58>
[00:47] [TwbRender.GetImageFromFB] <Debug: B9A6AD9E 64 x 64>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrroofint01_n.dds>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\mrkwood02.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 72>
[00:47] [TwbRender.ReserveID] <Debug: Creating 58>
[00:47] [TwbRender.GetImageFromFB] <Debug: B9A6AD9E 32 x 32>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:47] [TwbRender.ReserveID] <Debug: Creating 58>
[00:47] [TwbRender.GetImageFromFB] <Debug: B9A6AD9E 16 x 16>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.ReserveID] <Debug: Creating 58>
[00:47] [TwbRender.GetImageFromFB] <Debug: B9A6AD9E 8 x 8>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\wovenfence01_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 75>
[00:47] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\mrkwood02_n.dds>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:47] [TwbRender.ReserveID] <Debug: Creating 58>
[00:47] [TwbRender.GetImageFromFB] <Debug: B9A6AD9E 4 x 4>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:47] [TwbRender.ReserveID] <Debug: Creating 58>
[00:47] [TwbRender.GetImageFromFB] <Debug: B9A6AD9E 2 x 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:47] [TwbRender.ReserveID] <Debug: Creating 58>
[00:47] [TwbRender.GetImageFromFB] <Debug: B9A6AD9E 1 x 1>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:47] [TwbRender.DeleteRenderFB] <Debug: B9A6AD9E FB: 1 1 2 53 2>
[00:47] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod FB: 256 x 256>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod FB: 256 x 256 1>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod FB: 256 x 256 1 1>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod FB: 256 x 256 1 1 2>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\wovenfence01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod framebuffer complete>
[00:47] [TwbRender.ReserveID] <Debug: Creating 53>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod FB: 256 x 256 1 1 2 53>
[00:47] [LoadGLMultiImage] <Debug: Loading textures\architecture\tents\smallnordtent_n.dds>
[00:47] [TwbRender.ReserveID] <Debug: Creating 58>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:47] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod framebuffer complete>
[00:47] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod FB: 256 x 256 1 1 2 53 2>
[00:47] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:47] [TwbRender.ReserveID] <Debug: Creating 76>
[00:47] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod 256 x 256>
[00:47] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\wovenfence01.dds>
[00:47] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:47] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\wovenfence01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.ReserveID] <Debug: Creating 76>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod FB: 1 1 2 53 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod FB: 256 x 256 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod FB: 256 x 256 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 53>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod FB: 256 x 256 1 1 2 53>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod FB: 256 x 256 1 1 2 53 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 76>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:48] [TwbRender.ReserveID] <Debug: Creating 76>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod FB: 1 1 2 53 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\rocks01_n.dds 61>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\tents\smallnordtent.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod_n.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod FB: 128 x 128>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod FB: 128 x 128 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod FB: 128 x 128 1 1>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwoodfloor03_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 6>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod FB: 128 x 128 1 1 2>
[00:48] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\rocks01.dds 55>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 53>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod FB: 128 x 128 1 1 2 53>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod FB: 128 x 128 1 1 2 53 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 76>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod 128 x 128>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:48] [TwbRender.ReserveID] <Debug: Creating 76>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod 128 x 128>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod FB: 1 1 2 53 2>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod_n.dds>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodfloor03.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodfloor03.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodfloor03.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodfloor03.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod FB: 256 x 256 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod FB: 256 x 256 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 53>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod FB: 256 x 256 1 1 2 53>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod FB: 256 x 256 1 1 2 53 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 76>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:48] [TwbRender.ReserveID] <Debug: Creating 76>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod 256 x 256>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrroofint01_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 77>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipkatariah.dds 5>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod FB: 1 1 2 53 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrroofint01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod FB: 256 x 256 1 1>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\mrkwood02_n.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.ReserveID] <Debug: Creating 53>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod FB: 256 x 256 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 76>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod FB: 256 x 256 1 1 2 76>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod FB: 256 x 256 1 1 2 76 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 80>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:48] [TwbRender.ReserveID] <Debug: Creating 80>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod_n.dds>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod FB: 1 1 2 76 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\mineralpoolterrace_n.dds 64>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrkwood02.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrkwood02.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 128 -> 256 x 128>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod FB: 256 x 128>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod FB: 256 x 128 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod FB: 256 x 128 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod FB: 256 x 128 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 76>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod FB: 256 x 128 1 1 2 76>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod FB: 256 x 128 1 1 2 76 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 80>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod 256 x 128>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:48] [TwbRender.ReserveID] <Debug: Creating 80>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod 256 x 128>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod FB: 1 1 2 76 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\landscape\mountains\mountainslab01.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 76>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\riverbottom.dds>
[00:48] [dynGenerateMipMaps] <Debug: Creating B9A6AD9E from 13 textures>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\mineralpoolterrace.dds 41>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod_n.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\pineforest02.dds>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\glacierslab_n.dds 7>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:48] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrslate02.dds>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\mountains\mountainslab01_n.dds>
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodplanks01lod.dds from 4 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\strims02lod.dds from 4 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\lightmattwall02lod.dds from 8 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\stonefloor01lod.dds from 1 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdragoncarvings01lod.dds from 1 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\riften\riftenwindows02_g.dds from 1 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshlichen01lod.dds from 4 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrdirtbaselod.dds from 4 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnrock01lod.dds from 4 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshdirtslopes01lod.dds from 4 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrtemplefloor01lod.dds from 4 textures
[00:47] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\sstonewalllod.dds from 4 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrcitywall01lod.dds from 4 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wovenfence01lod.dds from 3 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\smallnordtentlod.dds from 1 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shipwoodfloor03lod.dds from 4 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrroofint01lod.dds from 1 textures
[00:48] [LoadGLMultiImage] <Debug: Loading textures\landscape\riverbottom.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 5>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipkatariah_n.dds 18>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\riverbottom_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\glacierslab.dds 32>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\mrkstoneblocks03_n.dds 4>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\landscape\pineforest02.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 7>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\pineforest02_n.dds>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrslate02.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 41>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrslate02_n.dds>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\stockade\stockadeplanks01.dds 8>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\mrkstoneblocks03.dds 11>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\dirt02.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\riftenbrickinset01_n.dds 37>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.ReserveID] <Debug: Creating 4>
[00:48] [TwbRender.LoadTexture] <Debug: 82C8DDB6 glTexStorage2D 3553 8 512 x 512 4>
[00:48] [TwbRender.LoadTexture] <Debug: 82C8DDB6 4 (2D) - 512 x 512>
[00:48] [TwbRender.LoadTexture] <Debug: Start creating texture 82C8DDB6 512 x 512>
[00:48] [TwbRender.LoadTexture] <Debug: 82C8DDB6 4 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 512 x 512>
[00:48] [TwbRender.LoadTexture] <Debug: 82C8DDB6 mipmap 1>
[00:48] [TwbRender.LoadTexture] <Debug: 82C8DDB6 mipmap max 8>
[00:48] [TwbRender.LoadTexture] <Debug: 82C8DDB6 done 8>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.LoadScene] <Debug: Loading 82C8DDB6>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.RenderObject] <Debug: 512 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 0, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: 82C8DDB6 FB: 512 x 512>
[00:48] [TwbRender.CreateRenderFB] <Debug: 82C8DDB6 FB: 512 x 512 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: 82C8DDB6 FB: 512 x 512 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: 82C8DDB6 framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: 82C8DDB6 FB: 512 x 512 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: 82C8DDB6 framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 8>
[00:48] [TwbRender.CreateRenderFB] <Debug: 82C8DDB6 FB: 512 x 512 1 1 2 8>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: 82C8DDB6 framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: 82C8DDB6 FB: 512 x 512 1 1 2 8 2>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\landscape\pineforest02_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 11>
[00:48] [TwbRender.ReserveID] <Debug: Creating 18>
[00:48] [TwbRender.GetImageFromFB] <Debug: 82C8DDB6 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:48] [TwbRender.ReserveID] <Debug: Creating 18>
[00:48] [TwbRender.GetImageFromFB] <Debug: 82C8DDB6 128 x 128>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:48] [TwbRender.ReserveID] <Debug: Creating 18>
[00:48] [TwbRender.GetImageFromFB] <Debug: 82C8DDB6 64 x 64>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrslate02_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 32>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\pineforest02.dds>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.ReserveID] <Debug: Creating 18>
[00:48] [TwbRender.GetImageFromFB] <Debug: 82C8DDB6 32 x 32>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\pineforest02.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 18>
[00:48] [TwbRender.GetImageFromFB] <Debug: 82C8DDB6 16 x 16>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\pineforest02.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\pineforest02.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.ReserveID] <Debug: Creating 18>
[00:48] [TwbRender.GetImageFromFB] <Debug: 82C8DDB6 8 x 8>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\landscape\dirt02.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 37>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrslate02.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 18>
[00:48] [TwbRender.GetImageFromFB] <Debug: 82C8DDB6 4 x 4>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.ReserveID] <Debug: Creating 18>
[00:48] [TwbRender.GetImageFromFB] <Debug: 82C8DDB6 2 x 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:48] [TwbRender.ReserveID] <Debug: Creating 18>
[00:48] [TwbRender.GetImageFromFB] <Debug: 82C8DDB6 1 x 1>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:48] [TwbRender.DeleteRenderFB] <Debug: 82C8DDB6 FB: 1 1 2 8 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:48] [dynGenerateMipMaps] <Debug: Creating 82C8DDB6 from 10 textures>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod FB: 256 x 256 1 1>
[00:48] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 20001 0>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod FB: 256 x 256 1 1 2>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\riften\riftenwindows02_g.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 8>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod FB: 256 x 256 1 1 2 8>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\dirt02_n.dds>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod FB: 256 x 256 1 1 2 8 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 18>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod 256 x 256>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\landscape\riverbottom_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 55>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\riften\riftenwindows02_g.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\riften">
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrwoodbeam02.dds>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:48] [TwbRender.ReserveID] <Debug: Creating 18>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod FB: 1 1 2 8 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod FB: 256 x 256 1 1>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrwoodbeam02.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 8>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\riverbottom.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod framebuffer complete>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod FB: 256 x 256 1 1 2>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod.dds>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\riverbottom.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrwoodbeam02_n.dds>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 18>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod FB: 256 x 256 1 1 2 18>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\riverbottom.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod FB: 256 x 256 1 1 2 18 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 61>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\riften\riftenbrickinset01.dds 63>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\riverbottom.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\clutter\stockade\stockadeplanks01_n.dds 62>
[00:48] [TwbRender.ReserveID] <Debug: Creating 61>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod 256 x 256>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\landscape\dirt02_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 63>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod FB: 1 1 2 18 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod FB: 256 x 256>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod.dds>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod FB: 256 x 256 1 1>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirt02.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod framebuffer complete>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod FB: 256 x 256 1 1 2>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod_n.dds>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 18>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod FB: 256 x 256 1 1 2 18>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\tents\smallimperialtent.dds 33>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirt02.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrwoodbeam02_n.dds>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 61>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod FB: 256 x 256 1 1 2 18 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 62>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirt02.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30000 0>
[00:48] [TwbRender.ReserveID] <Debug: Creating 62>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod 256 x 256>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrwoodbeam02.dds>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod FB: 1 1 2 18 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirt02.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrwoodbeam02.dds>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011668 30002 0>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod FB: 256 x 256 1>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod_n.dds>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod FB: 256 x 256 1 1>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\tents\largeimperialtent.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whlargeloosestone.dds 67>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod FB: 256 x 256 1 1 2>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 18>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod FB: 256 x 256 1 1 2 18>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 64 x 256 -> 64 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod FB: 256 x 256 1 1 2 18 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 33>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrfieldgrass01.dds>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:48] [TwbRender.ReserveID] <Debug: Creating 33>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod FB: 1 1 2 18 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011668>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod FB: 64 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod FB: 64 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod FB: 64 x 256 1 1>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod.dds>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod FB: 64 x 256 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 18>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod FB: 64 x 256 1 1 2 18>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod_n.dds>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod FB: 64 x 256 1 1 2 18 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 33>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod 64 x 256>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\volcanic_ash_04.dds 48>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:48] [TwbRender.ReserveID] <Debug: Creating 33>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod 64 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod FB: 1 1 2 18 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod.dds>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\cavebasewall01.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod_n.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipgoldenmetal01.dds 45>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\rivermud.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrfieldgrass01.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 18>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrfieldgrass01_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\architecture\tents\largeimperialtent.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 33>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\landscape\rivermud.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 45>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\tents\largeimperialtent_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrfieldgrass01_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 48>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\rivermud_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrfieldgrass01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrfieldgrass01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrfieldgrass01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrfieldgrass01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod FB: 256 x 256 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod FB: 256 x 256 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 62>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod FB: 256 x 256 1 1 2 62>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod FB: 256 x 256 1 1 2 62 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 64>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:48] [TwbRender.ReserveID] <Debug: Creating 64>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod FB: 1 1 2 62 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod_n.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\landscape\volcanic_ash_04_n.dds 65>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipgoldenmetal01_n.dds 60>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\windhelm\whlargeloosestone_n.dds 19>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\tents\smallimperialtent_n.dds 66>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\fallforestdirt01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\cavebasewall01.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 19>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\landscape\rivermud_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 60>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\cavebasewall01_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\landscape\fallforestdirt01.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 62>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\rivermud.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\rivermud.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\rivermud.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\rivermud.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod FB: 256 x 256 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod FB: 256 x 256 1 1 2>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 64>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod FB: 256 x 256 1 1 2 64>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\fallforestdirt01_n.dds>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\architecture\tents\largeimperialtent_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 65>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod FB: 256 x 256 1 1 2 64 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 66>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:48] [TwbRender.ReserveID] <Debug: Creating 66>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod FB: 1 1 2 64 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_28_1_015E653DE8CD4A26AB444EEE0E414FEA.txt">
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\landscape\mountains\mountainslab01_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 64>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\tents\largeimperialtent.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod FB: 256 x 256 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod FB: 256 x 256 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 66>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod FB: 256 x 256 1 1 2 66>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod FB: 256 x 256 1 1 2 66 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 67>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:48] [TwbRender.ReserveID] <Debug: Creating 67>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod FB: 1 1 2 66 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\soulcairnbones01.dds 9>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\landscape\fallforestdirt01_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 66>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fallforestdirt01.dds>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fallforestdirt01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\cavebasewall01_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 67>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\soulcairnbones01_n.dds 40>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fallforestdirt01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\fallforestdirt01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod FB: 256 x 256 1 1>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod FB: 256 x 256 1 1 2>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\landscape\mountains\mountainslab01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 80>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod FB: 256 x 256 1 1 2 80>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod FB: 256 x 256 1 1 2 80 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 82>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:48] [TwbRender.ReserveID] <Debug: Creating 82>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 82>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod FB: 1 1 2 80 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:48] [TwbRender.MakeCurrent] <Debug: 1F0115B7 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod FB: 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod FB: 256 x 256 1 1>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrwoodplanks01.dds 13>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod.dds>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebasewall01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod FB: 256 x 256 1 1 2>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebasewall01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 9>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod FB: 256 x 256 1 1 2 9>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebasewall01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod FB: 256 x 256 1 1 2 9 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 40>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 40>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 13>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\soulcairndirt05.dds>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod FB: 1 1 2 9 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 1F0115B7>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebasewall01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstone03.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod FB: 256 x 256 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod FB: 256 x 256 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 9>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod FB: 256 x 256 1 1 2 9>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod FB: 256 x 256 1 1 2 9 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 13>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:48] [TwbRender.ReserveID] <Debug: Creating 13>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\soulcairndirt05.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 40>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod FB: 1 1 2 9 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 9>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\landscape\soulcairndirt05_n.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod_n.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrwoodplanks01_n.dds 70>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\strims02.dds 16>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 16>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\strims02_n.dds 10>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod.dds>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrdragoncarvings01.dds 15>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 15>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstonewall01.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\stonefloor01.dds 35>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 35>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dlc01\landscape\soulcairndirt05_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 9>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairndirt05.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairndirt05.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairndirt05.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\landscape\soulcairndirt05.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod FB: 256 x 256 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod FB: 256 x 256 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 10>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod FB: 256 x 256 1 1 2 10>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod FB: 256 x 256 1 1 2 10 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 13>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:48] [TwbRender.ReserveID] <Debug: Creating 13>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 13>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod FB: 1 1 2 10 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 10>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod_n.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\rottingwood01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 10>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\apocrypha\lightmattwall02_n.dds 54>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstone03.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 13>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstonewall01.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 15>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstone03_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 54>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\apocrypha\lightmattwall02.dds 69>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dungeons\rottingwood01.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 16>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ridgedstonewall01_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\rottingwood01_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\stonefloor01_n.dds 12>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 35>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 12>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrdragoncarvings01_n.dds 71>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstone03_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 12>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod FB: 256 x 256 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod FB: 256 x 256 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 54>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod FB: 256 x 256 1 1 2 54>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod FB: 256 x 256 1 1 2 54 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 69>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:48] [TwbRender.ReserveID] <Debug: Creating 69>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod FB: 1 1 2 54 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 54>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\frozenmarshlichen01.dds 24>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ridgedstonewall01_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 54>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone03.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone03.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone03.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone03.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone03.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone03.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone03.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstone03.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 512 -> 256 x 512>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod FB: 256 x 512>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod FB: 256 x 512 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod FB: 256 x 512 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod FB: 256 x 512 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 69>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod FB: 256 x 512 1 1 2 69>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod FB: 256 x 512 1 1 2 69 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 70>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod 256 x 512>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkwood02lod.dds from 2 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest02lod.dds from 4 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrslate02lod.dds from 1 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\riverbottomlod.dds from 4 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirt02lod.dds from 4 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrwoodbeam02lod.dds from 2 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrfieldgrass01lod.dds from 4 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rivermudlod.dds from 4 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\largeimperialtentlod.dds from 1 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\fallforestdirt01lod.dds from 4 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebasewall01lod.dds from 4 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mountainslab01lod.dds from 9 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairndirt05lod.dds from 4 textures
[00:48] [TwbRender.ReserveID] <Debug: Creating 70>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod 256 x 512>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod FB: 1 1 2 69 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 24>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonewall01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonewall01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dungeons\rottingwood01_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 24>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\soulcairn\scmfloor3.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonewall01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ridgedstonewall01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod FB: 256 x 256 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod FB: 256 x 256 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 69>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod FB: 256 x 256 1 1 2 69>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod FB: 256 x 256 1 1 2 69 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 70>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:48] [TwbRender.ReserveID] <Debug: Creating 70>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod FB: 1 1 2 69 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\snow01noalpha.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrdirtbase_n.dds 81>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\rottingwood01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\rottingwood01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\rottingwood01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\rottingwood01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod FB: 256 x 256 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod FB: 256 x 256 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 69>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod FB: 256 x 256 1 1 2 69>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod FB: 256 x 256 1 1 2 69 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 70>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:48] [TwbRender.ReserveID] <Debug: Creating 70>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod FB: 1 1 2 69 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 69>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\glenmoril.esm" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_29_10_6811C2035DCB41E88FE6941CA21AA42E.txt">
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dlc01\soulcairn\scmfloor3.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 69>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape\snow01noalpha.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape">
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\farmwindowinterior01.dds>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\soulcairn\scmfloor3_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrdirtbase.dds 43>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 43>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod_n.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\frozenmarshlichen01_n.dds 74>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 74>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod_n.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [dynLoadImage] <Debug: [textures\effects\fxwhitewater01.dds] ResourceExists>
[00:48] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [dynGenerateMipMaps] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\effects\fxwhitewater01noalpha.dds E5F75A4B>
[00:48] [TwbRender.LoadTexture] <Debug: E5F75A4B 512 x 512, depth: 1, mipmap: 10>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\soulcairnrock01_n.dds 26>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 26>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.ReserveID] <Debug: Creating 26>
[00:48] [TwbRender.LoadTexture] <Debug: E5F75A4B glTexStorage2D 3553 8 512 x 512 26>
[00:48] [TwbRender.LoadTexture] <Debug: E5F75A4B 26 (2D) - 512 x 512>
[00:48] [TwbRender.LoadTexture] <Debug: Start creating texture E5F75A4B 512 x 512>
[00:48] [TwbRender.LoadTexture] <Debug: E5F75A4B 26 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 512 x 512>
[00:48] [TwbRender.LoadTexture] <Debug: E5F75A4B mipmap 1>
[00:48] [TwbRender.LoadTexture] <Debug: E5F75A4B mipmap max 8>
[00:48] [TwbRender.LoadTexture] <Debug: E5F75A4B done 8>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.LoadScene] <Debug: Loading E5F75A4B>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\farmwindowinterior01.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 43>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.RenderObject] <Debug: 512 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 0, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: E5F75A4B FB: 512 x 512>
[00:48] [TwbRender.CreateRenderFB] <Debug: E5F75A4B FB: 512 x 512 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: E5F75A4B FB: 512 x 512 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: E5F75A4B framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: E5F75A4B FB: 512 x 512 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: E5F75A4B framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 70>
[00:48] [TwbRender.CreateRenderFB] <Debug: E5F75A4B FB: 512 x 512 1 1 2 70>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: E5F75A4B framebuffer complete>
[00:48] [dynLoadImage] <Debug: [textures\architecture\farmhouse\farmwindowinterior01_m.dds] ResourceExists>
[00:48] [TwbRender.CreateRenderFB] <Debug: E5F75A4B FB: 512 x 512 1 1 2 70 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 71>
[00:48] [TwbRender.GetImageFromFB] <Debug: E5F75A4B 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.ReserveID] <Debug: Creating 71>
[00:48] [TwbRender.GetImageFromFB] <Debug: E5F75A4B 128 x 128>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\farmwindowinterior01_n.dds>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dlc01\soulcairn\scmfloor3_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 74>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:48] [TwbRender.ReserveID] <Debug: Creating 71>
[00:48] [TwbRender.GetImageFromFB] <Debug: E5F75A4B 64 x 64>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:48] [TwbRender.ReserveID] <Debug: Creating 71>
[00:48] [TwbRender.GetImageFromFB] <Debug: E5F75A4B 32 x 32>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:48] [TwbRender.ReserveID] <Debug: Creating 71>
[00:48] [TwbRender.GetImageFromFB] <Debug: E5F75A4B 16 x 16>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [dynLoadImage] <Debug: [textures\architecture\farmhouse\farmwindowinterior01_m.dds] DXGI_FORMAT_BC7_UNORM>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:48] [TwbRender.ReserveID] <Debug: Creating 71>
[00:48] [TwbRender.GetImageFromFB] <Debug: E5F75A4B 8 x 8>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\soulcairn\spirebasic.dds>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:48] [TwbRender.ReserveID] <Debug: Creating 71>
[00:48] [TwbRender.GetImageFromFB] <Debug: E5F75A4B 4 x 4>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:48] [TwbRender.ReserveID] <Debug: Creating 71>
[00:48] [TwbRender.GetImageFromFB] <Debug: E5F75A4B 2 x 2>
[00:48] [dynLoadImage] <Debug: [textures\architecture\farmhouse\farmwindowinterior01_m.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\BE8279A417C342E4AA18633B305D04B5.dds">
[00:48] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:48] [TwbRender.ReserveID] <Debug: Creating 71>
[00:48] [TwbRender.GetImageFromFB] <Debug: E5F75A4B 1 x 1>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 71>
[00:48] [TwbRender.DeleteRenderFB] <Debug: E5F75A4B FB: 1 1 2 70 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 70>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [dynGenerateMipMaps] <Debug: Creating E5F75A4B from 10 textures>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\farmwindowinterior01_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 70>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dlc01\soulcairn\spirebasic.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 71>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\farmwindowinterior01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 64 x 64 -> 64 x 64>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod FB: 64 x 64>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod FB: 64 x 64 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod FB: 64 x 64 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod FB: 64 x 64 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 80>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod FB: 64 x 64 1 1 2 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\frozenmarshdirtslopes01.dds 31>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod FB: 64 x 64 1 1 2 80 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 81>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod 64 x 64>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\soulcairn\spirebasic_n.dds>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 31>
[00:48] [TwbRender.ReserveID] <Debug: Creating 81>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod 64 x 64>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\frozenmarshdirtslopes01_n.dds 39>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 81>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 39>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod FB: 1 1 2 80 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 80>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\soulcairnrock01.dds 23>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 23>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\effects\fxwhitewater01noalpha.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\shrineofazura.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\effects\fxwhitewater01noalpha.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\effects">
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\caverocks01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dlc01\soulcairn\spirebasic_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 23>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\soulcairn\bwallbase2.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\clutter\shrineofazura.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 31>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dlc01\soulcairn\bwallbase2.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 39>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\shrineofazura_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\soulcairn\bwallbase2_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\caverocks01.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 80>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dlc01\soulcairn\bwallbase2_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 81>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\caverocks01_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\soulcairn\bwallbasegray.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dlc01\soulcairn\bwallbasegray.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 82>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\clutter\shrineofazura_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 83>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dlc01\soulcairn\bwallbasegray_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dlc01\soulcairn\bwallbasegray_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 84>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\clutter\shrineofazura.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod FB: 512 x 512>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod FB: 512 x 512 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod FB: 512 x 512 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod FB: 512 x 512 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 85>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod FB: 512 x 512 1 1 2 85>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\scmfloor3.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod FB: 512 x 512 1 1 2 85 2>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\scmfloor3.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 86>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod 512 x 512>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\scmfloor3.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.ReserveID] <Debug: Creating 86>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod 512 x 512>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\scmfloor3.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 86>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod FB: 1 1 2 85 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\spirebasic.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\spirebasic.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\spirebasic.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\spirebasic.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\bwallbase2.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod.dds>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\bwallbase2.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\bwallbase2.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\bwallbase2.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\bwallbasegray.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\bwallbasegray.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod_n.dds>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\bwallbasegray.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dlc01\soulcairn\bwallbasegray.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod FB: 256 x 256 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod FB: 256 x 256 1 1 2>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 88 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 88 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrtemplefloor01.dds 20>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod framebuffer complete>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.ReserveID] <Debug: Creating 85>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod FB: 256 x 256 1 1 2 85>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod FB: 256 x 256 1 1 2 85 2>
[00:48] [TwbRender.UnLoadTextures] <Debug: 87 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrtemplefloor01_n.dds 49>
[00:48] [TwbRender.ReserveID] <Debug: Creating 20>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod 256 x 256>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\caverocks01_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 86>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:48] [TwbRender.ReserveID] <Debug: Creating 20>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod 256 x 256>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 20>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod FB: 1 1 2 85 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 85>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sstonewall_n.dds 34>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\solitude\sstonewall.dds 22>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod_n.dds>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\tents\smallnordtent.dds 21>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\caverocks01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting B9A6AD9E 28>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrcitywall01_n.dds 50>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\caverocks01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrcitywall01.dds 38>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\caverocks01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:48] [dynGenerateMipMaps] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\farmhouse\farmwindowinterior01_m.dds 04F6AE2C>
[00:48] [TwbRender.LoadTexture] <Debug: 04F6AE2C 512 x 512, depth: 1, mipmap: 10>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrroofint01.dds 29>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\caverocks01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 29>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\hay\hay01.dds>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\wovenfence01_n.dds 75>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 75>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod FB: 256 x 256 1 1>
[00:48] [TwbRender.ReserveID] <Debug: Creating 20>
[00:48] [TwbRender.LoadTexture] <Debug: 04F6AE2C glTexStorage2D 3553 8 512 x 512 20>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\roof01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod framebuffer complete>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod FB: 256 x 256 1 1 2>
[00:48] [TwbRender.LoadTexture] <Debug: 04F6AE2C 20 (2D) - 512 x 512>
[00:48] [TwbRender.LoadTexture] <Debug: Start creating texture 04F6AE2C 512 x 512>
[00:48] [TwbRender.LoadTexture] <Debug: 04F6AE2C 20 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 512 x 512>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 21>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod FB: 256 x 256 1 1 2 21>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadTexture] <Debug: 04F6AE2C mipmap 1>
[00:48] [TwbRender.LoadTexture] <Debug: 04F6AE2C mipmap max 8>
[00:48] [TwbRender.LoadTexture] <Debug: 04F6AE2C done 8>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\roof01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\roof01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod FB: 256 x 256 1 1 2 21 2>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.ReserveID] <Debug: Creating 22>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\roof01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.LoadScene] <Debug: Loading 04F6AE2C>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 22>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\clutter\hay\hay01.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 22>
[00:48] [TwbRender.ReserveID] <Debug: Creating 28>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod FB: 1 1 2 21 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\clutter\hay\hay01_n.dds>
[00:48] [TwbRender.RenderObject] <Debug: 512 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 0, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 512 x 512 -> 512 x 512>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod FB: 256 x 256>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod FB: 256 x 256 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod FB: 256 x 256 1 1>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod.dds>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod FB: 256 x 256 1 1 2>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod_n.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\wovenfence01.dds 42>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 21>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod FB: 256 x 256 1 1 2 21>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 42>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod FB: 256 x 256 1 1 2 21 2>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.ReserveID] <Debug: Creating 28>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\clutter\hay\hay01_n.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 29>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\mines\minewood01.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 28>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod 256 x 256>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:48] [TwbRender.LoadScene] <Debug: Loading textures\clutter\hay\hay01.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:48] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:48] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:48] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:48] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod FB: 1 1 2 21 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: 04F6AE2C FB: 512 x 512>
[00:48] [TwbRender.CreateRenderFB] <Debug: 04F6AE2C FB: 512 x 512 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: 04F6AE2C FB: 512 x 512 1 1>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod_n.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: 04F6AE2C framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: 04F6AE2C FB: 512 x 512 1 1 2>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\tents\smallnordtent_n.dds 58>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: 04F6AE2C framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 21>
[00:48] [TwbRender.CreateRenderFB] <Debug: 04F6AE2C FB: 512 x 512 1 1 2 21>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: 04F6AE2C framebuffer complete>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.CreateRenderFB] <Debug: 04F6AE2C FB: 512 x 512 1 1 2 21 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 28>
[00:48] [TwbRender.GetImageFromFB] <Debug: 04F6AE2C 256 x 256>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\dirtcliffs\dirtcliffs01.dds>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:48] [TwbRender.ReserveID] <Debug: Creating 28>
[00:48] [TwbRender.GetImageFromFB] <Debug: 04F6AE2C 128 x 128>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:48] [TwbRender.ReserveID] <Debug: Creating 28>
[00:48] [TwbRender.GetImageFromFB] <Debug: 04F6AE2C 64 x 64>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:48] [TwbRender.ReserveID] <Debug: Creating 28>
[00:48] [TwbRender.GetImageFromFB] <Debug: 04F6AE2C 32 x 32>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:48] [TwbRender.ReserveID] <Debug: Creating 28>
[00:48] [TwbRender.GetImageFromFB] <Debug: 04F6AE2C 16 x 16>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:48] [TwbRender.ReserveID] <Debug: Creating 28>
[00:48] [TwbRender.GetImageFromFB] <Debug: 04F6AE2C 8 x 8>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:48] [TwbRender.ReserveID] <Debug: Creating 28>
[00:48] [TwbRender.GetImageFromFB] <Debug: 04F6AE2C 4 x 4>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:48] [TwbRender.ReserveID] <Debug: Creating 28>
[00:48] [TwbRender.GetImageFromFB] <Debug: 04F6AE2C 2 x 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:48] [TwbRender.ReserveID] <Debug: Creating 28>
[00:48] [TwbRender.GetImageFromFB] <Debug: 04F6AE2C 1 x 1>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:48] [TwbRender.DeleteRenderFB] <Debug: 04F6AE2C FB: 1 1 2 21 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod FB: 128 x 128>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod FB: 128 x 128 1>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod FB: 128 x 128 1 1>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod FB: 128 x 128 1 1 2>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod framebuffer complete>
[00:48] [TwbRender.ReserveID] <Debug: Creating 21>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod FB: 128 x 128 1 1 2 21>
[00:48] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod framebuffer complete>
[00:48] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod FB: 128 x 128 1 1 2 21 2>
[00:48] [TwbRender.ReserveID] <Debug: Creating 28>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod 128 x 128>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:48] [TwbRender.ReserveID] <Debug: Creating 28>
[00:48] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod 128 x 128>
[00:48] [dynGenerateMipMaps] <Debug: Creating 04F6AE2C from 10 textures>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 28>
[00:48] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod FB: 1 1 2 21 2>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 21>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod.dds>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwoodfloor03_n.dds 6>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 6>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:48] [LoadGLMultiImage] <Debug: Loading textures\landscape\dirtcliffs\dirtcliffs01.dds>
[00:48] [TwbRender.ReserveID] <Debug: Creating 6>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod_n.dds>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\dirtcliffs\dirtcliffs01_n.dds>
[00:48] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\farmhouse\farmwindowinterior01_m.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:48] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwoodfloor03.dds 57>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:48] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:48] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:48] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:48] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whtrimstone2.dds>
[00:48] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\farmhouse\farmwindowinterior01_m.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\farmhouse">
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:49] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whtrimstone2.dds>
[00:49] [TwbRender.ReserveID] <Debug: Creating 21>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\windhelm\whtrimstone2_n.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:49] [LoadGLMultiImage] <Debug: Loading textures\landscape\dirtcliffs\dirtcliffs01_n.dds>
[00:49] [TwbRender.ReserveID] <Debug: Creating 28>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirtcliffs\dirtcliffs01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirtcliffs\dirtcliffs01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirtcliffs\dirtcliffs01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirtcliffs\dirtcliffs01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:49] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:49] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod FB: 256 x 256>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod FB: 256 x 256 1>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod FB: 256 x 256 1 1>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod FB: 256 x 256 1 1 2>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod framebuffer complete>
[00:49] [TwbRender.ReserveID] <Debug: Creating 34>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod FB: 256 x 256 1 1 2 34>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod FB: 256 x 256 1 1 2 34 2>
[00:49] [TwbRender.ReserveID] <Debug: Creating 38>
[00:49] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod 256 x 256>
[00:49] [TwbRender.MakeCurrent] <Debug: B01134E 30000 0>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:49] [LoadGLMultiImage] <Debug: Loading textures\architecture\windhelm\whtrimstone2_n.dds>
[00:49] [TwbRender.ReserveID] <Debug: Creating 42>
[00:49] [TwbRender.ReserveID] <Debug: Creating 38>
[00:49] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod 256 x 256>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:49] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod FB: 1 1 2 34 2>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 34>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\architecture\windhelm\whtrimstone2.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: B01134E 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod_n.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:49] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:49] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:49] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:49] [TwbRender.MakeCurrent] <Debug: B01134E 30002 0>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod FB: 256 x 256>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod FB: 256 x 256 1>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod FB: 256 x 256 1 1>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:49] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:49] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\mrkwood02_n.dds 53>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod framebuffer complete>
[00:49] [LoadGLMultiImage] <Debug: Loading textures\dungeons\mines\minewood01.dds>
[00:49] [TwbRender.ReserveID] <Debug: Creating 34>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod FB: 256 x 256 1 1 2>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod framebuffer complete>
[00:49] [TwbRender.ReserveID] <Debug: Creating 38>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod FB: 256 x 256 1 1 2 38>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod FB: 256 x 256 1 1 2 38 2>
[00:49] [TwbRender.ReserveID] <Debug: Creating 49>
[00:49] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod 256 x 256>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:49] [TwbRender.ReserveID] <Debug: Creating 49>
[00:49] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod 256 x 256>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:49] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod FB: 1 1 2 38 2>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 38>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 B01134E>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod.dds>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\markarth\mrkwood02.dds 72>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:49] [TwbRender.DeleteID] <Debug: Deleting 72>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod_n.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\volcanictundradirt01.dds>
[00:49] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\mines\minewood01_n.dds>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:49] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrroofint01_n.dds 77>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 77>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: Deleting 82C8DDB6 4>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [dynLoadImage] <Debug: [textures\architecture\solitude\swindow03.dds] ResourceExists>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:49] [LoadGLMultiImage] <Debug: Loading textures\landscape\volcanictundradirt01.dds>
[00:49] [TwbRender.ReserveID] <Debug: Creating 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\volcanictundradirt01_n.dds>
[00:49] [dynLoadImage] <Debug: [textures\architecture\solitude\swindow03.dds] DXGI_FORMAT_BC7_UNORM>
[00:49] [dynLoadImage] <Debug: [textures\architecture\solitude\swindow03.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\FA992BA944D440DEA59CBA87A101C423.dds">
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:49] [LoadGLMultiImage] <Debug: Loading textures\landscape\volcanictundradirt01_n.dds>
[00:49] [TwbRender.ReserveID] <Debug: Creating 38>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundradirt01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundradirt01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundradirt01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\landscape\volcanictundradirt01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:49] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:49] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod FB: 256 x 256>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod FB: 256 x 256 1>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod FB: 256 x 256 1 1>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod FB: 256 x 256 1 1 2>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod framebuffer complete>
[00:49] [TwbRender.ReserveID] <Debug: Creating 49>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod FB: 256 x 256 1 1 2 49>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod FB: 256 x 256 1 1 2 49 2>
[00:49] [TwbRender.ReserveID] <Debug: Creating 50>
[00:49] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod 256 x 256>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:49] [TwbRender.ReserveID] <Debug: Creating 50>
[00:49] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod 256 x 256>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:49] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod FB: 1 1 2 49 2>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod.dds>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod_n.dds>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:49] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrslate02.dds 41>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 41>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[00:49] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\cavebaseground01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:49] [LoadGLMultiImage] <Debug: Loading textures\dungeons\mines\minewood01_n.dds>
[00:49] [TwbRender.ReserveID] <Debug: Creating 41>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\mines\minewood01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:49] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:49] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod FB: 256 x 256>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod FB: 256 x 256 1>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod FB: 256 x 256 1 1>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod FB: 256 x 256 1 1 2>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod framebuffer complete>
[00:49] [TwbRender.ReserveID] <Debug: Creating 49>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod FB: 256 x 256 1 1 2 49>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod FB: 256 x 256 1 1 2 49 2>
[00:49] [TwbRender.ReserveID] <Debug: Creating 50>
[00:49] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod 256 x 256>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:49] [TwbRender.ReserveID] <Debug: Creating 50>
[00:49] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod 256 x 256>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:49] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod FB: 1 1 2 49 2>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 49>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod.dds>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod_n.dds>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:49] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrslate02_n.dds 32>
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 32>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:49] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\cavebaseground01.dds>
[00:49] [TwbRender.ReserveID] <Debug: Creating 32>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\caves\cavebaseground01_n.dds>
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\dlc2dweonyxflatsquare01lod.dds from 4 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstone03lod.dds from 8 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\ridgedstonewall01lod.dds from 4 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\rottingwood01lod.dds from 4 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\effects\fxwhitewater01noalpha.dds from 1 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmwindowinterior01lod.dds from 1 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shrineofazuralod.dds from 1 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\farmhouse\farmwindowinterior01_m.dds from 1 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\dlc01soulcairnlod.dds from 16 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\caverocks01lod.dds from 4 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\roof01lod.dds from 4 textures
[00:48] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\hay01lod.dds from 1 textures
[00:49] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtcliffs01lod.dds from 4 textures
[00:49] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\whtrimstone2lod.dds from 1 textures
[00:49] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\volcanictundradirt01lod.dds from 4 textures
[00:49] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minewood01lod.dds from 1 textures
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:49] [LoadGLMultiImage] <Debug: Loading textures\dungeons\caves\cavebaseground01_n.dds>
[00:49] [TwbRender.ReserveID] <Debug: Creating 49>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebaseground01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebaseground01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebaseground01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\caves\cavebaseground01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:49] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:49] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod FB: 256 x 256>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod FB: 256 x 256 1>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod FB: 256 x 256 1 1>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod FB: 256 x 256 1 1 2>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod framebuffer complete>
[00:49] [TwbRender.ReserveID] <Debug: Creating 50>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod FB: 256 x 256 1 1 2 50>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod FB: 256 x 256 1 1 2 50 2>
[00:49] [TwbRender.ReserveID] <Debug: Creating 53>
[00:49] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod 256 x 256>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:49] [TwbRender.ReserveID] <Debug: Creating 53>
[00:49] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod 256 x 256>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:49] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod FB: 1 1 2 50 2>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod.dds>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod_n.dds>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:49] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\pineforest02_n.dds 11>
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_30_28_7EC40A14C645447E826E29D2BA5F81B5.txt">
[00:49] [dynLoadImage] <Debug: [textures\architecture\riften\riftenwindows02.dds] ResourceExists>
[00:49] [dynLoadImage] <Debug: [textures\architecture\riften\riftenwindows02.dds] DXGI_FORMAT_BC7_UNORM>
[00:49] [dynLoadImage] <Debug: [textures\architecture\riften\riftenwindows02.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\B938B24277D2458A9F72DBAEBE2B340A.dds">
[00:49] [dynGenerateMipMaps] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow03noalpha.dds 50E6C663>
[00:49] [TwbRender.LoadTexture] <Debug: 50E6C663 2048 x 2048, depth: 1, mipmap: 12>
[00:49] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\pineforest02.dds 7>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 7>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:49] [TwbRender.ReserveID] <Debug: Creating 7>
[00:49] [TwbRender.LoadTexture] <Debug: 50E6C663 glTexStorage2D 3553 10 2048 x 2048 7>
[00:49] [TwbRender.LoadTexture] <Debug: 50E6C663 7 (2D) - 2048 x 2048>
[00:49] [TwbRender.LoadTexture] <Debug: Start creating texture 50E6C663 2048 x 2048>
[00:49] [TwbRender.LoadTexture] <Debug: 50E6C663 7 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 2048 x 2048>
[00:49] [TwbRender.LoadTexture] <Debug: 50E6C663 mipmap 1>
[00:49] [TwbRender.LoadTexture] <Debug: 50E6C663 mipmap max 10>
[00:49] [TwbRender.LoadTexture] <Debug: 50E6C663 done 10>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.LoadScene] <Debug: Loading 50E6C663>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.RenderObject] <Debug: 2048 ? 8192>
[00:49] [TwbRender.RenderObject] <Debug: MultiSamples: 0, SuperSamples: 0>
[00:49] [TwbRender.RenderObject] <Debug: 2048 x 2048 -> 2048 x 2048>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:49] [TwbRender.CreateRenderFB] <Debug: 50E6C663 FB: 2048 x 2048>
[00:49] [TwbRender.CreateRenderFB] <Debug: 50E6C663 FB: 2048 x 2048 1>
[00:49] [TwbRender.CreateRenderFB] <Debug: 50E6C663 FB: 2048 x 2048 1 1>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: 50E6C663 framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: 50E6C663 FB: 2048 x 2048 1 1 2>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: 50E6C663 framebuffer complete>
[00:49] [TwbRender.ReserveID] <Debug: Creating 11>
[00:49] [TwbRender.CreateRenderFB] <Debug: 50E6C663 FB: 2048 x 2048 1 1 2 11>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: 50E6C663 framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: 50E6C663 FB: 2048 x 2048 1 1 2 11 2>
[00:49] [TwbRender.ReserveID] <Debug: Creating 50>
[00:49] [TwbRender.GetImageFromFB] <Debug: 50E6C663 1024 x 1024>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:49] [TwbRender.ReserveID] <Debug: Creating 50>
[00:49] [TwbRender.GetImageFromFB] <Debug: 50E6C663 512 x 512>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:49] [TwbRender.ReserveID] <Debug: Creating 50>
[00:49] [TwbRender.GetImageFromFB] <Debug: 50E6C663 256 x 256>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:49] [TwbRender.ReserveID] <Debug: Creating 50>
[00:49] [TwbRender.GetImageFromFB] <Debug: 50E6C663 128 x 128>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:49] [TwbRender.ReserveID] <Debug: Creating 50>
[00:49] [TwbRender.GetImageFromFB] <Debug: 50E6C663 64 x 64>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:49] [TwbRender.ReserveID] <Debug: Creating 50>
[00:49] [TwbRender.GetImageFromFB] <Debug: 50E6C663 32 x 32>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:49] [TwbRender.ReserveID] <Debug: Creating 50>
[00:49] [TwbRender.GetImageFromFB] <Debug: 50E6C663 16 x 16>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:49] [TwbRender.ReserveID] <Debug: Creating 50>
[00:49] [TwbRender.GetImageFromFB] <Debug: 50E6C663 8 x 8>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:49] [TwbRender.ReserveID] <Debug: Creating 50>
[00:49] [TwbRender.GetImageFromFB] <Debug: 50E6C663 4 x 4>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:49] [TwbRender.ReserveID] <Debug: Creating 50>
[00:49] [TwbRender.GetImageFromFB] <Debug: 50E6C663 2 x 2>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:49] [TwbRender.ReserveID] <Debug: Creating 50>
[00:49] [TwbRender.GetImageFromFB] <Debug: 50E6C663 1 x 1>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 50>
[00:49] [TwbRender.DeleteRenderFB] <Debug: 50E6C663 FB: 1 1 2 11 2>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 11>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [dynGenerateMipMaps] <Debug: Creating 50E6C663 from 12 textures>
[00:49] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow03noalpha.dds>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow03noalpha.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude">
[00:49] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\mrkcolm01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:49] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\mrkcolm01.dds>
[00:49] [TwbRender.ReserveID] <Debug: Creating 11>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\markarth\mrkcolm01_n.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:49] [LoadGLMultiImage] <Debug: Loading textures\architecture\markarth\mrkcolm01_n.dds>
[00:49] [TwbRender.ReserveID] <Debug: Creating 50>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\architecture\markarth\mrkcolm01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:49] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:49] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod FB: 128 x 128>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod FB: 128 x 128 1>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod FB: 128 x 128 1 1>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod FB: 128 x 128 1 1 2>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod framebuffer complete>
[00:49] [TwbRender.ReserveID] <Debug: Creating 53>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod FB: 128 x 128 1 1 2 53>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod FB: 128 x 128 1 1 2 53 2>
[00:49] [TwbRender.ReserveID] <Debug: Creating 57>
[00:49] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod 128 x 128>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:49] [TwbRender.ReserveID] <Debug: Creating 57>
[00:49] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod 128 x 128>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:49] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod FB: 1 1 2 53 2>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 53>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod.dds>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod_n.dds>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:49] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\riverbottom.dds 5>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 5>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\riverbottom_n.dds 55>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\frozenmarshgrass01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:49] [LoadGLMultiImage] <Debug: Loading textures\landscape\frozenmarshgrass01.dds>
[00:49] [TwbRender.ReserveID] <Debug: Creating 5>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\frozenmarshgrass01_n.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:49] [LoadGLMultiImage] <Debug: Loading textures\landscape\frozenmarshgrass01_n.dds>
[00:49] [TwbRender.ReserveID] <Debug: Creating 53>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\landscape\frozenmarshgrass01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\landscape\frozenmarshgrass01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\landscape\frozenmarshgrass01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\landscape\frozenmarshgrass01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:49] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:49] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod FB: 256 x 256>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod FB: 256 x 256 1>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod FB: 256 x 256 1 1>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod FB: 256 x 256 1 1 2>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod framebuffer complete>
[00:49] [TwbRender.ReserveID] <Debug: Creating 55>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod FB: 256 x 256 1 1 2 55>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod FB: 256 x 256 1 1 2 55 2>
[00:49] [TwbRender.ReserveID] <Debug: Creating 57>
[00:49] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod 256 x 256>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:49] [TwbRender.ReserveID] <Debug: Creating 57>
[00:49] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod 256 x 256>
[00:49] [dynGenerateMipMaps] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\riften\riftenwindows02noalpha.dds E840F0A4>
[00:49] [TwbRender.LoadTexture] <Debug: E840F0A4 2048 x 2048, depth: 1, mipmap: 12>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 57>
[00:49] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrwoodbeam02_n.dds 61>
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:49] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod FB: 1 1 2 55 2>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrwoodbeam02.dds 8>
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 8>
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\dirt02.dds 37>
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [TwbRender.MakeCurrent] <Debug: 69011456 30000 0>
[00:49] [TwbRender.ReserveID] <Debug: Creating 8>
[00:49] [TwbRender.LoadTexture] <Debug: E840F0A4 glTexStorage2D 3553 10 2048 x 2048 8>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod_n.dds>
[00:49] [TwbRender.LoadTexture] <Debug: E840F0A4 8 (2D) - 2048 x 2048>
[00:49] [TwbRender.LoadTexture] <Debug: Start creating texture E840F0A4 2048 x 2048>
[00:49] [TwbRender.LoadTexture] <Debug: E840F0A4 8 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 2048 x 2048>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:49] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\road01reach01.dds>
[00:49] [TwbRender.LoadTexture] <Debug: E840F0A4 mipmap 1>
[00:49] [TwbRender.LoadTexture] <Debug: E840F0A4 mipmap max 10>
[00:49] [TwbRender.LoadTexture] <Debug: E840F0A4 done 10>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[00:49] [TwbRender.LoadScene] <Debug: Loading E840F0A4>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.RenderObject] <Debug: 2048 ? 8192>
[00:49] [TwbRender.RenderObject] <Debug: MultiSamples: 0, SuperSamples: 0>
[00:49] [TwbRender.RenderObject] <Debug: 2048 x 2048 -> 2048 x 2048>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:49] [TwbRender.CreateRenderFB] <Debug: E840F0A4 FB: 2048 x 2048>
[00:49] [TwbRender.CreateRenderFB] <Debug: E840F0A4 FB: 2048 x 2048 1>
[00:49] [TwbRender.CreateRenderFB] <Debug: E840F0A4 FB: 2048 x 2048 1 1>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: E840F0A4 framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: E840F0A4 FB: 2048 x 2048 1 1 2>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: E840F0A4 framebuffer complete>
[00:49] [TwbRender.ReserveID] <Debug: Creating 37>
[00:49] [TwbRender.CreateRenderFB] <Debug: E840F0A4 FB: 2048 x 2048 1 1 2 37>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: E840F0A4 framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: E840F0A4 FB: 2048 x 2048 1 1 2 37 2>
[00:49] [TwbRender.ReserveID] <Debug: Creating 55>
[00:49] [TwbRender.GetImageFromFB] <Debug: E840F0A4 1024 x 1024>
[00:49] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\cavebaseground01lod.dds from 4 textures
[00:49] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude\swindow03noalpha.dds from 1 textures
[00:49] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\riften\riftenwindows02noalpha.dds from 1 textures
[00:49] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\mrkcolm01lod.dds from 1 textures
[00:49] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\frozenmarshgrass01lod.dds from 4 textures
[00:49] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:49] [TwbRender.ReserveID] <Debug: Creating 55>
[00:49] [TwbRender.GetImageFromFB] <Debug: E840F0A4 512 x 512>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:49] [TwbRender.ReserveID] <Debug: Creating 55>
[00:49] [TwbRender.GetImageFromFB] <Debug: E840F0A4 256 x 256>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:49] [TwbRender.ReserveID] <Debug: Creating 55>
[00:49] [TwbRender.GetImageFromFB] <Debug: E840F0A4 128 x 128>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:49] [TwbRender.ReserveID] <Debug: Creating 55>
[00:49] [TwbRender.GetImageFromFB] <Debug: E840F0A4 64 x 64>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:49] [TwbRender.ReserveID] <Debug: Creating 55>
[00:49] [TwbRender.GetImageFromFB] <Debug: E840F0A4 32 x 32>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:49] [TwbRender.ReserveID] <Debug: Creating 55>
[00:49] [TwbRender.GetImageFromFB] <Debug: E840F0A4 16 x 16>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:49] [TwbRender.ReserveID] <Debug: Creating 55>
[00:49] [TwbRender.GetImageFromFB] <Debug: E840F0A4 8 x 8>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:49] [TwbRender.ReserveID] <Debug: Creating 55>
[00:49] [TwbRender.GetImageFromFB] <Debug: E840F0A4 4 x 4>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:49] [TwbRender.ReserveID] <Debug: Creating 55>
[00:49] [TwbRender.GetImageFromFB] <Debug: E840F0A4 2 x 2>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:49] [TwbRender.ReserveID] <Debug: Creating 55>
[00:49] [TwbRender.GetImageFromFB] <Debug: E840F0A4 1 x 1>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 55>
[00:49] [TwbRender.DeleteRenderFB] <Debug: E840F0A4 FB: 1 1 2 37 2>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 37>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [dynGenerateMipMaps] <Debug: Creating E840F0A4 from 12 textures>
[00:49] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\dirt02_n.dds 63>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\riften\riftenwindows02noalpha.dds>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\riften\riftenwindows02noalpha.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\riften">
[00:49] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\dwestonefloor04.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:49] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\road01reach01.dds>
[00:49] [TwbRender.ReserveID] <Debug: Creating 37>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:49] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\dwestonefloor04.dds>
[00:49] [TwbRender.ReserveID] <Debug: Creating 55>
[00:49] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\roads\road01reach01_n.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:49] [LoadGLMultiImage] <Debug: Loading textures\landscape\roads\road01reach01_n.dds>
[00:49] [TwbRender.ReserveID] <Debug: Creating 57>
[00:49] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\dwemerruins\dwestonefloor04_n.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\road01reach01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\road01reach01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\road01reach01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.LoadScene] <Debug: Loading textures\landscape\roads\road01reach01.dds>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:49] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:49] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:49] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod FB: 256 x 256>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod FB: 256 x 256 1>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod FB: 256 x 256 1 1>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod FB: 256 x 256 1 1 2>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod framebuffer complete>
[00:49] [TwbRender.ReserveID] <Debug: Creating 58>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod FB: 256 x 256 1 1 2 58>
[00:49] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod framebuffer complete>
[00:49] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod FB: 256 x 256 1 1 2 58 2>
[00:49] [TwbRender.ReserveID] <Debug: Creating 61>
[00:49] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod 256 x 256>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:49] [TwbRender.ReserveID] <Debug: Creating 61>
[00:49] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod 256 x 256>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:49] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod FB: 1 1 2 58 2>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod.dds>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:49] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod_n.dds>
[00:49] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:49] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\tents\largeimperialtent.dds 33>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrfieldgrass01.dds 18>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 18>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:49] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\whiterun\wrfieldgrass01_n.dds 48>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:49] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:49] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] [dynLoadImage] <Debug: [textures\architecture\winterhold\winterholdwindow02_em.dds] ResourceExists>
[00:49] [dynLoadImage] <Debug: [textures\architecture\winterhold\winterholdwindow02_em.dds] DXGI_FORMAT_BC7_UNORM>
[00:49] [dynLoadImage] <Debug: [textures\architecture\winterhold\winterholdwindow02_em.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -m 1 -aw 256 -f R8G8B8A8_UNORM -srgb -o "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE" "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\8E7F6A09122A4053A4E4F25D301455B0.dds">
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:50] [LoadGLMultiImage] <Debug: Loading textures\dungeons\dwemerruins\dwestonefloor04_n.dds>
[00:50] [TwbRender.ReserveID] <Debug: Creating 18>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\dwemerruins\dwestonefloor04.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\dwemerruins\dwestonefloor04.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\dwemerruins\dwestonefloor04.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\dwemerruins\dwestonefloor04.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:50] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:50] [TwbRender.RenderObject] <Debug: 128 x 128 -> 128 x 128>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod FB: 128 x 128>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod FB: 128 x 128 1>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod FB: 128 x 128 1 1>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod framebuffer complete>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod FB: 128 x 128 1 1 2>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod framebuffer complete>
[00:50] [TwbRender.ReserveID] <Debug: Creating 33>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod FB: 128 x 128 1 1 2 33>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod framebuffer complete>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod FB: 128 x 128 1 1 2 33 2>
[00:50] [TwbRender.ReserveID] <Debug: Creating 48>
[00:50] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod 128 x 128>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:50] [TwbRender.ReserveID] <Debug: Creating 48>
[00:50] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod 128 x 128>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 48>
[00:50] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod FB: 1 1 2 33 2>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 33>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod.dds>
[00:50] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:50] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod_n.dds>
[00:50] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:50] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\coastbeachgrass01.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:50] [LoadGLMultiImage] <Debug: Loading textures\landscape\coastbeachgrass01.dds>
[00:50] [TwbRender.ReserveID] <Debug: Creating 33>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\coastbeachgrass01_n.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:50] [LoadGLMultiImage] <Debug: Loading textures\landscape\coastbeachgrass01_n.dds>
[00:50] [TwbRender.ReserveID] <Debug: Creating 48>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\landscape\coastbeachgrass01.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\landscape\coastbeachgrass01.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\landscape\coastbeachgrass01.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\landscape\coastbeachgrass01.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:50] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:50] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod FB: 256 x 256>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod FB: 256 x 256 1>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod FB: 256 x 256 1 1>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod framebuffer complete>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod FB: 256 x 256 1 1 2>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod framebuffer complete>
[00:50] [TwbRender.ReserveID] <Debug: Creating 58>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod FB: 256 x 256 1 1 2 58>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod framebuffer complete>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod FB: 256 x 256 1 1 2 58 2>
[00:50] [TwbRender.ReserveID] <Debug: Creating 61>
[00:50] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod 256 x 256>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:50] [TwbRender.ReserveID] <Debug: Creating 61>
[00:50] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod 256 x 256>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:50] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod FB: 1 1 2 58 2>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 58>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod.dds>
[00:50] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:50] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod_n.dds>
[00:50] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:50] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:50] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:50] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\rivermud.dds 45>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 45>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:50] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\rivermud_n.dds 60>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrplasterint01.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:50] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrplasterint01.dds>
[00:50] [TwbRender.ReserveID] <Debug: Creating 45>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrplasterint01_n.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:50] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrplasterint01_n.dds>
[00:50] [TwbRender.ReserveID] <Debug: Creating 58>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrplasterint01.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrplasterint01.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrplasterint01.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrplasterint01.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:50] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:50] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod FB: 256 x 256>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod FB: 256 x 256 1>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod FB: 256 x 256 1 1>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod framebuffer complete>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod FB: 256 x 256 1 1 2>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod framebuffer complete>
[00:50] [TwbRender.ReserveID] <Debug: Creating 60>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod FB: 256 x 256 1 1 2 60>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod framebuffer complete>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod FB: 256 x 256 1 1 2 60 2>
[00:50] [TwbRender.ReserveID] <Debug: Creating 61>
[00:50] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod 256 x 256>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:50] [TwbRender.ReserveID] <Debug: Creating 61>
[00:50] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod 256 x 256>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 61>
[00:50] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod FB: 1 1 2 60 2>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 60>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod.dds>
[00:50] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:50] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod_n.dds>
[00:50] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:50] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:50] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:50] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\tents\largeimperialtent_n.dds 65>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:50] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\fallforestdirt01_n.dds 66>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\pineforest03.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:50] [LoadGLMultiImage] <Debug: Loading textures\landscape\pineforest03.dds>
[00:50] [TwbRender.ReserveID] <Debug: Creating 60>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\pineforest03_n.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:50] [LoadGLMultiImage] <Debug: Loading textures\landscape\pineforest03_n.dds>
[00:50] [TwbRender.ReserveID] <Debug: Creating 61>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\landscape\pineforest03.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\landscape\pineforest03.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\landscape\pineforest03.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\landscape\pineforest03.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:50] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:50] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30002 0>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod FB: 256 x 256>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod FB: 256 x 256 1>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod FB: 256 x 256 1 1>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod framebuffer complete>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod FB: 256 x 256 1 1 2>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod framebuffer complete>
[00:50] [TwbRender.ReserveID] <Debug: Creating 63>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod FB: 256 x 256 1 1 2 63>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod framebuffer complete>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod FB: 256 x 256 1 1 2 63 2>
[00:50] [TwbRender.ReserveID] <Debug: Creating 65>
[00:50] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod 256 x 256>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:50] [TwbRender.ReserveID] <Debug: Creating 65>
[00:50] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod 256 x 256>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:50] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod FB: 1 1 2 63 2>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod.dds>
[00:50] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:50] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod_n.dds>
[00:50] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:50] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:50] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:50] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\fallforestdirt01.dds 62>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 62>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:50] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\mountains\mountainslab01_n.dds 64>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 30000 0>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:50] [TwbRender.MakeCurrent] <Debug: 3A0117AB 20001 0>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 3A0117AB>
[00:49] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\road01reach01lod.dds from 4 textures
[00:50] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dwestonefloor04lod.dds from 4 textures
[00:50] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastbeachgrass01lod.dds from 4 textures
[00:50] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lod.dds from 4 textures
[00:50] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\pineforest03lod.dds from 4 textures
[00:50] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_31_28_C1E34F54E0BA4EE98B0B1E045247E11A.txt">
[00:50] [dynGenerateMipMaps] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\winterhold\winterholdwindow02_em.dds B159F10E>
[00:50] [TwbRender.LoadTexture] <Debug: B159F10E 2048 x 2048, depth: 1, mipmap: 12>
[00:50] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:50] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:50] [TwbRender.UnLoadTextures] <Debug: Deleting textures\landscape\mountains\mountainslab01.dds 76>
[00:50] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 76>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:50] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:50] [TwbRender.ReserveID] <Debug: Creating 62>
[00:50] [TwbRender.LoadTexture] <Debug: B159F10E glTexStorage2D 3553 10 2048 x 2048 62>
[00:50] [TwbRender.LoadTexture] <Debug: B159F10E 62 (2D) - 2048 x 2048>
[00:50] [TwbRender.LoadTexture] <Debug: Start creating texture B159F10E 2048 x 2048>
[00:50] [TwbRender.LoadTexture] <Debug: B159F10E 62 (2D) - depth: 0, mipmap: 0, level: 0, index: 0, 2048 x 2048>
[00:50] [TwbRender.LoadTexture] <Debug: B159F10E mipmap 1>
[00:50] [TwbRender.LoadTexture] <Debug: B159F10E mipmap max 10>
[00:50] [TwbRender.LoadTexture] <Debug: B159F10E done 10>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:50] [TwbRender.LoadScene] <Debug: Loading B159F10E>
[00:50] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:50] [TwbRender.RenderObject] <Debug: 2048 ? 8192>
[00:50] [TwbRender.RenderObject] <Debug: MultiSamples: 0, SuperSamples: 0>
[00:50] [TwbRender.RenderObject] <Debug: 2048 x 2048 -> 2048 x 2048>
[00:50] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:50] [TwbRender.CreateRenderFB] <Debug: B159F10E FB: 2048 x 2048>
[00:50] [TwbRender.CreateRenderFB] <Debug: B159F10E FB: 2048 x 2048 1>
[00:50] [TwbRender.CreateRenderFB] <Debug: B159F10E FB: 2048 x 2048 1 1>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: B159F10E framebuffer complete>
[00:50] [TwbRender.CreateRenderFB] <Debug: B159F10E FB: 2048 x 2048 1 1 2>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: B159F10E framebuffer complete>
[00:50] [TwbRender.ReserveID] <Debug: Creating 63>
[00:50] [TwbRender.CreateRenderFB] <Debug: B159F10E FB: 2048 x 2048 1 1 2 63>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: B159F10E framebuffer complete>
[00:50] [TwbRender.CreateRenderFB] <Debug: B159F10E FB: 2048 x 2048 1 1 2 63 2>
[00:50] [TwbRender.ReserveID] <Debug: Creating 64>
[00:50] [TwbRender.GetImageFromFB] <Debug: B159F10E 1024 x 1024>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:50] [TwbRender.ReserveID] <Debug: Creating 64>
[00:50] [TwbRender.GetImageFromFB] <Debug: B159F10E 512 x 512>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:50] [TwbRender.ReserveID] <Debug: Creating 64>
[00:50] [TwbRender.GetImageFromFB] <Debug: B159F10E 256 x 256>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:50] [TwbRender.ReserveID] <Debug: Creating 64>
[00:50] [TwbRender.GetImageFromFB] <Debug: B159F10E 128 x 128>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:50] [TwbRender.ReserveID] <Debug: Creating 64>
[00:50] [TwbRender.GetImageFromFB] <Debug: B159F10E 64 x 64>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:50] [TwbRender.ReserveID] <Debug: Creating 64>
[00:50] [TwbRender.GetImageFromFB] <Debug: B159F10E 32 x 32>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:50] [TwbRender.ReserveID] <Debug: Creating 64>
[00:50] [TwbRender.GetImageFromFB] <Debug: B159F10E 16 x 16>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:50] [TwbRender.ReserveID] <Debug: Creating 64>
[00:50] [TwbRender.GetImageFromFB] <Debug: B159F10E 8 x 8>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:50] [TwbRender.ReserveID] <Debug: Creating 64>
[00:50] [TwbRender.GetImageFromFB] <Debug: B159F10E 4 x 4>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:50] [TwbRender.ReserveID] <Debug: Creating 64>
[00:50] [TwbRender.GetImageFromFB] <Debug: B159F10E 2 x 2>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:50] [TwbRender.ReserveID] <Debug: Creating 64>
[00:50] [TwbRender.GetImageFromFB] <Debug: B159F10E 1 x 1>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 64>
[00:50] [TwbRender.DeleteRenderFB] <Debug: B159F10E FB: 1 1 2 63 2>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 63>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:50] [dynGenerateMipMaps] <Debug: Creating B159F10E from 12 textures>
[00:50] [TwbRender.UnLoadTextures] <Debug: 80 > 80>
[00:50] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:50] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\winterhold\winterholdwindow02_em.dds>
[00:50] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\winterhold\winterholdwindow02_em.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\winterhold">
[00:50] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\dirtpath01.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:50] [LoadGLMultiImage] <Debug: Loading textures\landscape\dirtpath01.dds>
[00:50] [TwbRender.ReserveID] <Debug: Creating 63>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:50] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\dirtpath01_n.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:50] [LoadGLMultiImage] <Debug: Loading textures\landscape\dirtpath01_n.dds>
[00:50] [TwbRender.ReserveID] <Debug: Creating 64>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirtpath01.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirtpath01.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirtpath01.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:50] [TwbRender.LoadScene] <Debug: Loading textures\landscape\dirtpath01.dds>
[00:50] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:50] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:50] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[00:50] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[00:50] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[00:50] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30002 0>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod FB: 256 x 256>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod FB: 256 x 256 1>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod FB: 256 x 256 1 1>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod framebuffer complete>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod FB: 256 x 256 1 1 2>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod framebuffer complete>
[00:50] [TwbRender.ReserveID] <Debug: Creating 65>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod FB: 256 x 256 1 1 2 65>
[00:50] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod framebuffer complete>
[00:50] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod FB: 256 x 256 1 1 2 65 2>
[00:50] [TwbRender.ReserveID] <Debug: Creating 66>
[00:50] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod 256 x 256>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:50] [TwbRender.ReserveID] <Debug: Creating 66>
[00:50] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod 256 x 256>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 66>
[00:50] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod FB: 1 1 2 65 2>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 65>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:50] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod.dds>
[00:50] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:50] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod_n.dds>
[00:50] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[00:50] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:50] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[00:50] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\caves\cavebasewall01_n.dds 67>
[00:50] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 67>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:50] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[00:50] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\caves\cavebasewall01.dds 19>
[00:50] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 30000 0>
[00:50] [TwbRender.DeleteID] <Debug: Deleting 19>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:50] [TwbRender.MakeCurrent] <Debug: FFFFFFFF9A0118D9 20001 0>
[00:50] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFF9A0118D9>
[00:50] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\winterhold\winterholdwindow02_em.dds from 1 textures
[00:50] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\dirtpath01lod.dds from 4 textures
[00:52] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\highhrothgar" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_32_1_E7A24873DF8D4819B4C955C3BFCAAFEB.txt">
[00:52] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\smim\lod" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_33_4_6308DA5508E9462D98B7BA314ACB869F.txt">
[00:52] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\dragonborn.esm" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_34_25_5729CCA95846444091B54163AB953F87.txt">
[00:53] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -m 1 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\terrain\lodgen\skyrim.esm" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_35_72_D20C145F01A74373A5ED502F75FB7A74.txt">
[00:55] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_36_212_F3BEA2ECE6EC49098DC4EFC3AC52D5B9.txt">
[01:00] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\enderal\lod" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_37_2_0D0B88231ED1445097564D29F234C4AE.txt">
[01:00] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\solitude" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_38_2_65C28FC8EAAF483BAB773FC1CDCE7554.txt">
[01:01] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\farmhouse" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_39_1_B692536655384BC9AF7075626BA7B9C9.txt">
[01:01] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod\snowelfruins" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_40_2_0EC5DCC9CF424880B52F9B136BFB825D.txt">
[01:02] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\whiterun" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_41_1_6617FC1C0DE5448C84137A719B11E7B9.txt">
[01:02] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\winterhold" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_42_1_291FEBE78A2D4A2CA1AE4182F8C02BD0.txt">
[01:03] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc01\lod" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_43_36_EEB2E6406C124653B5AEE4866D343BED.txt">
[01:04] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\riften" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_44_2_D5BD52D6CDC64FCBA5A737C0A2E876DF.txt">
[01:04] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_45_26_075E865B320448E5A3007B4BD223BB8B.txt">
[01:05] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\highhrothgar" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_46_1_C277EBFCDF5B44ADA5016C9BA3805002.txt">
[01:05] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\architecture\windhelm" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_47_1_3D1B28D08C644A50A74F1CC2DEA2CA4D.txt">
[01:06] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\landscape" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_48_3_194A7724C65E4C0297FE4D5ADC226F43.txt">
[01:08] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\effects" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_49_1_7F098A37BBD04B139E57AD85CA86278E.txt">
[01:08] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_50_298_64EBDE4489C44377832F3E350EB0FCAB.txt">
[01:13] [ConvertTexturesThreadWait] <Debug: End 0>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[01:13] [LoadGLMultiImage] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02.dds>
[01:13] [TwbRender.ReserveID] <Debug: Creating 19>
[01:13] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02.dds mipmap max 8>
[01:13] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02.dds done 8>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [TwbRender.LoadTexture] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02_n.dds>
[01:13] [ConvertTexturesThreadWait] <Debug: Start 0>
[01:13] [ConvertTexturesThreadWait] <Debug: End 0>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[01:13] [LoadGLMultiImage] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02_n.dds>
[01:13] [TwbRender.ReserveID] <Debug: Creating 65>
[01:13] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02_n.dds mipmap max 8>
[01:13] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02_n.dds done 8>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\woodpost02.dds>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[01:13] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\woodpost02.dds>
[01:13] [TwbRender.ReserveID] <Debug: Creating 66>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\woodpost02_n.dds>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[01:13] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\woodpost02_n.dds>
[01:13] [TwbRender.ReserveID] <Debug: Creating 67>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\farmhouse01.dds>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[01:13] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\thatch03.dds>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[01:13] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\woodwall01.dds>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[01:13] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\thatch02.dds>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[01:13] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\stonewall01.dds>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[01:13] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\roof01.dds>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[01:13] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\woodwalkway01.dds>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[01:13] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02.dds>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[01:13] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\woodpost02.dds>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[01:13] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[01:13] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[01:13] [TwbRender.RenderObject] <Debug: 256 x 512 -> 256 x 512>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30002 0>
[01:13] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01 FB: 256 x 512>
[01:13] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01 FB: 256 x 512 1>
[01:13] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01 FB: 256 x 512 1 1>
[01:13] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01 framebuffer complete>
[01:13] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01 FB: 256 x 512 1 1 2>
[01:13] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01 framebuffer complete>
[01:13] [TwbRender.ReserveID] <Debug: Creating 72>
[01:13] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01 FB: 256 x 512 1 1 2 72>
[01:13] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01 framebuffer complete>
[01:13] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01 FB: 256 x 512 1 1 2 72 2>
[01:13] [TwbRender.ReserveID] <Debug: Creating 75>
[01:13] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01 256 x 512>
[01:13] [TwbRender.DeleteID] <Debug: Deleting 75>
[01:13] [TwbRender.ReserveID] <Debug: Creating 75>
[01:13] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01 256 x 512>
[01:13] [TwbRender.DeleteID] <Debug: Deleting 75>
[01:13] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01 FB: 1 1 2 72 2>
[01:13] [TwbRender.DeleteID] <Debug: Deleting 72>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01.dds>
[01:13] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[01:13] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01_n.dds>
[01:13] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[01:13] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[01:13] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[01:13] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\thatch03.dds 78>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[01:13] [TwbRender.DeleteID] <Debug: Deleting 78>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[01:13] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\thatch03_n.dds 30>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[01:13] [TwbRender.DeleteID] <Debug: Deleting 30>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[01:13] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\woodwall01.dds 79>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 30000 0>
[01:13] [TwbRender.DeleteID] <Debug: Deleting 79>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [TwbRender.MakeCurrent] <Debug: FFFFFFFFFF011688 20001 0>
[01:13] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFFF011688>
[01:13] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_51_2_B1C362C521564A35B94274501FB9A80B.txt">
[01:13] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01.dds from 9 textures
[01:14] [ConvertTexturesThreadWait] <Debug: End 0>
[01:14] [ConvertTexturesThreadWait] <Debug: End 0>
[01:14] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:14] [LoadGLMultiImage] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green.dds>
[01:14] [TwbRender.ReserveID] <Debug: Creating 30>
[01:14] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green.dds mipmap max 8>
[01:14] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green.dds done 8>
[01:14] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:14] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:14] [TwbRender.LoadTexture] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green_n.dds>
[01:14] [ConvertTexturesThreadWait] <Debug: Start 0>
[01:14] [ConvertTexturesThreadWait] <Debug: End 0>
[01:14] [LoadGLMultiImage] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow.dds>
[01:14] [TwbRender.ReserveID] <Debug: Creating 72>
[01:15] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow.dds mipmap max 8>
[01:15] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow.dds done 8>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:15] [TwbRender.LoadTexture] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow_n.dds>
[01:15] [ConvertTexturesThreadWait] <Debug: Start 0>
[01:15] [ConvertTexturesThreadWait] <Debug: End 0>
[01:15] [LoadGLMultiImage] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green_n.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 75>
[01:15] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green_n.dds mipmap max 8>
[01:15] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green_n.dds done 8>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:15] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodside03.dds>
[01:15] [LoadGLMultiImage] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow_n.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 76>
[01:15] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow_n.dds mipmap max 8>
[01:15] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow_n.dds done 8>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:15] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\woodwall01.dds>
[01:15] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwoodside03.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 77>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\ships\shipwoodside03_n.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:15] [LoadGLMultiImage] <Debug: Loading textures\dungeons\ships\shipwoodside03_n.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 78>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside01.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[01:15] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\woodwall01.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 79>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwood01.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[01:15] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\dungeons\ships\shipwoodside01green.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\ships\shipwoodside03.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: 69011456 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[01:15] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[01:15] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[01:15] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[01:15] [TwbRender.MakeCurrent] <Debug: 69011456 30002 0>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod FB: 256 x 256>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod FB: 256 x 256 1>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod FB: 256 x 256 1 1>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod framebuffer complete>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod FB: 256 x 256 1 1 2>
[01:15] [TwbRender.LoadTexture] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow.dds>
[01:15] [ConvertTexturesThreadWait] <Debug: Start 0>
[01:15] [ConvertTexturesThreadWait] <Debug: End 0>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod framebuffer complete>
[01:15] [TwbRender.ReserveID] <Debug: Creating 85>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod FB: 256 x 256 1 1 2 85>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod framebuffer complete>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod FB: 256 x 256 1 1 2 85 2>
[01:15] [TwbRender.ReserveID] <Debug: Creating 87>
[01:15] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod 256 x 256>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 87>
[01:15] [TwbRender.ReserveID] <Debug: Creating 87>
[01:15] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod 256 x 256>
[01:15] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:15] [LoadGLMultiImage] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 88>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 87>
[01:15] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod FB: 1 1 2 85 2>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 85>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 69011456>
[01:15] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod.dds>
[01:15] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow.dds mipmap max 8>
[01:15] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow.dds done 8>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.LoadTexture] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow_n.dds>
[01:15] [ConvertTexturesThreadWait] <Debug: Start 0>
[01:15] [ConvertTexturesThreadWait] <Debug: End 0>
[01:15] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[01:15] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod_n.dds>
[01:15] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[01:15] [TwbRender.UnLoadTextures] <Debug: 87 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: 87 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwoodside01.dds 25>
[01:15] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 25>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.UnLoadTextures] <Debug: 86 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwoodside01_n.dds 17>
[01:15] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 17>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.UnLoadTextures] <Debug: 85 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ships\shipwood01.dds 27>
[01:15] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 27>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.UnLoadTextures] <Debug: 84 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\imperial\impwood01_n.dds 36>
[01:15] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 36>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\thatch02.dds 46>
[01:15] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 46>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[01:15] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\thatch02_n.dds 59>
[01:15] [LoadGLMultiImage] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow_n.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 17>
[01:15] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_52_2_43FB26ECA1D54046928C154FBDFDE572.txt">
[01:15] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow_n.dds mipmap max 8>
[01:15] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow_n.dds done 8>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:15] [TwbRender.LoadTexture] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow.dds>
[01:15] [ConvertTexturesThreadWait] <Debug: Start 2>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 59>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\woodwalkway01.dds 68>
[01:15] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 68>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\woodwalkway01_n.dds 73>
[01:15] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 73>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\mines\minerockwall03.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:15] [LoadGLMultiImage] <Debug: Loading textures\dungeons\mines\minerockwall03.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 25>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:15] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\mines\minerockwall03_n.dds>
[01:15] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\shiplod.dds from 4 textures
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [LoadGLMultiImage] <Debug: Loading textures\dungeons\mines\minerockwall03_n.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 27>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\mines\minerockwall03.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\mines\minerockwall03.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\mines\minerockwall03.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\mines\minerockwall03.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[01:15] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[01:15] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod FB: 256 x 256>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod FB: 256 x 256 1>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod FB: 256 x 256 1 1>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod framebuffer complete>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod FB: 256 x 256 1 1 2>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod framebuffer complete>
[01:15] [TwbRender.ReserveID] <Debug: Creating 36>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod FB: 256 x 256 1 1 2 36>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod framebuffer complete>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod FB: 256 x 256 1 1 2 36 2>
[01:15] [TwbRender.ReserveID] <Debug: Creating 46>
[01:15] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod 256 x 256>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 46>
[01:15] [TwbRender.ReserveID] <Debug: Creating 46>
[01:15] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod 256 x 256>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 46>
[01:15] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod FB: 1 1 2 36 2>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 36>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod.dds>
[01:15] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[01:15] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod_n.dds>
[01:15] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[01:15] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\soulcairndirt05_n.dds 9>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 9>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\landscape\soulcairndirt05.dds 40>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 40>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 9>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadTexture] <Debug: Loading textures\dlc02\landscape\volcanic_ash_rocks_01_n.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [LoadGLMultiImage] <Debug: Loading textures\dlc02\landscape\volcanic_ash_rocks_01_n.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 36>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\dlc02\landscape\volcanic_ash_rocks_01_d.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[01:15] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[01:15] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod FB: 256 x 256>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod FB: 256 x 256 1>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod FB: 256 x 256 1 1>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod framebuffer complete>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod FB: 256 x 256 1 1 2>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod framebuffer complete>
[01:15] [TwbRender.ReserveID] <Debug: Creating 40>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod FB: 256 x 256 1 1 2 40>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod framebuffer complete>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod FB: 256 x 256 1 1 2 40 2>
[01:15] [TwbRender.ReserveID] <Debug: Creating 46>
[01:15] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod 256 x 256>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 46>
[01:15] [TwbRender.ReserveID] <Debug: Creating 46>
[01:15] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod 256 x 256>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 46>
[01:15] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod FB: 1 1 2 40 2>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 40>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod.dds>
[01:15] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[01:15] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod_n.dds>
[01:15] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod">
[01:15] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01.dds 10>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 10>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc02\dungeons\dwemer\dlc2dweonyxflatsquare01_n.dds 35>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 35>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrstoneblocks01.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrstoneblocks01.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 10>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrstoneblocks01_n.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrstoneblocks01_n.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 35>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrstoneblocks01.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrstoneblocks01.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrstoneblocks01.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrstoneblocks01.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[01:15] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[01:15] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod FB: 256 x 256>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod FB: 256 x 256 1>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod FB: 256 x 256 1 1>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod framebuffer complete>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod FB: 256 x 256 1 1 2>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod framebuffer complete>
[01:15] [TwbRender.ReserveID] <Debug: Creating 40>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod FB: 256 x 256 1 1 2 40>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod framebuffer complete>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod FB: 256 x 256 1 1 2 40 2>
[01:15] [TwbRender.ReserveID] <Debug: Creating 46>
[01:15] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod 256 x 256>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 46>
[01:15] [TwbRender.ReserveID] <Debug: Creating 46>
[01:15] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod 256 x 256>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 46>
[01:15] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod FB: 1 1 2 40 2>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 40>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod.dds>
[01:15] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[01:15] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod_n.dds>
[01:15] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[01:15] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstone03.dds 13>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 13>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstone03_n.dds 12>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 12>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impwall06.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impwall06.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 12>
[01:15] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_53_2_F778A3E3D7844E0099048D980CCB40F7.txt">
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadTexture] <Debug: Loading textures\dungeons\imperial\impwall06_n.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [LoadGLMultiImage] <Debug: Loading textures\dungeons\imperial\impwall06_n.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 13>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\dungeons\imperial\impwall06.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[01:15] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[01:15] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod FB: 256 x 256>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod FB: 256 x 256 1>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod FB: 256 x 256 1 1>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod framebuffer complete>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod FB: 256 x 256 1 1 2>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod framebuffer complete>
[01:15] [TwbRender.ReserveID] <Debug: Creating 40>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod FB: 256 x 256 1 1 2 40>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod framebuffer complete>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod FB: 256 x 256 1 1 2 40 2>
[01:15] [TwbRender.ReserveID] <Debug: Creating 46>
[01:15] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod 256 x 256>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 46>
[01:15] [TwbRender.ReserveID] <Debug: Creating 46>
[01:15] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod 256 x 256>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 46>
[01:15] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod FB: 1 1 2 40 2>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 40>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod.dds>
[01:15] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[01:15] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod_n.dds>
[01:15] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[01:15] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstonewall01_n.dds 54>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 54>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\ridgedstonewall01.dds 15>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 15>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrplasterint01low.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrplasterint01low.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 15>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\whiterun\wrplasterint01low_n.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [LoadGLMultiImage] <Debug: Loading textures\architecture\whiterun\wrplasterint01low_n.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 40>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrplasterint01low.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrplasterint01low.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrplasterint01low.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\architecture\whiterun\wrplasterint01low.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[01:15] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[01:15] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod FB: 256 x 256>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod FB: 256 x 256 1>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod FB: 256 x 256 1 1>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod framebuffer complete>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod FB: 256 x 256 1 1 2>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod framebuffer complete>
[01:15] [TwbRender.ReserveID] <Debug: Creating 46>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod FB: 256 x 256 1 1 2 46>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod framebuffer complete>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod FB: 256 x 256 1 1 2 46 2>
[01:15] [TwbRender.ReserveID] <Debug: Creating 54>
[01:15] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod 256 x 256>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 54>
[01:15] [TwbRender.ReserveID] <Debug: Creating 54>
[01:15] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod 256 x 256>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 54>
[01:15] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod FB: 1 1 2 46 2>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 46>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod.dds>
[01:15] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[01:15] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod_n.dds>
[01:15] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[01:15] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\rottingwood01_n.dds 24>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 24>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dungeons\rottingwood01.dds 16>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 16>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\coastoceanfloor01.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [LoadGLMultiImage] <Debug: Loading textures\landscape\coastoceanfloor01.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 16>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadTexture] <Debug: Loading textures\landscape\coastoceanfloor01_n.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [LoadGLMultiImage] <Debug: Loading textures\landscape\coastoceanfloor01_n.dds>
[01:15] [TwbRender.ReserveID] <Debug: Creating 24>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\landscape\coastoceanfloor01.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\landscape\coastoceanfloor01.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\landscape\coastoceanfloor01.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.LoadScene] <Debug: Loading textures\landscape\coastoceanfloor01.dds>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[01:15] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[01:15] [TwbRender.RenderObject] <Debug: 256 x 256 -> 256 x 256>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30002 0>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod FB: 256 x 256>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod FB: 256 x 256 1>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod FB: 256 x 256 1 1>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod framebuffer complete>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod FB: 256 x 256 1 1 2>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod framebuffer complete>
[01:15] [TwbRender.ReserveID] <Debug: Creating 46>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod FB: 256 x 256 1 1 2 46>
[01:15] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod framebuffer complete>
[01:15] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod FB: 256 x 256 1 1 2 46 2>
[01:15] [TwbRender.ReserveID] <Debug: Creating 54>
[01:15] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod 256 x 256>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 54>
[01:15] [TwbRender.ReserveID] <Debug: Creating 54>
[01:15] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod 256 x 256>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 54>
[01:15] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod FB: 1 1 2 46 2>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 46>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod.dds>
[01:15] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[01:15] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod_n.dds>
[01:15] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[01:15] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting E5F75A4B 26>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 26>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[01:15] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\farmwindowinterior01.dds 43>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 30000 0>
[01:15] [TwbRender.DeleteID] <Debug: Deleting 43>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TwbRender.MakeCurrent] <Debug: FFFFFFFFAD011812 20001 0>
[01:15] [TwbRender.MakeCurrent] <Debug: 0 0 FFFFFFFFAD011812>
[01:15] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_54_4_95F086EF3FD04A8791DE4E17FF9FAB1F.txt">
[01:15] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\minerockwall03lod.dds from 4 textures
[01:15] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\dlc02\lod\volcanic_ash_rocks_01lod.dds from 4 textures
[01:15] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrstoneblocks01lod.dds from 4 textures
[01:15] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\impwall06lod.dds from 1 textures
[01:15] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\wrplasterint01lowlod.dds from 4 textures
[01:15] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\coastoceanfloor01lod.dds from 4 textures
[01:16] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_55_6_17A5CA74F4424104872690807E5DF183.txt">
[01:16] [ConvertTexturesThreadWait] <Debug: End 0>
[01:16] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:16] [LoadGLMultiImage] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow.dds>
[01:16] [TwbRender.ReserveID] <Debug: Creating 26>
[01:16] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow.dds mipmap max 8>
[01:16] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow.dds done 8>
[01:16] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:16] [TwbRender.LoadTexture] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow_n.dds>
[01:16] [ConvertTexturesThreadWait] <Debug: Start 0>
[01:16] [ConvertTexturesThreadWait] <Debug: End 0>
[01:16] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:16] [LoadGLMultiImage] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow_n.dds>
[01:16] [TwbRender.ReserveID] <Debug: Creating 43>
[01:16] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow_n.dds mipmap max 8>
[01:16] [LoadGLMultiImage] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow_n.dds done 8>
[01:16] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:16] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\woodwalkway01.dds>
[01:16] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:16] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\woodwalkway01.dds>
[01:16] [TwbRender.ReserveID] <Debug: Creating 46>
[01:17] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:17] [TwbRender.LoadTexture] <Debug: Loading textures\architecture\farmhouse\woodwalkway01_n.dds>
[01:17] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:17] [LoadGLMultiImage] <Debug: Loading textures\architecture\farmhouse\woodwalkway01_n.dds>
[01:17] [TwbRender.ReserveID] <Debug: Creating 54>
[01:17] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:17] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\farmhouse01.dds>
[01:17] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[01:17] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:17] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:17] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch03snow.dds>
[01:17] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[01:17] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:17] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:17] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\woodwall01.dds>
[01:17] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[01:17] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:17] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:17] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\thatch02snow.dds>
[01:17] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[01:17] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:17] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:17] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\stonewall01.dds>
[01:17] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[01:17] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:17] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:17] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\roof01snow.dds>
[01:17] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[01:17] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:17] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:17] [TwbRender.LoadScene] <Debug: Loading textures\architecture\farmhouse\woodwalkway01.dds>
[01:17] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[01:17] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:17] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:17] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02.dds>
[01:17] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[01:17] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:17] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:17] [TwbRender.LoadScene] <Debug: Loading F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\DynDOLOD-temp\textures\architecture\farmhouse\woodpost02.dds>
[01:17] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[01:17] [TwbRender.LoadScene] <Debug: Vertexdata: 4>
[01:17] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:17] [TwbRender.RenderObject] <Debug: 256 ? 8192>
[01:17] [TwbRender.RenderObject] <Debug: MultiSamples: 16, SuperSamples: 0>
[01:17] [TwbRender.RenderObject] <Debug: 256 x 512 -> 256 x 512>
[01:17] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[01:17] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow FB: 256 x 512>
[01:17] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow FB: 256 x 512 1>
[01:17] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow FB: 256 x 512 1 1>
[01:17] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow framebuffer complete>
[01:17] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow FB: 256 x 512 1 1 2>
[01:17] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow framebuffer complete>
[01:17] [TwbRender.ReserveID] <Debug: Creating 59>
[01:17] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow FB: 256 x 512 1 1 2 59>
[01:17] [TwbRender.CheckFBO] <Debug: OpenGL: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow framebuffer complete>
[01:17] [TwbRender.CreateRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow FB: 256 x 512 1 1 2 59 2>
[01:17] [TwbRender.ReserveID] <Debug: Creating 68>
[01:17] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow 256 x 512>
[01:17] [TwbRender.DeleteID] <Debug: Deleting 68>
[01:17] [TwbRender.ReserveID] <Debug: Creating 68>
[01:17] [TwbRender.GetImageFromFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow 256 x 512>
[01:17] [TwbRender.DeleteID] <Debug: Deleting 68>
[01:17] [TwbRender.DeleteRenderFB] <Debug: F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow FB: 1 1 2 59 2>
[01:17] [TwbRender.DeleteID] <Debug: Deleting 59>
[01:17] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:17] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow.dds>
[01:17] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[01:17] [dynSaveImage] <Debug: Saving F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow_n.dds>
[01:17] [ConvertTexturesThreadAdd] <Debug: [F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow_n.dds] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod">
[01:17] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[01:17] [TwbRender.UnLoadTextures] <Debug: 83 > 80>
[01:17] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\farmhouse01.dds 47>
[01:17] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:17] [TwbRender.DeleteID] <Debug: Deleting 47>
[01:17] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:17] [TwbRender.UnLoadTextures] <Debug: 82 > 80>
[01:17] [TwbRender.UnLoadTextures] <Debug: Deleting textures\architecture\farmhouse\farmhouse01_n.dds 56>
[01:17] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:17] [TwbRender.DeleteID] <Debug: Deleting 56>
[01:17] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:17] [TwbRender.UnLoadTextures] <Debug: 81 > 80>
[01:17] [TwbRender.UnLoadTextures] <Debug: Deleting textures\dlc01\soulcairn\scmfloor3_n.dds 74>
[01:17] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[01:17] [TwbRender.DeleteID] <Debug: Deleting 74>
[01:17] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:17] [TwbRender.MakeCurrent] <Debug: 60116B9 20001 0>
[01:17] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[02:04] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[02:04] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[02:04] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[02:04] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[02:04] [TwbRender.MakeCurrent] <Debug: 60116B9 30002 0>
[02:04] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[02:04] [TwbRender.MakeCurrent] <Debug: 60116B9 30000 0>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 44>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 21>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 84>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 23>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 13>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 50>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 40>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 58>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 15>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 45>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 72>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 14>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 1>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 10>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 81>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 75>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 53>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 18>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 25>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 60>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 80>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 51>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 9>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 12>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 29>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 34>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 42>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 48>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 27>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 63>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 6>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 30>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 78>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 86>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 32>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 37>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 82>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 46>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 4>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 36>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 88>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 77>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 24>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 71>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 8>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 54>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 64>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 61>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 41>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 62>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 2>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 52>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 5>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 55>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 22>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 66>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 76>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 38>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 39>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 70>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 31>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 67>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 11>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 20>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 33>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 65>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 3>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 35>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 17>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 28>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 19>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 7>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 57>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 16>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 79>
[02:04] [TwbRender.DeleteID] <Debug: Deleting 69>
[02:04] [TwbRender.MakeCurrent] <Debug: 0 0 60116B9>
[01:17] [TConvertTexturesThread.Execute] <Debug: [Texconvx64.exe] Executing "F:\Games\Skyrim-Steam-Tools\DynDOLOD\Edit Scripts\Texconvx64.exe" -nologo -gpu 0 -y -sepalpha -aw 256 -keepcoverage 0.85 -f BC7_UNORM -bc q -o "F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod" -flist "C:\Users\Admin\AppData\Local\Temp\TexGen_SSE\Texconv_56_2_9692FC5CBACF4E569F7FEB9DB31B1D9C.txt">
[01:17] [ConvertTexturesThreadWait] <Debug: Start 2>
[01:17] 	Creating F:\Games\Skyrim-Steam-Tools\DynDOLOD\TexGen_Output\textures\lod\farmhouselod01snow.dds from 9 textures
[01:17] Removing temporary files
[01:17] Waiting for Texconv to convert 2 textures
[01:17] [ConvertTexturesThreadWait] <Debug: End 0>
[01:17] [ConvertTexturesThreadWait] <Debug: Start 0>
[01:17] [ConvertTexturesThreadWait] <Debug: End 0>
[01:17] [ConvertTexturesThreadFinish] <Debug: Ended>
[01:17] [TMessageDialog.Dialog] <Debug: Creating TTaskDialog>
[01:17] [TMessageDialog.Dialog] <Debug: [TMessageDialog.Dialog] Executing TTaskDialog>
[01:17] TexGen completed successfully
[01:17] Exit TexGen, zip and exit, check log or restart?
[01:25] [TMessageDialog.Dialog] <Debug: Gathering>
Forced
